• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:37
CET 23:37
KST 07:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Liquipedia WCS Portal Launched ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Do you consider PvZ imbalanced? CasterMuse Youtube [LIVE] [S:21] ASL Season Open Day 1
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Diablo 2 thread Path of Exile Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2064 users

[wow] Warlords of Draenor - Page 171

Forum Index > General Games
Post a Reply
Prev 1 169 170 171 172 173 591 Next
Add yourself to the player list
Serejai
Profile Blog Joined September 2010
6007 Posts
October 06 2014 11:31 GMT
#3401
On October 06 2014 17:26 Firebolt145 wrote:
RL friends are trying to pull me back to WoW, mainly for PvP purposes. My Shaman is currently level 86. Is there any benefit to starting a month prior to WoD to hit 90 or should I just wait?


You have some cruel friends if they're telling you to play WoW for the PvP...
I HAVE 5 TOAST POINTS
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
October 06 2014 11:33 GMT
#3402
Isn't PvP (at least on paper) going to be better in WoD? Less CC so you can like ACTUALLY play your character lol? I don't know i haven't checked it out yet or even watched any WoD beta 3s.

I do fancy world PvP though in that zone in WoD, seems fun that.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 06 2014 11:33 GMT
#3403
Well it can't be worse than in mop, that's for sure
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Serejai
Profile Blog Joined September 2010
6007 Posts
Last Edited: 2014-10-06 11:44:48
October 06 2014 11:43 GMT
#3404
On October 06 2014 20:33 Teoita wrote:
Well it can't be worse than in mop, that's for sure


That's what people said at the end of Wrath.

Then they said it again at the end of Cata.

... and again at the end of Pandaland.

You have to remember that the item squish only took us back to the start of MoP, which means stats in WoD will mirror what we had this expansion. That being said...

Tanks are still OP.
Melee is still OP.
Druids are still OP.
DKs are WoTLK-levels of OP.
All casters are terrible.

I haven't played myself but this is coming from a few friends I spoke to who are Gladiator every season, so I'm going to take their word for it. They said it doesn't feel as bad as MoP, but doesn't feel good, either. Also keep in mind that if melee are broken at the start of expansion they're only going to snowball to ridiculous levels later since they scale far better with gear than casters do.

The skill cap for PvP was raised a fair amount so there's that.
I HAVE 5 TOAST POINTS
ViperPL
Profile Joined March 2011
Poland1775 Posts
October 06 2014 11:43 GMT
#3405
On October 06 2014 20:33 Teoita wrote:
Well it can't be worse than in mop, that's for sure


Let's hope Blizz won't prove you wrong, cause I wouldn't be surprised if they did haha :D

I find it totally unfair that alliance garrison is in the middle of a forest, allowing you to mark trees for cutting with ease, meanwhile horde is stationed in the middle of a fuckin' frozen wasteland :D
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Vallelol
Profile Joined March 2011
Germany1046 Posts
October 06 2014 11:49 GMT
#3406
My experience so far:

Large Plot: Barracks and War Mill are great in the beginning
Medium Plot: I recommend getting a barn so you can collect savage blood which is required for the item upgrades of your respective profession (as far as I know this is the only way to get it)
Small Plot: Salvage Yard + whatever professions you want
Gorsameth
Profile Joined April 2010
Netherlands22102 Posts
October 06 2014 11:50 GMT
#3407
On October 06 2014 20:27 Pandemona wrote:
Oh right i was just reading that post and it said that due to upgrading your followers. But yeah Barracks and Salvage Yard are a must, think im going for Lumber Mill on top of that if that is possible for more apexxis crystal farm :3

Your first Large plot is a Barrack (you build it during the garrison intro), Keep that. Build your main profession building on the small plot (also quest for it)

at the end of the first zone you get your level 2 garrison which opens up a medium and another small spot.
Build a Lumber Mill and either a 2nd profession building if you have 2 crafting professions or else build the Enchanting hut to d/e any green/blue items you find (you only need enchanting skill to d/e epic items or pre-WoD items)
You need the Lumber Mill to get even close to being able to afford upgrades and missions.

As you finish zones you get an item that lets you buy a level 2 blueprint. get the Lumbermill first so you can also cut down medium size trees.

Around 98 you get the Salvage Yard. Either replace one of your profession buildings or wait for 100, depends on how fast your leveling I guess.

Another thing about Followers and Missions. The level of missions you are offered seems to be based on the level of your followers. Now this has a downside in that if you rush to 100 and find/buy some of the max level followers you mission level go up quickly. This can lead you to having to many high level missions and will be pretty annoying since it makes it harder to level your guys.
I had this problem myself and I will probably try to avoid picking up followers that are 2 or more levels above my main bunch of followers to ensure a smoother leveling path.
It ignores such insignificant forces as time, entropy, and death
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
Last Edited: 2014-10-06 11:54:04
October 06 2014 11:53 GMT
#3408
Thanks for your input on garrisons Viper and Gro . I never really looked into them, on the Beta for me was just raid testing and trying few other characters in dungeons to test things and see what i liked
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
ViperPL
Profile Joined March 2011
Poland1775 Posts
October 06 2014 12:00 GMT
#3409
Regarding the whole treecutting thing, how does it work exactly? Like getting ore/herbs/skins or some new mechanic that involves dismounting?
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 06 2014 12:01 GMT
#3410
Does anyone know if they are changing the soO amp trinkets at all in 6.0? If they aren't, i feel like those things might even be as good as t17 hc (or at least normal) trinkets...
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
October 06 2014 12:02 GMT
#3411
On October 06 2014 21:00 ViperPL wrote:
Regarding the whole treecutting thing, how does it work exactly? Like getting ore/herbs/skins or some new mechanic that involves dismounting?


You mark them and your follower "commando jack" goes and cuts them down for you xD

Link (MMO)
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Vallelol
Profile Joined March 2011
Germany1046 Posts
October 06 2014 12:03 GMT
#3412
On October 06 2014 21:01 Teoita wrote:
Does anyone know if they are changing the soO amp trinkets at all in 6.0? If they aren't, i feel like those things might even be as good as t17 hc (or at least normal) trinkets...


http://wod.wowhead.com/item=112426&bonus=0
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 06 2014 12:04 GMT
#3413
Alright that makes sense, thanks.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
October 06 2014 12:14 GMT
#3414
Something i didn't pay attention but.. When i play my mage, i saw that it was almost vanilla. Do they plan on bringing back real totems for shaman ? I really loved using them like in vanilla . It was hard but fun.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Gorsameth
Profile Joined April 2010
Netherlands22102 Posts
October 06 2014 12:14 GMT
#3415
On October 06 2014 21:00 ViperPL wrote:
Regarding the whole treecutting thing, how does it work exactly? Like getting ore/herbs/skins or some new mechanic that involves dismounting?

The mostly work like Ore/Herbs with a few exceptions

Their spawn locations are fixed, not random.
When harvested they leave behind a tree stomp with an axe stuck in them.
It ignores such insignificant forces as time, entropy, and death
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
October 06 2014 12:16 GMT
#3416
On October 06 2014 21:14 FFW_Rude wrote:
Something i didn't pay attention but.. When i play my mage, i saw that it was almost vanilla. Do they plan on bringing back real totems for shaman ? I really loved using them like in vanilla . It was hard but fun.


There is a glyph i think that shows your totems again. You can do that on live too with the glyph. But other than that i don't think they will ever be like they were no, in terms of visual effects and a totem bar.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
ViperPL
Profile Joined March 2011
Poland1775 Posts
October 06 2014 12:17 GMT
#3417
Are the trees phased for each player or will we see loads of people camping a sea of stumps? :D
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-06 12:23:18
October 06 2014 12:20 GMT
#3418
On October 06 2014 20:43 Serejai wrote:
You have to remember that the item squish only took us back to the start of MoP, which means stats in WoD will mirror what we had this expansion.


Not only do you have no evidence for this bare assertion, but it makes little logical sense. The stat squish affects future items as well, meaning new tiers will not scale as much as past tiers have. There's no way the end of this expansion is going to look the same way it is now, even if it brings us back to early MoP levels.

Plus, the way PvP damage is calculated is changing (again), so it's still not going to be the same as current anyway.
Vallelol
Profile Joined March 2011
Germany1046 Posts
Last Edited: 2014-10-06 12:26:16
October 06 2014 12:25 GMT
#3419
On October 06 2014 20:43 Serejai wrote:
Show nested quote +
On October 06 2014 20:33 Teoita wrote:
Well it can't be worse than in mop, that's for sure


That's what people said at the end of Wrath.

Then they said it again at the end of Cata.

... and again at the end of Pandaland.

You have to remember that the item squish only took us back to the start of MoP, which means stats in WoD will mirror what we had this expansion. That being said...

Tanks are still OP.
Melee is still OP.
Druids are still OP.
DKs are WoTLK-levels of OP.
All casters are terrible.

I haven't played myself but this is coming from a few friends I spoke to who are Gladiator every season, so I'm going to take their word for it. They said it doesn't feel as bad as MoP, but doesn't feel good, either. Also keep in mind that if melee are broken at the start of expansion they're only going to snowball to ridiculous levels later since they scale far better with gear than casters do.

The skill cap for PvP was raised a fair amount so there's that.


Tanks are still OP: (also they never have been OP aside from 2v2 which isn't balanced at all anyway): http://blue.mmo-champion.com/topic/336651-upcoming-tank-squish/

Melee is still OP.: Isn't almost every team which qualified for Blizzcon a wizard team?

All casters are terrible: I played 100+ skirmishes on beta with shadow and its fine, same is mage, elemental shaman seems terrible, don't know about the other classes
Atreides
Profile Joined October 2010
United States2393 Posts
October 06 2014 12:27 GMT
#3420
On October 06 2014 20:43 Serejai wrote:
Show nested quote +
On October 06 2014 20:33 Teoita wrote:
Well it can't be worse than in mop, that's for sure


That's what people said at the end of Wrath.

Then they said it again at the end of Cata.

... and again at the end of Pandaland.

You have to remember that the item squish only took us back to the start of MoP, which means stats in WoD will mirror what we had this expansion. That being said...

Tanks are still OP.
Melee is still OP.
Druids are still OP.
DKs are WoTLK-levels of OP.
All casters are terrible.

I haven't played myself but this is coming from a few friends I spoke to who are Gladiator every season, so I'm going to take their word for it. They said it doesn't feel as bad as MoP, but doesn't feel good, either. Also keep in mind that if melee are broken at the start of expansion they're only going to snowball to ridiculous levels later since they scale far better with gear than casters do.

The skill cap for PvP was raised a fair amount so there's that.


Well I don't know having arenad every expansion I think the improvements look good on paper concept wise. No comments on potential class balance for expansion. I also think MoP was vastly better throughout the first season than any time of cata. Personal opinion of course.

Just want to point out though, that one of your points is complete and utterly wrong. In practice melee scale like ass with gear compared to casters in WoW pvp. There is a reason why in literally EVERY single expansion it gets more and more caster heavy in later seasons and by the end its always a wizard fest. However, the reason for this is not neccesarily individual scaling, because sure a higher iLvL weapon means more to a melee etc, the thing is that at least in every expansion to date gear scaling increases damage reduction and in particular healers ability to heal through steady damage to a great degree. This translate to teams that turtle and go for kills with extended cc chains being MUCH stronger. That is why melee cleave are rampant and strong early on in expansions and non-existent at the end. Current Blizzcon quals perfect example of this. There are not even any "balanced" (melee caster healer) teams to speak of.

No comment on "bg" balance or scaling implied or intended here. Although my experience is that most high level rbgs are a fairly melee unfriendly environment all the time.
Prev 1 169 170 171 172 173 591 Next
Please log in or register to reply.
Live Events Refresh
Epic.LAN
12:00
#47 - Day 2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 218
SpeCial 153
JuggernautJason109
CosmosSc2 90
ROOTCatZ 36
StarCraft: Brood War
Sea 1155
nyoken 103
ggaemo 51
-ZergGirl 17
League of Legends
JimRising 468
Counter-Strike
pashabiceps3538
Super Smash Bros
Mew2King103
Heroes of the Storm
Khaldor337
Other Games
summit1g5113
Grubby4150
FrodaN1602
B2W.Neo574
Beastyqt421
mouzStarbuck194
KnowMe96
Trikslyr84
ViBE16
Organizations
Other Games
gamesdonequick1594
StarCraft 2
angryscii 28
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 24 non-featured ]
StarCraft 2
• Berry_CruncH162
• StrangeGG 67
• musti20045 38
• Airneanach22
• davetesta15
• Response 5
• RyuSc2 2
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Pr0nogo 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV243
• lizZardDota266
League of Legends
• Doublelift4189
Other Games
• imaqtpie1304
• Shiphtur183
• tFFMrPink 15
Upcoming Events
Replay Cast
1h 23m
PiG Sty Festival
10h 23m
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
11h 23m
Replay Cast
1d 1h
Replay Cast
1d 10h
Wardi Open
1d 13h
Monday Night Weeklies
1d 18h
Replay Cast
2 days
WardiTV Winter Champion…
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Winter Champion…
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S1: King of Kings
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
[S:21] ASL SEASON OPEN 1st Round Qualifier
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.