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Titanfall game - Page 17

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Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
February 18 2014 04:12 GMT
#321
On February 18 2014 11:40 dae wrote:
How far in the titan tutorial did people get? I got to the vortex shield round before getting overwhelmed, how did others do?

? Its not hard at all?
Mew Mew Pew Pew
NTTemplar
Profile Joined August 2011
609 Posts
February 18 2014 04:20 GMT
#322
@kirsed I will have to disagree with titans ability to kill pilots, I am almost exclusively a pilot player and I am primarly outside when I play, not inside.

E.g. on both fracture and angel city I prefer to go C (on hardpoint) due to how open they are. What I also do the most is killing titans, considering how quickly a titan goes down when you jump them and pistol them I think it is just more effective to do so as a pilot, and I also have my auto-titan to help out.

As for not dying, maybe I have only faced people terrible at aiming with a titan, but I feel almost entirely safe running around or towards a titan outdoors. I just think pilots are too mobile for even accurate players to keep up with the 40mm, and the rockets are too slow which just leaves the machine gun which do kill me now and then but very few run it due to how poorly it does against other titans and even with that they have to actually hit you.

Due to me being outside primarely I also find the rifle just better since when outside I see a lot of opportunities to kill pilots just trying to get inside buildings, or going ontop of a roof for some moments like in angel city on B it is quite common for people to run on the roof. In addition scoring headshots is to me far easier with a rifle, which kill insanely fast.

And in my experiance with and against a shotgun killing over distance is not viable. I still think it is ridicously good close combat though.

"Between Tomorrow's dream and yesterday's regret, is today's opportunity"
Zooper31
Profile Joined May 2009
United States5713 Posts
February 18 2014 04:50 GMT
#323
On February 18 2014 11:40 dae wrote:
How far in the titan tutorial did people get? I got to the vortex shield round before getting overwhelmed, how did others do?


What? I got all the way through the tutorial and was 1v3 Titans at the end before I finally died and had to exit.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
February 18 2014 04:57 GMT
#324
That's the point. It shows you how to eject afterwards
Kirsed
Profile Joined May 2013
9380 Posts
February 18 2014 06:48 GMT
#325
On February 18 2014 13:20 NTTemplar wrote:
@kirsed I will have to disagree with titans ability to kill pilots, I am almost exclusively a pilot player and I am primarly outside when I play, not inside.

E.g. on both fracture and angel city I prefer to go C (on hardpoint) due to how open they are. What I also do the most is killing titans, considering how quickly a titan goes down when you jump them and pistol them I think it is just more effective to do so as a pilot, and I also have my auto-titan to help out.

As for not dying, maybe I have only faced people terrible at aiming with a titan, but I feel almost entirely safe running around or towards a titan outdoors. I just think pilots are too mobile for even accurate players to keep up with the 40mm, and the rockets are too slow which just leaves the machine gun which do kill me now and then but very few run it due to how poorly it does against other titans and even with that they have to actually hit you.

Due to me being outside primarely I also find the rifle just better since when outside I see a lot of opportunities to kill pilots just trying to get inside buildings, or going ontop of a roof for some moments like in angel city on B it is quite common for people to run on the roof. In addition scoring headshots is to me far easier with a rifle, which kill insanely fast.

And in my experiance with and against a shotgun killing over distance is not viable. I still think it is ridicously good close combat though.



I can usually hang out on roofs for a while too but only if titans are fighting titans. If it's a titan protecting a point or something I just get instagibed. I dunno maybe it's just our playstyles.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2014-02-18 07:49:49
February 18 2014 07:48 GMT
#326
Pilot killing is decent on a titan, it's somewhat difficult because of how much can be going on once you're in a titan (big target, can see more targets), and somewhat difficult to kill other agile pilots, but not in any way actually difficult for good players. I think auto-pilot will be the standard for solo players if all maps play out like they do now, but I think that three man teams will be absolutely perfect once the game develops a bit.

6v6 split as 3&3v3&3 essentially, teams of 3 will have 1 pilot in suit, 1 pilot with auto, and 1 pilot for guard/extra suit. I really feel like this game will really reward teamwork and communication much more than normal simply because of how powerful pilots are even when you have multiple titans.


I had a fun standoff in suits where I activated shields, and then released at my opponent who also activated shields, and then he released at me and I activated shields again. It was refreshingly entertaining.
There is no one like you in the universe.
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
February 18 2014 08:52 GMT
#327
I wonder why Titanfall received such a high rating, apparently ESRB Mature 17+ and USK18 in Germany.

Maybe they left out some effects in the beta, but I didn't really see much, if any blood and gore. Maybe you just don't notice it because of the fast pace of the game.
I has a flavor
digmouse
Profile Blog Joined November 2010
China6331 Posts
February 18 2014 09:25 GMT
#328
On February 18 2014 17:52 PandaCore wrote:
I wonder why Titanfall received such a high rating, apparently ESRB Mature 17+ and USK18 in Germany.

Maybe they left out some effects in the beta, but I didn't really see much, if any blood and gore. Maybe you just don't notice it because of the fast pace of the game.

Try melee hit a pilot or grunt with your Titan.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Nagvalk
Profile Joined June 2011
South Africa220 Posts
February 18 2014 09:39 GMT
#329
Anybody got an idea what the specs are gonna be? Probably need an upgrade but just wanna make sure.
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
February 18 2014 10:19 GMT
#330
On February 18 2014 18:25 digmouse wrote:
Show nested quote +
On February 18 2014 17:52 PandaCore wrote:
I wonder why Titanfall received such a high rating, apparently ESRB Mature 17+ and USK18 in Germany.

Maybe they left out some effects in the beta, but I didn't really see much, if any blood and gore. Maybe you just don't notice it because of the fast pace of the game.

Try melee hit a pilot or grunt with your Titan.

Well then it's really a thing of just not noticing because of the pace. Done that quite a few times, but always just was straight off towards the next target. Can't even tell you what the animation looks like, since it's not as visual as ripping a pilot out of his titan (which is pretty tame).
I has a flavor
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
February 18 2014 11:48 GMT
#331
On February 18 2014 19:19 PandaCore wrote:
Show nested quote +
On February 18 2014 18:25 digmouse wrote:
On February 18 2014 17:52 PandaCore wrote:
I wonder why Titanfall received such a high rating, apparently ESRB Mature 17+ and USK18 in Germany.

Maybe they left out some effects in the beta, but I didn't really see much, if any blood and gore. Maybe you just don't notice it because of the fast pace of the game.

Try melee hit a pilot or grunt with your Titan.

Well then it's really a thing of just not noticing because of the pace. Done that quite a few times, but always just was straight off towards the next target. Can't even tell you what the animation looks like, since it's not as visual as ripping a pilot out of his titan (which is pretty tame).


You would be surprised at the things that can occur. Especially when it comes to direct bullets from a Titan hitting a pilot. Let's just say that there is no body left, just a mist of blood. There is also the breaking of necks and all those moments where you think, ouch. I do think the pacing does play a role. At least for myself, there is not a lot of downtime so always a constant battle. So noticing smaller details tends to be quite difficult
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 18 2014 11:59 GMT
#332
I just step on pilots and grunts, I think Melee is rather pointless when you can just run them over.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Killcani
Profile Joined October 2010
Sweden448 Posts
February 18 2014 12:12 GMT
#333
titans have a huge advantage vs pilots dunno what you guys are talking about. the only advantage to pilots is maybe the ability to move between cap zones faster in hardpoint?.
digmouse
Profile Blog Joined November 2010
China6331 Posts
February 18 2014 13:17 GMT
#334
On February 18 2014 21:12 Killcani wrote:
titans have a huge advantage vs pilots dunno what you guys are talking about. the only advantage to pilots is maybe the ability to move between cap zones faster in hardpoint?.

Titans get easily outmanuvered by pilots, especially you can take on them from behind, and they are vulnerable to long range anti titan attacks. they can't deal with a well hidden Titan hunter.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
imJealous
Profile Joined July 2010
United States1382 Posts
February 18 2014 13:24 GMT
#335
Man I'm loving the titan combat. My current titan build is...

Rapid rockets
Electric Smoke
Slave Warheads
Nuclear Ejection
Survivor

Anyone else make the switch over to rapid rockets instead of the 40mm cannon? You lose some range but you can play so much more aggressive and squeeze in so much more damage each time you trade blows compared to the other weapons. I don't think I've lost a 1v1 since switching to this set up and even when I do eventually get warn down... boost in, fire my last salvo of warheads, smoke in their face, then eject! If they survive the blast they're usually worn down enough to finish off with my pilot anti titan weapon.
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
February 18 2014 13:57 GMT
#336
I'm surprised that anyone is complaining about Snipers here. I think In the five hours I've played of Titanfall I've been killed by a Sniper maybe three times. If anything I feel the Sniper Rifle is the weakest weapon in the entire game, and I'm including melee in that.

Then again I don't die much anyway. Either I'm really good at this or my opponents are really, REALLY bad right now because I routinely rack up K/D of 3:1 or 4:1 with typically more Titan kills than my total deaths too. The shotgun is absurd; I see zero reason to use any other weapon in all honesty. Its a brutal weapon, I rarely lose a 1v1 against another pilot. The only thing I've found to be a bit annoying myself is good smart pistol players because that can get really nasty really quickly if you don't put them down immediately and/or don't spot them in time.


If I had to compare this game to anything it'd be TF2 in all honesty. I'm getting flashbacks to playing Scout when I play Titanfall.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
ETisME
Profile Blog Joined April 2011
12879 Posts
February 18 2014 14:00 GMT
#337
I think all the good players are playing in the hold point mode, skill over there is a lot higher
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Ouija
Profile Joined December 2011
United States129 Posts
February 18 2014 14:03 GMT
#338
On February 18 2014 21:12 Killcani wrote:
titans have a huge advantage vs pilots dunno what you guys are talking about. the only advantage to pilots is maybe the ability to move between cap zones faster in hardpoint?.


You got to rodeo them big boys. With the pilot speed and ability to wall run and jump you can easily out maneuver the titan and get into good position. I don't know exactly but I think the arc grenades will not allow them to use electric smoke which is the main worry when your on a titan. So right when you open the little door on his head just throw some arc grenades inside him and start blasting.
imJealous
Profile Joined July 2010
United States1382 Posts
February 18 2014 14:17 GMT
#339
On February 18 2014 23:03 Ouija wrote:
Show nested quote +
On February 18 2014 21:12 Killcani wrote:
titans have a huge advantage vs pilots dunno what you guys are talking about. the only advantage to pilots is maybe the ability to move between cap zones faster in hardpoint?.


You got to rodeo them big boys. With the pilot speed and ability to wall run and jump you can easily out maneuver the titan and get into good position. I don't know exactly but I think the arc grenades will not allow them to use electric smoke which is the main worry when your on a titan. So right when you open the little door on his head just throw some arc grenades inside him and start blasting.

Or you can just jump off when he smokes, then jump back on as soon as its over and he'll be forced to exit the titan and fight you on foot. His vision will be obscured by his own smoke so it should be trivial to rodeo him the second time.
... In life very little goes right. "Right" meaning the way one expected and the way one wanted it. One has no right to want or expect anything.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
February 18 2014 14:26 GMT
#340
I played Hold Point a bit when I first started but got bored with it; I prefer the more dynamic chaos of just fighting everything. Guess I'll have to go back to it then and take another look because its just unfair on my opponents at this point to be honest. :-\
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
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