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Wildstar MMO - Page 75

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Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
July 30 2014 13:30 GMT
#1481
Don't be silly, there's not room for both of us on the carry train :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Elurie
Profile Blog Joined May 2011
4716 Posts
Last Edited: 2014-07-31 12:53:49
July 31 2014 12:53 GMT
#1482
When did they change the "auto-attack"?

I remember when I right click mobs as healer, it cast Telekinetic Strike (basically, the first ability you get as a fresh level 1). Now it's more like a puny wand attack.

Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2014-07-31 13:46:20
July 31 2014 13:45 GMT
#1483
Just to point out - this game has major issues dealing with carrier-grade NAT or shared IP addresses. Such as 4g, university internet, military bases.

I just had to sit and reconnect my 4G fifty six times before it stopped giving me a "Invalid login token" error. Now, it'll be fine until my 4g has to be reconnected (or disconnects itself, which it likes to do randomly every few days, forcing a reconnect.) at which point i'll be stuck for another 1-2 hours trying to fix my login issues.

Wildstar are telling me its port issues. I can believe that, since i have issues with other games that require ports but those are always peer-to-peer. Not peer-to-server.

Either way, i dont know whats causing it buts its pretty bullshit.
Useless wet fish.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
July 31 2014 13:56 GMT
#1484
On July 31 2014 21:53 Elurie wrote:
When did they change the "auto-attack"?

I remember when I right click mobs as healer, it cast Telekinetic Strike (basically, the first ability you get as a fresh level 1). Now it's more like a puny wand attack.


It uses the 'autoattack' that is on your bar. If you have TKS it will use that. If you have none then Espers fling their psyblade at them.
Moderator
Elurie
Profile Blog Joined May 2011
4716 Posts
July 31 2014 15:11 GMT
#1485
Oh thanks. I must have remember wrong or somehow dumb enough to put TKS on my bar in BGs few weeks ago.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
July 31 2014 18:20 GMT
#1486
Streaming our guild's first proper attempt into GA!

http://www.twitch.tv/firebolt145
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
July 31 2014 18:47 GMT
#1487
Now if only the servers didn't die every twenty minutes...
Moderator
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2014-07-31 23:53:34
July 31 2014 23:52 GMT
#1488
How'd it go lol

i stayed up til like 6am after doing stuff with that warrior / healslinger guy (Zarinz? I'l remember the name after a few days :D) and up now, guess i'l do dailies and farm the rest of the way to 32k today. Meanwhile building a plat bank for inevitably buying like 14 fucking runes at 80 gold each after replacing my weapon and a few bits of gear

The DPS spike will be real :D :D :D

Sorry for your problems Capped, i've previously heard no complaints of such issues or i would have mentioned them
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 01 2014 00:52 GMT
#1489
Servers continued to die every 30 minutes so we gave up after putting two to three attempts on the miniboss because the trash would reset every time. We are starting to become very good on the trash though......

Once you're done with 32k then the silver adventures are easy. After that the dungeons are where things get real, as you experienced yourself the other day. I actually consider Skullcano to be the hardest dungeon of them all so I find it funny that you started there. When you actually start working towards silvers you will probably start with STL and KV.
Moderator
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
August 01 2014 01:16 GMT
#1490
We started in Skullcano with me (i had only done one lvl 20 dungeon and one vet adventure in my life, at that point) and two offspec DPS, i think 3 or 4 people had not seen it any more. It was pretty funny but we did the first boss (optional?) with the lava stick things that you have to rotate interrupts for and the fire shit and him disabling the most annoying people halfway through the interrupt rotation and the food, and then eventually got the stompy dude who was pretty cool, the lopp tunnel event (i think that happens some of the time, not all of the time) was also super hard, we had a lot of restarts due to one person dieing to random environmental stuff, but also failed some DPS checks sometimes. Had to rotate cooldowns to pass those ~5 in a row. We left after that and went to do other stuff, because it took us a few hours (just wanted to see the dungeon)



That's the lopp event, these guys made it look really easy but if you don't kill the things in time you all just die almost instantly, and at 1:10 you see how much damage the environmental stuff does if you're stood in the wrong place. A lot of people were rolling by accident in random directions, need to rebind rolls to something. Any suggestions for that?

Also, what addon does that guy have for removing a ton of stuff from the bottom action bar? I'd like that a lot, was going to make custom actionbars because the default is quite bulky and annoying for me (bottom half of screen super packed with stuff everywhere)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Sermokala
Profile Blog Joined November 2010
United States14208 Posts
August 01 2014 01:31 GMT
#1491
I thought sc was the easiest one and kv was the hardest. The ledge trick makes the last boss a joke, thunderfoot is just a heatbeat above tank and spank, thugga is about having interupt rotations, and bosen is about making circles around the room with ink and focusing down the monkey when he comes.

Nothing comes close to the last phase in grokk or the ball- blade phase in trogun.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2014-08-01 02:13:11
August 01 2014 02:07 GMT
#1492
I thought sc was the easiest one and kv was the hardest. The ledge trick makes the last boss a joke, thunderfoot is just a heatbeat above tank and spank


We had a lot of trouble with it and i couldn't do my full DPS on it because tank was trying to dodge some stuff(?) - even after the first ~5 or so wipes for people to learn how the jump mechanic works, and that big leap that you have to stand out of the telegraph and jump from (even the tank) it was still a bit tricky to for everyone to dodge everything and still get healed and do the mushroom mechanic etc.

The first boss, having what can be an instant wipe mechanic on a 1.5 second cast is obnoxious, you need good communication and no hesitation to interrupt it. When he chain casts it like single totem, double, triple with no gap between casting as he gets low HP, you need ~9 interrupts in about 10 seconds without overlap. I can't imagine doing it in a PUG. The first time i called an interrupt i had my hand on the other half of the keyboard and with the 1.5 second cast i missed one of my buttons cause i hit 67 instead of 56, he dropped totem on healer and we wiped on the spot, so i'm sure it's easy enough if everyone knows what they are doing but we had a lot of inefficiencies in communication and UI as well as bad gear (my first dungeon, two offspec DPS, they were joking about the tank being bad) which made it very easy for a lot of mechanics in that dungeon to instant wipe us

If you call that easy, then i can say it was at least harder than any of the burning crusade and cataclysm 5-mans that i did before any nerfs to those. Other stuff must be really damn hard, or it will become way easier with gear and communication
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Sermokala
Profile Blog Joined November 2010
United States14208 Posts
August 01 2014 03:04 GMT
#1493
The tank shouldn't have to dodge really that much. even the threat addled warrior can always hold just fine against a single frenzy thunderfoot. the stalker and engie should avoid the jump attack but even then they should be just fine as they're never the target of it.

idk what you think 9 interrupts within 10 seconds is a problem. at the least everyone should have 2 interupts on their bars and thats 10 interrupts. you can do it on a pug but you have to communicate exactly what everyones doing and be on the same page. the fire totems arn't wipe worthy and the fire rains main dps comes from the burn which can be dispelled by a decent medic. even into the pot was nerfed a ton from when it used to be insta death if you got thrown in.

Warriors should have 5 interrupts for that fight (teir 8 kick teir 4 grapple and flashbang) to make it easier. Coordination is the key to success in the raids and the dungeons. You won't ever see a raid boss if you pug a raid even if they add in lfr. the mechanics on the trash is thugga level scaled up to 20 man.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
August 01 2014 03:28 GMT
#1494
Reading and hearing things like this just fills me with passion to level and experience it before the inevitable nerf-bats beat the living shit out of everything in sight.

I just know the day will come when people laugh at telegraphs and gear will overcome any obstacle. When it comes we'll have the masses to thank for it as we search for a new game
Useless wet fish.
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2014-08-01 05:29:19
August 01 2014 04:03 GMT
#1495
idk what you think 9 interrupts within 10 seconds is a problem. at the least everyone should have 2 interupts on their bars and thats 10 interrupts. you can do it on a pug but you have to communicate exactly what everyones doing and be on the same page


It's a problem if you don't have a coordinated system. We took to calling interrupts on voice after assigning the first few (i assumed that would be good enough, as it was for every MMO i played) and it wasn't. I can understand probably not even worrying about wiping if you have a geared, coordinated group but we were neither and the simple fact of being on voice wasn't enough of a bandaid fix to let us kill the bosses without wiping 10-15 times to learn mechanics and progress
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2014-08-01 09:10:28
August 01 2014 07:31 GMT
#1496
I waited until the last hour and 40 minutes to go run both the daily zones before reset.

As i was picking up quests, they announced that they were about to take the server down for an hour ^.>

pretty annoying because i explicitly slept for almost all of yesterday and then sat in illium playing osu for hours, knowing that i'd have time to do them before 10am uk time reset. I've been at pc, ingame, on r/wildstar etc for like 6 hours and i didn't even see the notice that they put up

Server came back up, i got them all and finished 2 min before reset. Profits about 1.5p, maybe 2p after selling stuff. Tons of dom rep(?) i didn't check what it was before, as well as ~6 AMP's
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
Last Edited: 2014-08-01 10:54:45
August 01 2014 10:52 GMT
#1497
On August 01 2014 10:31 Sermokala wrote:
I thought sc was the easiest one and kv was the hardest. The ledge trick makes the last boss a joke, thunderfoot is just a heatbeat above tank and spank, thugga is about having interupt rotations, and bosen is about making circles around the room with ink and focusing down the monkey when he comes.

Nothing comes close to the last phase in grokk or the ball- blade phase in trogun.

The ledge trick is too much of an exploit for me to consider it seriously. His group were all relatively new to dungeons so interrupt rotations are still foreign to them. :D

Also how the hell do you consider KV the hardest? That's by far the easiest in my eyes. Second boss only takes a while to get used to.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 01 2014 10:53 GMT
#1498
On August 01 2014 12:28 Capped wrote:
Reading and hearing things like this just fills me with passion to level and experience it before the inevitable nerf-bats beat the living shit out of everything in sight.

I just know the day will come when people laugh at telegraphs and gear will overcome any obstacle. When it comes we'll have the masses to thank for it as we search for a new game

There's already a ton of complaining on reddit/official forums as there is with every game out there about the difficulty and nothing has been nerfed yet in the last two months. If anything, yesterday's patch made one of the dungeons harder. I wouldn't worry.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 01 2014 18:10 GMT
#1499
Streaming the 20 man raid again at www.twitch.tv/firebolt145
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 02 2014 01:13 GMT
#1500
Our best attempt had X-89 down to about 15% before calling it for the night. We were so close to it and we were all wanting to go again and again but we knew it was impossible to focus by that time.

Spend 3-4 hours wiping on last boss and still had the most fun I've ever had in a PvE game.
Moderator
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