I've only played Stalker atm, so I don't understand anything happening in this vid, why didn't they just burst you again? It seems like you drop in a matter of seconds on your 2nd death, couldn't they just repeat that?
Spellslingers output a crazy amount of burst damage. All our deaths happened because we couldn't get out of line of sight (LoS) from at least one of them. From 1:44 onwards (after we use our last resurrection) my priority is to always be out of LoS of at least one of them, or if I absolutely have to be out of position for whatever reason, to have cooldowns available to either mitigate or survive the incoming damage.
The reason I didn't die right after my Engineer died was because I was able to Fade (reducing incoming damage by 20%), followed by Phantasmal Armor on myself (absorb some damage), and subdue both of them at 1:54. If not for all those cooldowns I would've probably been blown up there before reaching cover. After that, I position almost always to avoid them switching to me, only coming out to pressure them with CC for kills. At that point we were able to maintain our pressure momentum with CC and damage, forcing them to play defensive, and they were never able to coordinate a full burst rotation on either of us.
5:00 was actually a really hairy moment when both my Engineer and I were out in the open, without any cooldowns on my side, with one of them just respawning. Fortunately they split their dps, with one of them hammering my Engineer while the respawning Spellslinger three-shotted me to half health, giving me time to react and pop pots. After that their burst was on cooldown and my cooldowns were available, so we went on to win.
On June 29 2014 05:23 Firebolt145 wrote: Er, depends what other addons you have. I'm not quite sure what you're asking.
Really just running vanilla with combat log and target frame off. Just wondering if there is anything else with high calls I could turn off, and hopefully improve performance.
I think PotatoUI disables all the standard Carbine bars/addons it is replacing by default. Movable frames might let you disable/hide some other stuff. Not sure tbh.
You can see the ms/frame each addon takes on CPU. Two of my addons stand out above the rest, one is higher than most and the other one is often 10x above that. It's the name thing that hovers above units and shows their health bar. I don't mind giving up 5% of my framerate to have that tag everything within 100 meters and show their name and shields/HP in combat though.
almost all of the addons are functionally irrelevant to performance on my system after those few, AFAIK, while out of combat
this driver update only helps people with bad graphic cards who had reduced performance on higher settings.
It does nothing for people like me who sit at 55 FPS all day, no matter the settings
The main focus of the driver updates is to increase cpu efficiency of them and remove problematic interactions.
See Nvidia driver update to 337.5 that got 40% FPS increases in battlefield 3 when CPU bound
On June 26 2014 07:38 ThomasjServo wrote: Seems like Wildstar should be renamed to Wildly poor framerate. I play in a window, in a much smaller bit of my monitor, but I was hoping things wouldn't be as problematic in terms of just frames.
I seriously don't think this is a big issue, like people with AMD cards definately have a leg down right now but it has been improved some and it will be improved more. People with AMD CPU's either have 6 year old phenom II or FX, so they're kinda screwed but everyone else is good.
There's a reason my FPS is way higher than yours LaNague, you say you only get that high but do you really? If so then i have it beat by like 2x while having two CPU cores disabled - and the only explanation for that is GPU driver CPU efficiency, exactly what AMD is trying to fix right now. We can compare performance more if you like, i guess open to anyone who wants to do so
On June 26 2014 07:18 layabout wrote: playing with friends and all of us have noticed a pretty significant drop in framerates since 2 weeks ago
Did you benchmark the same areas, or is this just feeling? What hardware is it on? Performance seems the same or better on intel/nvidia, from what i've seen and tested with a few friends
It was in the ruins of kel voreth dungeon
I have a radeonhd r7850 and i went from 30-40 fps in the main world to an average of around 12 in smallish fights and 16-19 with no models on screen other than my own, no real test just alt f1. Anecdotal evidence probably isnt of much use but my friend who recently bought a much newer card was also going to sub 20 fps and the rest of the group were practically vomitting down the microphone based on how much the performance dipped.
Just checked and i think i might have a shitty processor (AMD Phnom II x4 850 ~3.3Ghz) but other games perform fine on it
That FPS is terrible, you must have some major issue to have it. Double checked CPU clock speeds, it stays the same when you use ultra low render scale etc?
You do have a combination of what seems to be an oem version of the x4 965~ with 100mhz lower clock speed and no l3 cache (6 year old processor) and radeon drivers though
Could you possibly explain what this means? Is there some issue with radeon drivers? Mine are updated but i don't have the latest beta drivers if there are any
Circumstances have lead me to using a different monitor with a higher resolution and following this thread:
I don't have a problem with fps but I play on lowest settings out of preference. This sounds pretty promiseing for people.
I am now getting between 50 and 65 fps with dips to 42 in the questing areas (medium with shadows turned off) and 70-85 with dips to 60 on ultra low setting
this driver update only helps people with bad graphic cards who had reduced performance on higher settings.
It does nothing for people like me who sit at 55 FPS all day, no matter the settings
The main focus of the driver updates is to increase cpu efficiency of them and remove problematic interactions.
See Nvidia driver update to 337.5 that got 40% FPS increases in battlefield 3 when CPU bound
On June 26 2014 07:38 ThomasjServo wrote: Seems like Wildstar should be renamed to Wildly poor framerate. I play in a window, in a much smaller bit of my monitor, but I was hoping things wouldn't be as problematic in terms of just frames.
I seriously don't think this is a big issue, like people with AMD cards definately have a leg down right now but it has been improved some and it will be improved more. People with AMD CPU's either have 6 year old phenom II or FX, so they're kinda screwed but everyone else is good.
There's a reason my FPS is way higher than yours LaNague, you say you only get that high but do you really? If so then i have it beat by like 2x while having two CPU cores disabled - and the only explanation for that is GPU driver CPU efficiency, exactly what AMD is trying to fix right now. We can compare performance more if you like, i guess open to anyone who wants to do so
On June 26 2014 07:18 layabout wrote: playing with friends and all of us have noticed a pretty significant drop in framerates since 2 weeks ago
Did you benchmark the same areas, or is this just feeling? What hardware is it on? Performance seems the same or better on intel/nvidia, from what i've seen and tested with a few friends
It was in the ruins of kel voreth dungeon
I have a radeonhd r7850 and i went from 30-40 fps in the main world to an average of around 12 in smallish fights and 16-19 with no models on screen other than my own, no real test just alt f1. Anecdotal evidence probably isnt of much use but my friend who recently bought a much newer card was also going to sub 20 fps and the rest of the group were practically vomitting down the microphone based on how much the performance dipped.
Just checked and i think i might have a shitty processor (AMD Phnom II x4 850 ~3.3Ghz) but other games perform fine on it
That FPS is terrible, you must have some major issue to have it. Double checked CPU clock speeds, it stays the same when you use ultra low render scale etc?
You do have a combination of what seems to be an oem version of the x4 965~ with 100mhz lower clock speed and no l3 cache (6 year old processor) and radeon drivers though
Could you possibly explain what this means? Is there some issue with radeon drivers? Mine are updated but i don't have the latest beta drivers if there are any
Circumstances have lead me to using a different monitor with a higher resolution and following this thread:
I don't have a problem with fps but I play on lowest settings out of preference. This sounds pretty promiseing for people.
I am now getting between 50 and 65 fps with dips to 42 in the questing areas (medium with shadows turned off) and 70-85 with dips to 60 on ultra low setting
Nvidia drivers allow you to get more FPS while CPU limited and using the same CPU right now
For CPU clock speeds.. your CPU is supposed to run at a set speed (or a variable speed, with a certain speed while under load) and most people don't monitor it, sometimes there is something causing your CPU to run slower than it's supposed to.
You can easily graph CPU frequency using hwinfo - www.hwinfo.com - while playing the game or loading CPU in some other way
On June 30 2014 16:14 Thermia wrote: Just hit 50 off afk questing with aythquest, is there a good guide somewhere for what to do when you're new to 50 and wearing total crap?
Had my eye on this game for a bit... Can any PVPers give me their opinion on how it stands up to WoW PVP? Interested in the playability, progression, ladder system, longevity, skill cap... things like that
On July 02 2014 01:55 KaoReal wrote: Had my eye on this game for a bit... Can any PVPers give me their opinion on how it stands up to WoW PVP? Interested in the playability, progression, ladder system, longevity, skill cap... things like that
Right now there are many issues plaguing it that make it hard to approach seriously.
A brief rundown: 1) Balance is an issue. Warriors and Spellslingers are currently ridiculously strong in arena. 2) The rating and ladder system is quite broken right now. It's quite difficult to summarise what are the problems but the end result is that people are getting the highest-end gear and then tanking their rating down to get fast queue pops, which in turn ruins the experience for new undergeared players when they first enter arena and makes it very difficult for them to build rating. 3) PvP gear is currently broken. In a rather amusing massive oversight, they have designed PvP stats in a manner that makes them effectively useless beyond a certain point. Currently, the best gear you can have for PvP is about 3-4 pieces of PvP with PvE gear in the rest of your slots, which require doing dungeons etc to obtain. Fortunately, they have acknowledged that this is a huge issue and are currently redesigning PvP gear from the ground up, which hopefully will be released sometime this month.
That said... I have having an absolute blast actually playing the game. I enjoy the combat system and a lot of it heavily reminds me of WoW. I daresay it's more fluid than WoW, and is much less CC-oriented giving none of the frustrating 'welp I'm CC chained with no trinket so you're dead'.
The game is still in its infancy and it has some serious issues to address but I feel like it has an incredible amount of potential as a PvP game. If you are going it with the intent to immediately become serious about arena rating you will end up very frustrated before they fix these issues. Fortunately I currently have a chilled approach to my arena rating atm and I am already enjoying it in its current state, even with all its bugs.