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Wildstar MMO - Page 105

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Laurens
Profile Joined September 2010
Belgium4550 Posts
November 29 2014 16:35 GMT
#2081
Any of the old Voodoo members left over? Or did they all move to WoW together?
Laurens
Profile Joined September 2010
Belgium4550 Posts
December 01 2014 07:29 GMT
#2082
First night of Ohmna pulls.
Wiped 17 times, our best attempt got to phase 3 with the maws at 1.1M out of 6M HP left.

The first 2 phases are disappointingly easy, but I guess phase 3 and 4 make up for that?

I'm calling the roaming group, so I'm just moving from core to core, pretty boring tbh :D

Could I get some input on phase 4 please. Seems like there are 2 choices:
a) Put our tank north with the 2 medic healers with him, rest of raid south with the 2 raid healers
b) All stack south, dodge the slam.

I watched Enigma's world first vid and they choose option b), is it just because stacking makes healing easier?
Cyro
Profile Blog Joined June 2011
United Kingdom20319 Posts
December 01 2014 15:18 GMT
#2083
On December 01 2014 16:29 Laurens wrote:
First night of Ohmna pulls.
Wiped 17 times, our best attempt got to phase 3 with the maws at 1.1M out of 6M HP left.

The first 2 phases are disappointingly easy, but I guess phase 3 and 4 make up for that?

I'm calling the roaming group, so I'm just moving from core to core, pretty boring tbh :D

Could I get some input on phase 4 please. Seems like there are 2 choices:
a) Put our tank north with the 2 medic healers with him, rest of raid south with the 2 raid healers
b) All stack south, dodge the slam.

I watched Enigma's world first vid and they choose option b), is it just because stacking makes healing easier?


the ohmna fight is like a minute and a half long with about 6 minutes of warm up time :D

Stacking makes healing easier and it kills the worms that spawn on you much faster, with only the tank north he probably can't kill any of them very easily while a raid of 20 people just blows them up wherever it goes.

Also, the huge majority of damage in that phase is raid damage due to quite a lot of things:

if anyone gets hit by worms spawning, which will be a very common thing in your first 1-3 kills

damage just from being in the pool, with constantly increasing damage from every source while dropping to less and less effective HP because of the stacking debuff that you can't remove after you reach that phase

damage from anyone getting hit by worm spews which end up everywhere for inexperienced groups

damage on everyone for being in the pool once it's electrocuted unless you set up pillars in a way that they're all still high health, or you rush as a raid and kill the ones that would break at the start of that phase which is harder to do with people that don't know what they're doing, etc. Assigning half of the healers to one tank, who is taking like 1/5'th of the damage perhaps (i'm not actually sure of tank damage in that phase) seems unwise
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Laurens
Profile Joined September 2010
Belgium4550 Posts
December 01 2014 16:30 GMT
#2084
Cheers Cyro. If we don't cock up massively on Tuesday/Thursday we should have another full day of Ohmna pulls on Sunday, should be good
Cyro
Profile Blog Joined June 2011
United Kingdom20319 Posts
Last Edited: 2014-12-01 16:53:31
December 01 2014 16:51 GMT
#2085
GL, it's way harder if DPS is low (some kills take like 12-14 minutes i think, but we've done it in 8)

Actually i think our damage was high to the point where we could even push her after only one of the add phases, but not consistently. Initial kills took always 2 add phases, but sometimes 3

not sure if i remember 100% correctly though, it's been a little while

another thing is with the pillars - If you pop your 1 minute cooldowns on the boss engagement, you can DPS the first pillar and then when you get to second pillar, wait til it's the lowest HP before finishing it off. The third spawn is always on the lowest hp pillar, so you can go:

Boss

Pillar 1

Boss

Pillar 2 (go here for second spawn, kill it, wait for third spawn, kill it too, using 1 min cooldowns again so that the lowest HP pillar doesn't dip super far below the other ones)

Boss

That's not the way to get the most damage on the boss and get ohmna down the fastest, you lose some boss DPS while waiting for it's the cleanest way to do the fight, i think. Our raids also always had additional DPSers assigned to the first 2 pillar spawns, because they are completely random and unpredictable
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Laurens
Profile Joined September 2010
Belgium4550 Posts
Last Edited: 2014-12-02 09:19:14
December 02 2014 07:36 GMT
#2086
Yeah we make sure the 2nd and 3rd pillar are at the same location. Our main reason for wiping seemed to be tentacles. People simply didn't kill them. I think next time we'll have tanks/healers interrupt them since they are not in the Devour rotation.

3 guilds on Avatus yesterday, time for Life/Fire? :D

Logs look pretty insane, "Damage taken by ability" has 23 different abilities in it and it's only a 5 min pull.
B-Roll
Profile Blog Joined March 2008
United States403 Posts
December 02 2014 21:23 GMT
#2087
I am going to fucking strangle TimeTravel I swear to god
Laurens
Profile Joined September 2010
Belgium4550 Posts
December 02 2014 21:26 GMT
#2088
Life/Fire?
NonY
Profile Blog Joined June 2007
8751 Posts
December 02 2014 21:54 GMT
#2089
On November 30 2014 01:35 Laurens wrote:
Any of the old Voodoo members left over? Or did they all move to WoW together?

I think there are a few who are still playing wildstar but almost everyone moved to wow or at least quit wildstar.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
B-Roll
Profile Blog Joined March 2008
United States403 Posts
December 02 2014 22:14 GMT
#2090
On December 03 2014 06:26 Laurens wrote:
Life/Fire?

Yup
Laurens
Profile Joined September 2010
Belgium4550 Posts
December 02 2014 22:23 GMT
#2091
Still no chance of killing it? After downing 6 pairs in the last 2 weeks you should've gotten some nice gear surely?

HAVE FAITH BRADWAN
Cyro
Profile Blog Joined June 2011
United Kingdom20319 Posts
December 02 2014 22:58 GMT
#2092
People simply didn't kill them. I think next time we'll have tanks/healers interrupt them since they are not in the Devour rotation.


Yea you're supposed to kill the convenient ones before they cast and throw an interrupt at one if necessary to stop them breaking the platform, it's fine if one or two pieces get broken but if it happens due to your lack of control, it's very bad because you can easily get several pieces in a row broken so that you can't jump over them, or just lose half of the platform

just take too many interrupts, 75% of ohmna wipes come from there in my experience and it's a control phase, not a dps race
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
B-Roll
Profile Blog Joined March 2008
United States403 Posts
December 03 2014 16:17 GMT
#2093
On December 03 2014 07:23 Laurens wrote:
Still no chance of killing it? After downing 6 pairs in the last 2 weeks you should've gotten some nice gear surely?

HAVE FAITH BRADWAN


Its the fight mechanics that are just bull shit, we have 1/2 a new raid that hasnt even seen the boss yet. Its stupid.
Uranium
Profile Blog Joined May 2010
United States1077 Posts
Last Edited: 2014-12-04 16:47:32
December 04 2014 16:34 GMT
#2094
On November 30 2014 01:35 Laurens wrote:
Any of the old Voodoo members left over? Or did they all move to WoW together?

Me (Tiago Chan) and Twich still play, but we weren't in Voodoo for long before the disband. We were in DNT before that which also disbanded and was partially absorbed by Voodoo. I find it funny that Voodoo quit the game after half a night of pulls on Hydroflux/Pyrobane, which wasn't downed until like a week ago. Game is hard.

I took a break from the game for a couple months before starting again with Drop 3. I'm with a much more casual 3/4 day guild (Illicit Activity on Warhound Exile) and we are just starting DS. It's a fun group of people who actually like raiding and we haven't run in to roster boss issues yet, so I'm hopeful. Not raiding 5 nights a week leaves more time for DotA and MtG, and hopefully a lot less burnout.

As a side note, System Daemons progression for a brand new guild is SO MUCH EASIER now than it was before, because if you execute well the fight is just a big fucking DPS check. Raid DPS on the whole is up ~20% thanks to Drop 3 changes and the fight was not retuned, so if people don't die we will have this shit down in a week or two.

On another unrelated side note, keep your eyes peeled for a new full-fledged stalker DPS simulator coming from me. I'm not happy with the capabilities of the existing web-based simulator (it just does glorified math, does not model the interactions between GCDs of abilities which is relevant to T8 CK build), so I am writing a full modeled simulator in C#. I expect to have a working prototype in a couple of weeks. I will post the link here and ofc on reddit and official servers.
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
Cyro
Profile Blog Joined June 2011
United Kingdom20319 Posts
Last Edited: 2014-12-06 04:22:40
December 05 2014 03:55 GMT
#2095
It's a fun group of people who actually like raiding and we haven't run in to roster boss issues yet


That's what we were like, 50 signups hit often (if you sign, you show up for the whole raid time period the end unless declined as raider/backup or you discuss with raid leaders) and then with drop 3 and the WOD release we went from 50 to 32-35 in a 1-2 week window and completely stopped progressing on SD

An interesting post:
Thought I'd post this here as it may be of some help. Feel free to re-post on the Wildstar forum.

For months Guild Wars 2 was giving me very similar problems, ISP's were blaming the game, Anet/NCSoft were blaming the ISP. To get around it I just used a VPN and everything worked fine, if with a slightly higher latency.

All of the traceroutes were pointing to it being a problem with the NCSoft servers in Dallas but it turned out that the network traffic was being incorrectly flagged as torrent/filesharing by the ISP and being traffic managed. Many other countries and ISP's were having similar issues but I have no idea if they were ever resolved. Like with WS, the majority of players noticed the problem after a large feature patch, which possibly changed the amount of network traffic required.

This happened to the largest ISP in the UK and it took months to get them to look into it but once they fixed the issue i have had no issues at all with NCSoft servers (other than them being hosted in the arse end of nowhere).

Huge thread on it here so that you can see the similarities, hopefully it can be of some help: https://community.bt.com/t5/BT-Infinity-Speed-Connection/BT-throttling-online-games-guild-wars-2-all-the-sudden/td-p/1167348
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Laurens
Profile Joined September 2010
Belgium4550 Posts
December 07 2014 21:56 GMT
#2096
OHMNA DOWN :D

5 hours total, 30 wipes and a kill
Cyro
Profile Blog Joined June 2011
United Kingdom20319 Posts
Last Edited: 2014-12-08 08:44:38
December 07 2014 22:14 GMT
#2097
gz!

..Now what? Are you recruiting to take on SD?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Laurens
Profile Joined September 2010
Belgium4550 Posts
Last Edited: 2014-12-08 10:08:04
December 08 2014 09:57 GMT
#2098
Our second team is 3/6 with solid Phage Maw progress, it'll be at least a month before we can 40-man as a guild. Especially with the holidays coming up.. the weeks of 22 and 29 december raids will be a bit funny. We'll have only 1 group in GA instead of 2. So I guess in those weeks we'll be carrying some of the other group to convergence weapons, which will help.
Before then it's business as usual with our team farming GA. We want to kill Ohmna 2 more times in the 2 weeks before the holidays.
After the holidays, we might mix up the groups and get the other people DS attuned a bit quicker.

In terms of DS, we're partnering up with Symbiosis and jumping in this Wednesday.

However, I'm going to see the Hobbit, so I can't make that DS raid. I'll hopefully team up with Codex instead, they are struggling with the roster boss and I should be able to make some raids with them

If I'm REALLY lucky, I go in DS with them tonight, kill air/earth pair, and go straight to Avatus. I believe TT is despawning Life/Fire, is that correct?

I have a feeling they'll get 40 for Avatus without me though
B-Roll
Profile Blog Joined March 2008
United States403 Posts
December 08 2014 15:14 GMT
#2099
On December 08 2014 18:57 Laurens wrote:
If I'm REALLY lucky, I go in DS with them tonight, kill air/earth pair, and go straight to Avatus. I believe TT is despawning Life/Fire, is that correct?


Not TT random CS People handle that. Good luck getting it despawned if you have not already. It took them over 2 days to get our shit fixed. We sat around all night on Thursday. No luck
Laurens
Profile Joined September 2010
Belgium4550 Posts
December 08 2014 15:30 GMT
#2100
On December 09 2014 00:14 B-Roll wrote:
Show nested quote +
On December 08 2014 18:57 Laurens wrote:
If I'm REALLY lucky, I go in DS with them tonight, kill air/earth pair, and go straight to Avatus. I believe TT is despawning Life/Fire, is that correct?


Not TT random CS People handle that. Good luck getting it despawned if you have not already. It took them over 2 days to get our shit fixed. We sat around all night on Thursday. No luck


Ah I see, I think it's already despawned though.

So you guys can clear everything but 1 pair in just Tuesday/Wednesday? That's pretty beast.
Avatus progress must be going well then
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