Might & Magic: Duel of Champions - CCG - Page 30
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DPK
Canada487 Posts
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Wuster
1974 Posts
http://forums.ubi.com/showthread.php/802756-Today-s-Shop-Promotion?s=cc8dfc4d1ca4f04540d497361a203574 Personally only the 3rd option looks worth it to me (depending on your desire to start Academy / availability of Hakeem in FW packs). I was saving for the serious box, but I might end up getting this bundle deal first. Gah, so many things to buy! Fortunately I'm about to cash in my weekly reward for 180 extra seals =p. I guess the answer is clear, I gotta grind out 20 more levels to get the bundle and serious box lol.. | ||
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Warent
Sweden205 Posts
On October 24 2013 08:48 DPK wrote: So I'm currently staking my seals to be able to buy a FW to get as many wildcards as possible (currently having 36 of them). I already have access to all the HotV cards and I'm currently working to unlock the VR cards in the altar by buying VR reinforcement packs with gold. I was wondering if it could be worth it to save my gold for a bit and buy the premade deck of the new faction? Will the FW box give me enough cards of the new faction to be able to try it? I'm playing mostly Inferno atm but I like to play the other faction too. What you guys recommend? My situation is similar as yours, saving for my second FW box right now for the wildcards. If you really want to try academy my recommendation is to first wait and see if you get any heroes in the box. In general I don't think the decks are very cost efficient, but then again, if you really want to try it and don't want to wait - go for it! | ||
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Wuster
1974 Posts
Kieren's Torment is an exception (2 epics and 4 rares!), plus Arianne and Crag Hack are only gained from pretty hard-to-get achievements. So these 3 decks might be worth getting. On the other hand the decks are all available for gold, which isn't that hard to gain. | ||
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DPK
Canada487 Posts
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Sadir
Vatican City State1176 Posts
I cant seem to get the answer right....lol and with the seals? what are you doing with it? saving for a serious box? what is FW? | ||
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DPK
Canada487 Posts
On October 25 2013 06:16 Sadir wrote: am I the only one who has troubles with the captcha of penny arcade? I cant seem to get the answer right....lol and with the seals? what are you doing with it? saving for a serious box? what is FW? The Penny Arcade codes doesn't work anymore if I remember correctly. The page is still there but after you've enter the captcha, you will see a message that they don't have codes anymore. Use your seals for box only. You can save for a serious box if you want to but I prefer to just buy the normal ones. Also if you save for a serious box, you will have to wait a bit longer to unlock the expansions cards in the altar (the place where you can spend wildcards for specifics cards). You get a decent amount of wildcards when you buy the expansions box too (easily 1 per pack) compared to the normal box (the box and serious box) where you only get a chance to get a wildcard. FW is Forgotten Wars, the new expansion that came out a couple of weeks ago. It contain a new faction called Academy. edit : alienware arena has another batch of codes for a free box for accounts that are less than 6 hours old. HERE Could be added to the OP. | ||
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heartlxp
United States1258 Posts
glad you guys are liking the game | ||
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g3no
120 Posts
On October 24 2013 08:23 darkcloud8282 wrote: This is my deck currently: http://www.mmdoc.net/show_deck/16034/ it's lacking shi-no-shi but i don't really know if that can turn around the problems since it costs so much to play.. I guess I need to fix up the events first. I just find it completely strange how my ishuma "rush" deck with next to no rares/epics can easily breeze through necros but my main deck loses probably 70-80% of the time vs Arianna or Adar. I can tell if u lose to malik its kinda bad on ur part, once u have 6 action points, u can keep checking his hand for spells, u have 2 board wipes if he ever gets ahead, when mon is down, the only way he can kill ur stuff is with banshees and reavers, and u can prevent 1 of them with ur halls or with ur ability, get rid of 1 enforcer and 1 fireball and put in some earth grasps, ull disable his paos and shadow illusion to some extent, but yeah, once u learn the matchup, only way they can win is if u screw up or they have an insane draw. Edit: also yea, rise of the nethermancer will greatly hep u. | ||
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DPK
Canada487 Posts
On October 25 2013 07:46 heartlxp wrote: updated OP with the new link glad you guys are liking the game Yeah it's a really good game, never knew about until I saw the thread here. Even though I got the hearthstone beta recently, I think I will still play DoC for a long time. The game is just better in nearly every aspect. The only lacking part of DoC compared to Hearthstone is the drafting mode. So I guess I'll stick with Hearthstone for the Arena and DoC for regular play. I also love how easy it is to get a game in DoC at every time of the day. Hearthstone sure is fun, but I don't really like how their model works. Cards doesn't seem to be as easy to get than DoC and packs are kinda pricey. Only 5 cards per pack as opposed to 12 in DoC too. I really hope they change their pricing and rewards model in Hearthstone so it feels as rewarding than DoC. But we'll see how it turns out. Only time will tell. Both game are fun for sure. | ||
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Archeon
3261 Posts
On October 24 2013 08:23 darkcloud8282 wrote: This is my deck currently: http://www.mmdoc.net/show_deck/16034/ it's lacking shi-no-shi but i don't really know if that can turn around the problems since it costs so much to play.. I guess I need to fix up the events first. I just find it completely strange how my ishuma "rush" deck with next to no rares/epics can easily breeze through necros but my main deck loses probably 70-80% of the time vs Arianna or Adar. made the same experience. My dhamiria is an arbiter-lock, but i also made the experience that playing fat creatures against >3 magic dark magic is more suicide than anything else. I can look every turn at his hand, but there's really nothing that keeps him from just playing them the turn he draws them. Necro at ~1000-1200 elo (where i play) is usually played as adar-malik with the malik+atropos/banshee, and both combos circumvent void arbiter and give the enemy a massive card advantage. Additionally my fatties besides shi-no-shi are rather useless against dark, so i am having a hard time late game where the deck is strong normally. I also have the feeling that necro, similar to inferno has a lot of power-creatures around 3-4 mana, with a lot of beneficial mus for necro. Plague-zombies and vampire knights trade (reversed) even vs juggs, wraiths win either way against juggs, archlichs vs lilims. Plaguespitter's dot 2-shots everything besides lilims for 4 cost or less. So it's also pretty hard to win the early-mid-game. Early game should be about even, since both's card at cost<3 are similar. But i still lack rise of the nethermancer and halls of amnesia, so it will probably get a lot better after i get those. edit: http://forums.ubi.com/showthread.php/799794-Dhamiria-Control-(Non-Arbiter)-1500-Deck-Primer?s=f89fab73cb51495a33673eb0cbf3e0f3 is a primer to dhamiria control where the author also writes that nethermancer is his adaption to win against necros. So the problem is not new and we arent the only ones suffering from it. | ||
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Otolia
France5805 Posts
I haven't had time to play lately but bought a few seals with some leftover phone credit ! | ||
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darkcloud8282
Canada776 Posts
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Archeon
3261 Posts
On October 27 2013 09:03 darkcloud8282 wrote: Anyone know what hard counters adar malik? Just wondering cause im sick of the recycle and unless they have ahorrible hand they can always stall until spitters/banshee/spells. Im consdiering usingward against darkness hmm.. were just talking about that. The recycle ends immediately once you have rise of the nethermancer, and since it's an event, it doesnt even give you card-disadvantage if you get it against other enemies. Besides it has a better probability. You still need to win against the late-game card advantage that banshee, atropos and puppet master are. | ||
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darkcloud8282
Canada776 Posts
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g3no
120 Posts
On October 28 2013 10:00 darkcloud8282 wrote: I'm talking about overall strategy not just relying on luck of the events. U really need em, u really really need them against necro and a ton of decks that are top tier right now, also instead of arbiter lock try Garden of Ecstasy, its way more expensive in cost, but if it gets to late game, its incredibly strong, and u can play it also pretty early against ammar, they cant get rid of it and u completely kill their passive, i also been trying chaos lacerators, and they are pretty good, as an overall strat, guy sums it up pretty well, just turtle till u can actually remove them with rise, but yep, tough matchup. | ||
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monx
Canada1400 Posts
On October 27 2013 09:03 darkcloud8282 wrote: Anyone know what hard counters adar malik? Just wondering cause im sick of the recycle and unless they have ahorrible hand they can always stall until spitters/banshee/spells. Im consdiering usingward against darkness hmm.. crag hack is good against malik. Ishuma rush too. a good control deck will win the game if you can survive...arianna, dhamiria. | ||
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darkcloud8282
Canada776 Posts
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g3no
120 Posts
As of this post, 50 codes left if u retweet that, also hellfire maniac in pit for 4 and a half more hours,and yep, ishuma is great. | ||
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Wuster
1974 Posts
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