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Promo code link for box from Alienware, only new players (acct < 6 hrs old) + Show Spoiler +
Getting started: + Show Spoiler +- Download the client, set up your account
- Pick a starting faction, Inferno is easiest, other two is about the same
- Use the promo codes for extra packs
- Play through the campaign
- Your first 1000 seals should spent on "The Box" and gold on "Reinforcement Packs"
- If you are spending real money, buy "The Serious Box"
- Play the ladder, don't surrender ever (you miss out on exp)
- At 200 ELO, you can play tournaments but I would avoid them until you're comfortable with your deck
Pictures of gameplay and card collection: + Show Spoiler +
Video of gameplay (this guy plays from the very beginning, good for newbies): + Show Spoiler +
If you have some experience with Magic: The Gathering, read this: + Show Spoiler +Main similarities with MTG: - Both players have life (20) and try to win by getting the opponent's life to 0
- Many types of cards such as creatures, spells, and fortunes. The latter two are similar to sorceries/enchantments
- Multiple factions each with its unique playstyle
- Playing cards are dependent on resources
Main differences with MTG: - No lands, you get 1 resource per turn similar to Hearthstone
- Hero has attributes that you can increase per turn, this is an additional requirement to playing cards
- Creatures are deployed on a grid, limitations on where you can attack
- No in-response abilities, I believe this is a feature to avoid disrupting flow in a players' turn
- Cannot mix factions, but there's a neutral faction available to all
For comparison with Hearthstone: + Show Spoiler +In general, I would say DoC is the second most polished online CCG next to Hearthstone but has much better mechanics. Better: - Creature deployment on grid makes for more strategic depth
- Many more cards and game-play variety, to win you can rush, One-Turn-Kill, mill, etc.
- Tournaments easily distinguish top players from the rest
Worse: - No arena, I don't think anything "limited" is on the horizon
- Since you can only constructed, it takes a while to grind the cards you want
- No effects/sounds for individual cards
Promo codes: + Show Spoiler + HAPPY-BIRTHDAY-DOC TH4NK5FBF4N5 THANK5-4-THE-F4CEBOOK-LUV 5ORRY54TURD4Y WE-ARE-NO-TROLLS MMDOC-H4S-THE-B3ST-FANS
http://www.penny-arcade.com/static/duelofchampions (capcha)
Popular streams: + Show Spoiler +
Top tier decklist: + Show Spoiler +
TL members and DoC names: + Show Spoiler +- Brockster - Khaalzad
- cascades - cascadess
- heartlxp - wenbochang
- Kingkosi - KingNakosi
- Steveling - plawress
- OoFuzer - ImFuzer
- Orpheusz - XzaM_
- Otolia - Otolia
- Ponder - Toxicard
- Wuster - roanranger
FAQ: Is this game Free to Play? Yes, you have access to all cards by playing and don't have to pay
Is this game Pay to Win? Less than other CCGs, I believe the commonly agreed term is "Pay to Speed Up"
What should I buy initially? You want base set, seals - "The Box" (or "Serious Box" if you can hold out) gold - "Reinforcement Packs"
When should I play tourneys? Jackpot is free to enter, so try that out if you can. Swiss takes a ticket, don't enter these until you gain experience vs top tier decks from JP
More to come!
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This got me so excited then I read that it doesn't work for NA -_-
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Downloading now, looks great. I love Magic The Gathering games and this looks like the free version of it. Thanks for the heads up.
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Now that I have been playing it for a few hours I must admit: this game is awesome! Needs more publicity though.
Gameplay is pretty good, there is enough variation and constant updates make me feel like this will be fun for quiet some time. Also you can play it on iPad now!
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So this game is actually out for NA now(on PC, its not out on IPAD yet), and since I wanted to play it a year a go, I'm going to give it a try. If any other NA people wanted to try it, you can finally.
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This game is very good.I recommend it to card game fans and it is totally free.You can get competitive decks without using real money.
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Recently was bored and played a bit of Homm III. Will give this a look.
My uplay ID is Jonoman92 if anyone wants to add.
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as im on a tcg trip right now im interested in this game. acutally looks awesome but seems like the community is very small?
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Hmm seems interesting enough for me to try it.
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it's a fun game. the community is indeed very small. if you have no intentions like me to put money in the game...it can be long to get a competitive deck... easiest way would be to pick inferno deck as they're probably the best "rush" faction up to 1000 ELO.
Daily rewards kinda help now but still it takes a lot of grinding to get money and then luck is a huge factor to get the cards you want.
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I seem to have no problem getting a ranked match within 15 seconds, usually within a few seconds I'm matched.
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Penny Arcade plugged the game today so it might be getting a big boost in players over the weekend. I played it for a few hours (spent more time looking at cards than actually playing though) and found it pretty fun. PA also has a code you can use to get some free seals and booster packs.
I'm Otrere on uplay.
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There is a fairly short tutorial/campaign that rewards you with enough currency to buy a box of booster packs. That plus the various codes you can find on the internet will get you a fair amount of cards to start with.
Here is a good code, it worked a little while back, I don't know if it still works.
A3D-WER-Q8E-DF2-E4J
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That code doesn't seem to work anymore. WE-ARE-NO-TROLLS still does, though. It's a free booster.
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anyone still playing this want to give some thoughts? specifically vs hearthstone/scrolls/solforge
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I can't believe I missed this. As a might & magic fan this seems really interesting. Is this still being played?
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I still play, and there are enough people to get a match in seconds at any time of day or night. I haven't played hearthstone/scrolls/solforge though so I can't really compare them beyond superficial details. There's a surprisingly large variety in MMDoC despite it only having 437 cards, and the game mechanics are solid. The downside is that you're either going to have to spend money, grind a ton, or deal with the fact that you aren't going to have anything resembling a competitive deck for a few months. They've been teasing some solution to this lately, and there's another expansion coming out next month so we'll see.
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thanks for shedding some light into this.
i'll definitely try it out, if nothing else i can relive some of that homm3 joy from yonder years :D
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Actually grew pretty found of this in the past few days, so i'm doing a streaming session of this
Stream
EDIT : Streaming a bit more now
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Just tried this game a couple of days ago. Really cool game, liked nearly all the aspects of it. But, like ShadowDrgn said, you either going to have to spend some money, grind a ton or deal with the fact that you won't get a competitive deck for a few months. This wouldn't normally bothers me but with games like Hearthstone (even if it may looks more "casual") and Hex coming out, I don't think I want to invest in this game when the new ones are surely going to be more popular and even maybe more fun.
I've also tried Shadow Era, since a friend of mine wanted to play a CCG with me and DoC wouldn't work on linux with wine. Also a nice game but seemed more "easy" to play than DoC since some mechanics aren't the same. Like in DoC, you have 2 vertical row of cards to put your units, 1 for melee/flyer units the other for range/flyer. You can only attack the other hero if a horizontal row don't have any units to defend, as opposed to Shadow Era where you can attack the hero when you want. You can also move cards in different row in DoC.
DoC also has a lot more cards than Shadow Era (like double the amount), which can be a good and a bad thing IMO. Bad because if someone like me (we can call me a noob) who wants to play a CCG casually, the amount of cards can be overwhelming and getting a competitive deck will take more time and/or cash. Bad, because well, if you want to play a CCG more seriously, a small amount of cards leads to less strategy options and can also lead to more boring/dull stuff.
But the thing I preferred about Shadow Era compared to DoC is that getting a competitive deck seems to be done more quickly and with real money it doesn't cost so much. With 20$ you can easily buy all the 10 starter decks with some other stuff. Each starter deck cost 100 crystals and for 2$ you get 220 iirc, you get some bonus crystals the more you buy.
So while I really preferred DoC overall, I will play Shadow Era instead while waiting for the releases of Hearthstone and Hex. Seems a better fit while waiting.
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On August 26 2013 13:13 DPK wrote: Just tried this game a couple of days ago. Really cool game, liked nearly all the aspects of it. But, like ShadowDrgn said, you either going to have to spend some money, grind a ton or deal with the fact that you won't get a competitive deck for a few months. This wouldn't normally bothers me but with games like Hearthstone (even if it may looks more "casual") and Hex coming out, I don't think I want to invest in this game when the new ones are surely going to be more popular and even maybe more fun.
I've also tried Shadow Era, since a friend of mine wanted to play a CCG with me and DoC wouldn't work on linux with wine. Also a nice game but seemed more "easy" to play than DoC since some mechanics aren't the same. Like in DoC, you have 2 vertical row of cards to put your units, 1 for melee/flyer units the other for range/flyer. You can only attack the other hero if a horizontal row don't have any units to defend, as opposed to Shadow Era where you can attack the hero when you want. You can also move cards in different row in DoC.
DoC also has a lot more cards than Shadow Era (like double the amount), which can be a good and a bad thing IMO. Bad because if someone like me (we can call me a noob) who wants to play a CCG casually, the amount of cards can be overwhelming and getting a competitive deck will take more time and/or cash. Bad, because well, if you want to play a CCG more seriously, a small amount of cards leads to less strategy options and can also lead to more boring/dull stuff.
But the thing I preferred about Shadow Era compared to DoC is that getting a competitive deck seems to be done more quickly and with real money it doesn't cost so much. With 20$ you can easily buy all the 10 starter decks with some other stuff. Each starter deck cost 100 crystals and for 2$ you get 220 iirc, you get some bonus crystals the more you buy.
So while I really preferred DoC overall, I will play Shadow Era instead while waiting for the releases of Hearthstone and Hex. Seems a better fit while waiting.
Thanks for your thoughts DPK.
I've tried a bunch of online CCGs as well, since I'm waiting on Hearthstone too 
DoC seems like the most polished one so far. I'm sticking with it mainly for that reason.
One thing to note is that you get a box (10 packs) + packs just from the solo campaign. And then a bunch of goodies (xp/gold boosts) from beginner achievements. There's also a few promo codes for extra packs. Lastly, since you get 10k gold and 100 seals per level, you get another box rather quickly.
I mean it's definitely slow but if you start with a Inferno tempo deck, you can stick with basically little to no rares and still win plenty of games.
-edit oops forgot to quote
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I found this game pretty enjoyable, but kinda burned off most of my enthusiasm once I spiked 500 ELO and started hitting nothing but inferno decks with actual good cards as a slightly tweaked graveyard deck. Match that broke my back was hitting a 6/6/6 with charge with protection from "dark" spells, against which there was absolutely nothing I could do.
If you're going to start, pick Inferno, or at least don't pick graveyard. I assumed it meant I would get some sort of direct damage/drain life minion control, but dark seal alone just doesn't really cut it. If I play this game more I'm going to pony up the ingame gold for the Inferno deck. Makes the tutorial and missions waaaaaay easier too.
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On August 27 2013 08:11 TheTenthDoc wrote: I found this game pretty enjoyable, but kinda burned off most of my enthusiasm once I spiked 500 ELO and started hitting nothing but inferno decks with actual good cards as a slightly tweaked graveyard deck. Match that broke my back was hitting a 6/6/6 with charge with protection from "dark" spells, against which there was absolutely nothing I could do.
If you're going to start, pick Inferno, or at least don't pick graveyard. I assumed it meant I would get some sort of direct damage/drain life minion control, but dark seal alone just doesn't really cut it. If I play this game more I'm going to pony up the ingame gold for the Inferno deck. Makes the tutorial and missions waaaaaay easier too.
Since last expansion, the graveyard deck is terrible, you basically have no good card except lamasu and icy weapon, and all your greens are terrible.
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On August 27 2013 08:05 heartlxp wrote:Thanks for your thoughts DPK. I've tried a bunch of online CCGs as well, since I'm waiting on Hearthstone too  DoC seems like the most polished one so far. I'm sticking with it mainly for that reason. One thing to note is that you get a box (10 packs) + packs just from the solo campaign. And then a bunch of goodies (xp/gold boosts) from beginner achievements. There's also a few promo codes for extra packs. Lastly, since you get 10k gold and 100 seals per level, you get another box rather quickly. I mean it's definitely slow but if you start with a Inferno tempo deck, you can stick with basically little to no rares and still win plenty of games. -edit oops forgot to quote
Yeah I agree with DoC being the most polished one so far. And after reading all your post, you made me rethink my decision haha. I didn't know you could get some stuff out of the solo campaign and some achievements. Guess I will take another look and make a new account and try the inferno deck since I picked necro last time.
Thanks!
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On August 27 2013 10:02 DPK wrote:Show nested quote +On August 27 2013 08:05 heartlxp wrote:Thanks for your thoughts DPK. I've tried a bunch of online CCGs as well, since I'm waiting on Hearthstone too  DoC seems like the most polished one so far. I'm sticking with it mainly for that reason. One thing to note is that you get a box (10 packs) + packs just from the solo campaign. And then a bunch of goodies (xp/gold boosts) from beginner achievements. There's also a few promo codes for extra packs. Lastly, since you get 10k gold and 100 seals per level, you get another box rather quickly. I mean it's definitely slow but if you start with a Inferno tempo deck, you can stick with basically little to no rares and still win plenty of games. -edit oops forgot to quote Yeah I agree with DoC being the most polished one so far. And after reading all your post, you made me rethink my decision haha. I didn't know you could get some stuff out of the solo campaign and some achievements. Guess I will take another look and make a new account and try the inferno deck since I picked necro last time. Thanks!
Ya the campaign is invaluable. Opening a box feels awesome :D
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The necro starting champion is the best, but all her awesome cards are in the Herald of the Void expansion, rares/epics, or both. Inferno is definitely a better starting faction because you can put together a pretty solid deck with commons and uncommons that will win (or lose) quickly.
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I just played :D im like level 4 Haven. Im jealous of my opponents that have good heroes or imba ongoing area spells =.= i even dueled against a heaven player with a griffin randed unit that has 3 attack, 3 def and 6 hp! wtf.
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I was wondering something. On what should I spend my gold and seals? There's so many decks and packs and I'm not really sure what would be the best price/value. Like keeping my seals for a box instead of buying some booster or even a deck? Should I try to get some new heroes of other factions too? I'm really undecided and some help/advises would be really welcome.
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Is sunburst in the starter haven deck? It's one of the best cards I have ever seen. Just got owned by someone who killed everything I had with them, and then summoned some crazy haven cards. Haven looks sick.
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Haven is pretty good in turtling yo. It has nice ongoing spells and defensive heroes. Pretty hard to kill if his retaliation is higher than your attack rating.
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Looks like they used Neverwinter Nights 2 UI assets. ;o
That's really strange.
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On August 27 2013 17:50 RagequitBM wrote: Is sunburst in the starter haven deck? It's one of the best cards I have ever seen. Just got owned by someone who killed everything I had with them, and then summoned some crazy haven cards. Haven looks sick.
haven have really low atk and mediocre hp so as long as you have creature with high atk you usually can kill them before they retaliate. Haven creature have some ability to assist creature adjacent to them that why you never give them free reign over the two middle lane. Don't give them complete control in two lanes then you can out dmg till they drop.
On August 27 2013 17:09 DPK wrote: I was wondering something. On what should I spend my gold and seals? There's so many decks and packs and I'm not really sure what would be the best price/value. Like keeping my seals for a box instead of buying some booster or even a deck? Should I try to get some new heroes of other factions too? I'm really undecided and some help/advises would be really welcome.
i think you should spend gold on packs and seal for boxes .... because i don't think you can spend seal on pack . I don't suggest getting new heroes from other faction if you just started because you won't have enough card for a new deck anyway. Hell, i open 8 rein pack and only get 7 cards in haven factions :/ some of which i don't need.
As for seal I normally keep them till something better came out, and when something better came out you continue to save them until something even better came out :D and so i will probably never spend them.
try out the redeem codes before they ran out i believe you can get at least 6 packs with the current available codes. As for packs goes for either the reinforce pack (12500g) or the newest expansion. the void packs contain HIGH amount of sanctuary factions so if you are looking to boost your starting deck with void set you probably be opening 10 pack for 1 usable card.
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On August 27 2013 20:18 UCD2 wrote:Show nested quote +On August 27 2013 17:50 RagequitBM wrote: Is sunburst in the starter haven deck? It's one of the best cards I have ever seen. Just got owned by someone who killed everything I had with them, and then summoned some crazy haven cards. Haven looks sick. haven have really low atk and mediocre hp so as long as you have creature with high atk you usually can kill them before they retaliate. Haven creature have some ability to assist creature adjacent to them that why you never give them free reign over the two middle lane. Don't give them complete control in two lanes then you can out dmg till they drop. Show nested quote +On August 27 2013 17:09 DPK wrote: I was wondering something. On what should I spend my gold and seals? There's so many decks and packs and I'm not really sure what would be the best price/value. Like keeping my seals for a box instead of buying some booster or even a deck? Should I try to get some new heroes of other factions too? I'm really undecided and some help/advises would be really welcome. i think you should spend gold on packs and seal for boxes .... because i don't think you can spend seal on pack  . I don't suggest getting new heroes from other faction if you just started because you won't have enough card for a new deck anyway. Hell, i open 8 rein pack and only get 7 cards in haven factions :/ some of which i don't need. As for seal I normally keep them till something better came out, and when something better came out you continue to save them until something even better came out :D and so i will probably never spend them. try out the redeem codes before they ran out i believe you can get at least 6 packs with the current available codes. As for packs goes for either the reinforce pack (12500g) or the newest expansion. the void packs contain HIGH amount of sanctuary factions so if you are looking to boost your starting deck with void set you probably be opening 10 pack for 1 usable card.
oh yeah! totally forgot penny arcade has a code that gives you 3 reinforcement packs!
http://www.penny-arcade.com/static/duelofchampions
there's a captcha but other than that totally painless. hf!
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how big is this game and how fast is the development process? is there enough variety and possibilities in deckbulding? im into scrolls and i like it, but the incredibly stale metagame is demotivating at times
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this game is much bigger in terms of cards than scrolls, there's been 2 expansions in the last couple months. but the community is pretty inactive (at least on the forums/reddit)
i played scrolls for a couple weeks (mono order, GO draw), and got bored pretty quickly. i heard tempo is making a comeback with the new cards, but i think in general scrolls just lacks "tension" in games as the pacing is way too slow
DoC would be the best if there was a draft tourney, it's very polished
Also for some reason it seems MUCH bigger in EU than US, i think they just didn't do any PR for it
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There's a surprising amount of variety in the game, and another expansion planned for next month I believe. It's definitely more popular in Europe, but that could be because it's been out longer there and only available in NA since about 5 months ago.
I'd definitely spend all gold on reinforcement packs for the base set. It has the most useful staple cards and is the cheapest to buy too. Buy at least one box of the base set with seals first, then use your seals for the expansion boxes. Don't buy heroic packs for new heroes until you have 4 of all the commons and 2-3 of most uncommons or else you're not really going to be able to build a deck with the hero anyway. As for the premade decks you can buy, don't get any of the other starter decks. The Ariana deck has some staple necro cards and she's a good hero too. It's worth it if you want to play necro, at least.
There's a reasonably good guide on gamefaqs if you want to go read that too.
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With a cheap Inferno rush deck I got to 1120 ELO, so I'd recommend starting with Inferno.
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Thanks to everyone for your advises! Really appreciated.
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Downloaded and have been playing all morning and have been having a lot of fun so far. Completing the campaign, tutorials and using every code I can I have managed to build a decent inferno deck. I was streaming this morning and getting advice from viewers which helped out a lot. I can pop back in and plug my stream next time it's on. Would appreciate any advice given for sure.
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are there bots in this game? I've been matched with inferno players with heroes that can damage my hero by 1 (by discarding 1 card). they do nothing but this and eventually lose.
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Yes those Belias bots are grinding gold. Once your above 1000 elo, you don't see those anymore.
If you guys want a good way to unlock cards, the swiss tournaments are really good once you have a decent constructed deck. If you make it to about 1200 elo your probably ready. When they don't crash, they are extremely efficient at winning packs.
Of course your going to need a decent deck first, and that will require some grinding or $, and a little bit of luck.
Don't waste your tournament tickets at first, until your confident in going in there , get some experience in jackpot, and ranked and then when your ready go do it. You will find a ton of your matches are easy wins against new players or players with poor decisions. My win rate was extremely good at one point, and I 3-0 more often I 2-1 , and I almost never ever 1-2 in swiss.
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i met some of those bots, so tempted to make one and let them run at night :D
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On August 28 2013 09:07 heartlxp wrote: i met some of those bots, so tempted to make one and let them run at night :D
And then you get reported enough and lose all the progress.
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i really hate it when you press End Turn then suddenly it hit you that you had a much better move which actually lost you the game.
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On August 28 2013 13:29 icystorage wrote: i really hate it when you press End Turn then suddenly it hit you that you had a much better move which actually lost you the game.
isnt that like every game that is turn-based?
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Do people get the Void Box or Heroic Box with your first batch of shards?
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Get the big box if you can afford it. It's best value.
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Man, the more I play this the more I love it! I love them Angels! I think it's quite good for some pre-Hearthstone prep playing.
Haven seems a little bit HIt or Miss in terms of draws, which every deck are in principle anyway. At least the Hero have good board clear in her School of Air.
What card count do people go for btw? I feel like 60 is a good number, but I'm far beyond xD
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I like how this thread got a lot more active with hearthstone beta :D. For people who want to try this out here are the (hopefully) still working promo codes:
TH4NK5FBF4N5 - gold boost 5 5ORRY54TURD4Y - 100 seals and 1 pack WE-ARE-NO-TROLLS - 1 pack www.penny-arcade.com/static/duelofchampions - 275 seals and 3 reinforcement packs THANK5-4-THE-F4CEBOOK-LUV - 1 pack
There are more codes out there but they don't work anymore. Spend your seals on boxes and gold on reinforcement packs until you feel like you have enough core cards. Doing achevements also gives some bonuses so for example getting 50 people on you friend list gives you free pack.
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wow! those worked thanks :D
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Haven't played in awhile but the activity in this thread made me play a swiss tonight, still easy pickings for packs if you guys are missing herald of the void cards. All I really want from the set is 1x song of the lost so I can play the ice splinters combo decks, but its still alluding me. Haven aggro is my best decktype, and I want to play sandalphon, but want that 1x song of the lost.
Instead playing a pretty dull grindy Andur Malik control deck right now, and it's great vs all the creature heavy decks in swiss.
If anyone wants to add me in game, my ign is bluebird503.
Also Kelthor is by far my favorite hero, enrage is such a fun mechanic in this game, and he has the best synergies/interactions(maybe not the strongest archetype, just tons of synergy and ways to blow people out, sac altar + pao etc are so good together).
I'll probably play some Kelthor this weekend in some swiss tournaments.
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On August 28 2013 19:21 TokO wrote: Man, the more I play this the more I love it! I love them Angels! I think it's quite good for some pre-Hearthstone prep playing.
Haven seems a little bit HIt or Miss in terms of draws, which every deck are in principle anyway. At least the Hero have good board clear in her School of Air.
What card count do people go for btw? I feel like 60 is a good number, but I'm far beyond xD
i just put in every card i deem good :D Haven fighting!
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Decks shouldn't be any larger than the minimum 59. 1 hero, 8 events, 50 other cards. Playing any more than 50 is just diluting the good cards with worse ones.
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shadow can you give me some advice? this probably gonna sound like RNG complaint, but:
i'm lvl 8 and around 800 elo trying to build that random garant deck. i've spent all my gold and seals on reinforcement packs/boxes.
after 40-50 packs total, the 1 rare i use in my deck is an event. every single rare i've gotten is barb/haven stuff
should i just start over and hope for better rolls lol?
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If you really haven't gotten *anything* good out of that many packs, starting a new account isn't a horrible idea. Don't get too attached to any one faction though. You'll have a lot more fun playing all of them than you will sticking with just one, even if you can't build a perfect deck or anything. Also, your ELO is totally irrelevant except for a few achievements. 1501 is a bit of an accomplishment, but anything 500-1500 may as well be the same.
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On August 29 2013 15:05 ShadowDrgn wrote: If you really haven't gotten *anything* good out of that many packs, starting a new account isn't a horrible idea. Don't get too attached to any one faction though. You'll have a lot more fun playing all of them than you will sticking with just one, even if you can't build a perfect deck or anything. Also, your ELO is totally irrelevant except for a few achievements. 1501 is a bit of an accomplishment, but anything 500-1500 may as well be the same.
![[image loading]](http://i.imgur.com/cEPFTmr.jpg)
So the above is everything, you can see I only use that 1 event on the bottom right in my deck lol.
I picked garant because I love aggro tempo, I run 3 innerfire 3 frenzy 2 teleport (haven't seen a single TP). So my games are pretty tense and exciting.
I told myself not to go to the forums to check our decks/strategy but I couldn't resist, of course there I see:
4x Dark Assassin 4x Pao Deathseeker etc

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Wow, 3 Eleonores and 3 Vestals... that sucks. On the bright side, you do have Seria's Legion, 3 Shadow Images, a Puppetmaster, and a Curse of the Netherworld. Altar of Eternal Servitude isn't bad either, I don't think. 2 Tsunamis and a Geyser is good for level 8 too. It's not the worst set of rares and epics possible, but I can see why it sucks if you're dead set on playing Inferno. There aren't any good rares/epics for an Inferno rush deck in the base set anyway, except for Dark Assassin and Pao like you mentioned, and those are neutrals. The Shadow Images are really nice in a Belias rush deck, which is what I play most of the time, actually.
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Dark Assasin isn't actually isn't that good anymore, or atleast I don't see it in a lot of competitive decks, and I haven't been using mine much.
Pao is freaking essential though.
You can make a strong, probably tier 2 ariana necro control deck wtih zero epics and no pao, but it requires some rares like puppet master, and a few other things.
The tier 1 necro control deck adar malik requires atropos and paos and stuff.
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I have 1 DA, and it gets firebolted or otherwise instantly removed like 50% of the time and blocked by something it can't kill 40% of the time. It's not bad because it does force my opponent to deal with it, but yeah, not that amazing.
I have pretty much everything for an Adar Malik deck, but I'm missing like 1 or 2 of so many cards that it ends up being rather weak. I have 3 spitters, 2 soul consuming liches, 2 shadow images, 2 puppetmasters, 2 soulreavers (that I got from the Ariana deck, I've NEVER gotten one in a pack wtf). So many other people play the same deck that I end up losing the mirror matchup 100% of the time since their decks are better. It's very frustrating.
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I think the epic you want for inferno rush is that 2/4 shooter that does 1 magic damage per turn, although she's weaker now with the wild spirits nerf so she's probably not essential anymore at all. Idk haven't played much at all since they nerfed necro, today and yesterday was my first time playing since those changes.
Also I like how there is an event at pax in Seattle and there like "just come on by if your in the area, check us out"
Come on plz. I can't get into pax if I was in the area.
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ya caller of the void, but you "only" need 2 of those.
i just wish they had draft like arena 
honestly at this point i'm just afraid i go over 1k elo and can't win games anymore
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I got xorm doing the campiagn with an inferno deck, is he a better hero than the starter? So far it feels like he is.
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for rush xorm is great, i'd take him over any other hero
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That's what I felt like, what are good cards for a rush deck?
Also, I keep reading the mulligan question as would you like to mulligan? and keep bad hands and discard good hands. I'm such a noob.
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Man, my computer totally tanked after some combinations of shits. I really found this card game awesome and once I get to play it some more I'll post about more Haven awesomeness.
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welp i spent a couple days and actually wrote a python bot for this.
it wins ~1/3 of the games at 500 elo basically playing creatures and attacking, it's really funny when i watch it play another bot.
every 10 games or so people actually chat with it, so i kinda pass the turing test playing completely randomly :D
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I guess the advantage of playing creatures is that no one will suspect you're a bot, but I'd be worried about getting stuck on edge cases like Altar of Shadows or those traps that keep creatures from attacking. Also it's probably faster xp/gold to just lose quickly rather than trying to win. Great effort though.
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yeah my python is terrible, so it was mainly to learn some coding while earnings some e-$$
i thought the traps would cause issues, but it turns out i end up just randomly move my creatures around in those cases.
i really want to put in some actual AI, but i think people who do that hook into memory instead of just screenshotting and looking at pixel colors. at this point i can't think of a good algo to decipher attack/health on creatures
btw what kind of decks do you play in tourneys? i might give them a try if i ever pull a pao or da
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I've been Inferno rushing with Garant and Dhamiria - both 1001+ ELO.
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Anyone know what ELO I have to be to unlock Jackpot tournament?
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200 unlocks tourneys, but i heard you need decent decks to have a shot at winning
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Tier 5 in Jackpot is no problem for 1001+ ELO decks.
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I unlocked the Swiss at 200, but couldn't press Jackpot. I'm pretty sure it doesn't matter xD
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On September 03 2013 03:03 TokO wrote: I unlocked the Swiss at 200, but couldn't press Jackpot. I'm pretty sure it doesn't matter xD
Jackpot and Swiss alternate every 24 hours. I recommend saving your tournament tickets until you are confident. Jackpot is free so try your luck at hitting tier 5/tier 4 and then stop playing after a little bit. The more games of jackpot you play the less efficient it is.
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Ah, thank you for the clarification!
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how do you know which tier in the jackpot you've reached? or is there a good way to estimate?
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On September 03 2013 07:05 heartlxp wrote: how do you know which tier in the jackpot you've reached? or is there a good way to estimate?
You can look at the leaderboard and compare your rank to the number of players (scroll all the way down).
Tier 4 is top 12% Tier 5 is top 30%
I forgot the percentages for T3 and lower
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its based on number of people in tournament
so figure out how many people are in the tournament by scrolling down forever and finding out the total entries, than you simply figure out what percentile your in by your current ranking (taken from MMDOC forums, here are the tournament tiers) Tier 1: top 1% percentile of total tournament subscriber Tier 2: 1% - 2% Tier 3: 2% - 6% Tier 4: 6% - 12% Tier 5: 12% - somewhere between 29%-30% Tier 6: the rest (no reward)
I never bothered doing the math when i did jackpot, when I was doing it, I shot for about 200 telo, and got tier 2 consistently, but since then the # of players participating has gone up, and I don't think it's as easy anymore, so I stopped playing it, since it wasn't worth the time investment.
Swiss is much better time investment, but cost tickets to enter, so that's the downfall of that.
Good luck in jackpot!
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ah thanks a ton, it'll be a while before i hit the tourneys, but hope to join you all soon!
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The jackpot doesn't cost anything besides the lower amount of gold you get per match. You get about 5000 gold for tier 5, which can be achieved with just 2 wins so it's definitely worth going for.
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Decided to try this out a few days ago. Started with Garant since rushing seems to be the way to go for fast gold / experience. After the campaign and a few duels I spent a few euros to afford one Serious Box. At least I got 1 Pao and 1 DA out of it.
Now I'm not quite sure what to save for: Seals for boxes probably, but perhaps the expansion boxes would be better? HotV at least has a ton of potentially useful cards: Caller of the Void, Hellfire Imp and some events. From the basic set I still need more Paos / DAs, and maybe a Ravager or two. VR also has Chaos Lacerators that could be useful.
So far I've been basically been playing 4/2/1 with Garant -- not that optimal. Phrias or Xorm would be a better option for my deck composition. I also have a few 3 mana spells in the deck, but so far there has been little need of those. I suspect that will change soon enough. Could also throw Fireballs back in now that I actually managed to get a second one from a pack.
I also need to check my cards from the other factions. I have a hunch I might be able to make a playable Necro deck soonish: got Atropos yesterday and have some other uncommons / rares at least as well. Probably totally missing some of the key cards though, and of course the hero.
At very low ELO the quality of play was pretty terrible so I got the 10 win streak achievement by winning my first 10 duels. At least after hitting 500+ ELO opponents there's a chance the match will be interesting. Too bad there seems to be a ton of people just lowering their rating, got an automatic turn 0 win 3 times today.
But that's not even the worst part. What's worse is that outside of the tournaments there seems to be very little reward in winning / playing well, or rather there's no real downside to losing. It'll just keep you at lower ELO where you can also grab quick wins. In fact, playing quick games would seem to be the optimal strategy to improve your collection.
Random lockups at the end of the match (usually happens if the opponent concedes) don't really help either.
Still, does anyone know how the duel rewards are calculated? (It seems to be rather hard to find good resources for this game.) I figured that there's a bonus for remaining hitpoints when you win, and some bonus for damage dealt, but are the formulas available somewhere and are there other bonuses?
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On September 04 2013 06:24 BByte wrote: But that's not even the worst part. What's worse is that outside of the tournaments there seems to be very little reward in winning / playing well, or rather there's no real downside to losing. It'll just keep you at lower ELO where you can also grab quick wins. In fact, playing quick games would seem to be the optimal strategy to improve your collection.
Yep, that's exactly right. At least the tournaments are there for competitive games though.
You get 25 gold per damage dealt so 500 gold for a win. There are some wrinkles to this because I think you can get more if your opponent heals and you still get 500 for defeating one of the 18hp heroes.
Other than that, there are a few other bonus categories, but you only get the highest one. Critical strike is for dealing lots of damage in one hit, overwhelming forces seems to be related to the total number of cards(creatures?) played during the game, there's something like outstanding defense that I have to assume relates to your defense, and another one or two. No one really knows how they work as there isn't any involvement from the developers of the game publicly.
Experience is easier at least. You get 100xp for each of the first two turns and 30xp for each turn after. I think it caps at 590 total. You lose the 200xp from the first two turns if you surrender, and you get a 400xp bonus for winning.
After buying a Serious Box, I'd suggest spending your future seals on the expansions. Just alternate between the two or pick the one with more cards you want. Use your gold for reinforcement and heroic packs.
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On September 03 2013 14:49 heartlxp wrote:ah thanks a ton, it'll be a while before i hit the tourneys, but hope to join you all soon! 
Just join (enter) Jackpot every day it's up. There's an achievement with an reward for entering like 25 of them and it costs you nothing (you don't have to play in the jackpot tourney, just need to enter)
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hey i just read through the top decks here:
http://forums.ubi.com/showthread.php/792606-Decklists-by-Tier
do you guys run any of those? if so, any thoughts on tier placement?
also:
when i play garant rush, it usually comes down to "do i kill that creature or deal damage and try to win asap"
what do you think are more "active" decks...where you have to think a lot
i'm really beginning to like this game, about to pick up my first serious box
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Unfortunately the decks where you have to think a lot require a stack of epics. Like Dhamiria Slowpoke, good luck getting 4 Thrones of Renewal. Rush decks usually want 4 dark assassins, callers of the void, paos. Have fun playing Haven without Wolf Captains too. Like that tier 1 Sandalphon deck would be wonderful to play, but getting 4 Wolf Captains (or even just 3) is an insane requirement, and the deck is very bad without them.
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Kelthor actually has a lot of interactions/you think a lot, and does not require an epic. It's not tier 1, but it's got a lot of cute tricksy plays, and personally is my favorite hero to play.
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That's true, though I only have 2 vulture riders. 1-2 more would be nice.
I put together that Kat OTK deck they have listed and am having some fun with it. Don't have 4 paos but they're not that important. It could cost me the game against another OTK/stall deck, but oh well.
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hmm that kelthor decks looks interesting, although i'm not sure how it beats the stall decks
do you guys think the stall decks are fun to play? they seem pretty boring (i played a lot of blue in MTG, and recently realized they're pretty anti-fun for the game)
in other news....i just pulled my 3rd chaos imp lol, are these the worst epics or what?
guess i'm sticking w/ random garant for a while :D
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The Kat OTK isn't too bad because you usually win around turn 8-10. Those Ariana mill decks and slowpoke decks that don't make any attempt to win until your library is gone are incredibly annoying though.
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The Kelthor deck used to beat the stall decks when I played him by just strategically killing your own stuff, that didn't do anything in the matchup, so you didn't get owned by the throne + tower combo. You also generously gained enrage counters while doing this, and dumping useless cards like sac altar out of your hand that wouldn't normally have a target in the matchup.(otherwise your hand would get clogged up, and you would just die)
At this point, the slow decks have moved away from relying on tower, and your basically reliant on cosmic balance and a mixture of pressure and luck.
Like I said, Kelthor not the best of decks in the current meta, just happens to be my personal favorite hero.
The blue decks in MTG are only boring when their intention is just to counter every single card their opponent players, otherwise the interaction is fun, imo. I wouldn't say that the slow/combo decks are extremely OP, but they do tend to create extremely long and dreadfully boring games. However, it does do something for the game, which is mix up the metagame, and crush the anti creature decks, making it so the field has a variety of archetypes being played instead of just aggro vs control. The combo/mill factor needs too be accounted for when deckbuilding / playing. The really slow decks are really boring to play against though, especially since you sometimes have a chance to win if they miss on drawing a sweeper/altar of shadows on just one turn.
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Well I've been screwing around trying to make 3-4 different factions work with the crappy cards I have, then I just decided to throw every necropolis creature I have (around 80) into a deck and run with it. Sadly it's been giving me the best results out of anything I tried....
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hehe i keep hearing necro is OP
you can make your deck here and look for ideas if you'd like:
http://www.mmdoc.net/decks/
i think the general sentiment is:
1. start inferno 2. farm a ton 3. ?????
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hey guys, i just opened my box and got my 4th pao and first DA
should i keep getting reinforcement packs with gold?
do i ever buy emilio's or the VR pack?
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New code for HotV premium pack: MMDOC-H4S-THE-B3ST-FANS
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On September 07 2013 10:59 heartlxp wrote: hey guys, i just opened my box and got my 4th pao and first DA
should i keep getting reinforcement packs with gold?
do i ever buy emilio's or the VR pack?
Wow you have 4 Paos?! I've only gotten 1 so far.
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well i guess they even out the 4 chaos imps and the 6 stone skins i got lol
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So I started Necropolis, and I'm struggling with just about everything. The campaign is insane, the basic computer is insane, etc. I feel like I just end up with too many spells and too few monsters to block damage. Anyone have any advice? Is there a way for me to actually earn some cash? I only have ~5000 gold atm.
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On September 07 2013 14:17 Loving Memory wrote: So I started Necropolis, and I'm struggling with just about everything. The campaign is insane, the basic computer is insane, etc. I feel like I just end up with too many spells and too few monsters to block damage. Anyone have any advice? Is there a way for me to buy another deck?
If you're super new, you could probably just make a new account for a new deck. Redeem all of the codes and you should have plenty to work with.
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Pretty much this ^. I wasn't aware of the codes at first so I made another account cause I figured the Necro deck kind of sucked and then realized about all the codes T_T
Helped out a bunch though.
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I love the necro deck. I've won 4 games in a row with it online so far. Should be able to buy a box soon.
Also, should i save for the Herald of the Void box? I think someone said earlier that all the good Graveyard decks are in that set.
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On September 07 2013 14:22 Pseudoku wrote:Show nested quote +On September 07 2013 14:17 Loving Memory wrote: So I started Necropolis, and I'm struggling with just about everything. The campaign is insane, the basic computer is insane, etc. I feel like I just end up with too many spells and too few monsters to block damage. Anyone have any advice? Is there a way for me to buy another deck? If you're super new, you could probably just make a new account for a new deck. Redeem all of the codes and you should have plenty to work with.
Yeah. I kinda had the same problem as Loving Memory when I started. Couldn't get pass the last fight of the tutorial and I was starting to get angry at the game lol. After redeeming the codes, everything was a lot more easy, even though I had some problems beating the last fight of other missions. After a couple of try, I was able to win easily. Bear in mind that it's a card game, so being lucky is a factor to consider (even more if you just started playing and you don't have enough good cards to build a decent deck).
I would love to be able to buy single card and sell the ones I have in surplus. After opening a box, 6 packs from the gold I've won and all the goodies from the codes, I feel like I'm still far away from a decent competitive deck after looking at some recommended ones. Especially the Inferno Rush decks where you need DA's and Poa's (only got a single DA so far). But at least now I can try other factions, got a Necro and Stronghold hero as well as enough cards to build a cheap deck for each of these 2 factions and I've also won all 3 duels I've done so far pretty easily (but I guess it wasn't because of the cards but more how my opponents played really badly lol). Not sure if I will be able to reach a good ELO with the cards I have so far tho.
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On September 08 2013 07:43 RagequitBM wrote: I love the necro deck. I've won 4 games in a row with it online so far. Should be able to buy a box soon.
Also, should i save for the Herald of the Void box? I think someone said earlier that all the good Graveyard decks are in that set.
Well, most people recommend to buy the normal set box 1st then go for Herald of the Void. And as someone said, you might want to try other factions one day or another so starting with the normal box 1st might be the best choice if you want to try other factions and if you don't have enough cards from the base set.
That's exactly what I did and don't regret it (still waiting to buy the expansion box though). Not sure what kind of cards you can get out of the expansions boxes but IMO getting as many cards as possible from the base set isn't a bad idea at all.
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Alright, thanks a lot! I'll try that
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So, I just started this since I don't like hearthstone at all from what I've seen. DoC seems pretty nice so far.
Question, how do I go about getting these promo codes? Also, where can I see all the cards in the game so far?
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On September 08 2013 08:57 Steveling wrote: So, I just started this since I don't like hearthstone at all from what I've seen. DoC seems pretty nice so far.
Question, how do I go about getting these promo codes? Also, where can I see all the cards in the game so far?
They're all over the internet, just google "duel of champions promo code". Their official twitter (@duelofchampions)/facebook also posts new codes occasionally.
mmdoc.net I believe.
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So I decided to post up my deck on mmdoc.net to get some feedback. http://www.mmdoc.net/show_deck/10221/ is what I have, except with only 2 lingering spirits, and I took out the shadow elemental, replacing those 3 cards with Purge, Frozen Ground, and Weakness.
Could anyone help me decide what the weakest point of the deck is so far? Pretty new to card games, so I'm not too good at deck building yet.
Also my name is Rapidice on DoC if anyone wants to add me!
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First of all, you'll quickly find that permanent creature enchants are all worthless. Since there are so many removal spells in the game, playing an enchant is just throwing away a card. Along the same lines, regeneration and life drain are pretty crappy too because your creatures won't live long enough to benefit. Result: Vampiric Embrace is an atrociously bad card, Icy Weapon isn't good either, and Purge is hilariously bad when no one plays enchants. Why would you even want to Purge when you could Soulreaver instead?
Death Seal is playable, Soulreaver and Shadow Image are two of the best spells in the game. You're lacking some multi-target spells though. Geyser is ideal if you have any, but Ice Spikes is a reasonable play too.
As for creatures, the first thing I noticed is that you have a Magic Peddler and no unique spells. Definitely get rid of that guy, and replace him with a Wandering Bard if you have one. The Bard will get you Atropos. Lesser Air Elemental is really bad, just compare him to a Lamasu - it's the exact same card with a higher resource cost. None of those neutral guys are worth playing, although Sea Elf Archer is reasonable if you don't have anything better. Seems unfortunate that you don't have any Vampire Knights or Archliches.
I don't like any of the fortunes. Having some way to get Atropos back is good, but I'd rather play Graveyard or Ariana's Lair. Fortunes kinda stink in general unless you're building your deck around them or using them in combos.
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On September 08 2013 10:26 RagequitBM wrote:So I decided to post up my deck on mmdoc.net to get some feedback. http://www.mmdoc.net/show_deck/10221/ is what I have, except with only 2 lingering spirits, and I took out the shadow elemental, replacing those 3 cards with Purge, Frozen Ground, and Weakness. Could anyone help me decide what the weakest point of the deck is so far? Pretty new to card games, so I'm not too good at deck building yet. Also my name is Rapidice on DoC if anyone wants to add me!
i'm at 1k with my garant deck, here are my thoughts based on the games i've played:
so in terms of short term goals (only going for commons/uncommons):
get rid of neutral faction, almost always they are less cost-efficient (obv Pao and DA are exceptions), the 3/3 archer is actually okay, but unless i'm mistaken, i don't think your peddler even fetches anything.
i would run 4 wretched ghouls and 4 vamp knights (instead of the zombies)
if you have any archliches, i'd add those
for spells/fortunes, i would only keep stat buffs and removal
so get rid of vamp embrace and all the gold stuff. since icy weapon costs 4, i'd only run 2-3 max and eventually remove them to make room for better stuff. definitely add more soul reavers and asha uses all to cycle your spells
in terms of rares, you'll want puppet master and pao's
getting that atropos is godly, i haven't seen one after like 100 packs lol
one general tip is in your games, always try to figure out asap if you're the rusher or the staller and adjust accordingly. for example against most garant you don't want to race health and just want to kill creatures to maintain board control.
hope this helps.
here's a tier decklist, but i'd advise against looking at it until you play a while, pretty much everything requires a ton of epics
http://forums.ubi.com/showthread.php/792606-Decklists-by-Tier
-edit LOL shadow you're so ninja
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Icy weapon is good for an unexpected damage increase on your creature.
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it's just too cost-ineffective, for 4 there's much better
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Got an Atropos/silent death and some other good necro creatures but no hero to play it with sigh -_-, too lazy to save up for seria deck as I heard it's ridiculously cost inefficient (god I wish I picked her originally). Instead I'm stuck running a gimped sandalphon deck (around 1.1k elo) with no wolf commanders or strength of the sea both of which I don't I'll ever get.
Do good cards ever show up in the Infernal Pit or should I just burn all my extra cards now?
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i've never seen a rare (or better) show up in the pit yet (been playing 2 weeks)
i think at the end of the month they're allowing players to get single cards
you could always buy heroic packs with gold, they guarantee a hero
or you can wait for 5k cards and get ariana :D
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Thanks a lot for all of your replies! Gave me a lot to think about. I'll have to revise my deck quite a bit.
Also about the peddler, I misread it, and thought it said any spell. Needless to say I looked pretty dumb when I had no valid choices haha
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Just to confirm on beginner's advice, I just created an account, used the promo codes, made the 2 campaign, made a normal game to get level 3 then finished the campaign, I have 1450 seals, I should spend it on the Herald of the void box and start grinding and playing for elo/jackpot/swiss, am I right?
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i just got the regular box, the base set has a lot of necessary cards for each faction
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How does a graveyard deck play against Dark Ward? I get owned by those decks so hard.
Also jackpot is hard. 3 tier 1 decks in a row. I guess I'm not ready yet.
Edit: Is there a way to surrender other than just ending your turn immediately everytime?
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On September 09 2013 04:20 Iblis wrote: Just to confirm on beginner's advice, I just created an account, used the promo codes, made the 2 campaign, made a normal game to get level 3 then finished the campaign, I have 1450 seals, I should spend it on the Herald of the void box and start grinding and playing for elo/jackpot/swiss, am I right?
Regular box first, or save for Serious Box. Don't enter Swiss until you are confident in your deck.
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On September 09 2013 05:42 RagequitBM wrote: How does a graveyard deck play against Dark Ward? I get owned by those decks so hard.
Also jackpot is hard. 3 tier 1 decks in a row. I guess I'm not ready yet.
Edit: Is there a way to surrender other than just ending your turn immediately everytime?
depends on the hero, you should usually have 2 spell schools for removal
you can surrender by clicking the gear on the lower left, but i believe you miss out on 200 exp when you do this
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Level 5 now, got a Zardoc from a pack, saving for serious box. My 3 epics so far are Kats Grand Finale, Altar of Asha and Shi no Shi, is there any deck using these so I can start building around?
The game is really interesting, they went really clever about how to remove mana cards a la mtg. The tactics during creature placement are cool. You can win games just by placing your creatures right.
The only thing I don't like/wish was different, is that they removed instant interaction between the players, meaning there is no "in response". You want to shield a prized creature from spells? Go ahead, there is nothing your opponent can do about that.
Still miles ahead from hearthstone, got no clue why it's so famous and DoC so niche.
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On September 09 2013 09:20 Steveling wrote: Still miles ahead from hearthstone, got no clue why it's so famous and DoC so niche. You have the answer in your sentence. It's the same reason why LoL is more famous than SC2. Well that and Blizzard effect.
In other news, I'm playing a necro deck but I have troubles getting higher than 600 now. I have an Atropos and 2 Banshees so I'm playing a 6/6/0 Adar-Malik but I have troubles getting to my late game because my creatures don't stay on the field. I am starting to wonder if I shouldn't just play Seria again because the water spells are more diverse.
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On September 09 2013 09:20 Steveling wrote: Level 5 now, got a Zardoc from a pack, saving for serious box. My 3 epics so far are Kats Grand Finale, Altar of Asha and Shi no Shi, is there any deck using these so I can start building around?
The game is really interesting, they went really clever about how to remove mana cards a la mtg. The tactics during creature placement are cool. You can win games just by placing your creatures right.
The only thing I don't like/wish was different, is that they removed instant interaction between the players, meaning there is no "in response". You want to shield a prized creature from spells? Go ahead, there is nothing your opponent can do about that.
Still miles ahead from hearthstone, got no clue why it's so famous and DoC so niche.
kat's grand finale gets used in a OTK (one-turn-kill) deck, not sure about the other 2
i think at the beginning, just try to round out decks w/ what you have. top tier decks usually have a ton of epics
instant interaction is cool when you play live, but trust me, if you play online and there's anything resembling a "counterspell" when you're playing versus a slow player, you're gonna want to pull your hair out each time a trigger happens. could be personal preference though.
On September 09 2013 09:23 Otolia wrote:Show nested quote +On September 09 2013 09:20 Steveling wrote: Still miles ahead from hearthstone, got no clue why it's so famous and DoC so niche. You have the answer in your sentence. It's the same reason why LoL is more famous than SC2. Well that and Blizzard effect. In other news, I'm playing a necro deck but I have troubles getting higher than 600 now. I have an Atropos and 2 Banshees so I'm playing a 6/6/0 Adar-Malik but I have troubles getting to my late game because my creatures don't stay on the field. I am starting to wonder if I shouldn't just play Seria again because the water spells are more diverse.
are you using 4x firebolts and stall creatures (hangman tree, any incorp)? you can use www.mmdoc.net to link your deck
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On September 09 2013 09:20 Steveling wrote: Level 5 now, got a Zardoc from a pack, saving for serious box. My 3 epics so far are Kats Grand Finale, Altar of Asha and Shi no Shi, is there any deck using these so I can start building around?
The game is really interesting, they went really clever about how to remove mana cards a la mtg. The tactics during creature placement are cool. You can win games just by placing your creatures right.
The only thing I don't like/wish was different, is that they removed instant interaction between the players, meaning there is no "in response". You want to shield a prized creature from spells? Go ahead, there is nothing your opponent can do about that.
Still miles ahead from hearthstone, got no clue why it's so famous and DoC so niche. Because game is simply bad...
DoC has lots of problems and ubisoft does nothing about them.If you play like 2 3 days you will see the problems...
For example, standard ladder has no purpose, it is very easy to reach 1k rating thanks to clueless people, bots, low elo farmers.After 1k it is almost impossible to reach 1500 without paying or playing for a long time.At low ratings, you get easier wins and easier gold.That encourages people to low elo farm, you lose like 20 games on purpose and you tank your rating to 500 and you win to 1k again.Rinse and repeat.You get more gold then playing over 1k elo...
It is very hard to make a competitive deck.Game is so random that it is close to impossible to get 4 rares you absolutely need in your deck.You cant get single cards, after a while it becomes really irritating to card farm.You waste like a week to get one box, and you get nothing good from it.You get the same cards that you already have.Game doesnt have a system that gives you good cards or cards you need once in a while.
It is very hard to win other game modes without playing a lot or being extremely lucky, game forces you to play broken ladder.It becomes very boring and grindy after a while.
I can write more but you got the point.When hearthstone goes open beta no one will play this game.
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Nothing you said has anything to do with the actual mechanics of the game though. Those are all problems, but they're fixable if Ubisoft cared.
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not to mention they're adding the ability to get single cards at the end of this month
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Major issue and the reason this game won't beat out hearthstone etc for me is how swiss on the ipad is virtually unplayable, I have never finished a swiss tournament on an IPAD, it's crashed or something every time on my Ipad 2. PC version is ok I finish 90% of them no issues, but those 10% they refuse to compensate me for. I've lost maybe 50+ tickets in total, and they compensated me for ONE then said they can't compensate any more than that sorry. So yeah there is that.
Not being able to buy singles(yes I know this is probably being fixed, but it's still an issue until it is), and absolutely NO limited format(draft, sealed, arena, etc) is also a big problem for the game.
The actual gameplay mechanics, the way the lines/rows work, the might/magic/fortune requirements, the shooter/flying/melee mechanics, all of these are awesome, and make me really like the game since it's quite different from other card games I play, just wish the rest of the stuff was up to par .
Honestly I've played quite a bit of it, I'm lvl 60 I think, so I have quite a lot of time invested, I just haven't played much since the new set came out, mostly cause of swiss crashes pissing me off.
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On September 09 2013 10:03 Silentenigma wrote:Show nested quote +On September 09 2013 09:20 Steveling wrote: Level 5 now, got a Zardoc from a pack, saving for serious box. My 3 epics so far are Kats Grand Finale, Altar of Asha and Shi no Shi, is there any deck using these so I can start building around?
The game is really interesting, they went really clever about how to remove mana cards a la mtg. The tactics during creature placement are cool. You can win games just by placing your creatures right.
The only thing I don't like/wish was different, is that they removed instant interaction between the players, meaning there is no "in response". You want to shield a prized creature from spells? Go ahead, there is nothing your opponent can do about that.
Still miles ahead from hearthstone, got no clue why it's so famous and DoC so niche. Because game is simply bad... DoC has lots of problems and ubisoft does nothing about them.If you play like 2 3 days you will see the problems... For example, standard ladder has no purpose, it is very easy to reach 1k rating thanks to clueless people, bots, low elo farmers.After 1k it is almost impossible to reach 1500 without paying or playing for a long time.At low ratings, you get easier wins and easier gold.That encourages people to low elo farm, you lose like 20 games on purpose and you tank your rating to 500 and you win to 1k again.Rinse and repeat.You get more gold then playing over 1k elo... It is very hard to make a competitive deck.Game is so random that it is close to impossible to get 4 rares you absolutely need in your deck.You cant get single cards, after a while it becomes really irritating to card farm.You waste like a week to get one box, and you get nothing good from it.You get the same cards that you already have.Game doesnt have a system that gives you good cards or cards you need once in a while. It is very hard to win other game modes without playing a lot or being extremely lucky, game forces you to play broken ladder.It becomes very boring and grindy after a while. I can write more but you got the point.When hearthstone goes open beta no one will play this game.
As people above said these are not mechanics issues, meaning it's very intuitive and easy for the devs to fix. People whine about the randomness of the cards, so they give us single card purchases(already coming) or single faction packs, ta daaa.
As for hearthstone, I believe it will have d3's fate, polished, casual, dumbed down, ofc it's blizzard so people will throw money for the first months and then gg.
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On September 09 2013 11:32 BlueBird. wrote:Major issue and the reason this game won't beat out hearthstone etc for me is how swiss on the ipad is virtually unplayable, I have never finished a swiss tournament on an IPAD, it's crashed or something every time on my Ipad 2. PC version is ok I finish 90% of them no issues, but those 10% they refuse to compensate me for. I've lost maybe 50+ tickets in total, and they compensated me for ONE then said they can't compensate any more than that sorry. So yeah there is that. Not being able to buy singles(yes I know this is probably being fixed, but it's still an issue until it is), and absolutely NO limited format(draft, sealed, arena, etc) is also a big problem for the game. The actual gameplay mechanics, the way the lines/rows work, the might/magic/fortune requirements, the shooter/flying/melee mechanics, all of these are awesome, and make me really like the game since it's quite different from other card games I play, just wish the rest of the stuff was up to par  . Honestly I've played quite a bit of it, I'm lvl 60 I think, so I have quite a lot of time invested, I just haven't played much since the new set came out, mostly cause of swiss crashes pissing me off.
dang i haven't played on my ipad, didn't know it crashes so often.
i agree with you and want limited more than anything else tbh.
i think hearthstone has by far the best execution for it so far, i hope another company can come up with something similar.
-edit oops forgot quote, ppl are such ninjas
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On September 09 2013 12:30 Steveling wrote:Show nested quote +On September 09 2013 10:03 Silentenigma wrote:On September 09 2013 09:20 Steveling wrote: Level 5 now, got a Zardoc from a pack, saving for serious box. My 3 epics so far are Kats Grand Finale, Altar of Asha and Shi no Shi, is there any deck using these so I can start building around?
The game is really interesting, they went really clever about how to remove mana cards a la mtg. The tactics during creature placement are cool. You can win games just by placing your creatures right.
The only thing I don't like/wish was different, is that they removed instant interaction between the players, meaning there is no "in response". You want to shield a prized creature from spells? Go ahead, there is nothing your opponent can do about that.
Still miles ahead from hearthstone, got no clue why it's so famous and DoC so niche. Because game is simply bad... DoC has lots of problems and ubisoft does nothing about them.If you play like 2 3 days you will see the problems... For example, standard ladder has no purpose, it is very easy to reach 1k rating thanks to clueless people, bots, low elo farmers.After 1k it is almost impossible to reach 1500 without paying or playing for a long time.At low ratings, you get easier wins and easier gold.That encourages people to low elo farm, you lose like 20 games on purpose and you tank your rating to 500 and you win to 1k again.Rinse and repeat.You get more gold then playing over 1k elo... It is very hard to make a competitive deck.Game is so random that it is close to impossible to get 4 rares you absolutely need in your deck.You cant get single cards, after a while it becomes really irritating to card farm.You waste like a week to get one box, and you get nothing good from it.You get the same cards that you already have.Game doesnt have a system that gives you good cards or cards you need once in a while. It is very hard to win other game modes without playing a lot or being extremely lucky, game forces you to play broken ladder.It becomes very boring and grindy after a while. I can write more but you got the point.When hearthstone goes open beta no one will play this game. As people above said these are not mechanics issues, meaning it's very intuitive and easy for the devs to fix. People whine about the randomness of the cards, so they give us single card purchases(already coming) or single faction packs, ta daaa. As for hearthstone, I believe it will have d3's fate, polished, casual, dumbed down, ofc it's blizzard so people will throw money for the first months and then gg.
It's been 5 months or something since I've had issues with the swiss games, doubt easy fixes are coming.
Also Hearthstone might be dumbed down, but arena is sick. And MMDOC has nothing on it.
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You are all saying that they are easy fixes but, I am following this game for months.Nothing gets fixed ever.Even the simplest problems will take months to get fixed.I dont want to play a game that even devs dont care about.
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one thing peculiar is that they actually said they can't "hotfix" things, for example the week of austerity bug won't be fixed until the content patch.
i think the devs care, at least they acknowledge the issues and fixed them server side, they just don't have the execution of the big dogs (blizz, riot)
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also, in case you guys didn't see this from reddit, code for 3 HoV packs and a yukiko deck (goes into your decklist, not as a pack):
PAX-5TREAM-2013
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Ohhhhh! Awesome! See, they do things like that, the new packs had so many sanctuary cards and people didn't have the heroes to play them so they gave us a free deck. Now if they could copy hearthstone's arena it would be great.
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On September 10 2013 00:03 Steveling wrote: Ohhhhh! Awesome! See, they do things like that, the new packs had so many sanctuary cards and people didn't have the heroes to play them so they gave us a free deck. Now if they could copy hearthstone's arena it would be great. At some point, they are going to introduce a closed format.
Another code : MMDOC-H4S-THE-B3ST-FANS
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haha if they copied hearthstone's arena, i'd never leave the computer :D
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On September 10 2013 02:03 heartlxp wrote: haha if they copied hearthstone's arena, i'd never leave the computer :D
Yeah some kind of arena mode would be freaking sick.
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Wow those codes were luckiest packs ever, got my song of the lost , Time to build Sandalphon.
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Nice. I'm still missing The Light of Tomorrow and Might of Nature, didn't get either.
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On September 09 2013 23:20 heartlxp wrote: also, in case you guys didn't see this from reddit, code for 3 HoV packs and a yukiko deck (goes into your decklist, not as a pack):
PAX-5TREAM-2013
Damn... that's awesome.
I got a Zardoc, 2 Lurker in the Darks, and The Forbidden Flame from it.
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Is someone willing to take over this thread and you know, make it better? OP is probably done with the game and is not a frequent tl'er to boot if you look at his posts.
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Dumb question, but can someone explain what the word adjacent means? Like I have seen people attack with a card saying it does damage to adjacent creatures (including friendly) but it seems to do only damage to enemy, can someone explain the exact definition? I thought adjacent would mean any creature touching that directly touches that creature so 1 tile above, 1 tile below, 1 tile left, and 1 tile right?
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It's as simple as it seems, but they might have ward(protection) from the spell school they used, making their creatures safe. That's my guess at least.
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I just downloaded the game, but I can't run the Launcher. Something about ordinal 459 in urlmon.dll
anyone have any clue what it might be? edit - error comes up when it looks for updates
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On September 10 2013 12:08 Steveling wrote: Is someone willing to take over this thread and you know, make it better? OP is probably done with the game and is not a frequent tl'er to boot if you look at his posts.
i think there's a couple active folks here now, but i get this feeling that everyone's gonna jump ship once hearthstone opens up...even though DoC is a much better game mechanically 
On September 10 2013 13:03 Fishgle wrote: I just downloaded the game, but I can't run the Launcher. Something about ordinal 459 in urlmon.dll
anyone have any clue what it might be? edit - error comes up when it looks for updates
esh, this is gonna sound like the like the standard IT response, but have you tried deleting DoC and reinstalling?
based on this site, it seems like that urlmon.dll is a common windows file, not specific to DoC:
http://pcsupport.about.com/od/findbyerrormessage/a/urlmon-dll-not-found-missing-error.htm
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On September 10 2013 13:41 heartlxp wrote:Show nested quote +On September 10 2013 12:08 Steveling wrote: Is someone willing to take over this thread and you know, make it better? OP is probably done with the game and is not a frequent tl'er to boot if you look at his posts. i think there's a couple active folks here now, but i get this feeling that everyone's gonna jump ship once hearthstone opens up...even though DoC is a much better game mechanically  Show nested quote +On September 10 2013 13:03 Fishgle wrote: I just downloaded the game, but I can't run the Launcher. Something about ordinal 459 in urlmon.dll
anyone have any clue what it might be? edit - error comes up when it looks for updates esh, this is gonna sound like the like the standard IT response, but have you tried deleting DoC and reinstalling? based on this site, it seems like that urlmon.dll is a common windows file, not specific to DoC: http://pcsupport.about.com/od/findbyerrormessage/a/urlmon-dll-not-found-missing-error.htm
I would like to see some one take over this thread as well. Update the OP and add a players list would be awesome.
As far as Hearthstone goes, I have put so much time in this game that I don't expect to quit it all together when Hearthstone becomes available to me. So I'm just going to enjoy this game until that time comes and we shall see.
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okay i msg'ed the OP yesterday and got no response, so i made a thread in the website feedback forums here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=428700
now we play the waiting game?
-edit guys I made a new OP, if you want to have it updated go to the link above and let the admins know
Promo codes: + Show Spoiler +
Pictures of gameplay and card collection: + Show Spoiler +
Video of gameplay (this guy plays from the very beginning, good for newbies): + Show Spoiler +
If you have some experience with Magic: The Gathering, read this: + Show Spoiler +Main similarities with MTG: - Both players have life (20) and try to win by getting the opponent's life to 0
- Many types of cards such as creatures, spells, and fortunes. The latter two are similar to sorceries/enchantments
- Multiple factions each with its unique playstyle
- Playing cards are dependent on resources
Main differences with MTG: - No lands, you get 1 resource per turn similar to Hearthstone
- Hero has attributes that you can increase per turn, this is an additional requirement to playing cards
- Creatures are deployed on a grid, limitations on where you can attack
- No in-response abilities, I believe this is a feature to avoid disrupting flow in a players' turn
- Cannot mix factions, but there's a neutral faction available to all
For comparison with Hearthstone: + Show Spoiler +In general, I would say DoC is the second most polished online CCG next to Hearthstone but has much better mechanics. Better: - Creature deployment on grid makes for more strategic depth
- Many more cards and game-play variety, to win you can rush, One-Turn-Kill, mill, etc.
- Tournaments easily distinguish top players from the rest
Worse: - No arena, I don't think anything "limited" is on the horizon
- Since you can only constructed, it takes a while to grind the cards you want
- No effects/sounds for individual cards
How to get started: + Show Spoiler +- Download the client, set up your account
- Pick a starting faction, Inferno is easiest, other two is about the same
- Use the promo codes for extra packs
- Play through the campaign
- Your first 1000 seals should spent on "The Box" and gold on "Reinforcement Packs"
- If you are spending real money, buy "The Serious Box"
- Play the ladder, don't surrender ever (you miss out on exp)
- At 200 ELO, you can play tournaments but I would avoid them until you're comfortable with your deck
FAQ: Is this game Free to Play? Yes Is this game Pay to Win? Less than other CCGs What are some top tier decks? http://forums.ubi.com/showthread.php/792606-Decklists-by-Tier
More to come!
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On September 09 2013 23:20 heartlxp wrote: also, in case you guys didn't see this from reddit, code for 3 HoV packs and a yukiko deck (goes into your decklist, not as a pack):
PAX-5TREAM-2013
Nice stuff! As someone who doesn't go on reddit at all, I would've miss this, thanks.
I can finally try all the factions now, just got a Haven hero (Alia twice sadly) out of these 3 packs. Time to try to build something decent with each faction.
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Anyone knows if it's possible to have 2 duel of champions client open on the same computer? I have 2 accounts and it's such a bother to login, logout everytime I want to try something else.
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i think i have that link in the FAQ at the bottom
i'll see about the streams, kinda shameful but i've been watching kripp and trump exclusively the last 2 weeks
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Yeah but it would be better if we didn't have to be redirected somewhere else.
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ohh like in a list, got it yeah i'll do that
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Honestly this tier-list is good but pretty limited. French speaking players have an advantage because right now, Millenium is churning out guides on guides made by Grobyl, Oyau and Mykykoi (the first two qualified for the Road 2 Paris - so that's pretty much the cream of the crop) and they are very diverse, they recently showed a T1 Cassandra Rush.
If this thread gains traction, we could expand the covarage but I think the priority should be to attract new players.
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T1 cassandra LOL. Well good thing we have you to translate things otolia, xD.
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oh wow, uh can you make that deck on mmdoc.net?
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It really sucks that the prime scene is the french though.
I just noticed that 90% of the streamers are french, like OGtv which basically alienates us since they only use/speak french. damn
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well they just spoke about a NEW code! 365 seals for anniversary:
HAPPY-BIRTHDAY-DOC
enjoy!
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Thanks you've been on it with the promos!
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On September 11 2013 06:53 heartlxp wrote: oh wow, uh can you make that deck on mmdoc.net? Well mmdoc.net isn't very well designed so I suggest you take your decks from momcards.fr. Here is the link to the deck : Cassandra Rush by Grobyl
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Is this game available for android?
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On September 11 2013 07:42 Otolia wrote:Show nested quote +On September 11 2013 06:53 heartlxp wrote: oh wow, uh can you make that deck on mmdoc.net? Well mmdoc.net isn't very well designed so I suggest you take your decks from momcards.fr. Here is the link to the deck : Cassandra Rush by Grobyl
hmm can anyone make that deck here? i feel like my random garant would shit all over it but maybe i'm missing something
On September 11 2013 07:44 Belha wrote: Is this game available for android?
only ipad atm
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I think I can make it, but not sure what some of the cards were, translate didn't work 100%. I know I'm short 1x DA, not sure about anything else.
I like the increase in codes though!!! now just for them to fix bugs please
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Just found out that we get 1 heroic pack when we have 50 friends, so go on people, add each other.
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My ingame name is Otolia. Add me to the list.
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^ done
for some reason it DoC attached my real name (probly shouldn't have signed up using fb), so i'm contacting my support to get it changed
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This was my thread, and was going to update it ._.
add me: ImFuzer
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Are you sure about that? lol
In your next OP don't wait 1 year.
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Omege, we just played a stunning game with kingkosi.
I had a whatever yukiko and he had the enrage guy, forgetting his name. My yukiko deck is really most of my sanctuary cards put together so I got beaten down by fat stronghold mobs, yet barely hanged there controlling and wiping the board till I got to 0 cards from 72, lol. He was down to his last creatures too so it was somewhat close. gg wp
That game reminded me why I played pure blue in mtg. My favorite playstyle by far.
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nice! how come you're using 72 cards instead of 59 tho?
also, guys this is last second but everyone remember what place you get in the jackpot for today (sept 10th), we can try to setup a TL leaderboard
i'm currently 4-0 at #527, kinda wussing out tho
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I don't even think I can go positive with any of my decks I have currently. Still trying to grind away.
Also Steve that was Acamas I was using. That game was fun for sure. 47 minutes long I think it ended at lol
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You'll get a notification with your jackpot rank tomorrow. There's no need to remember your score or anything.
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Ahh. I cant decide if I want to focus on making a Necro, Sanctuary, or Haven deck... Haven have the coolest looking heroes, Necro has cool heroes and creatures, and sanctuary has the coolest looking creatures hahaha
I guess whichever I get the cards for first.
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On September 11 2013 15:33 ShadowDrgn wrote: You'll get a notification with your jackpot rank tomorrow. There's no need to remember your score or anything.
oh yeah, forgot about this, i think i was still 3xx, but i'll be sure when i get home
On September 11 2013 17:23 RagequitBM wrote: Ahh. I cant decide if I want to focus on making a Necro, Sanctuary, or Haven deck... Haven have the coolest looking heroes, Necro has cool heroes and creatures, and sanctuary has the coolest looking creatures hahaha
I guess whichever I get the cards for first.
yeah the nice thing about the packs being random is you'll probably make all those decks at the same time :D
granted once the singles option comes out, it'll probably be different, but we'll see
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Lmao, 4377th out of 4839 people, 0-3 score. Oh well.
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ah well if you want any feedback, feel free to post your deck
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Made a ridiculously fun Yukiko deck. Max might of 4, and mass removal. 4 Lightning strike 2 chain lightning 4 Lightning Bolt 3 Ice Spikes I don`t have too many good sanctuary monsters yet, or any geysers but I`m still having a blast with this deck.
Could anyone link me to where they said they would add a way to get single cards in the next content update? I couldn't find it. That would be a dream come true.
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It has been confirmed that there will be a possibility to get individual cards. But it's going to cost a damn lot. Also if I may suggest, keep your seals right now as prices for the void expansions are likely to go down with this new release.
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Damn, I'm trying to work with what I got, on a yukiko-lock. I have only 1 throne of removal and only 1 tower of oblivion, so I can only hit once.
Last game I managed to defend and make a monstrous hit for 18, then I lost steam and got beat down by mobs. What can I do to finish him off after I pull a big hit with oblivion tower? Oh and I also got kaiko, should I use her instead of yukiko?
here's the deck http://www.mmdoc.net/show_deck/10563/
** aaand same thing again, brought him down to 2, couldn't finish him off.
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On September 13 2013 00:46 Steveling wrote:Damn, I'm trying to work with what I got, on a yukiko-lock. I have only 1 throne of removal and only 1 tower of oblivion, so I can only hit once. Last game I managed to defend and make a monstrous hit for 18, then I lost steam and got beat down by mobs. What can I do to finish him off after I pull a big hit with oblivion tower? Oh and I also got kaiko, should I use her instead of yukiko? here's the deck http://www.mmdoc.net/show_deck/10563/** aaand same thing again, brought him down to 2, couldn't finish him off.
ah i think that deck is hard to play w/o any pao's, in fact it looks really rare intensive (i think all the stalls except for Kat OTK are)
also it looks like cassandra rush made t3 :D
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Everyone save your gold/seals
Altar of wishes (the new single card exchange system) requires you to have "wildcards", and you get them mainly by buying packs with gold/seals (random chance of wildcard buying w/ gold, guaranteed with seals)
Basic exchange rate is will be:
Base set: common=1 wildcard, uncommon=3, rare=5, epic=8 1st expansion: common=2, uncommon=6, rare=10, and epic=16 new expansion: common=3, uncommon=9, rare=15, and epic=24
more information is in this short video, just released (look above):
edit - otalia you ninja
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So, basically to optimize our odds we have to only buy boxes with seals. And we need roughly 2 boxes to get an epic of our choise, it's gonna be a long way. But still, it's nice to be able to obtain the cards you want.
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Well they have to earn money somehow. When compared to the rewards of Hearthstone, it's Christmas everyday.
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Yeah, not gonna complain. In HS to even play in arena you need to throw them money, it's disgusting honestly. And no I'm not a "jew", I spent like 90$ already on DoC. Same reason I've spent countless $ on dota2 but wouldn't pay a dime on lol.
Back on topic, it's just really important to have your eyes set on one or two decks I guess. And I think it's better to target decks with as different playstyle as possible, to keep if all fresh.
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Do Sanctuary have any control decks that are considered really strong? In the one tier list someone posted all of them were either rush, or lock which isn't my preference. Was wondering if maybe the french community had something?
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I just had a game where the guy ragequit after suiciding his maniac into my 2 adjacent sentinel. This game is fun :D
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On September 13 2013 03:35 RagequitBM wrote: Do Sanctuary have any control decks that are considered really strong? In the one tier list someone posted all of them were either rush, or lock which isn't my preference. Was wondering if maybe the french community had something? Yukiko Lock is considered control but right now the metagame is clearly in oriented Control-Combo or Rush. Because these works very well. That being said, Sanctuary does have some very good lane control potential which works well against Rush but will fall to most Control-Combo. Unless you have mass dispells.
Right now I'm looking to expand my decks towards a Dhamiria midrange aggro but I lack cards ^^
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Nevermind, you get wildcards from swiss tournaments... YESS.! This means I can continue just playing swiss tournaments to expand my collection, time to collect tickets. Now only if they fix swiss tournaments...
Steveling, you can actually play Arena without spending money, it's 150 gold or 1.99$, And yes, it is possible to loop arena events without spending real $.
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On September 13 2013 04:31 Otolia wrote:Show nested quote +On September 13 2013 03:35 RagequitBM wrote: Do Sanctuary have any control decks that are considered really strong? In the one tier list someone posted all of them were either rush, or lock which isn't my preference. Was wondering if maybe the french community had something? Yukiko Lock is considered control but right now the metagame is clearly in oriented Control-Combo or Rush. Because these works very well. That being said, Sanctuary does have some very good lane control potential which works well against Rush but will fall to most Control-Combo. Unless you have mass dispells. Right now I'm looking to expand my decks towards a Dhamiria midrange aggro but I lack cards ^^
o man dhamiria looks so fun, can't wait for new expansion just so i can actually buy HoV packs with gold
On September 13 2013 05:07 BlueBird. wrote: Nevermind, you get wildcards from swiss tournaments... YESS.! This means I can continue just playing swiss tournaments to expand my collection, time to collect tickets. Now only if they fix swiss tournaments...
Steveling, you can actually play Arena without spending money, it's 150 gold or 1.99$, And yes, it is possible to loop arena events without spending real $.
i believe that is not sustainable unless matchmaking breaks down (it's possible, but changes are low)
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On September 13 2013 06:07 heartlxp wrote:Show nested quote +On September 13 2013 04:31 Otolia wrote:On September 13 2013 03:35 RagequitBM wrote: Do Sanctuary have any control decks that are considered really strong? In the one tier list someone posted all of them were either rush, or lock which isn't my preference. Was wondering if maybe the french community had something? Yukiko Lock is considered control but right now the metagame is clearly in oriented Control-Combo or Rush. Because these works very well. That being said, Sanctuary does have some very good lane control potential which works well against Rush but will fall to most Control-Combo. Unless you have mass dispells. Right now I'm looking to expand my decks towards a Dhamiria midrange aggro but I lack cards ^^ o man dhamiria looks so fun, can't wait for new expansion just so i can actually buy HoV packs with gold Show nested quote +On September 13 2013 05:07 BlueBird. wrote: Nevermind, you get wildcards from swiss tournaments... YESS.! This means I can continue just playing swiss tournaments to expand my collection, time to collect tickets. Now only if they fix swiss tournaments...
Steveling, you can actually play Arena without spending money, it's 150 gold or 1.99$, And yes, it is possible to loop arena events without spending real $. i believe that is not sustainable unless matchmaking breaks down (it's possible, but changes are low)
What's not sustainable? The MMDOC tickets or the arena?
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arena, theoretically the average record is 3-3
so if they apply an arena MMR, even if you're in the 99th percentile of players, you hit other 99%tilers and would still average 3-3
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On September 13 2013 07:04 heartlxp wrote: arena, theoretically the average record is 3-3
so if they apply an arena MMR, even if you're in the 99th percentile of players, you hit other 99%tilers and would still average 3-3
If they apply an arena MMR, Idk if that's going to happen. You can also grind quests/MM to get gold for arena, I don't think Heartstone is anywhere near as money hungry as MMDOC , but I guess to each their own :0 Your right that some kind of MMR would make the outputs extremely uninviting though.
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hehe yeah the "who's more money hungry" question is hard to answer, but i think we could have a perfect situation where:
we play DoC for constructed, yeah there's a grind, but i think the mechanics are simply the best i've seen for a CCG. the fact that RNG exists at all on cards for HS really puts me off (arcane missile is probably exhibit A).
--AND--
we play HS for limited, because it has the best draft system i've seen, LOADs better than MTG personally because my memory is terrible and i think counter-drafting is just mean :D
also looking at the spoilers for next expo made me realize how absolutely gorgeous the artwork is for DoC
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There's something I don't get. Some epics can be in numbers in a deck and some can't? Or what's going on, I'm confused. lol
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On September 13 2013 10:04 Steveling wrote: There's something I don't get. Some epics can be in numbers in a deck and some can't? Or what's going on, I'm confused. lol
Unique cards can only be in the deck 1x times.
Other epics can be in multiple times.
So you can have 1x Forbidden Flame, but 4x DA, Banshee, etc.
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Oh right, I hadn't noticed that not all epics are unique as well.
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Russian Federation4050 Posts
As a noob to this kind of card games I have a question: from the experience of those who played it for a long time, how long do you have to grind to get a set that can be considered somewhat decent?
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On September 13 2013 10:44 dfs wrote: As a noob to this kind of card games I have a question: from the experience of those who played it for a long time, how long do you have to grind to get a set that can be considered somewhat decent?
Not long for 1001+ ELO inferno rush deck, possible in a week or two.
And I hear Nergal is cheap too.
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Oi dfsk, join the superior ccg side! This game is very fun.
Question, can I run rush or heavy creature sanctuary deck without strength of the sea? I guess not since no ward= no fun.
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I'm meeting so much farmers now that I'm above 750. So freaking annoying and with my current deck it's such a pain to get gold. I think I'll craft a Dhamiria fatties deck and all-in every game like a madman.
@Steveling : You can play Sanctuary with heavy creature if you have enough honor+movement action synergy otherwise you'll get busted by everything else.
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Ok, my yukilock is building up nicely, was lucky enough to get another throne of renewal. I only miss dark assassins, not even 1, Q_Q.
I wish there was a card search parameter in mmdoc so I could just input my random epics and see what I can build.
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how many campaigns has the game? I have 3:
Training, Wolf Soldiers and Orc Invasion
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On September 14 2013 02:33 OoFuzer wrote: how many campaigns has the game? I have 3:
Training, Wolf Soldiers and Orc Invasion
Yeah, those 3 are the only campaign missions unfortunately. You get a good amount of seals and gold for completing the campaign though.
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yeah got 1k seals and bought The Box
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My Dharmiria deck is so retarded it's funny. I play full creatures with only a few fortunes and spell that cost max 2. And then I hope I get good cards ^^ So far I'm 6-0 but that's only because I meet players dumping their ELO in order to farm
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i bought the box and have by now gotten another 1000 seals, do i buy the box again?
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which deck are you trying to make? if you don't have 4 pao deathseekers i'd buy another box, but if you can manage for now i'd save for the serious box (3k seals) because that one gives you 2 extra packs
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Don't buy boxes right now. There is strong suspicions that prices will go down with the new release and you will gain wildcard for each box/pack you open in the next release. These wildcards will allow you to get a card of your choosing.
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Inferno so annoying to play against. Fireball is almost always a 4 for 1, and they make you discard all of your good cards  Need to watch more streamers and learn how to play against them. It feels like having board control against inferno is a bad thing.
But then they also run out of cards really fast it seems, so it's easy to get card advantage. So I guess that's how you beat inferno? Drown them in your card advantage
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On September 14 2013 07:18 RagequitBM wrote:Inferno so annoying to play against. Fireball is almost always a 4 for 1, and they make you discard all of your good cards  Need to watch more streamers and learn how to play against them. It feels like having board control against inferno is a bad thing. But then they also run out of cards really fast it seems, so it's easy to get card advantage. So I guess that's how you beat inferno? Drown them in your card advantage
You need to position your creatures in such a way to minimize Fireball damage.
ex. XO OX XO OX
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People telegraph fireball pretty hard, they need fire and magic. Forbidden Flame is much harder to play around.
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On September 14 2013 08:16 Pseudoku wrote:Show nested quote +On September 14 2013 07:18 RagequitBM wrote:Inferno so annoying to play against. Fireball is almost always a 4 for 1, and they make you discard all of your good cards  Need to watch more streamers and learn how to play against them. It feels like having board control against inferno is a bad thing. But then they also run out of cards really fast it seems, so it's easy to get card advantage. So I guess that's how you beat inferno? Drown them in your card advantage You need to position your creatures in such a way to minimize Fireball damage. ex. XO OX XO OX
yeah this definitely the rule of thumb, but be careful!
i've been blindly adhering to this rule when placing creatures and lost a game yesterday because i didn't even think to stack on the same row to get a free kill on my opp's hangman tree
one thing i'm working on is keeping an eye on opp's magic levels and knowing which spells belongs to which school.
for example vs air, because chain lightning targets empty square (i think it's the only spell?), you actually want to position:
XX XX OO OO
there's a ton of exceptions so i guess this all comes from experience, but that's what makes DoC so great! :D
On September 14 2013 08:32 BlueBird. wrote: People telegraph fireball pretty hard, they need fire and magic. Forbidden Flame is much harder to play around.
yeah knowing when to start conserving creatures while playing rush inferno vs spells like FF and IS is so crucial, i overextend a lot :D
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I think im just overextending. Because I have XX XX XX XX and he just fireballs and gets a 4 for 1. I suppose holding creatures in your hand is a good idea.
Card games just have so much to learn! It's so fun learning what the best plays are at certain moments. A big problem for me is deciding when doubling up a lane would be the best idea.
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Are we positive we won't get wildcards for the packs we have already opened?
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Just made it to 1200 with a Zardoc deck I put together quickly :D (mainly did it because I had both might of nature and light of tomorrow). The deck itself isn't optimal but playing lategame with both of the ongoing spells up is amazing.
My ID is XzaM_ if you could add me to the list, thanks ;D.
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Nice. I wonder who's the highest ranked tl'er.
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On September 14 2013 17:48 Steveling wrote: Are we positive we won't get wildcards for the packs we have already opened?
I would be so happy.
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The forgotten wars
148 new cards: * A new faction Academy (36 creatures, 20 fortunes, 5 Heroes + 2 Heroes obtained via Achievements) * 1 new hero for each faction, obtained via Achievements * 6 new creatures for each existing faction * 1 new epic creature for each faction, 2 Academy * 7 new neutral creatures * 4 new fortunes for each existing faction - 7 new neutral fortunes * 4 new events * 3 new spells for each school of magic
New feature: Altar of Wishes
New languages: Portuguese, Russian
New skills:
Deflection: When this creature takes damage from fighting a shooter, absorbs X damage and returns it to the attacker.
Evasion: When this creature is attacked by a melee or flying creature for the first time during this tour, it moves to an adjacent square. If this is the case, the attack is canceled.
Phase: Enemy creatures can not attack this creature. This creature does not prevent the enemy creatures to attack your hero.
Shockwave: This creature can attack enemy empty squares on the same line. If it attacks, it does X damage to adjacent creatures.
Ambush: skill that activates when a creature is placed on the same line.
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Phase/Shockwave/Ambush sound interesting; Deflection/Evasion sound... unnecessary, have to wait and see what the creatures are before passing judgement I guess.
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Rush decks just got a lot more interesting.
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Are 4 Paos good in every deck? I currently have the haven deck + a couple of cards from reinforcements packs.
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yeah 4 Paos is good in just about every deck for the current meta
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Paos also fit well with kaiko's special, drop them for the attack then use her ability to return them to your hand again. I have to make a stall deck with her, cause paos+light/water/air aoe spells are so strong.
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anyone playing jackpot today? currently 5-2 but tough to push to the next tier
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I just stopped after reaching T4.
7-3, stopping at 135 rating (rank 316 atm).
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I will play in the Jackpot tomorrow. When I have more time. New cards look awesome and I am a little worried but interested about Deflection/Invasion cards.
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Evasion actually seems good. It's not just a passive stat, when a creature with evasion is attacked it moves to a random adjacent block. It will make for some fun mechanics.
Only thing I don't like is deflection. Just a flat stat mechanic, meh.
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Went 6-12 in jackpot. Bad day.
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10-7, guess i gotta give up for now, can't do better than +3 for some reason
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oh yeah that guy is a beast
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I think Inferno is overpowered before you get certain cards. It's so much easier to do well as Inferno than other factions before you get more cards. Maybe I'm just getting lucky, but playing inferno is so much easier for me haha
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As a noobie i feel that in the midgame if i dont get spells like lightning bolt i cant deal with their heavy hitters, since the strongest card i have is celestial. But minimising fireball damage helps a ton.
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Inferno is certainly the best faction right now with Haven being the weakest. That being said, you can make any kind of deck work fairly well.
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I guess the game doesn't want me to play jackpot today. Three times the game bugged out and the screen went gray. And one game crashed after I played a card.
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ye it's been crashing a lot for me too, in their "wishing well" video the DoC team looks HUGE, wonder why they can't get a stable client 
guys this guy just got to 1500 after 1.5 months, he documents it in a post here :
http://forums.ubi.com/showthread.php/795856
there's definitely hope for all of us
also i feel so lucky getting 5 paos, 3 DAs and 2 banshees before lvl 50 :D
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Enclase streams a fair amount. He's a really good veteran player so that 1.5 months was on a second account by a guy with a year of experience.
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Yeah the game seem to have a lot of disconnect/freeze/bug in the past 2days, at least according to the ubi forum. I wasn't even able to connect sometimes, it was saying that the servers were offline or some network error. My 1st duel finished in a game freeze where I had 3hp and my opponent just needed 1 last easy hit to finish me off but never happen, the game just froze. Chat stopped working and the countdown was at 00. Hope things get worked out soon, I don't want to play in such conditions.
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Those end of game freezes actually occur when you opponent does finish you off. Their final move just isn't sent to your client properly so you get stuck. You still lose the match and they still win and everything though.
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On September 17 2013 00:43 Otolia wrote: Inferno is certainly the best faction right now with Haven being the weakest. That being said, you can make any kind of deck work fairly well. Haven is the weakest? Really? I thought Sanctuary would be considering there are literally 0 tier 1 sanctuary decks in that list someone posted. But yeah I'm sure you can get to 1300~ with anything. Not sure about 1500 though.
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On September 17 2013 05:40 RagequitBM wrote:Show nested quote +On September 17 2013 00:43 Otolia wrote: Inferno is certainly the best faction right now with Haven being the weakest. That being said, you can make any kind of deck work fairly well. Haven is the weakest? Really? I thought Sanctuary would be considering there are literally 0 tier 1 sanctuary decks in that list someone posted. But yeah I'm sure you can get to 1300~ with anything. Not sure about 1500 though.
yeah sandalphon is very strong, looks like a ton of people get tier 1 consistently in JP with it
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On September 17 2013 03:11 ShadowDrgn wrote: Enclase streams a fair amount. He's a really good veteran player so that 1.5 months was on a second account by a guy with a year of experience.
Watched his stream for a bit and it gave me a headache; don't know if it was a bad night or something but there was an absurd amount of whining about nearly everything you could imagine.
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On September 17 2013 05:40 RagequitBM wrote:Show nested quote +On September 17 2013 00:43 Otolia wrote: Inferno is certainly the best faction right now with Haven being the weakest. That being said, you can make any kind of deck work fairly well. Haven is the weakest? Really? I thought Sanctuary would be considering there are literally 0 tier 1 sanctuary decks in that list someone posted. But yeah I'm sure you can get to 1300~ with anything. Not sure about 1500 though. Yukiko lock was downgraded but I don't think it's any indication of strenght. It's a control-combo deck and these are highly efficient right now. Just because it gets crushed by Dhamiria decks which are trusting the T1 list isn't diminishing the results.
The current meta-game is Control-Combo versus Aggro. Any deck filling these requirements is a higher tier deck and listing are only representative of what is played most. In my opinion the list goes like this if we only consider the potential in the current metagame.
1. Inferno : Dhamiria can do everything and rush decks are very potent. 2. Necropolis : Control-Combo all day long with the best delaying creatures. 3. Bastion : Rush all day with enrage and aggressive spells. 3. Sanctuary : Either Control-Combo or movement based rush. 5. Haven : Mostly rush but lacks the offensive firepower of the 2 above factions.
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1314th atm in jackpot with 4-4 score. Yukilock is doing good considering I had 2 autoloses, 1 from dhamiria, 1 from a guy with 4 cosmic balances, zzz. The other 2 loses were from rush decks that I didn't draw the cards to defend from.
Anyway, what are the best heroes for control decks other from yukiko? I want them, Q_Q.
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On September 17 2013 06:11 Orpheusz wrote:Show nested quote +On September 17 2013 03:11 ShadowDrgn wrote: Enclase streams a fair amount. He's a really good veteran player so that 1.5 months was on a second account by a guy with a year of experience. Watched his stream for a bit and it gave me a headache; don't know if it was a bad night or something but there was an absurd amount of whining about nearly everything you could imagine.
i haven't seen a single good streamer for DoC yet.
if you watch ever trump play hearthstone, it's really tough to watch anyone else complain about XYZ in any game
it's just so important to have a good attitude on stream, especially in card games because there's no "flashy" plays compared to sc2/LoL, so anyone who seems negative is a huge turn-off
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Dhamiria, Adar-Malik and Ariana are in my opinion the most potent control heroes. Dhamiria and Adar with their abilities, Ariana with the counters.
Most Sanctuary can be played in a control way as well due to the board manipulation capacities just like Inferno can with its discard fortunes.
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Noo, I missed the Pax promo! Well, I've fixed that problem: Subscribed this thread (= I got the anniversary one though. A big thanks to everyone whose covering DoC news! I haven't spent a single shard yet, almost have enough for a big box, and now know to save my hard-earned shards for October. It's been such a grind getting them, glad to hear I can get a lot more out of them if I just wait a little longer.
Also, to repeat what at least five other people here have already said: I can think of about 10 different card games I've played. In every single one, I have played control decks. So naturally, I disregarded everyone's advise and started Necro. This was a mistake!!! In DoC, laddering is largely a chore due to previously mentioned design flaws and you want ladder matches to go by as quickly as possible to get cards for a good control deck (or so I think - I've only been playing two weeks and still don't have good cards). So start Inferno, even if you are a control deck lover like me!
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On September 17 2013 05:17 ShadowDrgn wrote: Those end of game freezes actually occur when you opponent does finish you off. Their final move just isn't sent to your client properly so you get stuck. You still lose the match and they still win and everything though.
Well I actually think it was a server problem or something because after that game (after exiting the game and all), I've tried to reconnect with no success. The chat stopped working around his last move and the countdown went all the way to 00. I mean if the game froze, the countdown shouldn't even appear? Anyway, I'll go try again soon to see if it happen again today.
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They said on twitter they are taking the servers down for 12 hours to fix them or something.
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this game obviously has too many new players who started after reading our thread :D
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anyone else playing JP today?
giving up at 9-4, gonna watch some LoL
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Ended up 1531th of 4365 this time. Much better than other times.
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You are doing much better than me, but with my half-ass Dhamiria Rush, I'm not going anywhere ^^
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Well I was lucky, I've been reading that people who play for months don't have a single throne and I got 2 in a week, lol. My yukilock is almost optimized, only 2 pao's and 4 da's missing.
Btw how does jackpot work exactly? How high must you place to get a reward and what kind of etc?
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On September 18 2013 03:33 Steveling wrote: Well I was lucky, I've been reading that people who play for months don't have a single throne and I got 2 in a week, lol. My yukilock is almost optimized, only 2 pao's and 4 da's missing.
Btw how does jackpot work exactly? How high must you place to get a reward and what kind of etc? Top 30% of all players are in the money with gradual rewards. A bit like poker.
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What are people's thoughts on enrage decks? I feel like my games versus them are whack a mole if I don't have enough board wipe, but if I can anticipate them coming I just load up on AoE removal and then they're just threatless. I'm still pretty newbie to this CCG even if I'm not a total CCG noob. Had a few take me by surprise and lost a lot of points to one in particular.
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I bought my first hero box today, got nergal and dhamiria, xDDD.
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Just got a 3rd pao from a small pack, fucking awesome.
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On September 18 2013 15:29 Zdrastochye wrote: What are people's thoughts on enrage decks? I feel like my games versus them are whack a mole if I don't have enough board wipe, but if I can anticipate them coming I just load up on AoE removal and then they're just threatless. I'm still pretty newbie to this CCG even if I'm not a total CCG noob. Had a few take me by surprise and lost a lot of points to one in particular.
i think the kelthor enrage deck is tier 1 right now, i'll update the OP
also it's jackpot wednesday! GL to everyone participating, i think the best we have so far is tier 4 :D
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WHOAH, I just stumbled on that website on reddit : http://drawnplay.wordpress.com/mmdoc-reviews/
Excellent initiative to describe cards to new players. Obviously his opinions aren't words or God but overall it was sound. Check it out !
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I'm playing Haven and trying to figure out how I remove ongoing permanents like The Might of Nature. I've just started playing and the only card that I seem to have that can remove it is a single Divine Intervention.
I usually lose when an epic ongoing is played. I'm using the starter hero that has light/air magic.
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Cleansing light, a light spell, i think you can get it in reinforcement packs.
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finally this game is getting some attention it deserves. might be worthwhile to go back playing it then ^^
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ye i've never been so hyped for an expansion, gogo wishing well :D
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As I had already all the necessary stall cards and recently got a nergal, I decided to make this deck.
http://www.mmdoc.net/show_deck/9498/
They say it's one of the best decks but it's so hard to play right. Need practice.
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I have 80k+ gold and 1300 seals banked up for the new expansions and the price drops.
Steveling, the cheesy control guy :D
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Im so excited for the xpac. But because of it I have no motivation to play since I'm probably just going to remake so i can get more seals for wildcards.
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k. i just got the game. any recommendations? what faction should i pick? i usually like very aggressive tempo and/or beatdown stuff.
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i'd start with inferno, you can switch easily later anyways
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I have saved all my seals since i started playing, lvl 10 now, got the 1k elo achiev, i keep reading it was a bad idea qq, hope new expac comes soon, its so damn tempting to use both the seals and gold..
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1k elo isn't a hard lock, if you lose 10 games in a row you can drop back down to 501 again (which is a hard lock)
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im not doing that bad after 5 games, lost 1, whats a hard lock tho.
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On September 20 2013 10:56 g3no wrote: im not doing that bad after 5 games, lost 1, whats a hard lock tho.
I think it means you can't go below that ELO (ever) after surpassing it.
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Almost missed it, forgot about it, thanks oto!
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lol one-use codes crashing the client with only 2.5k users, got some sick backend for this game
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The code is not working for me.
*must have being a troll code, nvm
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The Academy looks awesome. :O
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Almost all of the card art is beautiful. I'm excited to see how these cards play out, especially that 11 health golem. Sounds very interesting. I can just imagine Haven using heal on your own creature haha
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Ammar looks so sick. So many sweet spells and the cards art it just awesome!
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Academy will almost immediately crush Control-Combo decks out of the metagame.
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Don't know about that, the designer just said that they made anti-mill cards for all other factions.
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On September 21 2013 01:29 Steveling wrote: Don't know about that, the designer just said that they made anti-mill cards for all other factions. Mill isn't the counter to Control-Combo, a way to destroy & banish cards from graveyard is.
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Ok, so boxes will have a set amount of wildcards+ the chance of each pack to contain one. Awesome!
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150th atm in jackpot with 8-3 score, gah, should I play more? What's the t1 threshold? Am I in it or am I t2 atm?
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i think t1 is 280, t2 is 240?
i know 200 is t3 based on forums
-edit points, also mad props if you make t3, i think you'll be the first here
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Aaand 9-9, lol. Bloody strength of the sea+ monsoon gets me every time. I need to get some dispell in my decks.
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I decided not to play the nergal deck cause I'm too inexperienced with it. I'm losing half the games in normal duels, lol.
I'm playing an adar with many spells+atropos+banshee.
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ah i think adar is way to slow vs sandal
crushes my garant deck tho 
-edit sadly i managed to pull 3 wolf captains but too hesitant to spend seals on HoV to try and pick up a strength of the sea
sandal is like garant on crack, but i think it must have sea and song of the lost
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X post from reddit, http://imgur.com/a/6h5Md#0, album of most of cards revealed during stream if someone missed it and doesnt check reddit, patch is apparently coming sometime next week, this game is fun, today i got owned by some dude who had this orange card that would let him move my creatures anywhere on map, and he just moved them to some crap that would 2 dmg evrytime a creature stepped in, i guess u learn something new everyday xd.
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Song of the Lost + Ice Splinters combo. First time I saw that I laughed so much. That's such a funny card.
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On September 22 2013 13:56 g3no wrote:X post from reddit, http://imgur.com/a/6h5Md#0, album of most of cards revealed during stream if someone missed it and doesnt check reddit, patch is apparently coming sometime next week, this game is fun, today i got owned by some dude who had this orange card that would let him move my creatures anywhere on map, and he just moved them to some crap that would 2 dmg evrytime a creature stepped in, i guess u learn something new everyday xd.
haha yeah sandal runs this, it's most popular deck atm
also the imgur link is in the OP
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Arcane intuition seems costly but also fucking amazing?
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Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good.
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On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not.
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Arcane Intuition isn't that amazing if your opponent isn't playing good spells or magic creatures.
Ability to play spells from graveyards is though.
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On September 22 2013 15:15 RagequitBM wrote:Show nested quote +On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not.
No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD
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On September 22 2013 15:47 Steveling wrote:Show nested quote +On September 22 2013 15:15 RagequitBM wrote:On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not. No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD
Reverse Puppet Master?
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On September 22 2013 15:47 Steveling wrote:Show nested quote +On September 22 2013 15:15 RagequitBM wrote:On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not. No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD What? You have to discard a card from your hand. That's 1 card of yours.
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On September 22 2013 16:31 RagequitBM wrote:Show nested quote +On September 22 2013 15:47 Steveling wrote:On September 22 2013 15:15 RagequitBM wrote:On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not. No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD What? You have to discard a card from your hand. That's 1 card of yours.
Why is it so hard to understand, lol. The discarding is just an additional cost, you don't have to play the card you discarded.
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It's also an opportunity cost of not being able to draw a card, so essentially 2 cards of yours to cast 1 spell. That's still a good deal if you replay a puppet master, shadow image, fireball, time jump, etc.
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On September 22 2013 16:55 ShadowDrgn wrote: It's also an opportunity cost of not being able to draw a card, so essentially 2 cards of yours to cast 1 spell. That's still a good deal if you replay a puppet master, shadow image, fireball, time jump, etc. Graveyard bases strategies will become the norm in higher tier anyway, most likely taking the place of Control-Combo and possibly taking Mill/Revive strat out too.
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What about good rush decks? Won't they steamroll gazal decks?
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hoping the answer is yes and REALLY hoping rush will be viable in general, i think it should tho
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Coming from a sc/dota background I find it really funny how people usually respond to gg with something like thanks or u2
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On September 22 2013 16:46 Steveling wrote:Show nested quote +On September 22 2013 16:31 RagequitBM wrote:On September 22 2013 15:47 Steveling wrote:On September 22 2013 15:15 RagequitBM wrote:On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not. No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD What? You have to discard a card from your hand. That's 1 card of yours. Why is it so hard to understand, lol. The discarding is just an additional cost, you don't have to play the card you discarded. You're the one not understanding haha. Discarding a card from your hand, is losing 1 card advantage. Not drawing is losing a second card advantage. You're paying cards in addition to the resource cost. It's not as cheap as you think.
It's basically 2 cards + 1 resource for 1 card + (however many resources it costs - 1)
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daaaamn, i can't win with garant anymore, people just straight blind counter w/ weird mass anti-creature necro
so i switched and grinded with kat OTK (even beat a dhamiria somehow lol)
17-15 in JP for 150 pts
t3 someday...someday
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On September 23 2013 11:02 RagequitBM wrote:Show nested quote +On September 22 2013 16:46 Steveling wrote:On September 22 2013 16:31 RagequitBM wrote:On September 22 2013 15:47 Steveling wrote:On September 22 2013 15:15 RagequitBM wrote:On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not. No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD What? You have to discard a card from your hand. That's 1 card of yours. Why is it so hard to understand, lol. The discarding is just an additional cost, you don't have to play the card you discarded. You're the one not understanding haha. Discarding a card from your hand, is losing 1 card advantage. Not drawing is losing a second card advantage. You're paying cards in addition to the resource cost. It's not as cheap as you think. It's basically 2 cards + 1 resource for 1 card + (however many resources it costs - 1)
Lol, we talked about 2 different things. Shit happens.
How did you beat dhamiria with otk deck, lol.
Also, exp will be out in less than 10 days, xD.
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On September 23 2013 19:02 Steveling wrote:Show nested quote +On September 23 2013 11:02 RagequitBM wrote:On September 22 2013 16:46 Steveling wrote:On September 22 2013 16:31 RagequitBM wrote:On September 22 2013 15:47 Steveling wrote:On September 22 2013 15:15 RagequitBM wrote:On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not. No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD What? You have to discard a card from your hand. That's 1 card of yours. Why is it so hard to understand, lol. The discarding is just an additional cost, you don't have to play the card you discarded. You're the one not understanding haha. Discarding a card from your hand, is losing 1 card advantage. Not drawing is losing a second card advantage. You're paying cards in addition to the resource cost. It's not as cheap as you think. It's basically 2 cards + 1 resource for 1 card + (however many resources it costs - 1) Lol, we talked about 2 different things. Shit happens. How did you beat dhamiria with otk deck, lol. Also, exp will be out in less than 10 days, xD.
Expansion will be out this week i think, thats what they said on stream so unless they channel their inner blizzard..., the gazal stuff.. it can be pretty broken because it might force every deck out there to have graveyard removal tool or be doomed to be rolled, since the schools of magic she has give her allot of board control, but we will c.
Anyways i decided to go back to 500's to farm after getting demoloshed by sandalphons an entire day, just to go back and face 3 sandalphons in a row...., the world is a cruel place.
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On September 23 2013 19:02 Steveling wrote:Show nested quote +On September 23 2013 11:02 RagequitBM wrote:On September 22 2013 16:46 Steveling wrote:On September 22 2013 16:31 RagequitBM wrote:On September 22 2013 15:47 Steveling wrote:On September 22 2013 15:15 RagequitBM wrote:On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not. No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD What? You have to discard a card from your hand. That's 1 card of yours. Why is it so hard to understand, lol. The discarding is just an additional cost, you don't have to play the card you discarded. You're the one not understanding haha. Discarding a card from your hand, is losing 1 card advantage. Not drawing is losing a second card advantage. You're paying cards in addition to the resource cost. It's not as cheap as you think. It's basically 2 cards + 1 resource for 1 card + (however many resources it costs - 1) Lol, we talked about 2 different things. Shit happens. How did you beat dhamiria with otk deck, lol. Also, exp will be out in less than 10 days, xD.
funny enough, i never drew any combos, just used arena and paos
that guy kept using her ability every turn from lvl 6 when i had nothing in my hand and he never played threats, so i just killed him i think turn 9 or 10
also I hit TIER 3 !!!! not sure how i think i only had 140-150 pts max
soooooo hyped for this expansion
On September 24 2013 04:06 g3no wrote:Show nested quote +On September 23 2013 19:02 Steveling wrote:On September 23 2013 11:02 RagequitBM wrote:On September 22 2013 16:46 Steveling wrote:On September 22 2013 16:31 RagequitBM wrote:On September 22 2013 15:47 Steveling wrote:On September 22 2013 15:15 RagequitBM wrote:On September 22 2013 15:08 Steveling wrote: Gazal's ability is just ridiculous.
She can play any non unique spell in the graveyard for only 1 cost. 1/1/1 stats 20 hp, I don't understand how is she not OP.
*and yeah AI is sooo good. 1 resource and a card of your own. Hard to say if that will be too strong or not. No no, it's from any graveyard. See, it's so ridiculous that you didn't quite get it. xD What? You have to discard a card from your hand. That's 1 card of yours. Why is it so hard to understand, lol. The discarding is just an additional cost, you don't have to play the card you discarded. You're the one not understanding haha. Discarding a card from your hand, is losing 1 card advantage. Not drawing is losing a second card advantage. You're paying cards in addition to the resource cost. It's not as cheap as you think. It's basically 2 cards + 1 resource for 1 card + (however many resources it costs - 1) Lol, we talked about 2 different things. Shit happens. How did you beat dhamiria with otk deck, lol. Also, exp will be out in less than 10 days, xD. Expansion will be out this week i think, thats what they said on stream so unless they channel their inner blizzard..., the gazal stuff.. it can be pretty broken because it might force every deck out there to have graveyard removal tool or be doomed to be rolled, since the schools of magic she has give her allot of board control, but we will c. Anyways i decided to go back to 500's to farm after getting demoloshed by sandalphons an entire day, just to go back and face 3 sandalphons in a row...., the world is a cruel place.
sandal is like the only thing i beat consistently w/ garant, as long as no double tithe D:
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Nice job on t3.
Btw what's your name ingame.
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I'm quite jealous of you guys. My Adar deck is one of the strongest there is but I lack the spells to make it work on the long run despite having Atropos and Banshees ><
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I had the spells but I stopped running it cause it's just not worth it dropping a 6cost creature when the opponent can copy it with 4cost spell and he can use the ability too. I was against a malik with same deck as me minus the banshees, guess who won.
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On September 24 2013 04:58 Steveling wrote: I had the spells but I stopped running it cause it's just not worth it dropping a 6cost creature when the opponent can copy it with 4cost spell and he can use the ability too. I was against a malik with same deck as me minus the banshees, guess who won. Technically the main base is 5/6/1 but you can play 6/6/1 with two banshees. It's situational.
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i really miss some creatures to be able to have a decent deck. Zardoc is still good with Might of Nature and Light of Tomorrow but i still miss some void rising sanctuary creatures to make it work.
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Stream revealing all the new expansion cards is on now. Patch will be live 2 days from now, on 26th.
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Stronghold faction looks like it's getting huge buffs my gawd...
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Yup. Also sanctuary, yes!
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Haven deck looking good too! I mean those heals whoa!
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TH4NK5-4-W4TCH1NG-SP01L
This code will only work for another hour, move people.
And yes, heaven+sanctuary+stronghold big buffs.
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Steve can you post the youtube link for this cast just in case anyone missed? I can't seem to find it and they said it was up.
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On September 25 2013 02:05 Steveling wrote: TH4NK5-4-W4TCH1NG-SP01L
This code will only work for another hour, move people.
And yes, heaven+sanctuary+stronghold big buffs.
I turned the stream off after the card reveals so I missed this. I managed to get a Puppet Master and Sandalphon from the pack which I am really happy about. I have far better water spells in my collection than light for my Haven deck.
Thanks for the code!
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sooooo excited for this patch, 2300 cards and no atropos lol, can't wait for wildcards :D
also there's no greater feeling in the world than beating dhamiria with kat OTK
i think as long as they don't get earth's grasp out, kat has a shot, might of nature doesn't even matter
or it could be the ones i play vs at 120 telo are just terrible o.o
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They introduced some great anti otk cards with FW. Gonna be hard to use thrones now.
Also I need to stop being so greedy, again I was t2 with 6-1 score and ended up with nothing on 9-8. zzz
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dang what a rollercoaster
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Patch is up but servers are still in maintenance until 17:00 CEST
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Got 1500 seals, just enough for a new box, I hope.
How about you guys? Do you plan on buying some seals?
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On September 26 2013 23:05 Steveling wrote: Got 1500 seals, just enough for a new box, I hope.
How about you guys? Do you plan on buying some seals? Apparently there is a new possibility to buy seals with sms. Considering I have too much credit there, I might transfer some of it to the game.
I expect the prices to have dropped a bit allowing me to complete most of my first edition collection and perhaps get some HoV cards.
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yea nvm i downloaded patch but apparently server is still offline
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Sounds exciting. I only had time to log in yesterday for my daily reward, but looking forward to trying out this new patch.
This game is so much better than Hearthstone, IMO. Glad to see so many people on TL still playing it, and servers always seem to be busy, no matter what time.
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omg omg omg patching now :D
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I didn't have enough for one of the new boxes but you only get 7 wildcards in the box and 3 per individual booster from the new set. I grabbed 3, soon 4.
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i think you get the normal 3 wildcards pre pack + the 7 from the boxes
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That would make sense. I couldn't resist buying them anyways though.
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Apparently it's 37 wildcards per box (7 for the purchase and 3 per booster), holy crap.
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What, so many? Iirc wolf captain costs like 16. That's awesome.
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Yeah, that's how it works for the forgotten wars box at least. Does anyone know how it works for the other boxes?
Bought a 200k worth of boosters and got a wildcard from every single one aswell, I thought they said it wasn't going to be 100% or have I just gotten lucky?
Edit: got gazal in my first booster from forgotten wars box :D
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I think all the non base set cards are locked from purchase.
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No, you just need an achievement to be able to buy them. You need 200 cards per set to be good to go.
*just bought my box, crossing fingers
Aaand got Hakeem, nice. No epics though, Q_Q.
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On September 27 2013 01:51 Orpheusz wrote: Apparently it's 37 wildcards per box (7 for the purchase and 3 per booster), holy crap.
holy shit!!!!
i thought it was gonna be 1 per seal pack and maybe 50% chance for 1 per gold pack
this is a great day, everyone on TL gonna hit t1 right? :D:D
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Yeah that's very generous, atropos costs 8, paos 2 I think. Easy to complete the deck you want with just some commitment in playing.
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Just finished opening my first box, got hakeem gazal and the santuary epic (raya or something). Got a LOT of nice sanc cards, might play yukiko or noboru
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Man, their shop is getting hammered. Takes a few minutes to buy anything. I'm actually shocked with how generous the wildcards are. I was expecting to have to open multiple boxes to afford a single epic, but they're practically giving everything away. Wish I had played more in the last few weeks and saved up.
New achievements for challenging your friends to 3 duels, too. I'm Otrere, add me and challenge for cheevos! There's also one for overkilling your opponent by 9+ damage. Kat OTK here we come!
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DoC >> Hearthstone :D
I'm in now, gotta buy some packs !!!!
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On September 27 2013 02:57 ShadowDrgn wrote: Man, their shop is getting hammered. Takes a few minutes to buy anything. I'm actually shocked with how generous the wildcards are. I was expecting to have to open multiple boxes to afford a single epic, but they're practically giving everything away. Wish I had played more in the last few weeks and saved up.
New achievements for challenging your friends to 3 duels, too. I'm Otrere, add me and challenge for cheevos! There's also one for overkilling your opponent by 9+ damage. Kat OTK here we come!
Yeah, the distribution is only 1/2/2/3 aswell, which is awesome :D
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I guess its time to play for a few weeks or whatever :D. Can't get on yet though.
Cant wait to get altar of wishes cards, gonna be playing swiss tournaments like freaking crazy.
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Shop is completely broken for me :D
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Same here.. I will try again in a few hours. Probably a lot of people trying to access right now.
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I've been waiting for more 3 drops for Haven and this Crusader Chaplain is really nice to have. Now to hope I get Anael in one of these packs.
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I mistakenly bought a Herald of the void pack instead of a Forgotten Wars pack :|
Anyhow, I opened 1 pack + 9 boosters for 19 wildcards which I used to complete a Dhamiria Fatties deck. With a deck like deck, I'm going to see how I fare in the jackpot despite not having Forbidden Flame and the Caller of the Void in my deck.
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Nice.
Hmm, I miss 2 cards from the 2 first expansions, gate to nowhere and yukikos shrine, should I use wildcards to get them or not?zz
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On September 27 2013 04:32 Steveling wrote: Nice.
Hmm, I miss 2 cards from the 2 first expansions, gate to nowhere and yukikos shrine, should I use wildcards to get them or not?zz
i think i'm doing that, at least for base set (freaking atropos/armagedon)
On September 27 2013 04:21 Otolia wrote: I mistakenly bought a Herald of the void pack instead of a Forgotten Wars pack :|
Anyhow, I opened 1 pack + 9 boosters for 19 wildcards which I used to complete a Dhamiria Fatties deck. With a deck like deck, I'm going to see how I fare in the jackpot despite not having Forbidden Flame and the Caller of the Void in my deck.
did you get the abyssal worm? what do you think about him in the fatties deck?
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Oh man, insert the worm into fatties deck. Play that rare card that each player can play one creature from hand for free. Enjoy! lol
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I feel like with all the nerfs to control and answers to necro recycle, rush decks are going to be even more prevalent. It certainly helps that everyone has 4 paos and 4 DAs now, too.
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On September 27 2013 07:10 ShadowDrgn wrote: I feel like with all the nerfs to control and answers to necro recycle, rush decks are going to be even more prevalent. It certainly helps that everyone has 4 paos and 4 DAs now, too.
Fuck Paos. I've lost so many games because of a topdeck Pao at the right time. Sigh.
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if im a new player whose previously bought 1 regular box and maybe 10-15 reinforcement packs and looking to improve inferno and stronghold decks which box should i spend my seals on? for my inferno deck i'd like more than the 1 ravager that i currently have and am lacking in 3 might ranged creatures.
for stronghold i need basically more of everything.
will probably be spending wildcards on paos and dark assassins.
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On September 27 2013 08:05 chalice wrote: if im a new player whose previously bought 1 regular box and maybe 10-15 reinforcement packs and looking to improve inferno and stronghold decks which box should i spend my seals on? for my inferno deck i'd like more than the 1 ravager that i currently have and am lacking in 3 might ranged creatures.
for stronghold i need basically more of everything.
will probably be spending wildcards on paos and dark assassins. Basically the strategy for new players wanting to play the starting faction (Inferno, Haven, Necropolis and Stronghold) is to buy reinforcement boosters and Herald of the void packs. If you've bought a normal box previously I suggest you buy the HoV one this time. That should help you going.
In other news, Might of Nature has a weird behavior ! Sometime it halves damage correctly, other time the creature dies because it takes the damage before mitigation. That fucking sucks.
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for inferno, the best 3 might backline is the epic from void rising - "Caller of the Void"
stronghold, are you trying to make the kelthor deck? http://www.mmdoc.net/show_deck/9926/
there's also akamas surprise, either way, i think you need 4x "Black Skull Vulturerider", also from VR
if i were you, i would stick with base set until you have all the common/uncommons and then move to VR
i've been farming with "random garant" for about 3-4weeks
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yeah picked up a kelthor in one of my packs so thought i'd make a stronghold deck, guess it's just a matter of how to distribute my seals/gold between base and VR packs/boxes.
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Got 2 Heroes and a unique creature from my first box.
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On September 27 2013 08:55 Pseudoku wrote: Got 2 Heroes and a unique creature from my first box.
Jelly.
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I got Asalah, Invoker of Castigation, who seems completely awful. Creature enchants are worthless and you expect me to discard a card AND pay 2 to buff my creatures with enchants? Oh, and it's a creature buff ability on a hero that starts at 0 might? Who designed that crap?
Got Anael, Raya, and Time of Need as epics too. Time of Need would be a great card if it weren't for all the other better+cheaper ways to get uniques. Anael is a solid creature, but I don't play Haven. The popular Sandalphon deck doesn't go to 4 might anyway. Raya seems solid too, but Sanctuary is bleh.
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You can make a otk with asalah, fortunes with some removal spells and pao's with enchantments for the finishing blow.
And sanctuary is awesome, what are you smoking? xD
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woooow bought 25 HoV packs w/ gold, not a single strength of the sea/might of nature
guess i'm spending seals
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I got a strength trying to draft a forbidden flame ;(, anyways, the new xorm rush deck is ridiculous, with the gate u can get the worm on ur 3rd turn, and u dont really feel it much, u can still play gates, altar of wishes, DA's, paos, fireballs, the new creature that does dmg to u, and some of those imps that make u target em, its pretty sick, and if u can add a void arbiter, well, some very bad times, or good if ur xorm.
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Ouch yeah, 2nd turn imp, 3rd turn gate into worm would just be gg. It's things like that that make me hate rush decks though. If you get the god draw, you win easily, but if you get a bad draw, you're totally screwed. I already have 1 gate and 1 worm, let's hope for more.
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Deck does seem to work fairly well, since ur early game is pretty hard to deal with, because of all the cheap op creatures there are, also the worm wont be the only big thing u put in, u mix a bit of abyssal lords and the new dude, and if its not a worm they have to deal with some 9 life mofo that attacks anywhere, or some other crazy dude that gives +1 to a friendly, and yep, having a bad hand can screw u over, but its still on essence a rush deck, so if doesnt have enough stuff to deal with ur early pressure, u can even win without the gate. Will need some more testing tho.
Edit, im retarded u dont need magic ,i rly need to sleep, but i need to farm seals qq.
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I won a code for 27500gold and 3emilio pack. As I don't really play the game, does someone want to trade for something else ? (D3 gold for example).
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On September 27 2013 23:20 Soulmate wrote: I won a code for 27500gold and 3emilio pack. As I don't really play the game, does someone want to trade for something else ? (D3 gold for example).
If I had anything to trade I would, but I don't sadly. If you don't find anyone to trade your code and you're willing to give it out for free, I will happily take it xD
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i'm the worst dhamiria player ever, couldn't even hold t5 lol
grinded until 3 am just for t4 with sandal
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xD
I got a t3 with akamas. Meh
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nice!
i want to try akamas/kelthor, but somehow i opened 3 wolf captains and only 1 vulture rider
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Alter of wishes is the best feature ever, got my self 2 banshees, Artopos, Malik, and forbidden flame
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This is the only game that I play where my internet just goes out for 2 seconds in the middle of a match. Is it the servers? It happens in about 1 out of 8 duels.
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On September 28 2013 06:30 BliptiX wrote: This is the only game that I play where my internet just goes out for 2 seconds in the middle of a match. Is it the servers? It happens in about 1 out of 8 duels.
do you mean you lose connection to the game?
or your entire internet connection drops
i have the former (pretty rare 1 in maybe 20-30 games), never the latter
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My internet connection drops entirely. It is too consistent of an occurrence playing might and magic for it to not happen at the same frequency in other games or regular internet browsing. It isn't that bad losing a bit of elo but I tried out some swiss tournaments today and it was pretty unfortunate.
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On September 28 2013 06:44 BliptiX wrote: My internet connection drops entirely. It is too consistent of an occurrence playing might and magic for it to not happen at the same frequency in other games or regular internet browsing. It isn't that bad losing a bit of elo but I tried out some swiss tournaments today and it was pretty unfortunate.
Hmm... Canada... Bell/Rogers?
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man getting dc'ed while playing swiss must be the most frustrating thing ever, hopefully they'll optimize the servers soon
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I have only been disconnected like twice during a game if memory serves me right. Only time I have to reboot it seems is when the game crashes in shop..
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Has anyone noticed a significant increase in the playerbase in the last few weeks/months? I can't really get a feel for how many people are playing this game, just curious for curiosity's sake.
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On September 28 2013 07:56 Pseudoku wrote:Show nested quote +On September 28 2013 06:44 BliptiX wrote: My internet connection drops entirely. It is too consistent of an occurrence playing might and magic for it to not happen at the same frequency in other games or regular internet browsing. It isn't that bad losing a bit of elo but I tried out some swiss tournaments today and it was pretty unfortunate. Hmm... Canada... Bell/Rogers?
Rogers. I'll wait it out a week or so and see if it persists. I would normally assume it is my ISP but it's just odd that it only happens in this game.
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On September 28 2013 08:08 Zdrastochye wrote: Has anyone noticed a significant increase in the playerbase in the last few weeks/months? I can't really get a feel for how many people are playing this game, just curious for curiosity's sake.
i remember joining reddit a few weeks ago and there were ~400 subs, now there's >700
that means total playerbase almost doubled!!!
in all seriousness,
a guy actually analysed this on their forums, ~2k new users a week based on new entries on the elo ladder
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yeah the game has never been so popular. I am glad...back in May when i discovered it the player base was pretty small. Most new players would stop not long after trying the game because of bugs and stuff. But now with the new expansion i'm pretty confident it could skyrocket
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I'm one of the new players. Basically Hearthstone got me interested in the genre so I looked for some alternatives. When I found this I was a little bit surprised that I had never heard of it before. I'm a huge HoMM fan and after a decent amount of duels I started to fall in love with this game. I didn't spend any money so far but I also didn't feel the need to do so quite yet.
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I'm quite enjoying the Swiss tournaments. It is pretty rewarding to win them and it's really nice being able to open the new boosters without seals.
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Went 8-3 in jackpot 150 points with Noboru, how do you tell what tier you're in?
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it's % of total players
tier 6 - 30%-100% no reward tier 5 - 12%-30% reward x1 tier 4 - 6%-12% reward x2 tier 3 - 2%-6% reward x4 tier 2 - 1%-2% reward x8 tier 1 - 0%-1% reward x16
i got t3 w/ 150 pts
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Usually t1 is above 250 and t2 is around 210-220.
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Ok thanks.
The new cards seemed to have made Sandalphon even more ridiculous, getting nightmares of getting beat down by 3 attack tithe collectors (2x week of training/sots)
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It should work on Wolf Captain too.
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It does, it also works on the new guy that's 0/0/5 but get's +2/+2 if he's full health. Sandalphon rush is ridiculous.
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that's what i'm playing now, it seems a wee bit weak vs necro tho, altho necro is super rare now
i still think dhamiria fatty is best, no idea how to play it lol
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So to answer a pm I got, yes the offer is still on.
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Academy rush is incredibly annoying too. I'm waiting on the equivalent of Dhamiria AoE + Might of Nature in Academy. It's going to roll over everything else in sub 1000.
On September 29 2013 05:07 heartlxp wrote: i still think dhamiria fatty is best, no idea how to play it lol Revise your judgement. I have trouble winning with it even in the lower bracket, and I'm not missing a lot of cards :|
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On September 29 2013 05:25 Otolia wrote:Academy rush is incredibly annoying too. I'm waiting on the equivalent of Dhamiria AoE + Might of Nature in Academy. It's going to roll over everything else in sub 1000. Show nested quote +On September 29 2013 05:07 heartlxp wrote: i still think dhamiria fatty is best, no idea how to play it lol Revise your judgement. I have trouble winning with it even in the lower bracket, and I'm not missing a lot of cards :|
There's this academy creature that steals an ongoing spell when he enters play. I saw that in a stream earlier, myranda deck heavy on spells vs dhamiria fatties, guy just stole might of nature, lol.
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On September 29 2013 05:54 Steveling wrote:Show nested quote +On September 29 2013 05:25 Otolia wrote:Academy rush is incredibly annoying too. I'm waiting on the equivalent of Dhamiria AoE + Might of Nature in Academy. It's going to roll over everything else in sub 1000. On September 29 2013 05:07 heartlxp wrote: i still think dhamiria fatty is best, no idea how to play it lol Revise your judgement. I have trouble winning with it even in the lower bracket, and I'm not missing a lot of cards :| There's this academy creature that steals an ongoing spell when he enters play. I saw that in a stream earlier, myranda deck heavy on spells vs dhamiria fatties, guy just stole might of nature, lol.
o yeah actually this happened to my MoN too, totally forgot about academy decks...need a few more boxes to make a viable one tho.
do you guys spend wildcards on rares? i'm tempted to use them for vulture-riders but i feel like i should save them for epics...
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Well, are you gonna buy any more packs from that expansion or not? If you only miss a couple cards and you are not going to buy more packs then use wcs for rares.
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Hmm I just used my wildcards to get Paos and a Might of Nature.
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i buy premium VR packs for phrias, gonna be a while tho lol
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Wildcards for Paos is probably a really wise investment if you don't have them yet. Beyond that, it really depends on what your looking to build imo. Best suggestion is to wait a little bit for the new meta to settle down, might be some good strategies discovered, but you never know, if your the kind of person that likes to find that new breakout strategy, feel free to buy everything.
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ye i got 6 paos already, i ask about vulture-rider only because it seems like its a super solid rare that any stronghold creature deck always use 4x. for some reason i see more stronghold rush than inferno now
maybe i should just stick with sandal weeny for a while and just save up
i got bored and try to make a mill deck, couldn't even beat 600 elo people lol
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Decided to blow all my wildcards on saldalphon and got up to 210 in jackpot, might try for higher
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just curious what are you guys adding with the new set, and what are the cuts? (talking bout sandalphon)
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Cutting griffins for for the new crusader thing that gets 2/2 when full, and cutting mercenaries for training. Don't know if it's the best but I don't have the wildcards to experiment more.
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I really wish there were better sorting options in the altar of wishes.
I picked up a Anael, Angel of Redemption, she seems great :D.
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Hey! Picked up this game yesterday. A bit confused about the expansions though. What would be best for a new player, keep buying the reinforcement packs or mix in some from the expansions? Any pros and cons?
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I got a 4th Kat's grand finale -.-
5th if you count the premium one.
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Finally made it to 1500 elo! Sandalphon's so ridiculously strong right now haha, was stuck at around 1400-1450 forever with noboru but had almost no trouble once I switched.
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On September 29 2013 19:46 Warent wrote: Hey! Picked up this game yesterday. A bit confused about the expansions though. What would be best for a new player, keep buying the reinforcement packs or mix in some from the expansions? Any pros and cons?
buy base set with your first seals, if you're not spending $$, play for a feel weeks (in duels and jackpot tourneys), get a feel of the decks out there so you know what deck you want to build, then we can help on which expo helps you most
On September 29 2013 21:29 Orpheusz wrote: Finally made it to 1500 elo! Sandalphon's so ridiculously strong right now haha, was stuck at around 1400-1450 forever with noboru but had almost no trouble once I switched.
orph are you using the "griffin battle priest"? it seems to synergize a ton with the watchman and the event. i just have 1...debating on adding 1 more
also what'd you take out mercs for? i'm currently using both training and mercs, is that too much lol
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Nah, not using the battle priest, might be worth trying though.
Taking out mercs was because I've seen so many crag hack rushes (and other rush decks) around recently now that DA's are free; if they get double mercs it's really painful, and it ultimately felt like it did harm than good for me. Taxes is also nice vs locks and stuff.
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all right, i think i had mercs and taxes initially, didn't see many locks for some reason
was 200 pts enough for t2?
a whopping 7000!!!! players in JP yesterday, on the forums 263 pts wasn't even enough for t1, it seems so competitive now
also one guy got t1 with dhamiria fatties, i wonder if we're playing it wrong lol
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210 was t3 apparently , gonna try get higher next time. I vsed a guy in swiss today who went dhamiria fatties and I got..stomped, it's def really strong
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On September 30 2013 03:29 heartlxp wrote: also one guy got t1 with dhamiria fatties, i wonder if we're playing it wrong lol Perhaps he has also the Arbiter lock and some newer FW creatures to absorb sandalphon nukes.
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I got all cards for a preFW dhamiria fatties but I was losing as well. Dunno what we are doing wrong, lol.
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I got T5 with 65 telo. That was kinda cool. First T5! I feel like I could have done more because my wins felt pretty easy, but I just wanted that guaranteed reward since it was my first JP. So I was scared haha
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My issue with Battlepriest is it doesn't solve my problem. My two problems as sandalphon right now are the fear 3 creature, and certain ongoing spells. And I haven't found a card that solves either issue.
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On September 30 2013 05:04 BlueBird. wrote: My issue with Battlepriest is it doesn't solve my problem. My two problems as sandalphon right now are the fear 3 creature, and certain ongoing spells. And I haven't found a card that solves either issue. Sandalphon 3/4/1 is the probably the best all around rush deck.
Also I think Might of Nature is working properly. I just put a 8 health crea on the board, then play insect swarm (3 damage to all creatures) while Might of Nature is ongoing. I have the same 7/8 HP on the board as well as two full 4 HP. What I expect is the new crea to drop to 7/8 HP, the other to be at 6/8 HP and the rest at 3/4 HP.
Now my new crea got -3 while the other suffered only 1 damage. And it's not the first time either. I got full 2 HP creatures get annihilated by insect swarm while MoN was ongoing.
PS : The PGW 2013 is coming up, so I'll fetch some promo code for everyone !
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I didn't say it was a bad deck, just that I was having issues with those things and battlepriest doesn't help with that stuff , so don't see a need to add it.
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Won a swiss and got nur spellweaver from the pack ;D
How do break points work? Came 3rd like twice with 2-1 on break points.
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On September 30 2013 06:44 Orpheusz wrote: Won a swiss and got nur spellweaver from the pack ;D
How do break points work? Came 3rd like twice with 2-1 on break points.
break points are based on who you played against, and how well they did. Everytime one of your opponents wins you get 5 break points, every time they lose , you get 1.
Basically if you play against someone who drops/quits rd 1, your screwed if you lose a round, cause your break points will be awful.
A better term for break points is "strength of schedule" That's what most tournaments call it.
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Omg. This game got me so hyphie. I felt like Yugi + Show Spoiler +![[image loading]](http://i.imgur.com/NWbKaO5.png) Can ElBigDong come back from this disastrous position? Find out on the next episode of Dragonball Z! Episode 2: + Show Spoiler +
Yes Deathseekers are god.
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Nice! Thanks a lot for sharing this :D
Finally bought my 2nd box (I'm not playing really often), I've went for the HotV one this time. Don't know if I'm just being really lucky, but its the 2nd time I'm getting 3 heroes out of my box. I had 2 Alia and a Nergal out of my 1st normal box and just got 2 Dhamiria and a Noboru with the HotV one. Didn't really get good creatures tho, couple of nice spells (at least I think) and that's about it. Is it just me or it seem that most packs contain more spells than anything else? I rarely get over 3-4 creatures per packs.
Also, I was wondering something about the Infernal pit. Should I sell all creatures that I have in surplus? I have like 12 Pao Hunter lol. Since you can't put more than 4 of the same cards in a deck, I guess it's pretty much the only option I have instead of keeping them for nothing? I also bet I should wait to sell them in the pit for a chance to win the card deal?
Lastly, anyone know if there's a website or something where I can show all the cards that I have to get some advises in building a deck? I'm playing with a ""starter garant rush deck" but I feel like either a) I don't really understand how to rush properly or b) past a certain point a in duel, I feel hopeless because of the lack of high cost creatures.
Thanks!
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On September 30 2013 07:53 DPK wrote:Nice! Thanks a lot for sharing this :D Finally bought my 2nd box (I'm not playing really often), I've went for the HotV one this time. Don't know if I'm just being really lucky, but its the 2nd time I'm getting 3 heroes out of my box. I had 2 Alia and a Nergal out of my 1st normal box and just got 2 Dhamiria and a Noboru with the HotV one. Didn't really get good creatures tho, couple of nice spells (at least I think) and that's about it. Is it just me or it seem that most packs contain more spells than anything else? I rarely get over 3-4 creatures per packs. Also, I was wondering something about the Infernal pit. Should I sell all creatures that I have in surplus? I have like 12 Pao Hunter lol. Since you can't put more than 4 of the same cards in a deck, I guess it's pretty much the only option I have instead of keeping them for nothing? I also bet I should wait to sell them in the pit for a chance to win the card deal? Lastly, anyone know if there's a website or something where I can show all the cards that I have to get some advises in building a deck? I'm playing with a " "starter garant rush deck" but I feel like either a) I don't really understand how to rush properly or b) past a certain point a in duel, I feel hopeless because of the lack of high cost creatures. Thanks!
With that rush deck, you need to learn when you should just ignore the enemy creatures and focus on doing damage to their hero, and also when to actually remove enemy creatures. I used something quite similar to it to get 1001+ ELO (I had no Ravagers though)
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3 Swiss tournament wins in a row feels fucking good. I'm still not getting the Haven cards that I need from these boosters but these new Sanctuary cards look fun.
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nice, what deck are you running?
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Playing a Sand deck I made that pushes to 6 magic. I'm missing a lot of cards in the game so I just threw it together.
I'll be able to craft some Wolf Captains soon though!
Spent a few minutes to give you a visual:
http://www.mmdoc.net/show_deck/12125/
My changes would be:
-2 Lightning Bolt -2 Griffin Marksman -1 Expert Marksman -2 Wolf Guard -1 Warrior Seraph -4 Sun Rider +2 Homebound Winds +1 Anael +1 Immaculate Glory +4 Wolf Captain +1 Magic Peddler +2 Crusader Chaplain +2 Crusader Watchman
I'm still trying to get a feel for event cards. Does Blind Arbiters limit many decks? It seemed good to me, especially with lots of board clears.
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ah okay, i'm not sure how effective blind arbiters are, i almost never drop more than 4 spells anyways with either rush or control deck
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So today in the morning while hovering in the 1200's, i played against a dude who at that time, was 1220, im using a new deck because i got tired of xorm, was doing good but he proceeded to dismantle me by turn 5, qq, whatever. Next game, i q up, get him again, and he steamrolls me again, i talk a bit with him, he just ends up telling me he hopes noone notices the deck for a while, he felt it was pretty strong.
Anyways, i had to go, i come back some time later, after watching bb and start playing games, got a decent streak, hovering at 1250, then i get matched up with him again, he was 1504, so i guess he was right l0l. Champ was Takana, he runs a combination of outmanuever/ambush/honor, it is insanely hard to deal with since cratures have allot of hp and with outmanuever and honor, the pressure he created was insane, so watch out for those decks xd, or try and make one and be like him and get to 1500 in a day l0l.
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was it the fortune one? or all creature one, takana rush has been around, but not sure if the new set adds more
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That new 4 cost sanctuary fortune that was tailor made for takana looked pretty strong but Idk if that card puts it over the top or not.
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On September 30 2013 16:57 heartlxp wrote: was it the fortune one? or all creature one, takana rush has been around, but not sure if the new set adds more
He used fortunes, im pretty sure he played frozen maze the only time i came close to gaining board control, but im not sure if he had anything else, i was playing academy akane, and i couldnt really do anything ;(.
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On October 01 2013 01:52 cascades wrote: ID: cascadess Add me!
added to op, btw if any of your names isn't there and you want it listed, lemme know
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Just lost to the most ridiculous Ammar deck, he played defensive till he got enough for his ability (draw a card whenever you play a spell), used chain casting (for every spell you cast this turn the cost of your spells is reduced by 1) and then just played infinite 0 mana spells, enchanted the shit out of everything and killed me -_-.
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omg academy sounds soooo fun, hopefully i can make a deck after opening 2 more boxes today/trmw
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I'm actually having a ton of trouble vs dhamiria creature decks with sandalphon. I feel screwed if I don't draw monsoon at the start before the insect swarm/earthquake/forbidden flame board clear and some of them even have halls of amnesia so it gets even worse.
Don't know if I'm doing something wrong, trying my best not to overextend but if I hold back on the creatures it feels like I can't kill him fast enough, once might of nature and hellfire maniacs are out it feels over.
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Dhamaria + The Might of Nature is so dumb to deal with when you have nothing that removes ongoing. I've added a lot of straight removal to my Sand deck to get the finish on them. Homebound Winds + Father Sky's Wrath as an expensive Town Portal.
Their ability to play a card that costs 1 mana that trades 1/1 and lets them look at your whole hand is annoying.
I also wanted to ask how effective are Wolf Captain's against fire/water? I've been trying to avoid cards that are not universally good against all decks and the more I think about Wolf Captain the more I feel like he is an encumbrance against positional play. You can't deny how efficient he is at 2 mana but one Geyser and you could fall way behind. Fireball isn't the worst since it is predictable but I'm not sure.
In a pure rush deck he seems like a given but if you're trying to push a bit later? Is he still just a solid creature to add?
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On October 01 2013 02:25 Orpheusz wrote: Just lost to the most ridiculous Ammar deck, he played defensive till he got enough for his ability (draw a card whenever you play a spell), used chain casting (for every spell you cast this turn the cost of your spells is reduced by 1) and then just played infinite 0 mana spells, enchanted the shit out of everything and killed me -_-.
I just ran into this. The guy I played pretty much resorted to chain stone shields to win. I really can't stand how some heroes just can't remove ongoing spells. I'll probably only run Sand until I can make a competitive deck that runs primal or light.
I've been wanting to play Sanctuary for awhile and I do have a Kaiko in my collection. Light/water/air sounds like it would fit my play style too.
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dhamiria is hard counter to sandal
the US finals was played between those 2, smurfburn playing dhamiria won 3-1 (cryxious played sandal and won first game when he got 2 monsoons out)
the hidden tech from the new set for sandal is "cosmic singularity", it helps against amnesia
i heard morgan > sandal, haven't seen a deck yet tho
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Yeah, just started trying some dhamiria myself and sandal seems really easy. Adar on the other hand is a pain (might be because I just copy pasted the deck and forgot to add rise of the nethermancer)
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Just got booty ravaged by an amazing Sanctuary deck using a bunch of the new cards. Looks like so much fun. Really debating buying seals for this game. haha
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yeah the player growth has been tremendous just this week
i remember JP would be around 13 mil at this time, now it's 18 mil, easily gonna hit 20+
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These new Academy decks are all cheesy as fuck. Watch as I play 7 equipment cards, 2 clashing tides + whatever else because I draw a card each time I do so and they all cost 0 mana. All of this within 5-6 turns from starting.
That or you get milled in 10 turns.
At least there is another way to counter ongoing spells:
![[image loading]](http://i.imgur.com/gtEDPjL.jpg)
Damn, I'm bitter. Jackpot seems to have better players than Swiss. I've been bouncing between 100-200 for ages.
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Got 232 with dhamiria fatties, hopefully thats t2 this time. Fuck playing sandalphon, there's way too many dhamirias running around and it's just a massive headache.
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lol i wish i had problems like this, i started few days ago and my inferno rush garant deck without epics completely stopped working at 1k++ elo (its silly how many geysers, sunbursts, earthquakes etc people have in their hands sometimes), i still have not even close to enough wild cards to buy any required epics (song of the lost, might of the nature, strength of the sea) and theres almost nothing i can do vs people with them im close to 1.4k seals to buy FW box just to get 37 wc but this still doesnt help me because most of the crucial epics/cards usually are from different expansions like VR or HV which i have unlocked
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I got to around 1300ish with no epics garant and only 1 pao, it's really luck reliant though. Some days I dropped down to 1.1k and went straight back up the next lol. Obviously it'll be really different now with everyone getting the cards they need with altar of wishes
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awww yeah! guess what i luck boxed into?
![[image loading]](http://i.imgur.com/fhbtAYc.png)
op sandal is op, somehow didn't face a single dhamiria lol
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Yeah I got t2 aswell, Dhamiria's so obnoxious it's fun to play as :D, also on an 18 game winstreak at 1523 lol. I need moon phoenix though, it seems REALLY good for the deck.
Also, a puppet master was up at infernal pit which I managed to grab, don't know if it's still there.
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i had 3, not sure if i wanted a 4th so didn't bite (also need 5k cards for ariana, gonna try to not sac unless it's foil VR)
i guess the race for t1 is officially on!
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The salt in this game is real + Show Spoiler + Having a blast playing Stronghold. Playing Spellthor atm, and I don't think it will hold up at higher elo, but for now it's hilarious.
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On October 02 2013 04:34 Orpheusz wrote: Yeah I got t2 aswell, Dhamiria's so obnoxious it's fun to play as :D, also on an 18 game winstreak at 1523 lol. I need moon phoenix though, it seems REALLY good for the deck.
Also, a puppet master was up at infernal pit which I managed to grab, don't know if it's still there.
Which dhamira do u play, fatties or slowpoke?
Also a rant, i haaaaaaaaate sanctuary decks fml, i just cant deal with em, either they have that dumb ambush 2 cost creature, or the 3 cost one that gives em a card evrytime they attack, their unique creatures are so cheap and so safe to play, and with honour its like, "o lookit dat 6 hp, 2 atk creature pretty harmless, OHH LOL JK I HAVE 6 ATK NAO LOLGETOWNEDNUBWTFLOLMAOROFLNICEFIREBALLH4H4H4H4H4H4", and either they rush u with takana or lolhypnotized with ishuma, fuck sanctuary decks > .
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in my very limited experience, sandal outrushes sanctuary, but they are a total bitch to play against
i think the 2 biggest decks in the meta is sandal and dhamiria fatties
lemme know if you find a deck that beats both :D
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Have u faced ammar yet?, if he gets his ability up, and he has a chain casting in hand, ur pretty much screwed lol.
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hmm i think any deck relying on 1 specific card will have a hard time vs dhamiria because of garant's purge
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You could just use Halls of Amnesia and save yourself the resources.
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halls only works on spells
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You would have to power up to 3 fortune though. I wasn't entirely serious with that remark too; I just hate Dhamiria.
Although that isn't too fair to Dhamiria. I think I really just hate The Might of Nature.
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dont worry, everyone hates MoN, its why they made the spellstealer wizard :D
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I play dhamiria creature lol, I'd never ever play a slowpoke deck in my life, seems so boring
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On October 02 2013 16:57 Orpheusz wrote: I play dhamiria creature lol, I'd never ever play a slowpoke deck in my life, seems so boring With or without arbiters ?
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On October 02 2013 17:25 Otolia wrote:Show nested quote +On October 02 2013 16:57 Orpheusz wrote: I play dhamiria creature lol, I'd never ever play a slowpoke deck in my life, seems so boring With or without arbiters ?
Without, only have 2 and didn't really wanna spend wildcards to try it out.
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On October 02 2013 17:36 Orpheusz wrote:Show nested quote +On October 02 2013 17:25 Otolia wrote:On October 02 2013 16:57 Orpheusz wrote: I play dhamiria creature lol, I'd never ever play a slowpoke deck in my life, seems so boring With or without arbiters ? Without, only have 2 and didn't really wanna spend wildcards to try it out. So you're playing a vanilla Dhamiria Might of Nature without the Arbiter lock and you manage to get T2 ?! I must be doing something wrong
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On October 02 2013 18:54 Otolia wrote:Show nested quote +On October 02 2013 17:36 Orpheusz wrote:On October 02 2013 17:25 Otolia wrote:On October 02 2013 16:57 Orpheusz wrote: I play dhamiria creature lol, I'd never ever play a slowpoke deck in my life, seems so boring With or without arbiters ? Without, only have 2 and didn't really wanna spend wildcards to try it out. So you're playing a vanilla Dhamiria Might of Nature without the Arbiter lock and you manage to get T2 ?! I must be doing something wrong 
Yeah, it was weird switching from sandal, it requires a really different mindset to other decks. You have to value life a lot more and not just put all your creatures in empty lanes.
Also shelled out 21 wildcards for phrias, so much fun :D
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On October 02 2013 14:32 heartlxp wrote: hmm i think any deck relying on 1 specific card will have a hard time vs dhamiria because of garant's purge
He has 2 ways of doing them, its chain casting and djinn catalyst, but yep, u have to purge the chain casting or blow the catalyst once hes out, or he can just literally, draw his whole deck, clean the board and otk u, tho idk, when i got manhandled by that deck, didnt felt that bad. But yea, i keep running into this guys that are like 1100 and next day or 2 1500 lol, also eff sanctuary >;(.
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u got all cards from dhamiria fatties...damn there are so much epics in that deck :/ might try to build one similar but i am missing a lot but i got both epic spells at least.
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I just bought Dhamiria for wildcards since i had no other inferno hero and it just happened to be the card i was missing for the achievement that gets you an emilio pack. Guess what i got in the pack. A Dhamiria...
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On October 03 2013 01:04 chupavac wrote: I just bought Dhamiria for wildcards since i had no other inferno hero and it just happened to be the card i was missing for the achievement that gets you an emilio pack. Guess what i got in the pack. A Dhamiria...
hehehe all hail the RNG gods
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I was holding off on buying Anael for that reason. It will suck if I open one in a pack and not be able to do anything with it. It would be nice if you could actually trade.
I'm out of tournament tickets now which sucks because I was using the Forgotten Wars boosters for wildcards more than for what was actually in them.
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Finished at 277 with Phrias, should be enough for t1 I think :D
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If I am at 215 rating position 107 would I reach a new tier at <100?
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Hey guys, i started like a week ago. I just passed 1k ELO yesterday using inferno but it's been getting boring. I put together a random stronghold deck and it seems to be doing ok so far.. haha it has like no good cards in it.
http://www.mmdoc.net/show_deck/12839/
I'm kinda indecisive on what to do next to build a deck that can do well in tournaments.. I have some decent necro cards but I'm lacking the wildcards to build up something like Adar. I'm probably closest to making the Dhamiria arbiter lock.. I guess things will depend on what I get in the next box I buy with seals in 7 levels or so.
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On October 03 2013 13:20 darkcloud8282 wrote:Hey guys, i started like a week ago. I just passed 1k ELO yesterday using inferno but it's been getting boring. I put together a random stronghold deck and it seems to be doing ok so far.. haha it has like no good cards in it. http://www.mmdoc.net/show_deck/12839/I'm kinda indecisive on what to do next to build a deck that can do well in tournaments.. I have some decent necro cards but I'm lacking the wildcards to build up something like Adar. I'm probably closest to making the Dhamiria arbiter lock.. I guess things will depend on what I get in the next box I buy with seals in 7 levels or so.
It kinda gets boring to do the grinding, what i did was grind while i was watching LoL world's, and well, by level 25 if u have used all seals on FW boxes and uhh, havent spent much wildcards, u can get a t1 deck with like the 120 wildcards u should have, but yea, just play whetever bores u the less, ull eventually get there!!
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On October 03 2013 14:46 g3no wrote:Show nested quote +On October 03 2013 13:20 darkcloud8282 wrote:Hey guys, i started like a week ago. I just passed 1k ELO yesterday using inferno but it's been getting boring. I put together a random stronghold deck and it seems to be doing ok so far.. haha it has like no good cards in it. http://www.mmdoc.net/show_deck/12839/I'm kinda indecisive on what to do next to build a deck that can do well in tournaments.. I have some decent necro cards but I'm lacking the wildcards to build up something like Adar. I'm probably closest to making the Dhamiria arbiter lock.. I guess things will depend on what I get in the next box I buy with seals in 7 levels or so. It kinda gets boring to do the grinding, what i did was grind while i was watching LoL world's, and well, by level 25 if u have used all seals on FW boxes and uhh, havent spent much wildcards, u can get a t1 deck with like the 120 wildcards u should have, but yea, just play whetever bores u the less, ull eventually get there!!
+1 especially the last part
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how should i deal with otk/stall decks with an adar-malik rush deck....?
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On October 03 2013 22:35 monx wrote: how should i deal with otk/stall decks with an adar-malik rush deck....? Depends of the kind. I suppose you play either an atropos-banshee because the somewhat rush version no-brain Adar shouldn't suffer from otk that much unless you have a poor mulligan.
By OTK, do you mean Stronghold OTK like Shaar's OTK which is spell based or the Nergal which is fortune based ? Some new Academy can be used in OTK's as well but I don't know them very much.
In general, as Adar-Malik, you want to reach your atropos as soon as possible to be able to rez as many creature as you can and hit him hard all the time. OTK are elaborate coin-flips, much like playing mono-red in MTG if I can quote Day[9], so you will lose sometimes. Otherwise, if you play a fortune Adar, you can have cosmic realignment.
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grinding from 0 is so silly, i got to 1k elo without any expansion unlocked in my altar of wishes so i have no access to OP epics, now i run into people who played earlier, they played enough to have the altar unlocked and obviously have all the epics in their deck, basically nothing i can do in some cases i win entire game then the card like might of nature comes and its over
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On October 03 2013 23:16 kongoline wrote: grinding from 0 is so silly, i got to 1k elo without any expansion unlocked in my altar of wishes so i have no access to OP epics, now i run into people who played earlier, they played enough to have the altar unlocked and obviously have all the epics in their deck, basically nothing i can do in some cases i win entire game then the card like might of nature comes and its over Well it's a difficulty you'll have to overcome through farming (or paying). There is no avoiding that as it's a CCG. DId you use the free codes ? At the end of the month, it'll be PGW and the end of the Road to Paris tournament and I'll try to fetch codes for all of us. 
But I'll be honest, passing the 1k ELO is pretty pointless and should be avoided unless you have competitive decks for the simple reason that you'll lose a lot until you have enough cards to build something decent that isn't random garant. Perhaps we should consider putting that as an advice in the OP.
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On October 03 2013 23:16 kongoline wrote: grinding from 0 is so silly, i got to 1k elo without any expansion unlocked in my altar of wishes so i have no access to OP epics, now i run into people who played earlier, they played enough to have the altar unlocked and obviously have all the epics in their deck, basically nothing i can do in some cases i win entire game then the card like might of nature comes and its over
Lose/surrender 10 games in a row, ull be dropped below 1k elo, keep doing it till ur at like 600, and farm from there, once u get near to 1k again repeat, and once u have a decent deck with the core cards in, go back to 1k to grind and learn the matchups.
As for adar, adar suffers allot vs otk decks, on the good side they arent played that much in the current weird meta.
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Made t1 with Phrias, messing around with academy now that I have some more cards, seems rly fun/strong
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Getting crushed in my first Swiss tournament! But hey, at least there is a chance to get that Emilio pack!
Haven't figured out what I want to focus on building yet though. I currently run a Sandals since that's the best I could build with the cards that I have. The slight Irony was that I started out as haven; got some nice necropolis cards in my first box and therefore switched. After my second HV box and gold spent on reinforcement packs all of a sudden I was back to Haven... Hm .
Now I'm thinking about saving up for a box from the latest expansion, the amount of wild cards sounds like it should be worth it..? Plus academy seems cool. And I'll just keep buying normal boosters with the gold.
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On October 04 2013 03:47 Orpheusz wrote: Made t1 with Phrias, messing around with academy now that I have some more cards, seems rly fun/strong
grats on t1 orph, i got crushed trying to make seria work 
On October 04 2013 04:39 Warent wrote:Getting crushed in my first Swiss tournament! But hey, at least there is a chance to get that Emilio pack! Haven't figured out what I want to focus on building yet though. I currently run a Sandals since that's the best I could build with the cards that I have. The slight Irony was that I started out as haven; got some nice necropolis cards in my first box and therefore switched. After my second HV box and gold spent on reinforcement packs all of a sudden I was back to Haven... Hm  . Now I'm thinking about saving up for a box from the latest expansion, the amount of wild cards sounds like it should be worth it..? Plus academy seems cool. And I'll just keep buying normal boosters with the gold.
that's a good plan, i think a lot of people try to buy "optimally" (myself included), but since everyone jumps factions a ton, a ton of cards are needed anyways. so just buy whatever you want, maybe plan out WCs depending on decks
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I got 2 week of training in my FW pack so I think I'm going to switch to a Alia deck. It's time to shine as the Haven.
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So are Emilio's packs the way to go to get some value out of gold? I've got an Inferno deck but I'm not trying to make it better fast, I'll enjoy changing factions in the future and I'd like some chance at opening good stuff for them.
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On October 05 2013 00:49 Salteador Neo wrote: So are Emilio's packs the way to go to get some value out of gold? I've got an Inferno deck but I'm not trying to make it better fast, I'll enjoy changing factions in the future and I'd like some chance at opening good stuff for them. No absolutely not. Best value for gold are reinforcement boosters.
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On October 05 2013 00:53 Otolia wrote:Show nested quote +On October 05 2013 00:49 Salteador Neo wrote: So are Emilio's packs the way to go to get some value out of gold? I've got an Inferno deck but I'm not trying to make it better fast, I'll enjoy changing factions in the future and I'd like some chance at opening good stuff for them. No absolutely not. Best value for gold are reinforcement boosters.
Ok thanks for the fast answer, I'll check them out :D
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On October 05 2013 00:53 Otolia wrote:Show nested quote +On October 05 2013 00:49 Salteador Neo wrote: So are Emilio's packs the way to go to get some value out of gold? I've got an Inferno deck but I'm not trying to make it better fast, I'll enjoy changing factions in the future and I'd like some chance at opening good stuff for them. No absolutely not. Best value for gold are reinforcement boosters.
not sure since you get a wildcard in Void Rising or HoTV pack. I would recommend reinforcement pack too if you still need cards from the basic deck otherwise it's pointless imo.
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On October 05 2013 01:20 monx wrote:Show nested quote +On October 05 2013 00:53 Otolia wrote:On October 05 2013 00:49 Salteador Neo wrote: So are Emilio's packs the way to go to get some value out of gold? I've got an Inferno deck but I'm not trying to make it better fast, I'll enjoy changing factions in the future and I'd like some chance at opening good stuff for them. No absolutely not. Best value for gold are reinforcement boosters. not sure since you get a wildcard in Void Rising or HoTV pack. I would recommend reinforcement pack too if you still need cards from the basic deck otherwise it's pointless imo. He was talking about best value for gold which is without any doubt the reinforcements pack. And that's all the truer if he is a beginner - which I assumed he was since he was talking about buying Emilio's pack which isn't worth buying.
In my opinion, it's best to buy reinforcement as a beginner with gold and FW box with seals. Then HoV and VR (in that order) with gold to deblock the Altar.
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Yep I started like 2 days ago. Just assumed the bigger price would be the best value for some reason, should have bothered reading the descriptions instead :D
Beat the campaign then went like 8 or 9 wins, 1 loss, in duels and unlocked the altar thing in the way.
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it is the best value, in the sense that you cannot get Forgotten Wars cards with gold other than from Emilo packs.
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Sup Salteador, nice to see you here.
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O hai :D
Hit level 5 now and dayum 25 seals short for the 1.4k FW box. Just beat 4 more guys in a row for a stupid good start, my winrate atm is better against humans than vs the AI lol.
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I wouldn't recommend getting the FW box for your first buy, the regular box contains a lot of useful base set cards you need to make any deck..
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I would argue against it for the Herald of the Void box but not the base box. I think the cards are generally more useful in HoV and you still get 16 wildcards. Anything good that you need from the base set can be very easily crafted.
21 wildcards vs the better card quality in HoV.
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Yeah, we all have our opinions on what to buy. But it's best if we only express simple advice otherwise it's very confusing for newbies.
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When it comes to seals I know I would have liked to weighed my options.
Check out http://www.mmdoc.net/card_list/ for a card list that you can sort by expansion and determine which you would like the most.
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First time trying jackpot, reached 92 points and stopped haha.. I hope that's enough for the money. Everyone starting to have decks full of rares/epics make the games hard
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90+ was definitely enough 2 weeks ago, now there's a 7k instead of 5k runners so it's harder to tell
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I got t5 with 60 telo two days ago. Not sure if I just got lucky
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61 is guaranteed to get you t5, 60 sometimes will.
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I'm hitting too many Adar Maliks :/
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which type? i'm playing the rush one
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same. adar rush isnt bad. got t4 with it yesterday...could have tried to get higher but was worried i would hit too many amars...
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On October 06 2013 01:47 heartlxp wrote: which type? i'm playing the rush one
Every type :/
Atropos/Banshee recycle mostly.
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On October 06 2013 04:04 Pseudoku wrote:Show nested quote +On October 06 2013 01:47 heartlxp wrote: which type? i'm playing the rush one Every type :/ Atropos/Banshee recycle mostly.
there's a new event "rise of the necromancer" that lets you target remove from graveyard.
adar recursion is really susceptible to it
adar rush OTOH seems really solid, altho i think i went 1-5 or 1-6 vs ammar in JP ~200 ELO
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How strong are Garant Rush decks at low elo? I mean, I know "low elo" would generally mean that anything kinda goes, but I need something to sail me into the 1200-1300 range easily and mindlessly.
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stopped working for me at 1.1k elo but i refused to upgrade it because i wanted a haven deck
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On October 05 2013 07:48 Otolia wrote: Yeah, we all have our opinions on what to buy. But it's best if we only express simple advice otherwise it's very confusing for newbies.
We are newbies. Not stupid.
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On October 07 2013 00:08 Warent wrote:Show nested quote +On October 05 2013 07:48 Otolia wrote: Yeah, we all have our opinions on what to buy. But it's best if we only express simple advice otherwise it's very confusing for newbies. We are newbies. Not stupid. I meant no disrespect there. Your emphasis is a bit out of place.
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woah that came outta nowhere
actually i was thinking about this the other day, since you get 3 wildcards from the new expo, wouldn't it be better to spend all seals on it and just never buy the base (or really any other) box?
it might be the fastest way to build t1 decks, if you can just hold out using the precon + promo codes
of course all the gold would go towards base/VR/HoV
do you have any of the 2 cost uncommons?
chaos lacerator/hellfire imp/frenzied maniac are really good 2 drops
i would run 4x teleport/town portal
i would drop pit lord (going to 6 might is tough for rush deck), also gold piles isn't nearly as good on garant as on xorm (where you can turn 2 the juggernaut, so i would drop that too
lastly, minor recall is much more versatile than dispel
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On October 07 2013 01:17 heartlxp wrote:woah that came outta nowhere actually i was thinking about this the other day, since you get 3 wildcards from the new expo, wouldn't it be better to spend all seals on it and just never buy the base (or really any other) box? it might be the fastest way to build t1 decks, if you can just hold out using the precon + promo codes of course all the gold would go towards base/VR/HoV do you have any of the 2 cost uncommons? chaos lacerator/hellfire imp/frenzied maniac are really good 2 drops i would run 4x teleport/town portal i would drop pit lord (going to 6 might is tough for rush deck), also gold piles isn't nearly as good on garant as on xorm (where you can turn 2 the juggernaut, so i would drop that too lastly, minor recall is much more versatile than dispel
I have 65 wildcards so I can get everything pretty much. Not that I'm that looking forward to spending wildcards on what's pretty much just a leveling deck, I still like the idea of rushes enough that I'd want to keep it. I need 2 more boosters to be able to unlock purchasing them at the altar, I'm stuck using basic set cards for now. 
Pretty much just looking for an effective rush deck using basic set cards. I have 4 Paos and 2 DAs so I'm wondering if they're able to hang with this deck or not.
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If you're playing necro or inferno I think the Forgotten Wars box is actually a mistake. Herald of the Void has Dhamiria/Adar-Malik, a crazy epic spell per spell class and core creatures required in any good deck.
I dislike pretty much every necro/inferno creature in the new set outside of the epics which are still pretty mediocre. The water/fire spells aren't that useful and the darkness spells are just ok.
Also if you go to options -> twitch.tv and just put in your login info and hit play you get 5 wildcards.
Zdrastochye should also change his event cards to include 4x Week of the Mercenaries and maybe Path of the Ancestors or Day of Sanctuary if you have any.
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On October 07 2013 01:46 BliptiX wrote: If you're playing necro or inferno I think the Forgotten Wars box is actually a mistake. Herald of the Void has Dhamiria/Adar-Malik, a crazy epic spell per spell class and core creatures required in any good deck.
I dislike pretty much every necro/inferno creature in the new set outside of the epics which are still pretty mediocre. The water/fire spells aren't that useful and the darkness spells are just ok.
Also if you go to options -> twitch.tv and just put in your login info and hit play you get 5 wildcards.
Zdrastochye should also change his event cards to include 4x Week of the Mercenaries and maybe Path of the Ancestors or Day of Sanctuary if you have any.
Just to clear this up, I didn't create that deck, it's just one posted that I'm using as an example of a Garant rush deck.
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Yeah but the deck posted didn't have the event cards I was speaking of. I'm not sure what you're currently running.
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On October 07 2013 01:17 heartlxp wrote:woah that came outta nowhere actually i was thinking about this the other day, since you get 3 wildcards from the new expo, wouldn't it be better to spend all seals on it and just never buy the base (or really any other) box? it might be the fastest way to build t1 decks, if you can just hold out using the precon + promo codes of course all the gold would go towards base/VR/HoV do you have any of the 2 cost uncommons? chaos lacerator/hellfire imp/frenzied maniac are really good 2 drops i would run 4x teleport/town portal i would drop pit lord (going to 6 might is tough for rush deck), also gold piles isn't nearly as good on garant as on xorm (where you can turn 2 the juggernaut, so i would drop that too lastly, minor recall is much more versatile than dispel
Thats the way i did it, its doable if ur willing to grind a bit, since u will have to open herald of the void and VR with packs, but it works, im not sure if u can build every tier 1 that way, but u can for sure build a complete dhamira or an adar, and ull get a bunch of academy cards and heroes to mess around with, but it might be not that fun to do.
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So, Belias bots are obviously bannable, but is there anything that stops people from MANUALLY using Belias to just farm gold? I mean, I have zero desire to do so, but if someone just wanted to get gold fast, wouldn't that be the fastest dependable way to get it, just lose over and over?
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ah definitely include paos and DAs in rush if you have them
bots are banned based on reports, they don't have any automated tests in place, so even if you manually play belias, you're most likely going to get reported/banned and have to deal with customer support
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On October 06 2013 15:32 heartlxp wrote:Show nested quote +On October 06 2013 04:04 Pseudoku wrote:On October 06 2013 01:47 heartlxp wrote: which type? i'm playing the rush one Every type :/ Atropos/Banshee recycle mostly. there's a new event "rise of the necromancer" that lets you target remove from graveyard. adar recursion is really susceptible to it adar rush OTOH seems really solid, altho i think i went 1-5 or 1-6 vs ammar in JP ~200 ELO
The problem is that I don't have it.. and don't have it unlocked in the altar either.
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hehe i feel ya, i opened 4 boxes and didn't get a single one....also too cheap to use WCs
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Ugh, Malik + Banshee is relentless. An answer for every question.
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For new players, the easiest/strongest rush deck to put together is crag hack imo, you can buy the precon which actually has a lot of the cards needed, and the only epic is the comparatively cheap DA (which is good in any rush deck anyway).
I've seen several at t1 (I think it's the 2nd most common deck up there aside from ammar and... yeah don't play ammar) and you can easily reach 1500/win swisses with it + it's a fast paced deck that can farm gold quickly.
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On October 07 2013 09:38 Orpheusz wrote: For new players, the easiest/strongest rush deck to put together is crag hack imo, you can buy the precon which actually has a lot of the cards needed, and the only epic is the comparatively cheap DA (which is good in any rush deck anyway).
I've seen several at t1 (I think it's the 2nd most common deck up there aside from ammar and... yeah don't play ammar) and you can easily reach 1500/win swisses with it + it's a fast paced deck that can farm gold quickly.
The idea of "easily 1500" is stupid. It's not easy to go on the necessary 20-30 win streak to get it. You can reach 1500 with it, sure, it's not "easily" done.
And with that I'm finding Kelthor amazing, and easy to build (literally just built it from nothing today), and has many wins before it hits T8, just too much punish from killing off their creatures as long as you keep 1 enrage creature up to use that OP as shit ability to clear the way.
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So my Alia deck doesn't really work without wolf captain. I'm getting crushed by everything. *sigh*
Maybe I'll try a Sanctuary deck now.
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man after i failed because of client lag and wasted 1k seals on basic box instead of FW i rage quit and made another account with necro main (which is incredibly easy to get competitive deck with wild cards from FW u just need HV unlocked ) sadly after 2 days of playing i got bored of this fraction sandal is just so much more fun to play, shame its also 10x more expensive. Holy fk to think how much i have to grind to get wolf captains now
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I made a belial deck for the lolz, and im doing better than with adar, im just farming and destroying evryone's elo with the randomness of spell twister, so fun to play, rush deecks destroy me tho ,, also i got absolutely nothing of my recent fw box, was hoping for 1 forked lighting atleast, ohh well, hope i have better luck in 9 levels.
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1500 continues to elude me, was at 1460 and lost against an 1100 just now.
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SO what u guys been up to, u guys think ammar is broken? which decks u think will be used on the upcoming tourney? also worlds is over ;(, way more boring to grind, but oh well, lets c wat goes.
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i got hearthstone lol, arena just too much fun
a ton of people say they wreck ammar, i just haven't seen a single deck post, the event just makes it more luck based.
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I'm 2-1 vs ammar, Idk if he's broken, I think he reminds me of storm in MTG, you can win if you disrupt them at the right time. It's obviously a lot harder to interact on your opponent's turn in this game, so he might be slightly imbalanced, but that's not my call to make. Personally, not scared of him at the moment, but I am playing blind arbiter events, and keep his creatures off the board.
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Umm hi, I started playing yesterday and I had a few questions: Does it matter which faction I play initially? I played through the campaigns with all 3 factions and Haven seems to serve me best (I lose the least with the basic starter deck). Also won a few duels with the Haven starter deck. But I can't seem to beat the 3rd campaign against the Nergal dude in the temple of the spider goddess, because he just buries me under lich spam with pague zombies in front. I almost won once (got him down to 2) but I'm like 0/6 vs him now and I'm beginning to think I need more creatures and to drop those shit 1 costing Xbowmen and normal Sentinels.
Should I invest into "The Box" or "The Serious Box" first (since I'm very new to this, I could use any card I can get my hands on really) and continue with Haven, or maybe buy the newer factions' starting packs? Stronghold? Academy? Sanctuary? Also, is Haven competitive/good, cuz all I'm reading is Infernal rush decks here with some minor necro action on the side  Gold I spend on reinforcement packs (does it matter if it's premium or normal?), I get that. Most bang for my buck.
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Haven in general is bad, but don't buy the other starter decks. They're full of crappy commons that you don't need. If you like playing Haven, there's nothing wrong with that. By the time you actually care about competing in tournaments or higher elo duels, you'll have cards from other factions to make decks. The Nergal fight in the campaign is definitely a bitch. If you can pull some Elite Squires (they're Sentinels for ranged damage), you should be able to destroy him. The AI isn't smart enough to play around damage reduction.
I wouldn't save up for The Serious Box because that'd require a lot of grinding with the starter deck. Buy The Box or two of them to hopefully round out your set of commons and get some uncommons. Use your gold for regular reinforcement packs, don't ever buy premium ones. Also keep in mind with the new wildcard system that Forgotten Wars boxes give 37 wildcards. Although the base set does have the largest number of generally useful cards, you can buy a lot of cards directly with 37 wildcards... Heroic packs are probably worthless these days too. Most heroes suck, and you can just buy the ones you want with wildcards.
In other news, I put together a Xorm Gate deck that's kind of fun to play. It's totally reliant on good draws, but sometimes you get to do this to someone:
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On October 10 2013 08:36 heartlxp wrote: i got hearthstone lol, arena just too much fun
a ton of people say they wreck ammar, i just haven't seen a single deck post, the event just makes it more luck based.
Funny enough I went the other way. I got into Hearthstone and am having a blast, then talking to a friend who wasn't in beta, he said he's been enjoying DoC, so I dl-ed that. So far I just unlocked the 3rd part of the campaign, but I'll keep playing both I think.
Some comparisons I've noticed so far: HS is so much more intuitive than DoC (casual game will do that), but it's just so much more clear to understand what's going on. There's a lot of stuff in DoC that seems to do multiple things and figuring it out isn't always easy (or possible).
Part of the problem could be that I'm playing on iPad, and there's way too much junk going on to fit on a tablet (not to mention selecting cards out of your hand with touchscreen kinda sucks).
On the other hand, I think constructed in DoC looks much more fun than HS. The variety really appeals to my theory-crafting / collecting side.
But of course, Arena in HS is super fun; I haven't unlocked tournament modes in DoC, but it doesn't sound like they have an Arena variant do they? But DoC is probably too complicated for that to work well.
HS needs an achievement screen like DoC though (or like WoW even), I didn't even know you got 100g for beating all the expert AI's until my friend told me...
I also wish both games would teach you a bit about deck building. I have no idea what to do in DoC when I get new cards, or when I finally start a new deck. At least HearthStone's not that complicated so it's not as painful a trial by error (although I'm looking up guides/help like this thread! lol).
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On October 11 2013 05:30 Wuster wrote:Show nested quote +On October 10 2013 08:36 heartlxp wrote: i got hearthstone lol, arena just too much fun
a ton of people say they wreck ammar, i just haven't seen a single deck post, the event just makes it more luck based. Funny enough I went the other way. I got into Hearthstone and am having a blast, then talking to a friend who wasn't in beta, he said he's been enjoying DoC, so I dl-ed that. So far I just unlocked the 3rd part of the campaign, but I'll keep playing both I think. Some comparisons I've noticed so far: HS is so much more intuitive than DoC (casual game will do that), but it's just so much more clear to understand what's going on. There's a lot of stuff in DoC that seems to do multiple things and figuring it out isn't always easy (or possible). Part of the problem could be that I'm playing on iPad, and there's way too much junk going on to fit on a tablet (not to mention selecting cards out of your hand with touchscreen kinda sucks). On the other hand, I think constructed in DoC looks much more fun than HS. The variety really appeals to my theory-crafting / collecting side. But of course, Arena in HS is super fun; I haven't unlocked tournament modes in DoC, but it doesn't sound like they have an Arena variant do they? But DoC is probably too complicated for that to work well. HS needs an achievement screen like DoC though (or like WoW even), I didn't even know you got 100g for beating all the expert AI's until my friend told me... I also wish both games would teach you a bit about deck building. I have no idea what to do in DoC when I get new cards, or when I finally start a new deck. At least HearthStone's not that complicated so it's not as painful a trial by error (although I'm looking up guides/help like this thread! lol).
yeah i doubt if HS will ever be on par with DoC for constructed. it's just designed for simplicity (there's not even a graveyard lol)
i actually don't think arena for DoC would be that difficult, it'd be just like HS except you need 8 events. the main problem is there's so few worthwhile neutral cards. i mentioned this earlier: if DoC had arena, i'd never leave 
deckbuilding is hard to teach, especially in DoC, and i think the deckbuilding trial-and-error experience is a great deal of fun; altho it takes a lot of creativity that i don't have
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On October 11 2013 05:41 heartlxp wrote:Show nested quote +On October 11 2013 05:30 Wuster wrote:On October 10 2013 08:36 heartlxp wrote: i got hearthstone lol, arena just too much fun
a ton of people say they wreck ammar, i just haven't seen a single deck post, the event just makes it more luck based. Funny enough I went the other way. I got into Hearthstone and am having a blast, then talking to a friend who wasn't in beta, he said he's been enjoying DoC, so I dl-ed that. So far I just unlocked the 3rd part of the campaign, but I'll keep playing both I think. Some comparisons I've noticed so far: HS is so much more intuitive than DoC (casual game will do that), but it's just so much more clear to understand what's going on. There's a lot of stuff in DoC that seems to do multiple things and figuring it out isn't always easy (or possible). Part of the problem could be that I'm playing on iPad, and there's way too much junk going on to fit on a tablet (not to mention selecting cards out of your hand with touchscreen kinda sucks). On the other hand, I think constructed in DoC looks much more fun than HS. The variety really appeals to my theory-crafting / collecting side. But of course, Arena in HS is super fun; I haven't unlocked tournament modes in DoC, but it doesn't sound like they have an Arena variant do they? But DoC is probably too complicated for that to work well. HS needs an achievement screen like DoC though (or like WoW even), I didn't even know you got 100g for beating all the expert AI's until my friend told me... I also wish both games would teach you a bit about deck building. I have no idea what to do in DoC when I get new cards, or when I finally start a new deck. At least HearthStone's not that complicated so it's not as painful a trial by error (although I'm looking up guides/help like this thread! lol). yeah i doubt if HS will ever be on par with DoC for constructed. it's just designed for simplicity (there's not even a graveyard lol) i actually don't think arena for DoC would be that difficult, it'd be just like HS except you need 8 events. the main problem is there's so few worthwhile neutral cards. i mentioned this earlier: if DoC had arena, i'd never leave  deckbuilding is hard to teach, especially in DoC, and i think the deckbuilding trial-and-error experience is a great deal of fun; altho it takes a lot of creativity that i don't have 
I think DoC arena would have to be very restricted. I'm playing Haven (because the iPad app auto-selected that when I was scrolling through the faction descriptions...).
What if I started a DoC arena and it asked me to choose a hero from a list that only included ones from non-Haven? I would have no idea what to do from there. Sure it could restrict it to a faction, but that was part of the fun of Arena, having no idea what class cards you would get (course you get some of that from schools of magic). Anyways, that's one benefit from F2P games, they're going to be stealing the good ideas from each other int he coming months =p. So we'll see how Ubisoft responds.
Anyways, I wouldn't mind deckbuilding being a take-your-lumps experience if they at least explained better how to get new heroes (maybe award a 2nd one from the campaign?) to nudge you in the build a new deck experience or gave you any hints to mix in new cards as you gained packs through the campaign.
I guess I'm just feeling a little lost getting started. The fact that I had to play two Duels just to unlock the 3rd campaign just underscores how garbage the starting deck is (or that might be Haven again =\). Not to mention how little I know when it comes to tactics, like when to move creatures around the board lol.
But DoC has pretty good match-making so it was a pretty decent learning experience, I did go 1-1 against two other players that seemed as lost as I was. (HS has amazing match-making too I should add, at least at the levels I'm playing at).
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DoC arena could give you 3 choices of hero just like HS, if you don't know how to play any of them, it's probably because you haven't play the game enough.
i think your problem is with the shitty tutorial, and starting with haven is a terrible handicap.
a lot of your issues are solved if they simply gave a deck for every faction (like in HS) as you start out
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So ammar is getting nerfed, i also got a key for a new game called faeria or something, i suck at it, but i did got a dhamiria from a pack, so im kinda happy.
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Sad that this is so limited to new accounts, I'm not even lvl 5 yet. I really wish they had done this based on character level.
Well, a free box or a 6 days towards my weekly reward + 4 levels worth of game play... not a hard choice really.
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On October 13 2013 03:50 Wuster wrote:Sad that this is so limited to new accounts, I'm not even lvl 5 yet. I really wish they had done this based on character level. Well, a free box or a 6 days towards my weekly reward + 4 levels worth of game play... not a hard choice really.
Yup, and the 10 booster packs have a good chance to give you smth nice - like I got Chaos Imp and Eleonore + Pao Deathseeker out of it. Pretty nice.
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sick i got a code for newbies in case it runs out:
FBAW-PZMX-TTQM-S4QS-JLZQ
i'll put it in the OP too, if you take it say so
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On October 13 2013 05:08 Latham wrote:Show nested quote +On October 13 2013 03:50 Wuster wrote:Sad that this is so limited to new accounts, I'm not even lvl 5 yet. I really wish they had done this based on character level. Well, a free box or a 6 days towards my weekly reward + 4 levels worth of game play... not a hard choice really. Yup, and the 10 booster packs have a good chance to give you smth nice - like I got Chaos Imp and Eleonore + Pao Deathseeker out of it. Pretty nice.
Ya, restarting with a box may have made me like this game more than Hearthstone lol.
Like a masochist I stuck with Haven and I must have gotten better since I one-shot the campaign with the starting deck (1hp win against Nergal even) and am 5-0 with a flawless victory so far lol.
Anyways, heartlxp can you add me to the player's list? Time to get the 30 friends achievement =p.
ign: roanranger
Edit: So now I'm back to lvl 4 with 1k+ seals. Is it worth it to get a secondBox? Or should I go for one of the expansion boxes? I'm not in a hurry to change factions if that makes a difference.
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anyone also still needs the friends practice match achievement? add me Khaalzad, some easy seals and gold to pick up in 15min time
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How the hell are you supposed to beat necropolis. They insta kill your units, make them bleed, and then resurrect their own crap. Its even gayer than protoss. Oh and their dumb incorpeal units may as well be immune to anything that doesn't do magic damage.
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On October 13 2013 17:08 Coriolis wrote: How the hell are you supposed to beat necropolis. They insta kill your units, make them bleed, and then resurrect their own crap. Its even gayer than protoss. Oh and their dumb incorpeal units may as well be immune to anything that doesn't do magic damage.
Haha yeah I know your pain. It's very hard to deal with when you're new and you don't have a lot of the cards needed to build good decks. Even with some good cards it seems hard to play against. I also guess that some faction/hero combination are doing better against them, I don't know really my knowledge is pretty basic lol. But I've manage to beat one Ariana deck with Atropos using a somewhat basic Noboru Sanctuary deck with 2 Curses of the Netherworld, 1 Puppet Master and 1 Silent Death (that I didn't get to use). It felt pretty good, I'm so bad at this game that I make so many mistakes that cost me the game and I'm usually loosing a lot more than winning. I have a hard time getting to 600 elo xD. Also, it seems like a lot of people with good decks keep lowering their elo for more easy gold farming. It's much easier to get wins at low elo against new people with not enough cards.
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Is there a place to make decks online, like NetrunnerDB.com , but for Magic? It must have most cards(I have old cards) and automatically limit so you can't break the deck rules(I don't remember them).
I want to try playing a little again :D
Edit: I meant for the card game, not PC game!
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Magic? Magic the Gathering? If so, wrong thread.
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Haha, I know 
Heroes of Might and Magic 3 is the only Might & Magic game for me
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Trying to break 1k elo before level 10, still have a level and a half to go up 100 elo, wish me luck!
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with altar of wishes that isnt really difficult to do nowadays.
hit t2 for the first yestarday feels good. went 8-0...was lucky not to hit amar as my deck isnt really good against it. Could have tried for t1 but didnt have much time so...
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I hit 1001 at halfway through lvl 10. I didn't know about dark assassins, or dao pows until I got wrecked by them in the later levels. Still pretty fun game, and everything is free you just need to play, so that's right up my alley.
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how to can I sell/trade m cards?
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After playing for a couple weeks, I have to say there's very little to the community of the game, in the game. There's not any functions in game to sit around and chat, or guilds to at least tag yourself by, and without trading it sorta feels very... empty? I guess it's a similar argument to one I had for SC2 being sorta empty, and it had more stuff than DoC has.
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On October 18 2013 02:27 Zdrastochye wrote: After playing for a couple weeks, I have to say there's very little to the community of the game, in the game. There's not any functions in game to sit around and chat, or guilds to at least tag yourself by, and without trading it sorta feels very... empty? I guess it's a similar argument to one I had for SC2 being sorta empty, and it had more stuff than DoC has.
I completely agree. Never thought I would miss the old IRC-styled chat rooms they used to have... Maybe if they added experience and gold for playing with friends? Or would that just be "abused" perhaps..?
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Well you can chat with friends (1 by 1) but that's about it. I often talk with my opponents and we usually have a good time laughing at each others or giving some advises. Tho, I agree that a better chat faction while not in a game would be really awesome. Having some channels or something like that.
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On October 18 2013 00:38 pedrlz wrote: how to can I sell/trade m cards?
You can sacrifice your cards in the infernal pit.
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I think with integrated streaming that's how they want people to interact.
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Vatican City State1176 Posts
hello guys I do have a question I started to play this games some weeks ago and I am sitting at lvl 9 atm, that means my deck is not really good right now and I have still some questionable (bad) cards in my deck I m one win away from elo 1000 and as I understand it its nearlly impossible to drop down elo 1000 again (unless u lose like 10 times in a row or sth stupid like that)
I want some better cards, is it easier to lower my elo to 500 or sth or should i keep playing?
and I m buying reinforcment packages atm, what can I do with my (blue) seals? thx in advance
edit: I should start sentences more often with "I" ;-)
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On October 20 2013 23:18 Sadir wrote: hello guys I do have a question I started to play this games some weeks ago and I am sitting at lvl 9 atm, that means my deck is not really good right now and I have still some questionable (bad) cards in my deck I m one win away from elo 1000 and as I understand it its nearlly impossible to drop down elo 1000 again (unless u lose like 10 times in a row or sth stupid like that)
I want some better cards, is it easier to lower my elo to 500 or sth or should i keep playing?
and I m buying reinforcment packages atm, what can I do with my (blue) seals? thx in advance
edit: I should start sentences more often with "I" ;-) You'll have a much harder time farming above 1000 than 500. I choose to stay in the middle bracket and I have a fairly competitive Dhamiria Deck.
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On October 20 2013 23:18 Sadir wrote: hello guys I do have a question I started to play this games some weeks ago and I am sitting at lvl 9 atm, that means my deck is not really good right now and I have still some questionable (bad) cards in my deck I m one win away from elo 1000 and as I understand it its nearlly impossible to drop down elo 1000 again (unless u lose like 10 times in a row or sth stupid like that)
I want some better cards, is it easier to lower my elo to 500 or sth or should i keep playing?
and I m buying reinforcment packages atm, what can I do with my (blue) seals? thx in advance
edit: I should start sentences more often with "I" ;-)
You can do what I did. I hit ~650 ELO at lvl 8, with Haven and finally had enough packs to make a Stronghold Deck (since they give you Kat after the campaign, I've been wanting to do this for a while).
Since then I've mostly been playing Stronghold and am now almost lvl 10 and elo... 530. I didn't do it on purpose, it's fun and keeps me from hitting too cutthroat of a playing bracket I think.
So unless you are dead set on your current deck, may as well 'tank' your elo by messing around with different decks/heroes now rather than later.
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Is necro just hard counter to dhamiria or am I playing this wrong? Every time I get out anything it gets taken or killed while my low creatures are killed by spitters and walled by vampire knights/liches etc.
Discarding his hand with dhamiria ability isn't enough to remove all those different spells..
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are you playing dhamiria fatties? you should only play your big creatures with event to protect them, also you have shi-no-shi right?
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This is my deck currently: http://www.mmdoc.net/show_deck/16034/
it's lacking shi-no-shi but i don't really know if that can turn around the problems since it costs so much to play.. I guess I need to fix up the events first.
I just find it completely strange how my ishuma "rush" deck with next to no rares/epics can easily breeze through necros but my main deck loses probably 70-80% of the time vs Arianna or Adar.
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So I'm currently staking my seals to be able to buy a FW to get as many wildcards as possible (currently having 36 of them). I already have access to all the HotV cards and I'm currently working to unlock the VR cards in the altar by buying VR reinforcement packs with gold. I was wondering if it could be worth it to save my gold for a bit and buy the premade deck of the new faction? Will the FW box give me enough cards of the new faction to be able to try it? I'm playing mostly Inferno atm but I like to play the other faction too. What you guys recommend?
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Looks like there's a new store special out.
http://forums.ubi.com/showthread.php/802756-Today-s-Shop-Promotion?s=cc8dfc4d1ca4f04540d497361a203574
Personally only the 3rd option looks worth it to me (depending on your desire to start Academy / availability of Hakeem in FW packs).
I was saving for the serious box, but I might end up getting this bundle deal first. Gah, so many things to buy! Fortunately I'm about to cash in my weekly reward for 180 extra seals =p.
I guess the answer is clear, I gotta grind out 20 more levels to get the bundle and serious box lol..
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On October 24 2013 08:48 DPK wrote: So I'm currently staking my seals to be able to buy a FW to get as many wildcards as possible (currently having 36 of them). I already have access to all the HotV cards and I'm currently working to unlock the VR cards in the altar by buying VR reinforcement packs with gold. I was wondering if it could be worth it to save my gold for a bit and buy the premade deck of the new faction? Will the FW box give me enough cards of the new faction to be able to try it? I'm playing mostly Inferno atm but I like to play the other faction too. What you guys recommend?
My situation is similar as yours, saving for my second FW box right now for the wildcards. If you really want to try academy my recommendation is to first wait and see if you get any heroes in the box. In general I don't think the decks are very cost efficient, but then again, if you really want to try it and don't want to wait - go for it!
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The decks are terrible deals because outside of the hero all you're getting are a bunch of commons and a few uncommons.
Kieren's Torment is an exception (2 epics and 4 rares!), plus Arianne and Crag Hack are only gained from pretty hard-to-get achievements. So these 3 decks might be worth getting.
On the other hand the decks are all available for gold, which isn't that hard to gain.
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Oki doki, thanks guys for all your advises. I guess I'll do what Warent said and start out by buying the FW box and see if I get any heroes out of it.
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Vatican City State1176 Posts
am I the only one who has troubles with the captcha of penny arcade? I cant seem to get the answer right....lol
and with the seals? what are you doing with it? saving for a serious box? what is FW?
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On October 25 2013 06:16 Sadir wrote: am I the only one who has troubles with the captcha of penny arcade? I cant seem to get the answer right....lol
and with the seals? what are you doing with it? saving for a serious box? what is FW?
The Penny Arcade codes doesn't work anymore if I remember correctly. The page is still there but after you've enter the captcha, you will see a message that they don't have codes anymore.
Use your seals for box only. You can save for a serious box if you want to but I prefer to just buy the normal ones. Also if you save for a serious box, you will have to wait a bit longer to unlock the expansions cards in the altar (the place where you can spend wildcards for specifics cards). You get a decent amount of wildcards when you buy the expansions box too (easily 1 per pack) compared to the normal box (the box and serious box) where you only get a chance to get a wildcard.
FW is Forgotten Wars, the new expansion that came out a couple of weeks ago. It contain a new faction called Academy.
edit : alienware arena has another batch of codes for a free box for accounts that are less than 6 hours old. HERE Could be added to the OP.
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updated OP with the new link
glad you guys are liking the game
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On October 24 2013 08:23 darkcloud8282 wrote:This is my deck currently: http://www.mmdoc.net/show_deck/16034/it's lacking shi-no-shi but i don't really know if that can turn around the problems since it costs so much to play.. I guess I need to fix up the events first. I just find it completely strange how my ishuma "rush" deck with next to no rares/epics can easily breeze through necros but my main deck loses probably 70-80% of the time vs Arianna or Adar.
I can tell if u lose to malik its kinda bad on ur part, once u have 6 action points, u can keep checking his hand for spells, u have 2 board wipes if he ever gets ahead, when mon is down, the only way he can kill ur stuff is with banshees and reavers, and u can prevent 1 of them with ur halls or with ur ability, get rid of 1 enforcer and 1 fireball and put in some earth grasps, ull disable his paos and shadow illusion to some extent, but yeah, once u learn the matchup, only way they can win is if u screw up or they have an insane draw.
Edit: also yea, rise of the nethermancer will greatly hep u.
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On October 25 2013 07:46 heartlxp wrote: updated OP with the new link
glad you guys are liking the game
Yeah it's a really good game, never knew about until I saw the thread here. Even though I got the hearthstone beta recently, I think I will still play DoC for a long time. The game is just better in nearly every aspect. The only lacking part of DoC compared to Hearthstone is the drafting mode. So I guess I'll stick with Hearthstone for the Arena and DoC for regular play. I also love how easy it is to get a game in DoC at every time of the day.
Hearthstone sure is fun, but I don't really like how their model works. Cards doesn't seem to be as easy to get than DoC and packs are kinda pricey. Only 5 cards per pack as opposed to 12 in DoC too. I really hope they change their pricing and rewards model in Hearthstone so it feels as rewarding than DoC. But we'll see how it turns out. Only time will tell. Both game are fun for sure.
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On October 24 2013 08:23 darkcloud8282 wrote:This is my deck currently: http://www.mmdoc.net/show_deck/16034/it's lacking shi-no-shi but i don't really know if that can turn around the problems since it costs so much to play.. I guess I need to fix up the events first. I just find it completely strange how my ishuma "rush" deck with next to no rares/epics can easily breeze through necros but my main deck loses probably 70-80% of the time vs Arianna or Adar. made the same experience. My dhamiria is an arbiter-lock, but i also made the experience that playing fat creatures against >3 magic dark magic is more suicide than anything else. I can look every turn at his hand, but there's really nothing that keeps him from just playing them the turn he draws them. Necro at ~1000-1200 elo (where i play) is usually played as adar-malik with the malik+atropos/banshee, and both combos circumvent void arbiter and give the enemy a massive card advantage. Additionally my fatties besides shi-no-shi are rather useless against dark, so i am having a hard time late game where the deck is strong normally. I also have the feeling that necro, similar to inferno has a lot of power-creatures around 3-4 mana, with a lot of beneficial mus for necro. Plague-zombies and vampire knights trade (reversed) even vs juggs, wraiths win either way against juggs, archlichs vs lilims. Plaguespitter's dot 2-shots everything besides lilims for 4 cost or less. So it's also pretty hard to win the early-mid-game. Early game should be about even, since both's card at cost<3 are similar.
But i still lack rise of the nethermancer and halls of amnesia, so it will probably get a lot better after i get those.
edit: http://forums.ubi.com/showthread.php/799794-Dhamiria-Control-(Non-Arbiter)-1500-Deck-Primer?s=f89fab73cb51495a33673eb0cbf3e0f3 is a primer to dhamiria control where the author also writes that nethermancer is his adaption to win against necros. So the problem is not new and we arent the only ones suffering from it.
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Alternatively you could look into the incredibly expansive Dhamiria Mill. :D
I haven't had time to play lately but bought a few seals with some leftover phone credit !
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Anyone know what hard counters adar malik? Just wondering cause im sick of the recycle and unless they have ahorrible hand they can always stall until spitters/banshee/spells. Im consdiering usingward against darkness hmm..
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On October 27 2013 09:03 darkcloud8282 wrote: Anyone know what hard counters adar malik? Just wondering cause im sick of the recycle and unless they have ahorrible hand they can always stall until spitters/banshee/spells. Im consdiering usingward against darkness hmm.. were just talking about that. The recycle ends immediately once you have rise of the nethermancer, and since it's an event, it doesnt even give you card-disadvantage if you get it against other enemies. Besides it has a better probability. You still need to win against the late-game card advantage that banshee, atropos and puppet master are.
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I'm talking about overall strategy not just relying on luck of the events.
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On October 28 2013 10:00 darkcloud8282 wrote: I'm talking about overall strategy not just relying on luck of the events.
U really need em, u really really need them against necro and a ton of decks that are top tier right now, also instead of arbiter lock try Garden of Ecstasy, its way more expensive in cost, but if it gets to late game, its incredibly strong, and u can play it also pretty early against ammar, they cant get rid of it and u completely kill their passive, i also been trying chaos lacerators, and they are pretty good, as an overall strat, guy sums it up pretty well, just turtle till u can actually remove them with rise, but yep, tough matchup.
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On October 27 2013 09:03 darkcloud8282 wrote: Anyone know what hard counters adar malik? Just wondering cause im sick of the recycle and unless they have ahorrible hand they can always stall until spitters/banshee/spells. Im consdiering usingward against darkness hmm..
crag hack is good against malik. Ishuma rush too. a good control deck will win the game if you can survive...arianna, dhamiria.
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It seems like ishuma is the lowest investment but most effective deck. I'm winning swisses quite a bit with hardly any rare/epics in the deck.
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As of this post, 50 codes left if u retweet that, also hellfire maniac in pit for 4 and a half more hours,and yep, ishuma is great.
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Just followed/retweeted hopefully I get my pack, although I saw on Reddit they hit their DM limit on Twitter so may have to send out codes tmw.
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So, DoC is now on Steam. There are a few package deals that seem expensive, but are actually pretty decent if you had used that money to buy seals then the contents in the store. But I'm a free player, so I'll probably hold off on all that (the Founder's Pack has an exclusive Cassandra alt art though... and I play Haven...).
Anyways, hopefully this means we'll be seeing an influx of players.
edit: I never got my code from Twitter if anyone was curious, despite them publicly tweeting my account saying I had a code in my dm's.
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Wow, I'm actually quite surprised to see DoC on steam. I guess with hearthstone getting such a huge attention, they realize that releasing the game on steam could only help them get an even bigger playerbase. It's a great game that deserve more attention for sure.
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Yeah I saw that yesterday. But apparently, this new expansion won't be as huge as the last one. Can't wait to see what it's going to be though.
Are people here still playing or most people went to Hearthstone? This thread seems quiet for some time. Just wondering.
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I'm surprised how quiet the thread is given the explosion on the official forums due to the Steam release.
I've actually moved from Hearthstone to DoC (reverse heartlxp I guess). Arena is fun and all, but I suck at it and DoC beass constructed any day of the week. I still play Hearthstone a few times a week to knock out quests and play the odd Arena, last time I got up to 6 wins, so maybe I am getting better heh.
But, I'm mainly DoC these days (other than the brief period when I would play both simultaneously.. that experiment didn't work out so well).
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i was playing a ton of HS, but kind of bored now too. arena has become totally mindless. priest/mage/paly/rogue are basically auto 9 wins. everything else just feels subpar
i think with both DoC and HS, i was looking for the "magic" i had with MTG, but either both of these games are too shallow or i'm just getting old 
heard good things about Hex, but if that's still no good then i give up
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I played through the SolForge tutorials before my game turned into a crash-fest, and the way you recycle / level-up cards seems quite original there.
So if it's getting something new and exciting that might be worth a try.
There's no shortage of new CCG's coming out and they all seem to be trying to add new twists/mechanics to the genre like Faeria having land be both a resource and the board you physically play on, Infinity Wars having an alternate victory condition, ect.
Hopefully you're not too old for games, I'm expecting my first kid, which is already making me feel old lol.
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Haha I feel you Wuster. I play both games casually and while Arena is fun, I'm really bad at it. I'm such a noob when it comes to drafting. My highest wins so far is 3 LOL. So I usually play more of DoC (since constructed is a lot better) and try to get my dailies in HS as fast as possible to stack gold for a couple of Arena runs.
heartlxp, if you're looking for that MTG feel, Hex will be as close as it gets I think. The overall gameplay seems close enough to MTG with some new stuff. It's apparently a mix of MMO/card games. Sure sounds fun and more complex than the latest cards games. It is true that HS and DoC both felt shallow if you compared them to MTG, but it's intended. The gaming market isn't what it used to be, most people don't like deep and complex games anymore. They want easy gameplay and instant gratification.
I've also played SolForge and IMO, it's worst than both HS and DoC. The leveling up mechanics sounds interesting, but it's a really bad mechanics if you ask me. When you hit level 2 and are able to draw level 2 cards, you're never sure when you will have them and I think the cards will level up based on how many times you've played a certain card. It's a really weird mechanic that doesn't seem to be reliable at all. The game is still in beta and it doesn't have much in it, no drafting, no tournament, no campaign, no ranking, rewards are so easy to get (you can get them against the AI) and after there's no point in playing further. The gameplay felt more basic than HS and it's not really a good thing.
And btw, Gratz Wuster! You're going to be a father soon :D
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i play HS for 3 weeks now and i feel constructed in doc is by far superior, i hate arena and have no idea why they force me to play some bs random mode to get packs in game which whole point is constructed meanwhile rewards for "play mode" are almost non existent, if it wasnt for hs being so overhyped and every of my friend playing it i think i would switch back to doc long ago
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On November 13 2013 10:31 kongoline wrote: i play HS for 3 weeks now and i feel constructed in doc is by far superior, i hate arena and have no idea why they force me to play some bs random mode to get packs in game which whole point is constructed meanwhile rewards for "play mode" are almost non existent, if it wasnt for hs being so overhyped and every of my friend playing it i think i would switch back to doc long ago
No offense, but I don't think you understand the point of Arena. 1st of all, you're never forced to play Arena. You can just buy packs with your gold if you don't want to play it and just play constructed. 2nd, the point of Arena is to play against other people who have the same chances of winning as you have, unlike constructed where you often get matches against opponents who have more and better cards than you, thus more chances of winning. The whole point of the game is to have fun, it's not all about constructed since most good players don't even play that mode.
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On November 13 2013 13:02 DPK wrote:Show nested quote +On November 13 2013 10:31 kongoline wrote: i play HS for 3 weeks now and i feel constructed in doc is by far superior, i hate arena and have no idea why they force me to play some bs random mode to get packs in game which whole point is constructed meanwhile rewards for "play mode" are almost non existent, if it wasnt for hs being so overhyped and every of my friend playing it i think i would switch back to doc long ago No offense, but I don't think you understand the point of Arena. 1st of all, you're never forced to play Arena. You can just buy packs with your gold if you don't want to play it and just play constructed. 2nd, the point of Arena is to play against other people who have the same chances of winning as you have, unlike constructed where you often get matches against opponents who have more and better cards than you, thus more chances of winning. The whole point of the game is to have fun, it's not all about constructed since most good players don't even play that mode. Arena might be good for people who start from scratch but i already have few decent constructed decks which i would like to play but theres almost no reason because gold rewards in play mode are a huge joke. You said yourself the whole point is having fun and i have none in arena but theres basically no point in playing constructed right now except for getting masters3.
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Yeah the gold rewards in play mode are a huge joke, 10 gold per 3 wins is really low. The dailies are ok but you only get 1 per day. You also don't get anything if you loose which is kinda sad. I guess if you really hate Arena that much, then the game just isn't for you since it's the best part of the game. At least we have DoC for constructed :D
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Trump streaming some Might and Magic right now. Seeing as how he is pretty well known in Hearthstone, he should help bring some new people to the game.
http://www.twitch.tv/trumpsc
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Gosh I missed it! And apparently, he was giving out codes too. Well, let's hope he will play again, I love to see him play.
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Is this game only released for USA and NA? I'm from Asia, can I play this game online?
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I'm not from China but thanks for the reply :D
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Glad to know the game can be played globally...which servers would u recommend for someone from asia? Are there asian servers?
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There's only a single server, the choice at the beginning is which faction you get a starter deck for, choose wisely.
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So I'm a little confused about the release thing...if the game was released in europe first, why couldnt the guys from us play it? couldnt they access the european server? same goes for china
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Fun little game. (never heard of it otherwise if it didn't appear on steam)
I wonder if they'll add some sort of limited format like arena in hearthstone in the future.
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On November 27 2013 19:40 Sunny29 wrote: So I'm a little confused about the release thing...if the game was released in europe first, why couldnt the guys from us play it? couldnt they access the european server? same goes for china
No idea how that worked, I assume it was more an issue with having local language support for China and.... publicizing the game in the US, since they always had an English version? I just started playing in September so I have no clue.
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Vatican City State1176 Posts
what decks are you guys playing atm?
I started with an inferno deck (which is actually still pretty ok, as I still didnt breach 1000 elo)
after I hit level 20, I decided to build an adar malik deck, bought some banshees and stuff (spend a lot of wildcards for that) but I m really disappointed, all games last 20 + minutes even though you have everything under controll after 5 minutes or so - for me it's really not that enjoyable to play these controll decks
now I m thinking about a crag rush deck or an kelthor deck (I wildcarded FF and got song of the lost) or something....
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On December 01 2013 00:35 Sadir wrote: what decks are you guys playing atm?
I jumped on the Ishuma Deck bandwagon. Outmaneuver/Immobilize is just SUCH a powerful mechanic combo, and I love the feeling of playing control with a creature deck.
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I've just played one of the weirdest game so far. I was against a Stronghold deck with Shaar. The guy had like every single dmg spells in his deck, 4 copy of each. He was killing my creatures as soon as they were on the board, the only time I was able to do dmg, he blocked it with Stone Shield. He also had fortunes that allowed him to draws his whole deck in like 12+ turns, including some draw from his hero. It finished by him doing a OTK on me with a Cyclops Brawler buffed to 10dmg in an empty lane. I was playing my Inferno deck which is far from being good. Never knew such a build was possible lol. Felt kinda OP.
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Welcome to the world of stall / OTK decks.
Usually stall decks are slow-pokes like Sandolphon Prison-lock or Yukiko lock (Thrones, Bridges, Wasteland, Avalanche so you never get to put creatures down) since most don't actually have the capacity to kill you in one go like that.
I'm not an expert on Inferno, but I think this is where your card-discarding / card-draw-prevention mechanics can come into play to shut the plan down. In my limited experience these decks are typically really fragile and rarely can keep all damage out (sounds like Shaar had a lucky draw maybe?) so if you have something like a dispel or a way to keep your creatures around an extra turn you can tip the game into your favor.
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I do run a couple of fortunes that make the opponent discard a card every time they play a card or a creature/spell/fortune (you got to choose between the 3) but I didn't manage to draw one lol. And you're right, the more I think about it, the more I agree that these kind of decks are really fragile and like you said, I also think Shaar had a couple of lucky draw since one time he was able to clear all my 4 creatures on the board in 1 turn (don't remember the card name tho). But so far, it's the only time I have played against this kind of deck so it's no biggie.
Thanks a lot for you insight, will keep that in mind when I'll see more of these.
Ho and I've just spent all my seals on the promo of double FW box for 1990 seals xD Let's hope for something good! Been really lucky lately, my last VR packs had 2 really good cards for Sanctuary in it. One was Nyorai Sairensa and the other was Pearl Priestess. Also had 1 Hellfire Imp and 1 Hellfire Cerebrus, I was very very happy lol.
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Am I the dumbest Person in the World?
I got my Necro starter Deck + some Packs (cause i just bought stuff with the Gold/Blue thingies i had, this is my first card game ever so who cares ). Somehow I am like 5:1 vs humans just one guy totally owned me (and it did not seem fair at all… Either he had draw luck like mad or an actually „built“ deck ^^).
Now… How do i actually create a deck? If i want to create one my cards seem to be just missing/not there? I managed to rename and therefore use the starter deck, but it seems no to be possible to put my other cards into it? They just don’t show up anywhere O_o (yes, i have „all“ in card/spell-classes on..).
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@DKP I'll keep my fingers crossed for you, lately my pack opening luck has just not been there. Funny enough I've been wanting to try out a stall / OTK deck but just lack so many common / uncommon spells and don't want to spent wildcards on them.
@Velr it sounds like your problem is the oft-complained about cards-can-only-be-used in one deck 'feature'. So to make the missing ones available you'll have to manually remove them or just delete the deck if your done playing it for good.
Btw, you guys know about the new expansion ya? Official reveal tomorrow on twitch http://www.twitch.tv/duelofchampions/profile
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@Wuster Thx man! And yeah, spending wildcards on common/uncommon cards isn't a really good idea. Especially if you still don't have the cards that costs a good amount of WC for certain decks you like to play.
Yeah I know about the new expansion, I just couldn't resist to buy the promo boxes of FW instead of saving my seals. Should be out on Dec.5. And the "cards can only be use in on deck" will finally be fixed allowing us to use the same cards in multiple decks. Sadly, I was hoping for more fixes than just this one. Like their broken ELO system that should be more rewarding at high ELO and some filters in the Altar of Wishes. Let's just hope they will fix those in the near future.
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On December 03 2013 17:05 Velr wrote: Am I the dumbest Person in the World?
I got my Necro starter Deck + some Packs (cause i just bought stuff with the Gold/Blue thingies i had, this is my first card game ever so who cares ). Somehow I am like 5:1 vs humans just one guy totally owned me (and it did not seem fair at all… Either he had draw luck like mad or an actually „built“ deck ^^).
Now… How do i actually create a deck? If i want to create one my cards seem to be just missing/not there? I managed to rename and therefore use the starter deck, but it seems no to be possible to put my other cards into it? They just don’t show up anywhere O_o (yes, i have „all“ in card/spell-classes on..).
Cards are hidden if the Hero you're using can't use them.
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Thx guys…
It was a combination of me having cards spread over several decks and not actually opening packs ^^.
Btw: Does anyone have a solid "beginner" Necro deck from witch I could get some Inspiration? (I got about 20 blue crystel thingies so i could buy some "stuff"... I never played a tcg before... So i went to Elo 300 then fell back to 200 (changed my deck for the better i taught... Wasn't true at all as it seems ^^).
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glad i resisted to buy FW promo...now i cant wait to spend those seals on new expansion. Stream in 2h30, dont miss it!
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Did anyone catch how many total cards are in this set?
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Soo… I played some and need purchasing advice (allready got one necropack and several diffrent reinforcement packs, sadly not much of the truely needed stuff was in there). My Elo is doing a Rollercoaster between 200 and 300 atm (it’s my very first TCG)
I play Fleshbane but atm i am just lacking important cards to make it truely work (basically i’m lacking fast removal and general DMG)…
Could anyone tell me which packs i need to buy to have a chance on: Banshees, Arc Weeavers, Pao Deathseekers, Arch Lich and/or Atropos, Ghost Dragon would also kinda work (but i guess that one is just too expensive to be actually good --> but atm i'm using earth elementals, so he would be an improvement for sure)? NVM found it (mainly basic )
Atm I'm relying on my Fate Weaver and greater Earth Elementals when a game hits the later stages (i tried playing whiteout them, but then i just lack block/dmg and don't stand a chance at all if it goes late, which it often goes due to not enough banshees/pao deathseekers to quickly remove stuff so my guys could hit the friggin hero before too many big guys are on the opponents side).
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Yeah the cards you mention are all from the basic set. So if you need more of them, just buy some reinforcement packs. Just keep buying them until you have a decent amount of creatures. You definitely need more high resource creatures if you only rely on Fate Weaver and greater Earth Elementals for late game.
Just out of curiosity, what's your level atm and what are you planning to buy with your seals?
edit : Well you were right Wuster, sadly FW did get a wildcard nerf with the new expansion release. They now give 1 WC per pack instead of 3, glad that I bought the last promo of FW boxes. Now sitting on nearly 100 WC lol. And the new expansion cost the same as FW when it was released, 175 seals per pack (with only 2 WC as opposed to 3 with FW before the nerf) and 1400 seals for a box (with 6 WC instead of 7, I believe, with FW again before the nerf). So they basically removed 2 WC on every FW pack/box. Another thing that is weird is that HotV boxes gives overall 1 more WC than the FW box which gives the same amount as VR. I think it might be because FW and VR are more focus on their respective new faction but not entirely sure.
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My build "would" be Fleshbane 6/1/4 or 6/3/4 (with Banshees).
I bought Gold for 10 Euros and have gotten some packs... Nothing of real use except a Pao Deathseeker, a Ghost-Bird and a Ghost-Dragon . Atm i'm lvl 6 or 7 iirc...
Well, i'm newb, most probably i mainly just play it bad and my deck is not focussed enough (i probably have too many spells in it (dark only) and because of that often can't Play enough creatures while not having any decent area spells).
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So about what ELO should I be at before I start trying to go for tournaments?
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On December 06 2013 19:10 Velr wrote:My build "would" be Fleshbane 6/1/4 or 6/3/4 (with Banshees). I bought Gold for 10 Euros and have gotten some packs... Nothing of real use except a Pao Deathseeker, a Ghost-Bird and a Ghost-Dragon  . Atm i'm lvl 6 or 7 iirc... Well, i'm newb, most probably i mainly just play it bad and my deck is not focussed enough (i probably have too many spells in it (dark only) and because of that often can't Play enough creatures while not having any decent area spells).
That's a typical problem with Fleshbane, he only has one spell school that doesn't have very many good spells early on. You can use Agony / Weakness to stall, Death-seal to remove blockers, but then you have to wait until 4 magic to get Soul Reaver for some real removal.
Fleshbane's passive is nice, but he's tricky to play. I've seen some lists using the Early Grave -> Seria's Legion -> Reinforcements to get a bunch of ghost dragons out early. A little gimmicky, but looks fun.
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I think i kinda have the hang of it now. I had just too many fortunes (and creatures not helping much), after rebuilding i went from like 250 to 621 atm .
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On December 09 2013 07:45 Velr wrote:I think i kinda have the hang of it now. I had just too many fortunes (and creatures not helping much), after rebuilding i went from like 250 to 621 atm  .
Glad to hear this! I'm happy for you man :D If you need any help/advises, come back here and we'll do our best to help you out.
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I have another question: How many 1 or 2 cost creatures should i have? I play 6/6/4 atm which is probably a bit much? I have no 1 cost creatuers and only 8 „2“ cost creatures (Spectres and Lichs)… I could add in Guhls, Skelletons and Plague skelletons to get more cheap units, for that I would drop out most fortunes and go to 6/6/2 (I mainly have the diffrent „draw card“ fortunes).
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I'm no expert but playing 6/6/4 seems way too much. If you go for high creatures (6) I think you usually don't want to go higher than 4 on spells and like 1 maybe 2 on fortunes. If you want to play more spells/fortunes you usually don't want to go higher than 4 on creatures.
About creatures, having no 1cost creatures is fine depending on the deck you are running. If you run a creature deck, nearly just creatures, you want to have 4 1cost creatures. If you run with a good amount of spells, not having those 1cost creatures is totally fine IMO. I think most deck that have those 1cost creatures are usually rush deck or some aggro.
Having 8 2cost creatures seems ok, I think that's the amount I run with my Inferno deck. Most decks seems to be around 8 to 12 2s. But seeing how your 6/6/4 seems way too much, I would lower it to 6/4/1 and put more 2s in there and maybe even some 1s.
But take everything I say with a grain of salt as I am no expert and still have a lot to learn about this game. I still consider myself a noob. I've also never played with Necro so far and nearly never saw any in the ladder so I don't know much about them. I hope this might help you a bit and please, if anyone with better knowledge than I do can correct me if there's anything wrong with what I said, please do as it will help me too.
edit : you could also take a look at the new decktierlist that was released not too long ago to maybe give you some ideas on how to build your deck. HERE
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On December 09 2013 18:47 Velr wrote: I have another question: How many 1 or 2 cost creatures should i have? I play 6/6/4 atm which is probably a bit much? I have no 1 cost creatuers and only 8 „2“ cost creatures (Spectres and Lichs)… I could add in Guhls, Skelletons and Plague skelletons to get more cheap units, for that I would drop out most fortunes and go to 6/6/2 (I mainly have the diffrent „draw card“ fortunes).
Try to think a bit in terms of strategy, do you want to kill fast or slow, if you go for a slow deck, what's your late game strategy? In general there are few good 6+ cost creatures, perhaps banshee could be mentioned as an exception since it's not only a creature but also a removal. My point is, it's hard to give you a number of the amount of creatures to use, it always depends! One thing that's true for all decks though, is that you'll need some method of surviving early on. Dark magic don't have any effective mass removals, and unless you want to go for fortune stall, your option is to use creatures. My guess is that you could replace some of your higher cost (6) creatures with 4 ghouls (2/1/2)?
How do you normally lose and what's your current elo?
Necropolis has a bunch of good 3/4 cost creatures, Vampire knight, Plague Spitter, Arch litch and Soul consuming lich for example.
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Thats my deck atm (i kicked out nearly all fortunes): http://www.mmdoc.net/show_deck/20885/
My Elo atm is 625... It hovers around there a bit ^^. I kinda regret having bought Fleshbane, Ariana looks cooler (well, wather or fire would be even more to my taste... but the 0 might hero seems strange and i can't even get malik yet) ^^.
SadIy I have no Banshees and no Decay Spitters.
What i have and not in the deck are 3 putrit Lamasus, 5 Hangman trees, 1 vampire knight, 1 ravenous guhl, max plague zombies and skelletons (both sorts).
Atm i just try to creature spam in the beginning and then, because what else would i do, get magic up (i get 6 might, because i need 5 for atropos anyway). Either i win quick or somehow survive till i can cast Curse of the Netherworld and pray that it ripped of 2 lines so i can "finnish". The Fortunes atm are mainly there to get Atropos back... If i get a Guhl + Banshee and/or Lich start i feel comfortable.
Thinking "strategic" is nice and dandy, but whenver i look at a deck, the first thing i see are tons of cards i don't have. I'm saving up my seals for the big box atm (bought the box once and necroset once, rest of the gold went into basic and herald of the void packs... But decay spitters and Archlichs seem non existant for me ^^.
Looking at that T2 Fleshbane deck... I lack: 5 Events 17 Creatures 16 Fortunes So it's kinda hard to take "inspiration" from it :p
When i lose it's mainly due to not getting "foot" on to the field or/and not getting any soulreaver or death seals in time... Oh, and just getting ripped by a few fireballs and not enough cheap creatures to quickly refill the ranks (i hate nothing more than fireballs... And this "remove one flyer and do 6 dmg to everything" card... AAGH..). Well, i also often lose due to "stupid" :p. I'm just relying way to much on actually drawing enough Soulreavers (or/and situational Death Seals)... I guess this would not be that big of an issue with some decay spitters and banshees that could take care of nasty enemy creatures (Haven... it often looks like i am just about to win and then... can't kill anything anymore... AGH).
Atm i have only 5 wildcards and 525 seals, so i can't change much.
Btw: How do I actually unlock the other stuff for Wildcards? Buy the expansion Box?
Just had a fun game: Other guy was sitting comfortable and i allways just barely stayed alive... Then... Curse of the Netherworld -> Pao Deathseeker -> Pao Deathseeker -> Pao Deathseker -> Dead
It felt so dirty :D
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To unlock cards you need 200 cards from the expansion you want to unlock where the cards are from (it's and achievement) one box is 120 cards so you'll need even more than that.
Going for Adar-Malik sounds like a good idea. Fleshbane normally works better as a creature/fortune hero. I suggest that you try to make it a bit more "rush" oriented by removing ghost dragon and fate weaver. (Sure they are decent when they are on the board but they are to easily killed for their cost). Going for rush could be good as well since your games will be shorter and you'll farm levels and seals more quickly.
And with only two 6-cost spells perhaps trying 5/4/1 could be an idea?
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I couldnpt resist... Spent 10 euro and got the heralds of the void box.
Got decent stuff:
Adar Malik  3 decay spitters 3 more soulstealer lichs 2 more living nightmares and various other stuff...
bought some fireballs with the wildcards...
i feel mighty :p
With these cards fleshbane would also run better but seriously... fireball (+that exploding for 2 dmg spell) bam... feels so much easier...
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On December 10 2013 09:17 Velr wrote:I couldnpt resist... Spent 10 euro and got the heralds of the void box. Got decent stuff: Adar Malik  3 decay spitters 3 more soulstealer lichs 2 more living nightmares and various other stuff... bought some fireballs with the wildcards... i feel mighty :p With these cards fleshbane would also run better but seriously... fireball (+that exploding for 2 dmg spell) bam... feels so much easier...
Oh, you manged to get Adar Malik in a booster? Nice one! Looks like 10 well spent euro if you ask me .
Maybe try a 5/4/1 or perhaps a 5/6/1 deck then?
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On December 10 2013 09:17 Velr wrote:I couldnpt resist... Spent 10 euro and got the heralds of the void box. Got decent stuff: Adar Malik  3 decay spitters 3 more soulstealer lichs 2 more living nightmares and various other stuff... bought some fireballs with the wildcards... i feel mighty :p With these cards fleshbane would also run better but seriously... fireball (+that exploding for 2 dmg spell) bam... feels so much easier...
sick box man...i bought like 3-4 box before getting my frist decay spitter....enjoy the power malik the road to 1001 ELO should be fairly easy. ^^
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Ya, definitely some good luck there. It took me 10+ packs before I got any Decay Spitters (uncommon, ya right!)
Adar Malik is also haunts my dreams, he's the only Necro hero I fear (and I'm pretty sure I'm way, way under 50% win/loss against him).
Here's a guide that seems to be the 'standard' for Adar Malik, at least before 5 Towers was released. It remains to be seen what kind of changes there are going to be with the new expansion.
http://forums.ubi.com/showthread.php/807900-Adar-Malik-Caller-of-Doom-Guide
Also, I'm glad to see more activity here! Ubisoft broke the login for me so I can't post on the official forums anymore, so this is it for me lol.
Edit: and there's already an update to the Adar Malik guide here: http://mmdocking.com/adar-malik-guide-five-towers-update/
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Running it like this atm: http://www.mmdoc.net/show_deck/20973/ What Packs should i get now with my gold? Forgotten Wars seems to only have Damran. Void Rising has Moonsilk Spinners and Moonsilk Fetters (+in General pretty nice creatuers) Herald of the Void has The Silent Dead + more Soulstealer Lichs and Decay Spitters (need 1 more of each). Basic Set has plenty of neat stuff but the chances there are just so low 
784 and things seem to go up... How could i ever play this game whiteout decay spitters, sick little bastards (and soon i will stop assuming that they are immune to retaliation because they are range and not lose them as fast ).
Pao Deathseeker --> Revive with Malik skill seems pretty broken to me, is that supposed to work?
Edit: Just hit 1001 .. Smooth sailing... And just beat a 1501 guy 
ok, never gonna play a tournament agian.. fortunedecks... how can something as gay as this get into a game?
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I started playing yesterday. I picked inferno. I've been playing almost non-stop ever since. I've got Xiph, and I'm making a decent rush deck. It's not the greatest, I'm still missing crucial Pao Deathseekers. I only had enough wildcards for one because I foolishly thought that campfires would do well in my deck.
I've never won to a well made board control deck though. I go into the jackpot tourney, and I always lose when I run into one. Although perhaps I'm just missing manastorm events, I've only got one of those, too. I don't know if getting more will quite do the trick by itself though.
I'm also missing hall of torments.Don't have a single one of those.
I've only gotten up to 725 elo so far, but I've run into a decent bunch of insta quits.
How do you guys recommend getting familiar with other faction's cards? Since I've only played inferno, I find myself getting lost trying to remember all the spells that I need to watch out for, nevermind the fortunes.
Also, the jackpot tourneys are hard. I've didn't even come close to 50/50 in the one I tried last night. But my deck isn't exactly complete yet, nor is it top-tier even if it were complete, and I didn't play that wonderfully either. I keep missing using my hero ability to do the more favorable trades, and forgetting lethal, too.
Anyway, this is a pretty great game, I'd say better than hearthstone in terms of game depth, but worse in terms of simplicity and polish.
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i also went into the tourney
never again.
These fortune decks that just do nothing for dunno how many turns and then kill you while playing stuff assuring you can't do anything? how can something like this make it into a game?
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On December 12 2013 04:51 Velr wrote: i also went into the tourney
never again.
These fortune decks that just do nothing for dunno how many turns and then kill you while playing stuff assuring you can't do anything? how can something like this make it into a game?
Control decks are just part of the game. One dispel magic or minor recall can fairly easily ruin their day - or just deal as much damage as fast as you can.
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On December 12 2013 04:34 jrkirby wrote:How do you guys recommend getting familiar with other faction's cards? Since I've only played inferno, I find myself getting lost trying to remember all the spells that I need to watch out for, nevermind the fortunes.
Also, the jackpot tourneys are hard. I've didn't even come close to 50/50 in the one I tried last night. But my deck isn't exactly complete yet, nor is it top-tier even if it were complete, and I didn't play that wonderfully either. I keep missing using my hero ability to do the more favorable trades, and forgetting lethal, too.
Anyway, this is a pretty great game, I'd say better than hearthstone in terms of game depth, but worse in terms of simplicity and polish.
Well, what I did was I actually did the 30-wins with every faction achievement (except Academy). I don't recommend it, as I bought a *lot* of heroic packs getting heroes, which is counterproductive to focusing your deck / unlocking stuff in the Altar.
But if you like variety, go for it. Other than that, watch streams / play more (and remember you have 2 minutes to read all the cards in play and in the graveyard) to learn the cards, same as any other game =p. You could look over card lists too if you want, plenty of resources: mmdoc.net mmdocking.com duelofchampions.gamepedia.com pick your favorite.
Also a note on rushing, other than some really refined rush decks (*cough* Crag Hack *cough*), it's generally considered that rushing has a low ceiling since for other deck types to exist they have to be able to handle rushes and rushes by nature aren't real great at handling other deck types (they just hope to rush you down).
Yesterday's jackpot was also kind of weird, there were only 5k players in it (last few have been around 10k) and it seemed that the overall level of competition was higher than normal. It's free to enter, I think it's fun, although the best I've done is T3 once.
@Velr - if control decks didn't exist then every game would be rush and it would get stale. Adar Malik is a very flexible hero, so you should be fine, that's just part of the learning curve since (good) control decks are basically non-existent below 1k elo.
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On December 12 2013 05:40 Wuster wrote: Also a note on rushing, other than some really refined rush decks (*cough* Crag Hack *cough*), it's generally considered that rushing has a low ceiling since for other deck types to exist they have to be able to handle rushes and rushes by nature aren't real great at handling other deck types (they just hope to rush you down).
I'm noticing that ceiling. While I'm nowhere near it yet, it's pretty apparent that most of the best decks are some type of control deck. I just chose to go for a rush deck because Xiph was my second (and latest) hero. Since I stated inferno, rush is the only real option before I get some better cards. Hopefully after I get my second box my rush deck will be pretty decent.
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On December 12 2013 05:03 Warent wrote:Show nested quote +On December 12 2013 04:51 Velr wrote: i also went into the tourney
never again.
These fortune decks that just do nothing for dunno how many turns and then kill you while playing stuff assuring you can't do anything? how can something like this make it into a game? Control decks are just part of the game. One dispel magic or minor recall can fairly easily ruin their day - or just deal as much damage as fast as you can.
These are both spells of a certain School? So just no? All i (could) have is purge, which does nothing here?
I’m not a sore loser, i’m a sore loser if there is nothing i could have done and i still have absolutely no clue what i should have done. 3 times in a row it was the same bullshit.
IIRC: ~6(?) turns doing nothing…. Even with a perfect draw i couldn’t kill someone that fast. 2 turns stopping me from attacking by fortune (if i could dispel these, things are diffrent, but i can‘t). 1 turn moving all creatures back to my hand + stopping my ressource Generation and playing an Assassin. 1 turn stopping my ressource generation and playing some assassins/paos/whatever creature. Next turn: Dead.
All else is fun, games in the jackpot were often pretty close, but against the above my deck seems basically unable to do anything, i might as well just surrender on turn 1, it doesn’t matter if I play a card at all or not and thats why think its just horrible design. It’s not strategic or anything, it’s just playing your cards in a certain order and hope your opponent does not have the counter at hand… It’s dumb.
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On December 12 2013 17:01 Velr wrote:Show nested quote +On December 12 2013 05:03 Warent wrote:On December 12 2013 04:51 Velr wrote: i also went into the tourney
never again.
These fortune decks that just do nothing for dunno how many turns and then kill you while playing stuff assuring you can't do anything? how can something like this make it into a game? Control decks are just part of the game. One dispel magic or minor recall can fairly easily ruin their day - or just deal as much damage as fast as you can. These are both spells of a certain School? So just no? All i (could) have is purge, which does nothing here? I’m not a sore loser, i’m a sore loser if there is nothing i could have done and i still have absolutely no clue what i should have done. 3 times in a row it was the same bullshit. IIRC: ~6(?) turns doing nothing…. Even with a perfect draw i couldn’t kill someone that fast. 2 turns stopping me from attacking by fortune (if i could dispel these, things are diffrent, but i can‘t). 1 turn moving all creatures back to my hand + stopping my ressource Generation and playing an Assassin. 1 turn stopping my ressource generation and playing some assassins/paos/whatever creature. Next turn: Dead. All else is fun, games in the jackpot were often pretty close, but against the above my deck seems basically unable to do anything, i might as well just surrender on turn 1, it doesn’t matter if I play a card at all or not and thats why think its just horrible design. It’s not strategic or anything, it’s just playing your cards in a certain order and hope your opponent does not have the counter at hand… It’s dumb. How to kill Sandallock: First of all, I must say that Sandalphon Prison lock is not T1 at the moment, simply because it has no way to deal wtih Strenght of the Sea and Venerable Kappas/Stream Singers (these cards are the hard counters to him.) Soft counters include: Week of Taxes and Cosmic Balance. The random discard Cosmic Balance gives you can easily win you the game, use it when he has around 10ish cards in his hand. (and to get rid of your cards in your hand to not die to Tower of Oblivion) Another hard counter is Cosmic Realignment, casting it at the right moment is GG. So basically, Sandallock dies to any of the two most popular rush decks (Cassandra/Ishuma), Dhamiria, anything with Strenght of the Sea, fortune Ignatius. If you only have the above Events, you can also kill him with quick attack creatures with some luck. If you have none of the counters, yea, there's not much you can do :/
Edit: oh, and if you can banish Prison with Rite of the Nethermancer, its basically gg.
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I got 1 week of taxes and my only quick attack creatures are the pao's.
So, yeah...
To me that sounds like: To beat that --> Switch Hero or switch to Fortunes instead of spells.
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On December 12 2013 19:28 Velr wrote: I got 1 week of taxes and my only quick attack creatures are the pao's.
So, yeah...
To me that sounds like: To beat that --> Switch Hero or switch to Fortunes instead of spells. Yeah, unfortunately (or fortunately?) there's no hero with positive winrate vs everything in the meta.
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I got my second box Now I have most of the cards needed for my Xiph rush deck. I'm almost at 1000 elo.
I'm wondering if I should spend my seals on five towers cards now. Or should I reach for the 10 xp boost achievement first? Also, I've been getting the small packs with my gold because they give the most card/gold (1000 gold per card). Hopefully, this way I'll get to the 1000 card achievement quickly.
I'm currently 5-7 in a jackpot tourney, so it looks like my deck is almost decent. At what elo do you start to get prizes in jackpot tourneys? Also, do they do any matchmaking in jackpots, or do they just match you up against the next person to queue? It seems like it's just a random person, cause they match you up so quickly. I'm wondering because I want to know if the matches will start getting tougher as I get higher up in rank.
And what are the prizes for swiss tourneys? I'm assuming they're a significant amount tougher than jackpot tourneys, so I probably won't try them for a while, but I am curious what the rewards are.
Finally, can you get heroes from regular packs? I only have two heroes so I don't know if there's any way to get them other than wildcards, heroic packs, and decks.
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On December 12 2013 05:57 jrkirby wrote:Show nested quote +On December 12 2013 05:40 Wuster wrote: Also a note on rushing, other than some really refined rush decks (*cough* Crag Hack *cough*), it's generally considered that rushing has a low ceiling since for other deck types to exist they have to be able to handle rushes and rushes by nature aren't real great at handling other deck types (they just hope to rush you down).
I'm noticing that ceiling. While I'm nowhere near it yet, it's pretty apparent that most of the best decks are some type of control deck. I just chose to go for a rush deck because Xiph was my second (and latest) hero. Since I stated inferno, rush is the only real option before I get some better cards. Hopefully after I get my second box my rush deck will be pretty decent.
Wuster what do you think is the general elo ceiling for non-Crag rush decks?
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On December 12 2013 23:47 jrkirby wrote:I got my second box  Now I have most of the cards needed for my Xiph rush deck. I'm almost at 1000 elo. I'm wondering if I should spend my seals on five towers cards now. Or should I reach for the 10 xp boost achievement first? Also, I've been getting the small packs with my gold because they give the most card/gold (1000 gold per card). Hopefully, this way I'll get to the 1000 card achievement quickly. I'm currently 5-7 in a jackpot tourney, so it looks like my deck is almost decent. At what elo do you start to get prizes in jackpot tourneys? Also, do they do any matchmaking in jackpots, or do they just match you up against the next person to queue? It seems like it's just a random person, cause they match you up so quickly. I'm wondering because I want to know if the matches will start getting tougher as I get higher up in rank. And what are the prizes for swiss tourneys? I'm assuming they're a significant amount tougher than jackpot tourneys, so I probably won't try them for a while, but I am curious what the rewards are. Finally, can you get heroes from regular packs? I only have two heroes so I don't know if there's any way to get them other than wildcards, heroic packs, and decks. 1. Five towers don't really add anything to most decks...the Champions Box on the other hand is a great investment. Or depending on what decks you'll want to build, HotV, VR or FW box. Buying xp boosts is a waste of seals.
2. Jackpot is more difficult than swisses if you want to get decent rewards out of it. You can easily get about 90ish telo, with which you can get around 5k gold (tier 5 reward). It matches you against a person with a similar telo, so your normal elo has no real significance if you are playing jackpot. (edit: Tier 1 jackpot requires about 270 telo on most days, and is worth about 48k gold)
3. The rewards for swisses: 1st place: premium FT pack 2nd place: normal FT pack
4. Heroic packs can give you base set heroes, HotV pack can give you HotV heroes, etc.
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I just beat two control decks in a row. Feels good, I don't even have all the anti-control events that I need yet.
1000 elo, too. one more win to get the achievement 
Does anyone know the chance of getting a wildcard out of a small pack?
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On December 13 2013 01:52 jrkirby wrote:I just beat two control decks in a row. Feels good, I don't even have all the anti-control events that I need yet. 1000 elo, too. one more win to get the achievement  Does anyone know the chance of getting a wildcard out of a small pack?
A very small chance! But more seriously, I saw in your other post that you are buying small packs with your gold but you shouldn't do that as they are not worth it at all. They can have duplicate (other packs don't) and you're not guaranteed to have 3 uncommon and 1 rare/epic cards like other packs. So you might end up with only common cards in your small pack. You shouldn't think about how much gold a single card cost per pack but more how many good cards you might get from them. The normal reinforcement packs only cost like 42 more gold per card but you are guaranteed to get 3 uncommon and 1 rare/epic, a lot better than the small packs.
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On December 12 2013 23:53 SongByungWewt wrote:Show nested quote +On December 12 2013 05:57 jrkirby wrote:On December 12 2013 05:40 Wuster wrote: Also a note on rushing, other than some really refined rush decks (*cough* Crag Hack *cough*), it's generally considered that rushing has a low ceiling since for other deck types to exist they have to be able to handle rushes and rushes by nature aren't real great at handling other deck types (they just hope to rush you down).
I'm noticing that ceiling. While I'm nowhere near it yet, it's pretty apparent that most of the best decks are some type of control deck. I just chose to go for a rush deck because Xiph was my second (and latest) hero. Since I stated inferno, rush is the only real option before I get some better cards. Hopefully after I get my second box my rush deck will be pretty decent. Wuster what do you think is the general elo ceiling for non-Crag rush decks?
Honestly I have no idea. I'm only around 1000 - 1200 ELO depending on which deck I'm messing around with (did my best with Acamas combo deck). I change decks a lot and a generic Garant rush (no DA's even) still wins me 50-50, so I haven't seen the ceiling yet, but I guess you could say it's also not a pure rush deck either (it's so subjective).
The few times I see 1400+ elo rushers it's always Crag Hack and Ishuma (although Ishuma isn't stricly rush), then again Mother Namtaru rush decks still get T1 in jackpot, it's just no one wants to play it.
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On December 13 2013 05:33 DPK wrote:Show nested quote +On December 13 2013 01:52 jrkirby wrote:I just beat two control decks in a row. Feels good, I don't even have all the anti-control events that I need yet. 1000 elo, too. one more win to get the achievement  Does anyone know the chance of getting a wildcard out of a small pack? A very small chance! But more seriously, I saw in your other post that you are buying small packs with your gold but you shouldn't do that as they are not worth it at all. They can have duplicate (other packs don't) and you're not guaranteed to have 3 uncommon and 1 rare/epic cards like other packs. So you might end up with only common cards in your small pack. You shouldn't think about how much gold a single card cost per pack but more how many good cards you might get from them. The normal reinforcement packs only cost like 42 more gold per card but you are guaranteed to get 3 uncommon and 1 rare/epic, a lot better than the small packs.
Yeah, I stopped getting them because I needed some void rising cards. And I just got another void wraith, so that paid off.
It seems like premium packs are a terrible idea unless you're done collecting all the regular cards. Do they have any upshots other than having premium cards?
Also, you guys can friend me/add my username to the OP.
TL name: jrkirby DoC name: JrKirby
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Premium packs are supposed to have a better chance at an extra wild card. The main reason to buy them is for the achievements (unless you happen to like shiny's).
Also, for anyone with access of the game for the next 90 minutes here's 2 premium reinforcement packs + 10k gold http://www.eclypsia.com/fr/f2p/news-5803.html
I'm at work, so kinda miffed that this promo is so short term, but what can you do.
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On December 13 2013 06:26 Wuster wrote:Premium packs are supposed to have a better chance at an extra wild card. The main reason to buy them is for the achievements (unless you happen to like shiny's). Also, for anyone with access of the game for the next 90 minutes here's 2 premium reinforcement packs + 10k gold http://www.eclypsia.com/fr/f2p/news-5803.htmlI'm at work, so kinda miffed that this promo is so short term, but what can you do.
ECLYPS1A-AnD-MMDoC
Doesn't work for me.
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On December 13 2013 05:33 DPK wrote:Show nested quote +On December 13 2013 01:52 jrkirby wrote:I just beat two control decks in a row. Feels good, I don't even have all the anti-control events that I need yet. 1000 elo, too. one more win to get the achievement  Does anyone know the chance of getting a wildcard out of a small pack? A very small chance! But more seriously, I saw in your other post that you are buying small packs with your gold but you shouldn't do that as they are not worth it at all. They can have duplicate (other packs don't) and you're not guaranteed to have 3 uncommon and 1 rare/epic cards like other packs. So you might end up with only common cards in your small pack. You shouldn't think about how much gold a single card cost per pack but more how many good cards you might get from them. The normal reinforcement packs only cost like 42 more gold per card but you are guaranteed to get 3 uncommon and 1 rare/epic, a lot better than the small packs. After a certain point (when you have most of the cards you need) it's better to buy small packs, simply because every third can give you a wild card; that's insanely cheap, compared to getting 1 out of a FT pack for example. But earlier on, yeah, you should stick to reinforcement packs.
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Even if you have most of the cards you need, I still don't understand why you would want to buy small packs instead of the regular ones just for a chance to have a single wildcard and when you clearly have less chances to get good cards. If you manage to get a duplicate epic from a normal reinforcement pack, you can put it in the altar for a better chance to get a card you might want/need. I also doubt they will give you a wildcard for every third pack since it's not written in the pack description as opposed to reinforcement pack where its written you have 1 chance out of 5 to get one.
Anyways, thanks a lot Wuster for the link of the code! Worked for me.
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Pretty sure the small pack WC drop rates are bugged right now. I got around a dozen pre-5T from various achievements and never got a WC from them.
But if you got the gold and the drop rate is still 30-40% then by all means, that's the best WC return on your gold.
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Ugh, it's so annoying when I lose because of a card I didn't know existed, and then when I try to check what the card is, the match is already over and I can't see what card it is that killed me.
Also, the creatures that have "When X is played onto the battlefield or attacks, do Y" and have a bunch of heath are so strong.
I seem to be peaking at around ~1000 elo on my Xiph rush deck. I wonder if I should start planning my next deck soon. I'm still making blunders because of simple misplay/ignorance, but I think this deck will cap at maybe 1200 elo even if I get better at playing. Some of my mistakes are pretty obvious though, it's not just hindsight 20/20. But others are because there was some card i'd never seen or mechanic I didn't understand.
Is there a list of all the cards with quick attack/that give quick attack? I remember one time someone used a card that copied a minion that I just played, and then attacked with it like it had quick attack, even though the copied minion just appeared and the original minion hadn't gotten around to the next turn yet.
Another question: do swiss games give you regular gold and xp as well as chances to win packs?
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On December 13 2013 08:47 jrkirby wrote: Ugh, it's so annoying when I lose because of a card I didn't know existed, and then when I try to check what the card is, the match is already over and I can't see what card it is that killed me.
As far as I know, there is no such things as "Trap Cards" so I can not see how you can lose and blame it on a card you saw for the first time.
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You totally can if your fresh :p.
Is there a list of all the cards with quick attack/that give quick attack? I remember one time someone used a card that copied a minion that I just played, and then attacked with it like it had quick attack, even though the copied minion just appeared and the original minion hadn't gotten around to the next turn yet.
That was Shadowclone. It makes a copy which has quickattack for the turn you played shadowclone and instantly dies if damaged.
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Is there an easy way for me to get a list of the cards in my deck as text or something?
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On December 13 2013 16:51 Velr wrote:You totally can if your fresh :p. Show nested quote +Is there a list of all the cards with quick attack/that give quick attack? I remember one time someone used a card that copied a minion that I just played, and then attacked with it like it had quick attack, even though the copied minion just appeared and the original minion hadn't gotten around to the next turn yet. That was Shadowclone. It makes a copy which has quickattack for the turn you played shadowclone and instantly dies if damaged. You mean Shadow Image?
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On December 13 2013 08:47 jrkirby wrote: Ugh, it's so annoying when I lose because of a card I didn't know existed, and then when I try to check what the card is, the match is already over and I can't see what card it is that killed me.
Also, the creatures that have "When X is played onto the battlefield or attacks, do Y" and have a bunch of heath are so strong.
I seem to be peaking at around ~1000 elo on my Xiph rush deck. I wonder if I should start planning my next deck soon. I'm still making blunders because of simple misplay/ignorance, but I think this deck will cap at maybe 1200 elo even if I get better at playing. Some of my mistakes are pretty obvious though, it's not just hindsight 20/20. But others are because there was some card i'd never seen or mechanic I didn't understand.
Is there a list of all the cards with quick attack/that give quick attack? I remember one time someone used a card that copied a minion that I just played, and then attacked with it like it had quick attack, even though the copied minion just appeared and the original minion hadn't gotten around to the next turn yet.
Another question: do swiss games give you regular gold and xp as well as chances to win packs? You can watch the replays of your games; here's a quick guide on how to do it.
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On December 13 2013 06:55 jrkirby wrote:Show nested quote +On December 13 2013 06:26 Wuster wrote:Premium packs are supposed to have a better chance at an extra wild card. The main reason to buy them is for the achievements (unless you happen to like shiny's). Also, for anyone with access of the game for the next 90 minutes here's 2 premium reinforcement packs + 10k gold http://www.eclypsia.com/fr/f2p/news-5803.htmlI'm at work, so kinda miffed that this promo is so short term, but what can you do. ECLYPS1A-AnD-MMDoC Doesn't work for me.
Well, you (and everyone else) can try again if you don't mind polluting your facebook feed.
https://www.facebook.com/pcgamermagazine?sk=app_558579497536391
Same rewards I believe. I got a code, but can't redeem it until I get home tonight.
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On December 14 2013 06:45 Wuster wrote:Show nested quote +On December 13 2013 06:55 jrkirby wrote:On December 13 2013 06:26 Wuster wrote:Premium packs are supposed to have a better chance at an extra wild card. The main reason to buy them is for the achievements (unless you happen to like shiny's). Also, for anyone with access of the game for the next 90 minutes here's 2 premium reinforcement packs + 10k gold http://www.eclypsia.com/fr/f2p/news-5803.htmlI'm at work, so kinda miffed that this promo is so short term, but what can you do. ECLYPS1A-AnD-MMDoC Doesn't work for me. Well, you (and everyone else) can try again if you don't mind polluting your facebook feed. https://www.facebook.com/pcgamermagazine?sk=app_558579497536391Same rewards I believe. I got a code, but can't redeem it until I get home tonight.
Yeah, I found that on reddit. Worked for me, 20k gold and 2 reinforcement packs.
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Thanks again for the link Wuster!
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Yeah, thanks for posting the link - just recently started looking at DoC after Trump streamed for abit, so any extra cards/boosters/promotions really help weeding out those subpar cards in the starter decks =]
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On December 13 2013 08:09 Wuster wrote: Pretty sure the small pack WC drop rates are bugged right now. I got around a dozen pre-5T from various achievements and never got a WC from them.
But if you got the gold and the drop rate is still 30-40% then by all means, that's the best WC return on your gold.
Confirmed bug, luckily the patch comes out tomorrow instead of today, newb mistake lol.
So if you really want wildcards, today's your last chance at this shortcut.
http://www.reddit.com/r/duelofchampions/comments/1t0mqc/patch_notes_december_17th_2013/
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Wow this game's pretty decent, reminded me of Magic, yet different in a refreshing way. Definitely a step up from my Hearthstone experience lol.
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Vatican City State1176 Posts
so guys what do you think of the world champion deal? http://www.mmdoc.net/show_deck/21680/
atm I have one DA, 3 paos, 1 week of the mercenaries and no blackskull vulture riders and no blackskull shredders the other cards are wasted is it a good idea to buy it? (if I get the seals in time, I might buy it...dunno)
the thing is atm I dont really need the DA or the Week of the mercenaries as I'm playing mostly adar malik: http://www.mmdoc.net/show_deck/21800/
I don't really know if I should spend more WC on this deck the cards that might be interesing are silent death and damran the tainted (and of course full sets of decay spitters and soul consuming lich, but I wont spend WC on them)
I feel that silent death is not really needed (it may be, at higher levels) damran might be a good choice as shi-no-shi doesn't really fit into the deck, its to expensive. oftentimes i feel its better to dig up the banshee you lost from the graveyard or to play 2 other creatures other than shi-no-shi...shi-no-shi feels like a win more card to me than again damran is to expensive so I dont really want to spend WC on that creature
what do you guys think any thoughts? and thanks ;-)
PS: I feel that they should introduce some things like clans or guilds or something (I just play alone all the time ;-) )
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Hm I am confused by the deck size. How many cards is good? I'm going with 70-80 right now, it already feels like a ton but you can put 200 cards in a deck.
And once I have 1000 seals, should I still get the box or is the champion box better for 1050 seals?
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On December 30 2013 02:25 Musicus wrote: Hm I am confused by the deck size. How many cards is good? I'm going with 70-80 right now, it already feels like a ton but you can put 200 cards in a deck.
And once I have 1000 seals, should I still get the box or is the champion box better for 1050 seals?
As with most CCGs, "optimal" deck size for consistency is the minimum deck size, as it allows your average cards to be stronger each time you draw one, and allows you to keep a more focused goal in deck building. Feel free to play around with whatever though, you don't have to do optimal.
Big Box is best bang for your buck for the core set, I don't recommend the champion box, normal box is fine for starting out if you don't have patience for big box(*I know I didn't)
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On December 30 2013 02:33 BlueBird. wrote:Show nested quote +On December 30 2013 02:25 Musicus wrote: Hm I am confused by the deck size. How many cards is good? I'm going with 70-80 right now, it already feels like a ton but you can put 200 cards in a deck.
And once I have 1000 seals, should I still get the box or is the champion box better for 1050 seals? As with most CCGs, "optimal" deck size for consistency is the minimum deck size, as it allows your average cards to be stronger each time you draw one, and allows you to keep a more focused goal in deck building. Feel free to play around with whatever though, you don't have to do optimal. Big Box is best bang for your buck for the core set, I don't recommend the champion box, normal box is fine for starting out if you don't have patience for big box(*I know I didn't)
Ok, thanks a lot, I will try to tune it down to 60 at least. If I can beat the next mission I can buy the box, not sure i can wait any longer .
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Am I the only one who doesn't feel any motivation to play lately? I mean, most of the cards in 5T are utter garbage, and I have enough cards to make any deck I want...I'm not bragging, but there doesn't seem much to do at the highest levels. Maybe getting 1st place on ladder, but that would take a lot of time considering how little of the 1500+ play outside of JP, and losing to a 1200+ due to bad draws is very costly in terms of ELO. Lately all I do is logging in once a day for the daily rewards and sometimes get T1 JP for the lulz...it's not like I can spend that gold on anything. Am simply I burned out?
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On December 30 2013 03:30 RelZo wrote: Am I the only one who doesn't feel any motivation to play lately? I mean, most of the cards in 5T are utter garbage, and I have enough cards to make any deck I want...I'm not bragging, but there doesn't seem much to do at the highest levels. Maybe getting 1st place on ladder, but that would take a lot of time considering how little of the 1500+ play outside of JP, and losing to a 1200+ due to bad draws is very costly in terms of ELO. Lately all I do is logging in once a day for the daily rewards and sometimes get T1 JP for the lulz...it's not like I can spend that gold on anything. Am simply I burned out?
Probably. I mean, I dunno what else you can do in a card game other than beat the hell out of everybody else and making the "perfect" deck. I'll be looking forward to even newer cards, whenever they come out.
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Started to play the game yesterday and i really like it. I like that it seems to be more tactical/positional than Hearthstone with the 2 different layers and spell that only affect layers or rows.
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On December 30 2013 03:30 RelZo wrote: Am I the only one who doesn't feel any motivation to play lately? I mean, most of the cards in 5T are utter garbage, and I have enough cards to make any deck I want...I'm not bragging, but there doesn't seem much to do at the highest levels. Maybe getting 1st place on ladder, but that would take a lot of time considering how little of the 1500+ play outside of JP, and losing to a 1200+ due to bad draws is very costly in terms of ELO. Lately all I do is logging in once a day for the daily rewards and sometimes get T1 JP for the lulz...it's not like I can spend that gold on anything. Am simply I burned out?
you're not alone. i havent been playing much either since five towers release...just played enough to unlock five towers in the altar of wishes even tough i dont plan on buying any tower cards. im waiting on next set to jump back in.
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In case someone missed it, they are releasing base set two (I believe march is the targeted month). http://forums.ubi.com/showthread.php/832417
With base set two they are introducing rotation; preventing excessive power creep - or if you have a more cynical viewpoint creating an additional money grab.
Overall this will make it much easier for new players to be competitive in the new format. The cards themselves are, however, underwhelming (if you are like me and enjoy combos/synergies), hopefully they'll create some interesting new cards for the next set though.
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I'll probably check it out since everyone will be running new decks, but I don't like how they pretty much just removed the cards that are "hard" to deal with.
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Here's the official reveal: http://www.twitch.tv/duelofchampions/b/501521649
I personally think it was a dirty trick to remove Ishuma less than 3 months after selling alternate art for him...
Hero wise, they certainly took out a lot of them and I'm a bit ambivalent about it. At first glance it looked like they just took out certain 'classes' of heroes (like all the Lords / Ladies), but they left half the Invokers in, so I have no idea how they decided who to keep / remove. I guess the unbalanced ones lol.
I find it interesting that all the unique towers are gone too, I guess for all of us sitting things out until BS2, that validates our decision to skip 5T =p.
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So what is base set 2? Just a collection of already released cards repackaged creating a new format? I'm kind of unclear on this, and I didn't watch the VOD.
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On February 15 2014 16:30 BlueBird. wrote: So what is base set 2? Just a collection of already released cards repackaged creating a new format? I'm kind of unclear on this, and I didn't watch the VOD.
Yes, exactly. No new cards, just a new format. They will alternate between legacy Swiss/standard JPs and standard JP/legacy Swisses each day.
No cards are really removed from they game, they said, however, that they are removing the ability to buy older cards with gold (pretty much long term killing legacy as a format if they do it).
The most important implication, is that they can now create a new expansion on the same "power level" as hotv/fw and still have a demand for those cards for the new format. And it will not be overwhelming for new players.
I think the problem with some heroes, like Ishuma, was that they dominated the whole faction - making it impossible to buff the rest of the faction as a whole without breaking certain strategies.
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so anyone is gonna try BS2 and HoN? To be honest, i have some seals remaning so i guess i will use the remainder but i dont see myself playing this game much more.
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I hit the 1000+ elo wall hard and just didn't know what to do wildcard wise or anything.
I think if he game made getting heroes easier (they can still have hard to get ones, but right now outside or starter pack / base set heroes you're a little stuck). Then at least I could have experimented with different decks / play styles.
Then I saved up a bunch of seals for the 5Towers box and was so disappointed with that set that I kind of lost interested.
Been very casually farming up seals since then for BS2 / for my interest to revive. So I think I may as well give it a shot again. I really have no idea how the game whithered away so quickly. I did a few Jackpots last week and there were only something like 4k participants down from 10k+ in December. So it seems like I wasn't the only one who just lost the urge to play around then.
In any case, game's still in maintenance no?
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my take on these online CCGs is that constructed play has no lasting appeal. casual players maybe find it fun to play a couple games, but it gets boring fast when they have to grind for cards.
the reason hearthstone arena is so successful is it "masks" the grind, because you play a mini-lottery every time you make a new arena deck and everyone loves getting legendaries or 4 truesilvers or something in those.
jackpot/swiss quickly becomes tedious for the vast majority of players who basically has no shot at winning.
i personally had the best time when playing live MTG, even constructed because everyone was terrible and made crazy decks, but hey at least there was tons of variety. once there's online decklists, there's 0% chance i'll ever make a good deck so i just copy/paste in order to stay competitive, and guess how much fun that gets.
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That's a petty good take on things. Even HS constructed is started to look daunting to me when I see all these optimized killer decks. Gone are the days of taking a starter deck into Platinum / Diamond (or GM like Krip).
But at least HS offers a great alternative to grinding in Arena and is much easier to unlock different heroes and some basic cards do to mess around with and get an idea of a heroes flavor.
On the topic of net decking and DoC, it did have a reasonable selection of viable top tier heroes with different playstyles, but I think brainless Crag Hack / Ishuma and answer-for-everything Cassandra / Adar-Malik wasn't exactly the right kind of diversity (I'm hoping these decks have been nerfed a bit since I last seriously played). Not to mention the effort involved in building any of those decks (other than Crag Hack I guess).
Also it turns out that they updated the servers without releasing a new version of the IOs app, so that's why I can't play... GG Ubi.
Edit: Looks like the App store finally got the update, messing around the campaigns. The new interface is pretty slick, I wonder if incomplete daily quests will disappear? Or can I go back and finish them the next day?
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So uh, is it official that TL doesn't care about this game anymore?
I played for a about a week, the quest log needs some work though... getting stuck behind 'win 3 games with friends' and 'win a swiss' is silly. But while I had quests I could complete it was pretty fun to have some direction when I logged in. I mostly played Open format though since I didn't feel like learning a new meta / set of cards for Standard.
Although, I did notice that they gave me a new Sanctuary BS 2 starter deck when I logged in, so I guess I can go from there (I used to play Acamas / Yukiko the most anyways). In typical DoC fashion this wasn't mentioned anywhere, I just noticed I had a new premade deck and magically had cards with the BS2 logo on them.
Now if I could only pull myself away from Infinity Wars, I might give DoC a second chance (still have 2500 seals to spend even).
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On April 17 2014 09:33 Wuster wrote: So uh, is it official that TL doesn't care about this game anymore?
I played for a about a week, the quest log needs some work though... getting stuck behind 'win 3 games with friends' and 'win a swiss' is silly. But while I had quests I could complete it was pretty fun to have some direction when I logged in. I mostly played Open format though since I didn't feel like learning a new meta / set of cards for Standard.
Although, I did notice that they gave me a new Sanctuary BS 2 starter deck when I logged in, so I guess I can go from there (I used to play Acamas / Yukiko the most anyways). In typical DoC fashion this wasn't mentioned anywhere, I just noticed I had a new premade deck and magically had cards with the BS2 logo on them.
Now if I could only pull myself away from Infinity Wars, I might give DoC a second chance (still have 2500 seals to spend even).
I haven't played in quite awhile, since before 5 towers but I've checked out the new stuff.
I've been logging on to get my Daily log in, and I've played several of the weekly format swiss tournaments but that's about it.
There are lots of solid DCG's to pick from and while the MMDoc has great mechanics, the new economy is even worse than the old one, and I don't think updating the game to a new 'standard" format did much for it.
I like the idea behind the weekly formats and I made a commons only deck for this week, and I like how it rotates after a week before it gets boring.
Worst part is, the new patch broke the game on my Ipad, which is where I would normally play ladder, so not planning on doing any "laddering" or jackpot.(I only play swiss tournaments on the computer because of crashes)
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Yo guys just wanted to inform you that there was a new expansion released yesterday, that added cool cards. The economy will also improve. Also other nice features such as spectating friends and refer friends system have been added recently. I would reccomend everyone who is on the search for a real deep f2p CCG to try it out. It is much better than Heartstone! If you have any trouble or seek help feel free to join https://webchat.atheme.org/ and then MMDoC.net where a lot of top players and community managers hang out. My nick there is GZMilky and you can always aks me stuff if you want to !
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The gameplay is really good and strategic and the skill ceiling is high.
They made the economy model a little better in this expansion, but it's still bad for new players. It's just hard for them to play in open format without spending lots of money. It's a shame too, because if the economy model were better, this would be unequivocally the best online card game.
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On July 11 2014 02:47 deducter wrote: The gameplay is really good and strategic and the skill ceiling is high.
They made the economy model a little better in this expansion, but it's still bad for new players. It's just hard for them to play in open format without spending lots of money. It's a shame too, because if the economy model were better, this would be unequivocally the best online card game. Im confident they will improve the economy model again soon.
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I don't think it's the economy that's driving players away despite how trendy it is to bash it (and it really is awful for new/free players).
Personally I stopped playing after 5Towers came out, but was eager to come back with BS2/HoN to see a new Meta. Based on the steamcharts and my own observations of jackpot participation, it looks like quite a lot of people felt this way (tail off from December, small bump in April, steady tail off continues again).
I don't know why other people didn't stick around after HoN, but for me, I didn't like how they kept switching Jackpot / Swiss to open format. IE - the exact meta I was sick of (but now sprinkled with HoN stuff).
So I dunno, it's hard to get back into the game there's so little consistency with what I'm supposed to be playing. For example, go through the campaign, get legacy packs, that just doesn't make any sense if the point of set rotation is to promote Standard.
*And then* the econ changes come and kick me in the butt since it's hard to grind cards for HoN to actually play Standard even when it's offered in the tournaments...
But, I do have 1500 seals and will be opening a box of Griffin's Bane since at one time I really did like this game. And the new achievements will let me get a bunch of BS2 starters to hopefully fill in my collection. So I'm willing to give it a try.
Of course, then I gotta pray to the machine spirit that the game won't randomly crash / dc on me ;-).
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Okay well. I just logged in for the first time in two expansions. I haven't spent a seal yet. I have 3k seals and 40k gold and not much past my starter deck. Before I quit I was saving for the 3k mega box thing. Now it's not offered any more, and it isn't standard anyway. Right? So what do you guys think I should do with my seals and gold now?
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i checked game after like 1 year not playing and looks like u even cant buy old expansion sets without seals anymore, everything besides base set in shop costs seals and wild cards are impossible to get with gold now. You cant build decks as easy unless u want to spend shit ton of money so how exactly is this game better?
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On July 12 2014 00:29 kongoline wrote: i checked game after like 1 year not playing and looks like u even cant buy old expansion sets without seals anymore, everything besides base set in shop costs seals and wild cards are impossible to get with gold now. You cant build decks as easy unless u want to spend shit ton of money so how exactly is this game better? You can buy all cards of standart format with gold which is currently Bs2 , hon expansion and griffin bane expansion ( this obe will be available in gold in 2 weeks) so you can play the main format of the game (played by most players, used in road 2 paris Format) without having to spend money. While there are flaws in tje current economic model? It isnt nearly as bad as u described and as i said im confident they will improve it again ( they already increased swiss prices and lowerd some wildcard prices with newest Patch).
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I started playing this game -after- base set 2 and heart of nightmares expansion had come out and I have to admit, I really like this game now. 
The designers are clearly trying to help the new players along. Now you get free starter packs for each faction the first time you win a duel against another faction other than your initial starter choice. This came after I started playing so at first I was a bit bummed out because I spent wild cards to get Seria and Hakeem in my collection, now the noobies get all the starter heroes so easily. It's good for the game I guess in the long run though.
With the standard format now having two expansions and the large base set 2 I find the meta at my play level, low champion I in ranked, to be quite fun and varied. There is only one aggravating stall deck in standard format now, but I can cope with it since I spent the wild cards so I can build it myself.
Yesterday was my first second finisher in a swiss tournament, fielded a very rushy Kat and just demolished the first two games, third one started out rather bad for me and couldn't catch up.
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Griffin Bane is now available for gold, so I thought I'd bump this again for people playing casually - you can try the new expansion now!
I actually got a box when Griffin Bane came out, started doing campaigns for more gold and played a few times on ladder.
So here's a mini-review:
Pros * For the most part gives Haven and Sanctuary very strong options to not be absolutely sucky anymore * Set has a few instant impact cards so buying a few packs will probably get you something to use * Stacks look like a viable style of play, hopefully will mix up the meta some * Campaign changes and ability to get starter packs from achievements makes the game much friendlier for new and returning players
Cons * I just don't trust DoC's balance team, Empowered Spell seriously might ruin the meta# * iPad client still doesn't work very well * Game network is still unstable (might be better on PC) * Still pretty grindy after you exhaust the Campaign gold (but in fairness that'll last you a very long time) * Quest design still sucks, 2k gold for using hero power 15 times (and drawing a card doesn't count) is wtf, especially since this is only 10% of the cost of a GB pack!
So it's a shame that the expansion itself is great (aside from Empowered Spell), it's just consistent infrastructure problems and player experience design that make the game 'unfun'. But I'm not done with the campaigns yet and I love opening packs so I'll keep at it...
# I could write a lot about this point, but I'll just say look at BS1's meta of extreme control and extreme rush with no midrange or combo decks (unless they had extreme control elements) at the top level. BS2 fixed some of it, but they left in Clear Casting without a nerf (seriously unlimited spells for 0 mana is a good idea huh?), so that doesn't inspire much confidence in me. But we'll see what if anything happens with ES (I could be over-reacting too).
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Hey Wuster, thanks for the update. How do you feel about the pro scene for this? Way back I think they showed qualifiers for Road to Paris or something and I think those were great. Have they made changes to how Swiss and Jackpot works? It'd be cool if they offered bigger tourneys with their in-game-client, I feel like they have the infrastructure in place already.
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To finish the campaign I need to win a game with each faction, but I just start with one hero. There is anything I'm not understanding properly or campaign is just unlockable after some experience?
if so, this is kind of the opposite of most games and sucks hard
ahhh nevermind, looks like when I close the game and up it again suddenly I am able to continuously the campaign t.t
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On August 02 2014 06:15 pedrlz wrote: To finish the campaign I need to win a game with each faction, but I just start with one hero. There is anything I'm not understanding properly or campaign is just unlockable after some experience?
if so, this is kind of the opposite of most games and sucks hard
ahhh nevermind, looks like when I close the game and up it again suddenly I am able to continuously the campaign t.t ah, nice
i can't play offline anymore, now i need to get my ass kicked against player with better decks zz
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On August 01 2014 12:41 heartlxp wrote: Hey Wuster, thanks for the update. How do you feel about the pro scene for this? Way back I think they showed qualifiers for Road to Paris or something and I think those were great. Have they made changes to how Swiss and Jackpot works? It'd be cool if they offered bigger tourneys with their in-game-client, I feel like they have the infrastructure in place already.
Almost forgot about responding here, things have been crazy for me lately.
In short, like most things the tournament system has a lot of potential since you can make custom swisses, they have an actual spectator mode (and have always had an unadvertised replay system), daily swisses and jackpots gets people to try out competitive play pretty often too.
They've actually expanded Road to Paris, giving out rewards to get more people to participate, but those balance issues!
A few patches ago there was a card that let you do direct damage to the hero under specific situations, but it was bugged and worked in easier to initiate situations as well.... they decided to say please don't use the card, but it's not banned if you do use it. Funny, but hardly a game breaker as an eSport.
Unfortunately this is: they just had a Road 2 Paris qualifiers final where "we could see almost every playerd who was starting 2nd, wining his games". That's an actual quote from one of their fansites. And this isn't an isolated case either.
It's literally been known for *years* that the 2nd turn advantage is huge. Most people easily have a +20% win-rate when going second based on the many threads that constantly surface when someone goes through their replays to discover just how big an advantage going second it.
So basically, you can't take this game seriously with such a giant imbalance unless they start doing tournaments like chess (but even in Chess the first/second imbalance isn't that big and they have the concept of draws).
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I feel like this is my blog sometimes =p.
A new expansion has been announced for sometime in October and there's a 1 week pre-release promotion for free packs starting soon: https://www.duelofchampions.com/en/news/week-of-enrolment
Looks like a lot of playing... but can't argue with 3 free packs.
Also for those following my gripes about the game, a few have been addressed too: * Empowered Spell was nerfed a while ago because it really was destroying the meta * They've announced a fix for the 2nd turn advantage. Jury is out if it'll actually work though, but that's to be expected with a big change like this * They're finally nerfing Chain Casting, which probably won't change win-rates much but IMO is more for 'fun-factor'. * Yet another quest / economy / shop revamp. Jury's also out on this. To me it looks like they're trying to be closer to Hearthstone's crafting model which I feel is better, but we shall see.
Anyways, full announcement here: https://www.duelofchampions.com/en/news/dev-diary-sins-of-betrayal
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Been playing DoC from it's beginnings almost, and it really is a hidden gem.
Great game mechanics, outstanding artwork and not too obtrusive f2p model. It's only for the lack of marketing that we have such small amount of players, but from what i hear that is also about to change with the new expansion. To me, solving the problem of second player advantage, is the most important thing we will get with this expansion, more important than all the new cards that will come with it. Hopefully, Dragon Crystal mechanic proves good.
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Anybody still play this game? It's the only card game I still play. Hearthstone just wasn't doing it for me.
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Some big news regarding my favorite game.
Yesterday Blue Byte (Ubisoft daughter company, now in charge of DoC) implemented draft mode! This would be great news if they didn't also announce that they have no plans to further update the game. This means no new cards, which in turn means slow and agonizing death of Duel of Champions.
Now, this game really had potential - great artwork, grid based battlefield which, together with retaliation mechanic, enabled the gameplay that was not hard revolving around efficient creature trade, something I rly dislike in most ccgs nowadays. It was on the market before HS and all those generic ccgs that spawned after, hoping to grab a piece of HS cake. Unfortunately, lack of marketing and Ubisoft's general incompetence killed it.
If anyone here still plays this game, you can find more about latest announcement here
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I play this game. It's pretty great. They really managed to incorporate some HOMM concepts (grid battlefield, heroes) into a card game which really impressed me. Really sad they're cancelling development.
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As of the latest patch, there are plenty of bugs and the game is almost unplayable.
Currently, there is a petition on ubisoft forum to reconsider dropping the game development (made long time ago). There has been other petitions before, but this time it is a sinking man outcry for survival. If there are people still thinking this is the best CCG out there, go to the topic and write a short message.
Save MMDoC Petition
Around 100 people so far posted, which is still small, but those who love the game should encourage others to leave a mark in that thread.
Cheers,
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For any long time MMDoC fans, here are some news if you are still as interested in the game as back when it was in full swing.
Earlier this year the game has received a fan-made online lobby with original netcode which makes it possible to play it again. Current release includes:
Original game files. All cards are unlocked, no collection mode. Built-in deck builder with 2 deck formats: Open and Standard. Built-in replay manager. Single-player game modes - vs AI, hot seat, campaign (original) and puzzles (includes 5 puzzles tha were not freely available in original game).
The game is pretty stable, but crashes and desyncs still happen from time to time. Our Discord channel can be found at https://discord.gg/cJMJArZ, download links can be found there.
Welcome back, MMDoC fans!
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