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Ouya: New gaming console

Forum Index > General Games
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1 2 3 4 5 16 17 18 Next All
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
Last Edited: 2012-07-11 16:47:22
July 10 2012 15:18 GMT
#1
EDIT: OMG 8-12 hours and it doubled the amount pledged!
[image loading]
EDIT: This is not a console to display mobile games on tv people, this is a console to help indy developers push a new market and develop for a different platform.

I just found out about this thanks to a Tim Schafer tweet.
[image loading]
Its basically a new android based console system built to try and compete against mobile and web games, free SDK and allows for easy development for indy developers.
http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console

Specifications:

Tegra3 quad-core processor
1GB RAM
8GB of internal flash storage
HDMI connection to the TV, with support for up to 1080p HD
WiFi 802.11 b/g/n
Bluetooth LE 4.0
USB 2.0 (one)
Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Android 4.0

I dont know about you guys, but this got me excited (at least from a game developer's standpoint.). What do you guys think?
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
July 10 2012 15:21 GMT
#2
Seems interesting. I hope this can bring a revolution to console development. Though android development sucks imo
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
parkin
Profile Blog Joined July 2007
1085 Posts
July 10 2012 15:23 GMT
#3
Ill get one
mostly harmless
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 10 2012 15:24 GMT
#4
I don't find anything appealing about mobile/web games. I never did since the n-gage and never will. I still love my Nintendo DS.
To me, I just find the games are either lackluster, subpar, or their edginess is graphics or gameplay to be still below technology that's dedicated purely for games.

Then again, I've never played Angry Birds.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Firepaw292
Profile Joined January 2011
Canada126 Posts
Last Edited: 2012-07-10 15:29:19
July 10 2012 15:25 GMT
#5
I think its worth noting this is also planning on selling for 99$ I believe
And the video mentions that it will have twitchTV to watch SC2!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-07-10 15:26:26
July 10 2012 15:25 GMT
#6
Couldn't they make an easy improvement by changing the different coloured circles to other shapes, say, X, square, and triangle?
I hate this whole moving backwards thing with popular games. How long before they catch up with PSP level?
NEOtheONE
Profile Joined September 2010
United States2233 Posts
July 10 2012 15:27 GMT
#7
On July 11 2012 00:25 Slayer91 wrote:
Couldn't they make an easy improvement by changing the different coloured circles to other shapes, say, X, square, and triangle?
I hate this whole moving backwards thing with popular games. How long before they catch up with PSP level?


Probably some form of copyright/patent infringement if they were to do so. At least that's my guess.
Abstracts, the too long didn't read of the educated world.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
Last Edited: 2012-07-10 15:32:07
July 10 2012 15:31 GMT
#8
Sigh, i was like oo this could be interested, then realised it wanted 900,000 from the public to start it? Not the way to go about it.
No i don't want to play AngryBirds on my 42" HD TV that sounds silly. Maybe i'm the wrong target audience for this as i rarely play any games on my phone, mainly just have news apps and the odd word game, but i think the way this is going to work is going to be cheap ass emulator software producing pixalated games on your TV? Whats the point in that, might aswell just download them for your PC?


On July 11 2012 00:24 Torte de Lini wrote:
I don't find anything appealing about mobile/web games. I never did since the n-gage and never will. I still love my Nintendo DS.
To me, I just find the games are either lackluster, subpar, or their edginess is graphics or gameplay to be still below technology that's dedicated purely for games.

Then again, I've never played Angry Birds.



Im not alone then. There is 2 of us with similar attitude towards this and also, i've never played Angry Birds either.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
VirtuallyJesse
Profile Joined February 2011
United States398 Posts
Last Edited: 2012-07-10 15:33:29
July 10 2012 15:31 GMT
#9
That video was actually pretty convincing when she started talking about it's all going to be open and free development. I think this will actually go somewhere. Yeah, I'm not really interested in the Android phone games, but it's bound to please someone.
Aberu
Profile Blog Joined April 2010
United States968 Posts
July 10 2012 15:33 GMT
#10
Reminds me of the Phantom.
srsly
ElvisWayCool
Profile Joined March 2010
United States437 Posts
July 10 2012 15:34 GMT
#11
I'm doing the $99 pledge
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
Last Edited: 2012-07-10 15:35:53
July 10 2012 15:35 GMT
#12
On July 11 2012 00:33 Aberu wrote:
Reminds me of the Phantom.

Please share? :O

On July 11 2012 00:34 ElvisWayCool wrote:
I'm doing the $99 pledge

Same!
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Kinky
Profile Blog Joined September 2008
United States4126 Posts
July 10 2012 15:35 GMT
#13
On July 11 2012 00:24 Torte de Lini wrote:
I don't find anything appealing about mobile/web games. I never did since the n-gage and never will. I still love my Nintendo DS.
To me, I just find the games are either lackluster, subpar, or their edginess is graphics or gameplay to be still below technology that's dedicated purely for games.

Then again, I've never played Angry Birds.

You're not missing out on much

The specs on the Ouya seem interesting enough to draw some attention from developers. I don't know about the the specifics of development on this console, but it'll be hard to break into the current market of mobile games if devs have to develop games specifically for the Ouya. I'm assuming that shouldn't be the case, since it's Android-based after all.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
July 10 2012 15:38 GMT
#14
I think you guys are missing the point. The console would be Android based, but games do not necessarily have to be as crappy or low budget as iOS or Android based games. The whole point is to give developers an opportunity to create content on a console without any restrictions (xbox and ps3 all have given some kind of access to small devs, but not everyone is accepted into the dev program).

I feel interested on what kind of games we can make with a quad core cpu, and no apparent gnu though. Might be missing something, but thats what I'm seeing right now.
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
July 10 2012 15:39 GMT
#15
On July 11 2012 00:35 Kinky wrote:
Show nested quote +
On July 11 2012 00:24 Torte de Lini wrote:
I don't find anything appealing about mobile/web games. I never did since the n-gage and never will. I still love my Nintendo DS.
To me, I just find the games are either lackluster, subpar, or their edginess is graphics or gameplay to be still below technology that's dedicated purely for games.

Then again, I've never played Angry Birds.

You're not missing out on much

The specs on the Ouya seem interesting enough to draw some attention from developers. I don't know about the the specifics of development on this console, but it'll be hard to break into the current market of mobile games if devs have to develop games specifically for the Ouya. I'm assuming that shouldn't be the case, since it's Android-based after all.

Since they are showing some games like Canabalt, they are showing ease of port from an android based game to a new console.

At least I hope so
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
July 10 2012 15:50 GMT
#16
uh yea, who hasnt dreamt of playing all those shitty mobile games on the big screen?

they better develop some quality games for this themselves, like nintendo does, or this will fail hard.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2012-07-10 15:55:21
July 10 2012 15:54 GMT
#17
Surprised people seriously believe android is limited to shit like angry bird. The reason mobile games suck is because you can't make good controls using a frickin touchscreen. With a proper controller and monitor, you could make android games just as good as any handheld console. Not that it's going to happen, no one will buy this console and mobile games will still be made for people with 5 second attentionspan and a sole touchscreen for control.

If it was released though, I would definitely be interested in making indie games for it.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
July 10 2012 15:54 GMT
#18
On July 11 2012 00:50 Corvi wrote:
uh yea, who hasnt dreamt of playing all those shitty mobile games on the big screen?

they better develop some quality games for this themselves, like nintendo does, or this will fail hard.

As iPAndi said before me, I think you are missing the point. This is an opportunity for indy game developers to develop on a much better console system with a free SDK, it has nothing to do with mobile games.

Sure, it's android and you can port mobile games into it, but again, it is not the purpose of the console.
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
KimJongChill
Profile Joined January 2011
United States6429 Posts
July 10 2012 15:55 GMT
#19
Ehh, I don't see this kicking off. I just don't see mobile games really being that big or important enough to warrant their own console and tv.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Leporello
Profile Joined January 2011
United States2845 Posts
Last Edited: 2012-07-10 16:02:55
July 10 2012 15:57 GMT
#20
I don't see this catching, from a consumer standpoint or a developer standpoint.

Apps on my phone are simple and cheap, as they're typically time-wasters. I don't sit at home and play Angry Birds, I play it when I'm on the train or on a road trip. Why would I buy a console for this? It's not going to be able to render games like a full-fledged GPU-powered console, such as the PS3 or 360, and thus, a large number of "gamer" consumers are just going to dismiss it straight away. And if I want to play Angry Birds on my TV, my PC or even my android phone can do that already.

For developers, this seems like another compatibility headache when it comes to developing standard Android apps. Or it's trying to be something inbetween a smart phone and a gaming console -- but why develop a quality product specifically for something so niche that it has no real consumer base?

Skeptical. I just don't see the point.
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