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Ouya: New gaming console - Page 2

Forum Index > General Games
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ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
July 10 2012 16:02 GMT
#21
Edited main post. Leoporello and Kim: this isnt about porting mobile games into a console, its about the possibility for indy dvelopers to make games on a much more powerful platform than mobile.
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
July 10 2012 16:03 GMT
#22
On July 11 2012 00:57 Leporello wrote:
I don't see this catching, from a consumer standpoint or a developer standpoint.

Apps on my phone are simple and cheap, as they're typically time-wasters. I don't sit at home and play Angry Birds, I play it when I'm on the train or on a road trip. Why would I buy a console for this? It's not going to be able to render games like a full-fledged GPU-powered console, such as the PS3 or 360, and thus, a large number of "gamer" consumers are just going to dismiss it straight away. And if I want to play Angry Birds on my TV, my PC or even my android phone can do that already.

For developers, this seems like another compatibility headache when it comes to developing standard Android apps. Or it's trying to be something inbetween a smart phone and a gaming console -- but why develop a quality product specifically for something so niche that it has no real consumer base?

Skeptical. I just don't see the point.

The point is to have an open source console which it doesn't cost ridiculous amounts of money to create games for.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
July 10 2012 16:03 GMT
#23
FYI from the FAQ
Is this just about playing mobile and tablet games on my TV?
No. Nope. Nyet. Nein. Can we say it more clearly?

OUYA was not created merely to host ports of existing Android games. We’ve built this badboy to play the most creative content from today’s best known AAA game designers as well as adored indie gamemakers.

That said, we believe many existing Android games will feel bigger and better on a TV with a real controller. And we’ve heard from developers like Brian Fargo and Adam Saltsman that the controller will be the most exciting reason to develop for OUYA. We hope they speak for all developers when they say OUYA will inspire new forms of gameplay.
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
aike
Profile Blog Joined July 2010
United States1629 Posts
Last Edited: 2012-07-10 16:08:13
July 10 2012 16:07 GMT
#24
They had me at Twitch.

And for $100, it's not like it's a huge investment hoping that big AAA titles come to it... if even just a few good games are developed for the platform it would be worth it. Also, twitch.
Wahaha
Leporello
Profile Joined January 2011
United States2845 Posts
July 10 2012 16:10 GMT
#25
I see, it's really geared for indy developing.

Eh, but it's still marketing itself towards gaming specifically. If they get developers on board to make some games that can actually grab some attention -- then maybe it could find a place. I just think a gamer will basically ask themselves why pay $100 for a console that only plays indy games, when they can buy a $200 console that plays the major brand titles that everyone knows. It's going to be tough, but I wish it well as I guess there is at least some demand for it.

It seems the controller is what really separates it from, say, an android tablet.
Big water
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
July 10 2012 16:15 GMT
#26
It doesn't seem like this is simply a way to port iOS games onto a TV console. I think they are just trying to provide an arena for developers to be free to be as creative as they want. I am skeptical, but it has potential.
Virtue
Profile Joined July 2010
United States318 Posts
Last Edited: 2012-07-10 16:21:15
July 10 2012 16:15 GMT
#27
Has no one in this thread looked at their kickstarter? Its not only going to be only mobile games! Android isn't just a mobile platform that can only support angry birds type games.

When they say they are going to compete with the Tablet/mobile game market they aren't saying that they are going to be porting those games over and then nothing else. They are saying that are going to drop the barriers that developers have when trying to develop for a console and make it just as easy as it is to develop for Android/iOS. With those barriers dropped, tons of developers will be able to make games that they want to make and not have to spend tens of thousands of dollars working through licenses on the existing consoles.

Also, Its going to have Twitch TV built in so it can stream Starcraft in HD right to your TV! I know tons of people on this site would pay 99$ just for that! Everything will be free-to-play to some degree, so you can try every game out before you buy it. And, best of all, the development for it will be super open, so there will be tons of interesting, fun indie games popping up all the time. This isn't just an android smart phone with a controller and an HDMI cable.
aike
Profile Blog Joined July 2010
United States1629 Posts
July 10 2012 16:21 GMT
#28
On July 11 2012 01:15 Virtue wrote:
Has no one in this thread looked at their kickstarter? Its not only going to be only mobile games! Android isn't just a mobile platform that can only support angry birds type games.

Its going to have Twitch TV built in so it can stream Starcraft in HD right to your TV! I know tons of people on this site would pay 99$ just for that! Everything will be free-to-play to some degree, so you can try every game out before you buy it. And, best of all, the development for it will be super open, so there will be tons of interesting, fun indie games popping up all the time. This isn't just an android smart phone with a controller and an HDMI cable.


And I've seen multiple devs talk about it... Cliffy B (From Epic) has tweeted about the project, and Epic has made one of the most amazing mobile games ever (Infinity Blade) so I could see them having their developer ChAIR work on titles for a system like this.
Wahaha
Golbat
Profile Blog Joined September 2011
United States499 Posts
Last Edited: 2012-07-10 16:26:33
July 10 2012 16:24 GMT
#29
This seems really awesome, at least to break up the status quo of nintendo/sony/microsoft and hopefully get me interested in console gaming again.

Also that controller looks to be more in the style of the 360 controller, which is the most comfortable of all console controllers, in my opinion.
Like why do u use an oven instead of a fire? Coz its fucking better at cooking, that doesnt mean you want the shit to burn.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
July 10 2012 16:26 GMT
#30
And if this got popular, we could possibly finally get a mobile accessory which makes your cellphone into a proper handheld, which again, would take mobile gaming to a whole new level. I mean think about it, if this got a decent library of good games, wouldn't samsung etc want to cash in on that by making some shitty controller for their android phones to let you play those games straight on the phones? (When the phones are powerful enough).
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
July 10 2012 16:30 GMT
#31
I am kind of interested in pledging the $100, but there are a few things I am curious about. Does it have wireless, and if the kickstart fails, do you get your money back, or do they still give you an ouya, or what happens?
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
July 10 2012 16:33 GMT
#32
it looks interesting. But I don't know if there is room for it when it will have to fight the big 3, MS,Nintendo, and my personal favorite Sony. For myself when it comes to consoles. While indie games are good and should be supported, I feel like digtal stores, like steam, Origin, PSN are really good for selling these games on. I feel like next generation will be like this one. Except Sony's PS4 will be cheaper than the PS3. The Wii-u will be HD, but once again will bank on zelda and mario to carry it. And next box will be similiar to the PS4 in price and power, but will be cute and link everything together with windows 8. I miss the PS2 days, that was the golden era of console gaming.
aike
Profile Blog Joined July 2010
United States1629 Posts
Last Edited: 2012-07-10 16:44:03
July 10 2012 16:33 GMT
#33
On July 11 2012 01:30 RoosterSamurai wrote:
I am kind of interested in pledging the $100, but there are a few things I am curious about. Does it have wireless, and if the kickstart fails, do you get your money back, or do they still give you an ouya, or what happens?


Kickstarter doesn't take money from you unless the project meets it's funding goal ($950000* in this case) So if the project doesn't get at least that amount, you will not be charged.

And if you read the kickstarter page...

Specifications:

Tegra3 quad-core processor
1GB RAM
8GB of internal flash storage
HDMI connection to the TV, with support for up to 1080p HD
WiFi 802.11 b/g/n
Bluetooth LE 4.0
USB 2.0 (one)
Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Android 4.0
Wahaha
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
July 10 2012 16:36 GMT
#34
On July 11 2012 01:33 aike wrote:
Show nested quote +
On July 11 2012 01:30 RoosterSamurai wrote:
I am kind of interested in pledging the $100, but there are a few things I am curious about. Does it have wireless, and if the kickstart fails, do you get your money back, or do they still give you an ouya, or what happens?


Kickstarter doesn't take money from you unless the project meets it's funding goal ($750000 in this case) So if the project doesn't get at least that amount, you will not be charged.

And if you read the kickstarter page...

Specifications:

Tegra3 quad-core processor
1GB RAM
8GB of internal flash storage
HDMI connection to the TV, with support for up to 1080p HD
WiFi 802.11 b/g/n
Bluetooth LE 4.0
USB 2.0 (one)
Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Android 4.0

Oh I see. Whoops, I missed that. Well it seems like a pretty solid idea for $100, and they seem to be making good progress too. I can only hope that someone develops quality 8-bit games for it. I'd be totally sold, even for $200, if that happened.
lisward
Profile Blog Joined March 2011
Singapore959 Posts
July 10 2012 16:42 GMT
#35
On July 11 2012 00:55 KimJongChill wrote:
Ehh, I don't see this kicking off. I just don't see mobile games really being that big or important enough to warrant their own console and tv.

The money disagrees.
Opinions are like phasers -- everybody ought to have one
aike
Profile Blog Joined July 2010
United States1629 Posts
July 10 2012 16:43 GMT
#36
For $100 it's worth it just to have an android 4.0 box for your TV.
Wahaha
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
July 10 2012 16:43 GMT
#37
Oh wow, this is actually really really exciting. The price point is great. This will inevitably do well if it lasts long enough to generate a following. I see it as something that will inevitably take off slowly, which is difficult for a smaller company to sustain until revenues start to exceed expenses.
Salvation a la mode and a cup of tea...
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
July 10 2012 16:48 GMT
#38
On July 11 2012 00:33 Aberu wrote:
Reminds me of the Phantom.


Pretty much what I think every time I hear of a console not made by Nintendo/MS/Sony.

Though this actually IS quite similar to the Phantom.
For Aiur???
Greggle
Profile Joined June 2010
United States1131 Posts
July 10 2012 16:54 GMT
#39
I'm not spending a dime without knowing of any launch titles.
Life is too short to take it seriously.
Lucumo
Profile Joined January 2010
6850 Posts
Last Edited: 2012-07-10 16:58:43
July 10 2012 16:57 GMT
#40
Hm, I don't know. Why develop(indie) something for a console when you can develop it for the PC? And there aren't any restrictions either...
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