• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:01
CEST 23:01
KST 06:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway112v2 & SC: Evo Complete: Weekend Double Feature2Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Weekly Cups (Aug 11-17): MaxPax triples again!5Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7
StarCraft 2
General
Weekly Cups (Aug 11-17): MaxPax triples again! What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : RSL Revival patreon money discussion thread Team Liquid Map Contest #21 - Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL New season has just come in ladder ASL 20 HYPE VIDEO! [ASL20] Ro24 Preview Pt1: Runway BW General Discussion
Tourneys
[ASL20] Ro24 Group A BWCL Season 63 Announcement Cosmonarchy Pro Showmatches KCM 2025 Season 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1586 users

Total War: Rome II - Page 73

Forum Index > General Games
Post a Reply
Prev 1 71 72 73 74 75 104 Next
Vaporeon
Profile Joined April 2011
Canada68 Posts
September 13 2013 02:46 GMT
#1441
If the enemies formation is spread out longer than yours they will wrap around your phalanx. I think aXa's idea would be best, square formation, they wrap around, then you flank them. This is how I did my yari ashigaru in shogun 2 sometimes with spear squares.
aXa
Profile Blog Joined July 2010
France748 Posts
September 13 2013 02:53 GMT
#1442
It can be a winning move, but honestly good players never attack phalanx head on anyway. When I play against heavy phalanx faction, I make sure to get 6 unit of velites, and I abuse their immobility. With some focus fire and triarii to defend against cav, the phalanx will take enough damage for my legionnaries to finish them off, with some sweet flanking attacks.
Onioncookie
Profile Joined May 2010
Germany624 Posts
September 13 2013 14:35 GMT
#1443
Beta patch 2.0 is out

Patchnotes

Hope i can play some coop now :O
FromShouri
Profile Blog Joined April 2012
United States862 Posts
Last Edited: 2013-09-13 15:02:46
September 13 2013 15:01 GMT
#1444
On September 13 2013 11:53 aXa wrote:
It can be a winning move, but honestly good players never attack phalanx head on anyway. When I play against heavy phalanx faction, I make sure to get 6 unit of velites, and I abuse their immobility. With some focus fire and triarii to defend against cav, the phalanx will take enough damage for my legionnaries to finish them off, with some sweet flanking attacks.


Range units are the bane of phalanxes. So fun to turn on skirmisher mode and watch as they try to march in formation into a wall of missiles. I usually try to use calv(ironic I know) to flank around back to make them freak out a bit and try to about face, then smash into them with infantry or if they don't move I advance my infantry close enough to charge in after my cav hits them in the back to disrupt the phalanx formation.

On September 13 2013 23:35 Onioncookie wrote:
Beta patch 2.0 is out

Patchnotes

Hope i can play some coop now :O


=\ while its cool to see them fixing the game so "quickly", still looks bad the game requires some 200+ bug fixes within the first week.
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
qotsager
Profile Joined March 2012
Germany585 Posts
September 13 2013 15:33 GMT
#1445
yeah the amount of fixes is pretty bad. still though, they sound great. pretty much what people wanted (besides the flag thing in field battles).
that means they either listen to the community or know the right direction by themselves. really looking forward to see how this patch plays out. to the people planning to play on sunday, i'd love to join you guys.
***Official ABL Winner 2013***
rezoacken
Profile Joined April 2010
Canada2719 Posts
September 13 2013 19:01 GMT
#1446
Most used word in this patch: Fix.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Soulstice
Profile Joined December 2011
United States288 Posts
September 13 2013 20:21 GMT
#1447
Great patch. Hopefully the hive minded hating will start to die down now.
Living the liefe
andrewlt
Profile Joined August 2009
United States7702 Posts
September 13 2013 20:29 GMT
#1448
I read through the patch notes and looks like they haven't fixed not being able to attack settlements that are being blockaded by a third faction.
Sermokala
Profile Blog Joined November 2010
United States13956 Posts
September 13 2013 20:43 GMT
#1449
The outside phalanx's would be staggered back to begin with so you'd need an odd number of infantry but thats the gist of it.

Hard edge hammer and phalanx 11 calv 9 phalanx.

A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
September 13 2013 20:58 GMT
#1450
On September 14 2013 05:29 andrewlt wrote:
I read through the patch notes and looks like they haven't fixed not being able to attack settlements that are being blockaded by a third faction.


That "bug" has been around in every tw to date just in rome 2 people realize it because you can siege and attack settlements with navies.
andrewlt
Profile Joined August 2009
United States7702 Posts
September 13 2013 21:27 GMT
#1451
On September 14 2013 05:58 SpikeStarcraft wrote:
Show nested quote +
On September 14 2013 05:29 andrewlt wrote:
I read through the patch notes and looks like they haven't fixed not being able to attack settlements that are being blockaded by a third faction.


That "bug" has been around in every tw to date just in rome 2 people realize it because you can siege and attack settlements with navies.


Pretty sure it was fixed in previous TW's. It's the same with navies routinely surviving with very few survivors after a loss. They fixed that in Shogun 2 and I think in Empire as well. Rome 2 has a distressingly high number of previously fixed bugs come up again.
TSORG
Profile Joined September 2012
293 Posts
September 14 2013 12:28 GMT
#1452
On September 14 2013 05:21 Soulstice wrote:
Great patch. Hopefully the hive minded hating will start to die down now.


so do you think most of the critizism is unjustified? (Even though it seems pretty clear, atleast to me, that this game was released unfinished, to put it mildly.)
Tula
Profile Joined December 2010
Austria1544 Posts
September 14 2013 13:13 GMT
#1453
On September 14 2013 05:21 Soulstice wrote:
Great patch. Hopefully the hive minded hating will start to die down now.

until I can play 50 turns Coop on a LAN without desyncing my partner my hate will not die down.


Don't get me wrong, I love TW and I even like Rome II, but the state of the game at release (and including the current beta patch version) isn't worth a release.
Soulstice
Profile Joined December 2011
United States288 Posts
Last Edited: 2013-09-14 16:16:19
September 14 2013 16:15 GMT
#1454
On September 14 2013 21:28 TSORG wrote:
Show nested quote +
On September 14 2013 05:21 Soulstice wrote:
Great patch. Hopefully the hive minded hating will start to die down now.


so do you think most of the critizism is unjustified? (Even though it seems pretty clear, atleast to me, that this game was released unfinished, to put it mildly.)

I'm not saying the preformance bugs were not an issue for some people. What i am saying is that people being angry with preformance issues lead them to nitpick everything they did not like/were not used to about the game and chalk it up as a catastrophic failure to the TW series, when it was clearly something they did not fully understand or something that was just plain minor in most cases.
Living the liefe
electrondude
Profile Joined February 2011
Germany27 Posts
September 14 2013 16:38 GMT
#1455
Did the beta patch improve the turn time in coop? Or does it still take up to 5 mins?
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
September 14 2013 17:48 GMT
#1456
On September 15 2013 01:38 electrondude wrote:
Did the beta patch improve the turn time in coop? Or does it still take up to 5 mins?


That's my biggest concern right now, too
KTY
Koerage
Profile Joined April 2012
Netherlands1220 Posts
September 14 2013 20:07 GMT
#1457
friend of mine played the beta abit and said that AI turns in singleplayer is massively improved (the playable factions take as long as they do now, and the rest is like 2secs for ALL) so i'd imagine multiplayer being faster as well
Disregard
Profile Blog Joined March 2007
China10252 Posts
September 14 2013 20:54 GMT
#1458
The end turn load times for AI Factions has been massively improved for the campaign, tried it myself.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
qotsager
Profile Joined March 2012
Germany585 Posts
September 14 2013 22:38 GMT
#1459
yeah time between turns is rapidly fast now. also, they somehow managed to stop my game to stutter during battles. wopee.
campaignmap fps are still kinda bad, but playable, as they were the entire time for me.
***Official ABL Winner 2013***
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
September 14 2013 23:05 GMT
#1460
Playing Suebi, rushed tech for Berserkers. Going to get them next turn and destroy everything. Maybe go on a warpath straight for Rome, razing everything along the way.
KTY
Prev 1 71 72 73 74 75 104 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 141
Nathanias 104
ProTech89
StarCraft: Brood War
Britney 17936
Calm 3301
Horang2 475
ggaemo 231
LaStScan 129
Stork 30
soO 25
Rock 20
Dota 2
syndereN631
Counter-Strike
fl0m2015
Stewie2K410
PGG 40
Super Smash Bros
hungrybox444
PPMD104
Heroes of the Storm
Liquid`Hasu517
Other Games
Grubby3365
FrodaN1076
RotterdaM637
Mlord439
mouzStarbuck395
C9.Mang0259
ZombieGrub84
SteadfastSC77
Trikslyr59
Sick32
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Eskiya23 25
• Pr0nogo 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Counter-Strike
• Shiphtur272
Other Games
• imaqtpie1562
• WagamamaTV536
Upcoming Events
OSC
2h 59m
Replay Cast
12h 59m
Afreeca Starleague
12h 59m
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
13h 59m
PiGosaur Monday
1d 2h
Afreeca Starleague
1d 12h
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
1d 13h
Online Event
2 days
The PondCast
2 days
WardiTV Summer Champion…
2 days
[ Show More ]
Replay Cast
3 days
LiuLi Cup
3 days
BSL Team Wars
3 days
Team Hawk vs Team Dewalt
Korean StarCraft League
4 days
CranKy Ducklings
4 days
SC Evo League
4 days
WardiTV Summer Champion…
4 days
[BSL 2025] Weekly
4 days
Sparkling Tuna Cup
5 days
SC Evo League
5 days
BSL Team Wars
5 days
Team Bonyth vs Team Sziky
Afreeca Starleague
6 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-08-13
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.