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Total War: Rome II - Page 72

Forum Index > General Games
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Vaporeon
Profile Joined April 2011
Canada68 Posts
September 12 2013 11:18 GMT
#1421
Yeah, the reason I screwed up my campaign was because Athens took Larissa early on and I wanted it for myself, my client state. Athens wasn't that weak to begin with, and Sparta immediately declared war. Then about 10 other nations, but none of those have attacked. A few nations actually offered to help me in my war for gold. Haven't seen Syracuse show up yet though.

I agree, over the sea. Sparta isn't a slouch early on.
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9852 Posts
September 12 2013 22:43 GMT
#1422
So i'm trying to start my Rome 2 multiplayer career, and its gone very badly so far.
Basically i hit quick match and the other guy goes Rome.
Is there anything i can do except choose Rome or lose?
RIP Meatloaf <3
TSORG
Profile Joined September 2012
293 Posts
September 12 2013 22:44 GMT
#1423
go sparta and mass spartans
qotsager
Profile Joined March 2012
Germany585 Posts
September 12 2013 22:51 GMT
#1424
On September 13 2013 07:43 Jockmcplop wrote:
So i'm trying to start my Rome 2 multiplayer career, and its gone very badly so far.
Basically i hit quick match and the other guy goes Rome.
Is there anything i can do except choose Rome or lose?


well, the limited experiences anax and i have made seem to support the assumption that rome is pretty fucking strong.
but i'd say you just need to try stuff out (egypt sucks imo) and see with what you're successful.
***Official ABL Winner 2013***
aXa
Profile Blog Joined July 2010
France748 Posts
September 12 2013 23:44 GMT
#1425
On September 13 2013 07:43 Jockmcplop wrote:
So i'm trying to start my Rome 2 multiplayer career, and its gone very badly so far.
Basically i hit quick match and the other guy goes Rome.
Is there anything i can do except choose Rome or lose?


What faction do you use?
TigerKarl
Profile Joined November 2010
1757 Posts
September 13 2013 00:08 GMT
#1426
On September 13 2013 07:43 Jockmcplop wrote:
So i'm trying to start my Rome 2 multiplayer career, and its gone very badly so far.
Basically i hit quick match and the other guy goes Rome.
Is there anything i can do except choose Rome or lose?

play Parthia with horse archers?
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9852 Posts
September 13 2013 00:12 GMT
#1427
I try to use different factions every time. The first time i came up against Rome i used Macedonia, and the praetorian Cav was outnumbered and still beat my cav :\
Then i used spartans, and spammed spartans, but just got beaten. I then tried this again and got beat again lol.

I think i'm just not very good
RIP Meatloaf <3
aXa
Profile Blog Joined July 2010
France748 Posts
Last Edited: 2013-09-13 00:27:35
September 13 2013 00:26 GMT
#1428
On September 13 2013 09:12 Jockmcplop wrote:
I try to use different factions every time. The first time i came up against Rome i used Macedonia, and the praetorian Cav was outnumbered and still beat my cav :\
Then i used spartans, and spammed spartans, but just got beaten. I then tried this again and got beat again lol.

I think i'm just not very good


I could teach you how to play Rome. I'm very good at it, and i'm not spamming or using gimmicky strats. I never played with other faction, but I know how to counter them.
FromShouri
Profile Blog Joined April 2012
United States862 Posts
September 13 2013 00:37 GMT
#1429
On September 13 2013 09:12 Jockmcplop wrote:
I try to use different factions every time. The first time i came up against Rome i used Macedonia, and the praetorian Cav was outnumbered and still beat my cav :\
Then i used spartans, and spammed spartans, but just got beaten. I then tried this again and got beat again lol.

I think i'm just not very good


If Rome 2 follows Rome 1 chariot logic, chariots > All.
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
cLAN.Anax
Profile Blog Joined July 2012
United States2847 Posts
Last Edited: 2013-09-13 00:55:26
September 13 2013 00:54 GMT
#1430
On September 13 2013 09:37 FromShouri wrote:
Show nested quote +
On September 13 2013 09:12 Jockmcplop wrote:
I try to use different factions every time. The first time i came up against Rome i used Macedonia, and the praetorian Cav was outnumbered and still beat my cav :\
Then i used spartans, and spammed spartans, but just got beaten. I then tried this again and got beat again lol.

I think i'm just not very good


If Rome 2 follows Rome 1 chariot logic, chariots > All.


Extremely limited experience with chariots in Rome II, but they have higher defense scores in this game. I say that because in Rome I, they had a starting defense of 1; brandish a spear at them the wrong way, and they'll tip over.

Jock, I'm busy the next few days, but I'd be glad to practice and learn with you.
┬─┬___(ツ)_/¯ 彡┻━┻ I am the 4%. "I cant believe i saw ANAL backwards before i saw the word LAN." - Capped
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9852 Posts
September 13 2013 00:57 GMT
#1431
Thanks guys. We should get together on Sunday and have some noobie school in my honour
RIP Meatloaf <3
Disregard
Profile Blog Joined March 2007
China10252 Posts
September 13 2013 01:12 GMT
#1432
Haven't played any non-Eastern factions yet, just started with Macedon on VH + Radious. Hoplites are insane, even Militia Hoplites are godly and then add in phalanx formation they are unstoppable.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
aXa
Profile Blog Joined July 2010
France748 Posts
September 13 2013 01:16 GMT
#1433
On September 13 2013 09:57 Jockmcplop wrote:
Thanks guys. We should get together on Sunday and have some noobie school in my honour


Sure ! I'll prepare some diagram
Vaporeon
Profile Joined April 2011
Canada68 Posts
Last Edited: 2013-09-13 01:24:10
September 13 2013 01:21 GMT
#1434
Yeah Hoplites are pretty buff. I'm basically just running my armies full of them with a couple units of slingers/Companion cav. And a Champion. They help so much.

I've got all the mods set up that I want now and i'm having lots of fun.
Sermokala
Profile Blog Joined November 2010
United States14137 Posts
September 13 2013 01:30 GMT
#1435
I think that there might be a ton of potential to where true phalanx units are right now. not the shitty ones with short spears but the real ones with the huge spears taht can literaly push the enemy back.

I tried this in an ai battle but if you stagger every other unit back in a checkerboard style ish thingthe enemy will be natualy attacked to your flanks BUT the units that don't take contact initially will push those units out and get a flanking bonus on them and slaughter them to take a huge advantage. you're basicaly defending a spot and then counter attacking when you get attacked. all within the breath of a few seconds and its done automaticaly with the move past push mechanic of the phalanx.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
aXa
Profile Blog Joined July 2010
France748 Posts
September 13 2013 01:46 GMT
#1436
On September 13 2013 10:30 Sermokala wrote:
I think that there might be a ton of potential to where true phalanx units are right now. not the shitty ones with short spears but the real ones with the huge spears taht can literaly push the enemy back.

I tried this in an ai battle but if you stagger every other unit back in a checkerboard style ish thingthe enemy will be natualy attacked to your flanks BUT the units that don't take contact initially will push those units out and get a flanking bonus on them and slaughter them to take a huge advantage. you're basicaly defending a spot and then counter attacking when you get attacked. all within the breath of a few seconds and its done automaticaly with the move past push mechanic of the phalanx.


I can't represent myself what you are describing
Simberto
Profile Blog Joined July 2010
Germany11857 Posts
September 13 2013 01:54 GMT
#1437
He is saying he lines his armies up like this:

x_x_x_x
_x_x_x_

With x's being troops.
aXa
Profile Blog Joined July 2010
France748 Posts
September 13 2013 01:59 GMT
#1438
On September 13 2013 10:54 Simberto wrote:
He is saying he lines his armies up like this:

x_x_x_x
_x_x_x_

With x's being troops.


Ok, so when one X get engaged, it gets flanked, but can then flank back with the neighboring X, right ?
Simberto
Profile Blog Joined July 2010
Germany11857 Posts
September 13 2013 02:34 GMT
#1439
Yeah, that is what i assume he is saying. So basically,

ooooooo
x_x_x_x
_x_x_x

o_o_o_o
xoxoxox
_x_x_x

As can be seen here, once the lines crash into each other, every second o will split up to flank the x's, and then get flanked by the second row of x's while doing this. If your first line of troops can withstand that pressure, this seem like a reasonable way to quickly decide the frontline.

A lot of this would be dependent on how the engine handles that specific scenario, and how troops split up, and since i don't own Rome 2 i can't really say anything about that. I am pretty sure that in earlier games, the main group of the "flanking" o's would still continue to look forward, and thus not get flanked by the second row of x's, while the sides of them destroy the first row of x's. But considering that everyone says that stuff breaks formation faster in rome 2, it could work.
aXa
Profile Blog Joined July 2010
France748 Posts
Last Edited: 2013-09-13 02:42:54
September 13 2013 02:40 GMT
#1440
On September 13 2013 11:34 Simberto wrote:
Yeah, that is what i assume he is saying. So basically,

ooooooo
x_x_x_x
_x_x_x

o_o_o_o
xoxoxox
_x_x_x

As can be seen here, once the lines crash into each other, every second o will split up to flank the x's, and then get flanked by the second row of x's while doing this. If your first line of troops can withstand that pressure, this seem like a reasonable way to quickly decide the frontline.

A lot of this would be dependent on how the engine handles that specific scenario, and how troops split up, and since i don't own Rome 2 i can't really say anything about that. I am pretty sure that in earlier games, the main group of the "flanking" o's would still continue to look forward, and thus not get flanked by the second row of x's, while the sides of them destroy the first row of x's. But considering that everyone says that stuff breaks formation faster in rome 2, it could work.


I think it can work ever better if the first line of X's are phalanx in square formation. That way, it even removes the flanking debuff.
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