[wow] Mists of pandaria - Page 56
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The NA-based TL WoW guild has been set: it is being formed on Cenarius as alliance. Talk to farvacola if you want more info! Add yourself to the player list! Use this thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=434775 for Warlord of Draenor discussion please! | ||
SRBNikola
Serbia191 Posts
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Gumbotwins
Netherlands256 Posts
( much like terrans in sc2 ![]() | ||
Rybka
United States836 Posts
On September 29 2012 11:08 Swish 41 wrote: Thats one of 1000 reasons WoW became so terrible boring. I could tell like 100 things they removed from the hunter, that made the game less fun (petspeed, pet-atkspeed, pet-spelltraining, pet-loyality, pet-happieness, ammo, quiever...) All these things made the game more fun and Blizzard did this basically with every class, profession and gamegplay-mechanic... This was all part of the Ghostcrawler era of "balance" changes, where the game was systematically stripped of all nuance and complexity. That guy basically ran WoW into the ground. | ||
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Kipsate
Netherlands45349 Posts
if not he was killed first after the nerf using that, because I distinctivly remember some story about using that many soulstones to kill Maggie. | ||
RolleMcKnolle
Germany1054 Posts
On September 30 2012 00:51 Gumbotwins wrote: if u think a class is to easy, i invite you to play feraldruid its insanely hard to preform even decently. ( much like terrans in sc2 ![]() actually as far as I'm informed they greatly dumbed down feral for MoP. At least in comparison to Cata | ||
Irre
United States646 Posts
The only thing that kind of bothers me is other companies like Trion and a few others have made great games and are trying to move things forward a little bit but people are just immovable and will never leave WoW just because of investment in the game on a lot of levels despite the content being embarrassingly shallow and boring at times. Blizzard BARELY gives a shit past their launches anymore ( see what they did to Cata like 2 weeks after launch), they take ages to release patches and content, but they really don't get punished enough for it. They should be in for a wakeup call though soon based on the numbers for MoP so far, and the wide opinion that D3 hasn't done very well past launch. One can only hope..because I don't want to see HotS and LotV suffer a similar decline! | ||
Lysenko
Iceland2128 Posts
On September 30 2012 01:44 Irre wrote: The game changed, its barely recognizable from its original form and BC. I don't know, the raiding game is still pretty much what it's always been. Quests have gotten to be a lot more complex and more oriented toward storytelling, but hey, how can that be a bad thing? It's a lot better than "collect six <x>". | ||
calgar
United States1277 Posts
Edit: Thanks Henry! | ||
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Lovedrop
2629 Posts
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NeonFlare
Finland1307 Posts
On September 30 2012 00:43 SRBNikola wrote: Anyone playing on Defias Brotherhood [H] EU? I am about to start a guild(tl guild) if there is interest!? Yes, though I am already in a guild I like. Pretty nice server IMO. | ||
Azuzu
United States340 Posts
On September 30 2012 01:00 Kipsate wrote: if I am not mistaken Magtheridon was killed before the nerf, making use of ~29 soulstones and a lot of combat rezzes.(Back then it was still possible to get soulstoned by a warlock not present in the raid) if not he was killed first after the nerf using that, because I distinctivly remember some story about using that many soulstones to kill Maggie. You may be thinking of lady vashje where the SS strat was used for the world first. Magtheridon was killed by 5~ guilds prenerf IIRC and mass SS wasn't necessary. | ||
paralleluniverse
4065 Posts
On September 30 2012 00:56 Rybka wrote: This was all part of the Ghostcrawler era of "balance" changes, where the game was systematically stripped of all nuance and complexity. That guy basically ran WoW into the ground. Those are all the tedious mechanics that hunters eventually realized were pointless and stupid, so they ask for these things to be removed. There is no point to these mechanics, much like shard farming. | ||
Brett
Australia3820 Posts
On September 28 2012 02:06 Azuzu wrote: It's about min maxing and giving the highest chance of success for each pull. It's not like you can world buff every pull, but after practicing the mechanics for a while, the buffs were sometimes just enough to push you over. So you don't *have* to world buff, but for those interested in playing optimally- you do. When you can down the boss without world buffs for your first kill, and then go on to one shot the fights consistently, and thus save yourself the hour of GETTING the buffs, it's suddenly suboptimal to do so. | ||
Azuzu
United States340 Posts
On September 30 2012 17:01 Brett wrote: When you can down the boss without world buffs for your first kill, and then go on to one shot the fights consistently, and thus save yourself the hour of GETTING the buffs, it's suddenly suboptimal to do so. The point is that if you only gear up at a certain pace, there's no reason to wait for multiple weeks for more gear when there are world buffs. I would happily take the first kill a couple weeks sooner, get the new gear, and use that for kills where world buffs aren't necessary. Hence, optimal, and why nearly every top guild (at least on my server) did it. | ||
Veldril
Thailand1817 Posts
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Soan
New Zealand194 Posts
On September 30 2012 17:42 Veldril wrote: I feel like WoW up until BC was for gamers in college, who have a lot of spare time and can spend a lot of time grinding the game/gears/mat. Changing from WotLK shift the focus more on people who has works to do (which is normal consider that the player base graduated from college and start to work) and people don't have to spend so much time to make a progress. Yeah, I saw an interesting post from a guy on some other forums, where he commented that since he started playing WoW, he's graduated college, gotten married and had kids. He simply doesn't have the same amount of time available to him to invest in the game that he used too. | ||
Brett
Australia3820 Posts
On September 30 2012 17:14 Azuzu wrote: The point is that if you only gear up at a certain pace, there's no reason to wait for multiple weeks for more gear when there are world buffs. I would happily take the first kill a couple weeks sooner, get the new gear, and use that for kills where world buffs aren't necessary. Hence, optimal, and why nearly every top guild (at least on my server) did it. You had more than enough gear, assuming you got into Naxx early, and farmed gear for tanks for 4H, to roll Sapph without any world buffs. Most guilds just carried bad players. Players who couldn't dps properly. That's the point I was making. If you were needing weeks of gear to make those kills without the ONE attempt the world buffs brought, your DPS was even worse than I suspect. Bottom line: Someone said those fights required world buffs. They did not. At all. | ||
SoleSteeler
Canada5406 Posts
On September 30 2012 18:22 Soan wrote: Yeah, I saw an interesting post from a guy on some other forums, where he commented that since he started playing WoW, he's graduated college, gotten married and had kids. He simply doesn't have the same amount of time available to him to invest in the game that he used too. I started WoW right before university when I was taking a year off after high school, during beta. I played it so damn much then (all I did was work and play WoW really). In university I played a ton, but would take breaks here and there. I came to Korea and stopped playing entirely from Dec. 2009 until... now. Definitely can't put in time like I used to be able to. Gonna take ages for me to even hit 90. I can understand those guys. | ||
paralleluniverse
4065 Posts
On September 30 2012 19:16 Brett wrote: You had more than enough gear, assuming you got into Naxx early, and farmed gear for tanks for 4H, to roll Sapph without any world buffs. Most guilds just carried bad players. Players who couldn't dps properly. That's the point I was making. If you were needing weeks of gear to make those kills without the ONE attempt the world buffs brought, your DPS was even worse than I suspect. Bottom line: Someone said those fights required world buffs. They did not. At all. It's not about whether or not you "need" world buffs, in the sense that you cannot kill the boss without the buff. It's about whether or not it would improve your chance if you had world buffs. If you're doing progression raiding, as opposed to having the boss on farm, then you are obligated to stack every possible little advantage you can get. This is why people always choose the most optimal spec, even over other specs that does 2% less DPS which they personally enjoy more. People stacking world buffs was a common thing in Classic WoW. | ||
Godwrath
Spain10108 Posts
On September 30 2012 19:57 paralleluniverse wrote: It's not about whether or not you "need" world buffs, in the sense that you cannot kill the boss without the buff. It's about whether or not it would improve your chance if you had world buffs. If you're doing progression raiding, as opposed to having the boss on farm, then you are obligated to stack every possible little advantage you can get. This is why people always choose the most optimal spec, even over other specs that does 2% less DPS which they personally enjoy more. People stacking world buffs was a common thing in Classic WoW. World buffs and potions, shitloads of them plus flasks. | ||
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