TL Minecraft PvP/Factions Server - October 11th - Page 72
Forum Index > General Games |
Pablols
Chile517 Posts
| ||
Zachris
Sweden26 Posts
| ||
Sprungjeezy
United States1313 Posts
Yea for the most part I can agree with most of the awards, but GGTemplar most aggressive? Most cowardly IMO. | ||
GGTeMpLaR
United States7226 Posts
On October 19 2011 11:56 RQShatter wrote: GGTemplar most aggressive? That guy was horrible. Where's SadMadBad's best pvper award? You sound pretty upset. As horrible as I am, I'm willing to challenge you to determine who's less horrible (at minecraft pvp? I guess) Why would SMB get the best pvper award though? I can't ever recall him doing anything special at all. If there was an award like that, my vote would go to FortuneSyn. Even if he wasn't very active in round 2, he probably had one of the best, if not the best K;DR ratio (from round 1 as well) if such a stat existed for PVP kills/deaths only. I don't even know if I'd win that award tbh. I stopped being really active after the 3rd day. All of my activity was pretty much PVPing in the city though after day 1, I'm obviously not going to wait outside the border for a large faction to zerg me when I'm alone. I might not have been the most active player in round 2, but all of my activity was purely spent in PVP, or anticipating PVP (which is the actual purpose of the server). On October 19 2011 12:54 Sprungjeezy wrote: Yea for the most part I can agree with most of the awards, but GGTemplar most aggressive? Most cowardly IMO. I'd actually give that award to you in this specific circumstance because it's pretty cowardly to call someone else out on being a coward without giving any reasons whatsoever (one might say flaming), and over the internet at that. I've never turned down a fair fight, there's not much more to it than that. I think you guys are taking the "fun" awards too seriously. Please stop attacking me out of spite or discontent or whatever is motivating you, ok? They're "fun" awards. | ||
KneeHi
United States50 Posts
I think one of my favorite parts of round 2 was on the last couple of days having some fun 1v1s with SMB and a couple of other people. Or all the times i snuck into the imperium base to kill a special someone with ninja like precision. | ||
Sprungjeezy
United States1313 Posts
But this is all my honest opinion and I couldn't really care less about these awards, I was just mildly curious how someone could believe you to be the most aggressive. | ||
GGTeMpLaR
United States7226 Posts
On October 19 2011 13:10 Sprungjeezy wrote: Well GGTemplar, do you honestly feel you are an ambitious or aggressive pvper (do you take risks, foolish or measured)? When I personally think of the Templars, you all are opportunists and wouldn't go into a fight without feeling heavily favored to win. Now I don't mind opportunists - I like a fun gank as much as the next guy, but I don't ever remember the Templars being actually aggressive, which I associate with as attacking for little to no reason, the Loners would attack for no reason besides we were bored of mining for so long, but from what I can recall you would only attack if you noticed someone without armor walking from spawn or someone generally unaware which is pretty boring and cowardly (never turning down fair fights and never offering fair fights). But this is all my honest opinion and I couldn't really care less about these awards, I was just mildly curious how someone could believe you to be the most aggressive. Well yes, I do think I'm a pretty aggressive PvPer, no I'm not going to charge against 5 Loners by myself, but I've taken plenty of risks on the server (some of them were pretty bad risks at that which I look back on as mistakes, while others paid off). The biggest part of my risk-taking ever since day 2 is that I had no base or no resources if I died since I left the Templar faction, all of my possessions were what I carried on me, making death all the riskier as I went back to square one after each death with nothing. This leads into your second accusation that the Templar were "all opportunists and wouldn't go into a fight without feeling heavily favored to win" (ironically which is what I think of the loners faction, not mine, at least in Round 1. Round 2 it was pretty much an entirely different faction with the exception of a couple members). You don't remember the Templar faction ever being aggressive because I never actually attempted to organize the faction into group PvP, and even stated in my description of the faction that it was to be very individualistic and libertarian in that anyone could pretty much do whatever they want, with a strong emphasis on solo PvP, something basically none of the new members cared for, which led me to just give it to them. The Templar faction didn't win the most aggressive faction award though and I agree with that completely, so I don't know why you bring this up to begin with I personally would attack anyone I could near the city, and without discrimination. You're mistaken to believe I only went after the unarmored, which would I suppose be "cowardly" if it were the case, but it wasn't. The only exception to me attacking anyone was if someone just wanted to get out of the city and told me to stop, I was always more than willing to oblige them because what I was not doing was "spawn camping" as several loners members would accuse me of. The city was just the best place for an individual to participate in solo-PvP as people were coming and going and fighting in it all the time. It's probably this lone-wolf approach to unconditional PvP without any base to fall back upon if I died that led ninja to label me as aggressive. I was essentially PvPing in hardcore mode because whenever I died, I lost everything I owned. Whereas you could always just go back to your loners base and restock from it's surplus of resources, I had to work my way up from scratch after each death since I had no base or faction to help me. Yet I continued to kill and be killed for the pure sake of pvp. Is that cowardice? I would think it to be the opposite. | ||
irninja
United States1220 Posts
| ||
irninja
United States1220 Posts
| ||
KneeHi
United States50 Posts
On October 19 2011 13:35 irninja wrote: For the record. Fontong has the best K:D ratio. Oh man, if you have that info you should post some top10 pvp stats :D | ||
GGTeMpLaR
United States7226 Posts
On October 19 2011 13:35 irninja wrote: For the record. Fontong has the best K:D ratio. Is that PvP K:D ratio or net K:D ratio? And +1 to the poster above me, all sorts of stats would just be cool to look at. | ||
Cheesedawg
United States182 Posts
On October 19 2011 13:34 irninja wrote: Server is aiming to be up at 6PM EST on Wednesday. 10/19. Fuuuuuuu thats an hour after I leave for work, oldbloods new castle will already be done by the time I can get on D: | ||
curreh
Australia265 Posts
| ||
Westy
England808 Posts
| ||
Medry
![]()
Canada166 Posts
| ||
curreh
Australia265 Posts
On October 19 2011 14:25 Westy wrote: What time is that for GMT? 11pm? 10pm GMT I believe | ||
iGrok
United States5142 Posts
On October 19 2011 14:57 Medry wrote: Man you can tel GGtemplar really cares about his minecraft status. Writing huge paragraphs responding to every post about him. No hate just an observation. Also, Inb4 "medry sucks" bla bla I -really- want to write Medry sucks here, but that was a spot on post lol. Lets see how you do R3 mate | ||
Ig
United States417 Posts
On October 19 2011 14:57 Medry wrote: Man you can tel GGtemplar really cares about his minecraft status. Writing huge paragraphs responding to every post about him. No hate just an observation. Also, Inb4 "medry sucks" bla bla Medry sucks. One thing on building roads etc - there's gonna be people just roaming around killing builders for supplies for their own use. Reminds me of that time I wanted to build a public farm aimed at helping newbies get a bit of food/look nice outside the city and was just repeatedly killed by Loners. People doing "public works" are just going to be nice fat targets, limiting the role to either the large(r) established groups who can defend a work in progress or those who are associated with them. Works in progress are gonna get real pillaged too. 5 block limit on how far something goes out without support is kinda overkill for a material like wood, it should be higher for that. | ||
Fontong
United States6454 Posts
On October 19 2011 15:53 Ig wrote: Medry sucks. One thing on building roads etc - there's gonna be people just roaming around killing builders for supplies for their own use. Reminds me of that time I wanted to build a public farm aimed at helping newbies get a bit of food/look nice outside the city and was just repeatedly killed by Loners. People doing "public works" are just going to be nice fat targets, limiting the role to either the large(r) established groups who can defend a work in progress or those who are associated with them. Works in progress are gonna get real pillaged too. 5 block limit on how far something goes out without support is kinda overkill for a material like wood, it should be higher for that. I wouldn't worry too much about the '5 block limit'. I believe that ninja just said that so that people would build reasonable structures. I'm sure if you build something that looks like it would stand up in real life, it'll be fine whether or not it is supported every 5 blocks. | ||
KneeHi
United States50 Posts
On October 19 2011 15:53 Ig wrote: Medry sucks. One thing on building roads etc - there's gonna be people just roaming around killing builders for supplies for their own use. Reminds me of that time I wanted to build a public farm aimed at helping newbies get a bit of food/look nice outside the city and was just repeatedly killed by Loners. People doing "public works" are just going to be nice fat targets, limiting the role to either the large(r) established groups who can defend a work in progress or those who are associated with them. Works in progress are gonna get real pillaged too. 5 block limit on how far something goes out without support is kinda overkill for a material like wood, it should be higher for that. Medry is really bad... I think what your missings is that this could easily add a new element to the pvp in which smaller builder factions either pay or request (depending on the faction) protection from larger/stronger factions while they work on said roads/public structures. I know some factions likely be down for something like that. Then on the other hand you have factions who would as you said harrass/raid builders for easy material/tools. Sounds like fun to me ![]() | ||
| ||