TL Minecraft PvP/Factions Server - October 11th - Page 74
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Casores
16 Posts
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protentus
Denmark29 Posts
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klytuko
Finland1 Post
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Magrath
Canada292 Posts
On October 20 2011 01:46 klytuko wrote: What patch will you be playing with? The current one. | ||
Josri
Netherlands219 Posts
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Fontong
United States6454 Posts
On October 20 2011 02:54 Josri wrote: 1.9 should be out in a couple of days I think I don't think there will be a 1.9. The code freeze is already in effect, and they were just doing pre releases anyway. That's a good thing for us since we won't have to somehow rollback. | ||
Josri
Netherlands219 Posts
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EtherealDeath
United States8366 Posts
On October 20 2011 00:28 Chuiu wrote: Actually I think Loners would win that one. We never got around to finishing our keep so all we really used was our temporary wood/dirt shack on top of our mountain surrounded by a gravel/cobble/obsidian wall. But the Loners base underground was the most glorious thing I've ever seen on the server. When viewed from atop anyways, I never did find the proper way down. | ||
protentus
Denmark29 Posts
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Ig
United States417 Posts
On October 19 2011 16:55 KneeHi wrote: Medry is really bad... I think what your missings is that this could easily add a new element to the pvp in which smaller builder factions either pay or request (depending on the faction) protection from larger/stronger factions while they work on said roads/public structures. I know some factions likely be down for something like that. Then on the other hand you have factions who would as you said harrass/raid builders for easy material/tools. Sounds like fun to me ![]() It wouldn't add anything new really, it would more or less limit the role to those who would have either the faction strength and activity to deter an attack or actively defend it before completion unless it's on the edge of the map where nobody goes. All it does for the big groups is give them a bunch of nice juicy targets from the small groups who won't be able to effectively do anything about it besides give up. | ||
EtherealDeath
United States8366 Posts
On October 20 2011 03:21 protentus wrote: there wasn't really any way down, it took 10 people 5 days to dig that chasm out, we got so burnt out from it that we never got round to building our underground dwarven fortress.. Eh but there was a ladder leading into a pool, and I even watched some loners guy drop down it. Was trying to find the entrance from the surface but it seemed like it was in that granite building which I couldn't touch as it was doorless (back door led to granite wall). And that trapdoor just lead to an overhand from which I could observe the ants crawling around below but fail by half a block every time I tried to jump down into a canal. | ||
Chuiu
3470 Posts
On October 20 2011 03:23 EtherealDeath wrote: Eh but there was a ladder leading into a pool, and I even watched some loners guy drop down it. Was trying to find the entrance from the surface but it seemed like it was in that granite building which I couldn't touch as it was doorless (back door led to granite wall). And that trapdoor just lead to an overhand from which I could observe the ants crawling around below but fail by half a block every time I tried to jump down into a canal. It was inside the dirt/wood shack. I'm guessing you tried getting in after we put up the gravel wall? There was usually a hole in the wall or a stair case up the side it leading to the top of the shack where you went through 3 large chest rooms before getting to the raid chests, in the corner of that room was the ladder leading down and there was a water pool I made so people could just jump down quickly. On October 20 2011 03:21 protentus wrote: there wasn't really any way down, it took 10 people 5 days to dig that chasm out, we got so burnt out from it that we never got round to building our underground dwarven fortress.. I would have continued it but I felt as if it was pointless, we basically defeated every faction and defended a couple attacks from the entire server. Making an actual base would have made it harder for them, and I wanted to encourage them to come at us again. | ||
justinpal
United States3810 Posts
On October 20 2011 03:03 Fontong wrote: I don't think there will be a 1.9. The code freeze is already in effect, and they were just doing pre releases anyway. That's a good thing for us since we won't have to somehow rollback. Ninja explained that 1.9 needs to be updated for every server mod and that would take 2-4 weeks at least. So don't expect it this round. | ||
EtherealDeath
United States8366 Posts
On October 20 2011 03:39 Chuiu wrote: It was inside the dirt/wood shack. I'm guessing you tried getting in after we put up the gravel wall? There was usually a hole in the wall or a stair case up the side it leading to the top of the shack where you went through 3 large chest rooms before getting to the raid chests, in the corner of that room was the ladder leading down and there was a water pool I made so people could just jump down quickly. I would have continued it but I felt as if it was pointless, we basically defeated every faction and defended a couple attacks from the entire server. Making an actual base would have made it harder for them, and I wanted to encourage them to come at us again. Yea it was blocked by the time I got there :/ | ||
RQShatter
United States459 Posts
Pm me on forums or talk to me on TS. Requirements: Vent (We are on TS but we use Vent) Must be able to listen and relay orders in pvp. Must be able and willing to Man up. Must be able to drop whatever you are doing to help Faction if necessary. Must be able to keep chests clean. (THIS IS MY PET PEAVE AND IT WILL RESULT IN A KICK FROM FACTION ![]() We are a communist faction, Hyper aggressive. You will be on the "shit-list" of the totem pole at first. Possible in a recruitment faction seperate from the Main one to see if you fit in well. | ||
Magrath
Canada292 Posts
http://imageshack.us/g/440/20111011215245.png/ | ||
KneeHi
United States50 Posts
On October 20 2011 03:22 Ig wrote: It wouldn't add anything new really, it would more or less limit the role to those who would have either the faction strength and activity to deter an attack or actively defend it before completion unless it's on the edge of the map where nobody goes. All it does for the big groups is give them a bunch of nice juicy targets from the small groups who won't be able to effectively do anything about it besides give up. The alternative is peaceful factions which have no place in a pvp based server like this. If you wanna just build free of having to fight then maybe try single player? : / | ||
Casores
16 Posts
We are looking for super active team people. We will be very aggresive in this round. We want to dominate. We need Builders Engineers Fighters Archers Explorers Everyone! U require teamspeak. If u want to join us. Find us on teamspeak if were not there pm me in here. Currently we are at 5/10 people =D | ||
Scio
Germany522 Posts
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Josri
Netherlands219 Posts
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