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[TL Battlefield 3] Let's Play~!! - Page 4

Forum Index > General Games
Post a Reply
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irninja
Profile Blog Joined June 2010
United States1220 Posts
Last Edited: 2011-10-23 22:47:52
October 23 2011 22:46 GMT
#61
Edit* whoops double post fail.

On October 24 2011 07:39 irninja wrote:
Server variables that can be individually set, whether in hardcore or in normal. I have access to these commands:

Show nested quote +

vars.serverName controls the name of the server, as seen in the server browser.

vars.gamePassword -if set, players must enter this password when connecting to the server.

vars.friendlyFire –when set, people can inflict damage on others in the same team.

vars.killCam –when set, a killed player gets to see a close-up of his/hers killer for a few seconds.

vars.miniMap –when set, a minimap is available in the bottom-left corner of the screen during play. vars.hud –when set, the hud is present.

vars.crossHair –when set, guns have crosshairs in the center of the screen.

vars.3dSpotting –when set, spotted targets are marked with icons in the 3D world.

vars.miniMapSpotting -when set, spotted targets are marked with icons on the minimap.

vars.3pCam -when set, 3rd person vehicle cameras are enabled.

vars.nameTag –when set, nametags are rendered over players’ heads in the 3D world.

vars.regenerateHealth –when set, health regeneration is enabled.

vars.vehicleSpawnAllowed –when set, vehicles will spawn in-game.

vars.vehicleSpawnDelay –controls the delay between vehicle spawn; specified in percent (100% = normal).

vars.soldierHealth –sets maximum soldier health, specified in percent (0-100%; 100% = normal).

vars.playerRespawnTime –controls player respawn delay; specified in percent (100% = normal).

vars.playerManDownTime -controls player man-down time; specified in percent (100% = normal).

vars.bulletDamage –controls bullet damage; specified in percent (0-100%; 100% = normal).

vars.onlySquadLeaderSpawn –when set, players can only spawn on the squad leader.

vars.roundStartPlayerCount –when the server is in pre-round, it waits for this many players to be present until it proceeds to start the real round.

vars.roundRestartPlayerCount –when a round is going, if the number of players drops under this number, the round will be aborted and the server moves back to pre-round.


Vehicle spawn rate is a tricky one to decide.
www.teamlegacy.net | MMO junkies
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 24 2011 00:12 GMT
#62
Where can I configure these settings and such? In Console? Files?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
SneakyAZN
Profile Blog Joined May 2010
United States200 Posts
October 24 2011 00:25 GMT
#63
They have a command for health regen?
that's probably one of my biggest annoyances with the new gen of fps is the regen hp bullshit(esp. the auto repair in jets in the beta) glad to see they added a compand to turn it off.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 24 2011 00:27 GMT
#64
Don't the jet autorepair because you're an engi?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 00:56 GMT
#65
I'm thinking crosshair and killcam needs to go no matter what.
www.teamlegacy.net | MMO junkies
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 24 2011 00:57 GMT
#66
killcam yes.
not sure why crosshair D:
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 03:43 GMT
#67
On October 24 2011 09:57 Torte de Lini wrote:
killcam yes.
not sure why crosshair D:

It promotes spraying and praying if you enable a crosshair when not in iron sights.
www.teamlegacy.net | MMO junkies
irninja
Profile Blog Joined June 2010
United States1220 Posts
Last Edited: 2011-10-24 03:53:39
October 24 2011 03:50 GMT
#68
vars.serverName controls the name of the server, as seen in the server browser.
TL Chicago Ranked CONQUEST 24/7 64-Players

vars.gamePassword -if set, players must enter this password when connecting to the server.
false

vars.friendlyFire –when set, people can inflict damage on others in the same team.
false

vars.killCam –when set, a killed player gets to see a close-up of his/hers killer for a few seconds.
false

vars.miniMap –when set, a minimap is available in the bottom-left corner of the screen during play.
true

vars.hud –when set, the hud is present.
true

vars.crossHair –when set, guns have crosshairs in the center of the screen.
false

vars.3dSpotting –when set, spotted targets are marked with icons in the 3D world.
false

vars.miniMapSpotting -when set, spotted targets are marked with icons on the minimap.
true

vars.3pCam -when set, 3rd person vehicle cameras are enabled.
true

vars.nameTag –when set, nametags are rendered over players’ heads in the 3D world.
false

vars.regenerateHealth –when set, health regeneration is enabled.
false

vars.vehicleSpawnAllowed –when set, vehicles will spawn in-game.
true

vars.vehicleSpawnDelay –controls the delay between vehicle spawn; specified in percent (100% = normal).
50%

vars.soldierHealth –sets maximum soldier health, specified in percent (0-100%; 100% = normal).
100%

vars.playerRespawnTime –controls player respawn delay; specified in percent (100% = normal).
50%

vars.playerManDownTime -controls player man-down time; specified in percent (100% = normal).
100%

vars.bulletDamage –controls bullet damage; specified in percent (0-100%; 100% = normal).
100%

vars.onlySquadLeaderSpawn –when set, players can only spawn on the squad leader.
false

vars.roundStartPlayerCount –when the server is in pre-round, it waits for this many players to be present until it proceeds to start the real round.
8

vars.roundRestartPlayerCount –when a round is going, if the number of players drops under this number, the round will be aborted and the server moves back to pre-round.
8


Default settings:
[image loading]
www.teamlegacy.net | MMO junkies
SneakyAZN
Profile Blog Joined May 2010
United States200 Posts
October 24 2011 05:26 GMT
#69
looks goods, ill be sure to hop on for a bit before finding a 24/7 wake or karkand and playing on that forever @.@

IMO people are still going to spray and pray no matter what, no crosshair just makes it a tad more difficult for newcomers to the fps genre, but usually on the bigger maps for conquest spray and pray is less likely and only at a hot point(unlike metro where it was spray and pray all day in the subway)

Also do you know if they have different version of each map(conquest) for different sized servers?(I.e. like in bf2 32 player maps were cut off or smaller than 64 and less vehicles usually with airplanes or choppers taken out ) Just curious
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 06:41 GMT
#70
On October 24 2011 14:26 SneakyAZN wrote:
looks goods, ill be sure to hop on for a bit before finding a 24/7 wake or karkand and playing on that forever @.@

IMO people are still going to spray and pray no matter what, no crosshair just makes it a tad more difficult for newcomers to the fps genre, but usually on the bigger maps for conquest spray and pray is less likely and only at a hot point(unlike metro where it was spray and pray all day in the subway)

Also do you know if they have different version of each map(conquest) for different sized servers?(I.e. like in bf2 32 player maps were cut off or smaller than 64 and less vehicles usually with airplanes or choppers taken out ) Just curious


It specifically states that all maps are available in all modes. Meaning the subway map has an "expanded" 64 player version as well. Even maps such as Caspian have a smaller "team deathmatch" version.
www.teamlegacy.net | MMO junkies
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
October 24 2011 06:49 GMT
#71
Looks good I think irninja, I have a feeling it will always be full and I'll never get in, that always happens to me in like every game server I actually go after instead of just hunting around. lol I start downloading the game at 10am tomorrow when I finally have money to get it so I hope to have it done downloading by like midnight or something depending on how fast it lets it download, but someone else said in the main thread that Origin has it set to not like limit shit too much.

Also I wasn't gonna get the game since I had a crash during beta (only crash ever on my computer lol) but I figure if I don't act like a fucktard by playing 8 hours straight like I was doing when it happened I should be fine. Wake Island is going to be SEXY for BF3, that's by far my favorite map ever (Karkand is actually shit in BF2 32v32....nade spam for 20 minutes every game until you break your keyboard over your knee anyone?) Anyways I hope one of these TL related servers is open so I don't always have to play with "strangers". See you all on the Battlefield!
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 16:40 GMT
#72
On October 24 2011 15:49 RaLakedaimon wrote:
Looks good I think irninja, I have a feeling it will always be full and I'll never get in, that always happens to me in like every game server I actually go after instead of just hunting around. lol I start downloading the game at 10am tomorrow when I finally have money to get it so I hope to have it done downloading by like midnight or something depending on how fast it lets it download, but someone else said in the main thread that Origin has it set to not like limit shit too much.

Also I wasn't gonna get the game since I had a crash during beta (only crash ever on my computer lol) but I figure if I don't act like a fucktard by playing 8 hours straight like I was doing when it happened I should be fine. Wake Island is going to be SEXY for BF3, that's by far my favorite map ever (Karkand is actually shit in BF2 32v32....nade spam for 20 minutes every game until you break your keyboard over your knee anyone?) Anyways I hope one of these TL related servers is open so I don't always have to play with "strangers". See you all on the Battlefield!


I felt the same about Karkand. I have a feeling we will be narrowing down the maps very quickly, in a short amount of time. A few in particular will jump out, and we will revolve those.
www.teamlegacy.net | MMO junkies
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 21:21 GMT
#73
173.199.90.246:25200

Server is online! Currently on Karkand map
www.teamlegacy.net | MMO junkies
Josri
Profile Joined January 2011
Netherlands219 Posts
October 24 2011 21:27 GMT
#74
2 days tikl release in eu
blahz0r
Profile Joined December 2010
3030 Posts
October 24 2011 21:33 GMT
#75
On October 25 2011 06:21 irninja wrote:
173.199.90.246:25200

Server is online! Currently on Karkand map

Thanks
Liquipedia
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 23:01 GMT
#76
http://battlelog.battlefield.com/bf3/platoon/2832655240978513696/

Official platoon for the server. There are a lot of others random people are making too, but this is the only one we'll recognize.
www.teamlegacy.net | MMO junkies
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 23:14 GMT
#77
If your in our platoon, the server is set to auto-place you in a squad via a plugin we have.
www.teamlegacy.net | MMO junkies
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 23:31 GMT
#78
How the heck are people already playing on our server? I thought it wasnt released until later tonight?
www.teamlegacy.net | MMO junkies
Josri
Profile Joined January 2011
Netherlands219 Posts
October 24 2011 23:37 GMT
#79
Proxys I'm sure
irninja
Profile Blog Joined June 2010
United States1220 Posts
October 24 2011 23:45 GMT
#80
On October 25 2011 08:37 Josri wrote:
Proxys I'm sure

Is that bannable?

I just read Tortes post in the BF3 main thread on how to do it.

www.teamlegacy.net | MMO junkies
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