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Counter-Strike: Global Offensive - Page 87

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Shinobi1982
Profile Joined January 2011
1605 Posts
Last Edited: 2012-08-13 18:04:17
August 13 2012 17:57 GMT
#1721
+ Show Spoiler +
http://www.hltv.org/news/8934-45k-csgo-tourney-at-dreamhack

Already posted
Train like an animal, eat like a horse, sleep like a baby, grow like a weed.
trinxified
Profile Joined December 2010
Canada7774 Posts
August 13 2012 18:01 GMT
#1722
So I pre-ordered this game on Steam... Can we do anything/download something right now?

Or will it only start tomorrow for the beta?
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 13 2012 18:01 GMT
#1723
I feel like I'm the only one that looks forward to CS:GO and isn't trying to stick my arm up Valves ass and use it as a puppet for my pulpit.

I played CS as a mod. I bought it when Valve took it over. I played 1.6 I'll play CS:GO. I enjoy it and a new game will bring a greater diversity of players to the servers so it will be fun for a while. End of my thought process. I don't care to imagine what Valve thinks.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
stratmatt
Profile Joined April 2011
United States913 Posts
August 13 2012 18:05 GMT
#1724
On August 14 2012 03:01 Probe1 wrote:
I feel like I'm the only one that looks forward to CS:GO and isn't trying to stick my arm up Valves ass and use it as a puppet for my pulpit.

I played CS as a mod. I bought it when Valve took it over. I played 1.6 I'll play CS:GO. I enjoy it and a new game will bring a greater diversity of players to the servers so it will be fun for a while. End of my thought process. I don't care to imagine what Valve thinks.


if the 1.6 pub scene wasnt just shitty servers with shitty mods(wc3, gungame) or shitty maps(iceworld,scoutzknives) Id still be playing i. But apparently the '1.6 community' is more into dumb whacky gameplay shit than the actual game of counterstrike. because of that, i welcome csgo with open arms.
ArYeS
Profile Joined June 2010
Slovenia268 Posts
August 13 2012 18:05 GMT
#1725
I really don't like continuing Dota debate in this thread, just saying that different path finding played a big role in teams prefering push strats, just because pushing with Broodmother in beginning of Dota 2 competitive scene was much easier than before. All heroes acting faster when retreating helped pushing strats big time..

Here is article from Kuroky about Dota 2 engine working better with push strats, you can find similar article of Dendi speaking too.
http://www.joindota.com/en/news/2703-kuroky-push-strat-is-not-the-meta-game/

Won't comment anymore on Dota theme, because this is getting highly into offtopic.

I'm very eager to play CS:GO tomorrow, hating HiddenPath/Valve for not specificly saying when we get beta access and not able to preload
Am0n3r
Profile Joined April 2010
United States254 Posts
August 13 2012 18:13 GMT
#1726
What would be a good resource to read up on competitive CS overview, strats, splits, names for map areas and etc?
Get comfortable being uncomfortable
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2012-08-13 18:30:02
August 13 2012 18:29 GMT
#1727
Does anyone know when the beta unlocks in Europe? Is it 00:00 CET?
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
ArYeS
Profile Joined June 2010
Slovenia268 Posts
August 13 2012 18:39 GMT
#1728
Did anyone get a torrent or link where I could download CS:GO client now, so when i get beta I just copy it to steam directory and play asap?
(and yes, all steam games work like that and no, that is not pirating)
Absurd Bunny
Profile Joined June 2011
168 Posts
August 13 2012 18:44 GMT
#1729
It's coming out on the 21st of this month, why beta key?
skyR
Profile Joined July 2009
Canada13817 Posts
August 13 2012 18:47 GMT
#1730
On August 14 2012 03:13 Am0n3r wrote:
What would be a good resource to read up on competitive CS overview, strats, splits, names for map areas and etc?


Play the game and learn. There's no point in learning strats / splits unless you're playing with a group of five.
befek
Profile Joined September 2010
Poland413 Posts
August 13 2012 18:49 GMT
#1731
On August 14 2012 03:44 Absurd Bunny wrote:
It's coming out on the 21st of this month, why beta key?

Whoever bought the game already will have access to beta, starting tomorrow.
Dan "Artosis" Stark: Roaches are coming, Game of Drones begins!
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 13 2012 18:55 GMT
#1732
On August 14 2012 03:13 Am0n3r wrote:
What would be a good resource to read up on competitive CS overview, strats, splits, names for map areas and etc?

As was said, stuff like that isn't all that relevant unless you play 5man, and map area names etc will usually depend on your clan, there's nothing really standard (except possibly what is the A bomb spot and what is the B bomb spot). If you're going to play alone or just with a friend or two, just play the game to improve your aim. If aiming is like 1.6, it's all about learning how to burst properly. If it's more like source, it's all about learning to hold your mouse button down.
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
August 13 2012 18:55 GMT
#1733
On August 14 2012 00:15 Durak wrote:
I think you guys are ignoring the divide between the business' perspective and the player's perspective. Players want a game that is enjoyable while a business wants something that will make them the most profits. I'll try to show why that isn't simply 1.6 with updated graphics which should explain why Valve doesn't just do what seems obvious.

As players, we all want to be playing the best game possible. From our perspective as TLers, we generally consider that to be a game with enough depth to maintain our interest as well as be played competitively. CS 1.6 filled those criteria for a number of years but now it doesn't: no cool graphics to keep your interest, few friends/dwindling player base which makes 'being good' less satisfying, and a small competitive scene. Therefore, as players, we would like Valve to "easily" update 1.6 so that people play again and we have a few new features while maintaining the gameplay.

The business' perspective (Valve) explains why that is not CS:GO and why you might be confused about the changes. Valve is trying to optimize their profits on their brand (CS) which does not mean simply re-skinning Counter-Strike. If they did that, the 1.6 people might not bother buying it just for new graphics and young gamers wouldn't pay much attention to it. Valve is attempting to make some phat stacks by appealing to more gamers than the old people who used to play 1.6. There are far more gamers to profit from than the dwindling old group (growing up). They are attempting to create interest by making the changes significant enough while still getting the credibility and support of their brand.

That is why you have new weapons, new skins, new sounds, and new gamemodes. Valve isn't concerned about recreating the "ideal competitive game" but rather tweaking it a bit so you buy the game.

P.S. I was also going to provide the example of BW and SC2, showing that it may be an inferior game but still made Blizzard a lot of money for the same reasons. BW and 1.6 don't sell that many copies anymore so you have to kill off the old while bringing in a new wave of gamers based on the brand. You can also use the example of D2 and D3 to show what happens when you try and do it but fuck up a bit.

Edit:

Show nested quote +
On August 14 2012 00:06 smr wrote:
I have a question regarding matchmaking, maybe somebody can answer this.
Let's say I want to play a 3v3 against another team (not 3 randoms who were just put together). If we have a warserver, can we tell the game: here that's our server, that's us 3 search us another team of comparable mmr or will those semi-organized games still require irc where everybody is low as well as highskill and you never find a good game?


I think you can do that but only with 5v5 at the moment. You invite friends into a lobby/group and then you can search with the matchmaking system. I don't know what a warserver is so I'm ignoring that part in my answer.

Except they would, 10 dollars for the new version of the game they have been playing the last 10 years?
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
August 13 2012 19:05 GMT
#1734
Inferno - Banana.

Fuck yeah, Banana.

Always so awesome saying Banana with serious face
Useless wet fish.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
August 13 2012 19:36 GMT
#1735
On August 14 2012 03:55 Roflhaxx wrote:
Show nested quote +
On August 14 2012 00:15 Durak wrote:
I think you guys are ignoring the divide between the business' perspective and the player's perspective. Players want a game that is enjoyable while a business wants something that will make them the most profits. I'll try to show why that isn't simply 1.6 with updated graphics which should explain why Valve doesn't just do what seems obvious.

As players, we all want to be playing the best game possible. From our perspective as TLers, we generally consider that to be a game with enough depth to maintain our interest as well as be played competitively. CS 1.6 filled those criteria for a number of years but now it doesn't: no cool graphics to keep your interest, few friends/dwindling player base which makes 'being good' less satisfying, and a small competitive scene. Therefore, as players, we would like Valve to "easily" update 1.6 so that people play again and we have a few new features while maintaining the gameplay.

The business' perspective (Valve) explains why that is not CS:GO and why you might be confused about the changes. Valve is trying to optimize their profits on their brand (CS) which does not mean simply re-skinning Counter-Strike. If they did that, the 1.6 people might not bother buying it just for new graphics and young gamers wouldn't pay much attention to it. Valve is attempting to make some phat stacks by appealing to more gamers than the old people who used to play 1.6. There are far more gamers to profit from than the dwindling old group (growing up). They are attempting to create interest by making the changes significant enough while still getting the credibility and support of their brand.

That is why you have new weapons, new skins, new sounds, and new gamemodes. Valve isn't concerned about recreating the "ideal competitive game" but rather tweaking it a bit so you buy the game.

P.S. I was also going to provide the example of BW and SC2, showing that it may be an inferior game but still made Blizzard a lot of money for the same reasons. BW and 1.6 don't sell that many copies anymore so you have to kill off the old while bringing in a new wave of gamers based on the brand. You can also use the example of D2 and D3 to show what happens when you try and do it but fuck up a bit.

Edit:

On August 14 2012 00:06 smr wrote:
I have a question regarding matchmaking, maybe somebody can answer this.
Let's say I want to play a 3v3 against another team (not 3 randoms who were just put together). If we have a warserver, can we tell the game: here that's our server, that's us 3 search us another team of comparable mmr or will those semi-organized games still require irc where everybody is low as well as highskill and you never find a good game?


I think you can do that but only with 5v5 at the moment. You invite friends into a lobby/group and then you can search with the matchmaking system. I don't know what a warserver is so I'm ignoring that part in my answer.

Except they would, 10 dollars for the new version of the game they have been playing the last 10 years?

I said "might not" because I think that some people wouldn't bother. $10 for slightly better graphics? You can do that for free with skins since the majority of your playtime is out of leagues. Furthermore, people are ridiculously cheap concerning games as you can see with the F2P model destroying other ones. Regardless, that's a very small group of players.
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
August 13 2012 19:47 GMT
#1736
On August 14 2012 04:36 Durak wrote:
Show nested quote +
On August 14 2012 03:55 Roflhaxx wrote:
On August 14 2012 00:15 Durak wrote:
I think you guys are ignoring the divide between the business' perspective and the player's perspective. Players want a game that is enjoyable while a business wants something that will make them the most profits. I'll try to show why that isn't simply 1.6 with updated graphics which should explain why Valve doesn't just do what seems obvious.

As players, we all want to be playing the best game possible. From our perspective as TLers, we generally consider that to be a game with enough depth to maintain our interest as well as be played competitively. CS 1.6 filled those criteria for a number of years but now it doesn't: no cool graphics to keep your interest, few friends/dwindling player base which makes 'being good' less satisfying, and a small competitive scene. Therefore, as players, we would like Valve to "easily" update 1.6 so that people play again and we have a few new features while maintaining the gameplay.

The business' perspective (Valve) explains why that is not CS:GO and why you might be confused about the changes. Valve is trying to optimize their profits on their brand (CS) which does not mean simply re-skinning Counter-Strike. If they did that, the 1.6 people might not bother buying it just for new graphics and young gamers wouldn't pay much attention to it. Valve is attempting to make some phat stacks by appealing to more gamers than the old people who used to play 1.6. There are far more gamers to profit from than the dwindling old group (growing up). They are attempting to create interest by making the changes significant enough while still getting the credibility and support of their brand.

That is why you have new weapons, new skins, new sounds, and new gamemodes. Valve isn't concerned about recreating the "ideal competitive game" but rather tweaking it a bit so you buy the game.

P.S. I was also going to provide the example of BW and SC2, showing that it may be an inferior game but still made Blizzard a lot of money for the same reasons. BW and 1.6 don't sell that many copies anymore so you have to kill off the old while bringing in a new wave of gamers based on the brand. You can also use the example of D2 and D3 to show what happens when you try and do it but fuck up a bit.

Edit:

On August 14 2012 00:06 smr wrote:
I have a question regarding matchmaking, maybe somebody can answer this.
Let's say I want to play a 3v3 against another team (not 3 randoms who were just put together). If we have a warserver, can we tell the game: here that's our server, that's us 3 search us another team of comparable mmr or will those semi-organized games still require irc where everybody is low as well as highskill and you never find a good game?


I think you can do that but only with 5v5 at the moment. You invite friends into a lobby/group and then you can search with the matchmaking system. I don't know what a warserver is so I'm ignoring that part in my answer.

Except they would, 10 dollars for the new version of the game they have been playing the last 10 years?

I said "might not" because I think that some people wouldn't bother. $10 for slightly better graphics? You can do that for free with skins since the majority of your playtime is out of leagues. Furthermore, people are ridiculously cheap concerning games as you can see with the F2P model destroying other ones. Regardless, that's a very small group of players.


Only super broke teenagers are super cheap with games. I play F2P games and spend money in the stores because they deserve my money. Also, most of my friends, including myself, have a good 20 - 50 games in the steam library.
tofucake
Profile Blog Joined October 2009
Hyrule19210 Posts
August 13 2012 20:04 GMT
#1737
On August 14 2012 04:05 Capped wrote:
Inferno - Banana.

Fuck yeah, Banana.

Always so awesome saying Banana with serious face

Also Apple

cpl_mill has kitty

dust2 has goose
Liquipediaasante sana squash banana
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 13 2012 20:10 GMT
#1738
lol.

$13 is not a big deal for updated maps, weapons, textures, modes, servers and a chance to build server pops. Call of Duty releases boring map packs for the same price for copy-paste games that come out every year. CS is updating their entire game at a competitive price compared to CoDs $60+$15 DLC x4-6 times.

Griping about the price is pretty much the last thing that comes to mind for me.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
GDR
Profile Joined July 2011
Canada407 Posts
Last Edited: 2012-08-13 20:14:43
August 13 2012 20:11 GMT
#1739
On August 14 2012 04:47 KillerSOS wrote:
Show nested quote +
On August 14 2012 04:36 Durak wrote:
On August 14 2012 03:55 Roflhaxx wrote:
On August 14 2012 00:15 Durak wrote:
I think you guys are ignoring the divide between the business' perspective and the player's perspective. Players want a game that is enjoyable while a business wants something that will make them the most profits. I'll try to show why that isn't simply 1.6 with updated graphics which should explain why Valve doesn't just do what seems obvious.

As players, we all want to be playing the best game possible. From our perspective as TLers, we generally consider that to be a game with enough depth to maintain our interest as well as be played competitively. CS 1.6 filled those criteria for a number of years but now it doesn't: no cool graphics to keep your interest, few friends/dwindling player base which makes 'being good' less satisfying, and a small competitive scene. Therefore, as players, we would like Valve to "easily" update 1.6 so that people play again and we have a few new features while maintaining the gameplay.

The business' perspective (Valve) explains why that is not CS:GO and why you might be confused about the changes. Valve is trying to optimize their profits on their brand (CS) which does not mean simply re-skinning Counter-Strike. If they did that, the 1.6 people might not bother buying it just for new graphics and young gamers wouldn't pay much attention to it. Valve is attempting to make some phat stacks by appealing to more gamers than the old people who used to play 1.6. There are far more gamers to profit from than the dwindling old group (growing up). They are attempting to create interest by making the changes significant enough while still getting the credibility and support of their brand.

That is why you have new weapons, new skins, new sounds, and new gamemodes. Valve isn't concerned about recreating the "ideal competitive game" but rather tweaking it a bit so you buy the game.

P.S. I was also going to provide the example of BW and SC2, showing that it may be an inferior game but still made Blizzard a lot of money for the same reasons. BW and 1.6 don't sell that many copies anymore so you have to kill off the old while bringing in a new wave of gamers based on the brand. You can also use the example of D2 and D3 to show what happens when you try and do it but fuck up a bit.

Edit:

On August 14 2012 00:06 smr wrote:
I have a question regarding matchmaking, maybe somebody can answer this.
Let's say I want to play a 3v3 against another team (not 3 randoms who were just put together). If we have a warserver, can we tell the game: here that's our server, that's us 3 search us another team of comparable mmr or will those semi-organized games still require irc where everybody is low as well as highskill and you never find a good game?


I think you can do that but only with 5v5 at the moment. You invite friends into a lobby/group and then you can search with the matchmaking system. I don't know what a warserver is so I'm ignoring that part in my answer.

Except they would, 10 dollars for the new version of the game they have been playing the last 10 years?

I said "might not" because I think that some people wouldn't bother. $10 for slightly better graphics? You can do that for free with skins since the majority of your playtime is out of leagues. Furthermore, people are ridiculously cheap concerning games as you can see with the F2P model destroying other ones. Regardless, that's a very small group of players.


Only super broke teenagers are super cheap with games. I play F2P games and spend money in the stores because they deserve my money. Also, most of my friends, including myself, have a good 20 - 50 games in the steam library.


What? That is the stupidest thing I have ever heard. You're broke, because you don't spend money frivolously?

Buying items in in-game stores are generally not worth it. Either the items give an advantageous edge to the purchaser, in which case you really shouldn't play that game, or they're cosmetic and probablly not worth my 15$.

I'll support a game I like, if they offer me an intelligent/worthwhile way to do so, I won't spend money on a skin.

Edit: That being said CS:GO, I've had the beta for awhile, is essentially an entire game. It is more then just visual overhaul, and even if it was just visual the amount of work to redo everything they did would be worth more then 13$.
Am0n3r
Profile Joined April 2010
United States254 Posts
August 13 2012 20:23 GMT
#1740
On August 14 2012 03:55 Tobberoth wrote:
Show nested quote +
On August 14 2012 03:13 Am0n3r wrote:
What would be a good resource to read up on competitive CS overview, strats, splits, names for map areas and etc?

As was said, stuff like that isn't all that relevant unless you play 5man, and map area names etc will usually depend on your clan, there's nothing really standard (except possibly what is the A bomb spot and what is the B bomb spot). If you're going to play alone or just with a friend or two, just play the game to improve your aim. If aiming is like 1.6, it's all about learning how to burst properly. If it's more like source, it's all about learning to hold your mouse button down.

I have played since 1.3... and played thousands of hours of cs... I just never got into competitive aspect of it, and right now when I play more competitive-matchmaking and sometimes end up playing with decent people that are actually communicating and trying to do things it is actually more fun to play 5v5, rather than 20vs20... Or using esea.net to find matches... I am not trolling or trying to jump a bar, I am just wondering if through the last 10+ years of my cs career I somehow avoided cs community that exists perhaps on a different website...
Get comfortable being uncomfortable
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