• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:19
CEST 14:19
KST 21:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun3[ASL21] Ro8 Preview Pt1: Inheritors15[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers24Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion BW General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Diablo IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2099 users

Counter-Strike: Global Offensive - Page 51

Forum Index > General Games
Post a Reply
Prev 1 49 50 51 52 53 1121 Next
Inspektah
Profile Joined April 2011
United States16 Posts
March 26 2012 02:28 GMT
#1001
I tried everything to get a beta key sent. Any idea where they send it to? My email or steam account? If anyone has one and is willing to help a guy out let me know I will gladly throw some cash your way or something/
skyR
Profile Joined July 2009
Canada13817 Posts
March 26 2012 02:29 GMT
#1002
The beta will appear in your steam inventory.
Playguuu
Profile Joined April 2010
United States926 Posts
March 26 2012 02:40 GMT
#1003
On March 26 2012 11:17 skyR wrote:
Show nested quote +
On March 26 2012 10:15 Hoon wrote:
On March 26 2012 09:23 Senx wrote:
Kinda glad I didnt get an invite yet, just reading the comments I would probably just get angry at valve for throwing away their real chance at bringing back the CS franchise to the fore-front of esports once again.

Instead we get CoD: Global Offensive

fml.

I do'nt know where you got this "CoD: GO" thing. It's gladly nowhere near CoD.
It's just really early in the beta stage, while Valve is still hearing people's complaints as far as movement, recoil, fog, etc goes.
It feels pretty much like CSS in the Portal 2 engine.


Have you even played CSS? It feels nothing like CSS.

Everything is so dull in this game. If you showed me a screenshot of this game and asked me what game it was, I'd tell you it's a dumb sequel for CoD or BF.

The sound is outright terrible. All the rifles sound the same, footsteps of any kind or distance sound the same, and the bomb sound can barely be heard outside of the bomb site. This game literally has no future if they think that sound is not an important aspect for a game like CS.

Nuke changes make it so one sided and most of the other maps are just worse visually.

The accuracy / recoil in CSGO doesn't even make the slightest sense or there's just no reg on the servers...

Is there an explanation why there is a limitation of a single flashbang and a total of three grenades?


Oh wow a beta feeling incomplete? Do people really expect betas to be glorified demos of full games now?
I used to be just like you, then I took a sweetroll to the knee.
Inspektah
Profile Joined April 2011
United States16 Posts
March 26 2012 02:53 GMT
#1004
On March 26 2012 11:29 skyR wrote:
The beta will appear in your steam inventory.


Where did you go to get your beta key? That survey from the CSGO website?
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2012-03-26 03:04:23
March 26 2012 03:01 GMT
#1005
On March 26 2012 11:40 Playguuu wrote:
Show nested quote +
On March 26 2012 11:17 skyR wrote:
On March 26 2012 10:15 Hoon wrote:
On March 26 2012 09:23 Senx wrote:
Kinda glad I didnt get an invite yet, just reading the comments I would probably just get angry at valve for throwing away their real chance at bringing back the CS franchise to the fore-front of esports once again.

Instead we get CoD: Global Offensive

fml.

I do'nt know where you got this "CoD: GO" thing. It's gladly nowhere near CoD.
It's just really early in the beta stage, while Valve is still hearing people's complaints as far as movement, recoil, fog, etc goes.
It feels pretty much like CSS in the Portal 2 engine.


Have you even played CSS? It feels nothing like CSS.

Everything is so dull in this game. If you showed me a screenshot of this game and asked me what game it was, I'd tell you it's a dumb sequel for CoD or BF.

The sound is outright terrible. All the rifles sound the same, footsteps of any kind or distance sound the same, and the bomb sound can barely be heard outside of the bomb site. This game literally has no future if they think that sound is not an important aspect for a game like CS.

Nuke changes make it so one sided and most of the other maps are just worse visually.

The accuracy / recoil in CSGO doesn't even make the slightest sense or there's just no reg on the servers...

Is there an explanation why there is a limitation of a single flashbang and a total of three grenades?


Oh wow a beta feeling incomplete? Do people really expect betas to be glorified demos of full games now?
Would you like to make a bet on how many of these things will be changed by release?

I think this is mostly the game they're intending to create. The issues he's bringing up don't strike me as being incomplete or place holder issues (although obviously maps will be expanded, netcode will be tweaked, interface will be vastly improved and hopefully the game gets colorized.) I think this is just the game they're making.

Like, the sounds are detailed. They're just bad sounds. It's like the Hydra/Ultra/rest of Zerg in SC2.
ModeratorNow I'm distant, dark in this anthrobeat
skyR
Profile Joined July 2009
Canada13817 Posts
Last Edited: 2012-03-26 03:08:41
March 26 2012 03:06 GMT
#1006
On March 26 2012 11:40 Playguuu wrote:+ Show Spoiler +
On March 26 2012 11:17 skyR wrote:
Show nested quote +
On March 26 2012 10:15 Hoon wrote:
On March 26 2012 09:23 Senx wrote:
Kinda glad I didnt get an invite yet, just reading the comments I would probably just get angry at valve for throwing away their real chance at bringing back the CS franchise to the fore-front of esports once again.

Instead we get CoD: Global Offensive

fml.

I do'nt know where you got this "CoD: GO" thing. It's gladly nowhere near CoD.
It's just really early in the beta stage, while Valve is still hearing people's complaints as far as movement, recoil, fog, etc goes.
It feels pretty much like CSS in the Portal 2 engine.


Have you even played CSS? It feels nothing like CSS.

Everything is so dull in this game. If you showed me a screenshot of this game and asked me what game it was, I'd tell you it's a dumb sequel for CoD or BF.

The sound is outright terrible. All the rifles sound the same, footsteps of any kind or distance sound the same, and the bomb sound can barely be heard outside of the bomb site. This game literally has no future if they think that sound is not an important aspect for a game like CS.

Nuke changes make it so one sided and most of the other maps are just worse visually.

The accuracy / recoil in CSGO doesn't even make the slightest sense or there's just no reg on the servers...

Is there an explanation why there is a limitation of a single flashbang and a total of three grenades?


Oh wow a beta feeling incomplete? Do people really expect betas to be glorified demos of full games now?


Sorry but if the game is going to be marketed as a competitive game, the game should have competitive aspects already implemented in beta so that the developers can get feedback on what needs to be changed or improved. When one of the most important aspects of competitive play is downright non-existent, why would you even bother inviting players to test? First impression is everything in life.

Most betas these days are finished products, how many betas has changed their visual direction, UI, or anything drastically due to player feedback?

On March 26 2012 11:53 Inspektah wrote:
Show nested quote +
On March 26 2012 11:29 skyR wrote:
The beta will appear in your steam inventory.


Where did you go to get your beta key? That survey from the CSGO website?


Someone from TL invited me (=
ivirj
Profile Joined January 2010
Mexico79 Posts
March 26 2012 03:07 GMT
#1007
Adding something again.

I think the visual style is very "cod" like, hell i believe cs:go feels even more grey and white than Cod, the CT's and T's also have that cod feeling when you see them.

The sound is outright terrible. All the rifles sound the same, footsteps of any kind or distance sound the same, and the bomb sound can barely be heard outside of the bomb site. This game literally has no future if they think that sound is not an important aspect for a game like CS.


Remember they are incomplete, they sound the same and even look the same (galil, m4) but be sure they are gonna fix that, i still lol when i see the incomplete galil animation, its so bad its hilaroius
La violencia es el ultimo recurso del incompetente - Asimov
TritaN
Profile Joined December 2010
United States406 Posts
March 26 2012 03:12 GMT
#1008
+ Show Spoiler +
On March 26 2012 12:01 Jibba wrote:
Show nested quote +
On March 26 2012 11:40 Playguuu wrote:
On March 26 2012 11:17 skyR wrote:
On March 26 2012 10:15 Hoon wrote:
On March 26 2012 09:23 Senx wrote:
Kinda glad I didnt get an invite yet, just reading the comments I would probably just get angry at valve for throwing away their real chance at bringing back the CS franchise to the fore-front of esports once again.

Instead we get CoD: Global Offensive

fml.

I do'nt know where you got this "CoD: GO" thing. It's gladly nowhere near CoD.
It's just really early in the beta stage, while Valve is still hearing people's complaints as far as movement, recoil, fog, etc goes.
It feels pretty much like CSS in the Portal 2 engine.


Have you even played CSS? It feels nothing like CSS.

Everything is so dull in this game. If you showed me a screenshot of this game and asked me what game it was, I'd tell you it's a dumb sequel for CoD or BF.

The sound is outright terrible. All the rifles sound the same, footsteps of any kind or distance sound the same, and the bomb sound can barely be heard outside of the bomb site. This game literally has no future if they think that sound is not an important aspect for a game like CS.

Nuke changes make it so one sided and most of the other maps are just worse visually.

The accuracy / recoil in CSGO doesn't even make the slightest sense or there's just no reg on the servers...

Is there an explanation why there is a limitation of a single flashbang and a total of three grenades?


Oh wow a beta feeling incomplete? Do people really expect betas to be glorified demos of full games now?
Would you like to make a bet on how many of these things will be changed by release?

I think this is mostly the game they're intending to create. The issues he's bringing up don't strike me as being incomplete or place holder issues (although obviously maps will be expanded, netcode will be tweaked, interface will be vastly improved and hopefully the game gets colorized.) I think this is just the game they're making.

Like, the sounds are detailed. They're just bad sounds. It's like the Hydra/Ultra/rest of Zerg in SC2.


Movement is a huge issue, and they are adjusting it right now. They just recently made huge improvements to it, and they are being pressured by pretty much everyone to remove the stamina system and add bunnyhopping (without insane acceleration) to increase the depth of movement.

This may not seem like a big deal, and it probably isn't for most players, but for competitive players it is absolutely gamechanging.

Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2012-03-26 03:19:13
March 26 2012 03:16 GMT
#1009
On March 26 2012 12:07 ivirj wrote:
Adding something again.

I think the visual style is very "cod" like, hell i believe cs:go feels even more grey and white than Cod, the CT's and T's also have that cod feeling when you see them.

Show nested quote +
The sound is outright terrible. All the rifles sound the same, footsteps of any kind or distance sound the same, and the bomb sound can barely be heard outside of the bomb site. This game literally has no future if they think that sound is not an important aspect for a game like CS.


Remember they are incomplete, they sound the same and even look the same (galil, m4) but be sure they are gonna fix that, i still lol when i see the incomplete galil animation, its so bad its hilaroius

I think the Galil is placeholder, but I'd bet the AK/m4 and AWP will be as is.

The movement felt better the last time I logged on but amongst the mechanics issues, recoil should be the #1 issue.

#1 overall should be getting the new UI features implemented. In order to have a successful beta, you need enough people playing it. Without groups or the ability to join friends' games, that's not happening. o.o Obviously that's on the way, though.
ModeratorNow I'm distant, dark in this anthrobeat
dronebabo
Profile Blog Joined December 2003
10866 Posts
Last Edited: 2012-03-26 04:25:24
March 26 2012 04:17 GMT
#1010
--- Nuked ---
casualman
Profile Joined April 2010
United States1198 Posts
March 26 2012 05:05 GMT
#1011
Anyone know any good 1.6 or cz servers? All of the 1.6 servers my steam shows are redirects to the same shitty .ro server which i get 300 ping from.
GuMiho <3
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2012-03-26 08:58:06
March 26 2012 08:14 GMT
#1012
Testing based on decals is 100% meaningless. It's always been client side for good reason. The only way to test and demonstrate is a glass wall map.

Recoil is in no way more predictable than before. 2 shot bursts, that's it right now.

Stuff like this is what worries me.

http://blog.counter-strike.net/index.php/2012/03/parity/

There's an official blog post from Valve comparing "accuracy" using decals. Since i don't think Valve is purposefully trying to deceive people, they must simply be misinformed which is problematic because this is a fundamental part of how the engine has always worked. Decals are done client side to save speed and from having to make the extra trip from the server, since they're unimportant.

This was true in 1.6, Source (ever see someone become bloody who hadn't been shot?) And I'm sure it's true in GO for the same reasons.

The dev posting in the thread about it has no clue what he's saying. >.> I a suppose the excellence of DotA 2 made me forget about how Valve treated CS in the past. This is the same group that listened to the idiotic pubber Killer Koala on their forums about how switching between pistol and awp was a "glitch", despite only being a visual bug and having zero impact on the speed with which you could fire the awp. Valve's response: delay fire rate with the awp. >.>
ModeratorNow I'm distant, dark in this anthrobeat
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
March 26 2012 10:23 GMT
#1013
the guns definetly feel very different to fire. mid range spray just completely misses. it's really frustrating. feels like i have to relearn the whole fucking game
Writer
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
March 26 2012 10:49 GMT
#1014
On March 26 2012 19:23 Kiante wrote:
the guns definetly feel very different to fire. mid range spray just completely misses. it's really frustrating. feels like i have to relearn the whole fucking game


Maybe they are doing that intentionally. Obviously with each game, the spray mechanic has been adjusted. I am never quite sure of the rationale behind some of the changes, perhaps influence from various other games to become more 'realistic' which potentially can damage the notion of E-sport.

Judging from the video above, that does worry me. Unless moving, if dead on. The first bullet should go just about dead center to where you are aiming. The recoil kicks in after first shot and slowly gets more sporadic with each shot. Then again, gamers do have a knack for adapting. I remember learning the spray of p90 and being able to snipe hs with it. With each release, it becomes ever more difficult do to previous muscle habits.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Kiante
Profile Blog Joined December 2009
Australia7069 Posts
March 26 2012 10:56 GMT
#1015
There was something special about the recoil of original cs guns. When you play other shoots, like bf and cod, you just aim down the sights, or spray, and they all feel fairly samey. with cs each gun had a unique feel. like the way you sprayed with an ak was completely different to how you could with an m4 and the situations that you could do it in were also different. it doesn't feel like that in go
Writer
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-03-26 14:28:30
March 26 2012 14:27 GMT
#1016
I don't remember doing many kills with spraying in CS. I always preferred to one to three shot enemies depending on how far they were. And target head if possible. Actually anyone spraying at me and headshoting me was forever considered a lucky noob and to be ridiculed at every opportunity :D (we could do that as we played in Internet cafes and all our opponents were always in the same room).
cozzE
Profile Joined September 2010
Australia357 Posts
March 26 2012 14:35 GMT
#1017
On March 26 2012 23:27 -Archangel- wrote:
I don't remember doing many kills with spraying in CS. I always preferred to one to three shot enemies depending on how far they were. And target head if possible. Actually anyone spraying at me and headshoting me was forever considered a lucky noob and to be ridiculed at every opportunity :D (we could do that as we played in Internet cafes and all our opponents were always in the same room).


As others mentioned, this is why CS 1.6 was special, if you were good enough to control recoil well you could get yourself head and shoulders above others pretty quickly - there was a way to demonstrate your superior skill (like in dota2 and SC2). Sadly, this wasn't as much of the case in CSS and doesn't look like it (yet) in CSGO.
dronebabo
Profile Blog Joined December 2003
10866 Posts
March 26 2012 16:42 GMT
#1018
--- Nuked ---
Rob28
Profile Joined November 2010
Canada705 Posts
March 26 2012 17:01 GMT
#1019
I don't mean this to come off in a "CS is a crappy game" kind of way, but can someone explain the appeal to me? I played it a little bit when it first came out, and it was OK for its time considering what was out there. But I found the jumping and shooting physics to be a little embellished or unrealistic for my tastes, so I left it at that. But now everyone who plays CS still swears up and down that it's the best game out there. Even by today's standards, which really struck me as odd, considering it's running off graphics from way back and an outdated game engine. I just want to know, why people are still so committed to CS? Why do you find it so fun? I can't see the appeal...
"power overwhelming"... work, dammit, work!
Terrakin
Profile Blog Joined December 2009
United States1440 Posts
Last Edited: 2012-03-26 17:40:38
March 26 2012 17:28 GMT
#1020
On March 27 2012 02:01 Rob28 wrote:
I don't mean this to come off in a "CS is a crappy game" kind of way, but can someone explain the appeal to me? I played it a little bit when it first came out, and it was OK for its time considering what was out there. But I found the jumping and shooting physics to be a little embellished or unrealistic for my tastes, so I left it at that. But now everyone who plays CS still swears up and down that it's the best game out there. Even by today's standards, which really struck me as odd, considering it's running off graphics from way back and an outdated game engine. I just want to know, why people are still so committed to CS? Why do you find it so fun? I can't see the appeal...

its like the appeal of something great. Lets use broodwar for instance, bw is a very old game has very old pixel graphics but the gameplay is what has let it live so long. The gameplay is complex, but can be played simple, which means anyone can learn but only a few will dedicate the time to master.

basically new doesn't mean good, and old doesn't mean bad.

and why I find cs 1.6 fun
+ Show Spoiler +
I've been playing cs since 1.dont remember came out and played for about 5 years, switching slowly to cs:s since thats what most of my friends played. The reason I was so hooked was because to me when I played cs 1.6 I felt like I was playing a simulation. Growing up as a boy in america you grow up with action movies, bb guns, g.i joes, etc and it really just feels natural to fight for your country. This makes the appeal of what counter strike was very easy to get into with the ct, and t sides and real weapons. After the appeal of the idea of the game wore off the main reason to play was to win. Pub servers are fun for messing around, just like in any game, but when you get to the scrim matches where pride or money is on the line thats when you start yelling, sweating, smashing keyboards, throwing mice, and getting delicious headshots. It's the same feeling of making a comeback in SC or defending cheese, or making a really important teamfight or gank in dota.

CS provides adrenaline, and satisfaction with a bit of teamwork thrown in and of course a bit of good mouse control.
Fame was like a drug. But what was even more like a drug were the drugs.
Prev 1 49 50 51 52 53 1121 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
#6
IntoTheiNu 847
WardiTV490
Ryung 355
RotterdaM199
TKL 163
Liquipedia
Replay Cast
09:00
KungFu Cup 2026 Week 5
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 355
RotterdaM 199
TKL 163
SortOf 126
Rex 83
StarCraft: Brood War
Jaedong 2270
Horang2 1825
Leta 1425
Killer 1168
EffOrt 743
Mini 740
Hyuk 685
BeSt 587
Soma 511
firebathero 446
[ Show more ]
Stork 381
actioN 324
Light 308
Snow 204
Zeus 180
ggaemo 130
Larva 126
Rush 125
ZerO 100
Hyun 89
ToSsGirL 83
PianO 75
Soulkey 73
[sc1f]eonzerg 39
Free 27
sSak 27
JulyZerg 24
HiyA 22
Barracks 22
soO 22
Sexy 20
Shinee 16
yabsab 15
GoRush 14
Terrorterran 12
Movie 11
sorry 10
Sacsri 9
SilentControl 9
Icarus 8
ajuk12(nOOB) 8
Britney 0
Dota 2
XaKoH 578
XcaliburYe92
ODPixel89
Counter-Strike
olofmeister3096
zeus826
x6flipin383
kRYSTAL_10
Other Games
singsing2094
B2W.Neo515
Lowko309
crisheroes275
hiko122
QueenE73
ZerO(Twitch)6
Organizations
Dota 2
PGL Dota 2 - Main Stream202
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota231
League of Legends
• TFBlade1107
Other Games
• WagamamaTV272
Upcoming Events
PiGosaur Cup
11h 41m
GSL
21h 11m
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 11h
GSL
1d 21h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 21h
Replay Cast
2 days
Replay Cast
2 days
Escore
2 days
OSC
3 days
Replay Cast
3 days
[ Show More ]
Replay Cast
3 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.