• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:10
CEST 11:10
KST 18:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors4Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
StarCraft Evolution League (SC Evo Biweekly) $1,400 SEL Season 3 Ladder Invitational RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Why there arent any 256x256 pro maps? BW General Discussion ASL21 General Discussion [ASL21] Ro8 Preview Pt2: Progenitors BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 3 [ASL21] Ro8 Day 2 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Dawn of War IV Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1263 users

Path of Exile - Page 641

Forum Index > General Games
Post a Reply
Prev 1 639 640 641 642 643 1755 Next
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
zergnewb
Profile Blog Joined April 2009
United States816 Posts
January 03 2014 21:24 GMT
#12801
So I've finally got a character who is close to level 60 and I'm getting access to the base weapons types for some good uniques. How freely should I be using orbs of chances?
Welcome to the Durst-Zone
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-01-03 21:30:13
January 03 2014 21:27 GMT
#12802
On January 04 2014 06:22 Broetchenholer wrote:
The difference is, that a Templar or Marauder gets his "normal" playstyle without any problems. Of course not everything has to be viable. But if using a class, or a specific "standard" playstyle means you are automatically less viable, then this is kinda counterproductive. D3 was a good example of a game without real choice, just fakechoice. This game certainly goes a different path. So, how much does a Ranger, Duelist or Marauder have to regret?


You can make an awful build with any class, especially if you have no idea what you're doing. There are plenty of bad choices on the passive tree as well, but that doesn't make the game bad.

On January 04 2014 06:24 zergnewb wrote:
So I've finally got a character who is close to level 60 and I'm getting access to the base weapons types for some good uniques. How freely should I be using orbs of chances?


You should just sell them instead of gambling imo
I'll always be your shadow and veil your eyes from states of ain soph aur.
r.Evo
Profile Joined August 2006
Germany14080 Posts
January 03 2014 21:33 GMT
#12803
On January 04 2014 06:07 Varanice wrote:
Where have you been Evo? Havent seen you in forever dude..

Sold the secret of the rods for a 6L legacy shav today.. that was interesting. lol.

I've fallen into my usual post-new-League slumber. Didn't even do any races this season. =(

I actually spent like an hour digging the fishing rod stuff yesterday after seeing your conquests, I'm stuck at "I need Rhoa feathers" tho. I swear Chris invites everyone who posts a legit rod to some special sekrits forum where you guys figure out ways to troll people. T_T
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
ZoRoXo
Profile Joined February 2010
Norway268 Posts
January 03 2014 22:08 GMT
#12804
On January 04 2014 05:49 Miragee wrote:
Looks like Zoroxo is going no sleep. :D Casualfireblaster is such a good name to be at rank 3 atm.^^

@Broetchenholer: By that logic any skill that you can't play from the beginning is bad game design because it doesn't provide enoguh effectiveness early on (in fact none). Not everything has to be viable all the time. And not everything has to be viable at all. The thing with any complex system that tries to give a lot of variety is that everything it contains will range from really good to complete bull shit. And imho that is much better game design than limiting choices to a handful which are all good (which removes thinking from the game) that applies to almost all games nowadays.

Yeah, was under the impression that the other guys had like 6 man hardcore group ready, and since I was just running some self made experimental build that I'd probably die to reflect long before I hit maps. Turns out, fireblast is pretty damn decent. And the other group had like RIP's/gave up so ended up grinding together allday erryday
sprættemætute
Broetchenholer
Profile Joined March 2011
Germany1961 Posts
January 03 2014 22:18 GMT
#12805
I never called the game bad and i still don't, i am enjoying it the way it is. We are disagreeing over semantics, so let's drop it, shall we?
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2014-01-03 22:33:12
January 03 2014 22:30 GMT
#12806
On January 04 2014 06:22 Broetchenholer wrote:
The difference is, that a Templar or Marauder gets his "normal" playstyle without any problems. Of course not everything has to be viable. But if using a class, or a specific "standard" playstyle means you are automatically less viable, then this is kinda counterproductive. D3 was a good example of a game without real choice, just fakechoice. This game certainly goes a different path. So, how much does a Ranger, Duelist or Marauder have to regret?

i think some people expect the games they play to have smooth leveling curves by design (mmo mentality? not sure, but it is the case with modern rpg games) and just do w/e they come across first. but outside of alkaizer marauder this doesn't really work in poe. you get these 1500 hp at lvl 70 bow rangers and gimped shadows with melee dagger build. research in this game is really important and it's not a pick up and play kind of thing like what they try to make d3 out to be.

shadow does get fire traps at the hillock quest though, but for someone who has not researched the game it's a less than 1 in 4 chance that they go the trapper route.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2014-01-03 23:01:16
January 03 2014 23:01 GMT
#12807
btw 1ex for a rhoa feather good deal? lol
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2014-01-03 23:10:53
January 03 2014 23:08 GMT
#12808
Don't buy rhoa feathers. you dont need them.

Edit: Im not trolling, don't waste your time. Even within our secret group we haven't been 100% what exactly is the minimum requirement to obtain the rod. We just discovered in the last couple days that you don't need a feather. So we all wasted a lot of money buying them. lol.
www.twitch.tv/varanice
Varanice
Profile Blog Joined June 2011
United States1517 Posts
January 03 2014 23:13 GMT
#12809
I love helping new people out with skills, trees, and builds. If there's a specific type of character that you want to build feel free to send me a message/reply and I'll see what I can do to help you.
www.twitch.tv/varanice
HolydaKing
Profile Joined February 2010
21254 Posts
January 04 2014 00:38 GMT
#12810
Zoroxo what supports do you use for Flameblast? I'm playing Flameblast too and am lvl 54 right now (Nemesis One Week too). Really hard choices imo. I think the additional 110% more spell damage per charge make things like added lightning really good.
Broetchenholer
Profile Joined March 2011
Germany1961 Posts
Last Edited: 2014-01-04 01:53:23
January 04 2014 01:37 GMT
#12811
On January 04 2014 07:30 oneofthem wrote:
Show nested quote +
On January 04 2014 06:22 Broetchenholer wrote:
The difference is, that a Templar or Marauder gets his "normal" playstyle without any problems. Of course not everything has to be viable. But if using a class, or a specific "standard" playstyle means you are automatically less viable, then this is kinda counterproductive. D3 was a good example of a game without real choice, just fakechoice. This game certainly goes a different path. So, how much does a Ranger, Duelist or Marauder have to regret?

i think some people expect the games they play to have smooth leveling curves by design (mmo mentality? not sure, but it is the case with modern rpg games) and just do w/e they come across first. but outside of alkaizer marauder this doesn't really work in poe. you get these 1500 hp at lvl 70 bow rangers and gimped shadows with melee dagger build. research in this game is really important and it's not a pick up and play kind of thing like what they try to make d3 out to be.

shadow does get fire traps at the hillock quest though, but for someone who has not researched the game it's a less than 1 in 4 chance that they go the trapper route.


You can always priotize playstyle preference over effectiveness, there is nothing wrong with that. If i want to play a melee one-hand build, i skip thinking about firetraps being more effective and focus on making melee one handed dagger work.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
January 04 2014 01:59 GMT
#12812
On January 04 2014 10:37 Broetchenholer wrote:
Show nested quote +
On January 04 2014 07:30 oneofthem wrote:
On January 04 2014 06:22 Broetchenholer wrote:
The difference is, that a Templar or Marauder gets his "normal" playstyle without any problems. Of course not everything has to be viable. But if using a class, or a specific "standard" playstyle means you are automatically less viable, then this is kinda counterproductive. D3 was a good example of a game without real choice, just fakechoice. This game certainly goes a different path. So, how much does a Ranger, Duelist or Marauder have to regret?

i think some people expect the games they play to have smooth leveling curves by design (mmo mentality? not sure, but it is the case with modern rpg games) and just do w/e they come across first. but outside of alkaizer marauder this doesn't really work in poe. you get these 1500 hp at lvl 70 bow rangers and gimped shadows with melee dagger build. research in this game is really important and it's not a pick up and play kind of thing like what they try to make d3 out to be.

shadow does get fire traps at the hillock quest though, but for someone who has not researched the game it's a less than 1 in 4 chance that they go the trapper route.


You can always priotize playstyle preference over effectiveness, there is nothing wrong with that. If i want to play a melee one-hand build, i skip thinking about firetraps being more effective and focus on making melee one handed dagger work.

dats true, but you should research the build a bit before going into it, because crit dagger is one with very high gear requirement and bad at leveling.
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Varanice
Profile Blog Joined June 2011
United States1517 Posts
January 04 2014 04:17 GMT
#12813
I would not personally recommend crit dagger as a first build.
www.twitch.tv/varanice
thezanursic
Profile Blog Joined July 2011
5498 Posts
January 04 2014 04:46 GMT
#12814
On January 04 2014 02:42 Varanice wrote:
Show nested quote +
On January 04 2014 02:32 thezanursic wrote:
Also I noticed that I created my first character in Domination, what does that mean?

I read something (was confused) about it being a temporary league (Which I don't mind). Let this be a learning experience, if I like it after this character is deleted I'll try to make my perma character actually good.

Anyway can somebody link me to a passive skill guide?


What kind of build do you want to make? I can make you a tree for you if you want.

I'll take a screenshot later and I'd appreciate some advice, but I'd still like some freedom.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
vndestiny
Profile Blog Joined September 2011
Singapore3456 Posts
Last Edited: 2014-01-04 06:05:31
January 04 2014 06:00 GMT
#12815
On January 04 2014 08:13 Varanice wrote:
I love helping new people out with skills, trees, and builds. If there's a specific type of character that you want to build feel free to send me a message/reply and I'll see what I can do to help you.


I'm new too, help me .
But yeah I'm making a max block Aegis build ( Infernal blow + melee splash +co. ) but have trouble to reach max block and still doing decent damage with decent lfie + armor to prevent 1hit KO.

What i'm planning

But as you can see, the build is very stretched alrdy, and I'm only at 68% block. Not sure what to drop to get the 8%. Also since Determination and Hatred is a must, unless I get a Taker, I cant squeeze in Tempest Shield hm =/

Can get the 3 2% block at scion start but that's 7 more points, which put me at lvl 90 or sth, not really practical.
Another alternative is using The Anvii unique, but I would lose a lot of elemental mitigation from Stone of Lazhwar.
EchelonTee
Profile Joined February 2011
United States5260 Posts
Last Edited: 2014-01-04 06:53:50
January 04 2014 06:10 GMT
#12816
On January 03 2014 22:30 Broetchenholer wrote:
And the feedback is exactly what i thought The shadow is just in an extremely bad spot, to the point where i would say that it is bad game design :/ I am gonna roll the roulette until he dies, which will be pretty soon i guess and then switch to another Nemesis class and play shadow only for the funsies in normal. It's too late to respec now, maybe i can put in even more passive points in defensive and the problem will go away, but i doubt it.

On January 03 2014 12:56 EchelonTee wrote:
Check vendors for items, I can almost guarantee that there are lvl 25 boots with 2 sockets waiting in one of the vendor shops. They refresh every level.

Your energy shield isn't high enough to be reliable at all at that level. In addition, a large amount of the ES a person typically comes from their int, which supplies %ES. If you are not interested in being a caster / stacking int, ES is not the build you should be using. For any build that can't use ES well, you have to stack life. It's just the nature of any ARPG; if you don't have enough life you're fucked. As a side note, hybrid HP/ES builds do exist and are viable, but it's not recommended if you're a beginner.

To equip a dagger, you can quickly get int by equipping a Lapis Amulet or some other Int increasing amulet, which are easily purchasable at vendors. Otherwise, there are larger +30 int nodes around the tree that you can spend a single skill point on. Otherwise, I would recommend using a Claw, which don't require as much int and are better at lower levels, as they have inherent life leech.

Lastly, I would say Shadows are probably the hardest class for a beginner to play. If you are dead set on playing that class you can make it work for sure, but you'd probably have an easier/more fun time playing any other class.


Please read my post for feedback on how to play a shadow low level. My first char in Dom was a dagger based shadow, it works fine but if you don't even know how to equip your own items and dont listen to advice you have no hope. Specifically, you had problems because you couldn't find new boots and couldn't equip your weapons, which are not the fault of the shadow class at all.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
Last Edited: 2014-01-04 07:21:07
January 04 2014 06:30 GMT
#12817
So for the fireblast guys, can only help but wonder how'd you guys do it? I thought about doing one of those builds until my power cut and I lost my char, losing an q11 fireblast gem , how important is the quality? I was thinking about trying a totem one, no idea how the math works but to have it time out and just blow up.

Edit: oh and for that matter, does the cast speed penalty on spell totem also apply to flame blast? I know a linked faster casting works for casting the totem and casting by the totem but would the 30% cast speed penalty also say increase the time for the blast to reach fully charged?
Dota 3hard5me
Miragee
Profile Joined December 2009
8660 Posts
January 04 2014 10:11 GMT
#12818
On January 04 2014 06:22 Broetchenholer wrote:
The difference is, that a Templar or Marauder gets his "normal" playstyle without any problems. Of course not everything has to be viable. But if using a class, or a specific "standard" playstyle means you are automatically less viable, then this is kinda counterproductive. D3 was a good example of a game without real choice, just fakechoice. This game certainly goes a different path. So, how much does a Ranger, Duelist or Marauder have to regret?


A specific standard doesn't exist in PoE. The archetypes are _very_ weak and have a lot of adds to them that don't exist in most games. To be honest: I started into the game without doing research, too. I picked a Shadow as my first char and wanted to play Crit Daggers. So I did the same like you. I reached Act 2 Cruel without too much dying (I think 3-4 times, Dominus didn't exist at that point) but my Killspeed was rather low at that point and I had 700 HP (but more than 70% Chance to Evade). I started two other characters, each time learning from my mistakes. Then with my fourth I picked up a build from the internet (groundslam marauder) to learn what other people effectively skill like. By now, when I make a build, I spend a lot of time in the wiki for Uniques/skills and in front of the passive tree and also - depending on the build - looking up similar builds on the internet to draw inspiration from them.
A CritDagger build isn't bad for leveling because it's bad for leveling. It's bad for leveling because you have to buy expensive Daggers just for leveling from money you won't have with your first character (later on you will have it but might not want to spend it just to level with daggers). Evasion is pretty good. Back to your archetype argument: Energy Shield isn't more archetypical for Shadow than life is. Energy Shield just doesn't exist in other games (or similar mechanics exist seldom). So why do you think it is archetypical for Shadows? Because there are nodes nearby? If anything, Shadows archetyp is to have a low life pool and that just doesn't work in aRPGs. You have to stack a life-buffer. So when you decide which one to take with your first character you should decide for the easier to stack one - which is life. People already explained why. As I said, a decision made because of Archetype doesn't make any sense because an Archetype doesn't exist in this example.



EchelonTee
Profile Joined February 2011
United States5260 Posts
January 04 2014 11:29 GMT
#12819
On January 04 2014 06:07 Varanice wrote:
Where have you been Evo? Havent seen you in forever dude..

Sold the secret of the rods for a 6L legacy shav today.. that was interesting. lol.

Man I have no clue how that person trusted you enough to trade that to you. Even if you two knew each other well it'd be so easy for you to tell him bogus, and when it doesn't work just say "oh maybe we got the theory wrong try some more".
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Broetchenholer
Profile Joined March 2011
Germany1961 Posts
Last Edited: 2014-01-04 13:24:12
January 04 2014 13:07 GMT
#12820
On January 04 2014 19:11 Miragee wrote:
Show nested quote +
On January 04 2014 06:22 Broetchenholer wrote:
The difference is, that a Templar or Marauder gets his "normal" playstyle without any problems. Of course not everything has to be viable. But if using a class, or a specific "standard" playstyle means you are automatically less viable, then this is kinda counterproductive. D3 was a good example of a game without real choice, just fakechoice. This game certainly goes a different path. So, how much does a Ranger, Duelist or Marauder have to regret?


A specific standard doesn't exist in PoE. The archetypes are _very_ weak and have a lot of adds to them that don't exist in most games. To be honest: I started into the game without doing research, too. I picked a Shadow as my first char and wanted to play Crit Daggers. So I did the same like you. I reached Act 2 Cruel without too much dying (I think 3-4 times, Dominus didn't exist at that point) but my Killspeed was rather low at that point and I had 700 HP (but more than 70% Chance to Evade). I started two other characters, each time learning from my mistakes. Then with my fourth I picked up a build from the internet (groundslam marauder) to learn what other people effectively skill like. By now, when I make a build, I spend a lot of time in the wiki for Uniques/skills and in front of the passive tree and also - depending on the build - looking up similar builds on the internet to draw inspiration from them.
A CritDagger build isn't bad for leveling because it's bad for leveling. It's bad for leveling because you have to buy expensive Daggers just for leveling from money you won't have with your first character (later on you will have it but might not want to spend it just to level with daggers). Evasion is pretty good. Back to your archetype argument: Energy Shield isn't more archetypical for Shadow than life is. Energy Shield just doesn't exist in other games (or similar mechanics exist seldom). So why do you think it is archetypical for Shadows? Because there are nodes nearby? If anything, Shadows archetyp is to have a low life pool and that just doesn't work in aRPGs. You have to stack a life-buffer. So when you decide which one to take with your first character you should decide for the easier to stack one - which is life. People already explained why. As I said, a decision made because of Archetype doesn't make any sense because an Archetype doesn't exist in this example.





These are all good points I am arguing that ES/EV is perceived as the best way for new players, because the passive nodes and items that drop suggest that you should go that route. There are 6 kind of items with different allocations of 3 defensive stats and it's easy for the player to make the assumption, that each one is the preferred type of armor for one of the classes. Additionally, the nodes that seem to be close and easy to reach for the shadow all have evasion and engery shield in them. There are some block nodes, there are some HP nodes, and there are EV/ES nodes. So someone who doesn't have any information about itemisation and only sees the passive nodes and the first 10 levels will think that he is meant to take the EV/ES route.

The tankability from ES/EV equipment in low levels is not good enough and i am arguing that a game should not need the players to recognize that the standard equipment for a class needs to be replaced. You guys are arguing that hardcore is the highest difficulty and people are expected to work around the system and that is fine as well.


On January 04 2014 15:10 EchelonTee wrote:
Show nested quote +
On January 03 2014 22:30 Broetchenholer wrote:
+ Show Spoiler +

And the feedback is exactly what i thought The shadow is just in an extremely bad spot, to the point where i would say that it is bad game design :/ I am gonna roll the roulette until he dies, which will be pretty soon i guess and then switch to another Nemesis class and play shadow only for the funsies in normal. It's too late to respec now, maybe i can put in even more passive points in defensive and the problem will go away, but i doubt it.

Show nested quote +
On January 03 2014 12:56 EchelonTee wrote:
Check vendors for items, I can almost guarantee that there are lvl 25 boots with 2 sockets waiting in one of the vendor shops. They refresh every level.

Your energy shield isn't high enough to be reliable at all at that level. In addition, a large amount of the ES a person typically comes from their int, which supplies %ES. If you are not interested in being a caster / stacking int, ES is not the build you should be using. For any build that can't use ES well, you have to stack life. It's just the nature of any ARPG; if you don't have enough life you're fucked. As a side note, hybrid HP/ES builds do exist and are viable, but it's not recommended if you're a beginner.

To equip a dagger, you can quickly get int by equipping a Lapis Amulet or some other Int increasing amulet, which are easily purchasable at vendors. Otherwise, there are larger +30 int nodes around the tree that you can spend a single skill point on. Otherwise, I would recommend using a Claw, which don't require as much int and are better at lower levels, as they have inherent life leech.

Lastly, I would say Shadows are probably the hardest class for a beginner to play. If you are dead set on playing that class you can make it work for sure, but you'd probably have an easier/more fun time playing any other class.


Please read my post for feedback on how to play a shadow low level. My first char in Dom was a dagger based shadow, it works fine but if you don't even know how to equip your own items and dont listen to advice you have no hope. Specifically, you had problems because you couldn't find new boots and couldn't equip your weapons, which are not the fault of the shadow class at all.


Look, i know this sounds unbelievable, but i already knew the things you posted. It was well intended from your side, but i checked the vendor everytime i got back from playing and he just did not offer me the stuff i wanted. I sometimes feel like the game knows what items i want and makes them rare It also has something to do with the fact that there is only a basic item every 7 levels. so, if there is one for level 20s and one for level 27 and you are in an area where stuff for level 27 does not drop yet, you have to take the crappy old item. And call me stupid but i did not want to alchemy a lvl 20 item when i was 26 myself. And for int, you really think i should equip a crappy + 25 int amulet with no other stats if i am almost dying from having too little defensive value? This game is really complex in terms of itemization and having a bad enabling amulet is oftentimes a pretty bad choice. Regarding your other advise for ES/EV and Life, i already took it, so thank you. I am currently using fist weapons, i have a lot more int from passive nodes cause i get to it better due to using maxlife% nodes and everything is working out better as expected from the third character.
Prev 1 639 640 641 642 643 1755 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #80
CranKy Ducklings29
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech137
StarCraft: Brood War
Bisu 2316
Killer 824
910 498
Zeus 387
Soulkey 380
BeSt 183
Larva 170
SilentControl 86
Hm[arnc] 62
ToSsGirL 53
[ Show more ]
hero 33
soO 33
Sacsri 31
Sharp 29
JulyZerg 29
GoRush 24
Terrorterran 13
Backho 10
PianO 6
Dota 2
monkeys_forever266
NeuroSwarm115
canceldota56
XcaliburYe27
ODPixel4
League of Legends
JimRising 599
Super Smash Bros
hungrybox737
Other Games
ceh9639
ToD71
Organizations
Dota 2
PGL Dota 2 - Main Stream60
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• LUISG 30
• CranKy Ducklings SOOP13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1098
• TFBlade476
Upcoming Events
Afreeca Starleague
50m
Jaedong vs Light
Wardi Open
1h 50m
Monday Night Weeklies
6h 50m
Replay Cast
14h 50m
Sparkling Tuna Cup
1d
Afreeca Starleague
1d
Snow vs Flash
WardiTV Invitational
1d 1h
SHIN vs Nicoract
Solar vs Nice
GSL
2 days
Classic vs Cure
Maru vs Rogue
GSL
3 days
SHIN vs Zoun
ByuN vs herO
OSC
3 days
[ Show More ]
OSC
3 days
Replay Cast
3 days
Escore
4 days
The PondCast
4 days
WardiTV Invitational
4 days
Zoun vs Ryung
Lambo vs ShoWTimE
Replay Cast
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
5 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.