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Path of Exile - Page 177

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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Obstikal
Profile Blog Joined April 2010
616 Posts
Last Edited: 2013-01-23 02:37:45
January 23 2013 02:29 GMT
#3521
hmmm okay I think i've decided on my OB build..


Anyone have their mind set on the OB build they will be starting with ??

Im either doing a high Str/hp based spoon and fork templar or maybe a energyshield/ghost reaver trap based shadow.


Edit: I ALSO HOPE EVERYONE PLANS ON STARTING OFF IN HARDCORE! It's the real way to play PoE
especially because you can still continue on playing if you die which must of us probably will. I know I will but thats the fun in PoE the challenge to stay alive!

Besides who could resist being a boss and saying they have a level 80 on hardcore ? >

Edit2: Oh shit ! is a blood magic shadow viable ?? hmmmm
Pwere
Profile Joined April 2010
Canada1557 Posts
January 23 2013 02:41 GMT
#3522
On January 23 2013 10:49 Obstikal wrote:
I thought they were changing lighting strike ?? hmm i guess not
They did. Lightning strike was not supposed to hit the main target with its projectiles, and that has been fixed, but is not in the patch notes somehow. Basically it's only a really good AoE skill now, but not a good single target skill.

Elemental Hit is still really OP. It is the strongest single target DPS bow/wand skill even for physical builds, except maybe for dedicated frenzy or puncture builds. And it requires no gear. Unless WED support has either been removed or at least halved.

Lightning Arrow is still really good, and is the least affected by the chain nerf. I'm definitely using it as main AoE.
Ice Shot is also viable, but it only shines in really big packs. Too bad the skill tree doesn't allow a good bow build to pick up the +30% cold damage passive.

Summoners sound even better as a first character now, as they'll progress faster. But they will have a really hard time in high level maps, with a lot of mobs having AoE abilities and fast movespeed. It will take some clever adaptation to be really succesful, but is still likely the easiest build.

Mostly great changes. CI is still really good, now that chaos resistance is required for other builds. Definitely an amazing softcore skill. Can't wait to see the actual tree and plan some builds!

yoshi245
Profile Joined May 2011
United States2974 Posts
Last Edited: 2013-01-23 03:46:59
January 23 2013 02:51 GMT
#3523
I'm heavily considering going summoner as my first char in open beta since like everyone else, everything's wiped. My closed beta chars are wiped and will have nothing. This means at least I have a char that I can use to eventually get to maps and slowly start farming, and by then, the community will gauge what build is great for map clearing and whatnot so I can make another char to do it with.

I wanted to do double spork totems, but since that got nerfed pretty hard, it's probably still somewhat viable, but by no means the mob killing machine spec it used to be.

I do want eventually to try out a multi aura wand templar though.

Also, there was a 1 week HC ladder race, and a person made level 80 with a pure summoner build with it, although there will be a minion nerf, I think it won't be too severe at least until level 65+ or when grinding higher level maps.
"Numbers speak about the past, not the present." -Thorzain
Obstikal
Profile Blog Joined April 2010
616 Posts
Last Edited: 2013-01-23 03:14:32
January 23 2013 03:04 GMT
#3524
okay so this was pretty rough but I feel it might be lacking dmg ? This is a claw lifeleech blood magic build mostly for survivability.. I could try to spec a bit for traps for added dmg ?

I was thinking doing either LS or Elemental hit for main dmg and stacking auras since I have no mana it can pretty much all be reserved for auras and of course the claw spec for lifeleech as the main survivability

http://www.pathofexile.com/passive-skill-tree/AAAAAgYB_5MhwLMObWxTNZu1NnvLQXK7wzpdCTeKCv-Ja4JbykpD0gDMYENuPQOWOyg_J4cTnKRoDm6qtfKpbmBzeA1YrzboOlLfvx4aMFSZVygqtUjrjq7PNkKT_KgaD6uH22Hi53Q2PaXLDPIFtdQjtMVAVW9XDI0NSc3qFr_z6nBScNXAUYhrtveZmutjdYrUBa6TbPaC5JARiq_aYpSgaHTYTejWmyYyAbIZz3ph63pTPWV_fy5FkoCaF07n
DOUDOU
Profile Joined October 2011
Wales2940 Posts
January 23 2013 03:43 GMT
#3525
On January 23 2013 11:29 Obstikal wrote:
Edit: I ALSO HOPE EVERYONE PLANS ON STARTING OFF IN HARDCORE! It's the real way to play PoE
especially because you can still continue on playing if you die which must of us probably will. I know I will but thats the fun in PoE the challenge to stay alive!

but you do lost your stash if you die in hardcore, right?
Feast | Grubby | Mvp | Polt | Fantasy | Last | MMA | forGG | Leenock | Soberphano | Scarlett cutiepie
yoshi245
Profile Joined May 2011
United States2974 Posts
January 23 2013 03:45 GMT
#3526
On January 23 2013 12:43 DOUDOU wrote:
Show nested quote +
On January 23 2013 11:29 Obstikal wrote:
Edit: I ALSO HOPE EVERYONE PLANS ON STARTING OFF IN HARDCORE! It's the real way to play PoE
especially because you can still continue on playing if you die which must of us probably will. I know I will but thats the fun in PoE the challenge to stay alive!

but you do lost your stash if you die in hardcore, right?


I haven't played HC, but I figure whatever items stored in stash are separate from default league. So yea, lose your items when moving from HC to Default via death.
"Numbers speak about the past, not the present." -Thorzain
Bayyne
Profile Joined January 2011
United States1967 Posts
Last Edited: 2013-01-23 03:48:34
January 23 2013 03:47 GMT
#3527
On January 23 2013 12:43 DOUDOU wrote:
Show nested quote +
On January 23 2013 11:29 Obstikal wrote:
Edit: I ALSO HOPE EVERYONE PLANS ON STARTING OFF IN HARDCORE! It's the real way to play PoE
especially because you can still continue on playing if you die which must of us probably will. I know I will but thats the fun in PoE the challenge to stay alive!

but you do lost your stash if you die in hardcore, right?


No. The stash is shared among all characters belonging in that particular league and is not affected by the death of a character in said league.

In other words, each league has its own shared stash. The items you have in your softcore stash can't be accessed by hardcore characters, and vice versa.
Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
January 23 2013 03:48 GMT
#3528
On January 23 2013 12:43 DOUDOU wrote:
Show nested quote +
On January 23 2013 11:29 Obstikal wrote:
Edit: I ALSO HOPE EVERYONE PLANS ON STARTING OFF IN HARDCORE! It's the real way to play PoE
especially because you can still continue on playing if you die which must of us probably will. I know I will but thats the fun in PoE the challenge to stay alive!

but you do lost your stash if you die in hardcore, right?


items in your shared stash stay in HC
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Obstikal
Profile Blog Joined April 2010
616 Posts
January 23 2013 03:48 GMT
#3529
On January 23 2013 12:45 yoshi245 wrote:
Show nested quote +
On January 23 2013 12:43 DOUDOU wrote:
On January 23 2013 11:29 Obstikal wrote:
Edit: I ALSO HOPE EVERYONE PLANS ON STARTING OFF IN HARDCORE! It's the real way to play PoE
especially because you can still continue on playing if you die which must of us probably will. I know I will but thats the fun in PoE the challenge to stay alive!

but you do lost your stash if you die in hardcore, right?


I haven't played HC, but I figure whatever items stored in stash are separate from default league. So yea, lose your items when moving from HC to Default via death.


yes that is correct. You have a seperate stash for HC League and Default League so you dont really "lose" your items. Only the ones in your inventory and equiped will go to Default League
Benjamin99
Profile Joined April 2012
4176 Posts
January 23 2013 03:51 GMT
#3530
On January 23 2013 10:50 travis wrote:
lol CI got DESTROYED


Nahh it got fixed having builds with 25k ES was simply way to good
Stephano & Jaedong <-- The Pain Train. Polt and Innovation to EG plz
yoshi245
Profile Joined May 2011
United States2974 Posts
January 23 2013 04:02 GMT
#3531
On January 23 2013 12:04 Obstikal wrote:
okay so this was pretty rough but I feel it might be lacking dmg ? This is a claw lifeleech blood magic build mostly for survivability.. I could try to spec a bit for traps for added dmg ?

I was thinking doing either LS or Elemental hit for main dmg and stacking auras since I have no mana it can pretty much all be reserved for auras and of course the claw spec for lifeleech as the main survivability

http://www.pathofexile.com/passive-skill-tree/AAAAAgYB_5MhwLMObWxTNZu1NnvLQXK7wzpdCTeKCv-Ja4JbykpD0gDMYENuPQOWOyg_J4cTnKRoDm6qtfKpbmBzeA1YrzboOlLfvx4aMFSZVygqtUjrjq7PNkKT_KgaD6uH22Hi53Q2PaXLDPIFtdQjtMVAVW9XDI0NSc3qFr_z6nBScNXAUYhrtveZmutjdYrUBa6TbPaC5JARiq_aYpSgaHTYTejWmyYyAbIZz3ph63pTPWV_fy5FkoCaF07n


An interesting build. But depending on your gear providing int, you may need to invest into an +30 int node so you can equip more int based auras like Wrath for the added lightning damage, and possibly Reduced Mana gems (they're strength/int gems, but red colored) so you can lower the mana reserved in this case health reserved for your Elemental Claw Shadow.

I removed a few nodes from your build for energy shield since you got Acrobatics keystone (it removes energy shield, so ES CD nodes are worthless). Also, getting the elemental damage nodes available at the center of the tree, and near shadow can be very useful if you are doing LS or Ele Hit. Arcing Blows as well for LS. Also picked up Mental Acuity so you have at least 42 base int before gear.

http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAMwDlgW1Cv8MjQzyDUkPqxEvFr8Z1x4aJpUoKi5FMFQyATY9NkI2ezboN4o6UjsoPWU_J0BVQ9JO51M1VUtYr10JX6pgQ2BzYeJodGz2bWxte249bqpvV3BScNVyu3PheA1_f4JbguSH24hriWuKr4w2kBGSgJP8lKCZV5oXmyabtaXLqBqpbq6Trs-0OLTFtUi18rb3wFHDOspKy0HN6tQj2E3aYt-_5RnndOjW647z6veI-_X_kw==
"Numbers speak about the past, not the present." -Thorzain
MasterCynical
Profile Joined September 2012
505 Posts
January 23 2013 04:18 GMT
#3532
Who likes pyamids?

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FR3M3-UAQHH-MQXUT-GEDWP
So it turns out ive had a extra key in my profile this entire time. Enjoy! = )
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
January 23 2013 04:21 GMT
#3533
On January 23 2013 13:18 MasterCynical wrote:
Who likes pyamids?

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FR3M3-UAQHH-MQXUT-GEDWP
So it turns out ive had a extra key in my profile this entire time. Enjoy! = )


LOL, THANKS DUDE!

First time I've ever gotten a beta key off this site. From anyone. Lol, who cares, I'm happy!
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 23 2013 04:23 GMT
#3534
So if I intend to use armor/evasion pieces with iron reflexes do I need to go for leather and steel or can I just get pure armor increases and it will apply to both?

http://www.pathofexile.com/passive-skill-tree/AAAAAgIABS0ILgkQDq0UdRUgGNcY2xm0IWAj9iftKLUppSpNLOkyCTJ-NL41hjWSOrM64TwtPydAoEp9TshVqVb6WkhbPVuvXQBfqmBLYIhhUmOnZtlnoGh0bBZs9m6qc-F0QXTtdPF3Ynq4eu-C5IPbh3aI8YqvkBGUoJe0m42dqp65plesuq6TtHO3PrnNxLjE9sauytPOcdN-1fjYTdjr2mLdDd1G52PqYu4O707v8PJF8933iPqx_Ev8TvzF_gr-ug==
I'll always be your shadow and veil your eyes from states of ain soph aur.
Pwere
Profile Joined April 2010
Canada1557 Posts
January 23 2013 04:28 GMT
#3535
Armor applies to both. Armor&Evasion doesn't apply twice to Evasion with Iron Reflexes (but it used to).
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 23 2013 04:32 GMT
#3536
Awesome that is what I thought
I'll always be your shadow and veil your eyes from states of ain soph aur.
Tennet
Profile Joined January 2010
United States1458 Posts
January 23 2013 04:35 GMT
#3537
On January 23 2013 11:41 Pwere wrote:
Show nested quote +
On January 23 2013 10:49 Obstikal wrote:
I thought they were changing lighting strike ?? hmm i guess not
They did. Lightning strike was not supposed to hit the main target with its projectiles, and that has been fixed, but is not in the patch notes somehow. Basically it's only a really good AoE skill now, but not a good single target skill.

Elemental Hit is still really OP. It is the strongest single target DPS bow/wand skill even for physical builds, except maybe for dedicated frenzy or puncture builds. And it requires no gear. Unless WED support has either been removed or at least halved.

Lightning Arrow is still really good, and is the least affected by the chain nerf. I'm definitely using it as main AoE.
Ice Shot is also viable, but it only shines in really big packs. Too bad the skill tree doesn't allow a good bow build to pick up the +30% cold damage passive.

Summoners sound even better as a first character now, as they'll progress faster. But they will have a really hard time in high level maps, with a lot of mobs having AoE abilities and fast movespeed. It will take some clever adaptation to be really succesful, but is still likely the easiest build.

Mostly great changes. CI is still really good, now that chaos resistance is required for other builds. Definitely an amazing softcore skill. Can't wait to see the actual tree and plan some builds!


Yeah, it's starting to look like I'm going Lightning Arrow instead of split arrow and elemental hit instead of Ice shot. Glad to see my build isn't really harmed much!
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
T0F4sT
Profile Joined September 2011
Netherlands317 Posts
January 23 2013 07:49 GMT
#3538
Yay! even more resistances we have to deal with now..
EGdoto #dealwithit
Mondieu
Profile Joined November 2011
Romania803 Posts
January 23 2013 08:39 GMT
#3539
Hey! A friend of mine told me about this game yesterday, and I said we're going to give it a try. I understand that you cannot reset the passive skill line Could you reccoment me a decent one for the Shadow ? I really don't know anything about it, and how much of his damage actually come from spells, and how much from dexterity.

Also, can you level up in the same 'world' as your friend ? Do same quests etc ? Silly question, this one :p

Thank you !
Levistus
Profile Joined December 2009
1134 Posts
January 23 2013 08:52 GMT
#3540
guys what are charges for? frenzy charges, power charges and endurance charges?
hey man just curious
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