very good or not?
Path of Exile - Page 163
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Deleted User 3420
24492 Posts
very good or not? | ||
Serpico
4285 Posts
On January 20 2013 08:15 superstartran wrote: Certain skills need to be locked on how fast they can attack otherwise it would be stupid to watch. Leap Attack is one of them. I want to see 10 leaps per second. | ||
udgnim
United States8024 Posts
On January 20 2013 11:30 travis wrote: so what are you guys general opinion of the game? very good or not? if you liked Diablo 2, then you should like Path of Exile if you did not like Diablo 2, then you probably won't like Path of Exile if you did not play Diablo 2, then who knows whether you'll like it but it's F2P so no risk | ||
Broodwurst
Germany1586 Posts
On January 20 2013 11:30 travis wrote: so what are you guys general opinion of the game? very good or not? You can see it's an indie game (i.e. not a AAA polished) but it's a great game. | ||
Yacobs
United States846 Posts
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Deleted User 3420
24492 Posts
![]() downloading the closed beta now | ||
Blitzkrieg0
United States13132 Posts
On January 20 2013 12:17 travis wrote: sounds awesome to me considering its still in closed beta and thats what you guys have to say about it ![]() downloading the closed beta now The open beta is going to start in a few days and is going to wipe everything. You might want to wait a few days to start playing. | ||
Deleted User 3420
24492 Posts
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Pwere
Canada1556 Posts
On January 20 2013 07:49 heishe wrote: The fluidity of D3 comes largely from animation cancelling (or no animation at all), which allows insane kiting. Kiting is already really good in PoE, and there's no reason to make it better for the sake of fluidity. As for TL2, the fluidity is basically the same, except that TL2 has higher base movement speed, and it has more movement skills. But you're still frozen in place when you fire that shotgun.This is said often, but it simply isn't true. Sure, the combat won't feel quite as bad once you get more movement and attack speed, but there's still an incredibly large noticeable difference in fluidity of PoEs combat system and D3s system (which is the main competitor). Even Torchlight 2, which wasn't mega fluid on its own, feels better than PoE to me. The combat in PoE is much more interesting overall than D3 or TL2. TL2 mainly lacked any sort of balance. D3 was kinda interesting for melee when it was hard, but it only got worse. There are some terribly boring builds in PoE (totems and summoners come to mind). But anything melee or physical feels pretty good. Except for melee hit detection + desync. That takes time getting used to, and should get fixed someday... | ||
Sufficiency
Canada23833 Posts
I am not sure how D3 works because I didn't play it, but you can't allow characters to use damaging abilities and move at the same time, it will cause infinite kiting. It will also be really hard to balance, because you can't honestly expect every player to know how to kite efficiently and you don't know the "average" level of players when it comes to kiting. On January 20 2013 13:59 Pwere wrote: Yeah, might as well screw up your first character before the wipe. Because you're going to. We all did =) I think this is exactly what is going to happen to me once the open beta starts. The skill tree is really complex and a lot of it is extremely specific to gear/skill gems. | ||
screamingpalm
United States1527 Posts
Can't wait til OB and get to play act 3! | ||
RuskiPanda
United States2906 Posts
On January 20 2013 14:09 Sufficiency wrote: TL2 lacked balance? I feel that the only problem with TL2 is that weapon-based Outlanders are weak. That's about it. I am not sure how D3 works because I didn't play it, but you can't allow characters to use damaging abilities and move at the same time, it will cause infinite kiting. It will also be really hard to balance, because you can't honestly expect every player to know how to kite efficiently and you don't know the "average" level of players when it comes to kiting. I think this is exactly what is going to happen to me once the open beta starts. The skill tree is really complex and a lot of it is extremely specific to gear/skill gems. It lacked balance in that lots of different builds were supposed to be viable but there was usually at least one or two skills (like pre-nerf Glaive) that were just way better than the alternatives so if you wanted to farm Elite comfortably you were pidgeonholed until you got OP gear that could compensate for weaker skills. | ||
Tennet
United States1458 Posts
On January 20 2013 14:09 Sufficiency wrote: TL2 lacked balance? I feel that the only problem with TL2 is that weapon-based Outlanders are weak. That's about it. I am not sure how D3 works because I didn't play it, but you can't allow characters to use damaging abilities and move at the same time, it will cause infinite kiting. It will also be really hard to balance, because you can't honestly expect every player to know how to kite efficiently and you don't know the "average" level of players when it comes to kiting. I think this is exactly what is going to happen to me once the open beta starts. The skill tree is really complex and a lot of it is extremely specific to gear/skill gems. I'm not the best build maker or anything but I feel like I know enough to give some input to newer players. I already have at least one person I will have to teach what I know about the game come OB. I'm sure most of us can give you input if you were to post a passive tree along with your plans for your character. Just keep in mind survivability is important and your gear will be the main supplier of damage. Don't go overboard with anything, you'll learn eventually what is needed and what isn't. Just make sure your tree has focus and isn't just "oo that node looks nice!". You will probably want to make sure there is consistency between your tree and skills. It is really hard to just make a character without knowing much about skills or the tree. People usually screw up their first character because they lack direction and experience and pick nodes with short term goals rather than what it does for them long term. It would be nice if the OB tree was accessible but I don't think what is currently in alpha is final, but there isn't too many changes. | ||
NotSorry
United States6722 Posts
On January 20 2013 11:30 travis wrote: so what are you guys general opinion of the game? very good or not? Been playing for well over a year and still addicted, easily best ARPG since Titan's Quest if not Diablo2 | ||
superstartran
United States4013 Posts
On January 20 2013 11:30 travis wrote: so what are you guys general opinion of the game? very good or not? After ranking top 5 in multiple HC ladders, the game is pretty much bar none the best ARPG out there. It blows Diablo 3 out of the water in so many ways it's not even funny. It improves on alot of aspects of Diablo 2, while taking alot of good elements from ALL the ARPGs before D3 (Titans Quest, Nox, etc.) and creative new approaches to the ARPG genre. There's alot of build flexibility, and even though melee is pseudo gimped in end game, it can still be very viable even with minimal gear if you know how to build properly. On January 20 2013 14:56 Tennet wrote: I'm not the best build maker or anything but I feel like I know enough to give some input to newer players. I already have at least one person I will have to teach what I know about the game come OB. I'm sure most of us can give you input if you were to post a passive tree along with your plans for your character. Just keep in mind survivability is important and your gear will be the main supplier of damage. Don't go overboard with anything, you'll learn eventually what is needed and what isn't. Just make sure your tree has focus and isn't just "oo that node looks nice!". You will probably want to make sure there is consistency between your tree and skills. It is really hard to just make a character without knowing much about skills or the tree. People usually screw up their first character because they lack direction and experience and pick nodes with short term goals rather than what it does for them long term. It would be nice if the OB tree was accessible but I don't think what is currently in alpha is final, but there isn't too many changes. The only major changes are predominantly to CI/Totem builds. They MAY touch Weapon Elemental Damage, but that's a huge stretch. | ||
heishe
Germany2284 Posts
On January 20 2013 11:30 travis wrote: so what are you guys general opinion of the game? very good or not? Game mechanics wise, everything except the actual combat mechanics in this game are much better (better from a standpoint of what is generally accepted as better. E.g. the skill tree is objectively much deeper, and ability combinbation possibilities are much deeper, but you can't objectively say that it's better since some people may prefer more simple skill systems) than the respective aspects of both D3/TL2. Graphics wise, it depends on what you like. I found the art direction of D3 to be a lot better (I think the monster design and animation quality in PoE is especially terrible), but then again they have hords of artists working on that stuff for 5+ years, while PoE probably has one guy for models/animation, one guy for textures, one guy for effects and misc stuff (I think the total team are just 19 people). Sound wise the game isn't very good, but you can't expect much with that kind of low budget. | ||
nojok
France15845 Posts
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heishe
Germany2284 Posts
On January 20 2013 23:04 nojok wrote: I will join the game when it's in open beta. I have two questions : should I download it now or I will have to redowload it? And is it able to run on shitty netbook? Don't know if it will run on a shitty netbook (that's a very precise definition of your hardware), but you can download the game now. The open beta patch will be just a normal patch. | ||
nojok
France15845 Posts
On January 20 2013 23:29 heishe wrote: Don't know if it will run on a shitty netbook (that's a very precise definition of your hardware), but you can download the game now. The open beta patch will be just a normal patch. Thank you, it's my gf's one it's 1.66GHz 1GB memory. I just looked the passive skill tree & game mechanics & I can't wait to try the game. If some charitable guy has a key I'd be grateful. | ||
Levistus
1134 Posts
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