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Path of Exile - Page 163

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 20 2013 02:30 GMT
#3241
so what are you guys general opinion of the game?
very good or not?
Serpico
Profile Joined May 2010
4285 Posts
Last Edited: 2013-01-20 02:37:28
January 20 2013 02:37 GMT
#3242
On January 20 2013 08:15 superstartran wrote:
Show nested quote +
On January 20 2013 07:49 heishe wrote:
On January 19 2013 03:04 superstartran wrote:
On January 19 2013 00:16 Mongolbonjwa wrote:
The combat and general interacting with the character is dissapointing, it lacks responsiveness and you always have to click on enemies to hit unlike with diablo 3 where everything is smooth. Also the design of environment and enemies is just boring.



This has more to do with the scaling of the game more than anything. Things become much more smooth and responsive once you get attack speed and the correct gem setup. You're suppose to be almost useless at the beginning; you're an exile for crying out loud.


This is said often, but it simply isn't true. Sure, the combat won't feel quite as bad once you get more movement and attack speed, but there's still an incredibly large noticeable difference in fluidity of PoEs combat system and D3s system (which is the main competitor). Even Torchlight 2, which wasn't mega fluid on its own, feels better than PoE to me.

I think there are two reasons why it feels bad: First, the attack animations are simply too long, no matter how much attack speed you have. Second: Almost all skills that you're going to use are "stop and go". You will be locked in place while using them. If you take D3, for example, a large portion of the skills that you're going to be using with any class will have you stay either completely mobile or relatively mobile.

Also there's something off about the hit detection (whether or not your mouse click has hit the hit box off an enemy or not) in this game. It just feels odd.



Certain skills need to be locked on how fast they can attack otherwise it would be stupid to watch. Leap Attack is one of them.

I want to see 10 leaps per second.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
January 20 2013 02:37 GMT
#3243
On January 20 2013 11:30 travis wrote:
so what are you guys general opinion of the game?
very good or not?


if you liked Diablo 2, then you should like Path of Exile

if you did not like Diablo 2, then you probably won't like Path of Exile

if you did not play Diablo 2, then who knows whether you'll like it but it's F2P so no risk
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Broodwurst
Profile Joined June 2011
Germany1586 Posts
January 20 2013 02:38 GMT
#3244
On January 20 2013 11:30 travis wrote:
so what are you guys general opinion of the game?
very good or not?


You can see it's an indie game (i.e. not a AAA polished) but it's a great game.
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
Yacobs
Profile Joined March 2010
United States846 Posts
January 20 2013 02:51 GMT
#3245
It's basically a comprehensive lesson in all the things D3 did wrong.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 20 2013 03:17 GMT
#3246
sounds awesome to me considering its still in closed beta and thats what you guys have to say about it

downloading the closed beta now
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 20 2013 03:44 GMT
#3247
On January 20 2013 12:17 travis wrote:
sounds awesome to me considering its still in closed beta and thats what you guys have to say about it

downloading the closed beta now


The open beta is going to start in a few days and is going to wipe everything. You might want to wait a few days to start playing.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 20 2013 03:51 GMT
#3248
i just want to see what its like and figure out wtf is going on
Pwere
Profile Joined April 2010
Canada1557 Posts
Last Edited: 2013-01-20 04:59:50
January 20 2013 04:59 GMT
#3249
Yeah, might as well screw up your first character before the wipe. Because you're going to. We all did =)
On January 20 2013 07:49 heishe wrote:
Show nested quote +
On January 19 2013 03:04 superstartran wrote:
On January 19 2013 00:16 Mongolbonjwa wrote:
The combat and general interacting with the character is dissapointing, it lacks responsiveness and you always have to click on enemies to hit unlike with diablo 3 where everything is smooth. Also the design of environment and enemies is just boring.



This has more to do with the scaling of the game more than anything. Things become much more smooth and responsive once you get attack speed and the correct gem setup. You're suppose to be almost useless at the beginning; you're an exile for crying out loud.
This is said often, but it simply isn't true. Sure, the combat won't feel quite as bad once you get more movement and attack speed, but there's still an incredibly large noticeable difference in fluidity of PoEs combat system and D3s system (which is the main competitor). Even Torchlight 2, which wasn't mega fluid on its own, feels better than PoE to me.
The fluidity of D3 comes largely from animation cancelling (or no animation at all), which allows insane kiting. Kiting is already really good in PoE, and there's no reason to make it better for the sake of fluidity. As for TL2, the fluidity is basically the same, except that TL2 has higher base movement speed, and it has more movement skills. But you're still frozen in place when you fire that shotgun.

The combat in PoE is much more interesting overall than D3 or TL2. TL2 mainly lacked any sort of balance. D3 was kinda interesting for melee when it was hard, but it only got worse.

There are some terribly boring builds in PoE (totems and summoners come to mind). But anything melee or physical feels pretty good. Except for melee hit detection + desync. That takes time getting used to, and should get fixed someday...
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-01-20 05:15:08
January 20 2013 05:09 GMT
#3250
TL2 lacked balance? I feel that the only problem with TL2 is that weapon-based Outlanders are weak. That's about it.

I am not sure how D3 works because I didn't play it, but you can't allow characters to use damaging abilities and move at the same time, it will cause infinite kiting. It will also be really hard to balance, because you can't honestly expect every player to know how to kite efficiently and you don't know the "average" level of players when it comes to kiting.


On January 20 2013 13:59 Pwere wrote:
Yeah, might as well screw up your first character before the wipe. Because you're going to. We all did =)


I think this is exactly what is going to happen to me once the open beta starts. The skill tree is really complex and a lot of it is extremely specific to gear/skill gems.
https://twitter.com/SufficientStats
screamingpalm
Profile Joined October 2011
United States1527 Posts
January 20 2013 05:14 GMT
#3251
Strange, I really like the feel of combat in PoE. D3 felt too arcadey to me and PoE is more deliberate and methodical in style.

Can't wait til OB and get to play act 3!

MMT University is coming! http://www.mmtuniversity.org/
RuskiPanda
Profile Joined December 2011
United States2906 Posts
January 20 2013 05:40 GMT
#3252
On January 20 2013 14:09 Sufficiency wrote:
TL2 lacked balance? I feel that the only problem with TL2 is that weapon-based Outlanders are weak. That's about it.

I am not sure how D3 works because I didn't play it, but you can't allow characters to use damaging abilities and move at the same time, it will cause infinite kiting. It will also be really hard to balance, because you can't honestly expect every player to know how to kite efficiently and you don't know the "average" level of players when it comes to kiting.


Show nested quote +
On January 20 2013 13:59 Pwere wrote:
Yeah, might as well screw up your first character before the wipe. Because you're going to. We all did =)


I think this is exactly what is going to happen to me once the open beta starts. The skill tree is really complex and a lot of it is extremely specific to gear/skill gems.


It lacked balance in that lots of different builds were supposed to be viable but there was usually at least one or two skills (like pre-nerf Glaive) that were just way better than the alternatives so if you wanted to farm Elite comfortably you were pidgeonholed until you got OP gear that could compensate for weaker skills.
Tennet
Profile Joined January 2010
United States1458 Posts
January 20 2013 05:56 GMT
#3253
On January 20 2013 14:09 Sufficiency wrote:
TL2 lacked balance? I feel that the only problem with TL2 is that weapon-based Outlanders are weak. That's about it.

I am not sure how D3 works because I didn't play it, but you can't allow characters to use damaging abilities and move at the same time, it will cause infinite kiting. It will also be really hard to balance, because you can't honestly expect every player to know how to kite efficiently and you don't know the "average" level of players when it comes to kiting.


Show nested quote +
On January 20 2013 13:59 Pwere wrote:
Yeah, might as well screw up your first character before the wipe. Because you're going to. We all did =)


I think this is exactly what is going to happen to me once the open beta starts. The skill tree is really complex and a lot of it is extremely specific to gear/skill gems.

I'm not the best build maker or anything but I feel like I know enough to give some input to newer players. I already have at least one person I will have to teach what I know about the game come OB.

I'm sure most of us can give you input if you were to post a passive tree along with your plans for your character. Just keep in mind survivability is important and your gear will be the main supplier of damage. Don't go overboard with anything, you'll learn eventually what is needed and what isn't. Just make sure your tree has focus and isn't just "oo that node looks nice!". You will probably want to make sure there is consistency between your tree and skills. It is really hard to just make a character without knowing much about skills or the tree. People usually screw up their first character because they lack direction and experience and pick nodes with short term goals rather than what it does for them long term. It would be nice if the OB tree was accessible but I don't think what is currently in alpha is final, but there isn't too many changes.
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
January 20 2013 06:03 GMT
#3254
On January 20 2013 11:30 travis wrote:
so what are you guys general opinion of the game?
very good or not?

Been playing for well over a year and still addicted, easily best ARPG since Titan's Quest if not Diablo2
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2013-01-20 07:06:28
January 20 2013 07:03 GMT
#3255
On January 20 2013 11:30 travis wrote:
so what are you guys general opinion of the game?
very good or not?



After ranking top 5 in multiple HC ladders, the game is pretty much bar none the best ARPG out there. It blows Diablo 3 out of the water in so many ways it's not even funny. It improves on alot of aspects of Diablo 2, while taking alot of good elements from ALL the ARPGs before D3 (Titans Quest, Nox, etc.) and creative new approaches to the ARPG genre.

There's alot of build flexibility, and even though melee is pseudo gimped in end game, it can still be very viable even with minimal gear if you know how to build properly.


On January 20 2013 14:56 Tennet wrote:
Show nested quote +
On January 20 2013 14:09 Sufficiency wrote:
TL2 lacked balance? I feel that the only problem with TL2 is that weapon-based Outlanders are weak. That's about it.

I am not sure how D3 works because I didn't play it, but you can't allow characters to use damaging abilities and move at the same time, it will cause infinite kiting. It will also be really hard to balance, because you can't honestly expect every player to know how to kite efficiently and you don't know the "average" level of players when it comes to kiting.


On January 20 2013 13:59 Pwere wrote:
Yeah, might as well screw up your first character before the wipe. Because you're going to. We all did =)


I think this is exactly what is going to happen to me once the open beta starts. The skill tree is really complex and a lot of it is extremely specific to gear/skill gems.

I'm not the best build maker or anything but I feel like I know enough to give some input to newer players. I already have at least one person I will have to teach what I know about the game come OB.

I'm sure most of us can give you input if you were to post a passive tree along with your plans for your character. Just keep in mind survivability is important and your gear will be the main supplier of damage. Don't go overboard with anything, you'll learn eventually what is needed and what isn't. Just make sure your tree has focus and isn't just "oo that node looks nice!". You will probably want to make sure there is consistency between your tree and skills. It is really hard to just make a character without knowing much about skills or the tree. People usually screw up their first character because they lack direction and experience and pick nodes with short term goals rather than what it does for them long term. It would be nice if the OB tree was accessible but I don't think what is currently in alpha is final, but there isn't too many changes.


The only major changes are predominantly to CI/Totem builds. They MAY touch Weapon Elemental Damage, but that's a huge stretch.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 20 2013 13:27 GMT
#3256
On January 20 2013 11:30 travis wrote:
so what are you guys general opinion of the game?
very good or not?


Game mechanics wise, everything except the actual combat mechanics in this game are much better (better from a standpoint of what is generally accepted as better. E.g. the skill tree is objectively much deeper, and ability combinbation possibilities are much deeper, but you can't objectively say that it's better since some people may prefer more simple skill systems) than the respective aspects of both D3/TL2.

Graphics wise, it depends on what you like. I found the art direction of D3 to be a lot better (I think the monster design and animation quality in PoE is especially terrible), but then again they have hords of artists working on that stuff for 5+ years, while PoE probably has one guy for models/animation, one guy for textures, one guy for effects and misc stuff (I think the total team are just 19 people).

Sound wise the game isn't very good, but you can't expect much with that kind of low budget.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
nojok
Profile Joined May 2011
France15845 Posts
January 20 2013 14:04 GMT
#3257
I will join the game when it's in open beta. I have two questions : should I download it now or I will have to redowload it? And is it able to run on shitty netbook?
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 20 2013 14:29 GMT
#3258
On January 20 2013 23:04 nojok wrote:
I will join the game when it's in open beta. I have two questions : should I download it now or I will have to redowload it? And is it able to run on shitty netbook?


Don't know if it will run on a shitty netbook (that's a very precise definition of your hardware), but you can download the game now. The open beta patch will be just a normal patch.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
nojok
Profile Joined May 2011
France15845 Posts
January 20 2013 14:56 GMT
#3259
On January 20 2013 23:29 heishe wrote:
Show nested quote +
On January 20 2013 23:04 nojok wrote:
I will join the game when it's in open beta. I have two questions : should I download it now or I will have to redowload it? And is it able to run on shitty netbook?


Don't know if it will run on a shitty netbook (that's a very precise definition of your hardware), but you can download the game now. The open beta patch will be just a normal patch.

Thank you, it's my gf's one it's 1.66GHz 1GB memory. I just looked the passive skill tree & game mechanics & I can't wait to try the game. If some charitable guy has a key I'd be grateful.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Levistus
Profile Joined December 2009
1134 Posts
January 20 2013 16:47 GMT
#3260
in this game do you have to wear something like "magic find" gear to get good items?
hey man just curious
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