Path of Exile - Page 1495
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
ThaddeusK
United States231 Posts
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Deleted User 3420
24492 Posts
what if someone went jugg with undeniable - gain accuracy rating equal to your strength // 1% IAS per 200 accuracy then stack attributes (of course, primarily strength) and get some flat damage and of course whatever other goodies then use pillar of the caged god cyclone these days aren't there some insane +attributes gear? 3 years ago people were easily theorycrafting 2000+ strength builds... id imagine you can get 3000+ str with other attributes in a decent spot, too nowadays does this sound viable at all? | ||
Duvon
Sweden2360 Posts
On December 22 2018 03:52 ASoo wrote: Does anybody understand the mechanics of brands well enough to explain the details of them to me? I'm trying to figure things out from the wiki, announcement posts, and reddit threads, but it's a bit confusing. Specific questions:
-Very short, almost negligible. -Yes -Just don't recast so often, do stuff like scorching ray/run around to safety/etc instead. -Last statement is correct. (all brands activate once at that location, then attach to nearby targets) -No clue. On December 22 2018 06:24 travis wrote: I was theorycrafting a bit, and thought what if someone went jugg with undeniable - gain accuracy rating equal to your strength // 1% IAS per 200 accuracy then stack attributes (of course, primarily strength) and get some flat damage and of course whatever other goodies then use pillar of the caged god cyclone these days aren't there some insane +attributes gear? 3 years ago people were easily theorycrafting 2000+ strength builds... id imagine you can get 3000+ str with other attributes in a decent spot, too nowadays does this sound viable at all? I saw a trollish post about this on reddit a couple of weeks ago. I only remember something about VERY STRONK JUGGER. You need flat +physical damage though, that will be expensive. | ||
Ryndika
1489 Posts
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clusen
Germany8702 Posts
On December 21 2018 23:21 WaveofShadow wrote: Yeah I was thinking of running CoC as a second character this league because I want to fill the screen with all sorts of crazy crap. Is cyclone the usual proc skill? I stopped playing CoC for that reason, I made figuring out what's happening in fortifications much harder for me than I needed to. | ||
hunts
United States2113 Posts
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HolydaKing
21253 Posts
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Jealous
10099 Posts
On December 23 2018 02:53 hunts wrote: So what's the map meta like now? I've been casually browsing reddit but couldn't find anything. Is shaping certaim maps and spamming them with sextant still the way to go or is it better to unlock all the maps now and do maps for elder infkuence/doing the maps with alva/niko/beasts? I was thinking of making burial chambers my only t11 but without vomiting to quantity or to spamming it over higher tier maps that might just be useless Is that what those new symbols on the atlas are? Is there a map key somewhere I can look at? | ||
Duka08
3391 Posts
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Jealous
10099 Posts
On December 23 2018 03:34 Duka08 wrote: The symbols on the map refer to Zana/Alva/Niko/Einhar. They all have a chance of randomly appearing in any map, but if those symbols are on a map they're guaranteed to appear. Thank you! I'm guessing it doesn't make sense to pursue those (or really any) specific maps when you're still filling out your atlas and have just hit yellow maps, but in the future I should run the marked maps over non-marked? | ||
Gorsameth
Netherlands21391 Posts
On December 23 2018 03:53 Jealous wrote: The marks go away once you do the map. They are basically the new daily missions.Thank you! I'm guessing it doesn't make sense to pursue those (or really any) specific maps when you're still filling out your atlas and have just hit yellow maps, but in the future I should run the marked maps over non-marked? | ||
Jealous
10099 Posts
On December 23 2018 03:57 Gorsameth wrote: The marks go away once you do the map. They are basically the new daily missions. I figured as much, but I thought they would move to a different map right away and I could just keep doing Zana for example. They don't come back until the next day cycle? | ||
Gorsameth
Netherlands21391 Posts
On December 23 2018 04:02 Jealous wrote: From what I have seen, they dont come back until the next day.I figured as much, but I thought they would move to a different map right away and I could just keep doing Zana for example. They don't come back until the next day cycle? | ||
ThaddeusK
United States231 Posts
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Jealous
10099 Posts
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Ryndika
1489 Posts
I heard u can sustain like t16 icebergs if u have a group but I'm completely solo still. I'd prob roll BV occultist and delve to 100 if i knew how to get shitton of sulphite sustainably and I had some way to farm currency other than lab. Aila rf+flare diving is some meta I heard of that could be fun. Prob gonna try farm shaper or smth. Hmm. | ||
Duka08
3391 Posts
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Ryndika
1489 Posts
At least during harbinger, the solo mapping was still a borderline meta thing, if you didn't wanna afk in HO for random 200 ping afkfest in beachhead for 80hours. It rly bothers that they removed pretty much everything from solo players. | ||
Miragee
8434 Posts
On December 21 2018 23:55 Blitzkrieg0 wrote: It is a matter of balance. If there is one leveling skill that gives you more mobility than anything that also clears then there is no point leveling with anything else. Do you buff flame dash or lightning warp to be on the same power level so that all characters can level and clear that quickly or do you force people to level slower as casters or respec after leveling with leap slam? If every build is using the same skill or ability you have a design problem. If I remember correctly, caster builds always outrunned leap slam builds in races unless the leap slammer found a ridiculous weapon. So I don't really get your point. I mean, races are not a thing anymore but leap slam made Duelist and Marauder viable. Or maybe that was only in races where you couldn't get leap slam, like in Descent, Endless Ledge etc. Anyways, my point still stands. With leap slam, casters were at least as fast. Without they are much faster. | ||
HolydaKing
21253 Posts
On December 24 2018 02:23 Miragee wrote: If I remember correctly, caster builds always outrunned leap slam builds in races unless the leap slammer found a ridiculous weapon. So I don't really get your point. I mean, races are not a thing anymore but leap slam made Duelist and Marauder viable. Or maybe that was only in races where you couldn't get leap slam, like in Descent, Endless Ledge etc. Anyways, my point still stands. With leap slam, casters were at least as fast. Without they are much faster. You're not wrong. But not long after the nerf Sunder was released, which was considered the best racing skill until recently. Although iirc people didn't immediately realise Sunder is that good for racing. Also don't remember if GGG racing was even still alive when Sunder came out. | ||
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