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Path of Exile - Page 1394
Forum Index > General Games |
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Yuljan
2196 Posts
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Duka08
3391 Posts
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hunts
United States2113 Posts
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Velr
Switzerland10596 Posts
League in itself? Its "ok"... Some of the Redmobs seem really strange with their huge amounts of self heal and there are way too many tiers of webs (luckily i'm over that now). Throwing the Web in itself also doesn't feel good. I wonder what they do with it later because atm. it seems like just "a lil extra to do". For me so far, its going nice. Decided to start as a Necro whiteout much of a clue... So now i'm running around with 5 (big) zombies and 3 spectres... But basically my 4 link Zombies just slaughter everything up to T7 whiteout any issues. Zombie Ascendancy seems really strong together with 2 zombie jewels. I spent under 3c so far (Mont'regul's Grasp, Skullhead and Victarios Charity). They seem way over the top and pretty much unkillable (if they would die i could actually use volatile dead and constant poison clouds... That wouldn't even be bad). Now its just map farming to get currency for the expensive Spectre-Stuff (The Scourge and Vis Mortis with 5-6 sockets... Which wouldn't even change a thing for the Zombies? O_o) | ||
Duka08
3391 Posts
On March 05 2018 07:52 Velr wrote: Throwing the Web in itself also doesn't feel good. I wonder what they do with it later because atm. it seems like just "a lil extra to do". It'd be nice if it was off the global cooldown or whatever you want to call it in POE terms. Like press net button to throw it regardless of being mid-attack or moving or whatever. Just one more thing on the list of shit that makes multistrike feel awkward. I agree there were way too many tiers also. | ||
Alur
Denmark3900 Posts
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r.Evo
Germany14079 Posts
https://i.imgur.com/St4bE4L.jpg | ||
Velr
Switzerland10596 Posts
Melee Physical Damage is working for Zombies. Brutality is also working for Zombies but overriding Anger. Why? Just because one is "Melee Physical" and the other "Physical"? How is someone supposed to just know this? In good news.. That means i cleared up to T7 with 3 link Zombies (Minion Damage and Speed)... | ||
kju
6143 Posts
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-Archangel-
Croatia7457 Posts
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vndestiny
Singapore3438 Posts
On March 05 2018 20:29 Velr wrote: I kinda hate this game actually... Melee Physical Damage is working for Zombies. Brutality is also working for Zombies but overriding Anger. Why? Just because one is "Melee Physical" and the other "Physical"? How is someone supposed to just know this? In good news.. That means i cleared up to T7 with 3 link Zombies (Minion Damage and Speed)... I mean, that's the main point of brutality, it says so on the gem.. | ||
Velr
Switzerland10596 Posts
Supported Skills deal (40-59)% more Physical Damage Supported Skills deal no Elemental Damage Supported Skills deal no Chaos Damage So I support Zombies with it --> Zombies do no Elemental DMG. Who cares? (Assuming you don't use the Zombiemace). That things like Aura's therefore don't work is not really clear from that? But well, i know now ![]() Btw: Any idea what spectre i should get with 2 Blue/3 Green? I just swap between Rime and Frost Sentinels atm and hope to find a Blue/Red 5l soon. The corrupted-armor I use has nice stats, so i'm kinda stuck with it at the moment because i don't want to spend currency for something i will replace soon anyway. | ||
Lachrymose
Australia1928 Posts
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HolydaKing
21253 Posts
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Velr
Switzerland10596 Posts
I will just use meele phys or multistrike + anger now ![]() | ||
Sn0_Man
Tebellong44238 Posts
On March 03 2018 23:25 ThaddeusK wrote: What gets me about this league is just how obvious all of the problems with it are. I'm used to GGG putting out things with problems that 5mins of playtesting would have made obvious, but this may be the first time they've put out something that 30s of thinking about the thing they are making would have made obvious. That said, it's still very salvageable so it'll prolly end up being a decent league about a week from now. This is kinda my take on the league too. Especially how everybody on reddit already realized the pitfalls of the league design, and GGG explicitly addressed these concerns (net then DPS), and then on league launch they went back on their word and made it unplayable again for no reason (0.2s net duration lul). (and by unplayable i mean the league was difficult to interact with in many situations, the actual launch was mostly smooth) | ||
bo1b
Australia12814 Posts
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HolydaKing
21253 Posts
On March 05 2018 23:54 Velr wrote: Thanks. I will just use meele phys or multistrike + anger now ![]() Don't use multistrike with zombies, they'll be stuck attacking nothing too much. Although if you mainly use them for single target, it can be great against immobile monsters. | ||
Sn0_Man
Tebellong44238 Posts
It doesn't seem to be on the wiki and the spoilers gave only partial information about uptimes and effects (stuff like "a chance to do double damage" isn't very helpful) | ||
EchelonTee
United States5241 Posts
as usual my tactic is to just avoid whatever colored blobs are coming at me | ||
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