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On December 25 2017 04:53 Duvon wrote: How do you handle the ~3sec 10% hp per sec dot without overleech from slayer?
After/ between fights that is. At character lvl 90. 45% per second, reduced by max fire rest which you can easily bring to 79% or 80%. So you need about 9% life regen to counter it. Should not be that hard.
EDIT: I am trying to come up with Molten Strike build for Oni, but since I got 0 experience with that skill I go no idea what kind of numbers I should be looking for in PoB or how to make sure multiple balls hit same target.
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Well, you'll want Molten Strike + Ancestral Call + Multistrike + WED + Ele Focus + Conc Effect usually to scale the balls.
My build will end up with about 80-100k Standard Boss dps per Ball according to PoB until lvl 90 depending on what choice I'll make and assuming 6L, Frenzy, Onslaught, Golem, Blood Rage, Point Blank (10 travel distance, dunno how far they actually travel) and Ancestral Protector as well as Anger + Herald of Ash. Also activated Wise Oak. I'm using two Grelwood Shank so I'm shooting lots of balls, 11 without Dying Sun and Helmet enchmant and more thanks to Ancestral Call.
Just for you to compare, even doing half of what I'm doing should feel great. Currently at lvl 86 and the damage is much better than with my last 2 builds (Storm Call, Ice Shot /w Blast Rain for ST). Everything melts, did T14 Daresso pretty easily (but I had to micro to not die ofc).
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On December 25 2017 07:31 HolydaKing wrote: Well, you'll want Molten Strike + Ancestral Call + Multistrike + WED + Ele Focus + Conc Effect usually to scale the balls.
My build will end up with about 80-100k Standard Boss dps per Ball according to PoB until lvl 90 depending on what choice I'll make and assuming 6L, Frenzy, Onslaught, Golem, Blood Rage, Point Blank (10 travel distance, dunno how far they actually travel) and Ancestral Protector as well as Anger + Herald of Ash. Also activated Wise Oak. I'm using two Grelwood Shank so I'm shooting lots of balls, 11 without Dying Sun and Helmet enchmant and more thanks to Ancestral Call.
Just for you to compare, even doing half of what I'm doing should feel great. Currently at lvl 86 and the damage is much better than with my last 2 builds (Storm Call, Ice Shot /w Blast Rain for ST). Everything melts, did T14 Daresso pretty easily (but I had to micro to not die ofc).
I saw someone post a Scion 2x Grelwood Shank build on forums. This sounds like that one :D
I noticed that PoB does not know how to count Multistrike for Molten Strike projectile part. And I would be replacing Ele Focus with Inc Crit strike with Oni-Goroshi version. Also while PoB author brought the weapon into PoB he didn't bring in Her Embrace buff so PoB does not show true damage numbers.
Also, you are not using Fire Pen?
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Nah, I got 14% fire pen from tree and 15% from Wise Oak, and lately am using Anger + Elemental Weakness on Blasphemy. Then I only got like 96 mana but it doesn't seem like a problem at all with 30 MGOH from Thief's Torment which I'm using.
Inc crit switch for Oni-Goroshi would be fine for you since you'd go crit with that I guess. I'm using Scion too to start from Templar and get EO and get lots of Jewels and Raider Scion is pretty good too.
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This is best version of Oni-Goroshi Molten Strike I could make with my bad knowledge of making non spellcasters (90% of my characters are spellcasters or super hipster failures): POB link: https://pastebin.com/pPTDGYMq
Raider with over 6000 life and lots of dodge and evasion. Got Balls DPS to over 100k vs boss fights (+all the extra DPS Her Blessing buff gives and that should probably be more than 2x increase).
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On December 25 2017 09:38 -Archangel- wrote: I noticed that PoB does not know how to count Multistrike for Molten Strike projectile part. And I would be replacing Ele Focus with Inc Crit strike with Oni-Goroshi version. Inc Crits isn't all that good, at least with a lot of weapon attack-based builds. The relative gain in going from ~60% crit to ~80% crit is less than what you get from just adding a link that's another straight more multiplier. Spells have access to Controlled Destruction, which boosts the relative value of crit, but attack builds have no equivalent support, so once your crit % is sufficiently high, you're better off with other multipliers. With the setup you linked in PoB you'd get better damage with Added Fire.
Cutting Ele Focus to make Oni-Goroshi work, I would use Molten - Multi - Ancestral - EDWA - Added Fire - Conc. Immolate is technically higher DPS but it's the same issue with Hypothermia on Frost Blades--you'd rather have more shit die on the first hit rather than having marginally higher DPS on every hit after that.
Can swap Ancestral for another link like Fire Pen on bosses if you have the bandwidth to swap.
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Is molten strike bad at anything?
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On December 25 2017 11:22 TheYango wrote:Show nested quote +On December 25 2017 09:38 -Archangel- wrote: I noticed that PoB does not know how to count Multistrike for Molten Strike projectile part. And I would be replacing Ele Focus with Inc Crit strike with Oni-Goroshi version. Inc Crits isn't all that good, at least with a lot of weapon attack-based builds. The relative gain in going from ~60% crit to ~80% crit is less than what you get from just adding a link that's another straight more multiplier. Spells have access to Controlled Destruction, which boosts the relative value of crit, but attack builds have no equivalent support, so once your crit % is sufficiently high, you're better off with other multipliers. With the setup you linked in PoB you'd get better damage with Added Fire. Cutting Ele Focus to make Oni-Goroshi work, I would use Molten - Multi - Ancestral - EDWA - Added Fire - Conc. Immolate is technically higher DPS but it's the same issue with Hypothermia on Frost Blades--you'd rather have more shit die on the first hit rather than having marginally higher DPS on every hit after that. Can swap Ancestral for another link like Fire Pen on bosses if you have the bandwidth to swap. Normally I would agree with you but with Oni-Goroshi you want to ignite enemies asap so the buff kicks in which basically doubles your DPS. That is why I put in inc critical. But I do agree about Immolate. I only tried it because PoB does not handle multistrike well.
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On December 25 2017 10:44 -Archangel- wrote:This is best version of Oni-Goroshi Molten Strike I could make with my bad knowledge of making non spellcasters (90% of my characters are spellcasters or super hipster failures): POB link: https://pastebin.com/pPTDGYMqRaider with over 6000 life and lots of dodge and evasion. Got Balls DPS to over 100k vs boss fights (+all the extra DPS Her Blessing buff gives and that should probably be more than 2x increase). Yeah well you switched out Multistrike in the PoB which gives you a higher number since it apparently truely doesn't work correctly in PoB. If you go with Assassin's Mark + Blasphemy I'd definitely not use Crit Chance and rather use Added Fire / Immolate instead of Ele Focus like said above. I don't agree that Immolate would likely be worse though since you only would need it against tough targets and with how fast you attack with Molten Strike everything will burn incredibly fast.
Also it's possible that for your set up Fire Penetration is usually better. I generally find it weird since you skip all the great Elemental Damage + Ele penetration nodes, you should at least remove the Shadow phys/sword nodes and get the Primeval Force node imo. Also Elemental Damage to Attacks from Abyss Jewels, especially Fire, is a lot better than the Physical ones you chose, which doesn't really match with the GG items you have otherwise, lol.
You'll miss out the fun of LGOH / MGOH that you'd usually have with Molten Strike with Claws / Thief's Torment though with your PoB build.
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You only need to ignite once every 3s to maintain the buff. 50-60% crit + Diamond Flask is plenty to ensure basically no downtime especially given the sheer number of damage instances Molten Strike hits with.
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By the way is it my imagination or does Ancestral Call make skills hit single targets twice, making it not bad for that? I at least didn't feel the need to switch that gem out for bosses yet.
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On December 25 2017 18:21 HolydaKing wrote:Show nested quote +On December 25 2017 10:44 -Archangel- wrote:This is best version of Oni-Goroshi Molten Strike I could make with my bad knowledge of making non spellcasters (90% of my characters are spellcasters or super hipster failures): POB link: https://pastebin.com/pPTDGYMqRaider with over 6000 life and lots of dodge and evasion. Got Balls DPS to over 100k vs boss fights (+all the extra DPS Her Blessing buff gives and that should probably be more than 2x increase). Yeah well you switched out Multistrike in the PoB which gives you a higher number since it apparently truely doesn't work correctly in PoB. If you go with Assassin's Mark + Blasphemy I'd definitely not use Crit Chance and rather use Added Fire / Immolate instead of Ele Focus like said above. I don't agree that Immolate would likely be worse though since you only would need it against tough targets and with how fast you attack with Molten Strike everything will burn incredibly fast. Also it's possible that for your set up Fire Penetration is usually better. I generally find it weird since you skip all the great Elemental Damage + Ele penetration nodes, you should at least remove the Shadow phys/sword nodes and get the Primeval Force node imo. Also Elemental Damage to Attacks from Abyss Jewels, especially Fire, is a lot better than the Physical ones you chose, which doesn't really match with the GG items you have otherwise, lol. You'll miss out the fun of LGOH / MGOH that you'd usually have with Molten Strike with Claws / Thief's Torment though with your PoB build. PoB does not count in Her Embrace buff. It gives 123% added fire from physical and 20% attack speed. This is why I scale physical and crit. The real dps is at least 2x what PoB says.
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On December 25 2017 18:22 TheYango wrote: You only need to ignite once every 3s to maintain the buff. 50-60% crit + Diamond Flask is plenty to ensure next to no downtime. True. But Don't I lose out on crit multi nodes that don't do much if I am not criting? I might as well only use crit for igniting or use chance to ignite and flammability?
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You don't "lose out" on your multi by having 60% crit instead of 80% crit. It's all multiplicative scaling and you eventually hit the point of a different More multiplier being a bigger increase than stacking more of what you've got.
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Yaaa. After 50 or more Hillock runs, it finally dropped. And with almost perfect roll  Now I just need to decide on the exact build for it :D
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On December 25 2017 01:37 -Archangel- wrote:What is the interest rate of Bank of Evo ? :D The interest rate is that it's in my interest to be in a guild where I can easily borrow currency if I need it as well. =P
On December 25 2017 18:34 TheYango wrote: You don't "lose out" on your multi by having 60% crit instead of 80% crit. It's all multiplicative scaling and you eventually hit the point of a different More multiplier being a bigger increase than stacking more of what you've got. People also tend to forget how good diamond flasks are, pushing for example towards 80% natural crit chance is complete overkill and the effort to get there is usually better invested elsewhere.
This is what a Diamond Flask does to your crit chance:
40% crit = 64% effective crit 50% crit = 75% effective crit 60% crit = 84% effective crit 70% crit = 91% effective crit 80% crit = 96% effective crit
If it's only about keeping Her Embrace up even the base crit of the weapon would likely be enough already with anything that attacks reasonably fast, analogue to how non-crit builds can keep up EO with an Orb of Storms or similar things already.
That being said, it's probably a waste to not scale the weapon with crit in the first place.
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I'm glad ggg have included some serious drawbacks with this weapon. Chiefly, the dialogue is the worst I've seen outside of a shitty fanfiction.
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On December 25 2017 23:20 bo1b wrote: I'm glad ggg have included some serious drawbacks with this weapon. Chiefly, the dialogue is the worst I've seen outside of a shitty fanfiction. Lol
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+ Show Spoiler [wrong thread sorry] +https://www.youtube.com/watch?v=m2kfa__pzbk
That trombone solo in the first song. still is a kick-ass trombone solo though.
I don't know whether to pick up more damage since it's softcore or go for pure HP nodes from now on. https://pastebin.com/gvRXaaph As mentioned earlier, it's mostly about being really tanky while flickering around, so I should probably have pumped health a lot earlier. But damage is nice. Itemwise I'm picking up lioneyes flask next, and after that I'm thinking of balancing my resists and getting the wise oak for a bit of help in the elemental department.
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On December 26 2017 02:43 Duvon wrote:+ Show Spoiler [wrong thread sorry] +https://www.youtube.com/watch?v=m2kfa__pzbk
That trombone solo in the first song. still is a kick-ass trombone solo though. I don't know whether to pick up more damage since it's softcore or go for pure HP nodes from now on. https://pastebin.com/gvRXaaphAs mentioned earlier, it's mostly about being really tanky while flickering around, so I should probably have pumped health a lot earlier. But damage is nice. Itemwise I'm picking up lioneyes flask next, and after that I'm thinking of balancing my resists and getting the wise oak for a bit of help in the elemental department. 125% inc Life?! Wait what?! That is not nearly enough, not even for softcore. You went way overboard with armor that protects only vs physical damage attacks that hit.
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