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On December 26 2017 08:24 -Archangel- wrote:Show nested quote +On December 26 2017 02:43 Duvon wrote:+ Show Spoiler [wrong thread sorry] +https://www.youtube.com/watch?v=m2kfa__pzbk
That trombone solo in the first song. still is a kick-ass trombone solo though. I don't know whether to pick up more damage since it's softcore or go for pure HP nodes from now on. https://pastebin.com/gvRXaaphAs mentioned earlier, it's mostly about being really tanky while flickering around, so I should probably have pumped health a lot earlier. But damage is nice. Itemwise I'm picking up lioneyes flask next, and after that I'm thinking of balancing my resists and getting the wise oak for a bit of help in the elemental department. 125% inc Life?! Wait what?! That is not nearly enough, not even for softcore. You went way overboard with armor that protects only vs physical damage attacks that hit. :D well ofcourse
I don't know where to cut points though. The leech nodes are the easiest to cut, since I only need phys leech, which I can get from gear. Oh Druidic Rites are outdated, and switching to life start instead of damage is "only" ~10% less dps. 40% inc life from that does seem worth it.
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Wait so how much inc life is expected from the passive tree on avg?
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On December 26 2017 09:26 WaveofShadow wrote: Wait so how much inc life is expected from the passive tree on avg? Depends on your equipment and if you are MoM or not. If you are not using Belly of the Beast, Kaom's and you are not MoM you want to have 200% or more.
You can have less if you combine with MoM. And you can have less if you got one of those two uniques. But for any character you don't want to go below 5500 hp and you want 6500 or more ideally by lvl 90.
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On December 26 2017 09:26 WaveofShadow wrote: Wait so how much inc life is expected from the passive tree on avg? I'd say ~180% is a decent starting value in general. Can go a bit lower in SC, HC I'm usually looking for more than 200% on most builds.
Ideally we want to both get pool via Life/ES/MoM and stack it with other defensive mechanics (Armour/EV, Endurance Charges, Defensive Flasks, Dodge/Block, Purities etc) but it usually comes back to pool being the one thing you can't have enough of except in weird edge cases.
Armour especially is something people massively underrate nowadays in my opinion when getting medium amounts (10-20k with Granite up) is super easy to achieve. Those kinds of values already help so much against smaller stuff that I'd usually call the little investment needed to get there worth it.
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So I made an alt that I'm using wind ripper on to take advantage of all the ele damage you can get on jewels now. For now just using a 6l wr and a 5l belly, since I went broke getting that and the other gear. Not really sure where to go from here, probably get dying sun and flat damage vinktars, then better other items, then probably kaoms and 2nd 6l wr, as well as divine spam for a better roll? Not quite sure which gems to use, mirage archer was really good for lvling, but not sure how good it is for mapping now or for barrage, given pob doesn't count it as anything. Hopefully will be able to get this character to do guardians and shaper easilly but will almost certainly cost much more to get to that point than other builds 
Edit: sorry if what I just said is stupid, blame alcohol. Also merry Christmas/other holidays.
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Ok for my Oni-Goroshi character I settled on Scion (Slayer/Raider) using Molten Strike as main skill. Here is PoB for the planned lvl 90 character: https://pastebin.com/Ksa1r8kh Some of the gear there I already bought (gloves, armor, belt and helmet), the rest I hope to get something similar (amulet I plan to buy white and spam the crit multi essence until I also get other stats I can use). Note that PoB does not show numbers for some supports correctly. Like the Physical Projectile support has a penalty of attack speed of projectiles being slower but for Molten Strike that means nothing as only your melee attack speed matters. So for Molten Strike projectiles only damage per ball matters, not dps.
Leveling so far has been fun, I killed act bosses fastest of any character I ever played. So far multiattack support has made clearing slower, not faster so I might only use it vs bosses (if even there). Even now with no passives into critical strike when you activate the blessing and just run from pack to pack you murder everything super fast and if you keep the blessing going the gameplay is fun and fast. I hope it stays that way when I reach maps as well.
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Bought a rig walls quills. Never tried it before and not sure just how much the fork helps but I seem to be clearing faster than with the rate +arrow quiver I was using before. Not sure if it was a better investment than buying a dying sun would've been though.
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On December 27 2017 12:34 hunts wrote: Bought a rig walls quills. Never tried it before and not sure just how much the fork helps but I seem to be clearing faster than with the rate +arrow quiver I was using before. Not sure if it was a better investment than buying a dying sun would've been though. Free fork without damage penalty is always nice.
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On December 22 2017 11:45 bo1b wrote: I have two poets pens, I think I need to make a build now. I need the memest of options which is still good for class choice please, currently leaning towards necromancer. Did you end up using them? What did you come up with and how is it going?
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What are some opinions on Unstoppable vs Undeniable for last ascendancy? + Show Spoiler [updated PoB] +https://pastebin.com/hUt1M9PF
PoB gives Undeniable something like a 20% dps boost, while being immune to slows seems nice. Really nice.
Hmm how come Death's Door are so expensive?
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Death's door is a lab only unique, it's always expensive
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Is it common for bow/dex-y builds to use more uniques or something? I'm like level ~60 so I can start tossing on a lot of the popular uniques I've had sitting in my stash for a while and I'm noticing looking at a variety of guides and PoB's that it seems like that's sort of endgame/goal. Death's Opus, Starkonja, Hrimsorrow for the conversion atm, had a Three-Step Assault boots sitting around so I tossed those on to replace the old Wanderlust for leveling. Queen of the Forest popular but I doubt I'll bother because I have a decent crafted 5L.
Versus my molten strike Glad where I was just trying to scoop up all the life I could on ordinary well-rolled rares. My only uniques on that character are Belly and my weapons right now I think, and the latter just because they were cheap for the pDPS. Ideally I would buy rares for that too in the long run. Just interesting.
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I'm noticing looking at a variety of guides and PoB's that it seems like that's sort of endgame/goal.
It's probably more a product of which guides you're looking at. Guide quality is pretty inconsistent and some people just like to bank harder on uniques.
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On December 28 2017 08:40 TheYango wrote:Show nested quote + I'm noticing looking at a variety of guides and PoB's that it seems like that's sort of endgame/goal.
It's probably more a product of which guides you're looking at. Guide quality is pretty inconsistent and some people just like to bank harder on uniques. I guess it's also safe to assume people that are more familiar with the game and boss fights can get away with getting a few decent uniques like that and being "set" because they don't need as much breathing room. No need to min/max with expensive rares if you're not struggling with the easy uniques. Same as having notoriously low life% from tree I suppose.
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Or they're just bad and it's easy to dump a bunch of uniques on a character than actually trying to match up rares with stats that you want. A lot of guides (even popular ones) are kind of shit. IIRC the most popular Frost Blades guide last league had Avatar of the Chase instead of Avatar of the Veil, some criminally low % life on their tree, and wasn't even capped on resists without Wise Oak up.
Honestly, after spending more regrets than I would like to admit last league fixing a character that I followed a guide for last league, I've grown to be pretty skeptical of a lot of guides that get posted, especially if the writer isn't even playing the build this league. Just learn to take everything with a grain of salt, and if something that a guide tells you to do seems weird or wrong, don't be afraid to ask. There's no prerequisites for being able to write a guide, so not every decision a guide writer makes is always going to be right.
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On December 28 2017 08:46 TheYango wrote: Or they're just bad and it's easy to dump a bunch of uniques on a character than actually trying to match up rares with stats that you want. A lot of guides (even popular ones) are kind of shit. IIRC the most popular Frost Blades guide last league had Avatar of the Chase instead of Avatar of the Veil, some criminally low % life on their tree, and wasn't even capped on resists without Wise Oak up.
Honestly, after spending more regrets than I would like to admit last league fixing a character that I followed a guide for last league, I've grown to be pretty skeptical of a lot of guides that get posted, especially if the writer isn't even playing the build this league. Just learn to take everything with a grain of salt, and if something that a guide tells you to do seems weird or wrong, don't be afraid to ask. There's no prerequisites for being able to write a guide, so not every decision a guide writer makes is always going to be right. Yeah between all the guides I tried and familiarization I did last season with tons of alts, I've been winging it for the most part this league. PoB does enough of the heavy lifting if you really just need to know what links/nodes will get you the most damage or best defense and I'm familiar enough with the passive tree now (at least the bottom half where I spend most of my time lol) to know what to do for the most part. I usually just glance around for new ideas and, as evidenced by this discussion, gear sometimes. I still haven't seen a lot of uniques and it's hard to know at a glance how popular or powerful something is based on its price alone. So when I see certain pieces come up very frequently I just assume they must be good, rather than laziness to shop for better rares and actually optimize.
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A ranged character can afford to be less rounded than a melee though (due to manual dodging), so slightly more uniques are probably ok.
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On December 28 2017 08:46 TheYango wrote: Or they're just bad and it's easy to dump a bunch of uniques on a character than actually trying to match up rares with stats that you want. A lot of guides (even popular ones) are kind of shit. IIRC the most popular Frost Blades guide last league had Avatar of the Chase instead of Avatar of the Veil, some criminally low % life on their tree, and wasn't even capped on resists without Wise Oak up.
Honestly, after spending more regrets than I would like to admit last league fixing a character that I followed a guide for last league, I've grown to be pretty skeptical of a lot of guides that get posted, especially if the writer isn't even playing the build this league. Just learn to take everything with a grain of salt, and if something that a guide tells you to do seems weird or wrong, don't be afraid to ask. There's no prerequisites for being able to write a guide, so not every decision a guide writer makes is always going to be right. On that note yangers, can you fix my character? Not really fix, I guess because damage is pretty huge atm, but my hp is pretty low, the possibility for one shots is high and I've followed my guide pretty closely. I'll hit you up later?
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I noticed that Mathil's version of Oni-Goroshi build is no regeneration, Vaal Pact Slayer Dominating Blow character.
PoB says it gives him about 750 negative regeneration with Blood Rage and Her Blessing active. I have to watch his stream a bit more to see if that is worth it. It sure sounds like very unfun Uber Lab character. I suppose Scion (Slayer) overleech should also kind of work in that combination...
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his youtube vid on it is reasonable.
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