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Path of Exile - Page 1191

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
HolydaKing
Profile Joined February 2010
21254 Posts
February 27 2017 22:52 GMT
#23801
Just earlier I was thinking about the 100 uniques redesign. I would really love to make a Zombie build so I was thinking maybe they'll change Mon'tregul's Grasp. And they indeed did, but not even close how I wanted. It now has more Zombie life and a more damage multiplier instead of an increased damage multiplier. That's a huge buff of course, but I was hoping for a mod with "Your Zombies are agressive" somewhere on it... Zombie AI is shit.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 27 2017 22:58 GMT
#23802
Anybody know how good the "enemies your zombies kill explode dealing fire damage" mod is?
because otherwise it's like "1/2 the zombies at double the damage = no damage increase lul" same idea for HP

plus it works terribly with necromancer flat physical mitigation per zombie notable
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 27 2017 23:01 GMT
#23803
I think it looks quite good, and I assume that the explosion is based on percentage of mobs health and scales with zombie damage and fire damage(?). Possibly end up chaining across the map.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 27 2017 23:04 GMT
#23804
http://poeurl.com/4B4

Something like this for lightning trap should be able to clear dried lake in ~ 1 min.
HolydaKing
Profile Joined February 2010
21254 Posts
February 27 2017 23:04 GMT
#23805
1/2 zombies also kinda means less protection and less clearspeed. It's 20% of enemy health and I don't think it scales, looking at older vids. WTB golem agressive jewel for Zombie...
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
February 27 2017 23:05 GMT
#23806
On February 28 2017 08:01 bo1b wrote:
I think it looks quite good, and I assume that the explosion is based on percentage of mobs health and scales with zombie damage and fire damage(?). Possibly end up chaining across the map.


The explosion shouldn't count as a zombie kill and chain like you're thinking.
I'll always be your shadow and veil your eyes from states of ain soph aur.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2017 00:07 GMT
#23807
Anyone who hasnt tried out vaal ice nova is seriously missing out.
Lachrymose
Profile Joined February 2008
Australia1928 Posts
February 28 2017 00:39 GMT
#23808
On February 28 2017 02:51 -Archangel- wrote:
Show nested quote +
On February 28 2017 02:40 Sn0_Man wrote:
chaos damage and double dipping
not sure what else there is to say

spark is mechanically VASTLY superior to lightning trap that's for sure especially with pierce

Poison is only good if you can hit them multiple times in short time. Spark does not really hit same target more than once, and since you will not have cast speed on your wands/scepters you will not be casting it fast and it does not reliably hit far targets as well.

That's actually not true at all about poison. It's a common myth, but it's wrong.

There's nothing intrinsically better (or worse) about hitting quickly (or slowly) when using poison. It will always deal the same effect %more damage no matter what. (The amount of %more poison represents increases based on how you scale poison, it starts at 8% more damage but can scale into the hundreds or more if you're unethical enough.)
~
LagLovah
Profile Joined April 2010
Canada552 Posts
February 28 2017 02:42 GMT
#23809
The zombie dmg on kill was bad before, it'll still be bad. If you take both beacon of corruption and minion instability and can cycle your zombies, might be with the health buff you can do enough dmg, probably really clunky though.

Zombie AI was what makes them bad, I am sure they will still be bad.
rSLagLovah on NA xSixLagLovah on Kr
vndestiny
Profile Blog Joined September 2011
Singapore3452 Posts
February 28 2017 04:38 GMT
#23810
Poison double-dipping provide single target while the mechanics of Spark provides good aoe clear.
Also Berserker so it's pretty difficult to die.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2017 05:37 GMT
#23811
I thought I was hyped for breach league lol.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2017-02-28 05:57:55
February 28 2017 05:55 GMT
#23812
I know lots of people loved breach but I found it the worst league since tempest or talisman tbh

swarms of mobs surrounding you and raping your ears just because isn't a very interesting mechanic. Keeping breaches open was annoying. Splinters were nitpicky to pick up. The only upside was billions of mobs... which just isn't an interesting league mechanic. Some of the uniques were really cool i guess but not only does that not make a league, the interesting ones were also unreasonably gated behind chayula which you had to play an absurd amount to ever experience.

I still enjoyed playing path of exile, but as a league mechanic it was pretty stupid imo.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2017 06:49 GMT
#23813
The coolness of breach was directly proportional with how much stuff could be acquired and the mob density. I loved beyond, and breach was another version of it.
EchelonTee
Profile Joined February 2011
United States5260 Posts
Last Edited: 2017-02-28 07:46:38
February 28 2017 07:35 GMT
#23814
I agree with bo1b, lots of loot, lots of mobs. created some really tense, difficult moments. I ripped a lot this league and didnt even mind

I stopped picking up the splinters half way through the league because they became worth less than alts basically, so that annoyance was out of the way.

happening upon chayula or uul-netol breaches were pretty fun, randomly getting a more difficult / rewarding encounter. I managed to find 2 skin of the loyals from chayula breaches, sold the IDs for 2exa each. there were also plenty of interesting uniques from the lords besides chayula.... xoph amulet, choir of storm, HoWA??? were all accessible to everyone and very very powerful

most fun league for me ever, though domination was prty close. I do agree tho that it could be an eye and ear sore. they need to tone back the purple crap
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
nukem1
Profile Joined October 2010
345 Posts
February 28 2017 08:06 GMT
#23815
any thoughts on the legacy challenges?
https://www.pathofexile.com/forum/view-thread/1839224

there's a vendor recipe for a leaguestone >.>
some of them seem really tedious, kinda wish the portal mtx was for 24 challenges instead of 36
https://tudorpc.wordpress.com/
EchelonTee
Profile Joined February 2011
United States5260 Posts
February 28 2017 08:29 GMT
#23816
mostly depends how often the league stones drop

they keep on making endgame grinds challenge worse lol
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 28 2017 08:35 GMT
#23817
I strongly suspect leaguestones will be tiered, with shitty ones at the bottom, and breach/beyond/perandus at the top. Other than that they will be plentiful.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 28 2017 10:53 GMT
#23818
I am 100% not going to be playing Legacy but think I will still be checking out streams to see some fun builds being played.
I am also going to be thinking about what build to play as my starting build for 3.0
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
February 28 2017 17:11 GMT
#23819
On February 28 2017 13:38 vndestiny wrote:
Poison double-dipping provide single target while the mechanics of Spark provides good aoe clear.
Also Berserker so it's pretty difficult to die.

Wouldn't CI version be safer?
What supports would berserker version use?
HolydaKing
Profile Joined February 2010
21254 Posts
February 28 2017 17:32 GMT
#23820
Well there are CI BV Berserkers, so his Spark might be as well.
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