Path of Exile - Page 1040
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
solidbebe
Netherlands4921 Posts
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Cynry
810 Posts
Plus, if you go for a good amount of cast speed (had almost 240%), it starts feeling like a channeling spell, hold right click to win. Felt good ^^ | ||
HolydaKing
21254 Posts
On March 03 2016 22:12 Cynry wrote: Yeah, you can reach far with EK, but you're always limited to 9 projectiles, unless you go with chain or pierce, in which case what I said above applies. Bladefall just fucks things up in a wide arc in front of you, regardless of the number of targets. Plus, if you go for a good amount of cast speed (had almost 240%), it starts feeling like a channeling spell, hold right click to win. Felt good ^^ I totally thought EK has 100% pierce, I guess that's pretty bad then. Ofc I could use Chain and use something like Blade Vortex or Bladefall + Conc effect for single target in a different link. | ||
Vallelol
Germany1046 Posts
1H Gladiator ST with Blood in the Eyes / Outmatch and Outlast I would get Acrobatics and Darkray Vectors and sustain Frenzy Charges with Outmatch and Outlast. This is my skeleton of the build: poeurl.com/xTY Do you guys think this is enough damage with 8 frenzy charges or do I need to pick up more damage? Otherwise all my spare points would go into life | ||
TheTenthDoc
United States9561 Posts
On March 03 2016 22:21 HolydaKing wrote: I totally thought EK has 100% pierce, I guess that's pretty bad then. Ofc I could use Chain and use something like Blade Vortex or Bladefall + Conc effect for single target in a different link. You could always go Deadeye and get the free chain and initial 100% pierce. You waste a portion of nodes on attack speed and I'm not sure how the arrow pierce chance interacts with just generic pierce for EK crit, but it avoids the damage penalty. | ||
HolydaKing
21254 Posts
On March 03 2016 23:06 TheTenthDoc wrote: You could always go Deadeye and get the free chain and initial 100% pierce. You waste a portion of nodes on attack speed and I'm not sure how the arrow pierce chance interacts with just generic pierce for EK crit, but it avoids the damage penalty. Attack speed wouldn't be a complete waste if I went (dual) dagger and used Whirling Blades, however then I couldn't get projectile speed from wands and I think Assassin is just too good for phys(!) spells. For Elemental crit ones Inquisitor arguably is even better. @Vallelol: Really hard to say, it will definitely be playable for low/mid maps. Physical Spectral Throw used to be "shit" if non crit, I can't say if a 20% buff is gonna be enough. | ||
r.Evo
Germany14080 Posts
Oh hi. Feels so fancy. Ugh.. builds. I still want to do a lightning Hierophant and some of the new skills seem pretty OP, but then pretty much everything will be good because powercreep. I think the smart choice is saying fuck it, starting with a CA build and working from there. I ended up regretting not getting one asap the last two leagues, no reason for this to be different now. Question is: a) Scion Deadeye/Occultist: 50% Pierce Chance, up to 30% proj dmg further away, -15% Chaos res to cursed enemies, +1 Projectile. b) Ranger Deadeye: 60% dmg, 20% inc AoE, +1 Proj c) Duelist Fortify thing: Fortify, 20% Fort effect, 45% EV/AR, 10% AS, 18% MS, 35% dmg. Treewise it's Scion > Ranger > Duelist. Ranger technically also has the Master Alchemist Shennanigans but I'd need to theorycraft that a bit more. Something tells me that not needing any Freeze/Ignite/Shock flask at all should open up a LOT of cool setups but at first glance I don't think it comes close to all the damage/projection/defense you get from the ones above. | ||
HolydaKing
21254 Posts
On March 04 2016 00:44 r.Evo wrote: + Show Spoiler + Oh hi. Feels so fancy. Ugh.. builds. I still want to do a lightning Hierophant and some of the new skills seem pretty OP, but then pretty much everything will be good because powercreep. I think the smart choice is saying fuck it, starting with a CA build and working from there. I ended up regretting not getting one asap the last two leagues, no reason for this to be different now. Question is: a) Scion Deadeye/Occultist: 50% Pierce Chance, up to 30% proj dmg further away, -15% Chaos res to cursed enemies, +1 Projectile. b) Ranger Deadeye: 60% dmg, 20% inc AoE, +1 Proj c) Duelist Fortify thing: Fortify, 20% Fort effect, 45% EV/AR, 10% AS, 18% MS, 35% dmg. Treewise it's Scion > Ranger > Duelist. Ranger technically also has the Master Alchemist Shennanigans but I'd need to theorycraft that a bit more. Something tells me that not needing any Freeze/Ignite/Shock flask at all should open up a LOT of cool setups but at first glance I don't think it comes close to all the damage/projection/defense you get from the ones above. Dmg wise the first class combination sounds best to me. But to be honest I'd rather take c). Fortify is insane and so is 18%MS. edit: https://www.pathofexile.com/forum/view-thread/1596204/page/1#p12930995 Confirmed that Lightning Warp is still bugged, Whirling Blades it is then. | ||
matiK23
United States963 Posts
My question is is Assassin Scion worth the ascendancy spec to cap the crit or is 84 good enough? Now keep in mind, that clear speed is the name of the game. I want to clear maps as fast as possible. So far my choices are assassin/beserker/deadeye (using Tornado Shot for single and aoe)/raider with Raider+Beserker being my candidates. Beserker for 10% more damage and I can drop two nodes from the Duelist leech node. Raider for perma-Onslaught, but then I can just replace 1 of 2 of my quicksilvers with the onslaught flask. ARgh I dont know what setup is optimal, any idea liquid denizens? | ||
HolydaKing
21254 Posts
On March 04 2016 02:53 matiK23 wrote: Planning to do Perandus, but I have a MF Windripper Scion I adore in Standard. I do things a bit differently than the cookie cutter bow crit tree where I utilize Lioneye's Fall jewel to change the melee crit nodes and the crit staves nodes by Resolute Technique. And because I utilize both sides of the tree, Scion is what I'm sticking with. With only Rat's Nest and Quiver as my gear with crit and skill tree, I get about 84% crit. My question is is Assassin Scion worth the ascendancy spec to cap the crit or is 84 good enough? Now keep in mind, that clear speed is the name of the game. I want to clear maps as fast as possible. So far my choices are assassin/beserker/deadeye (using Tornado Shot for single and aoe)/raider with Raider+Beserker being my candidates. Beserker for 10% more damage and I can drop two nodes from the Duelist leech node. Raider for perma-Onslaught, but then I can just replace 1 of 2 of my quicksilvers with the onslaught flask. ARgh I dont know what setup is optimal, any idea liquid denizens? Thing with Assassin is you reach the crit cap easier to spend more points else, or you don't reach the cap but still have high crit and spend even more points elsewhere. But for bow builds Deadeye is really good for damage as well (and probably better considering you can come close to the crit cap like you said) and the Ascendant combinations you noticed are good as well. If you are not concerned about damage I suggest playing Duelist with perma fortify, or maybe Pathfinder flask build if you can bother doing using those a lot. | ||
Sn0_Man
Tebellong44238 Posts
I'm not really sure what's optimal for you either but those are my thoughts. PS I hope you are planning on taking the forces of nature node that got insanely buffed this patch | ||
HolydaKing
21254 Posts
On March 04 2016 03:06 Sn0_Man wrote: Worth considering is that assassin scores you 20 int on the way which may be significant if your build runs certain int gems. I'm fairly convinced raider is just insane, free frenzy charges and onslaught is huge clearspeed. Berserker is nice but remember scion ascendant gets 2 extra passives for free so those 2 leech nodes don't hurt that much and 10% more damage while good is not that big a multiplier. I think tornado shot wastes a lot of whats good with deadeye (pierce). The extra arrow is good but once you are at GMP anyway, 6 isn't much better than 5. I'm not really sure what's optimal for you either but those are my thoughts. PS I hope you are planning on taking the forces of nature node that got insanely buffed this patch Yeah, I got no clue either, but would suggest Neversinks bow guide, he added a nice info section for Ascendancy classes. | ||
matiK23
United States963 Posts
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Kickstart
United States1941 Posts
Summon Chaos Golem -> chaos Summon Ice Golem -> cold Summon Flame Golem -> fire Summon Stone Golem -> physical?? ????????? -> lightning Am I being dumb and missing something or what -_-. | ||
HolydaKing
21254 Posts
On March 04 2016 04:38 Kickstart wrote: Was thinking of going ascendant deadeye + elementalist self-cast spark, but for elementalist it says "30% increased damage of each damage type for which you have a matching golem". Question is, what the hell is the lightning golem, because Summon Chaos Golem -> chaos Summon Ice Golem -> cold Summon Flame Golem -> fire Summon Stone Golem -> physical?? ????????? -> lightning Am I being dumb and missing something or what -_-. No, GGG confirmed there won't be one at Ascendancy release. MAYBE midleague, not even that is confirmed though. Source: https://www.reddit.com/r/pathofexile/comments/48oms5/information_for_updating_your_item_filters/d0l9qyt | ||
Sn0_Man
Tebellong44238 Posts
https://www.reddit.com/r/pathofexile/comments/48oms5/information_for_updating_your_item_filters/d0la7nn?context=3 I am also somewhat considering spark with the new buffs to pierce. have to not die which remains my big issue E: dammit tabbed out too long before posting | ||
Kickstart
United States1941 Posts
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HolydaKing
21254 Posts
On March 04 2016 05:01 Kickstart wrote: Well shit, not sure if elementalist is the way to go then :/ No, Deadeye + Berserker is probably the best combination for Spark | ||
Sn0_Man
Tebellong44238 Posts
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Kickstart
United States1941 Posts
On March 04 2016 05:05 HolydaKing wrote: No, Deadeye + Berserker is probably the best combination for Spark But more damage taken sounds scary in HC ='[ | ||
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