Kerbal Space Program - Page 30
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Ljas
Finland725 Posts
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Osmoses
Sweden5302 Posts
edit: holy damn lookit all these new toys | ||
Cyro
United Kingdom20275 Posts
looks good! 27'th release :D Also that plane is moving FAST. I made a fast plane this morning and reached ~1900m/s horizontal speed in atmo - but that was at a high altitude. My actual airspeed was more like 750m/s. The engine designs, intakes and other plane stuff is nice New atmosphere balance seems awesome, less of the "fly straight up to 12km" on rockets LOL this das guy on ksptv is having so much fun, i love it :D :D Mach 1.5 at 1/3'rd thrust Ilmarix: That airplane has 4 engines when it needs half an engine | ||
felisconcolori
United States6168 Posts
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nimbim
Germany983 Posts
I can't watch streams when I just when to play myself^^ | ||
Cyro
United Kingdom20275 Posts
holy 52 hour stream also from when i was playing yesterday: :D dat timing for accidental sweet recovery - no SAS either totally needs a freeze frame with the plane driving away, explosions in the background and sunglasses falling from the top of the screen onto the cockpit :D | ||
Jetaap
France4814 Posts
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Cyro
United Kingdom20275 Posts
at midnight eu, 8am, 6pm - or will it be late night 27'th in US time, so 28'th in EU? I kinda wanna get some sleep before release if possible but not miss it | ||
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Epoxide
Magic Woods9326 Posts
On April 27 2015 06:41 Cyro wrote: Since we're about to hit the 27'th in europe, what time is it releasing around? at midnight eu, 8am, 6pm - or will it be late night 27'th in US time, so 28'th in EU? I kinda wanna get some sleep before release if possible but not miss it Squad are based in Mexico, probably 28th EU | ||
stenole
Norway868 Posts
The mining aspect still looks a little unfinished and exploitable, but with all the trouble setting up mining operations, maybe infinite fuel is a reasonable reward. At least it helps setting up crazy projects without having to send a million fuel packages to the target body. | ||
Cyro
United Kingdom20275 Posts
1; just hit the atmosphere of a planet and stop 2; maintain a high airspeed in atmosphere also heat buildup appears to happen quite slowly sometimes, but still lead to stuff exploding. A guy on stream had to run his nuclear engines at like 1/4 throttle for a really long burn because otherwise they would overheat the fuel tanks that they were attached to and blow them up aww, RIP they should really announce that though if it's going to be night of the 28'th before some of the world gets it | ||
felisconcolori
United States6168 Posts
I want to drill for fuel - think of the possibilities. A grand tour with only one lunch and an extremely over-engineered lander system. | ||
Cyro
United Kingdom20275 Posts
[–]FutureMartian97 70 points 5 hours ago Do you have an exact time that 1.0 will be released tomorrow? [–]Maxmaps[S] 156 points 4 hours ago Roughly seconds after we hit the giant red button at the office labeled 'release 1.0'. We will try to make sure its up as early as possible, but we have to make sure everything is perfect before we do. | ||
felisconcolori
United States6168 Posts
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Millitron
United States2611 Posts
1) the Space Plane Hangar has tons of broken textures. If you look out the main door, big sections of wall on the other buildings are transparent. 2) If you enter the VAB, then back out to the Space Center, you can't enter any other buildings, or in fact do anything. It stops detecting your mouse clicks. 3) I've tried to launch 3 times, each time the game goes nuts on load. Remember how for an instant in the previous version, you could see the scene partially loaded before you had control? Well it stays like that. Big sections of the ground are transparent, none of the gauges display anything, and even the pause menu doesn't work. | ||
Jetaap
France4814 Posts
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Millitron
United States2611 Posts
On April 28 2015 03:52 Jetaap wrote: Weird i don't have these issues. Did you make a clean install? ( they advised to remove the previous install and save and download the new version) Just tried a clean install. Still have the problems. I don't mind the buggy SPH textures too much, but I can't even launch. This is what it looks like. ![]() Edit: NVM, got it to work. You need to be absolutely sure you have a clean install. Get rid of all traces of KSP. Simply using Steam's "Delete Local Content" isn't enough. For some reason, it doesn't remove everything in steamapps/common. | ||
Jetaap
France4814 Posts
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felisconcolori
United States6168 Posts
While thinking of that, there were rumors that going insanely fast and maneuvering with a plane could cause problems. I didn't notice any with this plane, until I was too low and flagpole'd it by the launch pad. Weird thing, the aero effects lasted longer than the exploding of the plane or the water tower behind it. + Show Spoiler + | ||
Millitron
United States2611 Posts
On April 28 2015 05:17 felisconcolori wrote: That is an odd problem. I saw some of the experimental builds that streamers were using for the stream were doing that, but they would load the textures after a second or two. Maybe it's related to specific GPU or drivers? I am not having any issue - and I use Steam. While thinking of that, there were rumors that going insanely fast and maneuvering with a plane could cause problems. I didn't notice any with this plane, until I was too low and flagpole'd it by the launch pad. Weird thing, the aero effects lasted longer than the exploding of the plane or the water tower behind it. + Show Spoiler + What do you mean "could cause problems"? Do you mean bugs or loss of the vehicle? I think loss of the vehicle is realistic, you're overstressing the airframe. | ||
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