• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:23
CET 16:23
KST 00:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)20Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL Stellar Fest "01" Jersey Charity Auction
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Fantasy's Q&A video [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2174 users

Kerbal Space Program - Page 31

Forum Index > General Games
Post a Reply
Prev 1 29 30 31 32 33 48 Next All
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
April 27 2015 20:38 GMT
#601
On April 28 2015 05:33 Millitron wrote:
Show nested quote +
On April 28 2015 05:17 felisconcolori wrote:
That is an odd problem. I saw some of the experimental builds that streamers were using for the stream were doing that, but they would load the textures after a second or two. Maybe it's related to specific GPU or drivers? I am not having any issue - and I use Steam.

While thinking of that, there were rumors that going insanely fast and maneuvering with a plane could cause problems. I didn't notice any with this plane, until I was too low and flagpole'd it by the launch pad. Weird thing, the aero effects lasted longer than the exploding of the plane or the water tower behind it.

+ Show Spoiler +

[image loading]

What do you mean "could cause problems"? Do you mean bugs or loss of the vehicle? I think loss of the vehicle is realistic, you're overstressing the airframe.


Loss of vehicle; any bugs I've noticed are unrelated so far. Above Mach 2 apparently heating becomes a problem. But regarding stress - maneuvering at high speed requires making small control inputs mostly although I've also been able to use airbrakes as additional "control" surfaces for some quick turns. I haven't disintegrated yet, although I have gone into some very questionable situations. I'm looking forward to seeing how much stress it can survive.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Ljas
Profile Joined July 2012
Finland725 Posts
April 27 2015 20:42 GMT
#602
On April 28 2015 05:38 felisconcolori wrote:
I've also been able to use airbrakes as additional "control" surfaces for some quick turns.

You can actually set the airbrakes to act as proper control surfaces in the assembly building.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
April 27 2015 20:43 GMT
#603
On April 28 2015 05:42 Ljas wrote:
Show nested quote +
On April 28 2015 05:38 felisconcolori wrote:
I've also been able to use airbrakes as additional "control" surfaces for some quick turns.

You can actually set the airbrakes to act as proper control surfaces in the assembly building.


I saw that, in addition to the proper control surfaces having a new "deployed" toggle to act as flaps. Truly, lots of great things going on for planes.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Ljas
Profile Joined July 2012
Finland725 Posts
April 27 2015 20:53 GMT
#604
The only thing really lacking for planes is career mode usefulness.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
April 27 2015 20:58 GMT
#605
Well, in Career mode, there are contracts that require you to go to different points on Kerbin to conduct some scientific tests, which gives planes some utility. But I wouldn't mind having more landing strips and such.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Ljas
Profile Joined July 2012
Finland725 Posts
April 27 2015 21:00 GMT
#606
Most of those contracts require you to take a crew report at around 18km which is pretty tough without turbojets.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
April 27 2015 21:15 GMT
#607
On April 28 2015 06:00 Ljas wrote:
Most of those contracts require you to take a crew report at around 18km which is pretty tough without turbojets.


People make planes without turbojets?
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
April 27 2015 21:18 GMT
#608
On April 28 2015 06:15 felisconcolori wrote:
Show nested quote +
On April 28 2015 06:00 Ljas wrote:
Most of those contracts require you to take a crew report at around 18km which is pretty tough without turbojets.


People make planes without turbojets?



Hahaha that's what i was thinking

Cyro has arrived for patch 1.0! (after sleeping for like 14 hours damnit)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Ljas
Profile Joined July 2012
Finland725 Posts
April 27 2015 21:27 GMT
#609
On April 28 2015 06:15 felisconcolori wrote:
Show nested quote +
On April 28 2015 06:00 Ljas wrote:
Most of those contracts require you to take a crew report at around 18km which is pretty tough without turbojets.


People make planes without turbojets?

Why waste the science for them when you could be doing something that pays much, much better?
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
April 27 2015 21:44 GMT
#610
On April 28 2015 06:27 Ljas wrote:
Show nested quote +
On April 28 2015 06:15 felisconcolori wrote:
On April 28 2015 06:00 Ljas wrote:
Most of those contracts require you to take a crew report at around 18km which is pretty tough without turbojets.


People make planes without turbojets?

Why waste the science for them when you could be doing something that pays much, much better?


It's not about the money :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Ljas
Profile Joined July 2012
Finland725 Posts
April 27 2015 21:48 GMT
#611
In career mode? Yes, yes it is. And science points.
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2015-04-27 23:50:23
April 27 2015 21:54 GMT
#612
If you play career mode doing nothing but trying to math out the way to get the absolute most science per hour within a certain $ budget, you'll probably be bored soon.

My friend just put wings on a solid rocket booster and ESCAPED KERBIN

awaiting pics and laughing my ass off at him :D

[image loading]

[image loading]

The wings snapped off

ahh non-stock booster

I started a new career game, it's pretty much immediately obvious that atmospheric heating is a thing. I got to the mission to leave atmosphere, with weight/part limit i just went for getting over 70km - but it burned up on the way down. i had to save part of the rocket for burning retrogade on the way down
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Ljas
Profile Joined July 2012
Finland725 Posts
Last Edited: 2015-04-28 00:38:15
April 28 2015 00:37 GMT
#613
On April 28 2015 06:54 Cyro wrote:
If you play career mode doing nothing but trying to math out the way to get the absolute most science per hour within a certain $ budget, you'll probably be bored soon.

Pff. I just want my designs to actually do something useful, too.

Here's my standardized and cost effective glider for recovering kerbals from low Kerbin orbit:
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2015-04-28 02:36:15
April 28 2015 02:32 GMT
#614
I'm unable to get stuff past mach 2 or so - at all - with the new aerodynamics, it just heats up and explodes. Am i missing something or is that just how it is?

Have achieved mach 4-5 with it disabled :D

You can achieve higher ground speeds higher in the atmosphere - but your actual air speed is what matters for mach numbers, and at air speeds needed for mach 2 stuff seems to like to set on fire
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
April 28 2015 02:38 GMT
#615
I think spaceplanes are going to be very difficult in the new aerodynamic model - I can get above mach 2 but it's difficult to keep from overheating and maintaining speed while you get into upper atmosphere. Air intake drops pretty steeply even if the air is still thick enough to cause you to explode. Haven't tried being ridiculous with air intakes, though - not sure it would work at all.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
April 28 2015 02:51 GMT
#616
I can get above mach 2


My heat is going up too fast past about 600m/s airspeed. I can't sustain mach 2 at 0-15km - not sure if that's my design flaws or just the aero engine.

If your navball says 1000m/s, that's just measuring the ground speed and you can have 1km/s ground speed while being way below mach 2 depending on your altitude
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
April 28 2015 04:09 GMT
#617
Hmm. I've almost made orbit twice now in a plane. It's very tricky to fly, and mostly works by taking off and immediately climbing on the power of it's four engines. (The trick is of course doing so without performing a back flip.) Coming back in after suborbital flight, though, it disintegrates. Either due to overheating along the leading edges, or because any maneuver is enough to take off a wing once in atmosphere. Maybe a high altitude drogue chute...

Best attempt:
+ Show Spoiler +

[image loading]
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2015-04-28 06:10:43
April 28 2015 05:14 GMT
#618
On April 28 2015 13:09 felisconcolori wrote:
Hmm. I've almost made orbit twice now in a plane. It's very tricky to fly, and mostly works by taking off and immediately climbing on the power of it's four engines. (The trick is of course doing so without performing a back flip.) Coming back in after suborbital flight, though, it disintegrates. Either due to overheating along the leading edges, or because any maneuver is enough to take off a wing once in atmosphere. Maybe a high altitude drogue chute...

Best attempt:
+ Show Spoiler +

[image loading]


Yea try drogue chutes. I've heard they're OP for re-entry even putting them out at 60km

Das is experimenting with D-V to orbit on stream, he has a pod with some fuel tanks and an engine on it, he seems to be able to do it with 3300 or so for a rocket

my planes are giving crazy delta-v readings, like 15k. I immediately had problems getting to altitude with them, though.

When i turned off heating and put joints to infinite strength, i just accelerated to basically orbital velocity near sea level and then threw myself out of the atmosphere lol

I think you should use more swept wings since it actually matters now. They perform better at supersonic speeds that you'll be hitting to leave or enter the atmosphere
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
stenole
Profile Blog Joined April 2004
Norway869 Posts
April 28 2015 07:49 GMT
#619
Sound travels slower at higher altitudes so achieving a higher mach count is easier there. I've found that if you want a plane that is less prone to heating up, it helps to have it be pretty much tube shaped with very small wings that are long instead of wide and the smaller tail fins. Also putting a fairing on seems to help since it can withstand 2400 deg instead of 2000. You eventually start to realize that you have created a rocket and not a plane since you are stripping away lift surfaces.
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
Last Edited: 2015-04-28 08:52:32
April 28 2015 08:49 GMT
#620
I've been playing around with reaching orbit using only liquid fuel (then you can build a craft with no oxidizer usage at all) and i realized i could just leave oxidizer in some of the fuel tanks and make orbit easily with rapiers. It was.. a bit of a weird design though

[image loading]

If multiple "planes" can carry a payload (4.5k delta V of liquid fuel +atomic rocket motor capable of transferring and landing on moons for EVA) without that much difficulty (and i was actually at terminal velocity at like 15km) we should be able to make actually functional planes.

The fuel tanks there (on the payload) are full but i had fuel transfer disabled on them to stop the first stage eating them, so broken DV reading

You eventually start to realize that you have created a rocket and not a plane since you are stripping away lift surfaces.


That's fine, because making a rocket that has 50'000m/s delta V in atmosphere is ridiculously hard - those air breathing engines are way too efficient
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Prev 1 29 30 31 32 33 48 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
15:00
N-Korea Champ Playoff Day 1/2
QiaoGege vs Sziky
Dewalt vs Bonyth
Mihu vs TBD
LiquipediaDiscussion
OSC
13:00
King of the Hill #235
SteadfastSC238
iHatsuTV 10
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 219
Rex 121
Creator 73
MindelVK 33
StarCraft: Brood War
Jaedong 1453
Shuttle 1357
Horang2 698
Larva 557
EffOrt 447
Mini 444
BeSt 332
Hyuk 272
Sharp 158
ZZZero.O 132
[ Show more ]
hero 130
Last 122
Soulkey 97
sorry 76
Sea.KH 65
Mind 51
ZergMaN 41
Yoon 40
zelot 27
Shinee 25
ToSsGirL 22
910 20
Noble 16
scan(afreeca) 16
Terrorterran 10
Bale 8
eros_byul 2
Stormgate
BeoMulf65
Dota 2
qojqva2282
Dendi440
febbydoto4
Counter-Strike
fl0m1495
SPUNJ89
Super Smash Bros
Mew2King42
Heroes of the Storm
Khaldor256
Other Games
singsing2052
Hui .312
crisheroes157
Sick147
XaKoH 121
QueenE62
KnowMe42
DeMusliM28
OptimusSC22
Organizations
Other Games
EGCTV724
StarCraft: Brood War
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Adnapsc2 15
• Laughngamez YouTube
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4773
League of Legends
• Jankos3059
• TFBlade1141
• Stunt455
Upcoming Events
Replay Cast
8h 37m
Replay Cast
17h 37m
RongYI Cup
19h 37m
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
20h 37m
BSL 21
23h 37m
Replay Cast
1d 8h
Wardi Open
1d 22h
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Invitational
2 days
[ Show More ]
WardiTV Invitational
3 days
The PondCast
4 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S1: W5
OSC Championship Season 13
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Underdog Cup #3
Tektek Cup #1
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Acropolis #4 - TS4
Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.