Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost).
Final Fantasy General Thread - Page 39
Forum Index > General Games |
calvinL
Canada416 Posts
Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost). | ||
Psychobabas
2531 Posts
On October 09 2012 13:02 calvinL wrote: FF8 was the best one for me as well. Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost). It is also I think the only Final Fantasy where the monsters level up along the player. Which puts even more emphasis on knowing exactly what you're doing and getting all Guardian Forces so you can junction all your stats on each character. The optional/ hidden ones are also the strongest like Eden, Doomtrain and Bahamut. A fully junctioned Squall with 100 ultimas on strength is just unbeatable ![]() | ||
deth2munkies
United States4051 Posts
On October 09 2012 19:00 Psychobabas wrote: It is also I think the only Final Fantasy where the monsters level up along the player. Which puts even more emphasis on knowing exactly what you're doing and getting all Guardian Forces so you can junction all your stats on each character. The optional/ hidden ones are also the strongest like Eden, Doomtrain and Bahamut. A fully junctioned Squall with 100 ultimas on strength is just unbeatable ![]() You don't need 100 Ultimas on strength, you can max it out with Quake or Flare. 100 Ultimas on Elemental Defense gives you 50% absorption to EVERYTHING. So use your Jx4s on your other 2 characters and you're set. My first runthrough, I missed Eden, Leviathan, Carbuncle and Pandemona and was still able to beat the game (though it was difficult). I was a drawing fanatic at the beginning so I learned to draw from major bosses, but didn't think that the minor bosses like NORG or Fujin and Raijin would have them so I didn't even try. 2nd playthrough was with a strategy guide and I 100%'d the motherfucker. | ||
dongfeng
731 Posts
I'm really against grinding so I just fed her all the kills with matra magic. Wow temple of ancients is so underwhelming with her high level limits. Wutai was so fun as well...if they remade it I would buy the game in a heartbeat (graphics and sound only ofc) | ||
Psychobabas
2531 Posts
On October 09 2012 20:04 deth2munkies wrote: You don't need 100 Ultimas on strength, you can max it out with Quake or Flare. 100 Ultimas on Elemental Defense gives you 50% absorption to EVERYTHING. So use your Jx4s on your other 2 characters and you're set. My first runthrough, I missed Eden, Leviathan, Carbuncle and Pandemona and was still able to beat the game (though it was difficult). I was a drawing fanatic at the beginning so I learned to draw from major bosses, but didn't think that the minor bosses like NORG or Fujin and Raijin would have them so I didn't even try. 2nd playthrough was with a strategy guide and I 100%'d the motherfucker. Did you actually get Doomtrain on your first runthrough? :O That GF was almost impossible to figure out without a walkthrough! My first runthrough was such a disaster (back in 2000). I had missed Eden, Bahamut, Tonberry King, Doomtrain, Pandemona, Jumbo Cactuar and Leviathan lol. I also couldn't figure out how the system worked and was constantly using spells x] Didn't make it past Adel because my characters were pretty much crippled by that time xD And yeah I got pissed, restarted the game with a walkthrough and 100% completed the game, even the card minigame ![]() Still have the save file on a PS1 memory card lol, I should back it up... | ||
brachester
Australia1786 Posts
P.S. though I agree some part of the story sounds forced but it's still bloody great overall | ||
Loire
Singapore1358 Posts
FFVIII Junction system was also complicated but fun, i spent loads and loads of time on the card game itself. Also FFVIII was where i got my gaming handle from, if any of you nerds know whose last name it is ![]() | ||
brachester
Australia1786 Posts
On October 10 2012 19:59 Loire wrote: Personally I've played FF VII, VIII, IX and Tactics/Tactics Advance. My favourites were definitely Tactics and VIII. Tactics was just really interesting to me, i loved the characters, the storyline and most of all the job system, made the game a whole lot more interesting for me. FFVIII Junction system was also complicated but fun, i spent loads and loads of time on the card game itself. Also FFVIII was where i got my gaming handle from, if any of you nerds know whose last name it is ![]() Laguna Loire | ||
sharkie
Austria18332 Posts
| ||
FFGenerations
7088 Posts
i wont be buying it but i want to know u can already get it in high resolution and fast load times (emulator/mod) and having changed mouth graphics would be reeeally annoying for me | ||
mikedebo
Canada4341 Posts
Also, Final Fantasy: Four Heroes of Light was SO good. That 8-bit inspired art and the chiptune music really hit a soft spot for me. The first ~6 hours of FF7 (Midgar up until the escape) was, for a while, my favorite videogame experience of life. I was relatively disappointed by the rest of the game. VIII and IX were OK, but they never really grabbed me. My lil sister has been playing XIII-2 and now that you're forced to sit through voice-acting, I can't play these games anymore. Dialogue is so cheese. Chrono Cross also had some epic moments, but dragged on heavily in parts. If they could cut that 30 second camera-whooshy thing before every battle, it would be much more tolerable. | ||
Blacktion
United Kingdom1148 Posts
Is there a definitive version of the game (improved graphics/cutscenes/gameplay) or are all the ports the same? If they are direct ports ill emulate the PS1 version because epsxe works best with my controller, but i dont want to miss anything. | ||
mikedebo
Canada4341 Posts
On October 10 2012 20:58 Blacktion wrote: Been thinking about playing through FFVI since a lot of people rate it as the best of the series and my own FF experience started with X, then i went back and played 7,8 and 9. Is there a definitive version of the game (improved graphics/cutscenes/gameplay) or are all the ports the same? If they are direct ports ill emulate the PS1 version because epsxe works best with my controller, but i dont want to miss anything. Just play the SNES/SFC version. The PS1 port was clunky, IMO. Also, on SNES there's a fantastic patch called the EvilType hack, it makes the game a bit more difficult and also makes it worth your while to use a variety of playstyles/tactics. You can play through the "pure" version of the game if you want the original experience, but it is wayyyy too easy (again IMO) | ||
Fyrewolf
United States1533 Posts
On October 10 2012 20:58 Blacktion wrote: Been thinking about playing through FFVI since a lot of people rate it as the best of the series and my own FF experience started with X, then i went back and played 7,8 and 9. Is there a definitive version of the game (improved graphics/cutscenes/gameplay) or are all the ports the same? If they are direct ports ill emulate the PS1 version because epsxe works best with my controller, but i dont want to miss anything. Well there is two main versions, the snes/ps one(though load times on snes-to-ps games are god awful, there are a few minor differences but very few, two fmv's, bestiary/artwork gallery, new enter/exit battle effects, and bugfixes) and the ff6 advance version for the gameboy advance. Both the original on snes and the advance version are good to play, though I would go for the snes version(I like my mblock bug, which is only in snes, not ps or gba). The advance version does not have the fmv's, but does have bestiary and a music gallery, 4 new esper summons, 3 new spells, dragon's den dungeon(with the infamous Kaiser/Czar Dragon that was not implemented in snes version but exists in the code) and soul shrine survival mode dungeon, as well as bugfixes and a new transalation. Not enough for me to think the advance version is really worth it, I think the old transalation is fine, and new espers/spells don't add much and far too late in the game as well to be worth it. Would like the music player, but I just can get the tracks easily enough elsewhere if I want to listen to them. There are also patches to reimplement Czar into snes if I really wanted to fight him, but I don't care, there are harder enemies than him in the game already. So I would recommend snes version. Maybe it's just nostalgia, but I don't like the new transalation and the new items don't do it for me. I really don't recommend ps1 version due to horrible load times. It will piss you off to no end. Just opening the menu will take 15 seconds every time. Snes-to-PS games are very bad with this(emulating does not get rid of the load times). It's not worth it on ps1, just go snes(my preference) or gba(more features, that don't really do much for the game). | ||
FFGenerations
7088 Posts
| ||
Krohm
Canada1857 Posts
On October 10 2012 17:50 Psychobabas wrote: Did you actually get Doomtrain on your first runthrough? :O That GF was almost impossible to figure out without a walkthrough! My first runthrough was such a disaster (back in 2000). I had missed Eden, Bahamut, Tonberry King, Doomtrain, Pandemona, Jumbo Cactuar and Leviathan lol. I also couldn't figure out how the system worked and was constantly using spells x] Didn't make it past Adel because my characters were pretty much crippled by that time xD And yeah I got pissed, restarted the game with a walkthrough and 100% completed the game, even the card minigame ![]() Still have the save file on a PS1 memory card lol, I should back it up... My first run-through was atrociously bad. After I got past disc one I realized how much I missed and started over. I slaved a good portion of my life away perfecting Final Fantasy VIII. Knowing tons of little things really help like learning reflect from Carbunkle and using it against Diablos. He demi's himself and it never misses. Or keeping your party around level 20 until you have most of the gaurdian forces so you can use str/vit+ junctions and then level up to 100. Carding cards for spells, upgrading spells super early. Like 20 fire = fira and 5 fira = 1 firaga. So if you spend early game leveling up your GFs to learn your spell upgrades you can have a very powerful party before you even become a SeeD. Final Fantasy VIII remains one of my favourite of the series, but it does have it's bad side. Like not really using magic because it just weakens your attributes you have junctioned to it etc. One thing that still remains the best about FFVIII though is the music. The music on that game is absolutely beautiful and I still listen to the soundtrack of it to this day. Growing up though I had Final Fantasy 6 (3 on snes), I was pretty obsessed with that game too. I never could find 2 of Gau's monster abilities though. Or else getting Water Rondo on Mog and having to go through Serpent trench and walking ALL the way back to your airship. It was so much work just for an ability you're not going to really use. Leveling everyone up to 99 at "Jurassic Park" as I liked to call it. Uncursing the cursed shield by grinding your ass off. Saying no to joining Baron 3 times to get a genji glove... etc. I'm amazed my brain still remembers all this information to be honest haha. Final Fantasy VII was quite good too. It's not my favourite but it's still a great game. I think I spent the absolute most time playing this game in the series. Great music, great story. And Sephiroth was a great villain, the gut punch death of Aeris etc. Setting up the perfect materias and killing the weapons. (Which is painfully easy once you know what you're doing). Fighting and transmuting monsters in the ghost ship for sources. I remember doing that for a very long time to max out Cid's strength. His final limit break does more damage that Cloud's omnislash. My first run through of that game was so bad though and I had no hope of beating the weapons haha. Breeding chocobos. For some bizarre reason I still remember you need to breed a wonderful chocobo with a black chocobo to get a gold one. I enjoyed Final Fantasy X too. This game receives a lot of hate and I'm not sure why. Maybe because Titus is slightly annoying, but his character really develops over the course of the game. I was fine with the voice acting and the concept of Sin was amazing. I enjoyed the battle system, swapping characters out mid-fight, it made some fights tense and strategic. I loved the sphere grid and unlocking new abilities. I'd usually back track on Titus' sphere grid and make him learn Rikku's and then Auron's abilities. He would be such a powerhouse early on in the game. Breaking the 9999 damage limit was always exciting too. Fighting Penance, getting destroyed by Penance, finally beating Penance. Good times. I could really go on and on about these games. I loved them. I still haven't beat 9 or 4 and I feel like I'm missing out. I doubt I'd really dedicate myself to them as much as I did in the past though. I could never get into 9. | ||
Capped
United Kingdom7236 Posts
Im moving to sri lanka so 3+ months without internet is going to be about right. One month of "holidaying" then i will get settled. Planning to play through every FF i own, which is 7 through 13-2, 3 for my iphone and probably the rest if i can get my hands on them. Im going to have so much fun ^_^ FFTactics, war of the lions and other FF games not in the main series too (Dirge of cerberus, crisis core etc) | ||
deth2munkies
United States4051 Posts
On October 10 2012 17:50 Psychobabas wrote: Did you actually get Doomtrain on your first runthrough? :O That GF was almost impossible to figure out without a walkthrough! My first runthrough was such a disaster (back in 2000). I had missed Eden, Bahamut, Tonberry King, Doomtrain, Pandemona, Jumbo Cactuar and Leviathan lol. I also couldn't figure out how the system worked and was constantly using spells x] Didn't make it past Adel because my characters were pretty much crippled by that time xD And yeah I got pissed, restarted the game with a walkthrough and 100% completed the game, even the card minigame ![]() Still have the save file on a PS1 memory card lol, I should back it up... I forgot, I didn't get Bahamut or Tonberry either, but I spent hours just exploring (still didn't find the research station, though), including finding the Solomon Ring. Once you find the ring, it tells you what you need to summon Doomtrain. I also found the Centra ruins, but didn't hang around enough to get Tonberry, and I got Cacutar pretty quick because I saw him popping up before I got the Ragnarok and made a beeline for the island once I could. My characters were pretty bad, I didn't even get the Weapons Monthly First Edition so I didn't have the best weapons in the game for anyone but Quistis (the recipes will show up if you have all the items, or if you see the mag, I had all the items for her but no on else..damn pulse ammo). Summoning a high level Cactuar and Diablos over and over does a lot of damage, though (I leveled all my GFs and characters to 100 once I found the Island Closest to Hell.) | ||
Fyrewolf
United States1533 Posts
On October 11 2012 01:54 FFGenerations wrote: snes version is perfect but new summons sound interesting (i use a guide for ff6 so would get them) I think the idea and characters used are cool but the execution not so much. The new espers are: + Show Spoiler + Leviathan Summons: Tidal Wave Lvl Up: +2 Stamina Spells: Flood x2 (new spell, but water is a pretty useless element) Gilgamesh: Summons: Masamune, Enkindu, Excalibur, Excalipoor (First two are non-elemental damage to all, Excalibur is holy damage to all, and Excalipoor is 1 hp damage to all) Lvl Up: +2 Strength Spells: Quick x1 (rare spell, only from Raiden x1 in base game) ______Valor x5 (new spell, raises physical damage of party's next attack) Cactuar: Summons: 1000 needles or 10,000 needles(1000 or 9999 damage to all enemies) Lvl Up: +2 Speed (Only Odin has +1 speed in base game, but speed isn't a useful or good stat, due to low improvement via boosts, speed having a hard cap and haste/hastega doubling your speed to easily reach it) Spells: Teleport x20 ______Vanish x10 ______Hastega x5 Diabolos: Summons: Dark Messenger(Gravija, reduces enemy hp by 15/16ths) Lvl Up: +100% HP (Double the highest hp bonus in base game, but it's overkill and hp bonus is never needed anyway) Spells: Graviga x5 (aka Quartr, reduce enemy hp by 3/4ths) ______Gravija x3 (new spell, reduce enemy hp by 15/16ths) So two of the new spells suck, one is way overkill but resisted by anything you would use it on anyway(effectively useless). The two new level up bonuses just suck because they are completely unnecessary. I like which espers they picked to put in, but they botched the execution because they are pretty useless in every aspect, as summons/spell teachers/stat boosters. | ||
jtype
England2167 Posts
"couldn't steal anything" > "couldn't steal anything" > "couldn't steal anything" for hours on end. I'm pretty sure I don't remember it being this bad on the rng before.. ![]() | ||
| ||