(Note: this thread is for discussing Final Fantasy games and associated products. If you don't like Final Fantasy, then don't post. Also, if you don't like spoilers, stay away from this thread. kkthnx)
Edit:
Poll: Favorite Final Fantasy (I-X; XII and XIII)
FFVII (339)
27%
FFVI (241)
19%
FFX (184)
15%
FFIX (178)
14%
FFVIII (148)
12%
FFXIII (40)
3%
FFIV (38)
3%
FFXII (29)
2%
FFI (23)
2%
FFV (17)
1%
FFIII (13)
1%
FFII (6)
0%
1256 total votes
Your vote: Favorite Final Fantasy (I-X; XII and XIII)
I've been an avid Final Fantasy fan since I was 10 years old (that was the Playstation generation, for those keeping score). Though Square Enix seems hellbent on changing their winning formula (FFXIII makes me rage), they're still a fantastic company in charge of a storied and amazing series. So let's talk about it! Follow my lead.
Final Fantasy I Advanced --------------------------------------
The gameboy advanced version of FFI was my first experience with the game, and I jumped into it with both feet. I grew up within the extremely constrictive and linear school of FF (that being 7,8, and 9), so the open world felt at once confusing and menacing. That being said--after my initial frustration subsided--exploring that world became a treat; not to mention FFI is the only FF that makes sense to be called FF (if that makes any sense). Garland was a total boss. End of story.
Final Fantasy VI ----------------------------
Played this on an emulator after trying and failing to play through it on the playstation (I love FF, but I'm not good at them on the first or second runs). As soon as I got attacked by muggers in a town hub, I was hooked. Kefka was hilarious and infuriating, awesome and horrible, omnipotent and laughable. Definitely one of the best villains ever conceived. Terra was a little stupid, but that didn't really put me off. The story reminded me of Star Wars in the sense that--even in the midst of The World of Ruin--it didn't take itself too seriously. so gooooood (it's better than VII, by the way. I liked VII, but at the risk of sounding "edgy" and "kewl" I'm going to say it was overrated)
Final Fantasy VIII and Final Fantasy IX ----------------------------------------------------------- Grew up with them. Silly little adventures. Awesome battle music. Nuff said.
Final Fantasy X -------------------------- For me, this is the quintessential Final Fantasy. The story is stupidly deep, once you get past Tidus and Yuna's little lovefest. It had religious themes (both for and against), patricide undertones--hell, the last boss is a metaphor for parasitism (Yu Yevon as a bug, living inside the monstrous Sin, hullo). It's basically a giant slap in the face of the usual sacrificial bullshit that permeates these games. It also looked really pretty. Remember when you left Zanarkand's temple and the camera panned over to reveal Sin towering over everything? Just incredible. They also gave a great fan service by repeating Garland's immortality plot (Yu Yevon living in Sin, feeding off of the Final Summons). Seymour was also a great villain, if extremely...persistent. I could go on and on (the Al Bhed, the desert, the mountain, the Fayth wall, etc etc), but I won't.
Everything after FFX -------------------------------- Yeah, not digging it. FFXII and FFXIII are the only "normal" games to come out after X, and they're not fantastic. FFXIII in particular is pure bilge. Emo kid named Hope? Check. Subtley racist black-man caricature? Yup! Lightning, Snow. Awful names for generic characters. The party breaks up way too often. I dunno, maybe I should give it another chance, but I doubt I will. Hell, I'll go as far to say that Lost Odyssey was slightly better (but that was garbage also). FFX-2 was actually an okay game. Leagues over XIII. Did I mention that I hate FFXIII? Yeah, I hate FFXIII.
I been an FF fanboy for a LONG time Hope some new titles revive the series.
FF14 was an absolutely joke, biggest bomb ever. Oddly enough thought FF13 was alright but of course 6,7,8 were the greatest in my eyes.
FFX-2 better than 13? Wow. Never thought I'd hear that. That was the worst one ever imo. They re-used all the old areas and the new ones looked like they were made with a Quake 1 map editor.
The baseline Story is nothing special at all... No matter how "good" the sidelines are (the stuff you talk about). Add into this that Tidus is a stupid Crybaby... Wakka ugh... Lulu ugh...
Something hilarious, is that I've never actually beaten a Final Fantasy game.
Part of this, is that I played some of them, when I was young, and thus bad, the other reasons, are that I stopped for some reason or another (When I was little, I often ran from random encounters, and then was crippled by weak characters in later stages of the game), or that I didn't own many, and had to return them to the rental place. XD
However, I've played:
Final Fantasy 1+2 (GBA version, own this) Final Fantasy VII (Got to the prison/scrapyard, had to return the game) Final Fantasy VIII (Got to the part, where you go into a clocktower or something for the assassination, then had to return the game) Final Fantasy IX (Owned this one, got to the latter stages of the game, got screwed by taking casters in the part where everyone's silenced or something :p) Final Fantasy X (Just randomly stopped playing, own) Final Fantasy X-2 (Got stuck due to only ever using one class on each char and running from encounters, own) Final Fantast XII (Randomly stopped playing, own) Final Fantasy: Tactics Advance (Beat this one, but don't really consider it to be a real FF game for some reason :p) Final Fantasy: Tactics (One of my favourite games ever, played the PS version, own the PSP version. Randomly stopped playing)
After writing this list, I think I'm actually going to go back, and try to actually play through one of the games, to the end. :p
I don't know why I always stopped, but I have a real bad problem, with starting games, and never finishing them, I could probably make a giant list of like a hundred games or something where I did that, haha.
EDIT: I'm actually almost a little glad, I'm not really going to play the games until now. This is because, I just remembered, that playing back when I was young, I mean ages 7-12, I couldn't really appreciate the story anyways. I actually don't even remember most plot details for a lot of the games I played when I was young, so it will be a fresh experience for me, and not a repeat.
EDIT2: I've also watched that movie, Spirits Within, or whatever. I don't remember too much, except it was a little weird, I'd probably have to rewatch it to make a definite judgement. Never seen Advent Rising though.
Can I get some help? I feel like FF9 is very difficult, I love the story but I can't get past Gizamaluke . He hits so hard and I always run out of potions. I followed a FAQ so I have every item up to this point but I get clobbered. I tried leveling up but I get killed by the normal mobs as well.
On June 17 2011 15:45 Golgotha wrote: Can I get some help? I feel like FF9 is very difficult, I love the story but I can't get past Gizamaluke . He hits so hard and I always run out of potions. I followed a FAQ so I have every item up to this point but I get clobbered. I tried leveling up but I get killed by the normal mobs as well.
I don't get how you are dying I only used Zidane to steal and still killed him. Just use jump constantly, thunder with vVivi, heal with Quina as well as attacking and attack with Zidane. Should be over quick if you have all the gear and maybe level 12-13+.
On June 17 2011 15:45 Golgotha wrote: Can I get some help? I feel like FF9 is very difficult, I love the story but I can't get past Gizamaluke . He hits so hard and I always run out of potions. I followed a FAQ so I have every item up to this point but I get clobbered. I tried leveling up but I get killed by the normal mobs as well.
I don't know if non users can read somethingawful threads but they have an AMAZING Let's Play that walks through the game very well, it's also a hilarious read.
Also I'm going to rage on Hope hate, the kid saw his mom die right in front of his eyes and how old is he? Like middle school? Cut him some slack he isn't exactly mature like the rest of you if you wanted a super manly "moms dead gotta move on" you have pretty high expectations of children. Aside from that the game was just hold forward press X, for me my import was just a 60 dollar japanese lesson haha so I actually enjoyed the cutscenes more than the actual gameplay xD
FFX I have 400+ hours played because monster arena is probably the only part of a final fantasy game that has actually challenged me
FFVIII I got to ultimecias castle and saved over a puzzle part that I did incorrectly and hadnt saved since I had gotten odin because I had a habit of just leaving my PS on instead of saving. So I just dropped it.
FFIX I hate it as a kid because they had big heads and they weren't the angsty teens with spiky hair that was into but going into the game when I got older I realized missed out on so much. That game is story and gameplay wise pretty freaking amazing.
Tactics, advance and a2 all were pretty funsies but never took them seriously.
vs13 looks pretty freaking amazing its like Kingdom Hearts battle system but FFXIII graphics which is my favorite of both the series and I'm really looking forward to it. I mean you can switch to each character and control them APPARENTLY seamlessly and their portraits are animated showing whats going on around them always.
Final Fantasy VIII and Final Fantasy IX ----------------------------------------------------------- Grew up with them. Silly little adventures. Awesome battle music. Nuff said
SILLY? NUFF SAID? Well (for FF8) i definitely thought the summon system was really spot on, and probably the best system for a while. Fair summon times, you more vulnerable then usual, and pretty awesome cut scenes. Though it was really long and drawn out if used multiple times in a battle. Oh and holding select and spamming square was a good way to tolerate the long scene.
On June 17 2011 15:45 Golgotha wrote: Can I get some help? I feel like FF9 is very difficult, I love the story but I can't get past Gizamaluke . He hits so hard and I always run out of potions. I followed a FAQ so I have every item up to this point but I get clobbered. I tried leveling up but I get killed by the normal mobs as well.
I don't get how you are dying I only used Zidane to steal and still killed him. Just use jump constantly, thunder with vVivi, heal with Quina as well as attacking and attack with Zidane. Should be over quick if you have all the gear and maybe level 12-13+.
T_T I feel like a nub. I even tried not stealing and just hitting him but I get raped. I feel like the healing in the game is hard. I am so used to All-Restore from FF7 and never dying.
On June 17 2011 15:45 Golgotha wrote: Can I get some help? I feel like FF9 is very difficult, I love the story but I can't get past Gizamaluke . He hits so hard and I always run out of potions. I followed a FAQ so I have every item up to this point but I get clobbered. I tried leveling up but I get killed by the normal mobs as well.
I don't get how you are dying I only used Zidane to steal and still killed him. Just use jump constantly, thunder with vVivi, heal with Quina as well as attacking and attack with Zidane. Should be over quick if you have all the gear and maybe level 12-13+.
T_T I feel like a nub. I even tried not stealing and just hitting him but I get raped. I feel like the healing in the game is hard. I am so used to All-Restore from FF7 and never dying.
Do you have Quina in your group, or did you miss picking him/her up?
On June 17 2011 15:45 Golgotha wrote: Can I get some help? I feel like FF9 is very difficult, I love the story but I can't get past Gizamaluke . He hits so hard and I always run out of potions. I followed a FAQ so I have every item up to this point but I get clobbered. I tried leveling up but I get killed by the normal mobs as well.
I don't get how you are dying I only used Zidane to steal and still killed him. Just use jump constantly, thunder with vVivi, heal with Quina as well as attacking and attack with Zidane. Should be over quick if you have all the gear and maybe level 12-13+.
T_T I feel like a nub. I even tried not stealing and just hitting him but I get raped. I feel like the healing in the game is hard. I am so used to All-Restore from FF7 and never dying.
Do you have Quina in your group, or did you miss picking him/her up?
I do I have her. I also stole every item and got everything because I was following a 100% Completion FAQ. I will start playing and try again. thanks guys! I will tell you exactly wtf is happening.
On June 17 2011 16:03 Monokeros wrote: lol forget general FF thread this is now a FFIX walkthrough haha.
lol oops! I will get back on track!
My Story:
I have always known about FF from my childhood. I remember my friends talking about FF7 when we were very young, but I never really got into that RPG stuff. I thought it was a real bore. But now that I am older, I tried out FF7 (my first Final Fantasy game) to see what the fuss was about. Wow, I am so glad that I did because the gameplay and the story blew me away. All the cool summons (my favorite is Knights of the Round because it gives me time to make a sammich) and collecting all the ultimate weapons for my toons. FF7 was so good because throughout the entire game you know about Sephiroth and how badass and crazy as fuck he is and then you get to fight him in a huge dramatic battle! I was like "oh shit it's Sephiroth". Needless to say I kicked his ass with Cloud and my over 9000 toons.
Currently, I am playing FF8, FF4, and FF9. FF9 I am loving because I think Zidane and Dagger are so cool, but as you can see I am having a seizure because I cannot get past a boss.
I hope this makes up for my other off topic posts.
Aaah, FF... so many sweet memories of my childhood.
It's still to my eternal shame that I've never finished FFIV... I got through to what I assume was nearly the end on my old PS1, found some dragons that wiped my entire party in seconds and just gave up.
I've got FFIV for DS now... summer project is to get that shit finished.
On June 17 2011 16:12 sgtcodfish wrote: Aaah, FF... so many sweet memories of my childhood.
It's still to my eternal shame that I've never finished FFIV... I got through to what I assume was nearly the end on my old PS1, found some dragons that wiped my entire party in seconds and just gave up.
I've got FFIV for DS now... summer project is to get that shit finished.
That's exactly what I did for FFIV! "Oh boy, here's the end..."
On June 17 2011 16:12 sgtcodfish wrote: Aaah, FF... so many sweet memories of my childhood.
It's still to my eternal shame that I've never finished FFIV... I got through to what I assume was nearly the end on my old PS1, found some dragons that wiped my entire party in seconds and just gave up.
I've got FFIV for DS now... summer project is to get that shit finished.
hey you should try FFIV on the PSP if you can. I have both versions and I am fond of the PSP sprite version. They updated everything.
i started with the ff3 aka ff6 on my snes when i was 8 ... good times!
I recently bought ff13 for old times sake and as much as i like the fast paced new ATB system i dont like the whole party splitting and playing as many different characters. I mean the whole point of the old games was to identify with a character and stick with them as they develop. I do like Lightning (female Cloud anyone?) but everytime i find myself playing with that awkward black guy i want to turn off my playstation. I am like 8 hours into the game... is it going to get any better, or do i need to quit this and bury FF with the rest of my childhood gaming memories!?
I absolutely loved these games back in the day. First FF i played was FF7, but somehow i was never sucked into the fanboi club. FF7 was really good yea, but I wasnt one of those guys who got teary eyed at: + Show Spoiler +
Aeris getting murdered
Maybe it was Tifas massive cleavage that got my dirty teenage mind to focus all attention and affections towards her instead, but either way i didnt really care about that. FF7 was great because the story/twist wasnt cliche yet for me.
Still, I think I liked FF8 better. The Draw and Junction system was annoying due to you having to spend hours drawing magic, and then be forced to weaken yourself if you wanted to use your strongest spells. I think I liked the story better though, but its been so long I kinda forget the details.
FF9 was fun. A lot of people loved the throw back to the old school FFs, but since I started with FF7 I didnt get that part. The story was good enough to keep me interested and the gameplay was fun enough, but it never really wowed me. The battle system was better than FF8s though
FF10 was great. I liked the addition of voices, but Yunas voice really got annoying after a while. Tidus was ok as a main character, could get annoying sometimes. I loved the way the battles worked though. A lot of customization with creating characters and flexibility during the battles themselves.
I played FF6 after FF10 and I really liked it. Story was a bit heavy handed, but I really loved the whole transition from WoB to WoR. I never understood why everyone loved Kefka. As far as I remember, he was just insane. There was no real reason for it, he was just an asshole. I didnt really get why that was so great. The other characters were really lovable though.
FF12, I dont really remember much of the story or the characters backgrounds. It was either because they just werent memorable compared to the rest or I grew out of the FF storylines. The battle system was ok, setting up gambits so you could just run into battle and let things get done for you was kinda satisfying, but a lot of stuff was really time consuming. It was pretty fun, but not the best compared to the others.
Eventually, I replayed a couple and I didnt really get the connection towards the story like I used to, but making the most badass team and rolling through the game was pretty damn fun. In terms of gameplay, which of the FFs do you guys think was the best?
I played the hell out of FFXI the mmo for a long time (2004-2009). Game had the best game soundtrack and unlike wow it was heavily based on communication/teamwork at all points of the game. Party play with 6 or more members was the only way you were going to level up.
It took place on several continents and had insane amounts of rare spawns/drops. Boss fights were challenging and often took us more then 32 people to pull off a world kill. Storyline was great and the game had thousands of quest/missions. Lots of instanced dungeons where you fight one boss with a group for drops.
Crafting system was amazing and the theorycrafting behind it was insane. People were lining there characters up with the stars when crafting to try and get better skill ups.
The game was class based. Ended up with like 16 different classes that all added onto the game. With one character you could level up each job to the max level and then switch your job when you were in town so you never needed to change characters. For each main job you used you could have a sub job to go along with it. The sub job was half the level of your main and gave you traits/spells that the sub job had. So say your a warrior and you take the subjob of a white mage. At level 75 you would have level 37 white mage abilitys. Some vids I found on youtube.
On June 17 2011 16:12 sgtcodfish wrote: Aaah, FF... so many sweet memories of my childhood.
It's still to my eternal shame that I've never finished FFIV... I got through to what I assume was nearly the end on my old PS1, found some dragons that wiped my entire party in seconds and just gave up.
I've got FFIV for DS now... summer project is to get that shit finished.
hey you should try FFIV on the PSP if you can. I have both versions and I am fond of the PSP sprite version. They updated everything.
Looks pretty similar to the DS version, although I'm reluctant to watch the video because of potential spoilers. Either way, I don't own a PSP and student life will prevent me from such luxuries for quite a while
I have found myself recently thinking about back in the days of playing Final Fantasy VII and X on my PS2.
However, I have come to realize (with some help from a buddy), that it IS in fact the older ones that were the better ones. Sure, the new ones have awesome cutscenes, and in X's case, a soundtrack that sticks in my mind to this day, but it was the first four that defined the games!
I plan on getting the re-made Final Fantasies for the DS as soon as I get around to not being a broke sack of crap ... Either way, I wanna play these games, as Pokemon White got a bit boring since no one wants to play with me (and everyone online seems to EV/IV train their teams... and since I have a girlfriend who likes to touch me, I don't have the time )
My first FF that i played was FF VI and i fell in love with the characters, intersecting plots,awesome bosses and the best of them all....Kefka. Kefka is my favorite boss of all time in any game + Show Spoiler +
and the only one in FF series that actually managed to destroy the world.
On June 17 2011 16:56 TheKefka wrote: My first FF that i played was FF VI and i fell in love with the characters, intersecting plots,awesome bosses and the best of them all....Kefka. Kefka is my favorite boss of all time in any game and the only one in FF series that actually managed to destroy the world.
On June 17 2011 16:56 TheKefka wrote: My first FF that i played was FF VI and i fell in love with the characters, intersecting plots,awesome bosses and the best of them all....Kefka. Kefka is my favorite boss of all time in any game and the only one in FF series that actually managed to destroy the world.
spoiler!!!
The one who never saw Kefka in action should not post/read the FF thread
Edited it anyways so you might want to edit the quote.
I've finished a lot of the old ass games, including: Nes: 1,2,3 (all three on a hard console) Snes/super famicom: 4,5,6 (5 done on emulator) Ps1:7,8, and remakes
Recent ones are lacking :/ Psp:crisis core and a lotta remakes Ds: ff3 Xbox 360:13 I've also completed most remakes of 1, 2, 4, and 6. My favorite game would be 4, given that it was my 2nd snes game (1st being Kirby superstar).
That being said, I don't like the way the series is headed now 13 was too linear for me, even though the farming turtles aspect didn't annoy me too much (once you earn the pink tail in ff4 snes, everything else seems easy).
I am looking forward to the FF game to be released for the 3ds
On June 17 2011 16:56 TheKefka wrote: My first FF that i played was FF VI and i fell in love with the characters, intersecting plots,awesome bosses and the best of them all....Kefka. Kefka is my favorite boss of all time in any game and the only one in FF series that actually managed to destroy the world.
spoiler!!!
The one who never saw Kefka in action should not post/read the FF thread
Edited it anyways so you might want to edit the quote.
lol I was just messing since you can spoiler all you want in this thread. but i never heard of kefka until now T_T
On June 17 2011 17:00 101toss wrote: I've finished a lot of the old ass games, including: Nes: 1,2,3 (all three on a hard console) Snes/super famicom: 4,5,6 (5 done on emulator) Ps1:7,8, and remakes
Recent ones are lacking :/ Psp:crisis core and a lotta remakes Ds: ff3 Xbox 360:13 I've also completed most remakes of 1, 2, 4, and 6. My favorite game would be 4, given that it was my 2nd snes game (1st being Kirby superstar).
That being said, I don't like the way the series is headed now 13 was too linear for me, even though the farming turtles aspect didn't annoy me too much (once you earn the pink tail in ff4 snes, everything else seems easy).
I am looking forward to the FF game to be released for the 3ds
Did you actually get a pink tail? That's like, one of the hardest items ever to acquire Oo
On June 17 2011 15:45 Golgotha wrote: Can I get some help? I feel like FF9 is very difficult, I love the story but I can't get past Gizamaluke . He hits so hard and I always run out of potions. I followed a FAQ so I have every item up to this point but I get clobbered. I tried leveling up but I get killed by the normal mobs as well.
FFX I have 400+ hours played because monster arena is probably the only part of a final fantasy game that has actually challenged me
You should play FFXII. The bosses in the monster hunting side-quest get pretty intense. Me and a friend fought one for 8 straight hours once. (Thought of it as the Neslug of FFXII)
On June 17 2011 15:45 Golgotha wrote: Can I get some help? I feel like FF9 is very difficult, I love the story but I can't get past Gizamaluke . He hits so hard and I always run out of potions. I followed a FAQ so I have every item up to this point but I get clobbered. I tried leveling up but I get killed by the normal mobs as well.
FFX I have 400+ hours played because monster arena is probably the only part of a final fantasy game that has actually challenged me
You should play FFXII. The bosses in the monster hunting side-quest get pretty intense. Me and a friend fought one for 8 straight hours once. (Thought of it as the Neslug of FFXII)
The problem that i had with a boss like Yiazmat was that at that point i the game i could just set up a macro that would make me literally unkillable,so i would put down my game pad go make a sandwich and the computer would just play instead of me without a problem.The mechanic was nice but in the later stages if the game if your lvld too much it kinda detracts from the gameplay.
FFXIII was an amazing game in terms of everything but the actual storyline and everything associated with it ie. characters. The gameplay and combat was pretty neat imo. I still gotta complete all the hunts :O
Final Fantasy VII is one of the best games of all time. I remember maxing out the game time counter on that game just because I couldn't continue with the game until i bred Chocobos like a boss. Spending my time at the amusement park trying to buy coins from the shady character in the shadows that only appears sometimes.
VII, VIII, and IX are my favorites. But, I like VIII the best because the card system was fun as hell. I pretty much beat those games to a pulp. I played some of the older FFs when I was smaller, but I just remember watching my brother beat them. I also beat X, but it wasn't as satisfying as the others. Never played anything past X, but I plan on playing XIII Versus when it's released (who knows when that is).
On June 17 2011 15:33 jeeeeohn wrote: (Note: this thread is for discussing Final Fantasy games and associated products. If you don't like Final Fantasy, then don't post. Also, if you don't like spoilers, stay away from this thread. kkthnx)
I've been an avid Final Fantasy fan since I was 10 years old (that was the Playstation generation, for those keeping score). Though Square Enix seems hellbent on changing their winning formula (FFXIII makes me rage), they're still a fantastic company in charge of a storied and amazing series. So let's talk about it! Follow my lead.
Final Fantasy I Advanced --------------------------------------
The gameboy advanced version of FFI was my first experience with the game, and I jumped into it with both feet. I grew up within the extremely constrictive and linear school of FF (that being 7,8, and 9), so the open world felt at once confusing and menacing. That being said--after my initial frustration subsided--exploring that world became a treat; not to mention FFI is the only FF that makes sense to be called FF (if that makes any sense). Garland was a total boss. End of story.
Final Fantasy VI ----------------------------
Played this on an emulator after trying and failing to play through it on the playstation (I love FF, but I'm not good at them on the first or second runs). As soon as I got attacked by muggers in a town hub, I was hooked. Kefka was hilarious and infuriating, awesome and horrible, omnipotent and laughable. Definitely one of the best villains ever conceived. Terra was a little stupid, but that didn't really put me off. The story reminded me of Star Wars in the sense that--even in the midst of The World of Ruin--it didn't take itself too seriously. so gooooood (it's better than VII, by the way. I liked VII, but at the risk of sounding "edgy" and "kewl" I'm going to say it was overrated)
Final Fantasy VIII and Final Fantasy IX ----------------------------------------------------------- Grew up with them. Silly little adventures. Awesome battle music. Nuff said.
Final Fantasy X -------------------------- For me, this is the quintessential Final Fantasy. The story is stupidly deep, once you get past Tidus and Yuna's little lovefest. It had religious themes (both for and against), patricide undertones--hell, the last boss is a metaphor for parasitism (Yu Yevon as a bug, living inside the monstrous Sin, hullo). It's basically a giant slap in the face of the usual sacrificial bullshit that permeates these games. It also looked really pretty. Remember when you left Zanarkand's temple and the camera panned over to reveal Sin towering over everything? Just incredible. They also gave a great fan service by repeating Garland's immortality plot (Yu Yevon living in Sin, feeding off of the Final Summons). Seymour was also a great villain, if extremely...persistent. I could go on and on (the Al Bhed, the desert, the mountain, the Fayth wall, etc etc), but I won't.
Everything after FFX -------------------------------- Yeah, not digging it. FFXII and FFXIII are the only "normal" games to come out after X, and they're not fantastic. FFXIII in particular is pure bilge. Emo kid named Hope? Check. Subtley racist black-man caricature? Yup! Lightning, Snow. Awful names for generic characters. The party breaks up way too often. I dunno, maybe I should give it another chance, but I doubt I will. Hell, I'll go as far to say that Lost Odyssey was slightly better (but that was garbage also). FFX-2 was actually an okay game. Leagues over XIII. Did I mention that I hate FFXIII? Yeah, I hate FFXIII.
Your turns!
Final Fantasy 13, the bastard child some may say of the Final fantasy RPG series....what did they do wrong? Simple, I would say that they made a key mistake that pretty much everyone that complained overlooked.
Too LINEAR? Nope, I can argue that 10 was just as linear but it was still pretty damn good. Bad Character? Bad battle system? Grind Fest?
Nope. What they did wrong was what the final fantasy series was known for, the STORY. More specifically, the Villain. Villains like Kefka, Sephroth, Kuja, Sins (I know he not last boss but he does draw you toward the story until later...), were what captivated players to keep playing. It makes the player WANT to know the story and give them a reason to keep playing to see the end resolve. The villain in FF13 was just so....boring. If you fought him, I would say it is like fighting against a wall. It takes forever to kill and is flat and boring.
Also using words like L'cie, Fal'cie, cieth were confusing as hell. The game had a data log of the game and even still I was confused as hell after reading it countless time and along with reading the chapter summary after loading the game each time. (Finally get it now)
Lastly, I would say that if you actually complete FF13, it is not BAD but it was a huge disappointment considering the graphic and potential that the game could of had. It just seriously needed a better villain like the Crazy Maniac Kefka, the "Murderous" Sephiroth, Mysterious Sin.
Only final fantasy I Have not played was 4, 5, 11(mmo lolz), 14 (mmo lolz), and 8 but currently playing that right now.
FF8 was the culmination of my childhood love of Final Fantasy. Everything past that is either a bad memory or i'm only cognizant of it thanks to Zero Punctuation.
My favorite? Final Fantasy V. That's my childhood :D
Ooo boy do I love me some FF. Could talk about these for days..
I played..
FF Mystic Quest - Anybody else play this? I didn't even realize it was a Final Fantasy title until I rebought a SNES like 6 years ago.. Played this when I was a kid and remembered it as I grew up, but not for a Final Fantasy. When I revisited it I was equally pleased and humored by how much of the game I actually remembered. Pretty cool game for its time I'm sure, worthy of checking out if you are a real FF fan and haven't had a taste of it. You'll also be whistling along with some of the tunes from it as there are a few good selections for sure.
FFIX - The beginning for me. Was my second PS RPG to play (my friend introduced me to Wild Arms and then this). By far my favorite of them all, most likely due to it being my first (I call it my first) and because all the memories me and a few friends shared with countless hours playing it. I've probably been through this game at least a dozen times.. The characters, the music, the side-quests really hooked me for life :D. If you haven't, definitely go through the side-quests in this one. Chocobo Hot and Cold.. Not sure if it is topped by another side-quest from another title. And I never played the card game in VIII, but I thoroughly enjoyed it in IX. I could go on about this for hours, but I'll save you guys from my fantasies (yes i did).
FFVII - Played the beginning of this at my cousin's house, my first FF to play by myself (all my previous FF experience came with friends). I remember absolutely loving the Mako Reactor theme even though it wasn't that great just because of the feeling of being in my cousin's basement in the dark and playing it. Hehe! Later the same friends I played FFIX with, bought this and we merrily ran through it (or so I thought). I actually ran through this in its entirety last year by myself and found that I hadn't played like half the story (oops). Everyone I talk to has said this was their #1. Materia.. Sick. Characters.. Sick. It is more of a 'badass' game I feel, unlike the all around-ness that some of the others possess. The only downfall I thought it had was that the story was too short! Was a great story regardless.
FFV - Heh. My first experience with the whole 'choosing your class' system. As I was accustomed to the whole set in stone classes from 7+ this was something new and fun. Can remember a lot of jokes from this one as I played it with the same crew (specifically a picture of a flying pig enemy). Also, never actually finished this one myself. I was more of a completionist when I came to my runs (even first gos) which led me to find all the best training spots for their time in the game and would grind levels like crazy. Probably why I would never finish some :D But yeah, definitely an enjoyable title itself. Square's next title would truely start their FF dominance.
FFX - The insolence of Tidus.. The playfulness of Rikku.. The awkwardness of Seymour.. Overall this story is abysmal in my opinion. There were some points that I just wanted to turn it off. The funny thing, I rented this game first before buying it as I was still at a young age and my friends had told me that there was cussing in the game and my parents would have none of that. Oh and that if I purchased this I could not purchase the next one as "We only need one Final Fantasy" (facepalm). Just a taste of my life.. Anywho, the post-game (would you call it?) was what really hooked me for another 200 hour trip on FFX. Pretty sweet stuff, catching all the monsters, fighting the unique bosses, then buffing your characters for the even tougher fights. First game I had actually fully completed (Hadn't touched Ultimate Weapon or Osma at this point) and was pleased with my success in conquering a difficult task. But bleh, was this the first game with the new Music Producer? I could be wrong, but that was something that was lacking as compared to the 3-4 before it. And where's the world map? Being able to trek around the world as you please was something that added to the enchantment that is Final Fantasy.
FF Tactics - Another different one, and most enjoyable. Again with the classes, me and my main FF friend quickly found a tactic (tehe) to use where we could get ridiculous amounts of exp in fights using scream and defend. Basically abusing the system, but able to complete all classes on each character at an early point in the game. I'm sure it would be quite challenging if we hadn't made buff lineup as there are multiple stages where you had to protect people and what not. Only ever did one run of this, but remember liking it, worthy of recommendation.
FFVIII - VIII was another one I played, but never owned. One that I don't recall finishing either. My first taste I had played it at someone's house who I was babysitting for, and only got through the very beginning. When me and my friend picked it up we again used our die hard grinding tactics to suck up every little bit of EXP we could (a strategy we actually initiated in IX, but I only just mentioned). So as we got older I'm sure the grind became too much and we never picked it back up. One I should probably go back and finish as I remember having a good time with it and it getting some good feedback.
FFI/FFII - Can't remember which of these I played. It was one on the Gameboy Advance. I would play it in my Sophomore Advanced Chemistry class as the teacher loved to go on rambles and we would never get anything accomplished. Made a B in that class thank you very much. Anyhow, I couldn't figure out the end of this one. For those reading, it was one with 4 crystals and I made it to a tower thing where I then was unsure of where to go. Pretty basic game, probably at the bottom of my list. But a Final Fantasy is a Final Fantasy and if I am given one I will most surely give it a go ^_^
FFXII - Another world map-less title XII was full of interesting HUMAN characters. It seemed in past titles that there were a variety of 'creatures' that filled your main party and even i they looked human there was something different about them. In XII though, this was not the case. I felt like XII mirrored X in a way.. As with the sphere grid in X, in XII everyone in your party could equip the same things. Kind of a stretch but eh that's how it seemed. Also the lack of any characterization was odd for a Final Fantasy. I did like the monster hunting side quest as that most surely kept me busy for hours on end. And it was the first of the new not turned base battle system which was another <3 about previous titles. Definitely fun, but not as mystical as those in the past. Only ever gave it one full playthrough when it came out, maybe I've changed and could find a liking to it nowadays.
I watched..
FFVI - Wish I had this one to play for myself. I've heard great things. I played/watched this along with playing V as I think they came together in a set my friend bought. The part he was at in the game did not look interesting at the time however and I just stuck with V. Will probably do a run of this if I can get my hands on it :D
FFX-2 - One of my friends was obsessed with X. He even termed the phrase 'Venom Ball!' when we would play any sort of sport. Quite comical, we still give him crap for it haha. I watched him play it a few times, and he even left it on one day I was house sitting for him so I gave it a whirl, but as I picked up where he left off I was lost and just ran around until I gave up. Having an all girl cast was quite interesting. My friend claimed to enjoy it, but like I said I never experienced it so not much to say from my point of view.
FFXIII - Another one I watched the same friend play. Probably would have picked it up myself had my Xbox not red ringed Haven't found the time or money to get it fixed/ get a new one however so it will have to wait. He said it was interesting, but realizing that he only got through a third of it made me think otherwise.
It seems FF titles have shifted from deep plots and great characterization (by this I mean the characters have unique backgrounds which are explained and relevant to the story) to attempts at new battle schemes and amazing graphics. They need to learn that their hardcore fanbase still exists and to just go with the old, because it was awesome that way. Not saying they can't shock us with different things in the future, just my opinion on the current state of Square. But anyhow, I've had great times, great memories, and great fun with Final Fantasy. It's unlike any RPG I've come across and probably can't be topped in my mind. Love the thread and hope anyone who read this enjoyed my mass recall (yay SC in there!).
On June 17 2011 18:43 NasD wrote: Ooo boy do I love me some FF. Could talk about these for days..
But bleh, was this the first game with the new Music Producer? I could be wrong, but that was something that was lacking as compared to the 3-4 before it. NasD
I actually have FFX's soundtrack on my iPod. >.> shame on you sir!
But on your point about Square's direction, I agree. They don't seem interested anymore in making character driven stories (with the exception of FFXII--but they were irritating as all hell, so I don't count it.)
And whoever said something about memorable villains, you are spot on. Garland flipped time on its head and created an infinite loop (thus the time you kill Chaos is the "final" fantasy). Kefka destroyed the world. Sephiroth blew up the solar system (Supernova is ridiculous, mmkay?). Kuja slaughtered a whole planet (the effeminate bastard). And they always had reasons, none of this "oh I'm just crazy!" nonsense.
If we're going to count FFXII then we need to count Dissidia a pure fanservice fighting game that was EXTREMELY WELL DONE. Like holy crap best action battle system I've seen in awhile, its KH esque but it has a more "finesse" to it as well ah man so much fun.
I have IV, VI, VII, VIII, IX, X, X-2, XII, XIII, Crisis Core, Dissidia 012 and War of the Lions so I guess I'm some level of a fan.
For me biggest disappointment of these would be X-2 which felt mostly like a small expansion pack and was sold as full price, felt like a complete rip off and never went back to it after playing through it once. I don't really like the direction the games have been going after X in general. The lead characters seem to be turning less and less interesting and I preferred the old school FF combat system. Fun minigames seem to be vanishing somewhere as well, had so much fun with the likes Blitzball and card games which could have almost been games of their own.
Anyway VII is easily my all time favourite, after that probably come X and VI.
Some of my better memories with the serie..
Spending hours farming money on VII basketball machine at the amusement park. Playing Blitzball almost more than rest of the game in X. Realising that I can switch Vaan out of the party in XII.
I have fully played through VIII, IX, X and X-2 and played some (like 4-8 hours) of V, IV and VI.
VIII: Until now, my favourite is still VIII, probably because it was my first, but also because of the awesome setting, the badass main character, the fairly challenging junction and G.F. system and the in my opinion best ending compared to the others I've played through. Actually there are whole webpages with interpretations of the ending movie. I also love the soundtrack to an extent that i'm learning some pieces of it on piano. Took me really long to complete the game, leveled everyone to max and got all the necessary spells and weapons. Turns out the boss I could not defeat was Omega Weapon, the hardest optional boss in the game and almost undefeatable without the laguna card (to get 99 invincibility pots). In the end I managed to get him down with a lucky string of rinoa invincibility limit breaks and squall, irvine and zell limit spamming with only the 2 invincibility pots i had stocked. Until now probably the hardest boss I've ever defeated in a video game, but it was very rewarding. You cant imagine my face though when I found out that he wasnt the end boss, but you had to go up the one Tower where you got to Ultimecia. End fight was disappointing cause after Omega Weapon I steamrolled her easily on the first try. Yeah, and then my CD was somehow broken and I could not watch the full ending until I got the game from someone else T_T
I played through IX only recently and being (fairly) grown up, it did not impress me that much. Some of the characters were extremely annoying (Vivi, Steiner and that odd Qu thing) or I didnt use them at all (again that Q thing and Amaranth). It still was a very good game, but a little bit too childish and easy. Everything is just ...too cute? You had almost no customisation options compared to VIII or X and the battle system was pretty straightforward with not a lot of options. After I had heard a lot, that it is the best FF thus far, I was a bit disappointed.
FF X was extremely good. Beautiful cutscenes, a good story and literally hundreds of hours in minigames and additional challanges (getting bestias, ultima weapons ...). Didn't like Tidus as a main character, but he's not THAT bad.
FF X-2 was fun with the girlgroup cast. Combat was refreshing and they didnt have a lot of playable characters (which I liked). It's been a while that I played it, but didnt you need to play through it twice to fully complete it (not the main story, but the extra stuff) cause you needed some unique item on 2 characters?
EDIT: Oh, I forgot, played a bit of XII too, but quit it after ~10 hours. Didnt like it
Everything after FFX -------------------------------- Yeah, not digging it. FFXII and FFXIII are the only "normal" games to come out after X, and they're not fantastic. FFXIII in particular is pure bilge. Emo kid named Hope? Check. Subtley racist black-man caricature? Yup! Lightning, Snow. Awful names for generic characters. The party breaks up way too often. I dunno, maybe I should give it another chance, but I doubt I will. Hell, I'll go as far to say that Lost Odyssey was slightly better (but that was garbage also). FFX-2 was actually an okay game. Leagues over XIII. Did I mention that I hate FFXIII? Yeah, I hate FFXIII.
Your turns!
What was wrong with Lost Odyssey? Its the only good turn based RPG in recent memory, and finally forced you to create a party where everyone either fills their role or dies. I loved the front/back line mechanic. Spells were done almost perfectly too where more powerful ones took multiple turns to cast and getting hit made them take longer. People seem to like to think RPGs are strategic, but most of them boil down to either making your standard attack insane or casting an insanely overpowered spell every turn. Lost Odyssey forced you to have a role for everyone that made or broke your party, and every turn needed to be executed well to survive. Even the beloved Final Fantasy Tactics with the name Tactics in it really was more about each individual character being strong on their own and not as a team.
Sure the story was mediocre and Mack was a little bitch (Stop putting little kids in my party dammit), but the gameplay was spot on. It was able to bring the MMO feel FFXII and FFXIII failed so horribly to bring, and it did it damn well. I'm curious as to what exactly your criticisms of it are.
I only ever played through FF VI. Fucking great game taht was.
FF VII, I dont know. It sort of rubbed me the wrong way, I hated everything about it, so I never finished it.
The others I just haven't bothered trying out yet, except FF 9, 10 and 10-2 over at a friend's place. I enjoyed playing them for a limited amount of time, I will admit, but they just seem too drawn out for me.
Played most of them, for me the Final Fantasy VII Materia system was the best gameplay system in FF. The free roaming feeling of the game is still extremely exciting. The progression of the storyline takes you through really really interesting places. Although the main story may be weaker than other FF's, the sub stories are amazing, and it still has the best locational progression in FF. The game unfolds beautifully, amazingly. The characters have great dimensions, Barrett, Aeris, Yuffie, Cid, Dyne, Vincent, even Cait Sith. The music is invincible, Uematsu's best by far. The futuristic design is extremely well done. The whole idea of Weapons just roaming the earth was and still is fucking awesome. Sephiroth is such a fucking badass, what an amazing final boss as well.
Just thinking about the many different places and stories...unbelievable span. From the crashed rocket site where Cid relives his memories, to the wonderland with the many many mini games, to the tribal village home of Red, to the temple made out of the dark materia, to the place where Sephiroth kills Aeris, to the amazing parade and parade music of that town which gets obliterated by (diamond?) weapon. Fucking hell, then include Jenova as an amazing side boss. The whole story segment where Cloud is in a wheelchair and you have to relive Zack's life. It just goes on and on. Unbelievable. Don't get me wrong, I loved quite a few FF's, but I just think FFVII is insanely perfect.
On June 17 2011 17:00 101toss wrote: I've finished a lot of the old ass games, including: Nes: 1,2,3 (all three on a hard console) Snes/super famicom: 4,5,6 (5 done on emulator) Ps1:7,8, and remakes
Recent ones are lacking :/ Psp:crisis core and a lotta remakes Ds: ff3 Xbox 360:13 I've also completed most remakes of 1, 2, 4, and 6. My favorite game would be 4, given that it was my 2nd snes game (1st being Kirby superstar).
That being said, I don't like the way the series is headed now 13 was too linear for me, even though the farming turtles aspect didn't annoy me too much (once you earn the pink tail in ff4 snes, everything else seems easy).
I am looking forward to the FF game to be released for the 3ds
Did you actually get a pink tail? That's like, one of the hardest items ever to acquire Oo
Yeah, on the snes too, where sirens can't be used to farm battles.
Final Fantasy I: Didn't play it. At least not in recent memory. Will definitely need to find an emulator somewhere as soon as I get motivation.
Final Fantasy II: Same story as FFI.
FInal Fantasy III: I have it for GBDS, never finished it. Life gets in the way of RPGs way faster than I thought it would.
Final Fantasy IV: Replaying it again on PSP. I was finishing it on the PS remake and even at level 80, got my ass handed to me by Zeromus.
However, I was patient enough to get 2 Pink Tails :O
Final Fantasy V: This is where I started to take notice of Final Fantasy. The Job system was incredibly deep. It was pretty much the guarantee that each playthrough would not be the same, at least until you got Mime.
Final Fantasy VI: Probably my favorite Final Fantasy, as each character had a backstory, each character had a motivation and drive, I loved the battle system, and plot twists were amok.
Final Fantasy VII: I have the most memories from Final Fantasy VII. Playing it with friends while we swap controllers after each battle. It's not unusual, I don't think I can say what hasn't already been said about the game. Widely hailed as one of, if not, the greatest RPG made, at least for it's time.
Final Fantasy VIII: I was not a fan. Squall was whining the entire way, I didn't like the combat system, where using magic physically affected your stats if you didn't know how junctioning worked, and I completely did not understand the story at all. Maybe I just need to replay it to figure out what the hell Ultimecia's role is in the whole thing.
Final Fantasy IX: I LOVED VIVI. That being said, I really liked the return to traditional RPG. No fluff, very little experimentation, just pure ATB, 1 character 1 job, and hunting for treasure. However, the last boss was completely out of left field.
Final Fantasy X: withyunabymyside. I was completely wtf about that, and that kinda retains today. The last boss was a severe disappointment (being completely impossible to lose), and despite being the first Final Fantasy with voice acting, I really didn't notice.
However, I did like blitzball.
Final Fantasy X-2: I played it. I beat it. I don't remember it at all.
Final Fantasy XI: Didn't play it. Apparently if you didn't start when the game came out, you are pretty screwed.
Final Fantasy XII: I despised it. I forced myself to play it, being a Final Fantasy fan, and I still fell asleep during half the game. I eventually got the Zodiac Spear and 1a'd through the game. I thought I'd have the patience to try and get the Tournesol, to no avail.
Final Fantasy XIII: I actually liked the combat. It was fast paced and fun. The story left a lot to be desired though, and all the characters went through a definite emo phase throughout the game. I normally don't mind if it's just one or two, if it doesn't detract from the story, but man, it was such a heavy emphasis to look into each characters frame of mind at each passing point. The linearity of the game also threw me off, being a Final Fantasy, I really wanted to explore the world around me, especially after seeing how the opening world looked like. A save point every 5 feet also was wtf for me as well.
Final Fantasy XIV: Uh... yeah.
However, my favorite game, despite being a Final Fantasy fan, is and forever will be Chrono Trigger.
On June 18 2011 00:05 piroko139 wrote:Final Fantasy X: withyunabymyside. I was completely wtf about that, and that kinda retains today. The last boss was a severe disappointment (being completely impossible to lose), and despite being the first Final Fantasy with voice acting, I really didn't notice.
However, I did like blitzball.
Well, I don't remember any last boss, of the Final Fantasy games that I have played, being hard even one bit... if you want the challenge they always add secret bosses and "true" bosses like Der Ritcher.
You are not going to say to me that the jugde and the dark aeons were weak and disappointment bosses.
There's no reason for the unwarranted FFXII hate. The game threw in the most innovated console RPG battle system since it's spiritual predecessor (Vagrant Story), had (for a FF game at least) a non-convoluted plot, some of the coolest characters to be in a FF title in a while and was incredibly gorgeous as a PS2 title.
If you didn't like it when you first played it, I'd suggest going back for a playthrough later.
God that game was incredible.
Also, In regards to the guy above who said that FFXII didn't have a world-map - of course it did, the whole game was a world map, albeit not in a top-down fashion! It was the last non-linear FF game!
On June 17 2011 18:43 NasD wrote: Ooo boy do I love me some FF. Could talk about these for days..
But bleh, was this the first game with the new Music Producer? I could be wrong, but that was something that was lacking as compared to the 3-4 before it. NasD
I actually have FFX's soundtrack on my iPod. >.> shame on you sir!
lol,
I've got the FF7 soundtrack on mine, 93 tracks all around 30 seconds in length that don't loop properly! That is epic.
On June 17 2011 15:33 jeeeeohn wrote: Final Fantasy VIII ----------------------------------------------------------- Grew up with them. Silly little adventures. Awesome battle music. Nuff said.
... How dare you. Romance isn't a silly adventure, Squall gained a heart man- a heart and if that ain't beautiful then I don't know what is. LOVE CONCURS ALL.
Besides the story line, the Junction system was genius, you could have low level characters that hit hard because of the magic you junction (to your stats and atk/def). Also, all the monsters and bosses (bosses range from like 1-40 i think) you encountered where within your level; the game made sure that you didn't have to grind if you didn't want to. To me it was a well thought out system- well it might be that way because I just like to beat the crap of out bosses with physical attacks. :3
(Replayed FFVIII recently- like a week ago)
But yeah, best FF in my books (then FFX lol)
EDIT²: Oh god FFXII sucked donkey, I never finished it cause I just couldn't force myself to play it.
EDIT³: Oh man, I've been reading up on the theories surrounding FFVIII and it is serious- also read somewhere that the writer for VIII did the story for X- which could explain this deepness that I am reading about.
I never beat any of these games until after high school, but since I have played thru many of them at least 3 times (FF8 and beyond). I have yet to beat FF7 because my 3rd CD broke and its impossible to find used for a reasonable price, and FF12 was awful and I could never get past some midway point because I found the combat absolutely atrocious. Other than that though, this is my favorite game series of all time. I guess I should go back and play the earlier ones since everyone says they're great.
Final Fantasy VIII: I was not a fan. Squall was whining the entire way, I didn't like the combat system, where using magic physically affected your stats if you didn't know how junctioning worked, and I completely did not understand the story at all. Maybe I just need to replay it to figure out what the hell Ultimecia's role is in the whole thing.
Regarding VIII: Ulitmecia's role is not 100% clear, but she is believed to be rinoa's future self. Remember: Ultimecia is a sorceress from the future. Sorceresses pass their powers to their successors and at the end of the game rinoa is the only sorceress left. This means that ultimecia is either rinoa herself or a link in the chain of her successors. The ending movie (and some other clues) though suggests that ultimecia is rinoa, by flashing in pictures of the two in an alternating fashion. It's been a long time that I've played through it so i dont remember exactly. There is tons of interpretations on FF VIII because of the wierd ending cinematic and the not so clear story. Square has never released an "official" interpretation. There is also another theory that squall died at the end of CD1 (after the fight with Edea) and everything after is a dream that gets wierder and wierder. That's why I love VIII: The story is completely open and not some cookie cutter happy ending like in other FFs.
I've played FFs since IV on the SNES and I feel like after X the series is just degrading to an unacceptable point. I thought 12 was all right but seem kind of stupid because it played like an MMO yet it was single player. XIII was just also a very bad game, imo.
I mean I really didnt even like 8 or 9, but at least they were playable, unlike XIII which is one of the few FFs, if any, that I've never finished. At this point, I think square has the burden of proof to show me that their next game is really superb or else im just not going to buy games from this series anymore as they just tend to disappoint me very much.
Here's all the FF that I played in order X-2 - loved it so much, first time seeing CGI and the graphics were amazing, also beaten twice X - loved the story so much and have beat it twice XIII - I have been waiting since X for another Final Fantasy and here it is. XIII was great and interesting story, amazing graphics. XII - I was told that this is a crappy game so I stayed away from it for many years but got it for $10 and Im 26 hours in and I think Im just over half way done. Great game, with a good story and so much to explore.
One question. What do you guys think of FF8 gameplay?
I thought the junction system was kind of broken. But i never got that far... It was pretty early in the game when I figured out taht u get curaga or something from converting tents. I got massive HP(?) and it was way too easy after that so i quit. But then again, who plays FF for the challange :0
exept FFT. That Lion zodiac boss.... omg i never died so much before.
I can fill up like 10 pages worth of discussion about these games but I won't, so...
I grew up with FF8, my friends at the time grew up with FF7 which led to the most nonsensical child debates lol
FF8 IS BETTER RINOA HAS A DOG NO FF7 IS BETTER CLOUD HAS SPIKY HAIR lolwut
In retrospect though FF9 is probably my favourite one. By far. Damn that was a sick game, it's like exactly what you want from that fantasy type genre, futuristic stuff is cool but this game is like the essence of what Final Fantasy is and was always meant to be.
Edit: Okay well except for the fact that FF9 is almost as linear as FF13. But as I said, I grew up with FF8 so I didn't really have a problem with the linear storytelling. What really bugged me about FF9 was that in the end game half the world becomes inaccessible because of the mist which is just stupid.
Steiner's Shock made everything trivial as well lol, I killed Ozma without doing the critter thing.
I did like FF8, but I was not a big fan of the Junction system, personally. Mainly because I'm anal, and everytime I found a mob with new magic I had to spend 10 minutes drawing out the max I could hold. Took so long.
If more of FF13 would have been more like Gran Pulse the came would have been so much more fun. I enjoyed it, but I had no urge to go back and play it again which is disappointing to me.
My favorite is FF6... I could play that game over and over again.
The only one I've never been able to beat is FF12. For some reason the story and the characters never really clicked with me. Vaan was such a horrible protagonist.
Eh, I have been playing FF games for most of my life. I never did really like FFXIII though. Too linear, boring story, characters I didn't give a shit about. I got pretty bored once I got to Gran Pulse and it would have taken me forever to grind to get through it....said fuck it after that.
I am curious about XIII-2 now though, so I will probably attempt another playthrough sometime in the future. My favorites would have to be Tactics and VII though.
Awesome thread I have to say,Final Fantasy was propably the first RPG I've ever played and I've finished them all since VII.
I have to say,the games I love the most are from VII,VIII and X.
FFVII was one of the first games I ever played,it had beatiful graphics for its time,an epic story and I had more than 100 hours in-game before I finished it (I was like 10-12)
FFVIII was super good,but super weird. I really did NOT understand the ending,I've been puzzled since. It was also the actually hardest game to finish for me, I got stuck in so many battles and the puzzle in Ultimecia's Castle was just...
FFX was revolutionary,the only thing I didn't like about it was Tidus. OMG Tidus was stupid as hell. It is however the best game in terms of mini-games (at a point I had stopped the plot and was only playing blitzball for like a month IRL) and storyline + Auron is propably the most bad ass character of all video games ever(and my favorite character in a FF game).
That doesn't mean I did not enjoy IX,XII,X-2 and XIII, I played through them pleasantly,but they're not in the same level as the others due to some flaws. IX was a bit too childish for me, XII was ridiculously easy and Vaan was another Tidus, and XIII was too linear,although I DO love Lightning. X-2 was just dissapointing,it was like someone had taken X and stripped all the good things from it
On June 18 2011 00:33 ScDeluX wrote: The FF game I enjoyed the most was FF tactic.
I always wondered why didn't they remade a big production for PC focused on online play.
Lvl up you char, play against others player, make a unique team for yourself, etc...
I've beaten FF Tactics too many times to count! Definitely one of my favorite games from childhood.
I didn't think FF13 was that bad to be honest. It wasn't great compared to earlier FF7-10, but it was a pretty good effort.
All the FF MMOs (11 and 14) have been complete garbage. I played FF11 for about a year, then WoW came out and showed how boring and lame FF11 was. FF14 was supposed to be an improved FF11 so I got excited for it. Until everyone realized they pretty much just ported FF11 onto a new graphics system and left the crappy combat mechanics in place. I think most everyone abandoned ship after the PC release was so horrid. Come to think of it, was it ever released on consoles like it was supposed to or did it just die off ?
First one I played was 8, really liked the way the game played as it was the first rpg game I'd played (I was like 9 years old so was too young to even know what an emo is lol) Didn't get far in it as I only rented it out, but my sister became fanatical about final fantasy and we both played ff7, 8, 9 and 10. I never had the patience to complete any of them though.
Recently I borrowed FF13 from a friend, I immediately knew it would be very different from the original FFs, so I basically treat it as a separate game from the originals. SO for what it is I loved it, it is almost like watching a movie because the video scenes are so often and have amazing graphics. It is a laid game to just chill out and play, not the hardest game ever but very addictive. The combat system is challenging at least in boss fights. It has a fairly indepth equipment upgrade system and several side quests that you can do at will, but are not necessarily to complete the storyline Was the first FF i completed. I didn't fully understand the ending as it is very abstract and kinda weird. The storyline in general is ok, there are a lot of cheesy parts in it but I forgive it because it's a japanese made game.
Super nostalgia in this topic. My final fantasy experience first started with the release of Kingdom Hearts actually. I was a fan of the characters I saw in that game, so I decided to try the final fantasy games. Here is the rundown, not necessarily in the order of play:
FFVIII: Because I thought Leon (Squall) was cool, and a friend of mine kept talking about the game, I decided to go out and buy it. I was actually expecting something like KH play, but I was introduced instead to something completely different. I had never before played a traditional turn based RPG before so this was my first taste of it. Maybe I'm biased because it was my first final fantasy, but FFVIII is still my favorite. Absolutely loved the the setting coupled with the characters. Everything had a really cool vibe to it. Running through Dollet on that first mission felt so epic. Yeah the junction system is easy to abuse, but on my first playthrough, I didn't pay attention to it. Also have to say that the card game was really fun, and I loved being able to manipulate it once I learned how to. And of course, who doesn't love Gilgamesh?
FFVII: Magnificent game. While the lego graphics weren't that great, everything else was phenomenal. Again the atmosphere of the game really drew me in and the storyline was very dark and captivating. Materia system was pretty unique. Some ridiculous combos could be made which were especially useful against Ruby and Emerald Weapon, which were 2 of the most memorable optional bosses for me. Maybe it was because you can just run into them on accident lol.
FFX: Not sure if I played this one next, but whatever. FFX had to be the game in which I logged the most hours on. Tidus was terrible, worst FF character in existence. But this game had so much optional material in it. The sidequests were huge and required a lot of patience, I remember, but I did it all. Later on went to do no sphere challenge variations so yeah, I knew the game well. Other than that, loved the graphics at the time and story was pretty cool. It's very much worth noting the depth of the background story included in this game as well, it even had a made up language. I still say they should make a game where you follow Auron, Jecht, and Braska on their pilgrimage.
FFI: Going classic here. I originally wanted FFIX next, but they didn't have it at the store, so I bought FF origins for the PS. Had to get used to the 2d graphics at first, but after that, it was amazing. A lot of freedom in this game. No real story, but really the exploration factor of the game was enough for me. Being able to pick classes was new to me as well, and I thought that was pretty fun. I particularly remember one hallway in Terra Cavern (I think) where you'd face golems every one step you advanced. Not sure what they were thinking there, but that was hell, and thus very memorable lol. Overall, one of the most fun FF games to play and it doesn't take very long to beat, at least on the remastered versions.
FFII: Oh boy. Pretty much the worst FF game in the series, but only because it was so frustrating to play. The stat leveling system was actually retarded and in many cases had to be abused if you wanted to get anywhere. But it's worth noting that this was the first FF with an actual full length story to it, and it wasn't that bad IIRC. Besides the terrible gameplay, the game did feel like the first FF in terms of world exploration. I remember there being a black mage village and thinking it was pretty awesome. Shame about the shitty system, but other than that, a decent game.
FFV: So I decided to try out the other 2d FFs as well, and picked up FF Anthology. FFV was quite the fun game, absolutely loved the class changing system. So many options were available, customization factor was great. The story was alright, Galuf was a badass. Was very cool to see Gilgamesh again as well, since this is where he originated from I guess. Can't remember too much about the game, but I remember it was very enjoyable.
FFVI: Another phenomenal game. Out of the main series, I have to say this is probably the most solid game. The gameplay system with the Espers was very basic and worked really well. Characters in this game were awesome, especially Kefka. For a 2d game, the atmosphere was presented surprisingly well too. The storyline was ridiculously good, just as interesting, if not more, than FFVII's. Definitely a must-play if you don't mind 2d graphics.
FFIV: Bought this with the FF Chronicles pack. Unfortunately, didn't beat it lol. I got to the part where you're in a strange world with dwarves and stuff. I did like the game very much, not entirely sure what got me off of playing it. But I did play Chrono Trigger from the package, and that game deserves its own dedicated topic.
FFIX: This game was exceptional. I'm not a huge fan of the cartoony style of animation, but after a while, I began to really like it. The characters are presented so well that you just forget about it. Definitely one of the more fun FF games to play, very light-hearted overall, but it still had some surprisingly dark, serious moments. Also worth noting the Gilgamesh cameo was cool and the minigames and side quests were quite fun. Pretty much another high-caliber FF game.
FF Tactics: I have to say this was probably the best FF game in the entire franchise. I wasn't quite sure what to expect because of the completely different strategy based system, but I was hooked after a very short while. The game felt so fresh to me, highly customizable. Yeah it may have been a bit broken, but you cannot deny the very impacting storyline. I don't think there was anything I disliked about this game, it had so much to it. It also helped me transition into the Fire Emblem series later on lol.
FFX-2: So I wasn't sure what to expect from this game. But since I loved FFX, I simply loved exploring more of its world. FFX had so much backstory to it that it was just really cool to engage in more of it through another game. Battle system in this game was quite good too, probably the most fun out of all the FF games I've played. Everything else was kind of meh, but it was pretty much what I was expecting. The game is for only die-hard FF fans anyway.
FFXII: Didn't finish it. I don't know what happened. Game was so hyped, it felt like it was gonna be really great. Not entirely sure why I stopped playing it, to be honest. Especially knowing that it was in the same world as that of Tactics. Might return to it one day, who knows, maybe the same for FFIV lol. Apparently it wasn't very well received though by the community, so I can't say that helps too much either.
FFIII: I think I played this game after my FF craze, now on the DS. I did finish it but I don't remember anything too memorable. Class system was nice I guess. Might have been a pretty generic game overall because I can't remember it too much.
And that about does it. I did play FF tactics advanced but I never finished it. I'm sure it's a good game though. I might go back and replay some of these games when I have time, maybe even FFIV because I know it deserves it. And FFXIII looked really nice and I would have probably played it if I owned any of the consoles for it lol. Damn this was long.
i'm a ff fan boy, maybe -ex as i've lost all interest after the horrible ff 13. i'm still trying to finish it out of respect but i can't get around to it.
FF7 is my favorite, finished the game at least 4 times. FF7 was actually my first major RPG, excluding Zelda LTTP. Fastest i beat it i think cloud was level 42 and the game had about 18 hours on it.
FF8, i got to a boss, i dont think final boss but it was huge ship. i progressed too fast, boss was too strong for the characters i had, i couldnt leave the area to grind, i did not have another save point so i just quit the game.
FF9 seemed too cartoonish, stopped playing.
FF10 was dope. first voice acting FF. FF10-2 yeah...not into sequels. tried and stopped playing.
FF11 played for about a month and was sick of the grinding fest.
FF12, wow, greatest looking game on the ps2. great battle system, cool setting, cool characters, cool story. finished.
FFI on Dawn of Souls (GBA version; functionally identical to the PSP version) was way too easy. The encounter rate is absurdly high and the game is locked on FFI+II Origins' (PSOne version) "easy setting" so you basically outlevel the content no matter what you do, and stuff dies incredibly fast. It's cute for a trip down nostalgia lane but I'd play Origins over DoS if you have both options.
On June 18 2011 03:50 Ingenol wrote: FFI on Dawn of Souls (GBA version; functionally identical to the PSP version) was way too easy. The encounter rate is absurdly high and the game is locked on FFI+II Origins' (PSOne version) "easy setting" so you basically outlevel the content no matter what you do, and stuff dies incredibly fast. It's cute for a trip down nostalgia lane but I'd play Origins over DoS if you have both options.
If you want a harder challenge, you gotta do the NES version: no quicksaves or that junk, you'll need to use an inn/house to save.
Then again, if you want a challenge, might as well try a white mage solo party
On June 18 2011 03:50 Ingenol wrote: FFI on Dawn of Souls (GBA version; functionally identical to the PSP version) was way too easy. The encounter rate is absurdly high and the game is locked on FFI+II Origins' (PSOne version) "easy setting" so you basically outlevel the content no matter what you do, and stuff dies incredibly fast. It's cute for a trip down nostalgia lane but I'd play Origins over DoS if you have both options.
If you want a harder challenge, you gotta do the NES version: no quicksaves or that junk, you'll need to use an inn/house to save.
Then again, if you want a challenge, might as well try a white mage solo party
Well any 4 of party (especially fighter) was a challenge. You would think after the first one they would be done. Guess they don't know what the word 'final' means.
On June 18 2011 03:50 Ingenol wrote: FFI on Dawn of Souls (GBA version; functionally identical to the PSP version) was way too easy. The encounter rate is absurdly high and the game is locked on FFI+II Origins' (PSOne version) "easy setting" so you basically outlevel the content no matter what you do, and stuff dies incredibly fast. It's cute for a trip down nostalgia lane but I'd play Origins over DoS if you have both options.
If you want a harder challenge, you gotta do the NES version: no quicksaves or that junk, you'll need to use an inn/house to save.
Then again, if you want a challenge, might as well try a white mage solo party
Haha, agreed. Some of the bug fixes in DoS were nice (intellect actually mattered, for example; the thief didn't totally suck), but having beaten FFI on the original NES and on DoS, I'd go with Origins if given the choice.
I've been a Final Fantasy fan since the very beginning, and like a lot of people that have played them in order I always find myself drawn to play the old NES/SNES titles again and again. I've played the majority of the main titles as well as a few of the "spin-offs", but there is just something about the way the characters drove the story in those older titles, rather than just being along for the ride, that always brings me back.
As rudimentary as it was, FFI and the Garland twist was a great start to the franchise.
FFIV will always be a great game in my mind, possibly my favourite Final Fantasy title. The mix of Cecil, Kain, Rosa and Golbez gave more than enough drama to fuel the game, but they went the extra mile with Tellah, Palom and Porom (as short as their contribution was, they always amuse me), Yang, and even to a slightly lesser extend Cid and Edward. There just seemed to be a glut of interesting, vivid characters in that game.
FFVI was also a very memorable title, just seemed to really hit so many high points and never really let you down. And it had Kefka, and he was awesome.
Both the tactics games were really good as well, as were moth of the Playstation era games. Really the only disappointing games in my eyes have been VIII, XIII, and Mystic Quest. They've really been the only Final Fantasy games that have failed to hook me and keep me wanting to play.
On June 17 2011 15:33 jeeeeohn wrote: Final Fantasy VIII ----------------------------------------------------------- Grew up with them. Silly little adventures. Awesome battle music. Nuff said.
... How dare you. Romance isn't a silly adventure, Squall gained a heart man- a heart and if that ain't beautiful then I don't know what is. LOVE CONCURS ALL.
Besides the story line, the Junction system was genius, you could have low level characters that hit hard because of the magic you junction (to your stats and atk/def). Also, all the monsters and bosses (bosses range from like 1-40 i think) you encountered where within your level; the game made sure that you didn't have to grind if you didn't want to. To me it was a well thought out system- well it might be that way because I just like to beat the crap of out bosses with physical attacks. :3
(Replayed FFVIII recently- like a week ago)
But yeah, best FF in my books (then FFX lol)
EDIT²: Oh god FFXII sucked donkey, I never finished it cause I just couldn't force myself to play it.
EDIT³: Oh man, I've been reading up on the theories surrounding FFVIII and it is serious- also read somewhere that the writer for VIII did the story for X- which could explain this deepness that I am reading about.
i've already posted in this thread but just so you know ff8's junction system was widely considered as the worst stat system in the entire ff series and one of the worst in general gaming
SUP JUNCTION 100 ULTIMA TO ATTACK AND KILL EVERYTHING STAY AT LEVEL 5 SO ALL MY BOSSES ARE EZPZ it wasn't even hard because there were ultima draw points everywhere which are unlimited too
in fact, the entire game's combat system sucked i killed ultimecia with like a level 25 squall and a level 8 selphie in my first playthrough aura + hero + invincible moon is the most hax thing ever
FF7- Was pretty good. I have yet to finish it cause im lazy and know the ending but was quite fun none the less(4th fav)
FF8- I find was the easiest of the final fantasies i played. I really like the system and the card game was pretty sick.(3rd fav)
FF9- I think I have more hours logged on this game than any game ever..I really liked the story and characters were the best compared to the other ones(Quina is AWESOME). Ozma is a hard little shit. Dissapointing that the card game is completely useless and shouldnt be there but oh well.(my favorite)
FF10- This one is easily the best with voice acting. blitzball was fun and I find the summoning was the best in this one than all the others since you can control Them. Plus some nice challenges at the end of the game with the dark summons n stuff (2nd favorite)
FF10-2- Played 2 hours and returned it(go die)
FF12- tried to get into it but never liked it all that much. If i were to play it again I would probably beat it just to beat it seeing how it was okayish but nothing great
FF13- beat it just to beat it. was pretty I HATE HOPE. I wanted to kill him so bad all the time...plus the summons are such a waste of time and are no good. Never used them.(sad panda)
This thread pisses me off more than any other thread on team liquid. It reminds me of how old I am. The OP's older brother must have brainwashed him into loving 10 because there is no way you can just skip over 8 and 9 with a single sentence while simultaneously showering ff10 with praise reserved for classic novels. 10 was the beginning of the decline of the FF series, if you believe that there is anything deep going on at all in 10 you probably think dog the bounty hunter should run for president. I really want to meet the people who think ff10 was good because it had voice acting... what do you sound like when you speak. Tidus and Yuna sounded like complete morons, Wakka and Lulu were god awful-- "ff10 was dope", you guys are dirtbags. Both 8 and 9 have earned more than just a 'silly little adventures'. If you got ff8 on release date you'd know that the first cut scene of ff8 is so crisp and beautiful compared to any other game at the time. If you don't mention the card game in your review of ff8, you suck. ff9 was a throwback to ff6 imo the way the characters split off from each other and did different things not always as group was immensely entertaining. Putting 9 back into a 'past world' as opposed to futuristic mechanical worlds in 7 and 8 was refreshing. The characters also had unique powers and purposes which was different than most recent previous ffs, its too bad the card game sucked in 9, the game play was awesome.
On June 18 2011 05:53 101toss wrote: I'm surprised there hasn't been a flame war between ff6 and ff7 being the superior game (obviously everyone deep down knows its ff6)
I think it's rather interesting that most of the people in this thread have claimed that the initial title they played was their favorite. I grew up with friends who couldn't get over the greatness of VII and when I told them my first and favorite was IX I got beat up for it (metaphorically of course, but on the inside which hurts even more -tear-). Haha anyway I think this is why we see an abundance of people claiming that FFX and beyond were fascinating games to them. Clearly there's nothing wrong with that, they just didn't have the chance nor the privelege to grow up with the past titles like some of us did.
Well I will rank my FFs game 1: FF 6: This game pretty much taught me how to read. I loved the characters, the music, and the plot. This game is all around just amazing.
2: FF Tactics: the story, Gameplay, and job system makes the game number 2 for me, So many awesome things about this game. 3:FF7 4:FF4 5:FF9 6:FF Mystic quest 7: FF10 8: FF8 9: FF5 the rest are sort of whatever to me.
I really love the series the newer games really killed it for me. I grew up in the age of the amazing SNES RPGS Breath of Fire, Lufia, FF, Chrono Trigger, Secret of mana, Soul Blazer These games are what I played for hours and hours so I hope anyone that hasn't taken some time to go back and play the earlier games are really missing out.
I'm such a sick FFVIII fan, first FF I ever played, got instantly hooked... Man, that was back in '99 when I got it, should get back into it once again, been a few years since I played it the last time.
I got my first Final Fantasy game when i was around 8-10 i think, bought Final Fantay: Anthology that contained FF:IV and FF:V in a clothesstore that had a small area with video games lol. I loved FF:V, though i didn't like FF:IV that much (probably mainly cause i got stuck at a boss, can't remember what its name was), haven't beaten FF:V yet but i'll do it sooner or later. Got stuck at that big flying snake boss on the flying castle on my first playthrough. Later i played through again from scratch and stomped the boss handily, last thing i did on the save was escape from the castle and beat Gilgamesh using Galuf (I think that was his name lolol) then explore the area a bit.
I later got FF:X and FF:X-2 which i both liked, though i liked FF:X-2 alot more for some reason. Remember getting stuck at the last boss in FF:X-2 cause everything was so fucking strong (including random fights). FF:X got me stuck when you faced that big flying dragon thingy on top of Cid's airship as the poison kept fucking me over(beat the boss once, but there were no save point after so i died to random mobs. Raged and didn't play FF:X since ). Lately my little brother whos like 9 played through the game and beat it, then he lectured me how i had to use Rikku to remove the poison at the boss(I had used antidotes) t_t
I also enjoyed FF Tactics Advance and FF Tactics Advance DS ALOT, got stuck at the last boss on FFT:A and never bothered to try again. I don't know why i haven't played more FFT:ADS, i liked it very much but it felt like they didn't add enough options in the game (still can't name all your characters, all characters you have look the same etc). Though i should go play it again soon, it was a fun game and i never really beat it
Final Fantasy XII was probably my favorite FF game i've played, it kept me entertained for very, very long (My save file is on 100 hours+ playtime and i haven't even done all the extra content after you beat the game). It had a really fun combat system, reminding me very much of many MMORPGs while having a single player touch to it. Also the gambits made it playable as having to pause the game every second to choose commands would have killed it for me (But gambits also made it so you could afk train some monsters, like this one)
Final Fantasy Crystal Chronicles was another favorite of mine, even though the game was extremely stale with you only being able to use 1 kind of normal attack (spells were useless if you don't include Cure, Life was only good for multiplayer). The game had good music, and a unique feel to it. Playing multiplayer with others was really bad since someone always had to carry that damn chalice.
I tried Final Fantasy XI online once, and i didn't understand shit. Ended up deleting my characters+account without knowing i had to cancel my subscription first so my mother had to pay for it for like another 6 months before she realized and called customer support. LOL.
The stories were always overblown, but the gameplay was fun (in most of them, a bit too much grinding for levels in some of the earlier ones) and the music was some of the best in all of gaming.
I've been trying to find my version of Tactics for freaking ever and can't find the disc anywhere and my stupid ass laptop has an integrated graphics card so it can't run emulators.
has anyone here gotten the item King of the Jump Rope by doing 1000 jumps? I am going insane trying to do it. I can't get the beat. I wish I had a musician friend who could rock it for me.
Actually got bored recently and did single-character runs of FF1 and 4 (though farming for a ribbon at a crazy low drop chance was a bit annoying).
Overall, I'm a bit of a skeptic I suppose. 2 and 3 were decent, but had multiple annoying mechanics. The job system in 5 was interesting, but rather quickly made things too easy. 4 was solid all around, imo. And 10 and beyond have been horribly disappointing for me (Yes, I hated FFX...after hearing your main character be told for the 400th time 'Don't Cry' I just couldn't manage to care about anything that happened to him)
FF6 was the first the truly enveloped me...spent countless hours playing and replaying it when I was younger, and still occassionally go back to replay it. 7 was definitely solid for it's time, and though 8-9 were fairly decent, they failed to compare to 6-7...but then, so has everything else in the series.
Now that I think about it, guess I come off as the 'old schooler' but overall I've enjoyed most of the games in the series (including mystic quest, tactics, etc.). That said, I prefer the Dragon Warrior/Quest series (first 6). Ohnoes controversy!
Edit: Think I may actually go replay FF6...thread got me thinking about all the good times.
FFVI - Story and gameplay depth combined to make this the greatest FF to date. Nerdchills just thinking about how well this game turned out. It should be the template for developing RPG games: without similar depth, your game will be meh.
I played VI first, followed by V. Enjoyed V, but still fell back to VI more. IV followed, and had the same problem. Both were still enjoyable however.
VII was ambitious, and delivered. Solid game and story, with some serious depth as well. VI to IX feel like the golden years of the franchise, dont they?
VIII was polished from a visual perspective at the time, and the story was intriguing, but the combat system felt/was flawed. Alot of ways to cheese it from memory.
IX was full of charm, and polish. My only complaint is that it would have benefited from an additional optional boss or two (Ozma was still challenging).
X was a fun change to new technology, and delivered well. It is not surprising that it was a commercial success; it was a good game. Penance killer signing in as well. For some reason however, after completing the game on my third attempt (Penance kill), I didn't feel compelled to do it ever again, unlike some of the older titles (VI, VII, IX).
X-2 had a fantastic combat system. If this could be ported onto some of the previous titles, wow. It was a shame its story was shit.
I've never got through XII. I've played it twice, both times to about 20-24 hours. The combat system felt too much like KotOR with the 'real time' thing, or the recently released DA2 with the tactics thing, which I just dont like. I should get that finished though.
Yeah, I detested FF XIII. Didn't even try to hide how linear it was...if you look at the map, it was usually one long corridor... :/ The names were also facepalm-worthy.
What I did really like about xiii was the battle system - it felt really dynamic and fast paced (particularly if you turned the default off of autobattle - autobattle was ok, but there were often better ways to do things. Hello ruinga spam!)
Top tier: VI, VII, IV, X
Mid tier: IX, XIII, VIII, V, I
Bottom tier: X2 (couldn't get past the awful story), XII, II, III
MMOs don't count, but I tried out the XIV beta and it was hideous. Worst interface of any game I've played in 20 years.
No one is listing Tactics??? I know it's not the classic turn based... But neither is 12 or 13, Tactics was amazing seems I am the only one who liked it.
Final fantasy games are great indeed. I'm shocked nobody has mentioned Final Fantasy Tactics yet! Although not the same genre as the other Final Fantasy games, I'm surprised that strategy game nerds haven't mentioned it yet. It's so good!
Edit: Ugh, turns out the post above mine mentions tactics (but only < 1 minute before!)
On June 18 2011 08:54 Golgotha wrote: goddamn I cant get the moonstone from the sword fight sequence in FF9...
I keep getting 99 but I have never gotten 100. FML
Me and friend were trying to get >12 hour run on game and everything in perfect completion minus perfect stats, and to save time we had to find a way to get all 100 first try for this.
We ended up each taking half of the controller, and covering the screen so we could only see the part where blank ends up giving all the orders. It made it much easier
Yeah Tactics is the best FF game by far. Also, Seymour, a great villain?... He had the most retarded character design I've ever seen. his hair is physically impossible, you kick his ass so much by that point there's no drama cause you know hes no threat. Also his motivations are questionable at best...
On June 18 2011 08:54 Golgotha wrote: goddamn I cant get the moonstone from the sword fight sequence in FF9...
I keep getting 99 but I have never gotten 100. FML
Me and friend were trying to get >12 hour run on game and everything in perfect completion minus perfect stats, and to save time we had to find a way to get all 100 first try for this.
We ended up each taking half of the controller, and covering the screen so we could only see the part where blank ends up giving all the orders. It made it much easier
I absolutely hated FF1 for GBA. I found it really boring and I was able to walk through the game too easily, even in comparison with other FF games
It felt like they buffed certain classes hugely to make them playable, then rebuffed every other class to make them back on par, then made it so that you gained levels 800X faster, though FF1 original was admittedly a grindfest at times so making the level progression faster's not a bad idea, but man I just grew so strong so fast and I knew the game pretty well. If you haven't played the game 5X before and you get lost even once, BAM you're way too overpowered because you fought a few extra battles. Then, they forgot to buff the enemies so now you have a team that's way powerful, leveled up way too fast and the monsters did not get any better to compensate
I enjoyed FF1 a lot, so maybe I'm not being fair, expecting FF1 on GBA (Dawn of Souls, was it?) to be equivalent in many ways to FF1 and I may have enjoyed it more if FF1 didn't exist and Dawn of Souls was an original game, but hey, that's part of being a remake. You'll always be compared to the original and if you aren't as fun, I won't accept you
i hated ff8 and almost stopped playing when i was told they all grew up as orphans together. the squall rinoa thing just seemed completely out of the blue for me. nothing worked.
squall is dead is actually a viable explanation for me. i totally disagree with the 2nd half of his post (everything about the end movie). to me that was all just about getting lost in time. (but the fact that many scenes revolving around the time when he got "killed" is in it seems relevent)
now i dont remember ff8 barely at all but i do remember so many things just not working or making sense and this feeling of unsatisfaction throughout. if squall is dead is really accurate factually then i will go ahead and believe it because it makes the game make sense for me!!!
having said that i really need to replay it and re-form an opinion. maybe the writing just sucked and i can see through it better now im older..
but damn i dont remember that faceless squall in the end movie. watched that end movie about 20 times and show it to everyone, fucking fantastic, cried a lot of times watching it even though i HATED the game hahahah
On June 18 2011 10:35 FFGenerations wrote: i hated ff8 and almost stopped playing when i was told they all grew up as orphans together. the squall rinoa thing just seemed completely out of the blue for me. nothing worked.
squall is dead is actually a viable explanation for me. i totally disagree with the 2nd half of his post (everything about the end movie). to me that was all just about getting lost in time. (but the fact that many scenes revolving around the time when he got "killed" is in it seems relevent)
now i dont remember ff8 barely at all but i do remember so many things just not working or making sense and this feeling of unsatisfaction throughout. if squall is dead is really accurate factually then i will go ahead and believe it because it makes the game make sense for me!!!
having said that i really need to replay it and re-form an opinion. maybe the writing just sucked and i can see through it better now im older..
but damn i dont remember that faceless squall in the end movie. watched that end movie about 20 times and show it to everyone, fucking fantastic, cried a lot of times watching it even though i HATED the game hahahah
It's such a silly idea to rationalize an absolutely horrible plot. The writers were just abysmal, they weren't doing any clever exploration into Squall's subconscious as he was dieing or something. Let's say that's what the writers intended...then what are we left with, Squall dies and the Sorcerer rules the world...what kind of story is that?
I haven't played any FF games in ages but I used to play them all the time when I was younger. My favourite is probably 6 for the gba although I thought 8 and 10 were pretty good as well.
Grats on being an idiot and not playing the best FF game.
+1 brother. Final fantasy 9 was freakin amazing. Sure it childish character but if you can get past that it amazing. I think final fantasy was never really intended to be futuristic like 7 and 8 considering that from 1-6 it was all pretty much medieval/magic related stuff.
It also makes more sense considering magic blend together better with the medieval(king/queen/knight etc etc...) age. Blending magic with a futuristic setting is pretty complex because their will be machine and stuff and if you have machine then what the point of having magic. If you can shoot a fireball then I can shot a gun. See where I am going? It just makes more sense for final fantasy to not be very futuristic. The fact that they were able to pull this off in Final fantasy 7, which I think was the first truly futuristic final fantasy, still astounds me.
TLDR: Final Fantasy 9 is amazing and if you say that the childish graphic turn you off then I guess you have forgotten that you are on a starcraft website where broodwar is also an amazing game with crappy graphics that would of been forgotten if people were always judging a books by its cover.
On June 18 2011 10:35 FFGenerations wrote: i hated ff8 and almost stopped playing when i was told they all grew up as orphans together. the squall rinoa thing just seemed completely out of the blue for me. nothing worked.
squall is dead is actually a viable explanation for me. i totally disagree with the 2nd half of his post (everything about the end movie). to me that was all just about getting lost in time. (but the fact that many scenes revolving around the time when he got "killed" is in it seems relevent)
now i dont remember ff8 barely at all but i do remember so many things just not working or making sense and this feeling of unsatisfaction throughout. if squall is dead is really accurate factually then i will go ahead and believe it because it makes the game make sense for me!!!
having said that i really need to replay it and re-form an opinion. maybe the writing just sucked and i can see through it better now im older..
but damn i dont remember that faceless squall in the end movie. watched that end movie about 20 times and show it to everyone, fucking fantastic, cried a lot of times watching it even though i HATED the game hahahah
I found the ending movie creepy as shit. The faceless part is one of the screens that flash. As for the squall is dead thing i've read a lot of articles about it because it intrigued me what people though and in my opinion after reading those I still think he lived. Then again i think it was the writers intent(or atleast hope it was) to let the people think what happenned which I like
FF9 is my fav final fantasy by far, I remember i bought it on release day for the full £40. This was 40 weeks pocket money for me so it was a ton of money to me , my mum was angry at me for spending so much money since I was usually pretty careful with my spending but it was definitely worth it, I played it loads and loads, and have replayed it like 5 times. Actually ended up replaying it like a month ago on emulator and finally did an excalibur 2 run, because I was too much of a noob at the time to do it all those years ago ^^
FF8 is probably the worst of all FF's, I haven't played FF13 but at least FFX-2 actually had a fun combat system, even though it is pure fanservice. At least it's fun for about 20 hours . The story is awful in ff8 and even though it was the first final fantasy i ever played so i couldn't know what I was missing out on, i still didn't like it that much. Worst leveling system and plot of the lot imo.
On June 18 2011 12:00 br3ak.g0d wrote: wait i don't understand...How can this be a final fantasy fanboy thread and there not be a huge discussion on how good ffVII was........
because FFVII was not the only good Final Fantasy game (in my opinion at least). Also, the people here want to discuss specific things about certain FF games.
As for me...I haven't really played too many final fantasy games: FFX (still have to finish monster arena + beat nemesis) FFVII (pretty much done. solo'd both weapons with cloud) FFXIII (still farming gil for the treasure master achievement..such a waste of time =_=)
I want to get FFIX, I heard that it was a really good game as well.
On June 18 2011 12:00 br3ak.g0d wrote: wait i don't understand...How can this be a final fantasy fanboy thread and there not be a huge discussion on how good ffVII was........
because its not really the best one out there? 6 4 9 tactics all are better imho. 6 and tactics are easily my favorites, 7 was good but it really got overhyped in the long run because it was the first final fantasy in a decently 3dish perspective.
FF4: Pretty linear game. Class based system made combat fairly boring.
FF5: Job system was extremely innovative, and probably the high point of the game. I'm a sucker for any game that let's me pick my class (neverwinter nights yum)
FF6: Probably the best FF in my opinion. Lot's of different characters, and you could customize their spells and stats with espers. Very solid story. Character development wasn't so great because it was a short game, but Kefka was very well defined.
FF7: The materia system, again, very innovative. It is perhaps my favorite customization out of all the games. There are simply so many interesting combinations one can make. Character development in this game was actually pretty solid, in my opinion. The story might have been a little generic (bad guy blowin' up the world...) but this was made up for with one of the best soundtracks any game has ever had.
FF8: I like to think of this game as trying to mix FF6's espers with FF7's materia. Unfortunately this led to some very bad mechanics. Who the the fuck wants to spend 30 minutes drawing out 99x magic every time they fight a new creature? Not. Me. That being said, at least you could customize, which is a bonus. The story made no sense, but at least it had some cool music. The characters... Selphie... what the fuck is wrong with you? Are you autistic? And Zell, seriously, did you drop your face into a blender? Squall, if you show any emotion we will kill you.
FF9: I hated this game. Very little customization possible. Customizing by equipment is probably the most boring way to go about it. The combat wasn't even fun because animations tended to be long and slow. If you managed to make it past the boring combat and leveling up, you might find a fairly generic story. Guy wants to destroy the world, you know, the usual. But then, a mysterious villain appears out of nowhere! He's the real bad guy!!! Super. But all of this is okay, because the game is in a fantasy setting instead of a technological one. And we get to make fun of fatty rust bucket.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
On June 17 2011 18:43 NasD wrote: Ooo boy do I love me some FF. Could talk about these for days..
I played..
FF Mystic Quest - Anybody else play this? I didn't even realize it was a Final Fantasy title until I rebought a SNES like 6 years ago.. Played this when I was a kid and remembered it as I grew up, but not for a Final Fantasy. When I revisited it I was equally pleased and humored by how much of the game I actually remembered. Pretty cool game for its time I'm sure, worthy of checking out if you are a real FF fan and haven't had a taste of it. You'll also be whistling along with some of the tunes from it as there are a few good selections for sure.
NasD
Yes! I totally forgot about this one, but this was the very first Final Fantasy I played. I liked it because it reminded me of Zelda in a weird way. It was a really shallow game, but for an 8 year old, it was mad fun.
Final Fantasy, in my opinion used to be what made or break a gaming system. SNES - best system due to the amazing RPGs that existed for it. PSone won that particular console war between it and the N64 and the Dreamcast because of Final Fantasy. PS2 won, partly due to the amazing foothold FFX gave. However, Final Fantasy really has no bearing on the current generations of systems.\
So I'll do the obligatory ranking system thingy <3
Tactics: Amazing story, interesting characters, and a really really deep system for making characters. This game is a must if you haven't played it. Absolutely top notch. I really liked the job system, which added an amazing level of depth to training each character and gaming it. Lancers ftw!
IX: This was the first final fantasy aside from mystic quest I played. This game had great villains (Brahne was a personal favorite), a great setting, and amazing characters. Every character in this game filled a role incredibly well, and every character was lovable in some way (save Amarant, but he's actually quite deep if you care to find out.)
VI: The first SNES RPG I played aside from Super mario RPG. Such an amazing game. A huge assortment of characters and an amazing villan with an awesome plot overall. Plus, mech and fantasy. who couldn't love this game? I loved how the esper/magic system worked too.
Crystal Chronicles: this game is a HELL of a lot of fun if you just have four GBAs, enough cables and enough friends. The magic system was actually a hell of a lot of fun if you cared to learn it. Shallow story and what not, but the game was fun, and that is the most important thing.
VIII: Sheer amount of customization and depth tot he story, particularly when you look at the link mentioned before. Squall is a compelling character.. Card game was fun if you didn't have random.
VII: Good plot, but a really rather simple villain. Overall, I was not as big a fan of this game as I thought I would be. The materia system was interesting.
X: How can I explain this, I loved the sphere grid. I don't know why every harps on the voice acting, it wasn't that bad, save for Tidus constantly grunting. The Aeon places were really annoying.
I loved the world of Spira. It seemed very deep and intriguing, and almost real. Seymour, although being the lamest recurring villian name, was actually quite frightning.
XII: Actually enjoyed this one after my second run. I didn't like Penelope and Van, but every other character were actually neat. Plot near the end felt a bit squirlilly. Also, someone was inspired by Star wars.
i'm sure everyone else knows about these games, but other RPGS I liked thanks to the introduction I received from Final Fantasy were
Chrono Trigger/Cross Lufia II (Seriously, also some really hard puzzles. Like really hard.) Legend of Legaia
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
The sphere grid actually was not linear if you made it that way - by using a combination of level key stones, teleport stones, and whatnot, you can make characters very different. For example, I found a way to make Kimarhi my main healer, with Curaga very early on. Yuna became my black mage, (but everyone knows she makes a better black mage anyway.) Tidus became a "knight", if that's what Aurons class is, and Auron became whatever Tidus' class is. Wakka and Lulu and Rikku kind of stayed in place. ultimately, I found that mixing the classes made that character much stronger.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
The sphere grid actually was not linear if you made it that way - by using a combination of level key stones, teleport stones, and whatnot, you can make characters very different. For example, I found a way to make Kimarhi my main healer, with Curaga very early on. Yuna became my black mage, (but everyone knows she makes a better black mage anyway.) Tidus became a "knight", if that's what Aurons class is, and Auron became whatever Tidus' class is. Wakka and Lulu and Rikku kind of stayed in place. ultimately, I found that mixing the classes made that character much stronger.
I was just commenting that the new sphere grid in the international version is how they should have been to begin with. Certainly if you go out of your way you can change it up, but for the most part you are encouraged to follow the path.
On June 18 2011 12:19 shinosai wrote: Hmm, my thoughts:
FF4: Pretty linear game. Class based system made combat fairly boring.
FF5: Job system was extremely innovative, and probably the high point of the game. I'm a sucker for any game that let's me pick my class (neverwinter nights yum)
FF6: Probably the best FF in my opinion. Lot's of different characters, and you could customize their spells and stats with espers. Very solid story. Character development wasn't so great because it was a short game, but Kefka was very well defined.
FF7: The materia system, again, very innovative. It is perhaps my favorite customization out of all the games. There are simply so many interesting combinations one can make. Character development in this game was actually pretty solid, in my opinion. The story might have been a little generic (bad guy blowin' up the world...) but this was made up for with one of the best soundtracks any game has ever had.
FF8: I like to think of this game as trying to mix FF6's espers with FF7's materia. Unfortunately this led to some very bad mechanics. Who the the fuck wants to spend 30 minutes drawing out 99x magic every time they fight a new creature? Not. Me. That being said, at least you could customize, which is a bonus. The story made no sense, but at least it had some cool music. The characters... Selphie... what the fuck is wrong with you? Are you autistic? And Zell, seriously, did you drop your face into a blender? Squall, if you show any emotion we will kill you.
FF9: I hated this game. Very little customization possible. Customizing by equipment is probably the most boring way to go about it. The combat wasn't even fun because animations tended to be long and slow. If you managed to make it past the boring combat and leveling up, you might find a fairly generic story. Guy wants to destroy the world, you know, the usual. But then, a mysterious villain appears out of nowhere! He's the real bad guy!!! Super. But all of this is okay, because the game is in a fantasy setting instead of a technological one. And we get to make fun of fatty rust bucket.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
On June 18 2011 12:19 shinosai wrote: Hmm, my thoughts:
FF4: Pretty linear game. Class based system made combat fairly boring.
FF5: Job system was extremely innovative, and probably the high point of the game. I'm a sucker for any game that let's me pick my class (neverwinter nights yum)
FF6: Probably the best FF in my opinion. Lot's of different characters, and you could customize their spells and stats with espers. Very solid story. Character development wasn't so great because it was a short game, but Kefka was very well defined.
FF7: The materia system, again, very innovative. It is perhaps my favorite customization out of all the games. There are simply so many interesting combinations one can make. Character development in this game was actually pretty solid, in my opinion. The story might have been a little generic (bad guy blowin' up the world...) but this was made up for with one of the best soundtracks any game has ever had.
FF8: I like to think of this game as trying to mix FF6's espers with FF7's materia. Unfortunately this led to some very bad mechanics. Who the the fuck wants to spend 30 minutes drawing out 99x magic every time they fight a new creature? Not. Me. That being said, at least you could customize, which is a bonus. The story made no sense, but at least it had some cool music. The characters... Selphie... what the fuck is wrong with you? Are you autistic? And Zell, seriously, did you drop your face into a blender? Squall, if you show any emotion we will kill you.
FF9: I hated this game. Very little customization possible. Customizing by equipment is probably the most boring way to go about it. The combat wasn't even fun because animations tended to be long and slow. If you managed to make it past the boring combat and leveling up, you might find a fairly generic story. Guy wants to destroy the world, you know, the usual. But then, a mysterious villain appears out of nowhere! He's the real bad guy!!! Super. But all of this is okay, because the game is in a fantasy setting instead of a technological one. And we get to make fun of fatty rust bucket.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
What nice plot twists are in FFX? :/
Well, you're led to believe that this final summoning thing will defeat Sin for a while. And then, wow, the final summoning isn't a summoning at all. It just makes a new sin out of a person, and kills the summoner. And you're led to believe that Sin is some sort of punishment for the use of machina, but really it has nothing to do with that. Yu Yevon is just an asshole. Oh, and Tidus isn't even real.
Whether or not these are good plot twists are subjective, I suppose, but I liked where they went with it.
On June 18 2011 12:19 shinosai wrote: Hmm, my thoughts:
FF4: Pretty linear game. Class based system made combat fairly boring.
FF5: Job system was extremely innovative, and probably the high point of the game. I'm a sucker for any game that let's me pick my class (neverwinter nights yum)
FF6: Probably the best FF in my opinion. Lot's of different characters, and you could customize their spells and stats with espers. Very solid story. Character development wasn't so great because it was a short game, but Kefka was very well defined.
FF7: The materia system, again, very innovative. It is perhaps my favorite customization out of all the games. There are simply so many interesting combinations one can make. Character development in this game was actually pretty solid, in my opinion. The story might have been a little generic (bad guy blowin' up the world...) but this was made up for with one of the best soundtracks any game has ever had.
FF8: I like to think of this game as trying to mix FF6's espers with FF7's materia. Unfortunately this led to some very bad mechanics. Who the the fuck wants to spend 30 minutes drawing out 99x magic every time they fight a new creature? Not. Me. That being said, at least you could customize, which is a bonus. The story made no sense, but at least it had some cool music. The characters... Selphie... what the fuck is wrong with you? Are you autistic? And Zell, seriously, did you drop your face into a blender? Squall, if you show any emotion we will kill you.
FF9: I hated this game. Very little customization possible. Customizing by equipment is probably the most boring way to go about it. The combat wasn't even fun because animations tended to be long and slow. If you managed to make it past the boring combat and leveling up, you might find a fairly generic story. Guy wants to destroy the world, you know, the usual. But then, a mysterious villain appears out of nowhere! He's the real bad guy!!! Super. But all of this is okay, because the game is in a fantasy setting instead of a technological one. And we get to make fun of fatty rust bucket.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
What nice plot twists are in FFX? :/
Well, you're led to believe that this final summoning thing will defeat Sin for a while. And then, wow, the final summoning isn't a summoning at all. It just makes a new sin out of a person, and kills the summoner. And you're led to believe that Sin is some sort of punishment for the use of machina, but really it has nothing to do with that. Yu Yevon is just an asshole. Oh, and Tidus isn't even real.
Whether or not these are good plot twists are subjective, I suppose, but I liked where they went with it.
Yeah I guess. What FFX really comes down to for me is a great world, and underneath a really great story, but its HORRIBLY told and has absolutely retarded characters, then hindered by minigames like blitzball, which was just excruciating. It's like they had a really good start and just mucked it up.
On June 18 2011 12:00 br3ak.g0d wrote: wait i don't understand...How can this be a final fantasy fanboy thread and there not be a huge discussion on how good ffVII was........
lol can we get a poll? OP should add a poll for our favorite FF.
Edit:
guys if you want to play FFIX (FF9) on PC with 1920x1080 resolution enhanced graphics and custom shaders pm me and I can give you links to set up your PC emulator for a more enjoyable and great looking game experience.
Kinda like this:
but even better with the newest shaders and emulator plugins.
You will need an iso or .bin file of the game. Or you can used your FF9 CD. PM me though because we can't share links.
If you guys want I can post up some screenshots of FF9 on PC at 1920x1080
On June 18 2011 12:19 shinosai wrote: Hmm, my thoughts:
FF4: Pretty linear game. Class based system made combat fairly boring.
FF5: Job system was extremely innovative, and probably the high point of the game. I'm a sucker for any game that let's me pick my class (neverwinter nights yum)
FF6: Probably the best FF in my opinion. Lot's of different characters, and you could customize their spells and stats with espers. Very solid story. Character development wasn't so great because it was a short game, but Kefka was very well defined.
FF7: The materia system, again, very innovative. It is perhaps my favorite customization out of all the games. There are simply so many interesting combinations one can make. Character development in this game was actually pretty solid, in my opinion. The story might have been a little generic (bad guy blowin' up the world...) but this was made up for with one of the best soundtracks any game has ever had.
FF8: I like to think of this game as trying to mix FF6's espers with FF7's materia. Unfortunately this led to some very bad mechanics. Who the the fuck wants to spend 30 minutes drawing out 99x magic every time they fight a new creature? Not. Me. That being said, at least you could customize, which is a bonus. The story made no sense, but at least it had some cool music. The characters... Selphie... what the fuck is wrong with you? Are you autistic? And Zell, seriously, did you drop your face into a blender? Squall, if you show any emotion we will kill you.
FF9: I hated this game. Very little customization possible. Customizing by equipment is probably the most boring way to go about it. The combat wasn't even fun because animations tended to be long and slow. If you managed to make it past the boring combat and leveling up, you might find a fairly generic story. Guy wants to destroy the world, you know, the usual. But then, a mysterious villain appears out of nowhere! He's the real bad guy!!! Super. But all of this is okay, because the game is in a fantasy setting instead of a technological one. And we get to make fun of fatty rust bucket.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
What nice plot twists are in FFX? :/
Well, you're led to believe that this final summoning thing will defeat Sin for a while. And then, wow, the final summoning isn't a summoning at all. It just makes a new sin out of a person, and kills the summoner. And you're led to believe that Sin is some sort of punishment for the use of machina, but really it has nothing to do with that. Yu Yevon is just an asshole. Oh, and Tidus isn't even real.
Whether or not these are good plot twists are subjective, I suppose, but I liked where they went with it.
Yeah I guess. What FFX really comes down to for me is a great world, and underneath a really great story, but its HORRIBLY told and has absolutely retarded characters, then hindered by minigames like blitzball, which was just excruciating. It's like they had a really good start and just mucked it up.
Some of the characters were decent, like Auron. But having a girly man like Tidus as a lead character was kind of annoying. The villains also lacked flavor. I felt like Seymour did not live up to other villains like Kefka and Sephiroth in terms of being an evil bad ass. And sin didn't really have a personality.
Seymour's only saving grace to me is that at least he was better than Ultimecia... oddly, the second boss fight with him was the most challenging. And the most epic.
I am a later generation Final Fantasy gamer; my first was FF7. I've owned 7,8, 10, 12, 13, Tactics, Tactics Advance, and the 12 spinoff.. I forget what it's called. I've heard lovely things about 4 and 6 and enjoyed the limited time I spent with them so they'll definitely rank up there for me. That said, I actually found 7 to be one of the less engaging games for me. The simple black-and-white morality and story were too boring for me. I don't enjoy "here is the bad guy, kill him" premise of a lot of these older games. I'm not saying 7 was bad by any stretch of the imagination - it helped define a generation of games and changed the landscape of console gaming. I just think it is more shallow than a good deal of the stories that came after it. I will break with what appears to be the common convention that says 12 and Tactics were average or sub-par games. I actually found those two to be by far the most in-depth and engaging games in the series thus far. The complexity of the characters and their motivations make it murky and unpredictable (to a point). The political intrigue provides a great backdrop for character development and harrowing gameplay moments. The characters are more relatable and dare I say "deep" than characters like Yuffie or Rinoa. Obviously we all have radically different opinions on these games and part of that is because we all look for different things in games. I'm just glad the FF series continues though I do hope they improve the quality after 13. I'm looking forward to Versus 13 with a passion.
I watched a friend play FF-7 but I never got into it. Felt it was overhyped. That said, since I haven't played the game, this is very immature judgment.
FF-10 : Played and finished it. I don't remember much from this game, so I don't think it was 'great' for me.
FF 10-2 : Played but never finished it. The all 'girl' stuff got me bored. It felt too cheesy.
FF 12 : Played but never finished it. I'm at a boss or mini-boss that I am not able to beat. I think I've read that you need a skill to float so that his earthquake (or whatever attack) doesn't kill you. Well, I don't have that float ability because I never bought it. And I don't want to go down a hundred floor (I'm probably exaggerating, but I do remember that dungeon being very very tall). The story of the wars between empire and the small kingdom was quite interesting though. Too bad it was not developed enough for my liking!
FF 13 : Played, never finished. I instead watched my brother complete the game. Graphics were really nice. Names were lame. Hope was fun, cry and emo all game long. Snow was annoying. Sazh too. My favorite was definitely Vanille. Also, the story was a huge WTF. At first, it was sort of interesting. Rebels against Cocoon... and then it transitioned into some piece of crap gods trying to destroy world to recreate world stuff. And everything that happens when you go back on Cocoon is a huge WTF. I was basically asking : Story, why you make no sense? The final boss was also a joke. He doesn't even look that scary. The animations were also terribly funny.
So far, I don't believe I have a best final fantasy out of those I've seen or played. That said, due to its famous name, (which doesn't translate into quality),I usually will buy them when they are released, only to find myself disappointed.
On June 18 2011 13:34 XenOmega wrote: I watched a friend play FF-7 but I never got into it. Felt it was overhyped. That said, since I haven't played the game, this is very immature judgment.
FF-10 : Played and finished it. I don't remember much from this game, so I don't think it was 'great' for me.
FF 10-2 : Played but never finished it. The all 'girl' stuff got me bored. It felt too cheesy.
FF 12 : Played but never finished it. I'm at a boss or mini-boss that I am not able to beat. I think I've read that you need a skill to float so that his earthquake (or whatever attack) doesn't kill you. Well, I don't have that float ability because I never bought it. And I don't want to go down a hundred floor (I'm probably exaggerating, but I do remember that dungeon being very very tall). The story of the wars between empire and the small kingdom was quite interesting though. Too bad it was not developed enough for my liking!
FF 13 : Played, never finished. I instead watched my brother complete the game. Graphics were really nice. Names were lame. Hope was fun, cry and emo all game long. Snow was annoying. Sazh too. My favorite was definitely Vanille. Also, the story was a huge WTF. At first, it was sort of interesting. Rebels against Cocoon... and then it transitioned into some piece of crap gods trying to destroy world to recreate world stuff. And everything that happens when you go back on Cocoon is a huge WTF. I was basically asking : Story, why you make no sense? The final boss was also a joke. He doesn't even look that scary. The animations were also terribly funny.
So far, I don't believe I have a best final fantasy out of those I've seen or played. That said, due to its famous name, (which doesn't translate into quality),I usually will buy them when they are released, only to find myself disappointed.
You should try 6 or tactics, or at least watch a lets play in some of your spare time of 6. Its really such a good game for being the SNES and just has everything an RPG needs. Some of the newer final fantasy's seem to be more eye candy than just focusing on the story (although some of them have great battle mechanics)
I played 3(ds), 4(ds), 5(gba), 6(gba), 7, 8, 9, 10, 10-2, FFA, FFA2. The game I spent the most time on is FFA2 (played 100+ hours), although that might be because it's a hand-held. Other than that, I find 10 to be the most beautiful, 4 and 9 to be the most fun, 6 and 8 to be the most frustrating, 7 to be the most overated.
FFX is simply stunning. It's probably my favourite game if it wasn't for some of the questionable character designs. The story is touching, the universe of FFX is vast
4 and 9 are the most fun for me. It's kind of hard to explain... perhaps because their systems are simple... you just play, level up, get more abilities, and that's tons of fun for me.
6 and 8 are extremely frustrating to me because they penalize leveling up. To have the need to escape from every single enemy encountered is a deal-breaker to me.
Graphics have become a big key to whether i buy/try a game or not. I know physical appearance mean nothing (Girls :D) but they are still the first thing you see. You have to make one step to give a game a chance, even if its graphics are bad! That's how I got surprised by Xenogear in the first place. I never bought it on Playstation (I got mine when the console was already at the end of its lifetime, to be replaced by PS2).
FF6 - Fantastic game. Kefka is a bad ass, the characters are interesting, nice story and the battle system is classic, no nonsense fare.
FF7 - My favourite by far. The locations, the intertwining and twisting storylines, great characters, the incomparable materia system, amazing side questing and optional games (snowboarding!! etc). I really don't think it's possible for any RPG to dethrone this from the top of my list.
FF8 - What. the. fuck? Garbage battle system: it was tedious to have to draw spells all the time, and the system was exploitable as fuck. Shit characters: Squall is a bitch. Laguna's storyline was really redundant. The second timeline and the villain hardly made any sense either. I really don't know how I even finished this game; I remember nothing memorable about it at all. I must have finished it simply because it was one of my first 4 or 5 JRPGs that I ever played and I was in my early teens with nothing better to do...........
FF9 - Great game. Very wholesome feel to it. Fun characters. The story was solid, but also felt very familiar (by the time I played this game i had finished dozens of JRPGs). I have to say though... the last boss comes out of NOWHERE. I still remember my friends and I sitting around talking and describing our "WHAT THE FUCK IS THIS?" thoughts when he comes out of nowhere and Grand Crosses your party to death lol...
FF10 - Tidus.... ugh... The voice acting.... UGH (who can forget the HA HA HA HA HA HA HA HA scene.... I wanted to punch the TV screen for the absurdity of it all). Poor end to the story. Very very nice battle system. I liked being able to switch party members in/out. Nice side questing and boss battles!
FF10-2 - Garbage. Everything about it. Borrowed it from a mate, played about 2 hours to give it a chance... and quit.
FF12 - Haven't played it so I wont comment.
FF13 - Nice, fast paced battle system. Supposedly you could autopilot your way though it, but I never used that command, it seemed to be far from optimal. Nice locations, hit and miss characters. Shit story. Shit villain (big wall that I could 1-shot without power levelling). Shit ending. The fact that this game gets bashed for its linearity is hilarious. Every final fantasy is linear; what it fucked up in was the lack of options for exploration and the complete lack of a living world feel. But so did FF10 frankly... Nice side questing in the monster challenges, but there's hardly any reason to pursue those challenges... They don't further explore the characters or story AT ALL.
On June 18 2011 12:19 shinosai wrote: Hmm, my thoughts:
FF4: Pretty linear game. Class based system made combat fairly boring.
FF5: Job system was extremely innovative, and probably the high point of the game. I'm a sucker for any game that let's me pick my class (neverwinter nights yum)
FF6: Probably the best FF in my opinion. Lot's of different characters, and you could customize their spells and stats with espers. Very solid story. Character development wasn't so great because it was a short game, but Kefka was very well defined.
FF7: The materia system, again, very innovative. It is perhaps my favorite customization out of all the games. There are simply so many interesting combinations one can make. Character development in this game was actually pretty solid, in my opinion. The story might have been a little generic (bad guy blowin' up the world...) but this was made up for with one of the best soundtracks any game has ever had.
FF8: I like to think of this game as trying to mix FF6's espers with FF7's materia. Unfortunately this led to some very bad mechanics. Who the the fuck wants to spend 30 minutes drawing out 99x magic every time they fight a new creature? Not. Me. That being said, at least you could customize, which is a bonus. The story made no sense, but at least it had some cool music. The characters... Selphie... what the fuck is wrong with you? Are you autistic? And Zell, seriously, did you drop your face into a blender? Squall, if you show any emotion we will kill you.
FF9: I hated this game. Very little customization possible. Customizing by equipment is probably the most boring way to go about it. The combat wasn't even fun because animations tended to be long and slow. If you managed to make it past the boring combat and leveling up, you might find a fairly generic story. Guy wants to destroy the world, you know, the usual. But then, a mysterious villain appears out of nowhere! He's the real bad guy!!! Super. But all of this is okay, because the game is in a fantasy setting instead of a technological one. And we get to make fun of fatty rust bucket.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
What nice plot twists are in FFX? :/
Ugh....the god that is worshipped all over Spira turned out to be the evil person and the final summon isnt even a summon but make you turn into the new Sins AND Tidus is already DEAD/NOT REAL?!
If that is not enough of a twist to you then I dont know what you were smoking half way through the game dude.
On June 18 2011 12:19 shinosai wrote: Hmm, my thoughts:
FF4: Pretty linear game. Class based system made combat fairly boring.
FF5: Job system was extremely innovative, and probably the high point of the game. I'm a sucker for any game that let's me pick my class (neverwinter nights yum)
FF6: Probably the best FF in my opinion. Lot's of different characters, and you could customize their spells and stats with espers. Very solid story. Character development wasn't so great because it was a short game, but Kefka was very well defined.
FF7: The materia system, again, very innovative. It is perhaps my favorite customization out of all the games. There are simply so many interesting combinations one can make. Character development in this game was actually pretty solid, in my opinion. The story might have been a little generic (bad guy blowin' up the world...) but this was made up for with one of the best soundtracks any game has ever had.
FF8: I like to think of this game as trying to mix FF6's espers with FF7's materia. Unfortunately this led to some very bad mechanics. Who the the fuck wants to spend 30 minutes drawing out 99x magic every time they fight a new creature? Not. Me. That being said, at least you could customize, which is a bonus. The story made no sense, but at least it had some cool music. The characters... Selphie... what the fuck is wrong with you? Are you autistic? And Zell, seriously, did you drop your face into a blender? Squall, if you show any emotion we will kill you.
FF9: I hated this game. Very little customization possible. Customizing by equipment is probably the most boring way to go about it. The combat wasn't even fun because animations tended to be long and slow. If you managed to make it past the boring combat and leveling up, you might find a fairly generic story. Guy wants to destroy the world, you know, the usual. But then, a mysterious villain appears out of nowhere! He's the real bad guy!!! Super. But all of this is okay, because the game is in a fantasy setting instead of a technological one. And we get to make fun of fatty rust bucket.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
What nice plot twists are in FFX? :/
Ugh....the god that is worshipped all over Spira turned out to be the evil person and the final summon isnt even a summon but make you turn into the new Sins AND Tidus is already DEAD/NOT REAL?!
If that is not enough of a twist to you then I dont know what you were smoking half way through the game dude.
I honestly wish they made a mmo of the Spira world, the game was great for me, but the more I think about it could have been so much better.
On June 18 2011 13:44 Alventenie wrote: You should try 6 or tactics, or at least watch a lets play in some of your spare time of 6. Its really such a good game for being the SNES and just has everything an RPG needs. Some of the newer final fantasy's seem to be more eye candy than just focusing on the story (although some of them have great battle mechanics)
FF VI was the only one where the story touched me at moments, it's just an amazing story and I love the fact that it has SNES-gfx because it gives your fantasy more freedom (like books), I just could enjoy the story more compared to all newer ones.
XenOmega if you liked vanille you will like aeris (ff7), they are quite similar <3
idk how people can possibly think ff7 was "shallow". cloud's shit was as twisted as it gets, it took me years before i realised fully what was really going on. yes yuffie is "shallow" in the same way one of jackie chan's characters is shallow, but she is an awesome cool gal, and with a lot of fun surrounding her
a 30 minute mini-movie was released with Advent Children, showing the events of Cloud and Zack escaping Ghast's lab. you guys absolutely MUST watch it, it was godly and so relevent. what was it called....
Using American Numbering system (because I am not an elitist) of the ones I have played and beat.
FF2- First one I ever played and beat, was about 10 years old, and got me insta hooked into the series. Cecil's dark knight to paladin story, among his mind controlled best friend Kane made this one of the best FF plotlines IMO. Remade in sorta 3d on ds and a definate must. ff3- Need I say anything? Top two FF's if not number 1 ff5- First introduction into the class system, great story. Tactics-Zomg, strategy and rpg in one? Yes pls, amazing lionheart story and who doesn't love delita? FF7- The best final fantasy, period hands down, close second being 3 and close third being tactics FF8- Pure kife and shit, a definate skip. Anyone who truly grew up playing ff's will not like this one. Lacking story, especially in creativity (Seifer??? really???) FF9- The last great FF, after 8's dissapointment they put alot of time and effort into this, a must play IMO FFX-Shit, pure shit FFX2- Shit x2 FF11- LOLZZZZZZZZZZZZZZZ dumbest boss system ever (world bosses have to drop an item for you to advance to the next boss, did I mention it is a chance to drop not 100%?) FF12- Shit. the battle system taken from what made crisis core fail is what started to ruin this series. People play FF's for old school turn based battle system, not live action move n shit. Crap ff13- Have yet to play ff14- Don't waste your time, was in the failfest beta.
Crisis Core- So torn............. the battle system is terribad, and the game is short. With that said, the story they crammed into it was awesome. So if you just want some more pieces of the puzzle I would say play, but be prepared to be annoyed as all fuck
I'll be at the Distant Worlds concerts in Chicago 8 days from today - two full concerts, with different music selections, with Nobuo Uematsu in attendance and even playing. I'll be at both (row 5 for the first concert, nosebleeds for the second), along with a meet and greet with him after the first. I'm pretty sure the only thing that could compare to this would be playing a series with BoxeR or something.
I'm sure I'll have lots of pictures, if you guys are interested I'll see about getting them up for you.
ANYWAY, for somewhat of a currently on-topic post - VI is the best game, V and IX (especially V though) don't get the respect they deserve, everything past X is varying degrees of horrible. X-2 actually has one of the best battle systems in the whole series; it's a shame that everything else about that game makes me rage.
On June 18 2011 22:02 Arkless wrote: Using American Numbering system (because I am not an elitist)
The Japanese numbering really simplifies things, but to each his own.
Anyway, I'll go over the ones I've played.
Final Fantasy I - The game gets credit for starting it all, but it really has not aged well at all. The entire thing seems so archaic and flawed when you play it. Some games however are actually improved by their bugs and flaws, such as Super Smash Bros. Melee and Castlevania Symphony of the Night. Final Fantasy I is poorly balanced in many areas and made extra challenging because of that. It can be fun to work with a flawed system and try to overcome something overpowered with creativity, or to handicap yourself with an awful party. If you're a fan of the series this is a great game, if you aren't I highly recommend you DON'T play it and get the wrong idea. There's definitely gold here, but it isn't for everyone.
Final Fantasy II - Leveling and trying to get the right stats was annoying and the gameplay is only a bit better than I. It excels for being the first Final Fantasy to actually have characters though. It isn't the most beautiful story ever told, but it has its charm for fans of the series.
Final Fantasy VI - Loved this one, but not like I loved VII. Certain characters were lovable such as Locke, but it just didn't have the right sort of magic for me. I played it a long time ago though, so I reserve my judgement. I have to give this another play through now that I'm a lot older.
Final Fantasy VII - It's exactly as good as anyone who allegedly overrated it has said. It gets a lot of flak for how prominent it is, but it really deserves it. It isn't without its flaws though. Cloud is to me honestly the weakest character in the game. He has a story behind him, but not much of a personality. Everyone else is so vibrant and interesting. Tifa tries to support and understand Cloud and compete with Aeris. Barret tries to save the world from the slums and coming to terms with his past in Corel, support his daughter and deal with the guilt of his terrorist actions. Aeris tries to live normally knowing she is something so radically different from everyone else and accepting her fate. Cid, is one of the few people around with a good heart, but with the most hostile demeanor, even one upping Barret, trying to do good for the world. Cait Sith starting as a Shinra spy and eventually sympathizing with AVALANCHE and betraying Shinra entirely while trying to gain everyone's trust. Red XIII was also rather weak in my opinion, and Yuffie and Vincent aren't really as involved, but I love them both. Even the Turks are great in all their comic relief. Cloud is just quiet and mysterious, plain if you ask me. Materia was fun and interesting though it could have been improved by making more physical attack oriented materia besides a few overpowered ones at the end of the game. That's all I can really complain about though. Everything else in this game is nigh-perfect.
Final Fantasy VIII - As soon as you figure out to junction 100 of your most powerful magic to everyone's strength you're set. Casting spells aside from cure, aura and double/triple is a waste of time. Junctioning is just so broken it kills everything in this game. The Sorceress story seems rather silly, the orphanage twist is... bad, and the love story goes from who cares, whatever, blah, blah, two OHMYGODILOVERINOA overnight. Quistis was much better, she actually had a really good understanding of Squall. Rinoa was just forced. Triple Triad was alright until you spent hours abolishing rules to make it bearable outside of the starting town. GFs learning abilities was cool until they all started to overlap. Zell and Selphie were annoying as all hell. Seifer was the biggest pussy of all time. Squall was amusing with his social ineptitude, but I expected some more exciting tragedy to have made him so emo. I really only liked Quistis, Irvine who was initially a comic womanizer, but you learn to see he has a good heart and Laguna. They should have made the whole thing about Laguna. He was so loveable and easy to relate to, and I loved his interactions with Kiros and Ward. Overall worth one playthrough if you're a fan of the series.
Final Fantasy X - I thought the setting was extremely interesting, and I loved how the entire plot seemed to get darker and sadder as you approached Zanarkand. You knew things were always going to get worse and were left wondering how. The characters though were hit and miss. Tidus was annoying and whiny. You needed a character who didn't quite know what the fuck was going on to have the world explained, but this guy is awful. Wakka is a racist clown, and just felt out of place. Lulu was just kinda there for me, and so was Kimhari. I never understood the Wakka/Lulu relationship though. They never seemed to have anything special and Lulu seems to dark and moody for Wakkas jolliness. Rikku was loud and annoying most of the time, and Yuna was decent. Subdued yet with a strong will. Auron was a badass and actually one of the best characters of the series. Actually his whole team was 10x more interesting. Braska was the outcast who didn't give a shit, Auron was noble and badass, and Jecht was an out of place drunk coming to terms with his life. Tidus' group was boring, loud and annoying like a room full of RAs. Braska's group was the guys I wanna hang out with on the weekend. Seymour?You didn't really get to make use of the sphere grid as anything other than a linear path until you were well versed on the game though and on your second playthrough. Fuck him. I think its a good game overall though if you can sympathize with Tidus. Probably the last good game the series will see though.
Final Fantasy X-2 - What the hell happened to this series? We have Yuna with guns singing pop music on some sort of dancing totem and everyone is wearing thongs and BDSM gear, even the dudes. I have no idea. I think the game was designed to be a softcore porno. Aborted play.
Final Fantasy XII - HATEHATEHATE. I could not get more than 20-30 hours into this mess. To me Final Fantasy was always a solid turn based RPG I could rely on to put out an at least decent game with an interesting story/characters. Then this abomination came out. It tried to change everything for the sake of changing everything and of course did it poorly. Final Fantasy is not an MMO and it is not KotOR. I am also not interested in programming a game to play itself. Vaan and Pinelo are annoying and irrelevant, the dialogue makes me cringe almost as bad as the laughing scene in X, though the IM CAPTAIN BASCH FON RONSENBURG OF DALMASCA scene was unplayable and comes as a close second. Basch and Balthier were interesting, but unfortunately I had to see that from the eyes of the most unremarkable protagonist since the Warriors of Light. The world was dusty, brown and boring and doesn't make sense. YOU NEED A LICENSE TO WEAR THOSE PANTS.
Final Fantasy XIII Onward - Will not play until they either rehire Sakaguchi and Uematsu or go back to turn based play.
Lost Odyssey - Essentially the spiritual successor to Final Fantasy seeing as how it has all the key developers. Hopefully they make it into a series because I loved every minute of it. Posted about it earlier in the thread:
What was wrong with Lost Odyssey? Its the only good turn based RPG in recent memory, and finally forced you to create a party where everyone either fills their role or dies. I loved the front/back line mechanic. Spells were done almost perfectly too where more powerful ones took multiple turns to cast and getting hit made them take longer. People seem to like to think RPGs are strategic, but most of them boil down to either making your standard attack insane or casting an insanely overpowered spell every turn. Lost Odyssey forced you to have a role for everyone that made or broke your party, and every turn needed to be executed well to survive. Even the beloved Final Fantasy Tactics with the name Tactics in it really was more about each individual character being strong on their own and not as a team.
Sure the story was mediocre and Mack was a little bitch (Stop putting little kids in my party dammit), but the gameplay was spot on. It was able to bring the MMO feel FFXII and FFXIII failed so horribly to bring, and it did it damn well. I'm curious as to what exactly your criticisms of it are.
I'll exclude Tactics and spinoffs. Only the RPG games/main series can be fairly ranked against one another, so here's my order:
FFVII Lost Odyssey FFVI FFX FFVIII FFI FFII FFX-2 FFXII
Obviously I still need to play IX, IV as well as play VI again, but that's my feelings on the series.
guys why did FF14 tank? I keep hearing that it sucks. what they do wrong with it?
okay I found some stuff on it...jeez you would think that Square Enix would put more quality time within the game. It's not just about fancy graphics or slapping on the FF brand ya know.
When FF14 was released it wasnt finished. loads of broken things,think Square enix replaced developer team and now the game is free until they get it ready.
On June 19 2011 06:29 Fckbl wrote: When FF14 was released it wasnt finished. loads of broken things,think Square enix replaced developer team and now the game is free until they get it ready.
On June 19 2011 06:29 Fckbl wrote: When FF14 was released it wasnt finished. loads of broken things,think Square enix replaced developer team and now the game is free until they get it ready.
I played the beta for ffxiv and yea, it was pretty bad. After it got released and it tanked they fired the entire dev team and brought in the FFXI team. They fixed alot of stuff but it still doesnt feel like a FF game.
BUT, there is suppose to be a so called "golden patch" released this month. Its going to bring back all the classic FF jobs, fix the entire combat system and revamp everything. SE is working really really close with the community on this, they even have a list of things they want to change and when they'll try to get it done by. They seem to be on schedule pretty much. I don't play now but its really interesting to follow just to see how the community and game devs are working together.
On June 19 2011 06:50 Chro wrote: I played the beta for ffxiv and yea, it was pretty bad. After it got released and it tanked they fired the entire dev team and brought in the FFXI team. They fixed alot of stuff but it still doesnt feel like a FF game.
BUT, there is suppose to be a so called "golden patch" released this month. Its going to bring back all the classic FF jobs, fix the entire combat system and revamp everything. SE is working really really close with the community on this, they even have a list of things they want to change and when they'll try to get it done by. They seem to be on schedule pretty much. I don't play now but its really interesting to follow just to see how the community and game devs are working together.
Tactics is the best, one of the greatest JRPGs of all time and one of the best stories ever told in a video game (in my opinion, second only to Xenogears) + some of the best villians and characters in video game history (Delita OMG c: )
On June 18 2011 22:02 Arkless wrote: Using American Numbering system (because I am not an elitist)
Final Fantasy VII - It's exactly as good as anyone who allegedly overrated it has said. It gets a lot of flak for how prominent it is, but it really deserves it. It isn't without its flaws though. Cloud is to me honestly the weakest character in the game. He has a story behind him, but not much of a personality. Everyone else is so vibrant and interesting. Tifa tries to support and understand Cloud and compete with Aeris. Barret tries to save the world from the slums and coming to terms with his past in Corel, support his daughter and deal with the guilt of his terrorist actions. Aeris tries to live normally knowing she is something so radically different from everyone else and accepting her fate. Cid, is one of the few people around with a good heart, but with the most hostile demeanor, even one upping Barret, trying to do good for the world. Cait Sith starting as a Shinra spy and eventually sympathizing with AVALANCHE and betraying Shinra entirely while trying to gain everyone's trust. Red XIII was also rather weak in my opinion, and Yuffie and Vincent aren't really as involved, but I love them both. Even the Turks are great in all their comic relief. Cloud is just quiet and mysterious, plain if you ask me. Materia was fun and interesting though it could have been improved by making more physical attack oriented materia besides a few overpowered ones at the end of the game. That's all I can really complain about though. Everything else in this game is nigh-perfect.
I think I'd agree with what you said here. I really did like most of the game, it's just that the main protagonist and antagonist were incredibly uninteresting. This wouldn't be much of a problem if it was like FFXII where Van is utterly irrelevant to the actual plot, but that wasn't the case. The game revolved around Cloud and Sephiroth but they were both such weak characters. Sephiroth in particular was such a disappointing villain because he came right after Kefka, who was probably the greatest villain in the whole series. The whole tension that drove the game revolved around two lunatics that didn't really have much meaning. Sephiroth was basically a pathetic psycho with an Oedipus complex the entire game. That just doesn't make a very interesting villain.
But, I have to admit. The first disc of FFVII was pretty much perfect.
There's a guy on youtube, named HCBailly, who does a very thorough Let's Play series on these games. So if you just want to get an idea of what you missed out on, you can watch him play. I saw some of his ff6 and chronotrigger, since it was my favorite game.
My personal favorites were
6 - I beat this at least 10 times. Only 1 flaw imo, it shouldn't have let every character learn magic. Also vanish/doom tricks made it too easy if you discovered it, or if you learned how to joker's doom, which I didn't learn until after emulators. 4 - It was really well done in the DS remake. 7 - very good, the materia system was nice 9 - solid game 11 - pretty fun, but mmo's take too much time for me, played for a couple months then quit 8 - I just played most of the game with Squall, killed off the 2 party members, to lvl him fast and used his super or ran 10 - ok, but couldn't get into it. 5 - pretty fun, didn't play until on emulator years later 3 - played on ds, was mindless fun 1 - lol cute 2 - lol bad 12-14 - never played
Tactics series are cool, probably belong near the top, maybe behind ff9. I could never play them more than once, and every battle was way too slow for me.
On June 19 2011 11:11 Spicy Pepper wrote: There's a guy on youtube, named HCBailly, who does a very thorough Let's Play series on these games. So if you just want to get an idea of what you missed out on, you can watch him play. I saw some of his ff6 and chronotrigger, since it was my favorite game.
HCBaily does a lot of Let's plays, which i have seen almost all of his. I highly recommend watching some let's plays by him if you want to see someone play through the game without missing much but also bringing fun commentary to the game. The best part about his let's play is he doesn't read out the lines of characters and actually just comments on the game play/why hes doing something.
edit: hes also doing FFTactics after he finishes Lufia 2 and i cannot wait for it as tactics is one of my more favorite FF)
2 and 5 are my favourites (thus far!). I started with the first and have been playing them in chronological order. I played the first when I was only 4 or so, but only resumed the series almost 10 years later with its release on the GBA.
I'm on FF9 now. Disc 3. Been putting off finishing it for several months. I'm really hoping I just wake up one day, feel motivated (or inspired) to play it, and finish it. I hate having it sit around unfinished. Not as bad as FF8, which I played up until Ultimecia's Castle, and then didn't beat it for another 1-2 years.
2 just did the whole RPG thing "right" in my opinion. Great characters, interesting stat system, cool weapons, and the traditional spells.
5 gave me all the same good feelings that 2 did, plus it had motherfucking GILGAMESH and the battle on the big bridge. 2 and 5 baby. Awesome games.
I got a question for the FF9 fans. I got Quina and I am collecting Blue Magic. I learned Mustard bomb and it inflicts Heat onto the enemy. So isn't this like an instant kill move?! I just used it on an enemy and they immediately died.
Heat - Instantly KOs the inflicted if they use any command/move/
Think it does. works on many common enemies but for bosses and harder mobs it doesnt work. If people are starting to play FF9. after lindblum hunting contest go for chocobo forest and find all chocographs and go dig em up. Vivi get's awesome staff from that and also all sort of cool stuff
On June 19 2011 06:28 Golgotha wrote: guys why did FF14 tank? I keep hearing that it sucks. what they do wrong with it?
okay I found some stuff on it...jeez you would think that Square Enix would put more quality time within the game. It's not just about fancy graphics or slapping on the FF brand ya know.
The list of problems is really far far too long to list. I'm not just saying that for effect either. They had to fire their stubborn producer for a new one now they constantly release Q and As as well as small patches as an apology to their fan base. Before they fired the head producer, they had completely ignored the fan sites criticism during beta and kept making stupid excuses until they realized their game is terrible and no body likes it. All the current players are all playing solely because they expect the game to release a megapatch that will magically fix it. Every news article on all the fan sites are dedicated to Q and As from producers, patch notes, and speculation on possible future changes etc etc etc. none of them would play if the game was guaranteed to remain in its current state
Some random problems: 1) interface and combat was really laggy and unreactive 2) No auction house. I thought it was just for release so economy wouldnt be fucked with but the producers were really just stupid 3) stupid repair system 4) very limited inventory 5) no quests. no town mission. at the time, there were no notorious monsters. essentially you farmed just to farm just to farm some more. as soon as i asked my self, "why am i doing this and what am i looking forward to?" i immediately realized that i've experienced everything the game had to offer (almost nothing) 6) fatigue system. enough said. most retarded idea ever created 7) partying is terrible. at the time, the experience was worse and no class had a very defined role. producers were stubborn saying "we didn't want the typical tank healer damage dealer dynamic blah blah blah" 8) did i mention there were no quests? there was nothing to do except beat up mobs all day and craft. crafting was fun but that is the game's only improvement upon ffxi 9) combat system was really boring and just bad. they are adding auto attack and some other dynamics to the combat system to make it more like ffxi though I used to read zam and ffxivcore and there are far better critiques of the game than mine. Far far far more flaws I'm positive i'm forgetting so thats just a short list.
The game's only saving grace: -Beautiful graphics and scenery -the crafting/harvesting system is amazing. it was actually fun and not at all a grind (at least for me)
I played it in beta and played it during the first month or so of release. Its so bad and unrefined that square has repeatedly given away free months to all subscribers (I havent kept up to date but they've given away at least 3 months to all subscribers, i think significantly more by now actually) The game was so bad, I unsubscribed and quit, regardless of my many months of free time I had been given
On June 19 2011 22:02 astroorion wrote: For anyone that has an iPhone/iPod Touch, if you didn't know I think Final Fantasy 1-3 have all been released for it
For anyone that has a jailbroken iphone/ipod touch, use cydia to get the NES/GBC/SNES/GBA/PS1 emulators to experience at least half of the final fantasy games.
By the way, surprised no one has mentioned the old ass gameboy Final Fantasy games. They were decent, I guess, but didn't hold a candle to zelda.
@ the person who asked me about Lost Odyssey, sorry I didn't answer before. Got hung up. Lost Odyssey was a poor game, in my opinion. The battle system was alright, but the story was awful (like they extracted all the interesting bits out of Planescape Torment). It was just a generic "IMMA GONNA GETCHU EVIL GUY" plot, sprinkled with dull characters. Not to mention it was overly difficult (tanks! knights! godzilla!). idk, for me, the effort=! reward
On June 19 2011 22:02 astroorion wrote: For anyone that has an iPhone/iPod Touch, if you didn't know I think Final Fantasy 1-3 have all been released for it
For anyone that has a jailbroken iphone/ipod touch, use cydia to get the NES/GBC/SNES/GBA/PS1 emulators to experience at least half of the final fantasy games.
By the way, surprised no one has mentioned the old ass gameboy Final Fantasy games. They were decent, I guess, but didn't hold a candle to zelda.
Someone did mention it, you just didn't read it
The game is called Final Fantasy Adventure, or Mystic Quest in EU, and Seiken Densetsu in JP then a spinoff was created named the Mana/Seiken Densetsu series, really great co-op action rpg games.
Best thing bout the FF series was the music. Well, I guess I suppose it helps that I'm a musician but yeah. When played on instruments its much better.
On June 20 2011 14:55 MediumSpicy wrote: Best thing bout the FF series was the music. Well, I guess I suppose it helps that I'm a musician but yeah. When played on instruments its much better.
Indeed. Nobue Uematsu is genius. Think there is FF radio on internet,i listened it few times when i was playing,quite fun actually.
ff6 easily the greatest of all. The game still goes for $35 without box or manual lol. I really wish they would remake it on pc. Keep the epic soundtrack (one of the top rated gaming soundtracks of all time). I've lost interest in the FF series, but a remake of 6 I would have to buy. The game literally took 80 + hours to beat and you could coop battles, which made it even better.
I jailbroke my iPhone just to get an emulator and play it again xD.
Me missing the main FF era (I'm only 13) My first FF full playthrough was (coincidentally) FF13.
Immediately the game sucked me in, with amazing visuals, a deep story (to me, atleast), also with a capsulating battle sequence. I dunno. I think I'm just a sucker for good graphics.
Now, I'm going through 7, 8, and the rest through emulators. It'll take a while, but it's gonna be fun
On June 20 2011 14:55 MediumSpicy wrote: Best thing bout the FF series was the music. Well, I guess I suppose it helps that I'm a musician but yeah. When played on instruments its much better.
Indeed. Nobue Uematsu is genius. Think there is FF radio on internet,i listened it few times when i was playing,quite fun actually.
Mentioned this earlier in the thread, but one week from today in Chicago I'm attending two concerts of Final Fantasy music with Nobuo Uematsu in attendance, plus I get to meet him in person. I'll put up pictures and whatnot if anybody is interested.
Also, I don't know if finalfantasyradio.net is exactly the radio you were talking about, but I listen to it now and then and it's pretty decent.
On June 20 2011 21:04 Arnstein wrote: I'm currently playing FF1 on NES. Does it get easier? There's A LOT of grinding :/
Depends on the classes you chose. If you have fighters, it gets quite easier as you acquire more armor/weapons. Mages will still be squishy until you get the gold chain (lategame). To grind faster, you can try the power penninsula (check google).
On June 20 2011 21:47 zelgadissan wrote: Play through FF1 like a real man - 4x White Mage.
I think anymore I always go Fighter/BB/WM/BM.
For some reason this reminded me of the Pidgey-only run of Pokemon yellow. >.>
Back on topic though: FFI (even on the gameboy) was a total grindfest. However, that being said, it's totally worth the hours leveling to completely roll over lategame bosses
Then again, I think the original version on the NES only lets you go to 30, so, uh, lol.
On June 20 2011 21:47 zelgadissan wrote: Play through FF1 like a real man - 4x White Mage.
I think anymore I always go Fighter/BB/WM/BM.
For some reason this reminded me of the Pidgey-only run of Pokemon yellow. >.>
Back on topic though: FFI (even on the gameboy) was a total grindfest. However, that being said, it's totally worth the hours leveling to completely roll over lategame bosses
Then again, I think the original version on the NES only lets you go to 30, so, uh, lol.
On June 20 2011 21:04 Arnstein wrote: I'm currently playing FF1 on NES. Does it get easier? There's A LOT of grinding :/
Depends on the classes you chose. If you have fighters, it gets quite easier as you acquire more armor/weapons. Mages will still be squishy until you get the gold chain (lategame). To grind faster, you can try the power penninsula (check google).
Theives are worthless.
Unfortunately I have a thief I'll try to find the power penninsula! Thanks for helping me :D
Fuck yeah FF. I have finished FF9 and FF6. Currently playing FF7 for like the 4th time, never finished it. FF6 is by far my favourite in the series and one of my favourite games of all time. I actually like FF9 more than FF7, Vivi is a such baller.
I liked the story in FF8, but hated the gameplay. Watching those summon animations over and over again and grinding draw got old after a while.
I'm really enjoying FF7 atm. Playing it on PC with enhanced graphics and stuff, really nice. I definitely think it's an overrated game though. I have a hard time understanding why this is considered the best in the series. I fucking hate Caith Sith.
I guess I'll try FF10 after I'm done with 7. Or maybe play 8 again. Not sure. Thinking about trying 1-5 as well, which one do you guys recommend?
On June 20 2011 22:49 Belano wrote: Fuck yeah FF. I have finished FF9 and FF6. Currently playing FF7 for like the 4th time, never finished it. FF6 is by far my favourite in the series and one of my favourite games of all time. I actually like FF9 more than FF7, Vivi is a such baller.
I liked the story in FF8, but hated the gameplay. Watching those summon animations over and over again and grinding draw got old after a while.
I'm really enjoying FF7 atm. Playing it on PC with enhanced graphics and stuff, really nice. I definitely think it's an overrated game though. I have a hard time understanding why this is considered the best in the series. I fucking hate Caith Sith.
I guess I'll try FF10 after I'm done with 7. Or maybe play 8 again. Not sure. Thinking about trying 1-5 as well, which one do you guys recommend?
Woah woah, back it up yall. You're playing an enhanced version of VII on the PC? Do tell! *foams at the mouth*
On June 20 2011 21:04 Arnstein wrote: I'm currently playing FF1 on NES. Does it get easier? There's A LOT of grinding :/
Depends on the classes you chose. If you have fighters, it gets quite easier as you acquire more armor/weapons. Mages will still be squishy until you get the gold chain (lategame). To grind faster, you can try the power penninsula (check google).
Theives are worthless.
Unfortunately I have a thief I'll try to find the power penninsula! Thanks for helping me :D
Thieves eventually become not that bad. I remember going through FF1 for the first time with the 8-Bit Theater group (Fighter/BM/RM/Thief), and I had a hell of a time getting through the game. I didn't think that it was too grinding intensive, though. At least not compared to FF2, that game had easy but stupid grinding.
Overall, I've played through all the (main series) FF games except 8, 12, and 13. My first and favorite would be 6. The overall story and character development is absolutely amazing. The concept that there is no real central hero character (one could argue Terra) really sold me. Just thinking about it makes me want to play it again.
On June 20 2011 22:49 Belano wrote: Fuck yeah FF. I have finished FF9 and FF6. Currently playing FF7 for like the 4th time, never finished it. FF6 is by far my favourite in the series and one of my favourite games of all time. I actually like FF9 more than FF7, Vivi is a such baller.
I liked the story in FF8, but hated the gameplay. Watching those summon animations over and over again and grinding draw got old after a while.
I'm really enjoying FF7 atm. Playing it on PC with enhanced graphics and stuff, really nice. I definitely think it's an overrated game though. I have a hard time understanding why this is considered the best in the series. I fucking hate Caith Sith.
I guess I'll try FF10 after I'm done with 7. Or maybe play 8 again. Not sure. Thinking about trying 1-5 as well, which one do you guys recommend?
Out of FF 1-5, I would say to try out 1, 4 or 5. 1 pretty much just because it's the first in the series. It was a big enough hit to spawn off so many other titles. 4 has a great story and it takes you to places you wouldn't expect. 5 has a good class system. You can customize your characters to do whatever you want (no jobs are set in stone). Also, the male lead's name is Butz (I don't care what they changed it to in future releases).
On June 20 2011 21:47 zelgadissan wrote: Play through FF1 like a real man - 4x White Mage.
I think anymore I always go Fighter/BB/WM/BM.
For some reason this reminded me of the Pidgey-only run of Pokemon yellow. >.>
Back on topic though: FFI (even on the gameboy) was a total grindfest. However, that being said, it's totally worth the hours leveling to completely roll over lategame bosses
Then again, I think the original version on the NES only lets you go to 30, so, uh, lol.
I'm going to have to try that. That made me laugh and made me think how cool that would be, Thanks dude you gave me something to do.
Edit; I'm also playing through FF7 right now, Then i plan on to play FF6 than FF10 but i might have to do the Pidgey thing first.
On June 20 2011 23:07 WooChop wrote: Out of FF 1-5, I would say to try out 1, 4 or 5. 1 pretty much just because it's the first in the series. It was a big enough hit to spawn off so many other titles. 4 has a great story and it takes you to places you wouldn't expect. 5 has a good class system. You can customize your characters to do whatever you want (no jobs are set in stone). Also, the male lead's name is Butz (I don't care what they changed it to in future releases).
Aight, cool. What about the difficulty in 4 and 5? All the FF games I have played so far have been really easy, which is pretty much the only thing I don't like about the games.
This thread makes me feel old :[ growing up with Final Fantasy 1, I don't see how 4 and 6 couldn't be topping the charts unless the people voting didn't grow up playing them. They were so amazingly magical for their time.
FF1: Good game for the first, compared to modern day RPGs it'll feel very grindy. But as the first of its kind it was a good intro, large world, exploration, class advancement and so forth.
FF2: Was an "okay" game, neat story but the system of specializing in each weapon and so forth was very tedious
FF3: Only one I did not fully complete, got it for my iphone though so I'll finish it at some point. Has the job system though
FF4 (2 in US): Great game. First game to have a really dynamic cast of playable characters that you felt very connected with. Evolution of the main character in particular was really interesting
FF4-Interlude: This was a short (like less than 3 hours) connection between 4 and the After Years. Was alright, just way too short.
FF4-After-Years: Still playing this currently, seems to be an interesting spin on the FF4 world. Since all previous characters have obviously grown up and you are playing with their children. Or grown up versions of Palom and Porom.
FF5: Yay fan translation versions. This was a great game also, really heavy into the class/job system and had an interesting story. Not as good as 4 in my opinion but a strong contendor.
FF6: My absolute favorite, huge repertoire of characters. Never a 'sole' main character. A changeable story to an extent with some of your choices. You were able to do many side missions so to speak and retain and pick up new characters, unique equipment, abilities and so forth. I really liked how they introduced the characters with special abilities. Staying away from simple/pure classes like white/black mage. Celes = my favorite.
FF7: This was a great game also, I don't think it was as "AMAZING" as everyone else but still a solid game. A very indepth and expansive story. Tons of side missions, optional boss fights. Materia system was very unique and fun to mess around with. The story was the main driving point in this game for me. Just because it was also so massively confusing!
FF7-Crisis-Core: Almost beat this one, just a more expansive story take on the FF7 world and where it all started from. How Cloud is Cloud and why Sephiroth is how he was. Though the battle system and all pretty much was pulled from Kingdom Hearts.
FF8: Good game, good story. I hate the junction system though, I'm glad they did away with it. But a very fun game with unique and believable characters.
FF9: Fun game! I'm glad they went back on a traditional style and look compared to the futuristic/modern styles of 7 and 8. Learning skills from an item based system was interesting. Still retaining some of the classic class archetypes in black/white mage, dragoon, thief and all. Fun game and a good story too.
FF-Tactics: Great!! Classic strategy RPG game meets great FF story telling. Class system was all key here and very fun. Even though Orlandu was vastly overpowered, still a great and fun game.
FF10: Fantastic game. One of the best story telling experiences I had in the FF series. Felt attachments to the characters and even though it wasn't exactly a free-range world game like the SNES ones, it still had a way of drawing you in. Greatly enjoyed this one, highly recommended.
FF10-2: Good game as well, back to the job system but retaining a fun take on the FF10 world. Not as story driven as the original, but more of a follow-up and lets see how the world has changed. Not as terrible as people think, but its definitely not comparable to any previous FF game. Unique to its own and just a different style. I enjoyed it
FF11: Has too much to explain but a very good game for the MMO player. Vast world, team based, and plenty of story.
FF12: Have not played enough to extensively review. Good game I have heard though.
FF13: I enjoyed it. Good story and selling points. Battle system was fun as well. The game has its flaws and was to be expected, launching on a new system always has its ups and downs. I expect 13-2 to bring it back around though.
FF14: Flawed from the beta and launch, I hope the team can bring it back around though!
On June 20 2011 21:04 Arnstein wrote: I'm currently playing FF1 on NES. Does it get easier? There's A LOT of grinding :/
Depends on the classes you chose. If you have fighters, it gets quite easier as you acquire more armor/weapons. Mages will still be squishy until you get the gold chain (lategame). To grind faster, you can try the power penninsula (check google).
Theives are worthless.
Unfortunately I have a thief I'll try to find the power penninsula! Thanks for helping me :D
Thieves eventually become not that bad. I remember going through FF1 for the first time with the 8-Bit Theater group (Fighter/BM/RM/Thief), and I had a hell of a time getting through the game. I didn't think that it was too grinding intensive, though. At least not compared to FF2, that game had easy but stupid grinding.
Overall, I've played through all the (main series) FF games except 8, 12, and 13. My first and favorite would be 6. The overall story and character development is absolutely amazing. The concept that there is no real central hero character (one could argue Terra) really sold me. Just thinking about it makes me want to play it again.
On June 20 2011 22:49 Belano wrote: Fuck yeah FF. I have finished FF9 and FF6. Currently playing FF7 for like the 4th time, never finished it. FF6 is by far my favourite in the series and one of my favourite games of all time. I actually like FF9 more than FF7, Vivi is a such baller.
I liked the story in FF8, but hated the gameplay. Watching those summon animations over and over again and grinding draw got old after a while.
I'm really enjoying FF7 atm. Playing it on PC with enhanced graphics and stuff, really nice. I definitely think it's an overrated game though. I have a hard time understanding why this is considered the best in the series. I fucking hate Caith Sith.
I guess I'll try FF10 after I'm done with 7. Or maybe play 8 again. Not sure. Thinking about trying 1-5 as well, which one do you guys recommend?
Out of FF 1-5, I would say to try out 1, 4 or 5. 1 pretty much just because it's the first in the series. It was a big enough hit to spawn off so many other titles. 4 has a great story and it takes you to places you wouldn't expect. 5 has a good class system. You can customize your characters to do whatever you want (no jobs are set in stone). Also, the male lead's name is Butz (I don't care what they changed it to in future releases).
By FF2, do you mean SNES FF2? I've downloaded FF1-3 on virtual console (which means FF1, 4 and 6) and I'm going to play them this summer! Do you guys think I will make it if I play 2-3 hours a day till mid august?
I'm a fan of the older FFs. I'm not sure which one it is referred to in this thread but the North American FFII was a lot of fun.
Again, unsure of the "proper" names but the North American FFVI was also an awesome game.
FFX is the best of the "newer" style FFs, I think. Sweet Jesus though, FFXIII is just horrible. Maybe I grew up or something but the emo-riddled, high-pitched squealing, voice overs and the saccharine plot and dialogue just annoyed me to the point where an hour in, I said "Screw this, I'm out." I just couldn't bring myself to listen to it any longer. FFX was pushing that whiny envelope but FFXIII takes it to an entirely different level.
Really huge fan of the series. I've played all of them through several times. I find myself enjoying the older games of the series more. Playing challenge runs of the games is quite entertaining, hardest one I did was Final fantasy V solo white mage. Overall great series and can't wait for FFXIII-2
On June 20 2011 23:07 WooChop wrote: Out of FF 1-5, I would say to try out 1, 4 or 5. 1 pretty much just because it's the first in the series. It was a big enough hit to spawn off so many other titles. 4 has a great story and it takes you to places you wouldn't expect. 5 has a good class system. You can customize your characters to do whatever you want (no jobs are set in stone). Also, the male lead's name is Butz (I don't care what they changed it to in future releases).
Aight, cool. What about the difficulty in 4 and 5? All the FF games I have played so far have been really easy, which is pretty much the only thing I don't like about the games.
I wouldn't consider them too easy, but at the same time, they're not overwhelmingly difficult. When I hear people saying that the FF games are too easy, it's usually the case that they are grinding for hours on end. The games are not solely about just being able to beat the next boss. There is (usually) a deep underlying story that should be the players' drive to advance in the game rather than seeing it as a series of steps to take just to get to the end. Of course there will be periods spent leveling up, but it should not be considered the central goal over developing the story.
On June 20 2011 21:04 Arnstein wrote: I'm currently playing FF1 on NES. Does it get easier? There's A LOT of grinding :/
Depends on the classes you chose. If you have fighters, it gets quite easier as you acquire more armor/weapons. Mages will still be squishy until you get the gold chain (lategame). To grind faster, you can try the power penninsula (check google).
Theives are worthless.
Unfortunately I have a thief I'll try to find the power penninsula! Thanks for helping me :D
Thieves eventually become not that bad. I remember going through FF1 for the first time with the 8-Bit Theater group (Fighter/BM/RM/Thief), and I had a hell of a time getting through the game. I didn't think that it was too grinding intensive, though. At least not compared to FF2, that game had easy but stupid grinding.
Overall, I've played through all the (main series) FF games except 8, 12, and 13. My first and favorite would be 6. The overall story and character development is absolutely amazing. The concept that there is no real central hero character (one could argue Terra) really sold me. Just thinking about it makes me want to play it again.
On June 20 2011 22:49 Belano wrote: Fuck yeah FF. I have finished FF9 and FF6. Currently playing FF7 for like the 4th time, never finished it. FF6 is by far my favourite in the series and one of my favourite games of all time. I actually like FF9 more than FF7, Vivi is a such baller.
I liked the story in FF8, but hated the gameplay. Watching those summon animations over and over again and grinding draw got old after a while.
I'm really enjoying FF7 atm. Playing it on PC with enhanced graphics and stuff, really nice. I definitely think it's an overrated game though. I have a hard time understanding why this is considered the best in the series. I fucking hate Caith Sith.
I guess I'll try FF10 after I'm done with 7. Or maybe play 8 again. Not sure. Thinking about trying 1-5 as well, which one do you guys recommend?
Out of FF 1-5, I would say to try out 1, 4 or 5. 1 pretty much just because it's the first in the series. It was a big enough hit to spawn off so many other titles. 4 has a great story and it takes you to places you wouldn't expect. 5 has a good class system. You can customize your characters to do whatever you want (no jobs are set in stone). Also, the male lead's name is Butz (I don't care what they changed it to in future releases).
By FF2, do you mean SNES FF2? I've downloaded FF1-3 on virtual console (which means FF1, 4 and 6) and I'm going to play them this summer! Do you guys think I will make it if I play 2-3 hours a day till mid august?
No, I mean the FF2 on the NES.
I think it's possible to make it through those three in two months at the rate you propose. As long as you don't get too sidetracked or spend too much time just grinding out levels.
I honestly LOVE the FF series. Though I haven't played many of 'em, I've viewed TONS.
But I'm so curious, as to how the previous games before X were so enjoyable.......? There was absolutely no talking involved in those games. Only during X and beyond did actual character voices become available to the game.
I watched my brother play IX, and though I thoroughly enjoyed every bit of it, it certainly lacked the need of voices in order to further enhance the epicness of a game. :/
On June 21 2011 01:24 Seeker wrote: I honestly LOVE the FF series. Though I haven't played many of 'em, I've viewed TONS.
But I'm so curious, as to how the previous games before X were so enjoyable.......? There was absolutely no talking involved in those games. Only during X and beyond did actual character voices become available to the game.
I watched my brother play IX, and though I thoroughly enjoyed every bit of it, it certainly lacked the need of voices in order to further enhance the epicness of a game. :/
They are very enjoyable. The same why that people enjoy reading books as opposed to watching television. Sometimes the effect is more in the delivery of the moment, rather than just the voices that accompany it.
FF4 and FF6 (2 and 3 in the US) were some of the best story drive Final Fantasy games in my opinion and they weren't even in 3D let alone having voice-acting involved in any such way. The story telling was just that good. You felt connected to your characters, you hated the bad guys, you got teared up when your favorite character had a heart-wrenching moment.
On June 21 2011 01:24 Seeker wrote: I honestly LOVE the FF series. Though I haven't played many of 'em, I've viewed TONS.
But I'm so curious, as to how the previous games before X were so enjoyable.......? There was absolutely no talking involved in those games. Only during X and beyond did actual character voices become available to the game.
I watched my brother play IX, and though I thoroughly enjoyed every bit of it, it certainly lacked the need of voices in order to further enhance the epicness of a game. :/
Atleast for me the voices are not needed for the game to be enjoyable (atleast in FFX the voice acting was so bad). There is also nostalgia involved in earlier games. For me the first Final Fantasy game was FF7 and at that time it was absolutely awesome.
Some players prefer good graphics, but I'm fine as long as the story & gameplay is good. FFX-> never get me as excited storywise as the awesomeness of FF6 & 7.
On June 20 2011 23:07 WooChop wrote: Out of FF 1-5, I would say to try out 1, 4 or 5. 1 pretty much just because it's the first in the series. It was a big enough hit to spawn off so many other titles. 4 has a great story and it takes you to places you wouldn't expect. 5 has a good class system. You can customize your characters to do whatever you want (no jobs are set in stone). Also, the male lead's name is Butz (I don't care what they changed it to in future releases).
Aight, cool. What about the difficulty in 4 and 5? All the FF games I have played so far have been really easy, which is pretty much the only thing I don't like about the games.
I wouldn't consider them too easy, but at the same time, they're not overwhelmingly difficult. When I hear people saying that the FF games are too easy, it's usually the case that they are grinding for hours on end. The games are not solely about just being able to beat the next boss. There is (usually) a deep underlying story that should be the players' drive to advance in the game rather than seeing it as a series of steps to take just to get to the end. Of course there will be periods spent leveling up, but it should not be considered the central goal over developing the story.
On June 20 2011 21:04 Arnstein wrote: I'm currently playing FF1 on NES. Does it get easier? There's A LOT of grinding :/
Depends on the classes you chose. If you have fighters, it gets quite easier as you acquire more armor/weapons. Mages will still be squishy until you get the gold chain (lategame). To grind faster, you can try the power penninsula (check google).
Theives are worthless.
Unfortunately I have a thief I'll try to find the power penninsula! Thanks for helping me :D
Thieves eventually become not that bad. I remember going through FF1 for the first time with the 8-Bit Theater group (Fighter/BM/RM/Thief), and I had a hell of a time getting through the game. I didn't think that it was too grinding intensive, though. At least not compared to FF2, that game had easy but stupid grinding.
Overall, I've played through all the (main series) FF games except 8, 12, and 13. My first and favorite would be 6. The overall story and character development is absolutely amazing. The concept that there is no real central hero character (one could argue Terra) really sold me. Just thinking about it makes me want to play it again.
On June 20 2011 22:49 Belano wrote: Fuck yeah FF. I have finished FF9 and FF6. Currently playing FF7 for like the 4th time, never finished it. FF6 is by far my favourite in the series and one of my favourite games of all time. I actually like FF9 more than FF7, Vivi is a such baller.
I liked the story in FF8, but hated the gameplay. Watching those summon animations over and over again and grinding draw got old after a while.
I'm really enjoying FF7 atm. Playing it on PC with enhanced graphics and stuff, really nice. I definitely think it's an overrated game though. I have a hard time understanding why this is considered the best in the series. I fucking hate Caith Sith.
I guess I'll try FF10 after I'm done with 7. Or maybe play 8 again. Not sure. Thinking about trying 1-5 as well, which one do you guys recommend?
Out of FF 1-5, I would say to try out 1, 4 or 5. 1 pretty much just because it's the first in the series. It was a big enough hit to spawn off so many other titles. 4 has a great story and it takes you to places you wouldn't expect. 5 has a good class system. You can customize your characters to do whatever you want (no jobs are set in stone). Also, the male lead's name is Butz (I don't care what they changed it to in future releases).
By FF2, do you mean SNES FF2? I've downloaded FF1-3 on virtual console (which means FF1, 4 and 6) and I'm going to play them this summer! Do you guys think I will make it if I play 2-3 hours a day till mid august?
No, I mean the FF2 on the NES.
I think it's possible to make it through those three in two months at the rate you propose. As long as you don't get too sidetracked or spend too much time just grinding out levels.
FF2 on the NES is really, really long. It's easier/faster to do though, since the hard cartridges are so rare, on an emulator, with the speedup button.
It's a huge time killer on the good ol' NES though (I created my own repro cart using this sites instructions: http://54.org/sage/condev/ff2cartproject/) and took a week to play through I think.
An easier way to get an affordable (read:not prototype) copy for the NES is to buy the famicom version of FF2, then get a famicom->NES from gyromite or something (it's in japanese, but it works, that's how I also got FF3 to play on the NES).
On June 21 2011 01:08 WooChop wrote: I wouldn't consider them too easy, but at the same time, they're not overwhelmingly difficult. When I hear people saying that the FF games are too easy, it's usually the case that they are grinding for hours on end. The games are not solely about just being able to beat the next boss. There is (usually) a deep underlying story that should be the players' drive to advance in the game rather than seeing it as a series of steps to take just to get to the end. Of course there will be periods spent leveling up, but it should not be considered the central goal over developing the story.
Okay. I meant easy as in I tend to flee from battles a lot and still beat bosses too easy. I actually started a low level FF6 game and got past the crane boss before losing interest. That was pretty hard though .
On June 21 2011 00:40 Slimmy wrote: Really huge fan of the series. I've played all of them through several times. I find myself enjoying the older games of the series more. Playing challenge runs of the games is quite entertaining, hardest one I did was Final fantasy V solo white mage. Overall great series and can't wait for FFXIII-2
Yeah i been doing more challengin stuff on FF now that i finished so many of em. Probably going for FF IX speedrun tomorrow (if i dont have anything else to do) i completed speedrun on that years ago,should be fun to try it again
Yeah. FF XIII-2 got lot of potencial,but if there is same problems that orginal version had i wont even buy it.
On June 21 2011 00:10 kentarre wrote: FF8: Good game, good story. I hate the junction system though, I'm glad they did away with it. But a very fun game with unique and believable characters.
Wahhh? Believable characters? What about the scene where seifer joins the sorceress, seriously he just gives up his life in service to her, and all she does is basically tell him he's immature, it's one step up from going "BACH BACH CHICKEN BACH BACH BACH" SeeD has a half dressed girl charging into battle with nunchucks, against guns...
On June 21 2011 00:10 kentarre wrote: FF8: Good game, good story. I hate the junction system though, I'm glad they did away with it. But a very fun game with unique and believable characters.
Wahhh? Believable characters? What about the scene where seifer joins the sorceress, seriously he just gives up his life in service to her, and all she does is basically tell him he's immature, it's one step up from going "BACH BACH CHICKEN BACH BACH BACH" SeeD has a half dressed girl charging into battle with nunchucks, against guns...
Well you have to take into account the context, we're talking about Final Fantasy here. Nunchucks vs guns isn't the strangest thing going on in Final Fantasy . But yeah, Seifes is a dick. Not sure if he is believable or not, haven't played FF8 in ages. From what I can remember I liked the story and characters.
FFIX is the definitive FF game for me. I just loved the story and the characters, and of course the amazing music. The game had a lot of exploration involved, and the story was captivating. I also think IX has the best ability and equipment system out of all the games)
The, the order after that (I haven't played every one)
FFX ( I loved it, but I loved IX just a bit more) FFVIII (A great game, the characters weren't very well designed though, especially Squall seemed to have no personality whatsoever, which is quite bad for a main character) FFXIII (too linear, the gameplay in general feels restricted) FFX-2 (Dear god this game was bad, not really much good to say about it)
I thought the battle system in FFXIII was the best of any final fantasy. But in terms of mood, and how I felt while playing it, FFIV is definitely my favorite. Not sure what it is, but I got nerdchills in every scene that had both + Show Spoiler +
(Doubt I need to spoiler this, but just in case. ) Cecil and Kain. :D
On June 21 2011 05:29 OhYess wrote: I thought the battle system in FFXIII was the best of any final fantasy. But in terms of mood, and how I felt while playing it, FFIV is definitely my favorite. Not sure what it is, but I got nerdchills in every scene that had both + Show Spoiler +
(Doubt I need to spoiler this, but just in case. ) Cecil and Kain. :D
No need for spoilers; after all, this IS an FF thread
FFX is my favorite FF and my favorite game of my childhood, I will probably never have the same attachment or experience of total emotional immersion for a story and its characters ever again. It made me cry and that is definitely not the norm for me. Also I never hated a character so much as Seymour.
On June 20 2011 14:21 jeeeeohn wrote: Added a poll to the OP.
@ the person who asked me about Lost Odyssey, sorry I didn't answer before. Got hung up. Lost Odyssey was a poor game, in my opinion. The battle system was alright, but the story was awful (like they extracted all the interesting bits out of Planescape Torment). It was just a generic "IMMA GONNA GETCHU EVIL GUY" plot, sprinkled with dull characters. Not to mention it was overly difficult (tanks! knights! godzilla!). idk, for me, the effort=! reward
Fair enough, so long as you admit to loving the thousand years of dreams sequences
I thought Gongora was an uninteresting villain, but loved Kaim for not being a spiky-haired angst-ridden teen, and Seth. Hated Mack and Cooke, but the rest were bearable.
I loved the difficulty though. I think FFVII's only major flaw was how easy it was to pwntrain everything. So few RPGs are really about strategy like Lost Odyssey is.
On June 21 2011 07:15 Greggle wrote: I loved the difficulty though. I think FFVII's only major flaw was how easy it was to pwntrain everything. So few RPGs are really about strategy like Lost Odyssey is.
You should try Last Scenario. That shit is hard yo. Also, it is free.
On June 21 2011 08:23 kainzero wrote: i'm sad that people haven't played ff1
oh the memories of grinding on ogres to get that silver sword from elfland
and that hideous ice cave with cockatrice that petrify you when you're 2 steps away from exiting with the floater stone
The worst memory imo is getting the crown from the Mages, who actually just melee you to death while your mages barely do anything, and everything on the way to elfland poisoning you
I might be biased picking FF VI as my favourite because it was also the first one I played. Back in grade school I got chrono trigger on a whim for my birthday cause the box looked cool. I was hooked on rpgs, super mario was all in the past for me at that point. After Chrono trigger a friend recommended ffVI as a game like chrono trigger except the graphics were worse. I rented it on this vague and unflattering description and was instantly hooked as I watched the title screen and listened to the incredible opening score, that little melody is still firmly implanted in my mind 15 years later.
For years, FF VII would've been my #1 ff but I think my perspective has matured a little over the years and after 13 successive final fantasies and multiple play throughs of both ffVII and FFVI. FFVI is a surprisingly mature storyline with adult characters, a big shift in target audience for a 16 bit sprite game aimed at kids. Almost every other FF has main characters who are exclusively teenagers. FFVI didn't really have a main character, you could focus on some characters and not ignore others, especially later on in the world of ruin, this sort of freedom isn't seen in later final fantasies with their stricter narratives, not that that's a bad thing, I loved ffXIII's narrative even though it was incredibly narrow, it also fleshed out the characters much deeper then any other ff.
FFVI is my fav for the story, it also has a solid combat side that I love. FFXII is my 2nd fav because I loved the fighting system and exploration. I find that final fantasy games seem to have this struggle between story and combat. They do brilliant on one end of the spectrum but fail on the other. FFVIII's draw system was terrible, 30 second animations for the summons, hitting lvl 99 and still sucking ugh, the combat killed it for me. FFXII was the perfect storm of combat elements coming together for me. You got to write interesting ai routines for your dudes, and I found this very fun and engaging, because you'll be constantly finding a better script. Scripting let you take out the tedious part of the game, issueing the exact same commands and focus on the overall strategy of the encounter, jumping in and inssuing individual commands when needed.
On June 21 2011 08:33 101toss wrote: The worst memory imo is getting the crown from the Mages, who actually just melee you to death while your mages barely do anything, and everything on the way to elfland poisoning you
i was gonna say "aren't they weak to lightning"
before i remembered that ff1 is so broken that there is no elemental damage. or racial damage. or any special damage.
On June 21 2011 08:33 101toss wrote: The worst memory imo is getting the crown from the Mages, who actually just melee you to death while your mages barely do anything, and everything on the way to elfland poisoning you
i was gonna say "aren't they weak to lightning"
before i remembered that ff1 is so broken that there is no elemental damage. or racial damage. or any special damage.
damn you, nintendo power guide.
I think there actually weaknesses in the game (ie ice does bonus damage to water elemental whereas lit doesn't, lol).
Also, just looked it that the crown guards are actually called "Wizard" (funny since it did soooo much in physical damage). The "Mage" was even more annoying, as it would always strike first in packs of six and RUB you to death before you could do anything.
On June 20 2011 21:04 Arnstein wrote: I'm currently playing FF1 on NES. Does it get easier? There's A LOT of grinding :/
Depends on the classes you chose. If you have fighters, it gets quite easier as you acquire more armor/weapons. Mages will still be squishy until you get the gold chain (lategame). To grind faster, you can try the power penninsula (check google).
Theives are worthless.
Thank you VERY much :D I've bought a lot of cabins, almost 100 potions, and pure, and will go there and grind some soon. Then I will go and buy some nice equipment and then move on with the story. I just received the key. The game is actually getting quite interesting now.
FFVII and FFXIII were the only ones that I actually played non-stop until I beat them.
I beat FFXII finally recently. I played through once got to Dr. Cid, then quit for a few months and started a new game where I got to Giruvegan, then quit for a few months. Then I started another new game and finally beat it, I thought it was amazing. FFXIII's unoriginal character names don't really turn me off, I loved the story. FFXII was also great, but FFVII was my favorite of the three.
I also dabbled into FFX but quit when I got to that first boss where you actually have everyone in your party. It didn't have me hooked the way VII and XIII did.
On June 21 2011 09:35 101toss wrote: I think there actually weaknesses in the game (ie ice does bonus damage to water elemental whereas lit doesn't, lol).
from the mechanics guide on gameFAQs
Elements are relevant in that they affect the Power and Accuracy of attacks, both physical and magical. They have the ability to increase Attack and Chance to Hit of Weapons (though this is bugged and doesn't work on the NES), and may increase OR decrease the Effectivity and Chance to Hit for Magic (and, for some spells, prevent functioning altogether). For example, attacking a ZOMBIE with the Flame Sword (should) give you +4 Attack and increase Chance to Hit by 40, and getting hit with RUB while wearing a Pro Ring will reduce its Base Chance to Hit to 0. If something is non-elemental, it just behaves as normal without any bonuses or penalties.
Also, just looked it that the crown guards are actually called "Wizard" (funny since it did soooo much in physical damage). The "Mage" was even more annoying, as it would always strike first in packs of six and RUB you to death before you could do anything.
that stupid wizard. he doesn't even cast magic! i was always happy when i only had to fight 3 of them instead of 5.
RUB you to death sounds funny. good ol' NES translation days.
Final Fantasy VI is amazing, my favorite. One of the things was the combat really was really good, the constant fights weren't horrible, and it had GREAT tunes. OCRemix has some amazing remixes on the stuff, terra's theme is one of my favorite video games songs ever, also searching for friends.
World of Ruin is awesome for how open it was, and in general it just hooked me.
The Final Fantasy series basically dominated my childhood gaming. Awesome storys combined with amazing characters and epic music just made for extremely good games. FF7 and FF8 are my favorites and 9 directly follows them. Great memories
Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?!
Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once.
lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in?
I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could.
Which toons do you hate the most?
I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast).
My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML.
Still, I am having fun and I miss Steiner and Bloooood Sword.
On June 20 2011 14:21 jeeeeohn wrote: Added a poll to the OP.
@ the person who asked me about Lost Odyssey, sorry I didn't answer before. Got hung up. Lost Odyssey was a poor game, in my opinion. The battle system was alright, but the story was awful (like they extracted all the interesting bits out of Planescape Torment). It was just a generic "IMMA GONNA GETCHU EVIL GUY" plot, sprinkled with dull characters. Not to mention it was overly difficult (tanks! knights! godzilla!). idk, for me, the effort=! reward
Fair enough, so long as you admit to loving the thousand years of dreams sequences
I thought Gongora was an uninteresting villain, but loved Kaim for not being a spiky-haired angst-ridden teen, and Seth. Hated Mack and Cooke, but the rest were bearable.
I loved the difficulty though. I think FFVII's only major flaw was how easy it was to pwntrain everything. So few RPGs are really about strategy like Lost Odyssey is.
Lost Odyssey didn't have the greatest plot, but the characters actually had incredible depth, especially Kaim, if you bothered to read the memories and the sequences. The game easily had some of the best characters of any RPG I've ever played. I also strongly disagree with it being overly difficult, I wish more RPGs were at least that difficult. I'm so tired of your typical RPG being absurdly easy. Hell, I never even had a game over once on my first FFIX or FFX playthrough, and only one or two in FFXIII. The games are just so easy and trivial.
I remember reading a while back in an issue of Game Informer about building the perfect RPG, and they chose various elements from existing RPGs to use as a guide. Lost Odyssey was on the list for its characters.
Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?!
Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once.
lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in?
I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could.
Which toons do you hate the most?
I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast).
My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML.
Still, I am having fun and I miss Steiner and Bloooood Sword.
All the characters get better eventually, although Quina is always a bit lacking. She does get some decent spells, like Mighty Guard, but she'll never be great. Freya is easily capable of hitting damage cap with some abilities she learns later, and she's quite good. Make sure you have her in the front row though, not the back row. I rarely use jump at all, having her in the front row auto-attacking is better. Her Reis Wind spell is pretty good. Zidane gets a lot better too, a lot of it is equipment based. I don't want to spoil anything, but if you're looking for the best party you can make, the one you have listed isn't it.
On June 20 2011 14:21 jeeeeohn wrote: Added a poll to the OP.
@ the person who asked me about Lost Odyssey, sorry I didn't answer before. Got hung up. Lost Odyssey was a poor game, in my opinion. The battle system was alright, but the story was awful (like they extracted all the interesting bits out of Planescape Torment). It was just a generic "IMMA GONNA GETCHU EVIL GUY" plot, sprinkled with dull characters. Not to mention it was overly difficult (tanks! knights! godzilla!). idk, for me, the effort=! reward
Fair enough, so long as you admit to loving the thousand years of dreams sequences
I thought Gongora was an uninteresting villain, but loved Kaim for not being a spiky-haired angst-ridden teen, and Seth. Hated Mack and Cooke, but the rest were bearable.
I loved the difficulty though. I think FFVII's only major flaw was how easy it was to pwntrain everything. So few RPGs are really about strategy like Lost Odyssey is.
Very good point about FF7 being able to just own everything. Around the end of disc 1 you start feeling invincible because you have Restore All, something Guard, Beta, etc. At disc 2 you are pretty much unkillable with multiple Enemy Skill Materia :D
Then, when you get that 4x materia thingy, Ultima, and Knights of the Round...you can beat Sephiroth with your eyes closed in 2 hits.
But this is exactly why I loooooooved FF7. It allowed you to be badass and just rape everything like Cloud rightfully should. However, most people would miss many many items if they did not follow a guide like me so it wouldn't be as easy, probably much harder.
but yeah, towards the end I didn't need to use anyone but Cloud
Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?!
Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once.
lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in?
I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could.
Which toons do you hate the most?
I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast).
My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML.
Still, I am having fun and I miss Steiner and Bloooood Sword.
All the characters get better eventually, although Quina is always a bit lacking. She does get some decent spells, like Mighty Guard, but she'll never be great. Freya is easily capable of hitting damage cap with some abilities she learns later, and she's quite good. Make sure you have her in the front row though, not the back row. I rarely use jump at all, having her in the front row auto-attacking is better. Her Reis Wind spell is pretty good. Zidane gets a lot better too, a lot of it is equipment based. I don't want to spoil anything, but if you're looking for the best party you can make, the one you have listed isn't it.
On June 20 2011 14:21 jeeeeohn wrote: Added a poll to the OP.
@ the person who asked me about Lost Odyssey, sorry I didn't answer before. Got hung up. Lost Odyssey was a poor game, in my opinion. The battle system was alright, but the story was awful (like they extracted all the interesting bits out of Planescape Torment). It was just a generic "IMMA GONNA GETCHU EVIL GUY" plot, sprinkled with dull characters. Not to mention it was overly difficult (tanks! knights! godzilla!). idk, for me, the effort=! reward
Fair enough, so long as you admit to loving the thousand years of dreams sequences
I thought Gongora was an uninteresting villain, but loved Kaim for not being a spiky-haired angst-ridden teen, and Seth. Hated Mack and Cooke, but the rest were bearable.
I loved the difficulty though. I think FFVII's only major flaw was how easy it was to pwntrain everything. So few RPGs are really about strategy like Lost Odyssey is.
Very good point about FF7 being able to just own everything. Around the end of disc 1 you start feeling invincible because you have Restore All, something Guard, Beta, etc. At disc 2 you are pretty much unkillable with multiple Enemy Skill Materia :D
Then, when you get that 4x materia thingy, Ultima, and Knights of the Round...you can beat Sephiroth with your eyes closed in 2 hits.
But this is exactly why I loooooooved FF7. It allowed you to be badass and just rape everything like Cloud rightfully should. However, most people would miss many many items if they did not follow a guide like me so it wouldn't be as easy, probably much harder.
but yeah, towards the end I didn't need to use anyone but Cloud
For me, this made the game dull, and I just wanted to skip all the actual playing and just watch the story unfold. Would have been a lot better as a movie.
If there's no challenge involved, I get bored easily. Games should be difficult enough to at, minimum, be interesting.
On June 20 2011 14:21 jeeeeohn wrote: Added a poll to the OP.
@ the person who asked me about Lost Odyssey, sorry I didn't answer before. Got hung up. Lost Odyssey was a poor game, in my opinion. The battle system was alright, but the story was awful (like they extracted all the interesting bits out of Planescape Torment). It was just a generic "IMMA GONNA GETCHU EVIL GUY" plot, sprinkled with dull characters. Not to mention it was overly difficult (tanks! knights! godzilla!). idk, for me, the effort=! reward
Fair enough, so long as you admit to loving the thousand years of dreams sequences
I thought Gongora was an uninteresting villain, but loved Kaim for not being a spiky-haired angst-ridden teen, and Seth. Hated Mack and Cooke, but the rest were bearable.
I loved the difficulty though. I think FFVII's only major flaw was how easy it was to pwntrain everything. So few RPGs are really about strategy like Lost Odyssey is.
Very good point about FF7 being able to just own everything. Around the end of disc 1 you start feeling invincible because you have Restore All, something Guard, Beta, etc. At disc 2 you are pretty much unkillable with multiple Enemy Skill Materia :D
Then, when you get that 4x materia thingy, Ultima, and Knights of the Round...you can beat Sephiroth with your eyes closed in 2 hits.
But this is exactly why I loooooooved FF7. It allowed you to be badass and just rape everything like Cloud rightfully should. However, most people would miss many many items if they did not follow a guide like me so it wouldn't be as easy, probably much harder.
but yeah, towards the end I didn't need to use anyone but Cloud
For me, this made the game dull, and I just wanted to skip all the actual playing and just watch the story unfold. Would have been a lot better as a movie.
If there's no challenge involved, I get bored easily. Games should be difficult enough to at, minimum, be interesting.
true gamer :D
the thing with me is that SC2 is stressful and hard enough that I want to relax and just chill with a RPG; so FF7 fit me well because it wasn't a tough game to beat and I was not pulling out my hair or getting stuck. The last thing I want to do after getting deathballed is grind grind grind but yeah I completely understand what you are saying.
i loved ffx, i liked ff 7 ff 5. i thought ff8 was pretty good, ff 9 was okay. i was too young to really appreciate FF games when i was a kid so my list would be night and day different if i played them recently.
A lot of people, both here and elsewhere, seem to think Kefka was one of the best villains of all time but I really dont know why. I never found him to be that great. Hes completely insane and very evil, yea, but thats about it. Hes like a less intelligent Joker (even including the clown costume) who uses his overwhelming power rather than cunning to cause chaos and destruction. There really isnt much depth to him as a villain
On June 21 2011 14:26 Supamang wrote: A lot of people, both here and elsewhere, seem to think Kefka was one of the best villains of all time but I really dont know why. I never found him to be that great. Hes completely insane and very evil, yea, but thats about it. Hes like a less intelligent Joker (even including the clown costume) who uses his overwhelming power rather than cunning to cause chaos and destruction. There really isnt much depth to him as a villain
I think Kefka is "pure evil", but with a personality. Comparably, the villain in ff4 and ffx are related to the main character and sympathetic to the main character's cause; villain in ff3, ff5, ff8, ff9 are somewhat too dry and distant from the main cast. ff7 is a completely different story though - he is just pure awesomeness.
Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?!
Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once.
lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in?
I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could.
Which toons do you hate the most?
I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast).
My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML.
Still, I am having fun and I miss Steiner and Bloooood Sword.
I never use Quina. I think S/he is useless. White wind scales with his/her HP, so if you don't level her, obviously s/he is no good. Mighty guard, however, is worthwhile. If you don't mind getting spoiled, click on the spoiler below.
Later on Zidane and Quina pairs up against a boss (just for one fight)... just make sure Zidane's level is high enough (easily done) and spend some elixers or whatever. Mighty Guard will make it a bit less costly, but not that important.
On June 19 2011 06:28 Golgotha wrote: guys why did FF14 tank? I keep hearing that it sucks. what they do wrong with it?
okay I found some stuff on it...jeez you would think that Square Enix would put more quality time within the game. It's not just about fancy graphics or slapping on the FF brand ya know.
I played the beta. Basically the following made it a failure.
1. The game does not tell you what to do (i.e. no 'tutorial areas'). You basically land in the game world, and left to your own cause.... unfortunately, if you run too far, you will encounter extremely powerful monsters that will kill you in one hit. 2. Combat system is a huge fail. Instead of casting spells in real time like most other MMORPG, in FFIV after you choose to engage a monster, you engage in a classic ATB-style fight (except you can move in-between recharges). In classic FF games this is OK. But for 3D MMORPG? Way too slow. 3. UI sucks. It lags, and very frustrating to use.
FFX: Liked this game. Sphere grid would've been more interesting if it was less linear in the original, but other than that the combat in this game is fun. ATB > turn based, though. Good soundtrack, nice plot twist towards the end.
The sphere grid actually was not linear if you made it that way - by using a combination of level key stones, teleport stones, and whatnot, you can make characters very different. For example, I found a way to make Kimarhi my main healer, with Curaga very early on. Yuna became my black mage, (but everyone knows she makes a better black mage anyway.) Tidus became a "knight", if that's what Aurons class is, and Auron became whatever Tidus' class is. Wakka and Lulu and Rikku kind of stayed in place. ultimately, I found that mixing the classes made that character much stronger.
Agreed. Although I think the greatest challenge in FFX is how to make Rikku effective other than an Overdrive bomb.
Also Auron is a 'Samurai' class (I thought it was pretty obvious). This class in FFX is very slow and does X-break moves. But like you said, eventually Tidus should move to Auron's section.
I don't think Yuna needs to become a black mage though. All there is needed for her is to go through her section of the grid, get holy, then grab Ultima and Double-cast using some spheres.
You had a nice idea about Kimarhi though. For me, I just made him reach Osmosis so Lulu and Yuna can grab it. After that he ran out of usefulness for me.
FF4... I did not like the Story all that much, it seemed just like one big hunt? Go there, go there, go there and i liked Cecil as Dark Knight better. I "nearly" finished it but the very last levels before the final boss were like 10 x as hard as everything before them (i got Odin and Bahamut). Well my 3 Months in france endet and i had a real PC again... So i'm still stuck there . Good game nonetheless, to bad i did not "get" how the system with the special abilities actually works and therefore have next to none of the really good ones (of party members that leave).
FF5... No clue.
FF6... Played the reamke on the PSOne (or 2? Dunno). AWESOME. Somehow lost the CD -.-. But i think this could be my favorite whiteout a doubt... have to search an emulator or something again .
FF7... The first one i played... Loved it, sadly a little to easy when you take time to exploer stuff and even when you kinda "rush" it stays pretty easy.
FF8... I "kinda" liked. I hated it on my first "near" playtrough and really liked it on my second attempt. The Draw-System while interesting was just to grindy, the story was kinda weak/strange...
FF9... Just finished off the very last Boss at some friends place, was not impressed .
FF10... I hate Tidus... I don't like the main story... I like that there is tons of other stuff to do, but i'm not that "grindy" and the Gap between the first "dark summons" and "Super-Monsters" compared to the normal Bosses and "normal" hidden Bosses (Anathema...) seemed WAY to big for my taste... Oh... Whoever thought "dodging lightning" would be a good Idea to get an ultimate weapon should be slapped to death.
FF "the one with VAN"... That fighting system.. Ugh... Stopped playing " before getting to Dr. Cid (if i judge my progress right). Then realised that i'm not having any fun and the basic storyline is really not engaging (even disregarding the long "walk" whiteout anything happening.
Yeah, that was it.
Btw: Shadow Hearts 2 > Most Final Fantasies (to bad Shadow Hearts is way to easy).
Haven't read anything in this thread since Im on the first playthrough for FF13. I was wondering thought I just arrived at chapter11 I think it is where you are introduced to missions. Are the missions part of the storyline or if I just wanna finish that should I ignore them completly and just run to the marker on the map to keep going with the story?
On June 21 2011 18:31 DwD wrote: Haven't read anything in this thread since Im on the first playthrough for FF13. I was wondering thought I just arrived at chapter11 I think it is where you are introduced to missions. Are the missions part of the storyline or if I just wanna finish that should I ignore them completly and just run to the marker on the map to keep going with the story?
Missions are not to do with the storyline they something to do after/before you complete the game. Some of the missions (the last one) are soooo annoying, It's the only one I'm missing for the getting fastest time on every mission.
Edit; Thinking about it, I think you have to do some of the missions to carry on but not all 46 or whatever it is.
I started with FF8 - bought the PC version when I was in 3rd grade. I still go back and play it every once in a while (Triple Triad is so addicting....). It's my favorite.
FF10 - Played a few hours of it. It felt good. I could tell it was a great game. Need to go back to this one and beat it.
FF12 - I liked the gambit system, it was a neat idea. I enjoyed exploring different gambit setups to find more optimal ways of defeating certain bosses etc. Played this one for like 120 hours, and then I lost my memory card without beating it T.T
FF13 - Yeah it was really linear and boring in that aspect. I liked the more fast-paced battle system though. Sadly, this game was too easy... Best PS3 graphics I have seen to date though.... drool.....
IMO a good formula for the next FF would be like...
- Fast paced battle like FF13 - awesome graphics like FF13, which is already going to happen duh i know. - Difficulty of like.... Demon's Souls, as in, decently hard, but extremely unforgiving. - Storyline like FF10. Or FF7 for you diehards. - super explorability
On June 21 2011 19:01 m4gdelen4 wrote: I started with FF8 - bought the PC version when I was in 3rd grade. I still go back and play it every once in a while (Triple Triad is so addicting....). It's my favorite.
FF10 - Played a few hours of it. It felt good. I could tell it was a great game. Need to go back to this one and beat it.
FF12 - I liked the gambit system, it was a neat idea. I enjoyed exploring different gambit setups to find more optimal ways of defeating certain bosses etc. Played this one for like 120 hours, and then I lost my memory card without beating it T.T
FF13 - Yeah it was really linear and boring in that aspect. I liked the more fast-paced battle system though. Sadly, this game was too easy... Best PS3 graphics I have seen to date though.... drool.....
IMO a good formula for the next FF would be like...
- Fast paced battle like FF13 - awesome graphics like FF13, which is already going to happen duh i know. - Difficulty of like.... Demon's Souls, as in, decently hard, but extremely unforgiving. - Storyline like FF10. Or FF7 for you diehards. - super explorability
Spot on about FF13 the graphics were prefect but it needs that open world experience and not that Gran Pluse thing. The combat was ok i felt that it was easy for the fact you could press one button over and over. Have to make it harder the only hard fight was Barthandelus (sort of). Story line on FF13 was just average but it has to have a really good story.
I cannot believe how great and the FFIX soundtrack. They surely put alot into it. Anyways i think thats the best game so far, have completed in 2 times. I never actually played FFVII so i took out my playstation and have now played 3 hours . Its a bit annoying you have to go talk to different people in a certain order, but i hope its just in the beginning!
FFXII is way better than FFXIII, god that is so linear and boring..
After initially abandoning FFX-2 after 1 hour in on my first play through, I'm deciding to give it another chance. Maybe it's not as ridiculous as I remembered it...
FF3 - Played the Remake on the NDS. Really liked it because you spent so much time leveling and i like grinding.
FF6 - Playing it now. After about 5 Hours i like it.
FF7 - Alltime Favourite. Love it, Hate it, makes me sad, makes me happy. Perfect
FF8 - Liked the Story but hated the battle system. This hole draw thing and that leveling is pretty much useless.
FF9 - At the beginning the "Quicktimeevent" was just awesome. The setting is nice, away from this ff7 and 8 style and more fantasy like.
FF10 - I normally play every FF at least 2 times. First i just play the game and on the second playthrough i try to get everything and defeat the hardest boss. But FF10 made this so hard for me because there are so many cutscenes that you cant realy skip.
FF12 - I started this game about 10times and played it for about 2 or 3 hours. But i dont get along with the combat system. So i just quit. And when i want to give it another try i forgot everything from the story and must start again.
FF13 - Its a Love/Hate Relationship with this game. I Love the Story, Hate the Linear gameplay. Love the Battlesystem, Hated the leveling System. I can go on and on with this but i dont have the time for it.
Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?!
Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once.
lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in?
I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could.
Which toons do you hate the most?
I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast).
My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML.
Still, I am having fun and I miss Steiner and Bloooood Sword.
I am probably just 1 hour ahead of you in story time, after Clerya and the next part. Didnt spend that much time leveling up my chars though because I knew that way Garnet would be so far behind level wise and I want her in my final party setup.
On June 21 2011 14:26 Supamang wrote: A lot of people, both here and elsewhere, seem to think Kefka was one of the best villains of all time but I really dont know why. I never found him to be that great. Hes completely insane and very evil, yea, but thats about it. Hes like a less intelligent Joker (even including the clown costume) who uses his overwhelming power rather than cunning to cause chaos and destruction. There really isnt much depth to him as a villain
Everybody that I talk to about this always tries to say Sephiroth was a far better villain than Kefka. All I have to say to end the argument:
Congrats dude, im recently replaying it too and finding it harder than I remember. Btw since when did tents not fully restore all HP/MP?!
Most of the harder bosses ive found though have had annoying counter attacks, but still ive only died once.
lol the tent thing threw me off as well. I am coming from FFVII so I find FF9 MUCH harder and more technical. Very fun though. How far are you in?
I am going to Cleyra Settlement soon and all my toons are lvl 20. I grinded a lot to learn every ability that I could.
Which toons do you hate the most?
I find Quina to be useless even with White Wind (barely heals) and Zidane is just DPS. Vivi has strong spells but so squishy. My favorite right now is Steiner with Blood Sword (heals 500+ HP while doing 500+ DMG) and Dagger (cuz she has auto reflect and loudmouth so nothing can touch her, AND she heals like a beast).
My toons are still split in different regions so I am sad. I want to get rid of some of them and Make Zidane, Vivi, Dagger, and Steiner my main. Someone please tell me Quina, Zidane, and Freya get better cuz they are just so boring right now. I learned every Blue Magic ability for Quina up to this point and none of them are reliable or do shit damage (half the time they miss). I was so excited for White Wind and Matra Magic but White Wind only heals 200 health and Matra Magic always misses. FML.
Still, I am having fun and I miss Steiner and Bloooood Sword.
Vivi is such an awesome character though. Just chillin in the back row doing tons of damage. Steiners magic sword gets pretty insane later on too iirc. I pretty much liked all the characters in ff9
Final Fantasy 4 - Classic. Cecil becoming a White Knight was epic. I absolutely loved the idea of the Crystals. Can anyone say remake?
Final Fantasy 5 - One word: Jobs. This made the characters a lot more versatile, and you can try endless combinations with your party. I enjoyed the story as well.
Final Fantasy 6 - My favorite of all the Final Fantasy games, by far. They managed to give each character a distinct personality, in a Super Nintendo game. The story was epic, the characters were epic, the Esper system was epic, the fights were epic. I loved maxing Strength + Vigor on Edgar, his auto-crossbow would do 9999 on everything. Kefka was an awesome villian. Just cool that he killed the emperor. SUPERFUNNOTE: So many super glitches in this. Getting 255 Illuminas? Yes, please. Actually, because of this, I made Locke dual wield with the Genji Glove, then give him the Offering relic. His strength and vigor would be maxed via Esper leveling. 8 hits of 9999. Lol. Can anyone say Final Kefka dead in one character's turn?
Final Fantasy 7 - Anything I say about this game will not be worthy of it's true value. Characters: superb. Story: EPIC! Best villian ever. In my opinion, the materia system was the best system they have had. The source items were neat as well, though not really needed as the American weapons (Ruby and Emerald) weren't really that difficult, just time consuming. SUPERFUNNOTE: Getting the right materia combo in place to make the max HP = 7777... funtimes!
Final Fantasy 8 - Beat it. I was decent playing it through, but the final dungeon and the draw system just put me off of the game.
Final Fantasy 9 - Just finished playing this through again. The story was pretty cool with the cloned black mages (with a very short lifespan! makes me cry), and the characters had personality. Steiner made me laugh. This was a very easy game.
Final Fantasy 10 - Decently long game. I enjoyed the story along with the characters. Cutscenes were amazing. The sphere grid was very innovative, made things pretty versatile if you chose. I didn't care for the extra content at endgame, where monsters had 100 million health and all the numbers just got doubled. Took a long time to get everything through the sphere grid.
Final Fantasy 12 - Up there with 6 and 7. I loved everything about this game. The battle system with scripts you can run, the board system for items and character boosts, the storyline, the characters, the graphics, the extra content. I think I'll replay this one... Lol
Final Fantasy 13 - Haven't played it. Watched my friend play it though. Looks very nice, but seems very linear and the battles seem to be drawn out for so long.
On June 18 2011 09:47 IntoTheWow wrote: After reading this site + Show Spoiler +
www.squallsdead.com
, I can only say, hooooly shit.
There are a couple reasons I don't buy that:
1) The only hard evidence they have is that the game makes a shitty 1st to 2nd disc transition. The entire thing is completely unexplained and it suddenly quantum leaps to + Show Spoiler +
"No one's dead, we're just in prison now!"
2) That would require more thought that goes into most Final Fantasy games. In all FF games and JRPGs in general, the storylines all HAVE to get tied up compulsively, so conveniently finding the explanation for every plot point and twist later down the line just falls into the MO of games like that.
In the ending, they seem to be saying that the flashbacks to the other characters are what's actually going on while Squall finally realizes he's dead and goes to heaven where he can see Rinoa and everyone else. Yet, Balamb Garden is flying over all the subcharacters. It wouldn't have been if Squall was dead. If he died, Balamb Garden would be dust thanks to the missile attack and all his friends would be dead or in prison.
Not only that, but Time Compression counts as the catch-all plot device as to why the ending is so screwy. Multiple realities are blurred together and it is impossible to distinguish who, what, and when you are once the thing anchoring it all together (Ultimecia) is destroyed.
It is a neat theory though.
Also I don't get why people "hate the draw system" when you only use it if you want a ridiculous early game advantage and for very specific circumstances. 90% of the time I draw it's to cast healing magic/esuna or the rare circumstance in which they carry a magic they're weak to. The RF skills make magic really easy to acquire and if anything, the grindy/random part comes from the fact that Card Mod is the most overpowered ability in the game, and you can sit there playing cards for 6 hours and have a lot of the best magic in the game as early as pre-Timber.
Don't believe me? Try winning a bunch of Ranaldos and T-Rexaurs then getting 100 Quakes junctioned to Attack/Magic for offensive prowess, Regen from Mesmerize cards junctioned to HP shoots you to over 3k pre-Timber, 100 Deaths from Tonberry/Belheml cards gets you instakill on whoever has Siren (and Atk just behind Quake, and Magic above it).
Honorable mentions include Tornadoes from Abyssal Worms and pretty much everything you need to build the first 3 tiers of weapons.
Final Fantasy 6 - My favorite of all the Final Fantasy games, by far. They managed to give each character a distinct personality, in a Super Nintendo game. The story was epic, the characters were epic, the Esper system was epic, the fights were epic. I loved maxing Strength + Vigor on Edgar, his auto-crossbow would do 9999 on everything. Kefka was an awesome villian. Just cool that he killed the emperor. SUPERFUNNOTE: So many super glitches in this. Getting 255 Illuminas? Yes, please. Actually, because of this, I made Locke dual wield with the Genji Glove, then give him the Offering relic. His strength and vigor would be maxed via Esper leveling. 8 hits of 9999. Lol. Can anyone say Final Kefka dead in one character's turn?
This reminded me of the all Imp party in FF6 also. You could equip all the Tortoise Lances, Shields, Armors, and so forth and cast Imp on everyone in your party. Normally they are weak as hell but with all the right equipment they are beasts. Hitting for 9999 and everything!
Atma Weapon is still my favorite item in the game, lightsabre ho!
On June 21 2011 14:26 Supamang wrote: A lot of people, both here and elsewhere, seem to think Kefka was one of the best villains of all time but I really dont know why. I never found him to be that great. Hes completely insane and very evil, yea, but thats about it. Hes like a less intelligent Joker (even including the clown costume) who uses his overwhelming power rather than cunning to cause chaos and destruction. There really isnt much depth to him as a villain
In the beginning he was just a jester that had no power, and through his cunning he usurped everyone on top of him and became a god. There really is no other villain in the entirety of the series that rose to power so dramatically. He is incomprehensibly more interesting than the most overrated villain in the series, Sephiroth, who was a pussy momma's boy.
Final Fantasy 6 - My favorite of all the Final Fantasy games, by far. They managed to give each character a distinct personality, in a Super Nintendo game. The story was epic, the characters were epic, the Esper system was epic, the fights were epic. I loved maxing Strength + Vigor on Edgar, his auto-crossbow would do 9999 on everything. Kefka was an awesome villian. Just cool that he killed the emperor. SUPERFUNNOTE: So many super glitches in this. Getting 255 Illuminas? Yes, please. Actually, because of this, I made Locke dual wield with the Genji Glove, then give him the Offering relic. His strength and vigor would be maxed via Esper leveling. 8 hits of 9999. Lol. Can anyone say Final Kefka dead in one character's turn?
This reminded me of the all Imp party in FF6 also. You could equip all the Tortoise Lances, Shields, Armors, and so forth and cast Imp on everyone in your party. Normally they are weak as hell but with all the right equipment they are beasts. Hitting for 9999 and everything!
Atma Weapon is still my favorite item in the game, lightsabre ho!
I forgot about becoming an imp. Lol Very fun stuff to do.
Also wish you were able to uncurse the Cursed Ring.
So if anyone who cleared FF13 could tell me if you remember how much hp etc did u have when you faced Vanilles eidolon? I'm barely at 2K health and I just couldn't kill the boss no matter what so I checked some youtube videos and everyone is at like 4K health.. It seems I clearly did something wrong lol.
So since I'm stuck any idea what the hell to do? I'm currently just running back and forth in that tunnel to get more CP to get higher lvl's but it's starting to get really boring
On June 22 2011 00:01 PolSC2 wrote: I forgot about becoming an imp. Lol Very fun stuff to do.
Also wish you were able to uncurse the Cursed Ring.
Are you sure? I know there was some item you could use 255 times in battle and it would convert. I think it was the Cursed Shield though? Turned into the Paladin one or whatever.
I just remember it put EVERY single bad status effect on you though, lol
On June 22 2011 00:30 DwD wrote: So if anyone who cleared FF13 could tell me if you remember how much hp etc did u have when you faced Vanilles eidolon? I'm barely at 2K health and I just couldn't kill the boss no matter what so I checked some youtube videos and everyone is at like 4K health.. It seems I clearly did something wrong lol.
So since I'm stuck any idea what the hell to do? I'm currently just running back and forth in that tunnel to get more CP to get higher lvl's but it's starting to get really boring
I remember I never really grinded in the game and was able to beat her Eidolon. Hers was one of the more difficult ones though as I recall. I believe I kept Fang in SEN most of the fight and swapped Vanille between MED and SAB as needed. Feel free to use Fang in COM or SAB occasionally to help build up the meter but it should be fine just to go with the MED/SAB and SEN combination.
Don't forget you can turn down the battle speed and it doubles the amount of time that you get in the fight if you need it.
On June 22 2011 00:30 DwD wrote: So if anyone who cleared FF13 could tell me if you remember how much hp etc did u have when you faced Vanilles eidolon? I'm barely at 2K health and I just couldn't kill the boss no matter what so I checked some youtube videos and everyone is at like 4K health.. It seems I clearly did something wrong lol.
So since I'm stuck any idea what the hell to do? I'm currently just running back and forth in that tunnel to get more CP to get higher lvl's but it's starting to get really boring
Have you done all of your side quest missions? Most of them will give you enough CP to not have to grind at all.
it seems like a lot of you like FF6. I think I will try it but the graphics are kinda putting me off. It is a very old game! SHould I just fk it and try it out?
On June 22 2011 08:21 Golgotha wrote: it seems like a lot of you like FF6. I think I will try it but the graphics are kinda putting me off. It is a very old game! SHould I just fk it and try it out?
Why would the graphics matter at all? Yes, play it.
My PS2 broke the day after I got FFX-2, after that I barely played any console games. Now I have a fancy new computer that can emulate PS2 games well and I've just started playing FFX-2 again.
My favorite FF has to be FF Tactics or FF7, it's them I think about when someone mentions Final Fantasy. Triple Triad(?) from FF8 is also one of the highlights of the series.
To anyone that is bashing on 6 because of the graphic, you are sadly missing out on a really really good game.
Also, I voted for 9 because of the story about war, love, and has a lot of funny parts. I think 7 was too serious. Good thing for character like Yuffie to lighten things up more otherwise everyone will just be like robots knight for justice. Zidane was more chill and the other character like Quina can keep you entertained. The character in 9 just seems to express their personality more and I think if it wasnt made in such a cartoonish setting, it would of been more appealing and better understood.
Also, Zidane is the first character in the series that we can pretty much confirm is not gay. Although he can look like a girl at time but he get the girl at the end.
Squall....pretty emo and furry jacket and tight jean....I have yet to confirm his sexuality. Even at the end I had doubts.
Cloud....probably decided to go gay after losing his one love...which explains why Tifa in advent children been lashing out due to sexual frustration and beating Denzel into having Geo stigma.
Everything before 7 was too pixelated to confirm...>.>
PS: There nothing wrong with being gay. I am just saying this because the main character fails to see the hot chicks that are obviously fallen for them or show any emotion back.
On June 22 2011 17:03 SheaR619 wrote: To anyone that is bashing on 6 because of the graphic, you are sadly missing out on a really really good game.
Also, I voted for 9 because of the story about war, love, and has a lot of funny parts. I think 7 was too serious. Good thing for character like Yuffie to lighten things up more otherwise everyone will just be like robots knight for justice. Zidane was more chill and the other character like Quina can keep you entertained. The character in 9 just seems to express their personality more and I think if it wasnt made in such a cartoonish setting, it would of been more appealing and better understood.
Also, Zidane is the first character in the series that we can pretty much confirm is not gay. Although he can look like a girl at time but he get the girl at the end.
Squall....pretty emo and furry jacket and tight jean....I have yet to confirm his sexuality. Even at the end I had doubts.
Cloud....probably decided to go gay after losing his one love...which explains why Tifa in advent children been lashing out due to sexual frustration and beating Denzel into having Geo stigma.
Everything before 7 was too pixelated to confirm...>.>
PS: There nothing wrong with being gay. I am just saying this because the main character fails to see the hot chicks that are obviously fallen for them or show any emotion back.
dude that is blasphemy. cloud gay? take that back. how can a guy with a huge ass sword ever be gay? Huh? explain that one.
On June 22 2011 17:03 SheaR619 wrote: To anyone that is bashing on 6 because of the graphic, you are sadly missing out on a really really good game.
Also, I voted for 9 because of the story about war, love, and has a lot of funny parts. I think 7 was too serious. Good thing for character like Yuffie to lighten things up more otherwise everyone will just be like robots knight for justice. Zidane was more chill and the other character like Quina can keep you entertained. The character in 9 just seems to express their personality more and I think if it wasnt made in such a cartoonish setting, it would of been more appealing and better understood.
Also, Zidane is the first character in the series that we can pretty much confirm is not gay. Although he can look like a girl at time but he get the girl at the end.
Squall....pretty emo and furry jacket and tight jean....I have yet to confirm his sexuality. Even at the end I had doubts.
Cloud....probably decided to go gay after losing his one love...which explains why Tifa in advent children been lashing out due to sexual frustration and beating Denzel into having Geo stigma.
Everything before 7 was too pixelated to confirm...>.>
PS: There nothing wrong with being gay. I am just saying this because the main character fails to see the hot chicks that are obviously fallen for them or show any emotion back.
dude that is blasphemy. cloud gay? take that back. how can a guy with a huge ass sword ever be gay? Huh? explain that one.
he's relationship with Barret became more than just being bro's and started to become a bromance. Which grew and got stronger from the start of Disc 2 which you can see if you play through and see how the communication between Cloud & Barret changes.
On June 22 2011 17:25 Golgotha wrote: dude that is blasphemy. cloud gay? take that back. how can a guy with a huge ass sword ever be gay? Huh? explain that one.
Were you aware that when Aerith and Cloud have their Gold Saucer date, that you can do enough things previously in the game to have the date with Tifa?
Pretty sure cecil from final fantasy 4 banged rosa and THEY HAD A GAME WITH THEIR KID AS THE HERO. Sure cecil may look like a homo with his...blue lips? but hes not gay.
I'm a big FF fan but I clearly don't know as much about the series as you guys do. I'm confused as to how the numbering system works. I've heard people say FFVI (or FFIV?) is the same as FFII. A few posts in here mention the characters I know from one version but label them as being from a different version.
So, what is this the "correct order" that someone living in North America would see? Some of the games listed in the OP aren't games that I ever recall seeing in stores. For example, FFIV is really FFII, and FFVI is FFIII?
If anyone has the time/incentive to answer, I'm all ears/eyes
EDIT: I may have found my answer (might help others who are wondering the same thing):
Rest of the World: 6 = Final Fantasy 3 Therefore i would assume 5 = 2 4 = 1.
They stopped with that BS when VII/7 on the PSX was released.
This was the first iteration of the games releases in NA:
Final Fantasy 1 = Final Fantasy 1 Final Fantasy 2 = Final Fantasy 2 on iPhone (and DS?) Final Fantasy 3 = Final Fantasy 3 on iPhone and DS Final Fantasy 4 = Final Fantasy 2 on SNES Final Fantasy 5 = Final Fantasy Anthology on PSOne (and a GBA game I think?) Final Fantasy 6 = Final Fantasy 3 on SNES
7-13 were all done as the same numbers in both Japan and NA
[QUOTE]On June 20 2011 23:50 Belano wrote: [QUOTE]On June 20 2011 23:04 jeeeeohn wrote: Woah woah, back it up yall. You're playing an enhanced version of VII on the PC? Do tell! *foams at the mouth*[/QUOTE] Yes indeed. 1280x960 resolution models and stuff. Here's a link if you want to get started: [url=http://wiki.qhimm.com/FF7/Technical/Customising]http://wiki.qhimm.com/FF7/Technical/Customising[/url]
For you ppl who have completed FF13 I can't leave Chapter12 to farm CP or? My characters are so fucking weak I'm about to throw the controller in the wall lol. I need to die about 2-3 times on the trash pulls just to be able to kill them. I assume the difficulty changes on its own cause this seems to work. I'm on that crap where you get teleported into a room when you examine some stupid girl who teleports around and that guy that deals heavy phys dmg insta killed my characters and I had to sit with sen/med/syn until the syn guy buffed me with 6 buffs then switch to sen/med/sab and then I could start attacking.
I got no idea what I did wrong.. I didn't skip many enemies lol and still so damn weak
Final fantasy 6 ouch, can somebody shed some light on this for me, i start it up. I see 3 weirdos walking around in some mech (assuming the chick is terra or whatever her name is (played dissidia fanatically but a while ago so i know the name)) then im like, meh. ok then. and turn it off, i just cant get into it.
This isnt a graphical rejection from my mind xD I am a massive fan of FF4 cecil was gosu!
On a side note, the hate for FF13 is a bit much isnt it? i'll agree square enix FAILED when they made it completely non-linear and "run down this corridor to the next corridor" but the battle system and story line are both exceptional, the graphics somewhat breathtaking. It deserves respect in those areas i would say.
Although i wouldnt say ff13's storyline compares much to 7's or X's (ive not played 8 and dont remember 9 well, planning to get them both on my ps3 soonish after seeing this thread haha)
On June 24 2011 03:26 Capped wrote: Final fantasy 6 ouch, can somebody shed some light on this for me, i start it up. I see 3 weirdos walking around in some mech (assuming the chick is terra or whatever her name is (played dissidia fanatically but a while ago so i know the name)) then im like, meh. ok then. and turn it off, i just cant get into it.
This isnt a graphical rejection from my mind xD I am a massive fan of FF4 cecil was gosu!
On a side note, the hate for FF13 is a bit much isnt it? i'll agree square enix FAILED when they made it completely non-linear and "run down this corridor to the next corridor" but the battle system and story line are both exceptional, the graphics somewhat breathtaking. It deserves respect in those areas i would say.
Although i wouldnt say ff13's storyline compares much to 7's or X's (ive not played 8 and dont remember 9 well, planning to get them both on my ps3 soonish after seeing this thread haha)
Shed some light on what? You turned the game off without playing it, seems there is nothing to say. Maybe open your mind?
On June 22 2011 17:03 SheaR619 wrote: To anyone that is bashing on 6 because of the graphic, you are sadly missing out on a really really good game.
Also, I voted for 9 because of the story about war, love, and has a lot of funny parts. I think 7 was too serious. Good thing for character like Yuffie to lighten things up more otherwise everyone will just be like robots knight for justice. Zidane was more chill and the other character like Quina can keep you entertained. The character in 9 just seems to express their personality more and I think if it wasnt made in such a cartoonish setting, it would of been more appealing and better understood.
Also, Zidane is the first character in the series that we can pretty much confirm is not gay. Although he can look like a girl at time but he get the girl at the end.
Squall....pretty emo and furry jacket and tight jean....I have yet to confirm his sexuality. Even at the end I had doubts.
Cloud....probably decided to go gay after losing his one love...which explains why Tifa in advent children been lashing out due to sexual frustration and beating Denzel into having Geo stigma.
Everything before 7 was too pixelated to confirm...>.>
PS: There nothing wrong with being gay. I am just saying this because the main character fails to see the hot chicks that are obviously fallen for them or show any emotion back.
dude that is blasphemy. cloud gay? take that back. how can a guy with a huge ass sword ever be gay? Huh? explain that one.
Quoted from FF7 Advent children in the crystal forest after being rescue by vincent and vincent not having a cell phone....
Marlene: "Cloud! Lets go back home!" Cloud: "Marlene....I need time to think..."
Also in a latter scene before the crystal forest...
Tifa: "What is it going to be, Memory or Us?" Cloud: "...."
Ill let you figure that out for yourself if you know what I mean....
On June 24 2011 03:26 Capped wrote: Final fantasy 6 ouch, can somebody shed some light on this for me, i start it up. I see 3 weirdos walking around in some mech (assuming the chick is terra or whatever her name is (played dissidia fanatically but a while ago so i know the name)) then im like, meh. ok then. and turn it off, i just cant get into it.
This isnt a graphical rejection from my mind xD I am a massive fan of FF4 cecil was gosu!
On a side note, the hate for FF13 is a bit much isnt it? i'll agree square enix FAILED when they made it completely non-linear and "run down this corridor to the next corridor" but the battle system and story line are both exceptional, the graphics somewhat breathtaking. It deserves respect in those areas i would say.
Although i wouldnt say ff13's storyline compares much to 7's or X's (ive not played 8 and dont remember 9 well, planning to get them both on my ps3 soonish after seeing this thread haha)
FFXIII is very good, but you'll naturally see a lot of hate for newer games, especially ones that continue to go in the direction of "non-FF" mechanics. XIII is amongst the higher tier FFs, IMO. Many hated XII when it came out and it was a masterpiece of a PS2 rpg. The cycle of hate is all very predictable, and it really only applies to forum culture anyways, because for some reason Square is making XIII-2.
As for VI, it was amazing for its time, and it really is still very fun today. I'm surprised you're turned off by the graphics and not the script though, because IMO, the graphics have aged very well and it's quite a charming looking game.
On June 24 2011 03:26 Capped wrote: Final fantasy 6 ouch, can somebody shed some light on this for me, i start it up. I see 3 weirdos walking around in some mech (assuming the chick is terra or whatever her name is (played dissidia fanatically but a while ago so i know the name)) then im like, meh. ok then. and turn it off, i just cant get into it.
can someone explain it to me? i was playing starcraft 2 and i started it up and there's a picture of a guy in an astronaut suit? so i turned it off, i can't get into it.
seriously man. at least put in 2 hours before you judge the game.
Didnt judge it, i was merely stating i couldnt get into it, i wanted someone to shed some light on the story etc so that i could get some motivation to try it out, i cant help it if im the sort of person to not stick something out if it just really doesnt intrest me.
Seriously man, read what ive written before judging me.
On June 24 2011 03:57 Capped wrote: Didnt judge it, i was merely stating i couldnt get into it, i wanted someone to shed some light on the story etc so that i could get some motivation to try it out, i cant help it if im the sort of person to not stick something out if it just really doesnt intrest me.
Seriously man, read what ive written before judging me.
Pretty sure most people don't consider playing a game past the opening sequence means to "stick something out".
It's a very beautiful intro, and the game immediately dishes some interesting information on how much manslaughter Terra has been capable of. If you aren't curious to see what happens in the village below, I don't know what you're looking for.
Nothing against you, but maybe you're just not in the mood. Happens to all of us. Go back to it later.
On June 24 2011 04:10 holdthephone wrote: It's a very beautiful intro, and the game immediately dishes some interesting information on how much manslaughter Terra has been capable of. If you aren't curious to see what happens in the village below, I don't know what you're looking for.
Nothing against you, but maybe you're just not in the mood. Happens to all of us. Go back to it later.
I dunno, I went in with expectations of a Final Fantasy game and was disappointed when I got 0 story for the first 45 minutes or so, all I got was trudging through a mine with two faceless characters and a "mysterious" character that was spoilered by the box.
I didn't play any further either. It's not a bad game, but the opening is enough to drive anyone but the most determined off.
On June 24 2011 05:01 deth2munkies wrote: I dunno, I went in with expectations of a Final Fantasy game and was disappointed when I got 0 story for the first 45 minutes or so, all I got was trudging through a mine with two faceless characters and a "mysterious" character that was spoilered by the box.
I didn't play any further either. It's not a bad game, but the opening is enough to drive anyone but the most determined off.
it seriously took you 45 minutes to get through that part? man, when i was 10 years old and played it on release, it took me 10 minutes.
are people really that spoiled nowadays that they can't sit through a simple opening that sets the stage and the mood?
i am so embarrassed as a gamer
perhaps you should try ff1 nes where you press start, make your characters, and are dropped into a world with no direction whatsoever
On June 24 2011 04:10 holdthephone wrote: It's a very beautiful intro, and the game immediately dishes some interesting information on how much manslaughter Terra has been capable of. If you aren't curious to see what happens in the village below, I don't know what you're looking for.
Nothing against you, but maybe you're just not in the mood. Happens to all of us. Go back to it later.
I dunno, I went in with expectations of a Final Fantasy game and was disappointed when I got 0 story for the first 45 minutes or so, all I got was trudging through a mine with two faceless characters and a "mysterious" character that was spoilered by the box.
I didn't play any further either. It's not a bad game, but the opening is enough to drive anyone but the most determined off.
it has about as much story as most games in the first 15 minutes. seems you're being a bit unfair in your descriptions but if you honestly feel that way, then don't waste anymore of your time.
hopefully you didn't go into it with a predetermined bias, which is what most FF players tend to do =[
One regret I have in life is that I never played FFVII when it was popular. As a result, I went into it while it was highly hyped and while video games graphics are now miles ahead than what they were. So I was unimpressed, but I blame my timing. I'm sure at the time the game was groundbreaking, but it's so old now and I had no nostalgic reason to enjoy it, so for me it was a resounding "meh". It's unfortunate.
Instead I focused my RPG needs on Chronotrigger and Earthbound.
Rest of the World: 6 = Final Fantasy 3 Therefore i would assume 5 = 2 4 = 1.
I only got VI on PS1 not SNES but my game cover says VI not III and I'm european.
I would just use the correct names even if you're American. At least personally I find it confusing as hell when people use III when talking about VI etc. Some people seem to claim that it's elitist to use the correct names but I can't quite agree with it.
And while VI is awesome most of the new gamer generation won't be able to sit through it or appreciate it.
VI, even VII are such simple games to pick up and enjoy though. I went to them when they were well behind their time and enjoyed them greatly. It's not like Baldur's Gate II where just the presentation and controls are like a leap back into the dark ages.
FFs are quite casual, and VII was very fun, understandably popular in its time -- story was a bit of a mess though.
People keep misreading all my posts haha gotta love it. Oh well.
I stated im -->NOT<-- the type of person to stick something out thats boring me, read properly please. PolSC2
I also didnt say i was turned off by the graphics, quite the opposite i said actually.. im confused as to why people here are getting the opposite to what i say! Perhaps i will pick up FF6 and play through the opening part, but i just cant get into it.
On the topic of FF13, i suppose all the newgens attract hate, but the corridor gameplay was meh, so i can half understand it, however ff13-2 looks pretty awesome, at least lightning does!
Yeah I misread your post about the graphics, but everything else I said was pretty appropriate. My fault.
I didn't mind the linearity in XIII. While exploration was limited, the "hallways" came in so many different locales (so beautiful too, mind you), and they really gave a great sense of adventure. The layout wasn't much different than FFX's, which was also super linear.
On June 24 2011 03:07 DwD wrote: For you ppl who have completed FF13 I can't leave Chapter12 to farm CP or? My characters are so fucking weak I'm about to throw the controller in the wall lol. I need to die about 2-3 times on the trash pulls just to be able to kill them. I assume the difficulty changes on its own cause this seems to work. I'm on that crap where you get teleported into a room when you examine some stupid girl who teleports around and that guy that deals heavy phys dmg insta killed my characters and I had to sit with sen/med/syn until the syn guy buffed me with 6 buffs then switch to sen/med/sab and then I could start attacking.
I got no idea what I did wrong.. I didn't skip many enemies lol and still so damn weak
You won't be able to farm sacrifices easily after beating the game. However, since you are talking about CP, you'll still be able to farm reliably w/ Vanille's death spam on the turtles (the traps+plats are a good bonus as well).
Your battle setup may be an issue. After all, people have pulled off no crystarium runs 0.o
On June 24 2011 05:48 Capped wrote: People keep misreading all my posts haha gotta love it. Oh well.
I stated im -->NOT<-- the type of person to stick something out thats boring me, read properly please. PolSC2
I also didnt say i was turned off by the graphics, quite the opposite i said actually.. im confused as to why people here are getting the opposite to what i say! Perhaps i will pick up FF6 and play through the opening part, but i just cant get into it.
On the topic of FF13, i suppose all the newgens attract hate, but the corridor gameplay was meh, so i can half understand it, however ff13-2 looks pretty awesome, at least lightning does!
Didn't read your previous comments, solely commenting on your FFVI bit here. I, too, was not intrigued by FFVI when I first watched my friend play it/played through the first hour of it. Recently I moved in with that friend and decided to give it another go since it had been a while since I have ventured into a FF. I must say I am enjoying it (only about 4 hours in). Much more to it then I previously thought. Maybe you have to get past the beginning, but it seems like it will turn into a very good game.
On June 24 2011 05:48 Capped wrote: People keep misreading all my posts haha gotta love it. Oh well.
I stated im -->NOT<-- the type of person to stick something out thats boring me, read properly please. PolSC2
I also didnt say i was turned off by the graphics, quite the opposite i said actually.. im confused as to why people here are getting the opposite to what i say! Perhaps i will pick up FF6 and play through the opening part, but i just cant get into it.
On the topic of FF13, i suppose all the newgens attract hate, but the corridor gameplay was meh, so i can half understand it, however ff13-2 looks pretty awesome, at least lightning does!
Didn't read your previous comments, solely commenting on your FFVI bit here. I, too, was not intrigued by FFVI when I first watched my friend play it/played through the first hour of it. Recently I moved in with that friend and decided to give it another go since it had been a while since I have ventured into a FF. I must say I am enjoying it (only about 4 hours in). Much more to it then I previously thought. Maybe you have to get past the beginning, but it seems like it will turn into a very good game.
The opening to FFVI is used to introduce you to the evil Empire and their weaponization of the espers and magic through the Magitek armor. It introduces people to the battle system and lets the player explore and try to figure out what's going on. You eventually meet the Returners, a rebel uprising against the Empire, and the story starts to bloom. If it's not your cup of tea, then that's fine, but give it a little more of a chance past the opening.
I had watched a friend of mine go through FFXIII, and if I remember correctly, it took a double-digit number of hours for the game to get past holding your hand and keeping you on an extremely linear path. The game looked beautiful, and the combat looked fun though.
Thank god the poll has shifted more towards FFVII, finally sanity and balance is restored to TL. No disrespect to the other games in the series but VII really is the most special.
On June 24 2011 05:48 Capped wrote: People keep misreading all my posts haha gotta love it. Oh well.
I stated im -->NOT<-- the type of person to stick something out thats boring me, read properly please. PolSC2
how the hell can you be bored when you didn't even get past the opening? jesus man
i can understand how people can be critical of the game or say they're bored after spending some time with the game. personally, i don't think the game really picked up until after the esper defense at narshe.
but you can't even get past the opening scene, that's horrible
when ff7 came out i thought the graphics were horrible. great looking fmvs, but overworld graphics were just soooo ugly. and it's aged poorly as well. my brother and our friend used to mock me for thinking the graphics were terrible.
This is episode 1 of the Let's play if you don't want to spoil some parts of the game and just want to see how the game starts out with a few episodes of him playing:
Watch about a hour of him playing, should give you a good idea if you wish to play the game or even just watch him play it (he has a different take on the game than most people, but its not noticeable until later in the game).
On June 24 2011 05:54 holdthephone wrote: Yeah I misread your post about the graphics, but everything else I said was pretty appropriate. My fault.
I didn't mind the linearity in XIII. While exploration was limited, the "hallways" came in so many different locales (so beautiful too, mind you), and they really gave a great sense of adventure. The layout wasn't much different than FFX's, which was also super linear.
Great sense of adventure?!?!?!?!?!?!?!? LOL. Go play one of the older Final Fantasy's. You make an argument that X was linear. Be that as it may, did FFXIII have the same sprawling cities as X or any other Final Fantasy's for that matter. No. FFXII was but a soulless doll compared to every other Final Fantasy that ever came before it. That pretty much describes my hatred for FFXIII in two words.
XIII did not have towns (well, you got to walk around one which looked quite nice) as the narrative and pace of the game did not allow for it. In that sense, perhaps XIII is a horrible FF when set against what you think an FF is "supposed" to be, but like XII, it dropped many traditions and ended up being a well built game.
Visit also has by and far some of the best music in video games. There's a music player in the extras for the advanced version and even though I beat it a few months ago I still rmember the great moments through the music. Even the damn random encounter song.
On June 24 2011 11:06 xZiGGY wrote: i really, really, really hate random encounters :/
Gotta learn to love it. Except for warmech and the pink puffs
Unless you wanna play FF12?
Considering how creatures block a lot of exits and pop outta freaking nowhere pretty constantly, I wouldn't consider it "nonrandom".
The worst game for random encounters (but best game for almost everything else) was Skies of Arcadia back on the Dreamcast...the Gamecube version helped a bit.
PolSC2 stop trolling me and fuck off somewhere else. thanks, if you dont like my opinion, then dont read it.
Ive played the game up untill that treasure hunter bloke turned up and was getting terra out, im going to continue further but im still not intrested to be honest, the ATB system its implemented it much too slow. Gameplay from FF4/5 surpasses it in the 2d games in my opinion.
Do you have the ATB bar on active? If you have the battle speed to wait, while you are choosing abilities no ones ATB goes up. If it is active you shouldn't have a problem with running into issues of it being slow. It also becomes less of an issue as you get more party members as you will have to input more stuff.
Is there any FF that has the ability system of IX? The items have the abilities and while you have them equipped, you gain points and if you reach a certain amount of points, you can use the ability even if you don't have the corresponding item equipped.
On June 25 2011 08:39 PepperoniPiZZa wrote: Is there any FF that has the ability system of IX? The items have the abilities and while you have them equipped, you gain points and if you reach a certain amount of points, you can use the ability even if you don't have the corresponding item equipped.
I'm not gonna lie FFXIII-2 looks sick *buuuut* so did FFXIII...... Hopefully this time they make it less linear(or more times where you can do side-mission n stuff instead of following 1 path the whole game except 1 part really)+ better side missions(those stones were kinda lame tbh) Also hopefully items/equipment play more of a role because I found them to be completely useless really. And change summoning too(or make it stronger). Most useless thing ever
OP's poll doesn't include FFX-2 or and of the Final Fantasy Tactics games. I'll probably play FFVI tomorrow, never got around to playing it and i bought it like 1-2 years ago. Same with FFXIII (Bought it but didn't play it for more than like 10-15 mins).
On June 25 2011 08:39 PepperoniPiZZa wrote: Is there any FF that has the ability system of IX? The items have the abilities and while you have them equipped, you gain points and if you reach a certain amount of points, you can use the ability even if you don't have the corresponding item equipped.
Yes, IX does.
In all seriousness, it was a bad system that encouraged mindless grinding, rather than encourage playing through the parts of the game that are actually interesting. Grinding is dull, and the games RPG elements shouldn't feel like a chore.
On June 25 2011 08:39 PepperoniPiZZa wrote: Is there any FF that has the ability system of IX? The items have the abilities and while you have them equipped, you gain points and if you reach a certain amount of points, you can use the ability even if you don't have the corresponding item equipped.
Yes, IX does.
In all seriousness, it was a bad system that encouraged mindless grinding, rather than encourage playing through the parts of the game that are actually interesting. Grinding is dull, and the games RPG elements shouldn't feel like a chore.
The problem with their system is that unless you knew how the game was going to go already, you were eventually going to have to grind. I watched HCBaily let's play it and he didn't have to grind at all during the game for his abilities, but he test ran the game 3 times before recording anything so he had it all planned out so you wouldn't have to grind. A new player isn't going to know that and is going to spend a large portion of the middle of the game grinding out abilities =/.
On June 25 2011 08:39 PepperoniPiZZa wrote: Is there any FF that has the ability system of IX? The items have the abilities and while you have them equipped, you gain points and if you reach a certain amount of points, you can use the ability even if you don't have the corresponding item equipped.
Yes, IX does.
In all seriousness, it was a bad system that encouraged mindless grinding, rather than encourage playing through the parts of the game that are actually interesting. Grinding is dull, and the games RPG elements shouldn't feel like a chore.
The problem with their system is that unless you knew how the game was going to go already, you were eventually going to have to grind. I watched HCBaily let's play it and he didn't have to grind at all during the game for his abilities, but he test ran the game 3 times before recording anything so he had it all planned out so you wouldn't have to grind. A new player isn't going to know that and is going to spend a large portion of the middle of the game grinding out abilities =/.
Exactly, not to mention a large number of abilities in the game are near useless, and a lot of equipment has terrible stats and is useless except for the fact that it has some random ability on it that you don't know if you'll want or not.
Examples of awful abilities include Lucky Seven, What's That!?, Steal Gil, High Tide (8 points, really?), Protect Girls, Flee-Gil ('cause you kill a bunch of enemies and then run away right?), and auto-potion. There are way more, but that's just Zidane off the top of my head.
FFIX did a lot of things well, but their ability system was not one of them.
On June 25 2011 00:58 Capped wrote: PolSC2 stop trolling me and fuck off somewhere else. thanks, if you dont like my opinion, then dont read it.
Ive played the game up untill that treasure hunter bloke turned up and was getting terra out, im going to continue further but im still not intrested to be honest, the ATB system its implemented it much too slow. Gameplay from FF4/5 surpasses it in the 2d games in my opinion.
How can you form an opinion on the gameplay when you have not played more than 20 minutes?
That would be like me saying the gameplay of FF13 is worse than every FF before it because all you could do is autobattle the first 15 minutes of the game.
Lots of hate for FFXIII in this thread and a few people defending it.
I'm one of the haters.
I believe a lot of people really dislike FFXIII because it's so linear - which is not what the "older" FFs were about; so it's really disappointing when that exploration is gone. Personally, I didn't mind the linearity so much because I just accepted that for this particular game I was playing the story they wanted to tell. I did mind the abhorrent voice acting and saccharine dialogue. FFXIII was so unbelievably emo that I eventually just stopped playing. The characters (and their names!) were ridiculously contrived wihle the story suffered horribly for the way it was told, both in dialogue and vocals - Vanille made me want to murder a puppy.
Thankfully I stopped playing prior to getting my new 8-week old chocolate lab
On June 27 2011 09:01 ZeromuS wrote: brownie points to whoever guesses my favourite Final Fantasy game
*Scans*
i dunno.....FFVI seems to be popular in this thread so i'll go with that one(The poll is a lie)
His name is ZeromuS. IV (4).
He could be throwing us off with the name?....that and i played all final fantasy's after 7 and non before(except 3 on ds but lost my charger so once the ds died it was no more since i didnt want to buy a charger for 1 game)
On June 27 2011 09:01 ZeromuS wrote: brownie points to whoever guesses my favourite Final Fantasy game
*Scans*
i dunno.....FFVI seems to be popular in this thread so i'll go with that one(The poll is a lie)
His name is ZeromuS. IV (4).
He could be throwing us off with the name?....that and i played all final fantasy's after 7 and non before(except 3 on ds but lost my charger so once the ds died it was no more since i didnt want to buy a charger for 1 game)
Zeromus is the name of the final boss in final fantasy 4 ^^. If you haven't played 4 i would recommend it, its a fun game to play. Only part that i laugh at is THAT SPOONY BARD!!! lol
Lots of hate for FFXIII in this thread and a few people defending it.
I'm one of the haters.
I believe a lot of people really dislike FFXIII because it's so linear - which is not what the "older" FFs were about; so it's really disappointing when that exploration is gone. Personally, I didn't mind the linearity so much because I just accepted that for this particular game I was playing the story they wanted to tell. I did mind the abhorrent voice acting and saccharine dialogue. FFXIII was so unbelievably emo that I eventually just stopped playing. The characters (and their names!) were ridiculously contrived wihle the story suffered horribly for the way it was told, both in dialogue and vocals - Vanille made me want to murder a puppy.
Thankfully I stopped playing prior to getting my new 8-week old chocolate lab
I loved FFXIII's gameplay and graphics. That's about it hahaha
The story was very bleh, I couldn't really get into it and it didn't draw me in the way VI, VII, IX, and X did (never played 8, really disappointed by 12). Characters were a big part of that. Every character was terribly designed. They were all fucking annoying. I expected Vanille to be the way she was as each FF game generally has a cutesy, annoying-esque little girl character. Sadly enough, her character was the one that matured the most and became most bearable at the end of the game.
FFXII was ^ except even worse and the gameplay and graphics weren't nearly good enough to even begin to make up for the downfalls of the game. Granted, the characters were less rage-inducing, but were very uninspired themselves.
Lots of hate for FFXIII in this thread and a few people defending it.
I'm one of the haters.
I believe a lot of people really dislike FFXIII because it's so linear - which is not what the "older" FFs were about; so it's really disappointing when that exploration is gone. Personally, I didn't mind the linearity so much because I just accepted that for this particular game I was playing the story they wanted to tell. I did mind the abhorrent voice acting and saccharine dialogue. FFXIII was so unbelievably emo that I eventually just stopped playing. The characters (and their names!) were ridiculously contrived wihle the story suffered horribly for the way it was told, both in dialogue and vocals - Vanille made me want to murder a puppy.
Thankfully I stopped playing prior to getting my new 8-week old chocolate lab
Exactly. Numerous times I asked myself: "Did the writers just look at the story and go, 'huh, you know what? I bet we could fit a couple lines of whining into each and every one of these scenes?'" Even Lost Odyssey didn't come close on the angst meter. And the names. Holy Christ the names. Hope? How about you just call him Cutwrists ffs?
People need to stop hating on Hope, it's nice that you're mature and jaded enough that the loss of your mother will have no affect on you mentally, but that wasn't the case. HE'S A KID, HIS MOM JUST DIED HES GOING TO BE KINDA SAD, let's not forget that he thinks that his Dad has abandoned him, seriously people won't cut him some slack.
let me further explain that he has NO ONE he knows or trusts and the closest person he had to reply on is some eccentric hyper girl (named after an ice cream flavor) who's actually some crazy reincarted "enemy of humanity" and all that. Seriously compared to everyone else and their ridiculous angst he at least has a pretty good reason.
Now don't get me wrong this game definetly was not GOOD I just wanted to put a stop to all this hating on Hope the kid has it pretty rough, and he does eventually man up. Considering that he's in his early teens and is now fighting for his life with only a boomerang on a string or some shit, that's some crazy stuff right there.
On June 27 2011 18:03 Shoggoth wrote: man why is ff7 top? you people seriously need to compare FF8 and FF7. you'll find FF8 just offers so much more
Altough I love ff8, I dont think it could ever be the best ff made, even if it was for the single reason that you have to stay low level the whole game and then after you have "beaten" the game you can start leveling.
I would much rather compare 7 and 6, 6 is probably the most underated ff made. personally I think there just arnt to many people that played this ff6 ... such a pitty
Where is the Gold Saucer in FF8? The Weapons in FF7 were superior, in FF8 you got one weak one and one uber tough one, the 2(3) in FF7 seemed way better designed. The Drawing system while nice in theory, was just a grind... Oh, a knew enemy wit a knew spell... Lets Draw for 10 Minutes until everyone has 100... Oh, and don't dare to actually use the spells, it will weaken you... The Materia system, while not being THAT great, was way better. The Story in FF7 also made kinda sense (it was a little stereotype) while FF8 seems to be a huge Clusterfuck (woot, were all Brothers/Sister and the Witch is our Mother while the leader of our Garden is our Father?... ... Stupid). The Lagnua parts? Ahm, am I the only one that did not "get" what they really had to do with your story? They delivered some background, but why do you get these "flashbacks" in the first place and why are they mostly pretty pointless?
On June 27 2011 15:40 Golgotha wrote: finally back together
Im quite a bit ahead of you now but leave this house on thursday so dont think ill be able to finish it this time round
Theres a bit later (in disk 3) when you have to split your party in half for aaaages and its incredibly annoying.
oh dear lord. have mercy on my soul.
Oh, and advice for the future, make sure you buy an extra Mage Masher (after youve used a couple in synth) because im at a point where I need a Mage Masher and a Gladius to synth Zidane's next weapon, but im too high a level to actually buy a Mage Masher, QQ.
The passion and dedication of modders never ceases to amaze me. It looks absolutely brilliant (minor spelling issue aside). I checked the mapsters thread and it's been dead for a few months. I really hope the team hasn't stopped working on it because this is pretty much a hybrid of my two most favorite series.
On June 25 2011 00:58 Capped wrote: PolSC2 stop trolling me and fuck off somewhere else. thanks, if you dont like my opinion, then dont read it.
Ive played the game up untill that treasure hunter bloke turned up and was getting terra out, im going to continue further but im still not intrested to be honest, the ATB system its implemented it much too slow. Gameplay from FF4/5 surpasses it in the 2d games in my opinion.
Turn on Active Battle and game speed to Fastest. Derp.
Also, you cannot form an opinion of the gameplay if you haven't played more then 20 minutes of the game. It doesn't even scratch the surface. Derp.
You two should stop arguing. We are all Final Fantasy brothers in this place.
Anyway, I gave FFXIII another try, and--surprisingly--I really like it. Maybe I wasn't in the right mindset the first go around (or maybe I lowered my expectations), but it's really, really fun. And the characters aren't so grating! Hope actually starts to toughen up a lot sooner than I remember (in the forest, I think) when he's with Lightning.
The Vile Peaks is easily the worst zone ever created in FF. It's ugly, monotonous and so, so long. Especially after the beautiful crystalized lake. Glad the colors brightened after that horrendous trudge. Also, why is Snow helping the enemy? T_T
Vanille is still annoying (worst choice for internal monologues ever), but not as pure stupid as I recall. Anyway, fun game. Glad I gave it a second shot.
I'm at the end of the game in FF9 now and I have to say, the game was a lot better then I expected. However, the difficulty is not up to par compared to other FF games. FF9 is so damn easy, I've never been stuck on any boss yet which is odd for a FF game and am a little disappointed.
On June 29 2011 16:45 Kamais_Ookin wrote: I'm at the end of the game in FF9 now and I have to say, the game was a lot better then I expected. However, the difficulty is not up to par compared to other FF games. FF9 is so damn easy, I've never been stuck on any boss yet which is odd for a FF game and am a little disappointed.
If you haven't been grinding, you'll find that the last few bosses can be quite a wake up call, unless you're using a strategy guide and already know exactly what to do =p.
That said, no final fantasy game has ever been truly challenging. Most of us don't play them for the challenge, we play them for the story, and for the characters.
As to final fantasy 13, I enjoyed the fighting system a lot, and I loved the full health/resources after each fight system, it made the battles less of a chore to get through with just auto-attack and more of a question of which resources are more effective. The game would have benefited from allowing you to switch control of characters mid-fight, since the AI (medic in particular) wasn't quite optimal, and I felt I could have done a lot better with direct control at various points in time. The biggest issue with the battle system was that whenever you switched into synergist, saboteur, or sentinel, you just kind of got bored and sat there without any decisions to make really. Being able to switch party leader mid-fight to control another party member while the other two are AI controlled wouldn't have changed your group paradigms at all, but it would have been more fun, and it would have provided a feeling of having more control over the gameplay.
I didn't mind the linearity that much, it really enhanced the story they wanted to tell, since the lack of exploration made it feel like the party was under pressure the entire time, rather than the typical *the worlds in serious trouble, it's going to end soon! Better go explore this area of the world and find some treasure!* feeling.
I liked the story quite a bit, it was different than the others, with a more fatalistic "If we're doomed no matter what we do, what should we do?" question being asked. It was enthralling, and left me wondering quite a bit about the lore of the world and the game, and I did wind up wanting more of it. I didn't like the way they provided the details of the story through a database in the menu rather than through a more dynamic, standard story telling method like character interaction, but even if you don't read the database, you can understand the story quite well (you'll just lack specific details).
What I didn't like was the characters: Vanille was annoying, Hope was a poor character choice for the game, it didn't need an extremely emo character when the entire story is about fatalism and all of the other characters fill that role to an extent already, Snow was very one-dimensional, and Fang entered a lot later than I would have liked. That said, while I didn't ever actually use him due to him being rather weak, Sahz was actually a decent character, and Lightning, while having a ridiculous name, had quite a bit of depth to her and was interesting.
The other main dislike was the fact that it takes almost half the game before you're given actual, full control over the characters development and battle tactics, and have the ability to control who goes into fights and who doesn't. The first half just feels like a movie that requires you to push buttons rather than a game, since you don't get to make actual decisions. That also kills the replay value.
The graphics were excellent, and the visuals were stunning, but the music wasn't up to par on this one, in my humble opinion (no Nobuo >_<). The cutscenes were fantastic (particularly the one at the start of chapter 12 I believe), although I wish there had been more of them (they felt sparse).
All in all, the game is undeserving of all the hate it has gotten. It certainly isn't the best title in the series, but it actually wasn't bad, and I certainly wouldn't label it as the worst in the series.
On June 27 2011 18:03 Shoggoth wrote: man why is ff7 top? you people seriously need to compare FF8 and FF7. you'll find FF8 just offers so much more
lol...
No. Just no :\
6 -> 7 is a comparison worth making.
7 -> 8 is hilarious.
*shrug* people like different things. 7 certainly wasn't perfect, and while I do feel it was one of the better games, there are people who liked some of the others better.
Arguing over which is the best is kind of pointless, unless you want to provide detailed reasons.
I know one of the main points against FF13 (and for some, FF10) was the voice acting. One emo voice or annoying character or overdramaticized wording from characters tends to push people overboard. But, imagine for just a second, what if your favorite classic FF game (1-9) had voice acting in it?
FF4? I'd probably want to murder Palom and Porom, but I'd get a huge laugh out of when Tellah called Edward a spoony bard. Yang's voice would probably be a little annoying whenever he did his battle cries unless they voiced it over with a Bruce Lee impersonator.
FF6? Cyan I think would be the most hilarious guy to listen to, except for when he is super sad about his family. Kefka would have to retain that stupid laugh though, its just a part of the game! The characters in 6 though have very ranging and dynamic personalities though, they have lots of sad, excited, fearful, courageous and so forth moments. I think I would love to hear this one voiced over.
FF7? We all know we would murder the emo Cloud. Most people wouldn't make it past the 2nd CD probably. I kind of just imagine the FF7AC voiced going a long with the dialogue. Tifa would be okay, Yuffie would become like Vanille and annoying. Red XIII and Vincent would probably be just fine.
FF8? I think we'd all want to murder the game for voicing Squall, Selphie, and Zell. I can only imagine the level of emo'ness and then over the top silly comments from the latter 2. Rinoa would also have her fair share of emo'ness, blah.
FF9? Steiner would be hilarious, hands down. Zidane-Steiner interaction would be great, and I'm sure I would still feel even more sad for Vivi's situation if I could hear the timidness in the voice.
Just logged in just to vote for FVII, best game ever I just replayed it and had tons of fun even though the graphics weren't great anymore although i was using a graphics mod (played on PC ofc)!
(it wouldn't even work without that mod, therefore i had to use it and it was better anyway)
On July 01 2011 01:52 kentarre wrote: I know one of the main points against FF13 (and for some, FF10) was the voice acting. One emo voice or annoying character or overdramaticized wording from characters tends to push people overboard. But, imagine for just a second, what if your favorite classic FF game (1-9) had voice acting in it?
FF4? I'd probably want to murder Palom and Porom, but I'd get a huge laugh out of when Tellah called Edward a spoony bard. Yang's voice would probably be a little annoying whenever he did his battle cries unless they voiced it over with a Bruce Lee impersonator.
The FFIV DS voice acting was actually well done in my opinion
So I am blazing through FFXIII (just got to Pulse), and I gotta say that this ranks up there for me as one of my favorites now. What can I say? At least my own words taste pretty good.
To Hope: I'm sorry I called you a whiny little crybaby. You really toughened up. Please keep buffing Lightning.
To Fang: You're basically an in-house homage to Kain Highwind, but anyone who can tame Bahamut is cool in my book.
To Sazh: You're not a racist caricature. The chicken living in your afro just threw me. Sorry!
To the story: I understand now. The linearity is a comment on the characters themselves; how they're racing toward a fixed fate. You broke up the party so many times because they needed answers. It's cool. I like you.
On June 25 2011 08:26 Alventenie wrote: Do you have the ATB bar on active? If you have the battle speed to wait, while you are choosing abilities no ones ATB goes up. If it is active you shouldn't have a problem with running into issues of it being slow. It also becomes less of an issue as you get more party members as you will have to input more stuff.
ya it was active, and its one of those where you get 10+ party members? instead of the average 3? i never enjoyed that greatly tbh.
On July 01 2011 01:52 kentarre wrote: I know one of the main points against FF13 (and for some, FF10) was the voice acting. One emo voice or annoying character or overdramaticized wording from characters tends to push people overboard. But, imagine for just a second, what if your favorite classic FF game (1-9) had voice acting in it?
I kind of have to agree with this a bit. I know for me personally I thought Tidus' voice acting was atrocious, but I just tried my best to ignore it and ended up liking FFX quite a bit regardless. I do think it would have been a better game without the voice acting in most cases, though.
On July 01 2011 18:09 jeeeeohn wrote: So I am blazing through FFXIII (just got to Pulse), and I gotta say that this ranks up there for me as one of my favorites now. What can I say? At least my own words taste pretty good.
To Hope: I'm sorry I called you a whiny little crybaby. You really toughened up. Please keep buffing Lightning.
To Fang: You're basically an in-house homage to Kain Highwind, but anyone who can tame Bahamut is cool in my book.
To Sazh: You're not a racist caricature. The chicken living in your afro just threw me. Sorry!
To the story: I understand now. The linearity is a comment on the characters themselves; how they're racing toward a fixed fate. You broke up the party so many times because they needed answers. It's cool. I like you.
:D
Most people who complain about the game only really have one legitimate complaint: not enough side-quests/open world exploring, and for the first half of the game you don't even get to make decisions really.
That's a fair complaint, but that's because it deviates significantly from the other final fantasy games in this manner. If you view it as its own game, it's not actually bad at all.
On June 29 2011 16:45 Kamais_Ookin wrote: I'm at the end of the game in FF9 now and I have to say, the game was a lot better then I expected. However, the difficulty is not up to par compared to other FF games. FF9 is so damn easy, I've never been stuck on any boss yet which is odd for a FF game and am a little disappointed.
If you haven't been grinding, you'll find that the last few bosses can be quite a wake up call, unless you're using a strategy guide and already know exactly what to do =p.
That said, no final fantasy game has ever been truly challenging. Most of us don't play them for the challenge, we play them for the story, and for the characters.
I've never had the need to grind lol. Honestly, I actually don't know if I've ever died in FF9 and I can confidently say that's the only FF you will hear me say that to. The first couple FF's were pretty hard IMO and I've been stuck some times in FF7/10/12/13.
On June 29 2011 16:45 Kamais_Ookin wrote: I'm at the end of the game in FF9 now and I have to say, the game was a lot better then I expected. However, the difficulty is not up to par compared to other FF games. FF9 is so damn easy, I've never been stuck on any boss yet which is odd for a FF game and am a little disappointed.
If you haven't been grinding, you'll find that the last few bosses can be quite a wake up call, unless you're using a strategy guide and already know exactly what to do =p.
That said, no final fantasy game has ever been truly challenging. Most of us don't play them for the challenge, we play them for the story, and for the characters.
I've never had the need to grind lol. Honestly, I actually don't know if I've ever died in FF9 and I can confidently say that's the only FF you will hear me say that to. The first couple FF's were pretty hard IMO and I've been stuck some times in FF7/10/12/13.
I have died so many times in ff6 since the game punishes leveling up, and I want to maximize my esper gains
On June 29 2011 16:45 Kamais_Ookin wrote: I'm at the end of the game in FF9 now and I have to say, the game was a lot better then I expected. However, the difficulty is not up to par compared to other FF games. FF9 is so damn easy, I've never been stuck on any boss yet which is odd for a FF game and am a little disappointed.
If you haven't been grinding, you'll find that the last few bosses can be quite a wake up call, unless you're using a strategy guide and already know exactly what to do =p.
That said, no final fantasy game has ever been truly challenging. Most of us don't play them for the challenge, we play them for the story, and for the characters.
I've never had the need to grind lol. Honestly, I actually don't know if I've ever died in FF9 and I can confidently say that's the only FF you will hear me say that to. The first couple FF's were pretty hard IMO and I've been stuck some times in FF7/10/12/13.
I have died so many times in ff6 since the game punishes leveling up, and I want to maximize my esper gains
The game does not punish leveling up, you just want to maximize esper bonuses, which is unneeded to beat the game =P. You can go the entire game without any grinding and still deal with the final boss (and all areas up to him) very easily. However adding the esper bonuses help out a lot, but are not really required as i've gone through the game on a speed run (where i basically try to rush to get Odin and then grind people up with the speed bonus so they get turns all the time).
On June 29 2011 16:45 Kamais_Ookin wrote: I'm at the end of the game in FF9 now and I have to say, the game was a lot better then I expected. However, the difficulty is not up to par compared to other FF games. FF9 is so damn easy, I've never been stuck on any boss yet which is odd for a FF game and am a little disappointed.
If you haven't been grinding, you'll find that the last few bosses can be quite a wake up call, unless you're using a strategy guide and already know exactly what to do =p.
That said, no final fantasy game has ever been truly challenging. Most of us don't play them for the challenge, we play them for the story, and for the characters.
I've never had the need to grind lol. Honestly, I actually don't know if I've ever died in FF9 and I can confidently say that's the only FF you will hear me say that to. The first couple FF's were pretty hard IMO and I've been stuck some times in FF7/10/12/13.
I have died so many times in ff6 since the game punishes leveling up, and I want to maximize my esper gains
The game does not punish leveling up, you just want to maximize esper bonuses, which is unneeded to beat the game =P. You can go the entire game without any grinding and still deal with the final boss (and all areas up to him) very easily. However adding the esper bonuses help out a lot, but are not really required as i've gone through the game on a speed run (where i basically try to rush to get Odin and then grind people up with the speed bonus so they get turns all the time).
As an FF completionist/perfectionist, the inability to get truly optimum stats counts as punishment for me. Sure, esper bonuses aren't necessary to beat the game, but for me, I like to maximize it. It's kind of like how you don't need the adamant armor to beat ff4, yet I have spent countless days (over many years) on the snes only to acquire ONE adamant armor
On July 01 2011 18:09 jeeeeohn wrote: So I am blazing through FFXIII (just got to Pulse), and I gotta say that this ranks up there for me as one of my favorites now. What can I say? At least my own words taste pretty good.
To Hope: I'm sorry I called you a whiny little crybaby. You really toughened up. Please keep buffing Lightning.
To Fang: You're basically an in-house homage to Kain Highwind, but anyone who can tame Bahamut is cool in my book.
To Sazh: You're not a racist caricature. The chicken living in your afro just threw me. Sorry!
To the story: I understand now. The linearity is a comment on the characters themselves; how they're racing toward a fixed fate. You broke up the party so many times because they needed answers. It's cool. I like you.
:D
Most people who complain about the game only really have one legitimate complaint: not enough side-quests/open world exploring, and for the first half of the game you don't even get to make decisions really.
That's a fair complaint, but that's because it deviates significantly from the other final fantasy games in this manner. If you view it as its own game, it's not actually bad at all.
I actually don't mind the side-quest/open world/linear stuff. The game wants to tell me a story, and if it's a good story, I'll let it. I don't care how linear it is. There's plenty of side-stuff and exploring...just not 'til you beat the final boss; but I think that's not a bad change. In plenty of the previous games, you'd have exploration and side-quests before the final boss, which ended and locked your file. this made for kinda anti-climatic final boss fights because most of the time your party is so damn overpowered due to completing all the side missions prior to tackling the boss.
My only real complaint is that the characters and the story just didn't draw me in as much as the prior ones did. The characters all seemed kind of bland and flat, even when they attempted to give them some twists and such. The plot was okay, but it lacked the classic tragic love story (which may or may not end happily at the end) between the playable protagonist. Sure, there was the whole Snow+Lightning's sister thing (and I had a sneaking suspicion fang and vanille were lesbian lovers...but w/e), but with Lightning's sister being such a smallish role (i dont even remember her name lololol), it felt empty.
How did you not list the best FF game of them all...Tactics? One of the more interesting combat systems, class selection, AND music. Nobuo Uematsu is amazing, but the composers of FFT outdid him a little.
On July 06 2011 13:09 prOxi.swAMi wrote: Final Fantasy X is by far the best imo. It might even be my favourite game of all time, but I could never make that decision.
http://www.youtube.com/watch?v=kxJE6SSX-aw
I still listen to this almost every day while I work
If only FF10 wasn't plagued by insanely annoying characters like tidus and fucking wakka, the music and gameplay are so good but the writers just shit all over this game. Not to mention the worst game of all time...blitzball...oh god the horror.
On July 06 2011 13:09 prOxi.swAMi wrote: Final Fantasy X is by far the best imo. It might even be my favourite game of all time, but I could never make that decision.
http://www.youtube.com/watch?v=kxJE6SSX-aw
I still listen to this almost every day while I work
If only FF10 wasn't plagued by insanely annoying characters like tidus and fucking wakka, the music and gameplay are so good but the writers just shit all over this game. Not to mention the worst game of all time...blitzball...oh god the horror.
Actually tidus was my favourite character... and wakka was funny. Why don't you like blitzball? And why are tidus and wakka annoying? These things are important to mention
final fantasy X has good story, good music, good graphics, but lousy gameplay :/ everyone is the same if you max out the whole sphere grid! except that yuna could summon...
i like final fantasy 9 the most because every character is unique itself :/ but battles are quite slow paced for me ):
On July 06 2011 13:09 prOxi.swAMi wrote: Final Fantasy X is by far the best imo. It might even be my favourite game of all time, but I could never make that decision.
http://www.youtube.com/watch?v=kxJE6SSX-aw
I still listen to this almost every day while I work
If only FF10 wasn't plagued by insanely annoying characters like tidus and fucking wakka, the music and gameplay are so good but the writers just shit all over this game. Not to mention the worst game of all time...blitzball...oh god the horror.
Actually tidus was my favourite character... and wakka was funny. Why don't you like blitzball? And why are tidus and wakka annoying? These things are important to mention
You like blitzball? But...and...why... ok well we are just gonna have to agree to disagree here.
ff9 was my first play station game. a friend of mine had it and i loved playing it at his house, eventually bought a ps2 and ff9 myself :D. 7 and 10 were kinda meh to me but i was too young when i played to really understand what was happening
On July 01 2011 18:09 jeeeeohn wrote: So I am blazing through FFXIII (just got to Pulse), and I gotta say that this ranks up there for me as one of my favorites now. What can I say? At least my own words taste pretty good.
To Hope: I'm sorry I called you a whiny little crybaby. You really toughened up. Please keep buffing Lightning.
To Fang: You're basically an in-house homage to Kain Highwind, but anyone who can tame Bahamut is cool in my book.
To Sazh: You're not a racist caricature. The chicken living in your afro just threw me. Sorry!
To the story: I understand now. The linearity is a comment on the characters themselves; how they're racing toward a fixed fate. You broke up the party so many times because they needed answers. It's cool. I like you.
:D
Most people who complain about the game only really have one legitimate complaint: not enough side-quests/open world exploring, and for the first half of the game you don't even get to make decisions really.
That's a fair complaint, but that's because it deviates significantly from the other final fantasy games in this manner. If you view it as its own game, it's not actually bad at all.
I actually don't mind the side-quest/open world/linear stuff. The game wants to tell me a story, and if it's a good story, I'll let it. I don't care how linear it is. There's plenty of side-stuff and exploring...just not 'til you beat the final boss; but I think that's not a bad change. In plenty of the previous games, you'd have exploration and side-quests before the final boss, which ended and locked your file. this made for kinda anti-climatic final boss fights because most of the time your party is so damn overpowered due to completing all the side missions prior to tackling the boss.
My only real complaint is that the characters and the story just didn't draw me in as much as the prior ones did. The characters all seemed kind of bland and flat, even when they attempted to give them some twists and such. The plot was okay, but it lacked the classic tragic love story (which may or may not end happily at the end) between the playable protagonist. Sure, there was the whole Snow+Lightning's sister thing (and I had a sneaking suspicion fang and vanille were lesbian lovers...but w/e), but with Lightning's sister being such a smallish role (i dont even remember her name lololol), it felt empty.
Late to the discussion, but recently completed FF13 and completely agree with the above. Lack of towns, more of a dungeon-crawler, lack of side-quests, exploration, etc. are all minor things that don't really make or break a game. They can make a good game, great, but not a good game bad.
But the story and characters really disappointed me. I've never found FF stories to be "epic" ala Xenogears/Xenosaga type, but they've always been quite good in a generic kind of way. And it doesn't take an epic plotline to work. Valkyria Chronicles had a very entertaining story and lovable characters, but hardly amazing.
Overall I've always enjoyed FF stories... until FF13. And that is the major disappointment.
On July 06 2011 13:09 prOxi.swAMi wrote: Final Fantasy X is by far the best imo. It might even be my favourite game of all time, but I could never make that decision.
http://www.youtube.com/watch?v=kxJE6SSX-aw
I still listen to this almost every day while I work
If only FF10 wasn't plagued by insanely annoying characters like tidus and fucking wakka, the music and gameplay are so good but the writers just shit all over this game. Not to mention the worst game of all time...blitzball...oh god the horror.
Every game has multiple characters to cater to different audience. It's impossible not to hate at least some characters in every RPG. And at least Tidus isn't a true main character. He's more of a narrator than anything else. Yuna, who I feel to be the main character, is among the top RPG female leads in my mind.
And besides, since you don't like Wakka or Blitzball, you pretty much minimized damage to your own sanity for not having to do his ultimate weapon quest.
On July 06 2011 13:09 prOxi.swAMi wrote: Final Fantasy X is by far the best imo. It might even be my favourite game of all time, but I could never make that decision.
http://www.youtube.com/watch?v=kxJE6SSX-aw
I still listen to this almost every day while I work
If only FF10 wasn't plagued by insanely annoying characters like tidus and fucking wakka, the music and gameplay are so good but the writers just shit all over this game. Not to mention the worst game of all time...blitzball...oh god the horror.
Every game has multiple characters to cater to different audience. It's impossible not to hate at least some characters in every RPG. And at least Tidus isn't a true main character. He's more of a narrator than anything else. Yuna, who I feel to be the main character, is among the top RPG female leads in my mind.
And besides, since you don't like Wakka or Blitzball, you pretty much minimized damage to your own sanity for not having to do his ultimate weapon quest.
How? Yuna is a giant doormat. For example, while tidus and kimarhi are fucking around with the other ronsos, they let her get kidnapped, and after she gets rescued she subsequently apologizes for getting kidnapped while her guardians were out playing fucking blitzball. Also her plans make no sense, she married seymour so she could talk to seymour and confront him about his father? How does this make any sense? Why is yuna so stupid? Her character is so bland, shes just a typical nice girl doormat.
On July 06 2011 13:09 prOxi.swAMi wrote: Final Fantasy X is by far the best imo. It might even be my favourite game of all time, but I could never make that decision.
http://www.youtube.com/watch?v=kxJE6SSX-aw
I still listen to this almost every day while I work
If only FF10 wasn't plagued by insanely annoying characters like tidus and fucking wakka, the music and gameplay are so good but the writers just shit all over this game. Not to mention the worst game of all time...blitzball...oh god the horror.
Actually tidus was my favourite character... and wakka was funny. Why don't you like blitzball? And why are tidus and wakka annoying? These things are important to mention
You like blitzball? But...and...why... ok well we are just gonna have to agree to disagree here.
On July 01 2011 18:09 jeeeeohn wrote: So I am blazing through FFXIII (just got to Pulse), and I gotta say that this ranks up there for me as one of my favorites now. What can I say? At least my own words taste pretty good.
To Hope: I'm sorry I called you a whiny little crybaby. You really toughened up. Please keep buffing Lightning.
To Fang: You're basically an in-house homage to Kain Highwind, but anyone who can tame Bahamut is cool in my book.
To Sazh: You're not a racist caricature. The chicken living in your afro just threw me. Sorry!
To the story: I understand now. The linearity is a comment on the characters themselves; how they're racing toward a fixed fate. You broke up the party so many times because they needed answers. It's cool. I like you.
Nice to hear someone be rational.
boy do I remember the hate FF12 got when it came out, but years later more and more people are coming out and saying it's one of the best.
I played first 7 episodes through at least twice. Tried FF8 for 5-6 hours but didn't really like it. I also tested FF 10,13 and 14 a bit but they were terrible.
Don't have the time to read through everything right now, so just my thoughts on the different Final Fantasies:
FFVII: The one I played first. A really good game, the story is quite obscure, the characters are well done, specially Sephiroth/Jenova. The combat-system is nice, you have much to do and challenging bosses. The music is good, too. Klick
FFVIII: Looking at the poll I think it's highly underrated. For me it comes in together with FFVII, maybe even a little higher. I like most characters a bit better, than the FFVII ones, mainly because I feel, they all get more time of personal description (except Cloud, probably). Again I love the bad boys (girls, this time), the music is great, I sometimes just listen to the soundtrack and instantly get the feeling for the different locations. I like the combat-system and Triple-Triad, although I prefer the magic as it was in FFVII, in FFVIII spells feel more like a better item. In exchange the Guardians are better than the old Summons (don't know their English name), which were a better spell in FFVII. The story is good, too, the bosses are a little weak (specially the weapons, which where no real challenge, like in FFVII - on the other hand, in FFVIII I had quite perfect characters, whereas in FFVII I did only a little stats-morphing while leveling...).
FFIX: An ok game, I guess. The characters and story where a little too "cute" for my taste, although Steiner is quite funny. At the moment I don't even remember the whole story, I didn't like the combat-system much, there just wasn't much to do. I think, I played it 1.5 times, definitely worse than FFVII and FFVIII, but that of course does not make it a bad game, instantly.
FFX: I don't understand, why so many people like this game so much. From the FFs I played, it's the worst. I mean, the good characters are ok, but in no way outstanding. The bad characters are just boring. Play FFVII, fall in love with Sephiroth and then laugh at his blue haired rip-off. It's really sad. The love story between Tidus and I forgot her name is kitschy (hope it's the right word, leo told me to use it) like hell and although the story is quite typical for FFs, you cannot really enjoy it without liking the characters. The combat-system didn't feel real fun, either. Didn't like those skilltrees, it's the same for FFXII - can't really say why.
FFXII: It feels different from the other FFs, you can really see the Vagrant Story (and hear - even just the sounds, the characters make, when moving). The less deciding thing, in my opinion is the combat system, it's more the story and the way the characters speak. The combat system is ok, as I said, I don't like the skill-boards. I haven't finished the game, because, around the time you travel to the east, over this beach, there is suddenly too much to do and the story goes through kind of a slump, so I didn't have the motivation to play further. What I really don't like is this clan-stuff - it seems like a bad attempt to bring the feeling of this stupid online-stuff with achievements etc. to the game, which is totally unnecessary and even hurts the atmosphere of the game. But despite that I kind of like the game, probably even more than FFIX, it's just, that I played FFIX, when I was quite some years younger...the characters are all very well done, kind of realistic in their way of acting...
FFVI: I played it some years ago and remember having fun with it, although I forgot too much, to really write much about it...
I heard some people criticizing FFIX's ability system. In my opinion, it's comparable to FFVII except things are transferable and rare in FFVII whereas in FFIX skills are more redundant and easier to get.
Simply put, in FFIX it is extremely easy to standardize your characters to have a very similar skill set for all characters, whereas in FFVI, due to the amount of time needed to level up each materia, is harder.
How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games?
For obvious reasons, this exclude certain games such as II, III, and FFTA where all characters can be molded into any shape or form with virtually no differences. FFTA2 might be slightly open for discussion because Adelle's exclusive class is somewhat overpowered.
I feel that an extremely strong, well-rounded main character causes the player to be "lazy" and the game less diverse. It gave players less motivation to develop other characters. On the other hand it does make the game a bit easier to play and more palatable to beginners. I am sort of an anti-main player. I typically enjoy using niched characters and classes more than the main character and cookie-cutter classes. Unfortunately this always always byte my ass later on in the game.
I recall in the NDS version of FFIV, Cecil is incredibly more powerful than rest of the permanent and non-permanent playable characters. He got the highest natural HP growth for as tank, arguably the best physical damage output (I find him greatly outperforming Kain and Edge), and white magic for utility (something that is unfortunately lacked by most other characters). When I play FFIV, and Cecil dies, I am pretty much guaranteed to have a gameover... well, until I gave Rosa a +50% HP Augment.
Another example is wtfimba moment I had was with FFVI and Terra. Because Terra's Trance makes her to do double damage, she pretty much rolls over any bosses. In fact, my strategy for FFVI has pretty much being: 1. keep Terra alive. 2. Terra use Trance. 3. Attack 8 times with Master's Scroll and Genji Gloves. 4. Boss dies in 1-2 turns. The only blessing with FFVI is the last part of the game, which forces me to develop other characters.
Squall from FFVIII is a similar example where the party is very uneven. Squall's Limit Break is significantly better than all other playable characters (perhaps except Rinoa's Angel Wing). In fact, Squall's Limit Break is so good that it's retarded: Squall's Limit Break does at least 8 hits, iirc has a maximum of around 70k. Most other characters Limit Breaks are limited to 9999-30k. This is a big deal since Limit Breaks are so common in FFVIII.
Then there is FFX's Yuna on her standard grid. In fact, just the summoning spells themselves put Yuna in an entirely different class than the other characters; the fact that Yuna's magic is higher than Lulu's on their respective grid is kind of stupid. It would have been better if FFX had different statistics for White and Black Magic (like the Intelligence/Spirituality for FFIV).
Beside the major overpowered characters as mentioned above, I also think Adelle from FFA2 is overpowered due to her exclusive class ability of +1 speed and no equipment restriction.
ff7,8 and 10 were my fav's, i didnt like 9, and X-2 i just got bored of it, but still i love the series and after reading this forum i wanna go back and replay them all again oh and blitzball in 10 i freaking loved, so much so i replayed the game just to put together an awsome team for it
On July 06 2011 18:42 Sufficiency wrote: I want to raise a topic for discussion.
How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games?
FF4 Cecil was leagues above everyone else. Kain was WAY weaker (but at least could avoid damage with his Jump).
FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong").
FF8, Rinoa in Witch-Mode... I just gave her only the strongest spells (she choses only spells she actually has.. So Ultima/Meltdown/Flare/Meteor/Aura/Wall... ftw...) and she basically just beats the shit out of every boss there was on her own while Squall does Physical-DMG and the 3d Char just supports/heals.
FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons).
My favorite game is FF VII by far, cuz I remember when it came out......and it was freakin incredible for its time.....and I consider it to be one of the best games ever made...
All though its been a while since I played the old FF games. Recently I bought a ps3 and the playstation store FF psx games.....so I will play alot of FF for the time being they have 6-9 (not 100% sure) in the store btw...wish they had some old ps2 games though :/
[QUOTE]On July 06 2011 19:27 Velr wrote: [QUOTE]On July 06 2011 18:42 Sufficiency wrote:
FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons).[/QUOTE]
Wakka was one of the most useful players at the end of the game (Dark aeons/ battle square) because his attack reel overdrive could hit 12 times, producing over a million damage if you are strong enough to do max damage per hit (with break damage limit). Best squad for the normal game was imo Yuna - Summons/mixed mage. On the expert grid you could jump over and get the lvl 2 black magics extremely early, then return to the white mage path which contains much more magic power than the black path. With the increased power, the lvl 2 spells will see you far enough through the game to complete the white mage path and go back to the black (with holy). Wakka - Hits flying enemies and has enough speed to take down enemies that were supposed to be tidus' specialty. His overdrives start off good and just get better, dealing with bosses like nothing else in the game (providing you can play blitzball) and he can throw out status effects. Tidus/Auron - On the standard grid you want auron, his power is unmatched by the other characters. ON the expert these two are pretty interchangable, as Tidus can jump straight onto aurons grid for the attack power, and has much higher speed stats, giving him a higher damage output. Remember though, tidus weapons dont pierce armour, whereas aurons do.
On July 06 2011 20:44 nyxnyxnyx wrote: just to put this out there
real spikes/minmaxers would know that:
ff8: zell has the highest dmg potential. try googling 'zell armageddon fist' ff10: wakka has highest dmg potential with attack reel
FF8: Does this come "after" Zell's final heaven? (Limitbreak?) FF10 i knew that Wakka was strong, but look at him... Ugh... Whats this.. Final Fantasy special olympics?
On July 06 2011 20:44 nyxnyxnyx wrote: just to put this out there
real spikes/minmaxers would know that:
ff8: zell has the highest dmg potential. try googling 'zell armageddon fist' ff10: wakka has highest dmg potential with attack reel
I'd say Selphie and Yojimbo technically have the highest damage potential...
As far as actual numbers go, Zell is definitely #1 in FF8. For ffx, Mindy can actually do more damage in a round than Wakka with Passado. You can't control her, though.
I really want to go out and try the older ones (6 and earlier) My top three are; 1. 9 (IX)- The world of nine really appealed to me and i loved the sound track 2. 10 (X)- IDK why but i just really like 10... (until u reach zanarkland then i kinda gave up) 3. Final fantasy tactics- It may not have a number but i really loved this game
The only FF game I've liked is FFX. I cheated the heck out of that game and basically just walked through the story with some random combat, simulating a journey. The cut scenes are great, I like the characters in general. I liked the romance. Especially the scene where they swim in the pond in synchronisation to the Japanese lyrics, got goosebumps there.
FFXIII had all the elements to be good, linearity and a cast with different genders. Sadly they didn't do anything with it, nice cut scenes though. Horrible combat, in a game such as FF I don't want to pay attention in combat or quickly jump through menus. I basically see FF games as something that rewards you for forcing yourself through their combat by allowing you to see cut scenes and nice areas with some fun items.
Other than that I've dropped any other FF game I've tried in the first couple of hours. Heard a lot of good about Tactics though.
On July 07 2011 00:52 nooboon wrote: I really want to go out and try the older ones (6 and earlier) My top three are; 1. 9 (IX)- The world of nine really appealed to me and i loved the sound track 2. 10 (X)- IDK why but i just really like 10... (until u reach zanarkland then i kinda gave up) 3. Final fantasy tactics- It may not have a number but i really loved this game
I strongly suggest you do, The graphics are outdated but the stories are amazing. 4 and 6 are the best Also play Chrono Trigger if you want another amazing game.
The playstation Final Fantasies were so amazing, epic and memorable.
FF VII. The first major epic game I played on PS. The storyline was interesting, and most of all the mystery and longevity of the game was awsome. They were many really challenging objectives (The Ultimate Weapons ) It was well worth the hundreds of hours. Personally I loved my Cloud, Cid, Barret team! I had many saved games and played the full story line several times (Pretty rare for a RPG)
Final Fantasy Tactics! My favortie ps1 game of all time. I absolutely loved the Job/level/skill system. Almost 100% customizable. Ramza was not so uber cool as a Hero with just plain job abilities, but getting him to be a NINJA learn double sword and then convert him back to Squire with Epic Knight Swords he was amazingly powerful. Agrias the first special knight to join! I had the manual for this game so bascially I had all the sweet stuff over many saved games. Baller game. The remake on Nintendo I think.. Was cool, but short with alot less levels compared to going for 99.
FF8. This was just an amazing game, interactive in so many ways, with hundreds of tiny obscur items and ways to make you're main party stronger. Strategically this game was challenging, but hella fun. Just the begining stage, starting off in some high tech futuristic school, with a gun-sword.... GFs were so fun, interesting, the card game within the game was serious business. All the attributes, the spells, customizable, the funny and dark storyline. I love mind games and this was a childhood experience I never wish I coudn't relive. Back then acheivements didn't exists! You valued what you liked to collect! Uber gameplay!
FF9 was cool, but I actually got stuck alot in this game, I remeber being stuck on three different occasions. I don't mean stuck can't kill a boss. Stuck as in, can't move to the next room! WHERE IS THE EXIT FUCK! The story, the characters were more cartoonish, but this game is one of the games I wish I had more time to play. By the time I moved on to starcraft and diablo FF9 had lost interest.
Never played much of the other FFs. Not too upset over it, the originals were so cool I knew they could never be topped.
On July 06 2011 18:42 Sufficiency wrote: I want to raise a topic for discussion.
How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games?
FF4 Cecil was leagues above everyone else. Kain was WAY weaker (but at least could avoid damage with his Jump).
FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong").
FF8, Rinoa in Witch-Mode... I just gave her only the strongest spells (she choses only spells she actually has.. So Ultima/Meltdown/Flare/Meteor/Aura/Wall... ftw...) and she basically just beats the shit out of every boss there was on her own while Squall does Physical-DMG and the 3d Char just supports/heals.
FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons).
FF7 you got it quite wrong. Best Limit team was Cloud, Cid, Yuffie/Barret. I prefered Yuffie over Barret, which is think was because Yuffie's was stronger against single target. Most of the time it didn't matter though, i would say Vincent indeed is really useful in the mid game. Replayed it 3 or 4 months ago and used mostly Tifa cause she's sexy (specially so with a graphic mod for the computer version ^^) with Cloud and Cid (before that Barret)!
On July 07 2011 01:36 Kyyuna wrote: I went to that place yesterday and didnt find a vendor...talked to everybody but nothing of interest. Do I need to do anything beforehand?
I don't know about the PSP remake, but in every other port, one of the hummingways is a merchant that sells elixirs. You just have to find him
On July 07 2011 01:36 Kyyuna wrote: I went to that place yesterday and didnt find a vendor...talked to everybody but nothing of interest. Do I need to do anything beforehand?
I don't know about the PSP remake, but in every other port, one of the hummingways is a merchant that sells elixirs. You just have to find him
This thread just reminded me how much of a geek I was and still am.
On July 06 2011 18:42 Sufficiency wrote: I feel that an extremely strong, well-rounded main character causes the player to be "lazy" and the game less diverse. It gave players less motivation to develop other characters. On the other hand it does make the game a bit easier to play and more palatable to beginners. I am sort of an anti-main player. I typically enjoy using niched characters and classes more than the main character and cookie-cutter classes. Unfortunately this always always byte my ass later on in the game.
I never found any main character to be overpowered in FF games. Or for that matter, most RPGs.
I recall in the NDS version of FFIV, Cecil is incredibly more powerful than rest of the permanent and non-permanent playable characters. He got the highest natural HP growth for as tank, arguably the best physical damage output (I find him greatly outperforming Kain and Edge), and white magic for utility (something that is unfortunately lacked by most other characters). When I play FFIV, and Cecil dies, I am pretty much guaranteed to have a gameover... well, until I gave Rosa a +50% HP Augment.
Never played the NDS version. Played the original. Don't really feel like FF4 is a game where character comparison matters. It's not like you have to choose to use Kain or Cecil. Or a choice where you can use 2 Cecils. In the end, you are given a set party and there's not much you can do. I do believe the remakes can have you play as all the temporary characters in the game. But that has nothing to do with the main character. But rather if you wish to compare Rosa/Rydia to the twins or something.
Another example is wtfimba moment I had was with FFVI and Terra. Because Terra's Trance makes her to do double damage, she pretty much rolls over any bosses. In fact, my strategy for FFVI has pretty much being: 1. keep Terra alive. 2. Terra use Trance. 3. Attack 8 times with Master's Scroll and Genji Gloves. 4. Boss dies in 1-2 turns. The only blessing with FFVI is the last part of the game, which forces me to develop other characters.
There are a lot of abusive stuff in FF6. Can't remember them all though. In particular, Gau has some very game breaking rages, and I'd consider him the broken character in FF6. Gogo too to a certain extent, although you get him late. Terra IMO is just a regular character with better stats. I never felt she really outshined everyone else in any mindboggling way.
Squall from FFVIII is a similar example where the party is very uneven. Squall's Limit Break is significantly better than all other playable characters (perhaps except Rinoa's Angel Wing). In fact, Squall's Limit Break is so good that it's retarded: Squall's Limit Break does at least 8 hits, iirc has a maximum of around 70k. Most other characters Limit Breaks are limited to 9999-30k. This is a big deal since Limit Breaks are so common in FFVIII.
This is so off it's not even funny. Zell is by far the most broken character in FF8. You can chain his limit literally forever. And unlike Squall where Lionheart is 100% random, his longest limit timing can be triggered easily with low hp+aura.
Also, for all practical purposes, Irving is better damage dealer than Squall. AP ammo ignores defense and can be had quite early if you just play some cards. Lionheart is not available til quite late unless you're into grinding. And even then, you need that spell that destroys defense first... my memory's failing me in my old age.
And Quistis, despite her lack of damage potential late game, has some pretty uber support spells and ridiculous amount of usefulness in her blue magic.
So really, if a player knows how to use every character to his/her fullest, Squall and Rinoa would likely rank 4 and 5. Poor Selphie is 6th, but I use her all the same cause she's cool.
Then there is FFX's Yuna on her standard grid. In fact, just the summoning spells themselves put Yuna in an entirely different class than the other characters; the fact that Yuna's magic is higher than Lulu's on their respective grid is kind of stupid. It would have been better if FFX had different statistics for White and Black Magic (like the Intelligence/Spirituality for FFIV).
Yuna being better than Lulu at magic is irrelevant since unless you go off her beaten path, her first attack magic is Holy. And Lulu doesn't even get Holy. I did find Yuna's summoning to be imba in boss fights, but it's not like they become uber difficult if you don't use them. If anything, I find summonings to be more helpful in getting that easy overkill or as sacrifices against late game bosses.
Rikku is the character whom if you use correctly, can do the most weirdly awesome stuff.
Post-game(after airship) Wakka and Tidus are the biggest damage dealers. Rikku is the best support. And magic becomes utterly useless except for grinding purposes.
I did not vote because I can't choose between X/7/8/6!!!
Final Fantasy: Mystic Quest was an amazing game! First of the series that I played.
Then there was a lapse of releases in the US... so I didn't play anything until #3 (6) was released. Then of course played 7/8/9/10/11/12/13/14, and later #1, tactics, etc. I don't think much need be said about 6/7/8/9, seeing how the people here have voted
X - Pretty much everything I ever wanted in a console RPG... I got so damn attached to the characters that I was seriously sad when the game ended.
X-2 - The epic summoner/priestess and hero from the previously mentioned epoch turns pop singer? They decimated something I loved by turning it into a fucking teen girly drama.
11 - was the MMO? I prefered WoW.
12 - was the one with gambits? I really liked the idea and concept, although it was WAY off the normal path of FF, which was ok for me. I had sooo much fun playing this one. It's the perfect game to play while you drink a beer and relax. They had some awesome world scenes that were really fun to explore, and they had some decent characters (Bosch is a badass). The little twists in the story were NOWHERE NEAR the complexity of ffx tho, which most people probably liked. I liked the 'sphere grid' system too, or whatever they called it.
13 the graphics were sic as fuck and the music was good. However it was a constant disappointment overall. There was this meme/pic/thing in the funny pic thread showing the FPS maps back in the Quake 1 days compared the the modern day Black Ops where you go straight, then a cut scene, then go again, then a cut screen. I felt like was walking straight the whole game and watching more movies than actually playing. I waited for like 100 hours for a town where I could talk to someone and buy something... nope, just the lame ass electronic vendor everywhere in the world (LAAAAME). No sense of freedom or exploration... /rant
14 - I about shat myself when I realized that I completely missed this release by a year, then I realized it was another MMO/online/whatever
I do not know how much damage a hit from Nanakis Starfall(?)-Limit (the 3rd one, or so) does, when his level and stats are maxed, cause I only did morphing, till my levels where maxed and I had all the Master Materia etc., but it hits more often than Omnislash, as far as I remember, so potentially it could do quite a bit more damage, I guess...
On July 06 2011 18:42 Sufficiency wrote: I want to raise a topic for discussion.
How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games?
FF4 Cecil was leagues above everyone else. Kain was WAY weaker (but at least could avoid damage with his Jump).
FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong").
FF8, Rinoa in Witch-Mode... I just gave her only the strongest spells (she choses only spells she actually has.. So Ultima/Meltdown/Flare/Meteor/Aura/Wall... ftw...) and she basically just beats the shit out of every boss there was on her own while Squall does Physical-DMG and the 3d Char just supports/heals.
FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons).
FF7 you got it quite wrong. Best Limit team was Cloud, Cid, Yuffie/Barret. I prefered Yuffie over Barret, which is think was because Yuffie's was stronger against single target. Most of the time it didn't matter though, i would say Vincent indeed is really useful in the mid game. Replayed it 3 or 4 months ago and used mostly Tifa cause she's sexy (specially so with a graphic mod for the computer version ^^) with Cloud and Cid (before that Barret)!
Your (probably) right, just rewatched all the limits... Boy i forgot tons of them (and how strong they were/how many multihit limits there were) :p
But are you sure someone outdoes a "perfect" Tifa ultimate? Iirc you could influence that heavyli?
I have been playing every single sidequest, every single battle, but just went straight to my destination. I'm about to enter the Temple of Ancients and still have no lvl 2 limit breaks. Am I doing something wrong? I have never switched Cloud (obviously) and only switched Aeris when I vsed Rapps where magic wouldn't work. I still have cross slash/healing wind
Was I supposed to grind somewhere? I've been following a walkthrough and it said no where to grind.
Oh, and I've never played FFVII through all the way. Also, Cloud is lvl 37, Aeris 36, Cid 36.
The walkthrough said you would get lvl 2 limit breaks a long time ago.... Help?
You have to kill a certain number of enemies after you unlock t he second limit break for every level. I believe it is 80. It also doesn't how weak an enemy is, every kill counts, so I suggest going to an area that has encounters with 4-5 enemies and use attacks that hit everything.
So is there a certain place I should grind? And is it like 80 enemies killed by Cloud only or combined kills? Strange, cause I'm sure I've killed enough enemies by now.
I have not played the game in quite some time so I can't recommend the best place to grind out kills for next level limit breaks, however I do know of a great place to grind out the second limit break of each level.
If you have the manipulation materia there is an enemy near Nibleheim that you can manipulate to use an attack called dive kick on yourself. I cannot remember the name off the top of my head but it is a flying enemy that appears quite frequently. The attack drives up your limit break meter very quickly, making it likely the fastest way to get the second level. The great thing about this is it helps you at levels even far above the enemy, so it is a sustainable way to grind throughout the rest of the game.
I recently beat Final Fantasy V for the first time. I played around 10 hours of the SNES version, but never got around to finish it. I played the version that I had most available which was Final Fantasy V Advance and I liked it very much.
The game got ridiculously hard at the end mostly because I didn't do well getting the appropriate job skills that would've made the game a lot easier. It was too little, too late for me to get the necessary ABP to get the skills I wanted. It took me three tries to beat the final form of the final boss. I just wound up throwing lots and lots of money at it since I wouldn't be needing it. As much I like the game, it just pales in comparison to the other SNES FFs. It's tough being sandwiched between my two favorite FFs FFVI and FFIV. But honestly...a tree?! Really?!
I still haven't played I, II, or anything after X-2 except for XII (which remains unfinished). I'll finish XII sometime, but I'm sooooo not enjoying that game at all.
As it stands, if I had to rank the games I played.
VI IV IX Tactics V X VII ----------- VIII X-2 XII III
Whereas I think FFVII is very good. I didn't like FFVIII and there's a huge distinction between my likes of VII and my dislike of VIII.
IV: First ff i played and what really got me into the series in the first place. Definetely had a gripping story, at least when you're 10 years old .
V: First introduction to the job system and to top it off had a great story. Getting the mime class was definitely an adventure.
VI: Tbh, I preferred the stories of IV and V over this one when it comes to the 2D FFs. The battle system felt a little clunky and Kefka never seemed as evil as some other FF antagonists.
VII: Best FF story and battle system of the series by far. Every final fantasy released after this game was a disappointment simply because they could never meet the bar that ff VII had set. In fact to this day, I still play every final fantasy released hoping they make another one as good as FF VII.
VIII: Was a serious let down after FF VII. I absolutely hated the draw system and felt it made the game way too grindy. VIII was the first final fantasy to put an emphasis on a love story which I thought was the wrong direction for the franchise. Also it felt like all the other characters had trouble keeping up with squall's damage, even with their ultimate's. Defeating any boss in that game was just a question of how many leonheart's you could get off.
IX: I remember enjoying this game but the story never got good until the very end when you learn about zidane. Loved the battle music and doing the chocobo side quests was a lot of fun. Anyone get excalibur 2?
X: Didn't really like the grid system. All the upgrades except a few (double cast, holy etc..) didn't really feel epic. I felt they could've put more interesting abilities in the game and just left the +health, +strength upgrades to be automatic as you level. The whole "dream" twist in the story just seemed stupid, the voice acting and script was terrible, and it didn't help they made half of it into a love story... I had to turn off the voice acting half way through the game.
XII: Thoroughly enjoyed the battle system and this game definietely had the best end game content of all the final fantasys (yiazmat anyone?). About 50% of the time I spent playing this game was doing all the end game content and side quests. Beating yiazmat definetely feels awesome especially if you do it straight up without a guide or any gimmicky tricks. The only big gripe I have about this game is the story just felt stale and uninteresting. Aside from the end game content, the game is kinda easy as well if you keep up with all the hunts and stuff.
Tactics (for the ps1): Of course I save the best for last. FF Tactics has the absolute BEST final fantasy story of all the final fantasy's released (even VII). Your doing yourself a serious disfavor if you haven't played this game through. The game is challenging, the battle system is awesome, and the job system keeps the game fresh. Only gripe I would have is a large majority of it is played out through the battle system so it can get repetitive (and frustrating) if your the type that likes to play a game hours on end. I consider it one of the hardest final fantasy's to beat as well and you will have to grind your team up alot to get through the story.
On July 06 2011 18:42 Sufficiency wrote: I want to raise a topic for discussion.
How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games?
FF4 Cecil was leagues above everyone else. Kain was WAY weaker (but at least could avoid damage with his Jump).
FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong").
FF8, Rinoa in Witch-Mode... I just gave her only the strongest spells (she choses only spells she actually has.. So Ultima/Meltdown/Flare/Meteor/Aura/Wall... ftw...) and she basically just beats the shit out of every boss there was on her own while Squall does Physical-DMG and the 3d Char just supports/heals.
FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons).
FF7 you got it quite wrong. Best Limit team was Cloud, Cid, Yuffie/Barret. I prefered Yuffie over Barret, which is think was because Yuffie's was stronger against single target. Most of the time it didn't matter though, i would say Vincent indeed is really useful in the mid game. Replayed it 3 or 4 months ago and used mostly Tifa cause she's sexy (specially so with a graphic mod for the computer version ^^) with Cloud and Cid (before that Barret)!
This is what I heard too. Tifa's limit breaks are not good at all.
On July 07 2011 12:05 TealLurker wrote: I recently beat Final Fantasy V for the first time. I played around 10 hours of the SNES version, but never got around to finish it. I played the version that I had most available which was Final Fantasy V Advance and I liked it very much.
The game got ridiculously hard at the end mostly because I didn't do well getting the appropriate job skills that would've made the game a lot easier. It was too little, too late for me to get the necessary ABP to get the skills I wanted. It took me three tries to beat the final form of the final boss. I just wound up throwing lots and lots of money at it since I wouldn't be needing it. As much I like the game, it just pales in comparison to the other SNES FFs. It's tough being sandwiched between my two favorite FFs FFVI and FFIV. But honestly...a tree?! Really?!
I still haven't played I, II, or anything after X-2 except for XII (which remains unfinished). I'll finish XII sometime, but I'm sooooo not enjoying that game at all.
As it stands, if I had to rank the games I played.
VI IV IX Tactics V X VII ----------- VIII X-2 XII III
Whereas I think FFVII is very good. I didn't like FFVIII and there's a huge distinction between my likes of VII and my dislike of VIII.
If you are playing FFVA, then use the PRG abuse and fight Movers. You get 200ap for every fight.
On July 06 2011 18:42 Sufficiency wrote: I feel that an extremely strong, well-rounded main character causes the player to be "lazy" and the game less diverse. It gave players less motivation to develop other characters. On the other hand it does make the game a bit easier to play and more palatable to beginners. I am sort of an anti-main player. I typically enjoy using niched characters and classes more than the main character and cookie-cutter classes. Unfortunately this always always byte my ass later on in the game.
I never found any main character to be overpowered in FF games. Or for that matter, most RPGs.
I recall in the NDS version of FFIV, Cecil is incredibly more powerful than rest of the permanent and non-permanent playable characters. He got the highest natural HP growth for as tank, arguably the best physical damage output (I find him greatly outperforming Kain and Edge), and white magic for utility (something that is unfortunately lacked by most other characters). When I play FFIV, and Cecil dies, I am pretty much guaranteed to have a gameover... well, until I gave Rosa a +50% HP Augment.
Never played the NDS version. Played the original. Don't really feel like FF4 is a game where character comparison matters. It's not like you have to choose to use Kain or Cecil. Or a choice where you can use 2 Cecils. In the end, you are given a set party and there's not much you can do. I do believe the remakes can have you play as all the temporary characters in the game. But that has nothing to do with the main character. But rather if you wish to compare Rosa/Rydia to the twins or something.
Another example is wtfimba moment I had was with FFVI and Terra. Because Terra's Trance makes her to do double damage, she pretty much rolls over any bosses. In fact, my strategy for FFVI has pretty much being: 1. keep Terra alive. 2. Terra use Trance. 3. Attack 8 times with Master's Scroll and Genji Gloves. 4. Boss dies in 1-2 turns. The only blessing with FFVI is the last part of the game, which forces me to develop other characters.
There are a lot of abusive stuff in FF6. Can't remember them all though. In particular, Gau has some very game breaking rages, and I'd consider him the broken character in FF6. Gogo too to a certain extent, although you get him late. Terra IMO is just a regular character with better stats. I never felt she really outshined everyone else in any mindboggling way.
Squall from FFVIII is a similar example where the party is very uneven. Squall's Limit Break is significantly better than all other playable characters (perhaps except Rinoa's Angel Wing). In fact, Squall's Limit Break is so good that it's retarded: Squall's Limit Break does at least 8 hits, iirc has a maximum of around 70k. Most other characters Limit Breaks are limited to 9999-30k. This is a big deal since Limit Breaks are so common in FFVIII.
This is so off it's not even funny. Zell is by far the most broken character in FF8. You can chain his limit literally forever. And unlike Squall where Lionheart is 100% random, his longest limit timing can be triggered easily with low hp+aura.
Also, for all practical purposes, Irving is better damage dealer than Squall. AP ammo ignores defense and can be had quite early if you just play some cards. Lionheart is not available til quite late unless you're into grinding. And even then, you need that spell that destroys defense first... my memory's failing me in my old age.
And Quistis, despite her lack of damage potential late game, has some pretty uber support spells and ridiculous amount of usefulness in her blue magic.
So really, if a player knows how to use every character to his/her fullest, Squall and Rinoa would likely rank 4 and 5. Poor Selphie is 6th, but I use her all the same cause she's cool.
Then there is FFX's Yuna on her standard grid. In fact, just the summoning spells themselves put Yuna in an entirely different class than the other characters; the fact that Yuna's magic is higher than Lulu's on their respective grid is kind of stupid. It would have been better if FFX had different statistics for White and Black Magic (like the Intelligence/Spirituality for FFIV).
Yuna being better than Lulu at magic is irrelevant since unless you go off her beaten path, her first attack magic is Holy. And Lulu doesn't even get Holy. I did find Yuna's summoning to be imba in boss fights, but it's not like they become uber difficult if you don't use them. If anything, I find summonings to be more helpful in getting that easy overkill or as sacrifices against late game bosses.
Rikku is the character whom if you use correctly, can do the most weirdly awesome stuff.
Post-game(after airship) Wakka and Tidus are the biggest damage dealers. Rikku is the best support. And magic becomes utterly useless except for grinding purposes.
Some of the things you said are probably true, but I am unsure about Irvine. His Limit Break acts similarly to Squall's, but uses up items. I am pretty sure AP ammo are very hard to get.
On July 06 2011 18:42 Sufficiency wrote: I want to raise a topic for discussion.
How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games?
FF4 Cecil was leagues above everyone else. Kain was WAY weaker (but at least could avoid damage with his Jump).
FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong").
FF8, Rinoa in Witch-Mode... I just gave her only the strongest spells (she choses only spells she actually has.. So Ultima/Meltdown/Flare/Meteor/Aura/Wall... ftw...) and she basically just beats the shit out of every boss there was on her own while Squall does Physical-DMG and the 3d Char just supports/heals.
FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons).
FF7 you got it quite wrong. Best Limit team was Cloud, Cid, Yuffie/Barret. I prefered Yuffie over Barret, which is think was because Yuffie's was stronger against single target. Most of the time it didn't matter though, i would say Vincent indeed is really useful in the mid game. Replayed it 3 or 4 months ago and used mostly Tifa cause she's sexy (specially so with a graphic mod for the computer version ^^) with Cloud and Cid (before that Barret)!
This is what I heard too. Tifa's limit breaks are not good at all.
Hm, k, i probably mix something about that i read a long time ago . (i myself used mianly Cloud/Cid/Red.. Because Vincents ultimate level was to much of a grind to level up ).
Another example is wtfimba moment I had was with FFVI and Terra. Because Terra's Trance makes her to do double damage, she pretty much rolls over any bosses. In fact, my strategy for FFVI has pretty much being: 1. keep Terra alive. 2. Terra use Trance. 3. Attack 8 times with Master's Scroll and Genji Gloves. 4. Boss dies in 1-2 turns. The only blessing with FFVI is the last part of the game, which forces me to develop other characters.
There are a lot of abusive stuff in FF6. Can't remember them all though. In particular, Gau has some very game breaking rages, and I'd consider him the broken character in FF6. Gogo too to a certain extent, although you get him late. Terra IMO is just a regular character with better stats. I never felt she really outshined everyone else in any mindboggling way.
Stupidest imba: economizer and gem box, cast (in this order) utima quick, ultima ultima ultima ultima. 5 casts of ultima in 1 turn, for 6 mp
Huge Tactics and 7 fan here, although I love most of the FFs (haven't played since 12). If I had to choose a least favorite, it'd probably be 8. Although it had a lot of great things to discover, games to play, and items to collect, the most important aspect of classic RPG games, for me, is the story. I had trouble swallowing the details of spontaneous and inexplicable amnesia riddling the entire lead party and supporting cast who all knew each other since they grew up as a family with their boss and the primary antagonist. "Blame the GFs, duh, let's move on" was not an acceptable answer for me.
Especially not after the epic tales of 6, Tactics, and 7.
Another example is wtfimba moment I had was with FFVI and Terra. Because Terra's Trance makes her to do double damage, she pretty much rolls over any bosses. In fact, my strategy for FFVI has pretty much being: 1. keep Terra alive. 2. Terra use Trance. 3. Attack 8 times with Master's Scroll and Genji Gloves. 4. Boss dies in 1-2 turns. The only blessing with FFVI is the last part of the game, which forces me to develop other characters.
There are a lot of abusive stuff in FF6. Can't remember them all though. In particular, Gau has some very game breaking rages, and I'd consider him the broken character in FF6. Gogo too to a certain extent, although you get him late. Terra IMO is just a regular character with better stats. I never felt she really outshined everyone else in any mindboggling way.
Stupidest imba: economizer and gem box, cast (in this order) utima quick, ultima ultima ultima ultima. 5 casts of ultima in 1 turn, for 6 mp
I rate that as second stupidest imba.
First stupidest imba: Stat vigor level locke up. Relics: Gengji Glove/Offering. Illumina/Atma Weapon (Or two illuminas if glitched). 8 hits of 9999 on anything for 0 mp.
In FF8 the card game, if say you card modded a level 10 card, say Squall. Could you get another one from playing the top players? I've always wondered about this and why I always chose to not get rid of the GF/Character cards
i feel like talking about imba stuff in ff6 is like asking what would kill a caveman faster, an ak-47 or an m4a1... it really doesn't matter, he's gonna die pretty badly
Ok, I feel I need to play a little devil's advocate here for Final Fantasy VIII. Specially since it's one of my favorite final fantasy games.
First things first, I don't understand why people like Final Fantasy 7 so much. I must confess I played it a bit late (before 8, but not as soon as it got out) so maybe I lost kind of the "wow 3D?" effect for it. Then again, I'm not the kind of guy easily impressed by just graphics, else I wouldn't be on this forum lol.
Now, onto Final Fantasy 8. I know the story has some shady stuff, I know all the jokes you can made with Squall using 3 dots, etc. But let's look at what FFVIII has and make it great.
For starters, everything seems to blend is so nicely. The game transfers to FMV and back soooo nicely, it was something I had never seen before. Controlling characters during FMVs? I actually let squall sit at the Edea assassination sequence, because I was waiting for the video to go on.
And not only that, everything in the story is "playable" or embedded into the game. There's tons of little stuff in the game that could be put into text to make it easier for the game designers but it would ruin the experience. Some examples are the train hijack explanation, the Edea assassination part, the collision of gardens where you have to fight a guy in the middle of a FMV with a rock, paper, scissors minigame, the band thing at fisherman horizon, etc.
And that was something that wanted to make me want to actually do stuff in the game. Even silly stuff like collecting vases pieces in that town Laguna patrols with Kiros (sorry forgot the name >.<) was made into something enjoyable with dialogue and Chocobo appearances.
In most games it turns into this "Collect this, do that" side-quests, where it becomes more of a burden for the player to complete. In the I usually end up doing those "to finish the game at 100%" or because "I want X item", not because the experience in itself is enjoyable, which is the most important thing in a single player game.
The battle system get's a lot of hate due to the draw mechanic and how easy is to break the game. I agree, some dumb decisions where made here by Square, but the system is not bad in itself, but I do think it could use some patching.
First of it's down to make the EXP require to lvl up static. That is completely dumb and makes reaching lvl 99 a joke (even if enemies lvl up with you). Something exponential like FF9 would have been nice. You usually want to discourage grinding, at least for a normal play-through, side-quests and bosses maybe.
You can get spell from other sources, but yeah, draw is the "safest" and it takes loads of time, there should be another way to do this. Maybe set spells as a sort of battle prize? (like spell stones: fire stone, water stone, etc to be later refined via respective GFs? for example Ifrit could only refine fire magic, and power depending on GF level).
I liked the junction mechanic, nothing wrong with that, it's just that spells are 'easy' to get and there's no reason to junction nothing but 100 of each. Some spells lose value over game and deters from good gameplay.
I really liked what they did GFs, the problem is that they are not really useful, except for using them as meatshields (vs Omega weapon for example) in later stages of the game. But before FF8 summons where just strong spells and I think FF8 took a bit step forward with them, made them to be more relevant in battles (junctioning, making them level up, compatibility, power, skills, their HP, boosting them while their animation was going off, etc). Whenever I got a new summon on FF9 is was like "meh" (i really like FF9 though!), but finding a new GF on FF8 was a lot more than a spell.
Characters and personality. I guess it's a matter of preference, but I really like some characters in FF8. I like Squall though many people hate him, I love how he honestly thinks of everything and how he facepalms at a lot of things. I love Zell, specially when in disc 1 and when he talks to Seifer. Irvine I like a lot too and the character he tries to play. Quistis is fun too. Selphie I could care less, she's like Yuffie to me, if you remove her from the game it would make little difference. Rinoa fit's her role well, but she's nothing impressive. I realize none of the characters are really deep (then again, I don't think any FF character is really deep), but I love the interactions they form between themselves. Zell with Seifer (even when Seifer is possesed by Edea he keeps calling Zell chicken wuss, i love it), Squall with about everyone he meets. With Quistis, Laguna and his clumsiness and awkwardness with everything around him and so on.
The good things everyone knows about probably but doesn't get enough praise:
The background, city design and locations are beautiful. Each city has their distinctive element without falling too easy into the cliche "tribal like fishing town", "urban city with army", etc. You are probably thinking "ugh FH and Galbadia" are those. But they don't fall into the cliche. Yeah, it's a fishing town, but for once it's not full or poor aborigine looking like people. They are tech sawwy people that got tired from the civilization and are actually more capable than 90% of the other cities in the game to show one difference. Visually too.
That brings me onto the next subject, music! I love this game's music so much. Even though I think other final fantasy has the best song of all of them (Jenova series of songs from FF7), I think on average, FF8 is vastly superior. I actually didn't play FF8 THAT many times. I think I finished it 3 times (one quick run) over the course of 12 years and I can still name where "we could possibly be" if you play a song. I loved that: going into FH and listening to that calm tune, or hearing a tune and knowing Edea was close, etc. I never see people praising FF8's particularly, I wonder if I'm alone on this one.
Enemies design is good too. Usually RPG fall on recoloring and stuff like that for enemies, but I liked the enemies in FF, they have a nice design, cards make them more interesting as well. Sometimes I got the card for a big enemy before finding them (like Iron Giants or Ruby Dragons) and you wonder how big they are before meeting them and stuff like that.
I guess a lot that I mention could be put as "How you tell the story is as important as what story you are telling".
Things that people always mention as good as I agree: Triple Triad. I don't know if this has been surpassed yet. I didn't like FF9's card game (I haven't played FF10-2 or FF13, so I don't know if there's something better there). It's such a simple concept but it's done really really well. My only complain is that there should be more cards, but I don't think the Square guys thought the mini-game would be such a success.
I'm probably leaving a lot of stuff out: seed tests and being someone "employed", being payed, took from grinding since you could get more money simply by doing things right instead of hacking enemies for hours. Some funny dialogue. Crossed connections (like NORG-shumi tribe-moombas, places Laguna visited and you being there later, Timber Maniacs, etc), but "oh well" I guess I can add them later.
Sorry if this is a very long post for a Final Fantasy game, specially talking about game balance in a JRPG. But what can I say? I'm a nerd.
I don't believe people complained about the game-breaking aspect of the junction system. If anything, most people were too stupid to understand how to abuse it, so they spend hours sitting through all those summing animations and claim the game is messed up because of it.
FF8 is my 2nd favorite FF. I loved it, but found it lacking in certain aspects. And found much of those problems fixed in FFX, which to this day remains my favorite FF. It's not surprising that the same development team were responsible for both games.
On July 09 2011 03:29 TonyL2 wrote: In FF8 the card game, if say you card modded a level 10 card, say Squall. Could you get another one from playing the top players? I've always wondered about this and why I always chose to not get rid of the GF/Character cards
You can do so on Disk 4. There are two ways.
1. Play the Queen of Cards. She's on the world map somewhere... can't remember where. Look up a FAQ or something. You can also play her for the cards in her sidequest if haven't done so. 2. Play the Card Club members. You must've completed the sidequest before disk 3's point-of-no-return though. Basically before you're cut off from world-map exploration. side note: Haven't touched this game in at least a decade. I'm so surprised I can remember this stuff yet keep forgetting tons of more important stuff for my papers. My brain is messed up.
Before disk 4, you may not get your cards back. But it's not necessary to mod them anyway. Well, certain Queen of Cards cards have really good mods. But it's still not necessary to mod unless you want to fully deck out all 6 characters. And all the top spells are available without needing them anyway.
I remember playing cards on disk 4 for rare cards just to get those stat-ups. But stopped when I realized how pointless it is since you don't actually need it. I guess this is one area where I really liked FFX for having enemies where perfect stats actually matter. At least give me some sort of reason to grind.
The best part is all of the plusses you mentioned IntotheWoW are in FFIX and then some, they took all the good "flavor touches" of VIII and then amped them up and made them all a part of the story. Now looking back I prefer the FF's with the more "active" combat system (which is because of dissidia haha)
On July 10 2011 02:43 Monokeros wrote: The best part is all of the plusses you mentioned IntotheWoW are in FFIX and then some, they took all the good "flavor touches" of VIII and then amped them up and made them all a part of the story. Now looking back I prefer the FF's with the more "active" combat system (which is because of dissidia haha)
Don't forget you could change the battle mode to active so there are no turns, just timers for the turns. It's how I always played FF's.
As for my favourites, 7 by far followed by 10 then 8 then 9. 6 was good but I never connected with any of the characters or really got into finding out more about it so is just behind. Anything after 11 was a joke and needs to be burnt.
Must say I enjoyed the "end-game" challenges of 10 the most, in terms of difficulty of bosses anyway. Oh Penance, you bastard you.. Makes all other optional hard bosses look like babies. Never used Yojimbo on any dark aeons etc either, just straight up fighting.
On July 10 2011 02:43 Monokeros wrote: The best part is all of the plusses you mentioned IntotheWoW are in FFIX and then some, they took all the good "flavor touches" of VIII and then amped them up and made them all a part of the story. Now looking back I prefer the FF's with the more "active" combat system (which is because of dissidia haha)
Well don't get me wrong, I like FFIX a lot. But I think the combat system is itself (not the balance) is pretty boring. Like, it's way more balanced than 8, but less attractive. Characters have their up and downs and though I love the atmosphere in it FF9 I feel a lot of things are way more cliche (design wise).
I love Vivi and Steiner. Amarant is good. I hate Zidane.
Something I forgot to mention is that I could never find a rom hack for FF8 (like there is for FF7). I think there's one for 9, there's one for Tactics too. I just wish there was one for FF8 that made it harder.
FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong").
Well the deciding factor in ff7 for characters were 100% just personal choice, only limit break that is actually useful at top level is Omnislash otherwise you're spamming knights of the round. I used Cloud, Red XII and Tifa always purely because they are my favourite 3 characters!
I had only played FF7 and FF9 in my younger years, and I loved them, but I wasn't sure if it was just because they were great games with a great story or if I was just being a sheep and only had played a handful of RPG games. For that reason I gave FF8 a whirl.
I had only ever played it at a friends house when I was there, so not very often. I remember that we did the first disc at least. That was my problem.
Whenever people bashed FF8 I would always say "Well, it was pretty good from what I had played". Then I played Disc 2 and 3. My. Goodness. The game turns from a pretty interesting grass-roots resistance group that you're a mercenary for into a cheesy, completely out of character love story that is predictable and completely fucking dumb. The twists are absurd and the entire concept of Ultimecia is horrid.
Ugh, I didn't enjoy one second after Disc 1. At least Triple Triad is fucking awesome.
On July 10 2011 02:43 Monokeros wrote: The best part is all of the plusses you mentioned IntotheWoW are in FFIX and then some, they took all the good "flavor touches" of VIII and then amped them up and made them all a part of the story. Now looking back I prefer the FF's with the more "active" combat system (which is because of dissidia haha)
Well don't get me wrong, I like FFIX a lot. But I think the combat system is itself (not the balance) is pretty boring. Like, it's way more balanced than 8, but less attractive. Characters have their up and downs and though I love the atmosphere in it FF9 I feel a lot of things are way more cliche (design wise).
I love Vivi and Steiner. Amarant is good. I hate Zidane.
Something I forgot to mention is that I could never find a rom hack for FF8 (like there is for FF7). I think there's one for 9, there's one for Tactics too. I just wish there was one for FF8 that made it harder.
why you hating on Zidane that guys probably one of the best characters because he gets fed the most bullshit and then snaps back to his original self pretty easily, as apposed to most of the main characters who take THE WHOLE GAME to develop into a decent personality, he starts off amazing and holds it for almost the whole thing.
I mean finding out you were created just to "kill" everyone that you'd grown to know and love and not take some kind of emotional blow from that is pretty much impossible imo.
Agree, Zidane is probably my favourite character in any game. FF IX is my favourite game of all time aswell!
I didn't like FF VIII at all, not quite sure why. FF VI is a very close second behind FF IX, and FF VII was pretty good. I did get a little disappointed by FF VII tho.
Then after I finish thinking about Yang's sacrifice, I realise he still had shit equipped when he died so I immediately restarted and stripped him of his gear to sell it, and watched him die again.
Then after I finish thinking about Yang's sacrifice, I realise he still had shit equipped when he died so I immediately restarted and stripped him of his gear to sell it, and watched him die again.
Then after I finish thinking about Yang's sacrifice, I realise he still had shit equipped when he died so I immediately restarted and stripped him of his gear to sell it, and watched him die again.
I'm a terrible person
I've totally gotta remember to just NOT equip Yang with anything... I haven't played IV through and therefore dunno when he dies ... IV Did have a thing about killing off characters, didnt it?
Then after I finish thinking about Yang's sacrifice, I realise he still had shit equipped when he died so I immediately restarted and stripped him of his gear to sell it, and watched him die again.
I'm a terrible person
Most of his items cannot be equipped on other characters anyways. Gil is not a big problem in this game because Rosa = unlimited mana, which translates into unlimited heal... therefore at this stage you don't even need to buy potions.
Then after I finish thinking about Yang's sacrifice, I realise he still had shit equipped when he died so I immediately restarted and stripped him of his gear to sell it, and watched him die again.
I'm a terrible person
I've totally gotta remember to just NOT equip Yang with anything... I haven't played IV through and therefore dunno when he dies ... IV Did have a thing about killing off characters, didnt it?
I literally finished FFIV last night. (Cecil so coool)
But yeah, it really did have a character-killing fetish or something. Like right after Yang died Cid jumped into the hole and exploded.
In fact, when Kain said "everyone chooses death too quickly," I was like "UH HUH, YOU SAID IT." haha
I'm still trying to beat FF3 DS. I'm at the end where you need to defeat Xandes and go into the world of Darkness, but I keep getting killed by one of the dark crystals or whatever they're called. I've killed Xande over and over again about 8 times because you can't do an actual save in the world of darkness.....
On July 12 2011 09:02 NationInArms wrote: I'm still trying to beat FF3 DS. I'm at the end where you need to defeat Xandes and go into the world of Darkness, but I keep getting killed by one of the dark crystals or whatever they're called. I've killed Xande over and over again about 8 times because you can't do an actual save in the world of darkness.....
Ah yes...FF3 DS. I remember fighting through the World of Darkness for about 2 hours the first time around and reaching the Cloud of Darkness. I got pretty mad when she one-shotted my entire party. WTF? Something had to be wrong so I checked a walkthrough. Apparently, I was underleveled by about 15 levels according to the recommendations. I wasted about 2 hours climbing through the World of Darkness fighting Ahriman and the like, then I had to grind for another 3 just to make sure I can survive the Cloud of Darkness's Particle Beam.
I'll be honest. I ranked FF3 as my lowest rated FF mainly because I just don't find it too appealing and plain forgettable. All I can remember is the Cloud of Darkness's boss theme at the end is soooooo badass.
Currently, I've been playing FF1&2: Dawn of Souls. Yeah, it feels like easy mode. MP instead of spellcharges. Save anywhere. Although I can understand the reasoning for saving anywhere for a game on a handheld system.
FF1 first. I felt the game was easy with saving even in dungeons and stuff. Chaos was too easy but that was mainly a product of me being somewhere overleveled by the end of the game. It's no fault of me grinding or anything, but you build a lot of levels fighting everything and getting lost every once in a while. Despite the constant battles, I didn't mind it and enjoyed the game overall.
As for FF2, which I'm currently playing. It's just frustrating. Too much back and forth in the early game going to and from Altair. I don't particularly like this level up mechanic where you have to level up your skills, your magic, etc. I need to stop giving good armor to my 4th party member. They keep leaving with my good stuff. I'm kinda mixed on this revolving cast of a 4th member. I mean it's good to have variety and I had no problem with using the 4th character. They're all good, but I just hate them leaving with my stuff. I could probably go back a save and just take it back, but I decided to move forward instead.
I'm currently at the Mysidian Tower and it's just annoying. I'm about on the 3rd or 4th floor and I think I've run through my supply of 99 hi-potions. Does flee work at all? I'm wondering. I've had almost no success running from battles. I'd like to run from what I know are bad matchups, but whenever I find imps in the tower, my party is confused and basically dead. Despite my frustrations with FF2, I still like it better than FF3. The story is definitely better than FF2.
I'll keep moving along. With the finishing of FF2, I can finally say that I finished the first 10 FF games.
Then after I finish thinking about Yang's sacrifice, I realise he still had shit equipped when he died so I immediately restarted and stripped him of his gear to sell it, and watched him die again.
I'm a terrible person
I've totally gotta remember to just NOT equip Yang with anything... I haven't played IV through and therefore dunno when he dies ... IV Did have a thing about killing off characters, didnt it?
I literally finished FFIV last night. (Cecil so coool)
But yeah, it really did have a character-killing fetish or something. Like right after Yang died Cid jumped into the hole and exploded.
In fact, when Kain said "everyone chooses death too quickly," I was like "UH HUH, YOU SAID IT." haha
Another question about FF7 to people who played it through without grinding i.e. fighting all random battles/sidequests but without grinding at one particular area:
I'm at the Junon Underwater Reactor and STILL don't have any level 2 limit breaks. I've done most of the sidequests and all of the mainquests, never ran away from a battle, but never grinded. The walkthrough says I'm doing something wrong if I don't have level 2 limit breaks. Where was I supposed to grind? I must have messed up bad
On July 13 2011 11:23 zeOllie wrote: Another question about FF7 to people who played it through without grinding i.e. fighting all random battles/sidequests but without grinding at one particular area:
I'm at the Junon Underwater Reactor and STILL don't have any level 2 limit breaks. I've done most of the sidequests and all of the mainquests, never ran away from a battle, but never grinded. The walkthrough says I'm doing something wrong if I don't have level 2 limit breaks. Where was I supposed to grind? I must have messed up bad
What I remember is that you have to use the first Level 1 Limit Break a certain number of times to get the second Level 1 Limit Break, then you have to get a certain number of kills with that character to get the Level 2 Limit Break and the cycle repeats for the most part with 2-1, 2-2, and so on. I remember having this problem the first time I played FF7. I think you have to get the kills with the second limit break assigned, but not necessarily used.
Now, that I've blazed through the Dawn of Souls version of FF1 and FF2. I can finally give some criticisms about the games and particularly comparing them.
For FF1, it goes without saying that the game is pretty simple, easy to pick up and play. It didn't have much of a story, but the adventuring was good. The numerous battles didn't frustrate me. I enjoyed it for the most part. Like I stated prior, the game was easy by the end, but mainly was a product of my getting lost and having to fight more battles than necessary and consequently becoming overleveled.
As for FF2, I feel that I need to put a lot of what I saw into spoilers, but I'll mention what I can without spoilers first. Whereas I found FF1 to be easy, FF2 was just hard. Again, I found the skill leveling to be tedious and annoying. Frankly, I just left Firion, Maria, and Guy for the most part with whatever weapon skill they started up with and upgrading their weapons whenever I got something better. Upgrading necessary magic skills is similar and goes without saying. Having to use Cure, Protect, Shell, etc. in battles that don't necessarily need them sometimes just to level them is annoying and just prolongs battles because you know that you need these skills further down the road. I don't know if there is some calcuation or whatever but does Flee work at all? I've only gotten it to work twice out of however many times I tried to run from a battle.
I understand the need for a 4th character, but the rotating cast makes it so annoying whenever you need that person to have at least some magic skills to aid the party and it's just more grinding to adequately get them to a level where their spells are decent. The cycling of players is annoying and seems to come when you least expect it.
Getting to the later game and the many long dungeons/towers (i.e. Mysidian Tower, Castle Palamecia, Jade Passage, Pandaemonium), did they expect you to pass these dungeons without saving constantly in the GBA version? Some of the battles were very troublesome to say the least. Just get one wrong set of monsters that ambush you and do status effects on your party and it's GG.
The game has more of a story than FF1, but for all the deeds the Emperor did in the game, it just felt lacking for some reason. He's pretty hard at the end of the game without using the Blood Sword. I tried multiple times to beat him without it, but gave up because the battle was just getting too long.
A lot of the supporting characters just angered me. The Cid in this game felt like a jerk. Don't get me started with Hilda. It's a lot of doing her stupid orders in the beginning of the game, then at the end of the game, she basically says "thank you" and "farewell". That's it? And why is Josef's daughter going to serve that stupid queen anyway?
Overall, I found FF2 inferior to FF1. I have no idea how I would compare it to FF3. FF3 was just not memorable to me and I ranked it at the bottom of my list. Like I said in a prior post, the only thing I remember from that game was the badass Cloud of Darkness music. I will replay it eventually. Maybe I'll just play it next and continue playing the games sequentially.
On July 12 2011 10:18 TealLurker wrote: I'll be honest. I ranked FF3 as my lowest rated FF mainly because I just don't find it too appealing and plain forgettable. All I can remember is the Cloud of Darkness's boss theme at the end is soooooo badass.
Play FF3 on a translated NES ROM. Soooo much better than the DS version. There's a lot less grinding. I tried playing FF3DS and I was like, wtf, why are my guys so stupidly weak... I have to grind class levels?!
On July 13 2011 11:23 zeOllie wrote: Another question about FF7 to people who played it through without grinding i.e. fighting all random battles/sidequests but without grinding at one particular area:
I'm at the Junon Underwater Reactor and STILL don't have any level 2 limit breaks. I've done most of the sidequests and all of the mainquests, never ran away from a battle, but never grinded. The walkthrough says I'm doing something wrong if I don't have level 2 limit breaks. Where was I supposed to grind? I must have messed up bad
You just have to kill enemies with that character. For example, say you needed 80 kills for Cloud's Blade Beam. Kill 80 enemies with Cloud (so he does the finishing blow.)
I mentioned, earlier I just like to use attack rather than waste my MP, so I spent a lot grinding generally. Making sure I get a couple levels here and there, so I can deal with normal enemies with ease and only use special moves on the bosses.
A place I definitely grinded WAY too much was probably right after Kalm. The normal way to get past the Midgar Zolom was via a chocobo, but I liked to kill it to walk past. You just had to have around 1kish health to survive, or someone that had junctioned Fire to their armour to survive the Beta Enemy Skill. But grinding to get there was hella time consuming, although I was happy to do it.
Also you don't need to get the 2nd limit break of each level to go up a Limit Level. Although I believe you need all of them to unlock your level 4.
On July 12 2011 10:18 TealLurker wrote: I'll be honest. I ranked FF3 as my lowest rated FF mainly because I just don't find it too appealing and plain forgettable. All I can remember is the Cloud of Darkness's boss theme at the end is soooooo badass.
Play FF3 on a translated NES ROM. Soooo much better than the DS version. There's a lot less grinding. I tried playing FF3DS and I was like, wtf, why are my guys so stupidly weak... I have to grind class levels?!
don't really have to grind if you aren't min/maxing, just make sure everybody gets to do stuff during a fight and you will easily keep class levels high enough. Not that class levels are a huge deal for most classes anyways.
I saw a lot of people saying FFIX was the last "good" FF, so I got it to see if it's that great. I've put 16 hours into it in two days, and I have to say I'm enjoying it so far. This is the reason I don't let myself near games with stories though. xD
On July 14 2011 07:22 MCMcEmcee wrote: don't really have to grind if you aren't min/maxing, just make sure everybody gets to do stuff during a fight and you will easily keep class levels high enough. Not that class levels are a huge deal for most classes anyways.
i just remember my monk doing really shitty damage, and wondering why. then i looked it up and it said it was because i didn't have enough class levels or whatever.
i don't remember anything like that in the NES version...
On July 12 2011 10:18 TealLurker wrote: I'll be honest. I ranked FF3 as my lowest rated FF mainly because I just don't find it too appealing and plain forgettable. All I can remember is the Cloud of Darkness's boss theme at the end is soooooo badass.
Play FF3 on a translated NES ROM. Soooo much better than the DS version. There's a lot less grinding. I tried playing FF3DS and I was like, wtf, why are my guys so stupidly weak... I have to grind class levels?!
Plus you can get FEOK's at the beginning of the game :D
On July 13 2011 11:23 zeOllie wrote: Another question about FF7 to people who played it through without grinding i.e. fighting all random battles/sidequests but without grinding at one particular area:
I'm at the Junon Underwater Reactor and STILL don't have any level 2 limit breaks. I've done most of the sidequests and all of the mainquests, never ran away from a battle, but never grinded. The walkthrough says I'm doing something wrong if I don't have level 2 limit breaks. Where was I supposed to grind? I must have messed up bad
I think I've read somewhere that there is a very rare bug that makes it impossible to gain higher level limit breaks. Usually you should get the level 2 limits on the second half of the first CD if you know where to run and spend no time grinding.
With that being said, make sure that you checked the limit break part of the triangle-menu since you have to select the new level after you get them.
Okay... I feel so stupid. I never realised you had to manually change limit levels in the limit option of the main menu... i just launched the rocket and now finally realised that i had meteorrain and other limit breaks that would have made everything easy xD
Well now I'm grinding for the second part of the level limit breaks. gl hf
On July 14 2011 07:22 MCMcEmcee wrote: don't really have to grind if you aren't min/maxing, just make sure everybody gets to do stuff during a fight and you will easily keep class levels high enough. Not that class levels are a huge deal for most classes anyways.
i just remember my monk doing really shitty damage, and wondering why. then i looked it up and it said it was because i didn't have enough class levels or whatever.
i don't remember anything like that in the NES version...
monks had to gain real levels to do damage in NES version IIRC not that it matters a ton since you will generally have relevant monk weapons for most of the game if you don't immediately start off with a monk, and even if you grind you will have access to the black belt class by the time the barehand bonus is higher than just using a weapon, and those guys hit plenty hard and just hit harder as you gain class levels.
I mean I played some of the more class level dependent classes in the game (monk/black belt, bard) for most of the game and never felt like I needed to grind. It's not like the either version of the game is particularly hard.
On July 10 2011 03:24 frequency wrote: I just finished FF8.
My goodness what a let down.
I had only played FF7 and FF9 in my younger years, and I loved them, but I wasn't sure if it was just because they were great games with a great story or if I was just being a sheep and only had played a handful of RPG games. For that reason I gave FF8 a whirl.
I had only ever played it at a friends house when I was there, so not very often. I remember that we did the first disc at least. That was my problem.
Whenever people bashed FF8 I would always say "Well, it was pretty good from what I had played". Then I played Disc 2 and 3. My. Goodness. The game turns from a pretty interesting grass-roots resistance group that you're a mercenary for into a cheesy, completely out of character love story that is predictable and completely fucking dumb. The twists are absurd and the entire concept of Ultimecia is horrid.
Ugh, I didn't enjoy one second after Disc 1. At least Triple Triad is fucking awesome.
What you said was kind of true. It funny because right after Rinoa got into a coma, Squall suddenly changed personality. Iono, I found the game pretty good. The genre never had a story straight up about the main character showing affection toward the girl that liked him. In FF7, Cloud was pretty emotionless but in FF8, you can see Squally constantly talking to himself and you can understand what kind of person he is.
I think 8 was more focus on telling us who Squall really is and because of that I am totally fine with the love story. It was a lot about destiny and how his father Laguna was not able to be with Rinoa mother Julia, but fate let their son and daughter rekindle the love they could not have. I think that what the song Eye on Me is suppose to symbolizes. I liked the concept behind being able to go in the past with Laguna and the GF summoning was actually pretty balance and I also liked the large variety of side quest. Also love how Triple Triad was actually useful unlike the card game in FF9 which was useless.
What I DIDNT like was the draw system.....it was repetitive and annoying. I would just stay their for a long long time just constantly drawing drawing drawing....to the point that it just got....boring. It also made leveling obsolete until you start getting str bonus lvl stuff. Gils were also virtually useless in this game and I would be banking over 200,000 gils with nothing to spend on. Also, beings stuck in Ultimecia Castle in disk 4 kind sucks. If you dont have a guide your screwed and stuck their lol.
I don't think it is going to be a remake, just a graphic upgrade, that's why they prefer to upgrade FFX rather than the popular demand of FFVII remake
1/2 the revenue for 1/10th of the cost, makes perfect business sense
It'' takes much more resources and efforts to remake FFVII despite its huge potential while they are extremely busy with hyping FFXIII-2 and preparing for FFvsXIII. Also they wouldn't risk disappoint the fans with a crappy remakes, that would just destroy already damaged reputation of Square (remember, most of the team that made FFVII and FFVIII are working on FFvsXIII). But tbh, i don't want a remake of anything, just want new quality game, that's all.
On June 29 2011 16:45 Kamais_Ookin wrote: I'm at the end of the game in FF9 now and I have to say, the game was a lot better then I expected. However, the difficulty is not up to par compared to other FF games. FF9 is so damn easy, I've never been stuck on any boss yet which is odd for a FF game and am a little disappointed.
If you haven't been grinding, you'll find that the last few bosses can be quite a wake up call, unless you're using a strategy guide and already know exactly what to do =p.
That said, no final fantasy game has ever been truly challenging. Most of us don't play them for the challenge, we play them for the story, and for the characters.
I've never had the need to grind lol. Honestly, I actually don't know if I've ever died in FF9 and I can confidently say that's the only FF you will hear me say that to. The first couple FF's were pretty hard IMO and I've been stuck some times in FF7/10/12/13.
I have died so many times in ff6 since the game punishes leveling up, and I want to maximize my esper gains
The game does not punish leveling up, you just want to maximize esper bonuses, which is unneeded to beat the game =P. You can go the entire game without any grinding and still deal with the final boss (and all areas up to him) very easily. However adding the esper bonuses help out a lot, but are not really required as i've gone through the game on a speed run (where i basically try to rush to get Odin and then grind people up with the speed bonus so they get turns all the time).
I have to agree that the level bonuses where the biggest flaw in my opinion in FF6. Maybe they where not "necessary" to win the game but it made me grind so much and I think its more bothersome than enjoyable. I only have the 5 and 6 game in mind now because they were the most recent ones I finished and the other problem I can remember from them was that it was kind of unbalanced and unfair at times. They were still awesome but in the 6th some characters just felt so much stronger that others and in the 5th the game was just incredibly easy when you had certain jobs maxed on mime. I can recall killing most of the later bosses in 2 rounds because the multiple hits from enchanted weapons just MURDER everything. Even the final boss only needs a small number of rounds. Even on lower levels you could easily have damage of tens of thousand per round that way. Other than that (and the bosses you would autoloose against if you didnt know what to do before the fight (the water dragon with 9999 damage on everyone in the first round anyone lol)) the games were awesome and 6 is my favorite ff right now. Been going at the 7th on PC but the stupid save file just screwed me over and set my files back multiple hours and I have no idea why. Sadly the 3d graphics really did not age as well as the 2d of ff6 but the landscapes are very nicely done.
What I like more about FF5 than 6 was the job system and the customizability of the characters. I liked FF6 more when it came to the story and the characters
On October 23 2011 18:40 youngminii wrote: So I've been playing FF13 since I got a new xbox.
Worst game ever. Fuck that shit. Fuck Square Enix. Final Fantasy is dead.
Why?
FFXIII is the best because Vanille is awesome (I played all FFs except 2, 3, and 14 too). That is all.
No seriously why with these comments that the whole FF series died just because you didn't like one game (maybe two if you disliked 12)? I see this all the time.
Also if people want, here's Final Fantasy Type-0:
Notice that the game features a world map (plus epic music starts at 9:45)
It came out today in Japan.
Finally if anyone has any FFXIII related story questions, ask me I have read everything about the game that is on the wikia and therefore know much.
I've been playing the FF series since the first one on the NES, I remember having a guide from nintendo power and my brother and I would take turns grinding out levels before entering a dungeon lol.
My favourite would have to be FF VI, so many amazing characters and an awesome story and finding those uber items like atma weapon or ragnarok gave me chills. The game was way ahead of its time.
I've never played FF XIV so I'd have to say FF XIII is my least favourite game. It's the only one I've never bothered to finish.
Been playing Final Fantasy Legend II on my jailbroken iPod. The GB FF's are pure nostalgia... I would steal I/II/Adventure from my older cousins, until Sunsoft re-released them. I bought all 4, plus a green gameboy pocket, with my birthday money + several weeks of allowance. ~those were the days~
So mad that they remade Legend II and III for the DS but didn't bother to release them outside of Japan. It's up there with the Mother 3 injustice. These japanese game companies just don't want my money I guess.
I'm not so much a FF fan as I am a VI / Legend / Adventure fan. Those were the ones I had growing up, and my later attempts at I, II, IV, V, VII, Tactics just never measured up. Sometimes I wonder if I even like video games... maybe I just like nostalgia.
Really hate how all the FF's im interested in playing have been going to PSP.
Crisis Core Dissidia Tactics: war of the lions
And now Type-0. I don't want to give in and spend $100 on a psp just to play these games on such a small screen, but I'm getting real close to doing it. I don't understand why they don't port them to PS3 and allow us to play them there, it would be so easy and probably increase their sales by a crapload.
FF VI was indeed a classic. I think people sometimes forget this awesome game in their clouded overhyped view of FFVII.
I got quite happy when it got re-released on PSN. So people, if you have a PS3 or PSP and haven't played FFVI. Give it a try. And while you're at it... Play some FFIV as well.
I played every single FF other than XI and XIII, and I think FFIX is the best. It may not have an epic story or the best characters, but the gameplay was balanced to perfection. There were no useless characters or skills and you can't be crazy overpowered even if you max all your stats.
As for why FF is slowly dying, I think it's because SquareEnix has way too much money. They're philosophy is to throw lots of money in development while neglecting intelligent game design and good story telling. The reason why the early FFs (pre VII) were so revered is that Square put everything on the line when making these games. They were going to go bankrupt if the games failed to be a success.
On October 28 2011 01:08 Maekchu wrote: FF VI was indeed a classic. I think people sometimes forget this awesome game in their clouded overhyped view of FFVII.
I got quite happy when it got re-released on PSN. So people, if you have a PS3 or PSP and haven't played FFVI. Give it a try. And while you're at it... Play some FFIV as well.
I think a lot of it has to do that most people have never even played FFVI and VII was their first FF game. VI really is leaps better than VII.
On October 28 2011 01:08 Maekchu wrote: FF VI was indeed a classic. I think people sometimes forget this awesome game in their clouded overhyped view of FFVII.
I got quite happy when it got re-released on PSN. So people, if you have a PS3 or PSP and haven't played FFVI. Give it a try. And while you're at it... Play some FFIV as well.
I think a lot of it has to do that most people have never even played FFVI and VII was their first FF game. VI really is leaps better than VII.
urggg, yeah i have to agree, FFVII was a GREAT game but it was overrated. I'm sick of people saying it is a perfect game and when i tell them to justify it they just said "cloud looks cool, tifa is hot, epic storyline, perfect". FFS, i'm going to write an analysis on all Final Fantasy (except 11 and 14) for my 1000th post.
Hey, I figured that this is the best thread to ask this, but if you had to buy a hardcore FF fan a birthday/christmas present, what would it be? I'm thinking some sort of collectible or something? any ideas would be helpful. thanks.
On November 05 2011 18:37 D4Lorg wrote: Hey, I figured that this is the best thread to ask this, but if you had to buy a hardcore FF fan a birthday/christmas present, what would it be? I'm thinking some sort of collectible or something? any ideas would be helpful. thanks.
Well currently, i can only think of any collectible items from the newest FF, FF-type0. Check the limited edition OST (it's japanese)
Or anything collectible from upcoming FFXIII-2, such as the preorder Crystal Edition that is only available in Europe.
I, myself, don't buy these stuff (i'm a hardcore fan) but it would be very nice if someone else buy it for me :D
i'm playing ff12 now lol. i gave up on ff10 because it's stupidly hard to get all the ultimate weapons. going through 12 for story. i like 10's battle and leveling up system the most though.
On November 06 2011 00:23 ElusoryX wrote: i'm playing ff12 now lol. i gave up on ff10 because it's stupidly hard to get all the ultimate weapons. going through 12 for story. i like 10's battle and leveling up system the most though.
Don't waste your time.
I did, and I regret every minute of it.
Am I the only one who noticed that all the voice actors pause for a good 2 seconds between every line of dialogue?
Final Fantasy IX has to be the most wildly underrated out of all of the FF series. I loved both FFVII and IX pretty much equally, then followed by VIII.
I think what helped made these games masterpieces was the genius of Nobuo Uematsu. The soundtracks for each game were just wonderful to listen to. Even now when I listen to them it brings back a heap of nostalgia for me :D.
I never got to play FF X as I never owned a PS2 but I got the rom going on an emulator on my PC and I really hated the english voices - it seemed incredibly cheesy and lame T_T (kinda like trying to watch an anime in english dub compared to english sub). I probably should give it a go again but I'm just way too lazy.
On November 06 2011 00:30 WinteRR wrote: Final Fantasy IX has to be the most wildly underrated out of all of the FF series. I loved both FFVII and IX pretty much equally, then followed by VIII.
I think what helped made these games masterpieces was the genius of Nobuo Uematsu. The soundtracks for each game were just wonderful to listen to. Even now when I listen to them it brings back a heap of nostalgia for me :D.
I never got to play FF X as I never owned a PS2 but I got the rom going on an emulator on my PC and I really hated the english voices - it seemed incredibly cheesy and lame T_T (kinda like trying to watch an anime in english dub compared to english sub). I probably should give it a go again but I'm just way too lazy.
FFIX is a masterpiece. Two of the most memorable scenes (beatrix and steiner, Zidane loner) were made by the music, I completely agree.
For FFX, get the japanese voice modded version. I did, Ive played both versions and the japanese voices are so, so much better. Tidus in English makes me want to punch walls.
I happily played through 7 and most of 9 (i had a copy lent to me which was scratched to fuck and at the time i had a broken memcard that would corrupt random saves at different locations on it >.>) i got to some part in 9 where there was a giant antlion or something in a sand city. like disk 3? I fucking loved it not as much as 7 though.
I just cant get into FF8, i dont know if im doing something wrong or ive just missed something, but the only thing that seems to do enough damage to anything is the summons. So you just have to spam your summons. It really killed the game off for me. Its even less demanding then 13 is lol. I can see the potential of the storyline, but i just cant get into it because i just get bored and my brain sorta asks itself "sc2? fuck yeah!" and suddenly my ps3 is turned off rofl.
Have i missed something with FF8's battle system? i cant even figure out how to upgrade my weps -_-
On October 28 2011 00:50 Chuiu wrote: Really hate how all the FF's im interested in playing have been going to PSP.
Crisis Core Dissidia Tactics: war of the lions
And now Type-0. I don't want to give in and spend $100 on a psp just to play these games on such a small screen, but I'm getting real close to doing it. I don't understand why they don't port them to PS3 and allow us to play them there, it would be so easy and probably increase their sales by a crapload.
Dissidia and war of the lions are some excellent fucking games. I never got my hands on Crisis core as my psp broke and i never replaced it. I havent played the 2nd release of dissidia but fuck does it look good!
war of the lions has an excellent story and good challenges, just attempting it with ~1 less character in fights screws you over in some of the story battles. + Clouds in it as secret char. wins all round.
On November 06 2011 00:30 WinteRR wrote: Final Fantasy IX has to be the most wildly underrated out of all of the FF series. I loved both FFVII and IX pretty much equally, then followed by VIII.
I think what helped made these games masterpieces was the genius of Nobuo Uematsu. The soundtracks for each game were just wonderful to listen to. Even now when I listen to them it brings back a heap of nostalgia for me :D.
I never got to play FF X as I never owned a PS2 but I got the rom going on an emulator on my PC and I really hated the english voices - it seemed incredibly cheesy and lame T_T (kinda like trying to watch an anime in english dub compared to english sub). I probably should give it a go again but I'm just way too lazy.
FFIX is a masterpiece. Two of the most memorable scenes (beatrix and steiner, Zidane loner) were made by the music, I completely agree.
For FFX, get the japanese voice modded version. I did, Ive played both versions and the japanese voices are so, so much better. Tidus in English makes me want to punch walls.
I feel this way about FFXIII. The voice acting is atrocious. I don't understand why, after spending so much money to make the game, they'll get some shit-ass voice actors to do the English translation.
Vanille and that stupid kid made me stop playing entirely. Actually, all the dialogue was shit. Shit performance and shit writing.
Don't think anything will ever come close to Final Fantasy VII, IX and X (in that order). They are such amazing games with hundreds, and hundreds, of hours of content. On top of all that, you never, ever, want to stop playing and at no point in the game does it to the point "fuck this". I think when you ultimately get to the level where you're playing the very end of each of the FF series you get a mindset 'no going back now'. Take FFX, for example, you're not going to suddenly stop playing the game after you've beaten Dark Valforen(?) and Dark Ifrit, especially after the grind that was the ultimate weapons (even if they weren't needed for those 2). You're so close to the end, after hundreds of hours, you just won't turn back.
As someone above said, I also believe FF IX is one of the most underrated of the series. I played, and completed that game 100%, and enjoyed every second of it. It's a unique game, imo, and really added something new and interesting to the franchise. Hell, the last boss (Ark???) was craaaaaaaaaaaaaaaaaaaaaazay.
Love the series.... gotten 4 of my mates into it who had the stereotypical 'final fantasy herp derp' attitude and now they're like me playing the game until it's 100% completed.
On November 06 2011 00:30 WinteRR wrote: Final Fantasy IX has to be the most wildly underrated out of all of the FF series. I loved both FFVII and IX pretty much equally, then followed by VIII.
I think what helped made these games masterpieces was the genius of Nobuo Uematsu. The soundtracks for each game were just wonderful to listen to. Even now when I listen to them it brings back a heap of nostalgia for me :D.
I never got to play FF X as I never owned a PS2 but I got the rom going on an emulator on my PC and I really hated the english voices - it seemed incredibly cheesy and lame T_T (kinda like trying to watch an anime in english dub compared to english sub). I probably should give it a go again but I'm just way too lazy.
FFIX is a masterpiece. Two of the most memorable scenes (beatrix and steiner, Zidane loner) were made by the music, I completely agree.
For FFX, get the japanese voice modded version. I did, Ive played both versions and the japanese voices are so, so much better. Tidus in English makes me want to punch walls.
Awesome to see you guys talking about FFIX and its music. It was by far my favorite in the series, and I still find myself talking to my friends about it, not to mention we have basically all of the music too lol. Nobuo is a straight up fucking genius. His music makes the game so ridiculously good. I actually learned how to play the Beatrix and Steiner theme on piano which for someone as unmotivated and untalented as me is quite a feat.
On October 28 2011 00:50 Chuiu wrote: I don't want to give in and spend $100 on a psp just to play these games on such a small screen
With the right cable you can plug your PSP on TV and play on it, just felt like pointing it out if you weren't aware. Also I think theres a way to get a PS controller work as well and just use PSP as a console platform but that might be more complicated than just buying a cable.
random but am i the only one who after playing ff8 kept pressing r1 after every ff's protagonist's attack?
i just realized this today lol
On November 06 2011 00:23 ElusoryX wrote: i'm playing ff12 now lol. i gave up on ff10 because it's stupidly hard to get all the ultimate weapons. going through 12 for story. i like 10's battle and leveling up system the most though.
didn't really mind it except stupid butterfly catching and the hrs i spent bashing my head against the wall trying to get 0:00 flat. fuck me sun sigil was hard
I didn't play those sorts of games when I was younger since consoles were frowned upon in my house. (1'm 24 now) So FF13 was the first I played for 360 and with no expectations I totally loved it. Put in about 80 hours and didn't quite finish EVERYTHING. Had the last optional mission yet, didn't have everything quite leveled. etc. But really loved it. So I am allways curious about the hate. Little disinclined to try the earlier ones just because of graphics reasons, but currently playing through the original FF on my iPhone (lol) whenever I have time to kill and enjoying it. (about 12 hours into it)
On November 06 2011 07:54 SKTerran.117 wrote: As good as 7 is, its still one of the most overrated games ever.
This is coming from someone that would rate it 10/10 and has several hundred hours spent playing it, I love the game, but I can also objectively step back and see that it has weaknesses and isn't the perfect game that some rabid fanboys make it out to be.
FF8 was bleh
FF9, while a great game, was not one of my favorites, I still have great respect for it though.
FF10 was the 2nd coming for me, maybe it was because 8 and 9 didn't live up to the awesomeness of 7 for me, but I loved pretty much everything about this game. I never got to complete 100% of all the side content (got close though! XD) but then again I spent countless hours just playing the blitzball minigame (my team was sick yo)
FF10-2 was a game I couldn't take seriously, I didn't play it so I won't judge it, but I can't say I liked what I have seen of it.
Didn't play ff11, played but didn't complete ff12 as I just lost interest in the game.
Haven't seen anything of FF13 or 13-2.
As for all the older games (1-6) I didn't play any of them enough to make a real judgement, I like the job system of 5 and the difficulty of 4 (the actual 4, the harder version) but beyond that not much to say.
FFtatics was the best thing ever, the only game I think I wasted more time on was WoW.
Just my 2cents I loved the FF music but am completely ignorant to the titles of everything, you guys should post your favorites
FF X-2 was absolutely terrible. I played it after FFX, wondering if it would live up to the amazing quality of FFX. It was pure crap.
On November 06 2011 05:14 SinisterR wrote: Don't think anything will ever come close to Final Fantasy VII, IX and X (in that order). They are such amazing games with hundreds, and hundreds, of hours of content. On top of all that, you never, ever, want to stop playing and at no point in the game does it to the point "fuck this". I think when you ultimately get to the level where you're playing the very end of each of the FF series you get a mindset 'no going back now'. Take FFX, for example, you're not going to suddenly stop playing the game after you've beaten Dark Valforen(?) and Dark Ifrit, especially after the grind that was the ultimate weapons (even if they weren't needed for those 2). You're so close to the end, after hundreds of hours, you just won't turn back.
As someone above said, I also believe FF IX is one of the most underrated of the series. I played, and completed that game 100%, and enjoyed every second of it. It's a unique game, imo, and really added something new and interesting to the franchise. Hell, the last boss (Ark???) was craaaaaaaaaaaaaaaaaaaaaazay.
Love the series.... gotten 4 of my mates into it who had the stereotypical 'final fantasy herp derp' attitude and now they're like me playing the game until it's 100% completed.
My FF9 disc got scratched so I can't replay it. Still, I think Chocobo Hot and Cold + Ozma were some of the best additions to the series. Great worldwide minigame and a random, cheesy boss that was a pain in the ass but fun to fight.
On November 06 2011 13:14 Atreides wrote: I didn't play those sorts of games when I was younger since consoles were frowned upon in my house. (1'm 24 now) So FF13 was the first I played for 360 and with no expectations I totally loved it. Put in about 80 hours and didn't quite finish EVERYTHING. Had the last optional mission yet, didn't have everything quite leveled. etc. But really loved it. So I am allways curious about the hate. Little disinclined to try the earlier ones just because of graphics reasons, but currently playing through the original FF on my iPhone (lol) whenever I have time to kill and enjoying it. (about 12 hours into it)
The other ones just had more exploration, coherent stories and different battle systems (for better or worse). I think what people like the most about the previous ones are mostly that they are more open etc
On November 06 2011 12:17 NationInArms wrote: Does anyone know of a website or radio that streams final fantasy music? Or have a playlist with the OSTs? Their music is soo good
On November 06 2011 01:02 Capped wrote: I happily played through 7 and most of 9 (i had a copy lent to me which was scratched to fuck and at the time i had a broken memcard that would corrupt random saves at different locations on it >.>) i got to some part in 9 where there was a giant antlion or something in a sand city. like disk 3? I fucking loved it not as much as 7 though.
I just cant get into FF8, i dont know if im doing something wrong or ive just missed something, but the only thing that seems to do enough damage to anything is the summons. So you just have to spam your summons. It really killed the game off for me. Its even less demanding then 13 is lol. I can see the potential of the storyline, but i just cant get into it because i just get bored and my brain sorta asks itself "sc2? fuck yeah!" and suddenly my ps3 is turned off rofl.
Have i missed something with FF8's battle system? i cant even figure out how to upgrade my weps -_-
On October 28 2011 00:50 Chuiu wrote: Really hate how all the FF's im interested in playing have been going to PSP.
Crisis Core Dissidia Tactics: war of the lions
And now Type-0. I don't want to give in and spend $100 on a psp just to play these games on such a small screen, but I'm getting real close to doing it. I don't understand why they don't port them to PS3 and allow us to play them there, it would be so easy and probably increase their sales by a crapload.
Dissidia and war of the lions are some excellent fucking games. I never got my hands on Crisis core as my psp broke and i never replaced it. I havent played the 2nd release of dissidia but fuck does it look good!
war of the lions has an excellent story and good challenges, just attempting it with ~1 less character in fights screws you over in some of the story battles. + Clouds in it as secret char. wins all round.
This + complex storyline is what make people hate FF8 at the same time it is what makes FF8 one of the best game to ever bear the name Final Fantasy. The only reason i can think of why FF8 is hated by so many people is because of it being 8, the game right after the overrated FFVII (don't get me wrong, it was a great game) and because of the complex storyline (it's not only about the cheesy love story bro and the boss come out of no where) and gameplay system that many people cant seem to be able to get it. It is one of those game that the more you understand the storyline the more you grow to love it because many of the plots just didn't tell straight to your face, you have to relate every events together to know why this is happening.
Not that anyone cares, but I wanted to document my random adventure somewhere...
Playing the SNES Final Fantasy 3/6 with no saving at all, and no spoilers/game knowledge.
It's over 10 years since I played this game and I remember almost nothing. Playing it almost blindly with no save has made the game a LOT more interesting for a veteran gamer such as a myself. I started this yesterday and after about 12 hours of playing I just exited Zozo with my first four Espers. I had completely forgotten the entire city of Zozo. At least the version of the city before the apocalypse - I think my horrors in dark version of the city has basically wiped the nice one out of memory. In fact, the terrible tower in the latter Zozo is one of my few clear memories from this game. Anyway, I'd like to list the path so far:
Narshe to Figaro Castle to South Figaro to that mountain thingy all went easily. First real challenge came when Vargas blew away my dudes and I had to hit a blitz with Sabin. I missed twice for some mysterious reason and was down to my last few hitpoints... that gave me a scare. Next challenge came rather unexpectedly when I suddenly found myself on the underwater path with Sabin, Gau and Edgar. Every sea creature wanted to use crazy bolts and my dudes were throwing fenix downs and my best potions around like crazy. After hours of play, that was way closer than I appreciated. Since that I have been pretty safe. So far my tactics has been to always level up one extra level every time I feel a boss coming, in addition to basic stuff like keeping myself healed and well stocked. All/most party members carry a true knight.
I'm excited to continue my adventure. Things become so much more exciting when I know I only have one chance (it's not like I can blind play it again if I happen to die). Even deciding which characters to use towards the late game is going to be an intriguing puzzle. Micromanaging espers is also fun. With my limited selection, I am currently trying to ensure everyone gets the +10% hp level up bonus (except for Celes, which gets +1 mp). I would never bother about such things if I could save.
Well, I'm heading back to my scary world of FF3, a world of no second chances.
@ham_jesus Wow man, man props. I started a low-level game a few months back. Got to the crane boss before losing interest. Might pick it up again.
So. I've been playing FF7. I have played it countless times before but never really got that far. I'm at the latest disc now but I've lost all desire to keep playing. I just hated where the story went after Cloud went apeshit. Am I the only one that feels this way? I feel like this game takes itself too seriously, unlike the other JRPGs I like.
To the ff8 hatred out there... There are a few points I want to make as to why us 8 lovers love this title as much as we do. (note SeeD in my name.)
First, there was a point about how summons were the only way to deal enough damage. Not even kind of true. You need to draw magic and allocate it into appropriate status slots. You could really make your characters very customizable. Anyone could be a mage (some better than others) or a warrior.
Second, I admit, the game should have ended on disc 3. Disc 4's story felt forced. But the reason many of us love the game is character dynamic and overall depth. Every character in 8 had an amazing story and changed realistically and dramatically through the game. The story is amazing, yes, but it's really the characters that make this title as beautiful as it is.
Disc 1 WAS slow. The leveling/draw system is a bit difficult to understand and it's easy to fall into GF mode and never learn to use magic allocation. This makes the game somewhat difficult to get into.
I feel 100% that FF8 was just as good as FF7. 8's character depth rivals 7's story depth, while the opposites are also both good, but lacking in comparison to their counterpart.
@SeeDLiNg I didn't finnish FF8. I think I got too disc 4, but I can't really remember, it was a while ago. I liked the story and characters and all that but I absolutely hated the battle system. That's what killed the game for me. Seeing the same GF animation over and over again. Draw grinding for hours to get enough powerful magic to equip etc. Meh.
@ Belano Yeah, early game drawing was stupid, but as the game progressed into mid disc1 and forward, you found enough on the ground to keep your characters up to par. Having to actually draw off monsters is either a) a last resort if you can't beat a boss and need to be stronger. b) they have some super rare magic that you just NEED. c) you're casting spells that you're also allocating so you need to draw once every 2-3 spell casts.
FF8 was really, really easy even without drawing. Honestly just using Refine abilities throughout the entire game will let you breeze through the game.
But the cast of FF8 was REALLY good. I actually liked the setting with the Gardens and GFs. Still has the best intro (overture) of any FF game to date.
On November 17 2011 02:41 Belano wrote: @SeeDLiNg I didn't finnish FF8. I think I got too disc 4, but I can't really remember, it was a while ago. I liked the story and characters and all that but I absolutely hated the battle system. That's what killed the game for me. Seeing the same GF animation over and over again. Draw grinding for hours to get enough powerful magic to equip etc. Meh.
Every character in 8 had an amazing story and changed realistically and dramatically through the game. The story is amazing, yes, but it's really the characters that make this title as beautiful as it is.
Zell, Quistis, Selphie, and Irvine hardly existed in FF8, so let's not paint the entire cast with such praise.
Personally I thought FF8 was masterful in the first half and then it kind of went off the deep end, Squall came out too suddenly and was like he was reciting shakespeare, and then the game just decides to tell you "oh, you didn't know shit comes down from the moon to attack earth every so often? yeah, it just happens."
i liked the junction system, but as with all PS1 FFs, the dungeon/battle segments have aged poorly in the pacing department. i could hardly bring myself to replay any of them completely. the PS2 games and on are much better designed, i think.
Every character in 8 had an amazing story and changed realistically and dramatically through the game. The story is amazing, yes, but it's really the characters that make this title as beautiful as it is.
Zell, Quistis, Selphie, and Irvine hardly existed in FF8, so let's not paint the entire cast with such praise.
Personally I thought FF8 was masterful in the first half and then it kind of went off the deep end, Squall came out too suddenly and was like he was reciting shakespeare, and then the game just decides to tell you "oh, you didn't know shit comes down from the moon to attack earth every so often? yeah, it just happens."
i liked the junction system, but as with all PS1 FFs, the dungeon/battle segments have aged poorly in the pacing department. i could hardly bring myself to replay any of them completely. the PS2 games and on are much better designed, i think.
i agree with you that all the cast are hardly existed, HOWEVER, it was all to concentrate on the main protagornist, squall. If you look into the game deep enough, the whole game is actually all about squall and his relationship with other people, you can even relate the final boss and her true intention to Squall. So i don't really care about other stuff that happened since it is just there to bring along the story. I'll talk about that in more detail in my analyzis of all released final fantasy that i'm currently working on because it is just crazy to think that there's so many thing i (and most people) have missed out in the story during the first playthrough and that what caused many people to quickly misjudge the game to be bad. i personally think FFVIII and FFIX is the closest to the level of "art". FFVII was GREAT but it is just another dagger that thrown at the general consumer, flashy and epic yet still unsatisfying.
Thank you for renewing my faith in FF8, i must not have grasped how to junction magic yet, as i couldnt get more then 40-50 damage from weapons where i would get 500+ with GF's. Kinda made me, lol wut?! this is final fantasy?! -_-.
Guess i was wrong! time to go back and learn it properly and enjoy it ! :-)
Also, the storyline is very gripping for me, if i played it at release i would have for sure played through it regardless of my gf stigma (basically not learning it properly lol.) but nowadays, im sitting here playing skyrim, bf3, SC2, ff13 and you kinda think...eurgh, should i?
I rented FF8 when i was like 10, i got to the first mission where your up the top of that tower, it froze on the cutscene and never loaded, i took it back, they didnt have a replacement, i spent YEARS afterwards wondering. It lived up to its hype for me when i finally got it on PS3 :-D
On November 17 2011 23:11 Capped wrote: Thank you for renewing my faith in FF8, i must not have grasped how to junction magic yet, as i couldnt get more then 40-50 damage from weapons where i would get 500+ with GF's. Kinda made me, lol wut?! this is final fantasy?! -_-.
Guess i was wrong! time to go back and learn it properly and enjoy it ! :-)
Also, the storyline is very gripping for me, if i played it at release i would have for sure played through it regardless of my gf stigma (basically not learning it properly lol.) but nowadays, im sitting here playing skyrim, bf3, SC2, ff13 and you kinda think...eurgh, should i?
I rented FF8 when i was like 10, i got to the first mission where your up the top of that tower, it froze on the cutscene and never loaded, i took it back, they didnt have a replacement, i spent YEARS afterwards wondering. It lived up to its hype for me when i finally got it on PS3 :-D
for the record, i'm currently playing FF6 again just for the sake of reviewing it, and i still enjoy it (less than the first playthrough ofc). The first playthrough is always the best for most of the storyline oriented games like final fantasy. However, FF8 is one of those games that the more you understand it, the more you grow to appreciate it.
Seriously, FF games are all about how much you like the characters, the universe, etc. Some people just won't get into it that much. I made peace with the fact that some people will never like FF8, and stopped trying to convince them. I just think it's sad for them to not be able to enjoy this great game.
On November 17 2011 23:11 Capped wrote: Thank you for renewing my faith in FF8, i must not have grasped how to junction magic yet, as i couldnt get more then 40-50 damage from weapons where i would get 500+ with GF's. Kinda made me, lol wut?! this is final fantasy?! -_-.
Guess i was wrong! time to go back and learn it properly and enjoy it ! :-)
Also, the storyline is very gripping for me, if i played it at release i would have for sure played through it regardless of my gf stigma (basically not learning it properly lol.) but nowadays, im sitting here playing skyrim, bf3, SC2, ff13 and you kinda think...eurgh, should i?
I rented FF8 when i was like 10, i got to the first mission where your up the top of that tower, it froze on the cutscene and never loaded, i took it back, they didnt have a replacement, i spent YEARS afterwards wondering. It lived up to its hype for me when i finally got it on PS3 :-D
for the record, i'm currently playing FF6 again just for the sake of reviewing it, and i still enjoy it (less than the first playthrough ofc). The first playthrough is always the best for most of the storyline oriented games like final fantasy. However, FF8 is one of those games that the more you understand it, the more you grow to appreciate it.
FF6 battle system was so great because they was so much variety in character skills. I mean once you start getting espers you can grind anyone to be a good mage, but realistically, you dont have to resort to that. Of course, most characters cant match 1 mp ultima spam, but they can hold their own even without magic.
Now look at FF7. EVERY character is the same save for their limit breaks. FF8 is the same story with junctions.
I'm playing through Final fantasy tactics on the PSP again, and I'm amazed once again at the storyline/writing in it. I really love the way the characters converse, it's probably my favorite FF game in regards to story.
On November 17 2011 02:29 SeeDLiNg wrote: To the ff8 hatred out there... There are a few points I want to make as to why us 8 lovers love this title as much as we do. (note SeeD in my name.)
First, there was a point about how summons were the only way to deal enough damage. Not even kind of true. You need to draw magic and allocate it into appropriate status slots. You could really make your characters very customizable. Anyone could be a mage (some better than others) or a warrior.
Second, I admit, the game should have ended on disc 3. Disc 4's story felt forced. But the reason many of us love the game is character dynamic and overall depth. Every character in 8 had an amazing story and changed realistically and dramatically through the game. The story is amazing, yes, but it's really the characters that make this title as beautiful as it is.
Disc 1 WAS slow. The leveling/draw system is a bit difficult to understand and it's easy to fall into GF mode and never learn to use magic allocation. This makes the game somewhat difficult to get into.
I feel 100% that FF8 was just as good as FF7. 8's character depth rivals 7's story depth, while the opposites are also both good, but lacking in comparison to their counterpart.
1) i started plpaying it again recently. i HATED it when i first played it (tho i done the end sequence like 7 times in 2 days and cried like a baby), it really made no sense to me and i didnt like anything except the card game (forgot how to play it now lol).
but someone on tlnet made a post/link about an alternative explanation of ff8 is that squall actually dies (or gets fucked up) at the middle? of disc 1 and everything else in the whole game is kinda in his mind, like a dream. this made me wanna play it again with this new perception, i am like "okay , anything goes, i can relate to that!"
2) im playing on emulator so i can turbo-mode battles/GFs, no biggie. (tho i get massive random slowdown using emulator, maybe my shitty laptop overheats? idk)
3) idk what i wanna say, basically saying after coming back to it after a few years i dont find it so shitty anymore (tho i am still at the start of the game so we will see haha!)
FFVIII was the first RPG game I had ever played and since then I've seen/played most of them and VIII is still my fave. I didn't know what I was doing, and by Disc 3, I was way too weak, because I didn't know you were supposed to do side quests etc lol My data was corrupt, and I tried replaying a few times, just haven't had time, I don't even know how the game ends lol Card game is the best thing ever.
Watched my friends play X, VI and VII, don't know that I'd play them nowadays. It's hard to play through when there is so many secrets, but I don't want to play through with a guide because it's just too easy.
I put in 100hrs in XII, finished all but the last 4-5 hunts then went and beat the game, waaay OP and too easy. Gambit system was meh, fight system was ok, story was....I don't know.
I haven't finished XIII, but I'm just at the part where the game opens to do the side quests, and I did 1 or 2, then the next got stupid hard, I feel like I need to refine the rolls better, if you can't chain, you're effed lol After reading this thread, I am inspired to finish it, I'll get my buddy back on it too I hope, it's hard with SC2, I can't do game balance, if you don't play SC2 everyday, you're falling behind haha The criticism of XIII is legit somewhat, but I'm of the opinion that the story is better in linear fashion. The first time I played VIII, I was like, hmm if this task is so important, why am I off doing side quests, it just doesn't make sense. So the fleeting plot style really made more sense, but you should have had waay more control earlier in the game, replay value seems iffy at best.
Anyone used to love getting the zodiac spear super early? (just kill king bomb moment you got there and flee through the ruins to it? ) Made the game fun if you ask me.. :D
I still think FFX is the best from a pure story and character standpoint, with VIII in a close second. While VIII (and VII and IX) had some odd pacing and what not, I think the character development in X was the best. Aside from Squall and Riona, I haven't cared about a FF character as much as I have the cast from X. Lulu and Wakka didn't get a lot of screen time, but Tidus, as annoying as he can be at times, really shows growth and change as the story goes on, as does Yuna. Plus, Auron is motherfucking Auron.
And while being completely linear with no world map felt kind of sad, I think it helped keep the story on pace. There was never really a point where I thought "Where am I supposed to go? What's going on right now?". You're always clear in your goals and you know how your characters are feeling.
---
But aside from that, the best Final Fantasy is.... Kingdom Hearts. Yeah. I went there
On November 18 2011 07:42 sung_moon wrote: my only gripe about ffx was the "HA" x 50 part
yea i'll never forget that
Yeah, we all try to forget that....
Other than that, I think the (and I'm about to sound like a teenage girl here) Tidus/Yuna relationship felt... better? more right? than most of the other central couples in other FF games.
But fuck FFX-2. That game sucked so hard.
if kingdom hearts (or rather the theme song) did anything for me it was that it triggered the "weeaboo middle school" stage of my life.....
Meh, the J-Pop intro was live-able, now it just reminds me of how fucking great that series is.
On November 06 2011 05:14 SinisterR wrote: Don't think anything will ever come close to Final Fantasy VII, IX and X (in that order). They are such amazing games with hundreds, and hundreds, of hours of content. On top of all that, you never, ever, want to stop playing and at no point in the game does it to the point "fuck this". I think when you ultimately get to the level where you're playing the very end of each of the FF series you get a mindset 'no going back now'. Take FFX, for example, you're not going to suddenly stop playing the game after you've beaten Dark Valforen(?) and Dark Ifrit, especially after the grind that was the ultimate weapons (even if they weren't needed for those 2). You're so close to the end, after hundreds of hours, you just won't turn back.
As someone above said, I also believe FF IX is one of the most underrated of the series. I played, and completed that game 100%, and enjoyed every second of it. It's a unique game, imo, and really added something new and interesting to the franchise. Hell, the last boss (Ark???) was craaaaaaaaaaaaaaaaaaaaaazay.
Love the series.... gotten 4 of my mates into it who had the stereotypical 'final fantasy herp derp' attitude and now they're like me playing the game until it's 100% completed.
My FF9 disc got scratched so I can't replay it. Still, I think Chocobo Hot and Cold + Ozma were some of the best additions to the series. Great worldwide minigame and a random, cheesy boss that was a pain in the ass but fun to fight.
Haha the whole chocobo-esque of FF IX was awesome :D
Every character in 8 had an amazing story and changed realistically and dramatically through the game. The story is amazing, yes, but it's really the characters that make this title as beautiful as it is.
Zell, Quistis, Selphie, and Irvine hardly existed in FF8, so let's not paint the entire cast with such praise.
Personally I thought FF8 was masterful in the first half and then it kind of went off the deep end, Squall came out too suddenly and was like he was reciting shakespeare, and then the game just decides to tell you "oh, you didn't know shit comes down from the moon to attack earth every so often? yeah, it just happens."
i liked the junction system, but as with all PS1 FFs, the dungeon/battle segments have aged poorly in the pacing department. i could hardly bring myself to replay any of them completely. the PS2 games and on are much better designed, i think.
i agree with you that all the cast are hardly existed, HOWEVER, it was all to concentrate on the main protagornist, squall. If you look into the game deep enough, the whole game is actually all about squall and his relationship with other people, you can even relate the final boss and her true intention to Squall. So i don't really care about other stuff that happened since it is just there to bring along the story. I'll talk about that in more detail in my analyzis of all released final fantasy that i'm currently working on because it is just crazy to think that there's so many thing i (and most people) have missed out in the story during the first playthrough and that what caused many people to quickly misjudge the game to be bad. i personally think FFVIII and FFIX is the closest to the level of "art". FFVII was GREAT but it is just another dagger that thrown at the general consumer, flashy and epic yet still unsatisfying.
Ahm, if the BIG majority of people does not "get" the story of a game and thinks it's stupid (not because it's hard to understand or anything like that) just because it well, seems stupid when you have not "studied" it, then that game did some things really, really wrong. I liked FF8... But calling it's story or chars (lol, there are like "2" in your party that actually matter) extraordinary or something like that is really a stretch (+ stupid drawing system ). I don't know how anyone would even argue about that.
FF7 had a pretty straight forward "obvious" story... That you just "got", you could dig into it if you wanted and found some more stuff but you did not have to, it was just an enjoyable experience. Thats is how you do this.. Not FF8 "if you accept that Squall dies at point X and that everything after is his imagination/last toughts/whatever it all suddenly makes sense.." THATS JUST BULLSHIT --> Btw. The story still does not make sense, it just makes the story actually "possible", making sense would require a little bit more than giving a (stupid) explanation for most of the stuff.
Anyway, it was not as horrible as FF10 where i actually hoped that everyone in my party would die (well, Kimari and Auron where allright, one of the too is actually dead, irony?). Remember secret of mana? I did not like that the kobold had to die in the end... In FF10 i was more than happy to accept Tidus death. If i like the MAINCHAR to die (or worse, i am happy about it) then something went wrong.
Btw: I actually enjoyed playing FF8. I don't know why exactly (i guess playing it with a good friend i haven't seen for long with tons of beer and weed helped tremendously... Which wasn't the case with FFX which just got more and more terrible the more beer/weed got involved)
wwho are the most interesting chars in ff8 (so i can make my party)? id use squall + rinoa but maybe rinoa isnt in your party a lot of the time? i wanted selphie but she seems a bit not that cool actually i used zell in my first playthru so is it just quistis and irvin to choose from? i guess it wont be too hard for me to choose between them as the story progresses (ive just met irvin)
velr i know this is a "spoilers ok" thread but pls consider putting stuff like main characters dying in spoilers, especially if you are gonna be so abrupt about it :/ (or maybe i should just stop reading )
Every character in 8 had an amazing story and changed realistically and dramatically through the game. The story is amazing, yes, but it's really the characters that make this title as beautiful as it is.
Zell, Quistis, Selphie, and Irvine hardly existed in FF8, so let's not paint the entire cast with such praise.
Personally I thought FF8 was masterful in the first half and then it kind of went off the deep end, Squall came out too suddenly and was like he was reciting shakespeare, and then the game just decides to tell you "oh, you didn't know shit comes down from the moon to attack earth every so often? yeah, it just happens."
i liked the junction system, but as with all PS1 FFs, the dungeon/battle segments have aged poorly in the pacing department. i could hardly bring myself to replay any of them completely. the PS2 games and on are much better designed, i think.
i agree with you that all the cast are hardly existed, HOWEVER, it was all to concentrate on the main protagornist, squall. If you look into the game deep enough, the whole game is actually all about squall and his relationship with other people, you can even relate the final boss and her true intention to Squall. So i don't really care about other stuff that happened since it is just there to bring along the story. I'll talk about that in more detail in my analyzis of all released final fantasy that i'm currently working on because it is just crazy to think that there's so many thing i (and most people) have missed out in the story during the first playthrough and that what caused many people to quickly misjudge the game to be bad. i personally think FFVIII and FFIX is the closest to the level of "art". FFVII was GREAT but it is just another dagger that thrown at the general consumer, flashy and epic yet still unsatisfying.
Ahm, if the BIG majority of people does not "get" the story of a game and thinks it's stupid (not because it's hard to understand or anything like that) just because it well, seems stupid when you have not "studied" it, then that game did some things really, really wrong. I liked FF8... But calling it's story or chars (lol, there are like "2" in your party that actually matter) extraordinary or something like that is really a stretch (+ stupid drawing system ). I don't know how anyone would even argue about that.
FF7 had a pretty straight forward "obvious" story... That you just "got", you could dig into it if you wanted and found some more stuff but you did not have to, it was just an enjoyable experience. Thats is how you do this.. Not FF8 "if you accept that Squall dies at point X and that everything after is his imagination/last toughts/whatever it all suddenly makes sense.." THATS JUST BULLSHIT --> Btw. The story still does not make sense, it just makes the story actually "possible", making sense would require a little bit more than giving a (stupid) explanation for most of the stuff.
Anyway, it was not as horrible as FF10 where i actually hoped that everyone in my party would die (well, Kimari and Auron where allright, one of the too is actually dead, irony?). Remember secret of mana? I did not like that the kobold had to die in the end... In FF10 i was more than happy to accept Tidus death. If i like the MAINCHAR to die (or worse, i am happy about it) then something went wrong.
Btw: I actually enjoyed playing FF8. I don't know why exactly (i guess playing it with a good friend i haven't seen for long with tons of beer and weed helped tremendously... Which wasn't the case with FFX which just got more and more terrible the more beer/weed got involved)
well, if everyone is like you, then i guess it was really a wrong move for square enix to really step up the depth of the storyline of games. If it was a Hollywood movie, and the director just assume that the responder will eventually be able to get the message, it is fine. However, this is only a game where gamers just wants fact to be thrown at their face.
With that saying: gaming is still young and in general, there is no way they can be comparable to the top tier story of many many books and movies that i have seen. However, FFVIII's story is one of those very very few game'stories that are actually comparable to those top tier arts.
About the characters, i agree that most of the casts are non-existent, but like i said, it is to focus on the main character, which in my opinion is one of the most well developed characters in FF along side with the like of Vivi etc. One's attention is limited to a certain area when watching or reading a text, it is necessary to draw responder's attention from other uncessary aspects to focus only on 1 thing that the director want us to focus on.
About the Squall is dead theory, LOL, if you actually believe that. You said you have to accept that theory for every thing that happen after that to makes sense? and you call bullshit because of that? I don't know man, ur not being very persuasive when ur call a game bullshit when u interpreted it way off the director's intention. I can actually counter that theory with one single evidence, the sound tracks that was played during that scene was named "Wounded". Also you don't need that theory for everything to makes sense. i'll do a full analysis soon but i'll just give you an example now. The end was general confusing without some sort of in-dept analysis into it. According to the Squall's dead theory, that was his "near-death vision experience" and the flower field represents heaven with every stuff after that represent squall's ideal life. However, it was actually Squall trying to remember Rinoa's face. Now, relate that back to how they said that one can lose their identiy duriong the time warp or whatever that was, and to not get lost in it, you need to believe in each other (theme of relationship) and the scene where Squall promised Rinoa that they'll will wait for each other at the flower field (sort of like that, can't remember the quote exactly). While everyone was able to find each other, squall doesn't seem to be able to with his "lone-wolf" attitude hence the blurry vision of Rinoa. The desert represent "lost" with squall wandering off with no where to go symbolise the lost of his identity. He finally fell down at the end emphasises that without identify, one cannot live on (theme of relationship). Now, Rinoa, remembered their promise and kept waiting for him, finally was able to pull Squall out of his own-self (in both of its meaning) and there we go the scene of the flower field where they promised to wait for each other. All in all, you do need to relate a lot of scene back together to understand a lot of things that happened at the end and during the game such as Irvine's suddenly refuse to shoot Edea and the relationship between Squall and his rival Seifer aka his dad (u'll find out in my full analysis)
Every character in 8 had an amazing story and changed realistically and dramatically through the game. The story is amazing, yes, but it's really the characters that make this title as beautiful as it is.
Zell, Quistis, Selphie, and Irvine hardly existed in FF8, so let's not paint the entire cast with such praise.
Personally I thought FF8 was masterful in the first half and then it kind of went off the deep end, Squall came out too suddenly and was like he was reciting shakespeare, and then the game just decides to tell you "oh, you didn't know shit comes down from the moon to attack earth every so often? yeah, it just happens."
i liked the junction system, but as with all PS1 FFs, the dungeon/battle segments have aged poorly in the pacing department. i could hardly bring myself to replay any of them completely. the PS2 games and on are much better designed, i think.
i agree with you that all the cast are hardly existed, HOWEVER, it was all to concentrate on the main protagornist, squall. If you look into the game deep enough, the whole game is actually all about squall and his relationship with other people, you can even relate the final boss and her true intention to Squall. So i don't really care about other stuff that happened since it is just there to bring along the story. I'll talk about that in more detail in my analyzis of all released final fantasy that i'm currently working on because it is just crazy to think that there's so many thing i (and most people) have missed out in the story during the first playthrough and that what caused many people to quickly misjudge the game to be bad. i personally think FFVIII and FFIX is the closest to the level of "art". FFVII was GREAT but it is just another dagger that thrown at the general consumer, flashy and epic yet still unsatisfying.
Ahm, if the BIG majority of people does not "get" the story of a game and thinks it's stupid (not because it's hard to understand or anything like that) just because it well, seems stupid when you have not "studied" it, then that game did some things really, really wrong. I liked FF8... But calling it's story or chars (lol, there are like "2" in your party that actually matter) extraordinary or something like that is really a stretch (+ stupid drawing system ). I don't know how anyone would even argue about that.
FF7 had a pretty straight forward "obvious" story... That you just "got", you could dig into it if you wanted and found some more stuff but you did not have to, it was just an enjoyable experience. Thats is how you do this.. Not FF8 "if you accept that Squall dies at point X and that everything after is his imagination/last toughts/whatever it all suddenly makes sense.." THATS JUST BULLSHIT --> Btw. The story still does not make sense, it just makes the story actually "possible", making sense would require a little bit more than giving a (stupid) explanation for most of the stuff.
Anyway, it was not as horrible as FF10 where i actually hoped that everyone in my party would die (well, Kimari and Auron where allright, one of the too is actually dead, irony?). Remember secret of mana? I did not like that the kobold had to die in the end... In FF10 i was more than happy to accept Tidus death. If i like the MAINCHAR to die (or worse, i am happy about it) then something went wrong.
Btw: I actually enjoyed playing FF8. I don't know why exactly (i guess playing it with a good friend i haven't seen for long with tons of beer and weed helped tremendously... Which wasn't the case with FFX which just got more and more terrible the more beer/weed got involved)
well, if everyone is like you, then i guess it was really a wrong move for square enix to really step up the depth of the storyline of games. If it was a Hollywood movie, and the director just assume that the responder will eventually be able to get the message, it is fine. However, this is only a game where gamers just wants fact to be thrown at their face.
With that saying: gaming is still young and in general, there is no way they can be comparable to the top tier story of many many books and movies that i have seen. However, FFVIII's story is one of those very very few game'stories that are actually comparable to those top tier arts.
About the characters, i agree that most of the casts are non-existent, but like i said, it is to focus on the main character, which in my opinion is one of the most well developed characters in FF along side with the like of Vivi etc. One's attention is limited to a certain area when watching or reading a text, it is necessary to draw responder's attention from other uncessary aspects to focus only on 1 thing that the director want us to focus on.
I have nothing against "dept". I have something against "dept only". FF8 has a bad story line when you are not REALLY "digging" into it. I think thats bad. You can disagree but i would then just call you a wannabe or hipster intelectual :D. I played (nearly) 2 times thru FF8 and the story is still and never was really making sense. I could just play it to see what happens not asking to many questions and kinda enjoyed it but did the story make sense?
I also wonder: Since when is "top tier art" defined by being incomprehensible?
I'm not going to argue about specifics of the FF8 story, you know way more about that than me and i for sure forgot half of it by now ^^. I just brought up the "squall is dead"-theorie beacuse i read it once and thought it was a nice example of how illogical FF8 is.
One last thing: If FF8 can be considered "Art"... Then Planescape: Torment should be considered to be the Mona Lisa.
I've played FF1, FF2, FF4, FF6, FF7, FF8, FF9, FF10 and I've loved them all.
There's a lot of hate towards FF10 in this thread and I don't understand it. I think that it was a wonderful game. It was a definite step in the right direction, at least in my opinion. Tidus was a little fruity, but that didn't bother me in the least. I thought the story was really thoughtful and touching and the voice acting was spot on.
FF6, FF7, FF9, and FF10 are definitely my favorites. I would definitely recommend anyone to play anyone of these. You'll be hooked so fast.
Every character in 8 had an amazing story and changed realistically and dramatically through the game. The story is amazing, yes, but it's really the characters that make this title as beautiful as it is.
Zell, Quistis, Selphie, and Irvine hardly existed in FF8, so let's not paint the entire cast with such praise.
Personally I thought FF8 was masterful in the first half and then it kind of went off the deep end, Squall came out too suddenly and was like he was reciting shakespeare, and then the game just decides to tell you "oh, you didn't know shit comes down from the moon to attack earth every so often? yeah, it just happens."
i liked the junction system, but as with all PS1 FFs, the dungeon/battle segments have aged poorly in the pacing department. i could hardly bring myself to replay any of them completely. the PS2 games and on are much better designed, i think.
i agree with you that all the cast are hardly existed, HOWEVER, it was all to concentrate on the main protagornist, squall. If you look into the game deep enough, the whole game is actually all about squall and his relationship with other people, you can even relate the final boss and her true intention to Squall. So i don't really care about other stuff that happened since it is just there to bring along the story. I'll talk about that in more detail in my analyzis of all released final fantasy that i'm currently working on because it is just crazy to think that there's so many thing i (and most people) have missed out in the story during the first playthrough and that what caused many people to quickly misjudge the game to be bad. i personally think FFVIII and FFIX is the closest to the level of "art". FFVII was GREAT but it is just another dagger that thrown at the general consumer, flashy and epic yet still unsatisfying.
Ahm, if the BIG majority of people does not "get" the story of a game and thinks it's stupid (not because it's hard to understand or anything like that) just because it well, seems stupid when you have not "studied" it, then that game did some things really, really wrong. I liked FF8... But calling it's story or chars (lol, there are like "2" in your party that actually matter) extraordinary or something like that is really a stretch (+ stupid drawing system ). I don't know how anyone would even argue about that.
FF7 had a pretty straight forward "obvious" story... That you just "got", you could dig into it if you wanted and found some more stuff but you did not have to, it was just an enjoyable experience. Thats is how you do this.. Not FF8 "if you accept that Squall dies at point X and that everything after is his imagination/last toughts/whatever it all suddenly makes sense.." THATS JUST BULLSHIT --> Btw. The story still does not make sense, it just makes the story actually "possible", making sense would require a little bit more than giving a (stupid) explanation for most of the stuff.
Anyway, it was not as horrible as FF10 where i actually hoped that everyone in my party would die (well, Kimari and Auron where allright, one of the too is actually dead, irony?). Remember secret of mana? I did not like that the kobold had to die in the end... In FF10 i was more than happy to accept Tidus death. If i like the MAINCHAR to die (or worse, i am happy about it) then something went wrong.
Btw: I actually enjoyed playing FF8. I don't know why exactly (i guess playing it with a good friend i haven't seen for long with tons of beer and weed helped tremendously... Which wasn't the case with FFX which just got more and more terrible the more beer/weed got involved)
well, if everyone is like you, then i guess it was really a wrong move for square enix to really step up the depth of the storyline of games. If it was a Hollywood movie, and the director just assume that the responder will eventually be able to get the message, it is fine. However, this is only a game where gamers just wants fact to be thrown at their face.
With that saying: gaming is still young and in general, there is no way they can be comparable to the top tier story of many many books and movies that i have seen. However, FFVIII's story is one of those very very few game'stories that are actually comparable to those top tier arts.
About the characters, i agree that most of the casts are non-existent, but like i said, it is to focus on the main character, which in my opinion is one of the most well developed characters in FF along side with the like of Vivi etc. One's attention is limited to a certain area when watching or reading a text, it is necessary to draw responder's attention from other uncessary aspects to focus only on 1 thing that the director want us to focus on.
I have nothing against "dept". I have something against "dept only". FF8 has a bad story line when you are not REALLY "digging" into it. I think thats bad. You can disagree but i would then just call you a wannabe or hipster intelectual :D. I played (nearly) 2 times thru FF8 and the story is still and never was really making sense. I could just play it to see what happens not asking to many questions and kinda enjoyed it but did the story make sense?
I also wonder: Since when is "top tier art" defined by being incomprehensible?
I'm not going to argue about specifics of the FF8 story, you know way more about that than me and i for sure forgot half of it by now ^^. I just brought up the "squall is dead"-theorie beacuse i read it once and thought it was a nice example of how illogical FF8 is.
One last thing: If FF8 can be considered "Art"... Then Planescape: Torment should be considered to be the Mona Lisa.
you know what? i don't think you even bother read the last part of my post at all. About you're against dept only, that's your taste i suppose. About it's not making sense, because you're one of those guys that want straight up story, that's fine, it's your taste. About it being incomprehensible, lol, you do know that FFVIII is actually not THAT incomprehensible as i have explained (i don't think you have read the last part). About "IF FF8 can be considered art, blah blah blah, ...." that is up to each and everyone's own critics, there are many way of defining art and decide which are not. But for me, art are something that are able to influence our sense of emotion (How well they do it) through their exploration of a certain theme with exceptional mastery in the method of delivering the message. Many texts that i have seen are flashy, epic yet it still lack the substance behind it. E.g. The series Harry Potter, it's a famous children book that everyone reads and loves however, i think its succesful only lie in the magical aspect of it that aim specificly at the general consumers. It does have a theme of love but it just straight out say Power of Love beat everything which in my opinion is quite bad (how they do it) because it didn't necessary explore any of the aspect of love with it.
There are a lot of other texts that can be considered art by many (not neccesary modern) such as Don Quixote: i absolutely loved this one when i read it. It seems to be very farcial on the surface, but when you're "IN" to it, you can see that it is very philosophical with its theme of deception which inspired many others in different area such as music, texts, etc etc. Same thing with FFVIII, it seems to be very immature and farcial at first, but when you actually think about it, they;re being very philosophical about its theme of relationship. I don't know about your criteria for one to be considered art but i can at least speak for the majority of people who studied the texts, it is at least nearest to that level out of most of FFs games. Remember, don't underestimate its story for their writer is ACTUALLY a professional writer.
I think one of the most recent example can be The Hurt Locker and Avatar. I'm not gonna spend more time analyze each one of them but you can see Avatar are one of those straight up movie that aim at the general consumer while The Hurt Locker is a bit more complex about its theme. Despite James Cameron making a lot more money than his wife with the movie Avatar, you see how the critics still like The Hurt Locker more than Avatar (Oscar). I'm giving this example just to clear up to you how different people can judge a text depend on its story's depth and their criteria and it is just plain ignorant when you're calling it bad because you couldn't understand it -_-
Points: What i'm trying to say is + Being "only-dept" is not necessary a bad thing, it can be loved by many people, especially people who are looking for the philosophical aspect of the text not only the farcial aspect. + However, FVIII DOES have a farcial aspect not "only-depth" like you said + And FVIII storyline DOES make sense and it is NOT imcomprensible + FVIII, according to many's criteria (especially those who are looking for the philosophical aspects not only farcial aspect of a text), CAN BE considered as art. + The FFVIII's customer consist mainly of people who doesn't care much about phillosophical aspect of a game (being a young industry)
P.S. I guess i have to agree with you with the people hate it when they're not digging into it, but that's about the only point i agree with you. But i think i do need to reword it a bit, you DON"T have to study it to understand, as some of its metaphor and symbolisation can easily be seen by people who are exposed enough to these type of texts as such i don't think you're exposed enough to get used to it.
So someone just told me you can get Final Fantasies 7-9 (among other great games) on the Playstation Network and then transfer the save files between a PS3 and a PSP for on-the-go gaming.
Welp, goodbye wallet, I need a PSP and big memory stick now.
I'd guess most people would feel connected to the first epic rpg they played (and finished), especially if it's in the FF series. For me it's FF9 when I was ~12 or 13...because I wasn't aware of the hype of the games that came before it, that game stood out as a testament to time. I loved the characters, and how much story they have (I used the standard Zidane/Dagger/Steiner/Vivi, who probably have the most backstory). The music made the scenes incredibly touching and memorable.
I have since played all the FF's from 4 onwards (except 5), and I love a lot of them, but it's hard to compare to the game that you played wide-eyed and bewildered and introduced you to the genre. I originally played FF9 because I heard it was good and it was on sale, and all I knew is that it's an rpg and that rpgs took some time to finish. I had no idea.
The FF9 graphics were amazing for its time, and pretty much any FF is one of the most graphically advanced games for its age. But what was so great about the FF games (up to 10) was that Square prioritized the plot and character development, and made the moments shine with great graphics and music. Too many games today focus on the flashy graphics with no meat behind it...
My favourite is 8. It's not the best, I think the draw system is tedious and the story goes dumb but I like the setting, the characters, the dialogue and the amazing music. Oh and the card game was sweet as fuck.
I wasn't too keen on 10, I thought the story was a bit gay but the game grew on me. Seeing as I have an old 20GB ps3 I bought FFX and it still looks so good. I just think it's a nice game to play, the aeon system is great and there's just so much content. I like it because it's a very well built game with a lot of stuff to do and blitzball is fucking awesome.
BOTTA IS FUCKING AWESOME. Put that mah fucka in midfield and he just sorts shit out.
I didn't like 9 much. I found it difficult making out what the fuck was on my screen. A lot of the models seem terrible to me and I never worked out where Freya's face was. It's kinda funny too where all you hear about Beatrix is that she's a cold-blooded no mercy kinda chick and when you finally face her she just leaves you guys alone and then you go fuck up shit. I wasn't too fond of the characters apart from Vivi. He was cool. I did play through it again years later and it did grow on me. I'll probably buy it on PSN at some point.
I can't believe there is so much hate for FF12 in this thread!??
It is my favorite of all the ones I've played (7-13, but not 11 or X-2). I loved the world it was set in, IMO the most beautiful of all FFs. Well realised world, understated plot, the opposite of the regular totally over the top plot. Characters were a bit meh but that was not really the point of the game.
The combat system as. Brilliant. That is what made the game for me. The fact they were willing to try something sooooo different and made it work. *gush*
ff8 storyline seemed crazy good for its time but its summon battle system was so broken all you did was spam 5 mnute cut scenes for 100 hours or whatever it was
On November 29 2011 04:07 sicklucker wrote: ff8 storyline seemed crazy good for its time but its summon battle system was so broken all you did was spam 5 mnute cut scenes for 100 hours or whatever it was
The combat system as. Brilliant. That is what made the game for me. The fact they were willing to try something sooooo different and made it work. *gush*
Think most people are going to have to disagree with you on this TBH. I have tried so many times to play this game, but I just can't get over the combat system being awful and can never even get halfway through the game before losing interest.
FF12's combat system was great fun. One of the few games RPG wise where status effects actually mattered since you can't just heal through every danger. I enjoyed it, and it becomes more fun when you are taking into account things like weapon speeds and hit rate.
On November 29 2011 11:14 Ace wrote: FF12's combat system was great fun. One of the few games RPG wise where status effects actually mattered since you can't just heal through every danger. I enjoyed it, and it becomes more fun when you are taking into account things like weapon speeds and hit rate.
Plus, it is one of the hardest fucking final fantasy i've ever played. Good lord, that (forest undead dragon?) was horrific. The final boss was kinda alright though, still harder than most final boss i've played
On April 30 2012 11:09 jeeeeohn wrote: Boy, this thread hasn't been updated in a while! *dusts off thread*
Now, since sufficient time has passed to ask, how is FFXIII-2? Is it the same as the original? What's the story about?
It's a step down in terms of polish, but it's a enjoyable little RPG nonetheless. Just a lot of fun exploring environments from the last game, and collecting monsters to fight with you, along with treasure hunting that all makes for a good time. Sarah and Noel are fun characters but the story was very nonsensical, and overall pretty insulting to what XIII stood for (kind of like X-2did, depending on who you ask). They ruined Lightning, she just kind of chimes in with sappy monologues after every cutscene. It was very nauseating.
Also, the 25 hour campaign is painfully easy. I really missed the difficulty spikes and more interesting battles from XIII after playing XIII-2. You can literally sit on Com/Rav/Rav the entire game, aside from a pretty challenging ending string of boss fights. Soundtrack is a noticeable step down too, but still plenty of gems to be heard.
But the Mass Effect N7 costumes are fantastic ^_^.
My entire review is the OP of the official thread, if you're looking for more depth. That would better explain what the game and story are about.
On April 30 2012 11:09 jeeeeohn wrote: Boy, this thread hasn't been updated in a while! *dusts off thread*
Now, since sufficient time has passed to ask, how is FFXIII-2? Is it the same as the original? What's the story about?
It's a step down in terms of polish, but it's a enjoyable little RPG nonetheless. Just a lot of fun exploring environments from the last game, and collecting monsters to fight with you, along with treasure hunting that all makes for a good time. Sarah and Noel are fun characters but the story was very nonsensical, and overall pretty insulting to what XIII stood for (kind of like X-2did, depending on who you ask). They ruined Lightning, she just kind of chimes in with sappy monologues after every cutscene. It was very nauseating.
Also, the 25 hour campaign is painfully easy. I really missed the difficulty spikes and more interesting battles from XIII after playing XIII-2. You can literally sit on Com/Rav/Rav the entire game, aside from a pretty challenging ending string of boss fights. Soundtrack is a noticeable step down too, but still plenty of gems to be heard.
But the Mass Effect N7 costumes are fantastic ^_^.
My entire review is the OP of the official thread, if you're looking for more depth. That would better explain what the game and story are about.
Sorry for the late reply, I completely forgot about this! I'll read your review and comment later.
On April 30 2012 11:23 FinestHour wrote: Oh almighty ffx ps3 remake where art thou in my life
Seriously, I can't wait for the remaster. It's not a remake, but I wouldn't mind just replaying an updated version anyway. The graphics have aged pretty poorly just because it lacks the charm PS1 games have even though they're technically inferior.
I picked up a cheap copy of FFX a few days ago, and it just reaffirmed my choice for "best FF ever." Everything's colorful and vibrant and the story is amazing despite some childish antics from Tidus.
I'm a bit confused though, and maybe it's because when I was younger I didn't question or notice this, but (and I'll spoiler it just in case): + Show Spoiler +
Okay, so Tidus is a dream, right? Is he Jecht's dream? How does that work? Was Zanarkand destroyed the same day Jecht disappeared and Tidus / the city just lived on in his memory? Where does the Fayth play into that?
I like ff tactics the most. Download it again on psp and finish it again. Also ff 9 is my favourite. A thief and a princess is the best way to create a story.
On April 30 2012 11:09 jeeeeohn wrote: Boy, this thread hasn't been updated in a while! *dusts off thread*
Now, since sufficient time has passed to ask, how is FFXIII-2? Is it the same as the original? What's the story about?
It's a step down in terms of polish, but it's a enjoyable little RPG nonetheless. Just a lot of fun exploring environments from the last game, and collecting monsters to fight with you, along with treasure hunting that all makes for a good time. Sarah and Noel are fun characters but the story was very nonsensical, and overall pretty insulting to what XIII stood for (kind of like X-2did, depending on who you ask). They ruined Lightning, she just kind of chimes in with sappy monologues after every cutscene. It was very nauseating.
Also, the 25 hour campaign is painfully easy. I really missed the difficulty spikes and more interesting battles from XIII after playing XIII-2. You can literally sit on Com/Rav/Rav the entire game, aside from a pretty challenging ending string of boss fights. Soundtrack is a noticeable step down too, but still plenty of gems to be heard.
But the Mass Effect N7 costumes are fantastic ^_^.
My entire review is the OP of the official thread, if you're looking for more depth. That would better explain what the game and story are about.
Sorry for the late reply, I completely forgot about this! I'll read your review and comment later.
On April 30 2012 11:23 FinestHour wrote: Oh almighty ffx ps3 remake where art thou in my life
Seriously, I can't wait for the remaster. It's not a remake, but I wouldn't mind just replaying an updated version anyway. The graphics have aged pretty poorly just because it lacks the charm PS1 games have even though they're technically inferior.
I picked up a cheap copy of FFX a few days ago, and it just reaffirmed my choice for "best FF ever." Everything's colorful and vibrant and the story is amazing despite some childish antics from Tidus.
I'm a bit confused though, and maybe it's because when I was younger I didn't question or notice this, but (and I'll spoiler it just in case): + Show Spoiler +
Okay, so Tidus is a dream, right? Is he Jecht's dream? How does that work? Was Zanarkand destroyed the same day Jecht disappeared and Tidus / the city just lived on in his memory? Where does the Fayth play into that?
He was a dream of the Fayth as is Zanarkand, man it's been too long since I played it but I remember that confrontation scene on Mount Gagazet where the group walk past a massive wall of sleeping Fayth. Zanarkand was destroyed in the great Machina War as the Zanarkadian Summoners could not defend it and in order to preserve it's memory, became Fayth. I believe Sin was also created around this time because of the original sacrifice by Yunalesca and her squeeze (name escapes me) to YuYevon.
The Fayths plan was to extract potential saviours of Spira from Dream-Zanarkand (such as Jecht and Tidus)
On April 30 2012 11:09 jeeeeohn wrote: Boy, this thread hasn't been updated in a while! *dusts off thread*
Now, since sufficient time has passed to ask, how is FFXIII-2? Is it the same as the original? What's the story about?
It's a step down in terms of polish, but it's a enjoyable little RPG nonetheless. Just a lot of fun exploring environments from the last game, and collecting monsters to fight with you, along with treasure hunting that all makes for a good time. Sarah and Noel are fun characters but the story was very nonsensical, and overall pretty insulting to what XIII stood for (kind of like X-2did, depending on who you ask). They ruined Lightning, she just kind of chimes in with sappy monologues after every cutscene. It was very nauseating.
Also, the 25 hour campaign is painfully easy. I really missed the difficulty spikes and more interesting battles from XIII after playing XIII-2. You can literally sit on Com/Rav/Rav the entire game, aside from a pretty challenging ending string of boss fights. Soundtrack is a noticeable step down too, but still plenty of gems to be heard.
But the Mass Effect N7 costumes are fantastic ^_^.
My entire review is the OP of the official thread, if you're looking for more depth. That would better explain what the game and story are about.
Sorry for the late reply, I completely forgot about this! I'll read your review and comment later.
On April 30 2012 11:23 FinestHour wrote: Oh almighty ffx ps3 remake where art thou in my life
Seriously, I can't wait for the remaster. It's not a remake, but I wouldn't mind just replaying an updated version anyway. The graphics have aged pretty poorly just because it lacks the charm PS1 games have even though they're technically inferior.
I picked up a cheap copy of FFX a few days ago, and it just reaffirmed my choice for "best FF ever." Everything's colorful and vibrant and the story is amazing despite some childish antics from Tidus.
I'm a bit confused though, and maybe it's because when I was younger I didn't question or notice this, but (and I'll spoiler it just in case): + Show Spoiler +
Okay, so Tidus is a dream, right? Is he Jecht's dream? How does that work? Was Zanarkand destroyed the same day Jecht disappeared and Tidus / the city just lived on in his memory? Where does the Fayth play into that?
He was a dream of the Fayth as is Zanarkand, man it's been too long since I played it but I remember that confrontation scene on Mount Gagazet where the group walk past a massive wall of sleeping Fayth. Zanarkand was destroyed in the great Machina War as the Zanarkadian Summoners could not defend it and in order to preserve it's memory, became Fayth. I believe Sin was also created around this time because of the original sacrifice by Yunalesca and her squeeze (name escapes me) to YuYevon.
The Fayths plan was to extract potential saviours of Spira from Dream-Zanarkand (such as Jecht and Tidus)
Alright, so looking it up, this is what I found: Zanarkand was a real city that was really destroyed by Sin a thousand years ago after the machina war. The people who died in Zanarkand became the Fayth, sustained by the life force of Yu Yevon. These Fayth dream of Zanarkand as a one city world. Jecht was somehow transported to Spira (I have no idea how) and learns of all this. When Jecht becomes Sin, he sends Auron back to the dream world to watch over Tidus, and later transports them both back to Spira so they can break the cycle. Tidus and Jecht are made up of the memories of people who actually lived in Zanarkand, but weren't real autonomous people until they arrived in Spira outside of Yu Yevon's influence. Once Yu Yevon was destroyed, the cycle was broken and the energies sustaining the Fayth and their dreams was severed.
I also found something odd: apparently, in the lore of the game, Yuna is rumored to be the apparition of a water goddess born to defeat the lord of fire + Show Spoiler +
(I.E. Braska's Final Aeon)
. The funny thing is that there's no mention of this in the game, and I've only found one site to confirm this, so maybe it's just a mistranslation or internet oddity.
I've always found it odd that so many people liked FFX. When it came out a lot of the people who had been playing FF for years REALLY didn't care for it. But it seems like a lot of the younger kids really enjoyed it...
Anyway, I was probably in the 4th grade when I first played FF1. The N64 was already out, but damnit I loved my old NES and FF1 was just awesome. It did SO much for an NES game; I actually think it has the best atmosphere of any of the games. It feels so much darker and more western than any of the other games.
I've enjoyed most of the other ones, but they never really recaptured that feeling. The FF series really went in a much more Japanese or anime direction after that.
On June 27 2012 15:25 Fighter wrote: I've always found it odd that so many people liked FFX. When it came out a lot of the people who had been playing FF for years REALLY didn't care for it. But it seems like a lot of the younger kids really enjoyed it...
Anyway, I was probably in the 4th grade when I first played FF1. The N64 was already out, but damnit I loved my old NES and FF1 was just awesome. It did SO much for an NES game; I actually think it has the best atmosphere of any of the games. It feels so much darker and more western than any of the other games.
I've enjoyed most of the other ones, but they never really recaptured that feeling. The FF series really went in a much more Japanese or anime direction after that.
i just started final fantasy 1 last week and omg its pretty cool. it doesn't really have a great story and is pretty easy but it's just cool to see where it all began and what it did for rpgs in general. i heard final fantasy 4 is uspposed to be amazing, so im looking forward to getting up to that soon :D
Im just gonna take this time to say how amazing Final Fantasy Tactics was... Literally my favorite video game of all time. The deep story, odd twists, and religious reference. Amazing...
On June 27 2012 15:25 Fighter wrote: I've always found it odd that so many people liked FFX. When it came out a lot of the people who had been playing FF for years REALLY didn't care for it. But it seems like a lot of the younger kids really enjoyed it...
Anyway, I was probably in the 4th grade when I first played FF1. The N64 was already out, but damnit I loved my old NES and FF1 was just awesome. It did SO much for an NES game; I actually think it has the best atmosphere of any of the games. It feels so much darker and more western than any of the other games.
I've enjoyed most of the other ones, but they never really recaptured that feeling. The FF series really went in a much more Japanese or anime direction after that.
i just started final fantasy 1 last week and omg its pretty cool. it doesn't really have a great story and is pretty easy but it's just cool to see where it all began and what it did for rpgs in general. i heard final fantasy 4 is uspposed to be amazing, so im looking forward to getting up to that soon :D
Yeah maybe it didnt have a story compared to other later rpgs, but compared to like mario it was an epic tale, i played final fantasy 1 when the nes was the best system out there and people were still playing atari and like i said compared to games like pit fall and mario FF1 had a pretty damn awesome story. man that soundrack for ff1 was awesome too.i think i pissed my pants the first time i got the air ship.
Final Fantasy tactics was literally the best game ever made and it's not on the list. What a shame.
EDIT: I can't even stress enough how much of a masterpiece this game was. It's like a work of art, it's perfect in almost every way. If you want the ultimate experience, play through without grinding and without using any of the broken characters (like Orlandu for example). If you haven't played this game, just do it. It has aged very well and always will be a fucking masterpiece.
I had played most of the FFs when I picked up FFXII. I loved everything about it difficulty-wise (those spell that didn't do shit in previous games actually assist you), the environments were spectacular for a late PS2 game, and the story was pretty neat. Maybe thats just because I am a Starwars fan because its pretty damn similar. Except instead of Darth Vader you have Judge Gabranth. whattabadass
I have Origins (I & II), V, VI, VII, VIII, & IX on my PS3 (some PSN store bought, some physical disks)! I've only played through VII, VIII, and IX though I've witnessed my brother play X and a little of X-2 (and an even smaller amount of XII). I had IV for my GBA but "traded" it for Pokemon a long time ago so now, I'm trying to buy Final Fantasy Chronicles to complete my PS1 Final Fantasy and Chrono Cross/Chrono Trigger collection! Oh, and maybe FFX when it's remade(?) for the PS3.
I haven't had much motivation to play Final Fantasy recently, and when I did, I quit because I didn't know what to name my characters (almost the same problem with Skyrim). Maybe I'll name them all after members of TeamLiquid? Hmm...
I'm glad I found this thread. I haven't felt so excited about Final Fantasy in awhile.
I played final fantasy tactics after I played a bunch of Fire Emblem games, and honestly, I felt FF tactics didn't stack up in terms of turn based strategy games to Fire Emblem, although I did appreciate the differences.
My favorite FF game is an unofficial FF game: Lost Odyssey. Not a part of the series but made by a lot of the same guys.
the defining thing about these games have always been uematsu's music. the last games have all been elevator music to me though, completely unremarkable and forgettable
On my first go through of FFX I must say I have great initial impressions. The cinematics are really amazing... I mean a lot of that is due to high res emulator and shader mods and tweaking... but you can still see the production value is high.
I am about 5 hours in now, going to play again. Drop on by my stream http://www.twitch.tv/pufftrees if you want to see some good ole Final Fantasy action in updated graphics. I can help you with emulator and settings... my brother has been tweaking the emulator settings for years to make them look this good.
I don't like to use walkthroughs but if anyone in chat wants to help me with something I might miss... feel free!
Re-release of FF7 for PC confirmed, RPS claiming its a first release after 15 years, but ..well, its sitting on my PC now and has been for many years, dumbasses XD
What i would give to have those first playthroughs of final fantasy's again..Just cant get into them as i once did, took the day off work and waited 1 1/2 hours for FF13-2, Played it constantly but didnt get the thrill :<
On July 05 2012 05:38 Capped wrote: Re-release of FF7 for PC confirmed, RPS claiming its a first release after 15 years, but ..well, its sitting on my PC now and has been for many years, dumbasses XD
I am still waiting for a FF VII remake, that game needs to get high-end textures and i want to play it again! I have it on my ps3 thanks to the PSN store.
On June 29 2012 16:32 Whitewing wrote: I played final fantasy tactics after I played a bunch of Fire Emblem games, and honestly, I felt FF tactics didn't stack up in terms of turn based strategy games to Fire Emblem, although I did appreciate the differences.
My favorite FF game is an unofficial FF game: Lost Odyssey. Not a part of the series but made by a lot of the same guys.
I know this is late but I just had to comment on Lost Odyssey. I absolutely hated Lost Odyssey. I put maybe thirty hours into that damn game and I can't for the life of me remember one significant thing. It was a beautiful game to look at, for sure, and the immortal idea was a good one if overplayed and underwhelming. Those kids just grated on my nerves.
The best part of Lost Odyssey was the White Rabbit trailer.
The art style reminds me of a gritty Kingdom Hearts which is terrible in that everything (and weapons especially) looks hollow and bulky like ceramic toys. I've never played a game that looks so good and so awful all at once. One-dimensional characters. Cliched villains. Boring world. I'd almost say the old LOTR JRPG is better except I can't even remember what it's called.
I wanted to like Lost Odyssey, really I did. Bleh.
Having not played a Final Fantasy in about 2 years I've become really reminiscent over them recently.
Initially, and in my heart, I loved FF VII. There was never a dispute. It was the second FF I ever played and a game that I spent COUNTLESS hours into. I, in turn, made a couple of my friends spend countless hours playing the game. I beat the game, 100%. Ruby and Emerald weapon got beaten as well as the Gold Saucer's Arena. It was beautiful, no doubt. Remember the cinematics? Remember all the conspiracy/brainstorming that went on around particular characters (Hi Zack!). It was incredible. I'm also assuming that when I voted in this poll initially I voted for FF VII.
However....
I firmly believe FFX is the best game in the series. The love story between Tidus and Yuna, the struggle between father and son and the eternal love and trust between friends are just a few of the beauties of the game. Not to mention the absolute visual orgasm offered in the cutscenes (I have to say, FF X-2 had amazing cutscenes too, albeit nothing else). Then there's the soundtrack.
Your hero's have suffered through all the strife and problems in Spira and they've finally made it to Zanarkand. Tidus sees it all with his own eyes. I believe this is also the team he finds Yuna's sphere-thing? It's heart-wrenching. But the hero's continue on, they pull together and they encourage each other forward.
I don't know what it is but I just can't get enough of that soundtrack. I just love it. to be fair, there weren't many bad pieces of music in the OST for the game at all but this is the one that stands out for me above all the rest.
I could go on forever about the game, I could probably write a blog but probably never will.
For me, FFX is greater than FF VII. It just has more stand out points. I'm that little bit older now and I haven't played a FF in a couple years. I've looked back on them and thought... yeah, that game was incredible. Which game would I start someone on for a Final Fantasy? To this day I can't answer that. For me, I started out with VI. I them moved on to VII. Then I played IV, followed by VIII (which I hated) and then moved on to IX (which definitely doesn't get the credit it deserved!) followed by Tactics, III and then X. I've played X-2, XI and XII. Which one to point the finger to for a newbie; there's no way I could answer that. The obvious answers are more towards which ones NOT to play -- Tactics (difficulty), X-2 (duh) & Dirge of Cerberus. It's too much of an immersive world, no matter what, to just suggest one. Give 'em all a go I say.
To well an truly enjoy the series, it's gotta hook you while you're young. I wonder what the impression of a youngster whose first FF was XIII thinks, though, as it misses so many of the series' best elements.
Agreed with above, it's hard to say which one to start with, but X is probably the most accessible.
On July 11 2012 11:22 IRL_Sinister wrote: Having not played a Final Fantasy in about 2 years I've become really reminiscent over them recently.
Initially, and in my heart, I loved FF VII. There was never a dispute. It was the second FF I ever played and a game that I spent COUNTLESS hours into. I, in turn, made a couple of my friends spend countless hours playing the game. I beat the game, 100%. Ruby and Emerald weapon got beaten as well as the Gold Saucer's Arena. It was beautiful, no doubt. Remember the cinematics? Remember all the conspiracy/brainstorming that went on around particular characters (Hi Zack!). It was incredible. I'm also assuming that when I voted in this poll initially I voted for FF VII.
However....
I firmly believe FFX is the best game in the series. The love story between Tidus and Yuna, the struggle between father and son and the eternal love and trust between friends are just a few of the beauties of the game. Not to mention the absolute visual orgasm offered in the cutscenes (I have to say, FF X-2 had amazing cutscenes too, albeit nothing else). Then there's the soundtrack.
Your hero's have suffered through all the strife and problems in Spira and they've finally made it to Zanarkand. Tidus sees it all with his own eyes. I believe this is also the team he finds Yuna's sphere-thing? It's heart-wrenching. But the hero's continue on, they pull together and they encourage each other forward.
I don't know what it is but I just can't get enough of that soundtrack. I just love it. to be fair, there weren't many bad pieces of music in the OST for the game at all but this is the one that stands out for me above all the rest.
I could go on forever about the game, I could probably write a blog but probably never will.
For me, FFX is greater than FF VII. It just has more stand out points. I'm that little bit older now and I haven't played a FF in a couple years. I've looked back on them and thought... yeah, that game was incredible. Which game would I start someone on for a Final Fantasy? To this day I can't answer that. For me, I started out with VI. I them moved on to VII. Then I played IV, followed by VIII (which I hated) and then moved on to IX (which definitely doesn't get the credit it deserved!) followed by Tactics, III and then X. I've played X-2, XI and XII. Which one to point the finger to for a newbie; there's no way I could answer that. The obvious answers are more towards which ones NOT to play -- Tactics (difficulty), X-2 (duh) & Dirge of Cerberus. It's too much of an immersive world, no matter what, to just suggest one. Give 'em all a go I say.
I loved FFX as well, but I still prefer VII. The thing is FFX was amazing on the first playthrough, every twist blew my mind and discovering the way Spira worked was absolutely incredible, especially when you found out how things REALLY worked.
However it's so much more... blatant than FFVII. On the second playthrough nothing really changes, all the significant plot points are much more in your face.
FFVII has so much more subtlety and so much more going on in the background, you're mislead more than in FFX and on much deeper levels, to the point of not even trusting the character you control. FFVII was the game I played once and then went back to years later and got more out of it the second time because there was so much that didn't happen right in front of you, but was alluded to or seen only partially in flashbacks which often times turned out to be wrong. There were also things that happened early on and forgotten and then explained by later events so when you play it a second time you're like "holy shit that makes so much more sense now"
On June 30 2012 04:08 aloT wrote: the defining thing about these games have always been uematsu's music. the last games have all been elevator music to me though, completely unremarkable and forgettable
Yeah, because Uematsu is part of Mistwalker now who are working on a new WiiU RPG, so I'd expect more of his goodness there.
I think the best videogame composer though is Yasunori Mitsuda. who did Chrono Trigger and Chrono Cross. To me Uematsu is best at big bright catchy themes while Mitsuda is a god of ambiance and subtlety. Both are amazing at both types of music, but I think Mitsuda has an overall edge since a lot of Uematsu's work is rehashed and remixed over the FF series.
I finally went back and completed FFX-2 a few months back. Wasn't bad at all, but I thought the ending was too abrupt and that the nicely constructed plot wasn't used nearly as well as it should've been.
Right now I'm finally going back and playing FFIV for the first time (the Nintendo DS re-release, on my computer via emulator lolol, I find that comical.)
On July 11 2012 11:22 IRL_Sinister wrote: Having not played a Final Fantasy in about 2 years I've become really reminiscent over them recently.
Initially, and in my heart, I loved FF VII. There was never a dispute. It was the second FF I ever played and a game that I spent COUNTLESS hours into. I, in turn, made a couple of my friends spend countless hours playing the game. I beat the game, 100%. Ruby and Emerald weapon got beaten as well as the Gold Saucer's Arena. It was beautiful, no doubt. Remember the cinematics? Remember all the conspiracy/brainstorming that went on around particular characters (Hi Zack!). It was incredible. I'm also assuming that when I voted in this poll initially I voted for FF VII.
However....
I firmly believe FFX is the best game in the series. The love story between Tidus and Yuna, the struggle between father and son and the eternal love and trust between friends are just a few of the beauties of the game. Not to mention the absolute visual orgasm offered in the cutscenes (I have to say, FF X-2 had amazing cutscenes too, albeit nothing else). Then there's the soundtrack.
Your hero's have suffered through all the strife and problems in Spira and they've finally made it to Zanarkand. Tidus sees it all with his own eyes. I believe this is also the team he finds Yuna's sphere-thing? It's heart-wrenching. But the hero's continue on, they pull together and they encourage each other forward.
I don't know what it is but I just can't get enough of that soundtrack. I just love it. to be fair, there weren't many bad pieces of music in the OST for the game at all but this is the one that stands out for me above all the rest.
I could go on forever about the game, I could probably write a blog but probably never will.
For me, FFX is greater than FF VII. It just has more stand out points. I'm that little bit older now and I haven't played a FF in a couple years. I've looked back on them and thought... yeah, that game was incredible. Which game would I start someone on for a Final Fantasy? To this day I can't answer that. For me, I started out with VI. I them moved on to VII. Then I played IV, followed by VIII (which I hated) and then moved on to IX (which definitely doesn't get the credit it deserved!) followed by Tactics, III and then X. I've played X-2, XI and XII. Which one to point the finger to for a newbie; there's no way I could answer that. The obvious answers are more towards which ones NOT to play -- Tactics (difficulty), X-2 (duh) & Dirge of Cerberus. It's too much of an immersive world, no matter what, to just suggest one. Give 'em all a go I say.
As Yuna says herself:
I want my journey to be full of laughter.
I loved FFX as well, but I still prefer VII. The thing is FFX was amazing on the first playthrough, every twist blew my mind and discovering the way Spira worked was absolutely incredible, especially when you found out how things REALLY worked.
However it's so much more... blatant than FFVII. On the second playthrough nothing really changes, all the significant plot points are much more in your face.
FFVII has so much more subtlety and so much more going on in the background, you're mislead more than in FFX and on much deeper levels, to the point of not even trusting the character you control. FFVII was the game I played once and then went back to years later and got more out of it the second time because there was so much that didn't happen right in front of you, but was alluded to or seen only partially in flashbacks which often times turned out to be wrong. There were also things that happened early on and forgotten and then explained by later events so when you play it a second time you're like "holy shit that makes so much more sense now"
I agree with IRL, I believe the story is richer and deeper in FF10. Also the twist at the end? It was much deeper imo and much better and the game is much easier to get into. FF7 starts off really really slow but if you hang on to the ride, it actually was pretty good. I love the side quest they were interesting and showed more depth between the characters (vincent wife, Yuffie ninja village) and the mystery of wtf cloud was, was pretty interesting.
What really won be over was how FF10 ended. The ending was damn good and was rather unexpected. While FF7 ending was.....really weak lol. It was cool being able to omni slash sepheroth but then shit collapse and they just flew away. I didnt feel anything when the game ended. Remember how it felt when you first saw Aeris died? Remember how it felt when you beat the game? The death of aeris was definitely more memorable then the ending and it is what I think made the game good. When people talk about FF7, they generally talk about Aeris death more than the ending.
they killed Tidus father, all the aeon, and then Yevon. Then find out that Tidus was already dead (I didnt even like Tidus)?! I think that was a pretty big shock that no one really saw coming. To me, I think FF10 ending much deeper and I was able to comprehand the emotion and what was going on and the sound track was damn good and fitted the theme extremely well. ALso the blitz ball was probably the best minigame in any RPG once you understand it.
(I added spoilers cause someone here posted above that they will be playing through FFX)
Part of me think that the reason people think FF7 is good was just due to nostalgia. I played 10 first and it could just me being bias but imo, I also think that FF6 is better then FF7. Of course we are all entitled to our opinion and this is simply just my opinion.
On July 11 2012 11:22 IRL_Sinister wrote: Having not played a Final Fantasy in about 2 years I've become really reminiscent over them recently.
Initially, and in my heart, I loved FF VII. There was never a dispute. It was the second FF I ever played and a game that I spent COUNTLESS hours into. I, in turn, made a couple of my friends spend countless hours playing the game. I beat the game, 100%. Ruby and Emerald weapon got beaten as well as the Gold Saucer's Arena. It was beautiful, no doubt. Remember the cinematics? Remember all the conspiracy/brainstorming that went on around particular characters (Hi Zack!). It was incredible. I'm also assuming that when I voted in this poll initially I voted for FF VII.
However....
I firmly believe FFX is the best game in the series. The love story between Tidus and Yuna, the struggle between father and son and the eternal love and trust between friends are just a few of the beauties of the game. Not to mention the absolute visual orgasm offered in the cutscenes (I have to say, FF X-2 had amazing cutscenes too, albeit nothing else). Then there's the soundtrack.
Your hero's have suffered through all the strife and problems in Spira and they've finally made it to Zanarkand. Tidus sees it all with his own eyes. I believe this is also the team he finds Yuna's sphere-thing? It's heart-wrenching. But the hero's continue on, they pull together and they encourage each other forward.
I don't know what it is but I just can't get enough of that soundtrack. I just love it. to be fair, there weren't many bad pieces of music in the OST for the game at all but this is the one that stands out for me above all the rest.
I could go on forever about the game, I could probably write a blog but probably never will.
For me, FFX is greater than FF VII. It just has more stand out points. I'm that little bit older now and I haven't played a FF in a couple years. I've looked back on them and thought... yeah, that game was incredible. Which game would I start someone on for a Final Fantasy? To this day I can't answer that. For me, I started out with VI. I them moved on to VII. Then I played IV, followed by VIII (which I hated) and then moved on to IX (which definitely doesn't get the credit it deserved!) followed by Tactics, III and then X. I've played X-2, XI and XII. Which one to point the finger to for a newbie; there's no way I could answer that. The obvious answers are more towards which ones NOT to play -- Tactics (difficulty), X-2 (duh) & Dirge of Cerberus. It's too much of an immersive world, no matter what, to just suggest one. Give 'em all a go I say.
As Yuna says herself:
I want my journey to be full of laughter.
I loved FFX as well, but I still prefer VII. The thing is FFX was amazing on the first playthrough, every twist blew my mind and discovering the way Spira worked was absolutely incredible, especially when you found out how things REALLY worked.
However it's so much more... blatant than FFVII. On the second playthrough nothing really changes, all the significant plot points are much more in your face.
FFVII has so much more subtlety and so much more going on in the background, you're mislead more than in FFX and on much deeper levels, to the point of not even trusting the character you control. FFVII was the game I played once and then went back to years later and got more out of it the second time because there was so much that didn't happen right in front of you, but was alluded to or seen only partially in flashbacks which often times turned out to be wrong. There were also things that happened early on and forgotten and then explained by later events so when you play it a second time you're like "holy shit that makes so much more sense now"
I agree with IRL, I believe the story is richer and deeper in FF10. Also the twist at the end? It was much deeper imo and much better and the game is much easier to get into. FF7 starts off really really slow but if you hang on to the ride, it actually was pretty good. I love the side quest they were interesting and showed more depth between the characters (vincent wife, Yuffie ninja village) and the mystery of wtf cloud was, was pretty interesting.
What really won be over was how FF10 ended. The ending was damn good and was rather unexpected. While FF7 ending was.....really weak lol. It was cool being able to omni slash sepheroth but then shit collapse and they just flew away. I didnt feel anything when the game ended. Remember how it felt when you first saw Aeris died? Remember how it felt when you beat the game? The death of aeris was definitely more memorable then the ending and it is what I think made the game good. When people talk about FF7, they generally talk about Aeris death more than the ending.
they killed Tidus father, all the aeon, and then Yevon. Then find out that Tidus was already dead (I didnt even like Tidus)?! I think that was a pretty big shock that no one really saw coming. To me, I think FF10 ending much deeper and I was able to comprehand the emotion and what was going on and the sound track was damn good and fitted the theme extremely well. ALso the blitz ball was probably the best minigame in any RPG once you understand it.
(I added spoilers cause someone here posted above that they will be playing through FFX)
Part of me think that the reason people think FF7 is good was just due to nostalgia. I played 10 first and it could just me being bias but imo, I also think that FF6 is better then FF7. Of course we are all entitled to our opinion and this is simply just my opinion.
What really captivated me about 7 was the sheer depth that they put into the storyline. Every character had a part where they were really the center of attention and so it really made you feel for all of them equally. Even characters you might consider "minor" like Yuffie and RedXIII had huge portions of quests and stories with treasure, flashy magic rewards and of course new areas with gorgeous (at the time) graphics to display each person's plight.
When you ask the general public, they might mention Aeris's death more than anything but for me that just wasn't the case. I felt for each character. No matter how minor, they were given hours of playtime and storylines all their own. No other FF really did that. There were always minor characters that receive little to no attention and are just sort of "there".
Also the large playtime you could put into FFVII really got me. If you wanted multiples of all the master materia + weapon kills + all sidequests + limit breaks (especially aeris's before her death) + bonus bosses, it was well over a hundred hours if it was your first time. Even trying to speed through it, it takes me over 60 hours of playtime to get absolutely everything.
As many times as I've played it, it never loses its edge. I never once wasn't fully captivated from the beginning in Midgar which was so big in and of itself that it felt like that was the whole world... and then you got outside and realized there was so much more. The global scare of the weapons was fantastic and something they only really rivaled with Sin in FFX. That element alone made you really feel for them. Threats were everywhere. Whether it was Sephiroth about to rain hell from the skies and slaughter every living being on the planet or the weapons tearing through humans for devastating the planet, there was always tension around the world while all these intricate storylines were going on.
7 wasn't my first FF, but it is still my favorite.
On July 11 2012 11:22 IRL_Sinister wrote: Having not played a Final Fantasy in about 2 years I've become really reminiscent over them recently.
Initially, and in my heart, I loved FF VII. There was never a dispute. It was the second FF I ever played and a game that I spent COUNTLESS hours into. I, in turn, made a couple of my friends spend countless hours playing the game. I beat the game, 100%. Ruby and Emerald weapon got beaten as well as the Gold Saucer's Arena. It was beautiful, no doubt. Remember the cinematics? Remember all the conspiracy/brainstorming that went on around particular characters (Hi Zack!). It was incredible. I'm also assuming that when I voted in this poll initially I voted for FF VII.
However....
I firmly believe FFX is the best game in the series. The love story between Tidus and Yuna, the struggle between father and son and the eternal love and trust between friends are just a few of the beauties of the game. Not to mention the absolute visual orgasm offered in the cutscenes (I have to say, FF X-2 had amazing cutscenes too, albeit nothing else). Then there's the soundtrack.
Your hero's have suffered through all the strife and problems in Spira and they've finally made it to Zanarkand. Tidus sees it all with his own eyes. I believe this is also the team he finds Yuna's sphere-thing? It's heart-wrenching. But the hero's continue on, they pull together and they encourage each other forward.
I don't know what it is but I just can't get enough of that soundtrack. I just love it. to be fair, there weren't many bad pieces of music in the OST for the game at all but this is the one that stands out for me above all the rest.
I could go on forever about the game, I could probably write a blog but probably never will.
For me, FFX is greater than FF VII. It just has more stand out points. I'm that little bit older now and I haven't played a FF in a couple years. I've looked back on them and thought... yeah, that game was incredible. Which game would I start someone on for a Final Fantasy? To this day I can't answer that. For me, I started out with VI. I them moved on to VII. Then I played IV, followed by VIII (which I hated) and then moved on to IX (which definitely doesn't get the credit it deserved!) followed by Tactics, III and then X. I've played X-2, XI and XII. Which one to point the finger to for a newbie; there's no way I could answer that. The obvious answers are more towards which ones NOT to play -- Tactics (difficulty), X-2 (duh) & Dirge of Cerberus. It's too much of an immersive world, no matter what, to just suggest one. Give 'em all a go I say.
As Yuna says herself:
I want my journey to be full of laughter.
I loved FFX as well, but I still prefer VII. The thing is FFX was amazing on the first playthrough, every twist blew my mind and discovering the way Spira worked was absolutely incredible, especially when you found out how things REALLY worked.
However it's so much more... blatant than FFVII. On the second playthrough nothing really changes, all the significant plot points are much more in your face.
FFVII has so much more subtlety and so much more going on in the background, you're mislead more than in FFX and on much deeper levels, to the point of not even trusting the character you control. FFVII was the game I played once and then went back to years later and got more out of it the second time because there was so much that didn't happen right in front of you, but was alluded to or seen only partially in flashbacks which often times turned out to be wrong. There were also things that happened early on and forgotten and then explained by later events so when you play it a second time you're like "holy shit that makes so much more sense now"
I agree with IRL, I believe the story is richer and deeper in FF10. Also the twist at the end? It was much deeper imo and much better and the game is much easier to get into. FF7 starts off really really slow but if you hang on to the ride, it actually was pretty good. I love the side quest they were interesting and showed more depth between the characters (vincent wife, Yuffie ninja village) and the mystery of wtf cloud was, was pretty interesting.
What really won be over was how FF10 ended. The ending was damn good and was rather unexpected. While FF7 ending was.....really weak lol. It was cool being able to omni slash sepheroth but then shit collapse and they just flew away. I didnt feel anything when the game ended. Remember how it felt when you first saw Aeris died? Remember how it felt when you beat the game? The death of aeris was definitely more memorable then the ending and it is what I think made the game good. When people talk about FF7, they generally talk about Aeris death more than the ending.
they killed Tidus father, all the aeon, and then Yevon. Then find out that Tidus was already dead (I didnt even like Tidus)?! I think that was a pretty big shock that no one really saw coming. To me, I think FF10 ending much deeper and I was able to comprehand the emotion and what was going on and the sound track was damn good and fitted the theme extremely well. ALso the blitz ball was probably the best minigame in any RPG once you understand it.
(I added spoilers cause someone here posted above that they will be playing through FFX)
Part of me think that the reason people think FF7 is good was just due to nostalgia. I played 10 first and it could just me being bias but imo, I also think that FF6 is better then FF7. Of course we are all entitled to our opinion and this is simply just my opinion.
Imo a lot of the praise for FF7 come also from the fact it was the first episode with great cinematics and in 3D (while also being great of course !). It's also the first episode that has been translated in European languages I think (and even though now I dont care playing a game in english, when I was 12 that is a different story) so a lot of people started to know the game with this episode.
If they rerelease FF7 on PC and make it a bit smoother and faster (for fps) I might rebuy it.
I'll agree FFX had a better ending, but I also think FFVII's ending or rather the end of FFVII is severely underrated. I'm not talking about going into the crater though, I'm talking about just before. Much of what made the "end" of FFX so great was between arriving at Zanarkand and the actual ending sequence. If you just look at the crater its a bit of an unfair comparison.
In FFVII you were presented with a huge chunk of things to do between the return to Midgar and the crater and it sort of broke up the story a lot. If you take FFVII from the point where Tifa and Cloud piece back their memories to the end it's a much better comparison. That sequence is easily one of my favorites in videogame history, more so than Aeris dying which was great purely for its shock, the memory sequence was extremely well-written and forced you to completely rethink one of the key relationships in the game and finally gave you a peace of mind. It was really more about a thoughtful resolution than introducing further twists. FFVII liked to mess with you all the way through, whereas FFX did it to a lesser extent early on but hit you hard at the very end.
Everyone's story really came full circle in the sequence where they decided to take some time off before going into the crater. The game tied up all of its loose ends except for Sephiroth, Holy and Meteor and I thought the all had very good, satisfying conclusions.
But then, there were all the sidequests in the way before the actual ending which watered things down a lot. I think if you just skip them and take care of Sephiroth it's actually a very good end to the game.
And I don't think its really right to write off peoples love of the game as nostalgia. The game needs to be considered within the context of the time it was released. At the time the best storylines in games were games like Chrono Trigger and Lufia 2. Both were good games, but the storylines were far from what came in the Playstation era, Metal Gear Solid had only just come out. I remember at the time I still heralded Diablo's ending where the warrior puts Diablo's soulstone in his head as the best ending ever. FFVII was revolutionary at its time for transitioning RPGs into 3D and creating a much more captivating and non-cliche'd story than anyone had seen before. And yes, the visuals were amazing at the time although now it is tough to look at a bunch of amputee sprites running around.
What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
Well, I'll tell you straight up that older PlayStation games won't work on newer PS3s. I forget the actual model / hard drive size that's compatible, but it's on Wikipedia.
Your best bet is to find an old PlayStation 2 for cheap and nab the older Final Fantasies from a Play 'n Trade. You could also use an emulator, or play the remakes if you own a Gameboy.
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
Problem with XII?
I'd really rather not create such a wall of text, but honestly everything about that game is awful, I can't name a single thing I liked, the characters, the story, the music, the gameplay, the ridiculous license and gambit systems, the horrible dialogue and voideovers, I hated all of it.
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
Problem with XII?
I'd really rather not create such a wall of text, but honestly everything about that game is awful, I can't name a single thing I liked, the characters, the story, the music, the gameplay, the ridiculous license and gambit systems, the horrible dialogue and voideovers, I hated all of it.
I actually thought the gambit system was pretty unique and cool. It was the perfect game to play while you sit and drink a beer. I do prefer story/gameplay over graphics, and XII was the opposite, but it was still fun to play through. I was much less disappointed with XII than XIII. I played XII once completely 100% through and was satisfied, I didn't even finish XIII.
Now, I'm playing through VIII again :D. I got this strange yearning to play that fucking card game, and now I'm 50+ hours into the game and still on disc 2 lol. Goddamnit I love the old FF series. I'll probably go and play through X or VI after I finish VIII.
Or maybe I'll go dig around for some of the other tactic games, since I heard there were more than the original
The new translation for VI on GBA was nice, but the SNES soundtrack didn't sound half as awesome coming through GBA hardware. I can't recommend the ports over the original.
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
On July 12 2012 05:09 slappy wrote: I actually thought the gambit system was pretty unique and cool. It was the perfect game to play while you sit and drink a beer. I do prefer story/gameplay over graphics, and XII was the opposite, but it was still fun to play through. I was much less disappointed with XII than XIII. I played XII once completely 100% through and was satisfied, I didn't even finish XIII.
Now, I'm playing through VIII again :D. I got this strange yearning to play that fucking card game, and now I'm 50+ hours into the game and still on disc 2 lol. Goddamnit I love the old FF series. I'll probably go and play through X or VI after I finish VIII.
Or maybe I'll go dig around for some of the other tactic games, since I heard there were more than the original
Yea man, but as soon you start spreading the "Random" rules it just kills you. If I remember that only really happens on disc 3. I got so many items through Triple Triad, and it wasn't some broken system or anything. So it was a minigame that wasn't just a distraction. Unlike that unintelligible card game from FFIX. Or blitzball's fairly innocuous rewards.
On July 12 2012 05:09 slappy wrote: I actually thought the gambit system was pretty unique and cool. It was the perfect game to play while you sit and drink a beer. I do prefer story/gameplay over graphics, and XII was the opposite, but it was still fun to play through. I was much less disappointed with XII than XIII. I played XII once completely 100% through and was satisfied, I didn't even finish XIII.
Now, I'm playing through VIII again :D. I got this strange yearning to play that fucking card game, and now I'm 50+ hours into the game and still on disc 2 lol. Goddamnit I love the old FF series. I'll probably go and play through X or VI after I finish VIII.
Or maybe I'll go dig around for some of the other tactic games, since I heard there were more than the original
Yea man, but as soon you start spreading the "Random" rules it just kills you. If I remember that only really happens on disc 3. I got so many items through Triple Triad, and it wasn't some broken system or anything. So it was a minigame that wasn't just a distraction. Unlike that unintelligible card game from FFIX. Or blitzball's fairly innocuous rewards.
As soon as any rules start spreading its hell. I went mad trying to abolish all the shitty rules from existence. I don't know how anyone can play with rules like plus in existence.
Triple Triad is a ridiculous power boost with the card converter. Completly worth the time. 100 tornado on str-junction for your seed test + thundaga on element-j. Spider Robot says Bye-Bye in a few hits xD
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
Thanks! Exactly what I was looking for.
ff7 on playstation emulator(s) works perfectly and easily, tho i couldnt figure out how to increase the game resolution when i done it last (probably was just an emulator option i missed...)
for pc version there are several torrents. i think last time i played i downloaded the pure game (rather than a pre-packaged version) , it worked on my windows 7 iirc, and i could install several community mods such as a "modern character graphics" mod, which was cool for a change, and a "new clouds weapons" mod which sadly didn't work but i didn't bother to investigate it further. there is also a mod for replacing the game music files so they become the orchestral versions.
ff8 works fine on playstation emulator too...you have to enable a Special Option in epsxe (the emulator) in the graphics tab, otherwise battles can lag badly. i havent played PC version (didnt know there was one..) so idk what mods there might be
idk why he says playstation emulators are a bigger pain. they also let you use quicksave and turbo mode (not that i use these myself).
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
Thanks! Exactly what I was looking for.
You can play 7 8 9 on your PS3 buying them from the PSN.
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
Thanks! Exactly what I was looking for.
You can play 7 8 9 on your PS3 buying them from the PSN.
Yes, 6 and 7, 8, and 9 are on PS3 PSN, soon 10HD will be there as well. You can also get 5 for Wii shop if that is something you got. and 7 will soon come to steam on PC!
I'v played them all in the last couple of years, was great!
I'm particularly interested in playing IV and VI because I never got to finish them. I grew up watching my cousin who was a year older and whose parents bought him lots of video games play through those two and enjoyed them vicariously. Have always wanted to finish the games myself though.
Recently purchased and watched Advent Children Complete on BluRay. This version is sooo much better than the original (approx 30 min more footage and some edits to certain scenes), and the extras that basically took you down memory lane for the FFVII universe did a great job of reminding me how great FFVII was and making me curious about trying those games I missed (Crisis Core and Dirge, although I heard they weren't great).
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
Thanks! Exactly what I was looking for.
ff7 on playstation emulator(s) works perfectly and easily, tho i couldnt figure out how to increase the game resolution when i done it last (probably was just an emulator option i missed...)
for pc version there are several torrents. i think last time i played i downloaded the pure game (rather than a pre-packaged version) , it worked on my windows 7 iirc, and i could install several community mods such as a "modern character graphics" mod, which was cool for a change, and a "new clouds weapons" mod which sadly didn't work but i didn't bother to investigate it further. there is also a mod for replacing the game music files so they become the orchestral versions.
ff8 works fine on playstation emulator too...you have to enable a Special Option in epsxe (the emulator) in the graphics tab, otherwise battles can lag badly. i havent played PC version (didnt know there was one..) so idk what mods there might be
idk why he says playstation emulators are a bigger pain. they also let you use quicksave and turbo mode (not that i use these myself).
Its been a while, but I always loathed configuring those emulators downloading graphics plugins and BIOS files and whatnot, and then there was still a long list of games that wouldn't work after all that. Maybe it's better now, I don't know, but 7 and 8 at least are much easier to just use the PC version for.
I've never been a huge FF fan as the gameplay doesn't really appeal to me, but anyone who hasn't played the original Tactics absolutely MUST try it...I must have put close to 1000 hours into that game when I was a kid, sooo many ways to play it and the combat is actually interesting unlike the typical FF game (imo of course)
Tactics is a classic. You may also enjoy FF12 on PS2 as it takes place in the same universe, and has a war driven plot, and all around is more mature. It also plays much differently from the others.
On July 12 2012 08:33 XaI)CyRiC wrote: I'm particularly interested in playing IV and VI because I never got to finish them. I grew up watching my cousin who was a year older and whose parents bought him lots of video games play through those two and enjoyed them vicariously. Have always wanted to finish the games myself though.
Do yourself a favor and play through them :D Those two my favorite of the FF series. That might just be nostalgia though. 4 prob takes the prize. It's great because characters are just dying and sacrificing themselves all over the place. You thought Aeris dying was a huge shocker? + Show Spoiler +
Fuck that, yang turns a giant cannon around and shoots himself. Palom and Porom turn themselves to stone to save you, Cid jumps off an airship with a fucking bomb to blow up another airship! FRIENDS MIND CONTROLLED BETRAYING ONE ANOTHER. GIANT ARMAGEDDON ROBOTS. GIRLFRIENDS KIDNAPPED. SPOONY BARDS. LONG LOST BROTHERS TURN TO BITTER ENEMIES. PARENTS ARE MURDERED AND COME BACK TO LIFE AND THEIR SON HAS TO KILL THEM AGAIN. OLD PEOPLE WITH CRAZY VENGEANCE FOR DAUGHTERS SLAIN KILL THEMSELVES TO GET REVENGE. LITTLE GIRLS WITH DEAD PARENTS WHO YOU KILLED ARE SWALLOWED BY HUGE FUCKING MONSTERS AND THEN COME BACK SUPER AWESOME. YOU FLY TO THE FUCKING MOON
The thing about FF 13 is that i actually thought it was visually, one of the best games i have played. The world was interesting and I liked the cast of characters. But I really wanted more. I wanted towns to explore, side quests. I wanted a game I could spend hundreads of hours in getting cool stuff. I wanted to go back to the old FF games in the 90s. 13-2 was ok it did improve some things, but I found it hard to care about why we were running around doing what we are doing. FF 13-3(rumors) should be amazing lol
On July 12 2012 05:09 slappy wrote: I actually thought the gambit system was pretty unique and cool. It was the perfect game to play while you sit and drink a beer. I do prefer story/gameplay over graphics, and XII was the opposite, but it was still fun to play through. I was much less disappointed with XII than XIII. I played XII once completely 100% through and was satisfied, I didn't even finish XIII.
Now, I'm playing through VIII again :D. I got this strange yearning to play that fucking card game, and now I'm 50+ hours into the game and still on disc 2 lol. Goddamnit I love the old FF series. I'll probably go and play through X or VI after I finish VIII.
Or maybe I'll go dig around for some of the other tactic games, since I heard there were more than the original
Yea man, but as soon you start spreading the "Random" rules it just kills you. If I remember that only really happens on disc 3. I got so many items through Triple Triad, and it wasn't some broken system or anything. So it was a minigame that wasn't just a distraction. Unlike that unintelligible card game from FFIX. Or blitzball's fairly innocuous rewards.
As soon as any rules start spreading its hell. I went mad trying to abolish all the shitty rules from existence. I don't know how anyone can play with rules like plus in existence.
Random doesn't hurt me too bad since I just modify all my shitty or non rare cards to items, then all my cards are still good even on random. "Plus" is a different story, That rule rapes me hard. I actually kind of like elemental rule, makes things a little more interesting. At disc one I was trying to abolish all the shitty rules and spread the good ones like open, but I seriously spent 5 hours trying to abolish random in some places and I decided that it would take me less time to play with shitty rules and win than it would to abolish all the shitty rules.
On July 12 2012 05:09 slappy wrote: I actually thought the gambit system was pretty unique and cool. It was the perfect game to play while you sit and drink a beer. I do prefer story/gameplay over graphics, and XII was the opposite, but it was still fun to play through. I was much less disappointed with XII than XIII. I played XII once completely 100% through and was satisfied, I didn't even finish XIII.
Now, I'm playing through VIII again :D. I got this strange yearning to play that fucking card game, and now I'm 50+ hours into the game and still on disc 2 lol. Goddamnit I love the old FF series. I'll probably go and play through X or VI after I finish VIII.
Or maybe I'll go dig around for some of the other tactic games, since I heard there were more than the original
Yea man, but as soon you start spreading the "Random" rules it just kills you. If I remember that only really happens on disc 3. I got so many items through Triple Triad, and it wasn't some broken system or anything. So it was a minigame that wasn't just a distraction. Unlike that unintelligible card game from FFIX. Or blitzball's fairly innocuous rewards.
As soon as any rules start spreading its hell. I went mad trying to abolish all the shitty rules from existence. I don't know how anyone can play with rules like plus in existence.
Random doesn't hurt me too bad since I just modify all my shitty or non rare cards to items, then all my cards are still good even on random. "Plus" is a different story, That rule rapes me hard. I actually kind of like elemental rule, makes things a little more interesting. At disc one I was trying to abolish all the shitty rules and spread the good ones like open, but I seriously spent 5 hours trying to abolish random in some places and I decided that it would take me less time to play with shitty rules and win than it would to abolish all the shitty rules.
When you have OCD and trying to collect every single card, random sucks so bad. I ended up spreading it everywhere; I remember dueling someone for several hours to get one of the last cards =/
i love ffxi with all my heart. The music and atmosphere with the feeling of danger you have in some zones. But she broke my heart and i gave all the love that i had and have none to give anymore.
On July 12 2012 04:11 XaI)CyRiC wrote: What's the best way to get a copy of the entire FF series with a PS3 and/or PC? This thread has reawakened my nostalgia and I feel like spending some weekends replaying some of my old favorites and some that I never really got through.
1&2 Dawn of Souls on GBA Emulator 3 No good official release, use the fan translation NES ROM. Available on DS/iOS/Android, but modified heavily and not quite true to the original. 4 GBA ROM (Better translation than SNES) 5 GBA ROM 6 GBA ROM 7. PC Port 8. PC Port (Both PC ports take some fiddling, but PS1 emulators are a bigger pain) 9. Buy the PS1 version 10. Buy it 11+ Who cares?
Thanks! Exactly what I was looking for.
ff7 on playstation emulator(s) works perfectly and easily, tho i couldnt figure out how to increase the game resolution when i done it last (probably was just an emulator option i missed...)
for pc version there are several torrents. i think last time i played i downloaded the pure game (rather than a pre-packaged version) , it worked on my windows 7 iirc, and i could install several community mods such as a "modern character graphics" mod, which was cool for a change, and a "new clouds weapons" mod which sadly didn't work but i didn't bother to investigate it further. there is also a mod for replacing the game music files so they become the orchestral versions.
ff8 works fine on playstation emulator too...you have to enable a Special Option in epsxe (the emulator) in the graphics tab, otherwise battles can lag badly. i havent played PC version (didnt know there was one..) so idk what mods there might be
idk why he says playstation emulators are a bigger pain. they also let you use quicksave and turbo mode (not that i use these myself).
Its been a while, but I always loathed configuring those emulators downloading graphics plugins and BIOS files and whatnot, and then there was still a long list of games that wouldn't work after all that. Maybe it's better now, I don't know, but 7 and 8 at least are much easier to just use the PC version for.
The playstation 1 emulator is extremely to use. Just use the latest bios file and you can run pretty much any game. PS2/gamecube/xbox on the other hand are extremely difficult to get to work correctly.
On July 12 2012 08:33 XaI)CyRiC wrote: I'm particularly interested in playing IV and VI because I never got to finish them. I grew up watching my cousin who was a year older and whose parents bought him lots of video games play through those two and enjoyed them vicariously. Have always wanted to finish the games myself though.
Recently purchased and watched Advent Children Complete on BluRay. This version is sooo much better than the original (approx 30 min more footage and some edits to certain scenes), and the extras that basically took you down memory lane for the FFVII universe did a great job of reminding me how great FFVII was and making me curious about trying those games I missed (Crisis Core and Dirge, although I heard they weren't great).
ya advent children complete is epic :3 the cityscape and church/rubble scenes...
On July 12 2012 05:09 slappy wrote: I actually thought the gambit system was pretty unique and cool. It was the perfect game to play while you sit and drink a beer. I do prefer story/gameplay over graphics, and XII was the opposite, but it was still fun to play through. I was much less disappointed with XII than XIII. I played XII once completely 100% through and was satisfied, I didn't even finish XIII.
Now, I'm playing through VIII again :D. I got this strange yearning to play that fucking card game, and now I'm 50+ hours into the game and still on disc 2 lol. Goddamnit I love the old FF series. I'll probably go and play through X or VI after I finish VIII.
Or maybe I'll go dig around for some of the other tactic games, since I heard there were more than the original
Yea man, but as soon you start spreading the "Random" rules it just kills you. If I remember that only really happens on disc 3. I got so many items through Triple Triad, and it wasn't some broken system or anything. So it was a minigame that wasn't just a distraction. Unlike that unintelligible card game from FFIX. Or blitzball's fairly innocuous rewards.
As soon as any rules start spreading its hell. I went mad trying to abolish all the shitty rules from existence. I don't know how anyone can play with rules like plus in existence.
Random doesn't hurt me too bad since I just modify all my shitty or non rare cards to items, then all my cards are still good even on random. "Plus" is a different story, That rule rapes me hard. I actually kind of like elemental rule, makes things a little more interesting. At disc one I was trying to abolish all the shitty rules and spread the good ones like open, but I seriously spent 5 hours trying to abolish random in some places and I decided that it would take me less time to play with shitty rules and win than it would to abolish all the shitty rules.
When you have OCD and trying to collect every single card, random sucks so bad. I ended up spreading it everywhere; I remember dueling someone for several hours to get one of the last cards =/
I didn't mind the Plus rule, the wall rules really got my goat, but I was lucky not to spread them. In my first play through, Open spread like wildfire, which is fine if you get good enough cards in Disc 1 (Ifrit and Seifer ftw!)
On July 12 2012 11:04 Dbars wrote: i love ffxi with all my heart. The music and atmosphere with the feeling of danger you have in some zones. But she broke my heart and i gave all the love that i had and have none to give anymore.
On July 12 2012 08:33 XaI)CyRiC wrote: I'm particularly interested in playing IV and VI because I never got to finish them. I grew up watching my cousin who was a year older and whose parents bought him lots of video games play through those two and enjoyed them vicariously. Have always wanted to finish the games myself though.
Recently purchased and watched Advent Children Complete on BluRay. This version is sooo much better than the original (approx 30 min more footage and some edits to certain scenes), and the extras that basically took you down memory lane for the FFVII universe did a great job of reminding me how great FFVII was and making me curious about trying those games I missed (Crisis Core and Dirge, although I heard they weren't great).
Crisis core is great, but it's an action RPG, so it's not like other FF games. Anyway it's an amazing game, I'd recommend trying it.
What did people like about FFVIII? i can only name the intro and the card game. laguna was cool-ish but not memorable. Everything about that game was just disappointment for me.
but people mentioning Aeris in FFVII isn't exactly fair there are far more moments in the game that speak to the greatness of FFVII. There were tons of moments which could/should have created a deep emotional impact for you including:
Cait Sith's self sacrifice at the temple of the ancients Aeris's Death at the hands of sephiroth Red XIII learning the truth about his father Deans Death The story of Correl Vincent's storyline Burning of Nibelheim Cid's Storyline Biggs wedge and jessie's death Aeris' mother's past
Hell some of this just the music will bring back the emotions. Go on grooveshark and listen to aeris' theme, The Great Warrior, Cid's Theme and tell me you don't feel something. That's good storytelling and an amazing soundtrack at work
I don't know what it is about VIII, but when I think about it I feel pretty nostalgic and it makes me happy. I don't think it was particularly a classic FF in any sense, but I enjoyed the story. Squall being a whiny poon didn't really bother me. Granted the last third of the game had some serious problems and the junction system didn't really do it for me. I think I have such fond memories for it because of the atmosphere, music and story, combined with the fact that I built an entire website dedicated to FFVIII called "Balamb Garden" as my first real non-geocities, pure notepad coded HTML site by myself.
Good times. Won't touch that game with a 10 foot pole now so I don't ruin good memories. I still have the hard drive with my original materials for the site. I hosted it again with DDNS on a server I have in my house a few years back. I'll put it up again every once in a while to feel nostalgic and link all my friends to it for the lulz. I was such a noob about it too, the HTML was decent, but I made images of every character/locale/GF in BMP and overlaid the text description on it as well. My site was freaking FAT. GG dial-up.
On July 12 2012 08:33 XaI)CyRiC wrote: I'm particularly interested in playing IV and VI because I never got to finish them. I grew up watching my cousin who was a year older and whose parents bought him lots of video games play through those two and enjoyed them vicariously. Have always wanted to finish the games myself though.
Recently purchased and watched Advent Children Complete on BluRay. This version is sooo much better than the original (approx 30 min more footage and some edits to certain scenes), and the extras that basically took you down memory lane for the FFVII universe did a great job of reminding me how great FFVII was and making me curious about trying those games I missed (Crisis Core and Dirge, although I heard they weren't great).
Crisis core is great, but it's an action RPG, so it's not like other FF games. Anyway it's an amazing game, I'd recommend trying it.
I didn't really like any of the compilation of FFVII games personally. My main issue is all the incredibly tacked-on stories. Are we really supposed to believe that Genesis and Angeal were a real part of the story? They were so obviously made up just for Crisis Core. I never felt like I gained any deeper insight into the events of FFVII and so it made the entire thing seem like a big money-grab. A proper prequel would be more along the lines of Metal Gear Solid 3 which fed perfectly into everything that happened in 1 and 2.
And the gameplay in Crisis Core was awful. X X X MAX HP MAX HP X MAX HP X X INFINITE AP X X X X X X LIMIT BREAK X X X X X X X X random overpowered skill.
There was literally no decision-making to be made in battle since everything was randomized, and there was little fun to be had exploring that copy-pasted wasteland of a world.
On July 12 2012 05:09 slappy wrote: I actually thought the gambit system was pretty unique and cool. It was the perfect game to play while you sit and drink a beer. I do prefer story/gameplay over graphics, and XII was the opposite, but it was still fun to play through. I was much less disappointed with XII than XIII. I played XII once completely 100% through and was satisfied, I didn't even finish XIII.
Now, I'm playing through VIII again :D. I got this strange yearning to play that fucking card game, and now I'm 50+ hours into the game and still on disc 2 lol. Goddamnit I love the old FF series. I'll probably go and play through X or VI after I finish VIII.
Or maybe I'll go dig around for some of the other tactic games, since I heard there were more than the original
Yea man, but as soon you start spreading the "Random" rules it just kills you. If I remember that only really happens on disc 3. I got so many items through Triple Triad, and it wasn't some broken system or anything. So it was a minigame that wasn't just a distraction. Unlike that unintelligible card game from FFIX. Or blitzball's fairly innocuous rewards.
As soon as any rules start spreading its hell. I went mad trying to abolish all the shitty rules from existence. I don't know how anyone can play with rules like plus in existence.
Random doesn't hurt me too bad since I just modify all my shitty or non rare cards to items, then all my cards are still good even on random. "Plus" is a different story, That rule rapes me hard. I actually kind of like elemental rule, makes things a little more interesting. At disc one I was trying to abolish all the shitty rules and spread the good ones like open, but I seriously spent 5 hours trying to abolish random in some places and I decided that it would take me less time to play with shitty rules and win than it would to abolish all the shitty rules.
When you have OCD and trying to collect every single card, random sucks so bad. I ended up spreading it everywhere; I remember dueling someone for several hours to get one of the last cards =/
I didn't mind the Plus rule, the wall rules really got my goat, but I was lucky not to spread them. In my first play through, Open spread like wildfire, which is fine if you get good enough cards in Disc 1 (Ifrit and Seifer ftw!)
I mean, I could play with the plus rule, but then I'd have to work my way through like 50 different scenarios on paper to figure out what move to make and by that point I'm having even less fun than I had abolishing that piece of shit.
On July 12 2012 22:40 PrinceXizor wrote: What did people like about FFVIII? i can only name the intro and the card game. laguna was cool-ish but not memorable. Everything about that game was just disappointment for me.
but people mentioning Aeris in FFVII isn't exactly fair there are far more moments in the game that speak to the greatness of FFVII. There were tons of moments which could/should have created a deep emotional impact for you including:
Cait Sith's self sacrifice at the temple of the ancients Aeris's Death at the hands of sephiroth Red XIII learning the truth about his father Deans Death The story of Correl Vincent's storyline Burning of Nibelheim Cid's Storyline Biggs wedge and jessie's death Aeris' mother's past
Hell some of this just the music will bring back the emotions. Go on grooveshark and listen to aeris' theme, The Great Warrior, Cid's Theme and tell me you don't feel something. That's good storytelling and an amazing soundtrack at work
FFVIII certainly was a disappointment compared to FFVII, but it was a decent game. I enjoyed the fact that the majority of it was less of a big save the world theme but a more intimate interpersonal story, though it did jump the shark once you got to Esther. Personally I loved all the Laguna sequences and would totally play and love the shit out of a game that was purely about him. I also enjoyed the school setting in the gardens and enjoyed the characters interactions and quirks. I think it was a very easy to relate to scenario that hit home with a lot of people.
I have a weird memory of FFVIII... I was drawing aura from Seifer (4th time), drew 99 for all 3 characters. Drew the 100th for Squall, then Gilgamesh came and pwned Seifer. Damn I couldn't finish drawing aura lol.
On July 12 2012 08:33 XaI)CyRiC wrote: I'm particularly interested in playing IV and VI because I never got to finish them. I grew up watching my cousin who was a year older and whose parents bought him lots of video games play through those two and enjoyed them vicariously. Have always wanted to finish the games myself though.
Recently purchased and watched Advent Children Complete on BluRay. This version is sooo much better than the original (approx 30 min more footage and some edits to certain scenes), and the extras that basically took you down memory lane for the FFVII universe did a great job of reminding me how great FFVII was and making me curious about trying those games I missed (Crisis Core and Dirge, although I heard they weren't great).
meh, the game was good but AC...... Square just isn't good at making movies man. and considering how bad the other Final Fantasy Movie was, I think Square should start focusing on what they're supposed to do, making new decent games ffs.
On July 12 2012 08:33 XaI)CyRiC wrote: I'm particularly interested in playing IV and VI because I never got to finish them. I grew up watching my cousin who was a year older and whose parents bought him lots of video games play through those two and enjoyed them vicariously. Have always wanted to finish the games myself though.
Recently purchased and watched Advent Children Complete on BluRay. This version is sooo much better than the original (approx 30 min more footage and some edits to certain scenes), and the extras that basically took you down memory lane for the FFVII universe did a great job of reminding me how great FFVII was and making me curious about trying those games I missed (Crisis Core and Dirge, although I heard they weren't great).
meh, the game was good but AC...... Square just isn't good at making movies man. and considering how bad the other Final Fantasy Movie was, I think Square should start focusing on what they're supposed to do, making new decent games ffs.
i love ac, they captured everything really fuckin well imo. except aeris wasnt as cute as she was in ff7 which was annoying. movie is 10/10 for a ff7 addict. i watch it every few months lol. great atmosphere, everything is sick and so detailed . i watch it with english voices btw
On July 12 2012 08:33 XaI)CyRiC wrote: I'm particularly interested in playing IV and VI because I never got to finish them. I grew up watching my cousin who was a year older and whose parents bought him lots of video games play through those two and enjoyed them vicariously. Have always wanted to finish the games myself though.
Recently purchased and watched Advent Children Complete on BluRay. This version is sooo much better than the original (approx 30 min more footage and some edits to certain scenes), and the extras that basically took you down memory lane for the FFVII universe did a great job of reminding me how great FFVII was and making me curious about trying those games I missed (Crisis Core and Dirge, although I heard they weren't great).
meh, the game was good but AC...... Square just isn't good at making movies man. and considering how bad the other Final Fantasy Movie was, I think Square should start focusing on what they're supposed to do, making new decent games ffs.
i love ac, they captured everything really fuckin well imo. except aeris wasnt as cute as she was in ff7 which was annoying. movie is 10/10 for a ff7 addict. i watch it every few months lol. great atmosphere, everything is sick and so detailed . i watch it with english voices btw
Agreed. I loved the movie. And the extended version they released is amazing as well. About 30 minutes of extra stuff and a bunch of added scenes. The English voices aren't that great but they don't kill the movie either. It's pretty much like playing ff7 without actually playing it (if you've already played it once).
I've played FF1, FF2, FF3, FF4, FF5, FF6, FF7, FF8, FF10, FF10-2, FF12, and FF13. Oh and Crisis Core.
Also, I've played the remakes of FF1, FF2, and FF3.
I've beaten FF1, FF2, FF6, FF7, FF8, FF10, and Crisis Core. I also beat the remakes of 1 and 2.
I own FF1 for the NES (yes I have the original) and FF8 for PC, and I'll probably pick up FF7 when it comes out on steam, though I really want the HD update for FF7 so I can get that. I used to own Crisis Core until my PSP broke. I had emulators for 2, 3, 4, 5, and 6. And my younger brother has the remake of 3.
I still really like the original, 6, 7, and 8. I would have a hard time picking a favorite out of those. I really liked the draw and junction system in 8. I liked the materia system in 7. I didn't mind the limited spells per day approach of FF1, and I disliked how they switched to a MP system for the remakes as that made the game too easy. FF2 had the worst leveling system ever invented, but I still went ahead and beat that game.
EDIT: I completely forgot about Final Fantasy Crystal Chronicles. I used to own it and I beat it.
I own FF1 for the NES (yes I have the original) and FF8 for PC, and I'll probably pick up FF7 when it comes out on steam, though I really want the HD update for FF7 so I can get that. I used to own Crisis Core until my PSP broke. I had emulators for 2, 3, 4, 5, and 6. And my younger brother has the remake of 3.
I still really like the original, 6, 7, and 8. I would have a hard time picking a favorite out of those. I really liked the draw and junction system in 8. I liked the materia system in 7. I didn't mind the limited spells per day approach of FF1, and I disliked how they switched to a MP system for the remakes as that made the game too easy. FF2 had the worst leveling system ever invented, but I still went ahead and beat that game.
where is 9? where is 9? where is 9? and I finished 1,2,3,4,5,6,7,8,9,10,13,13-2
I own FF1 for the NES (yes I have the original) and FF8 for PC, and I'll probably pick up FF7 when it comes out on steam, though I really want the HD update for FF7 so I can get that. I used to own Crisis Core until my PSP broke. I had emulators for 2, 3, 4, 5, and 6. And my younger brother has the remake of 3.
I still really like the original, 6, 7, and 8. I would have a hard time picking a favorite out of those. I really liked the draw and junction system in 8. I liked the materia system in 7. I didn't mind the limited spells per day approach of FF1, and I disliked how they switched to a MP system for the remakes as that made the game too easy. FF2 had the worst leveling system ever invented, but I still went ahead and beat that game.
where is 9? where is 9? where is 9? and I finished 1,2,3,4,5,6,7,8,9,10,13,13-2
My friend had 9 but I had 0 interest in playing it.
I own FF1 for the NES (yes I have the original) and FF8 for PC, and I'll probably pick up FF7 when it comes out on steam, though I really want the HD update for FF7 so I can get that. I used to own Crisis Core until my PSP broke. I had emulators for 2, 3, 4, 5, and 6. And my younger brother has the remake of 3.
I still really like the original, 6, 7, and 8. I would have a hard time picking a favorite out of those. I really liked the draw and junction system in 8. I liked the materia system in 7. I didn't mind the limited spells per day approach of FF1, and I disliked how they switched to a MP system for the remakes as that made the game too easy. FF2 had the worst leveling system ever invented, but I still went ahead and beat that game.
where is 9? where is 9? where is 9? and I finished 1,2,3,4,5,6,7,8,9,10,13,13-2
My friend had 9 but I had 0 interest in playing it.
Why? 9 is my second favorite. The remakes of 2 and 3 I believe are retarded because you have a forced fight every x amount of steps. So if you're low on health or whatever you can't hope to get lucky with no battles. You'll be forced into them.
On July 13 2012 01:48 NEOtheONE wrote: Sorry to disappoint all the FF9 lovers, but I simply have no interest in playing it.
Also, completely forgot that I've played Dissidia and the sequel to Dissidia. I have beaten Dissidia but not the sequel.
9 has one of the best plots and character development (outside of Qu, Freyja and Dagger) of the whole series. Should give it a try someday. or watch a let's play.
I know a lot of people like FF tactics, but I won't play that one either because for me it isn't a FF game because the combat system is too Turn Based Strategy. If I want to play a T. B. S., then I'll play Fire Emblem (yes I know Fire Emblem is technically a Turn based Strategy RPG), Advance Wars, or Civilization.
On July 13 2012 02:10 NEOtheONE wrote: I know a lot of people like FF tactics, but I won't play that one either because for me it isn't a FF game because the combat system is too Turn Based Strategy. If I want to play a T. B. S., then I'll play Fire Emblem (yes I know Fire Emblem is technically a Turn based Strategy RPG), Advance Wars, or Civilization.
So because it's a turn based with a final fantasy name you wont play it? You seem to enjoy TBS games, but because it has FF in it you won't play? I'm not really following your logic. FF12, 13, and 13-2 is not "FF combat style" either.
On June 29 2012 16:32 Whitewing wrote: I played final fantasy tactics after I played a bunch of Fire Emblem games, and honestly, I felt FF tactics didn't stack up in terms of turn based strategy games to Fire Emblem, although I did appreciate the differences.
My favorite FF game is an unofficial FF game: Lost Odyssey. Not a part of the series but made by a lot of the same guys.
I know this is late but I just had to comment on Lost Odyssey. I absolutely hated Lost Odyssey. I put maybe thirty hours into that damn game and I can't for the life of me remember one significant thing. It was a beautiful game to look at, for sure, and the immortal idea was a good one if overplayed and underwhelming. Those kids just grated on my nerves.
The best part of Lost Odyssey was the White Rabbit trailer.
The art style reminds me of a gritty Kingdom Hearts which is terrible in that everything (and weapons especially) looks hollow and bulky like ceramic toys. I've never played a game that looks so good and so awful all at once. One-dimensional characters. Cliched villains. Boring world. I'd almost say the old LOTR JRPG is better except I can't even remember what it's called.
I wanted to like Lost Odyssey, really I did. Bleh.
The gameplay was a lot better than most FF games, and the story was good until around half way in, when it took a trip down the toilet. (Developers somehow decided that a JRPG has to be cliched?)
Regardless, I liked the setting a lot, and the dreams and the main characters. The kids didn't bug me that much, because at least the only annoying characters are children, the other characters weren't over the top "WHY ME!?" emo schmucks bemoaning their place in life like most FF games. The dreams were great.
On July 13 2012 02:10 NEOtheONE wrote: I know a lot of people like FF tactics, but I won't play that one either because for me it isn't a FF game because the combat system is too Turn Based Strategy. If I want to play a T. B. S., then I'll play Fire Emblem (yes I know Fire Emblem is technically a Turn based Strategy RPG), Advance Wars, or Civilization.
So because it's a turn based with a final fantasy name you wont play it? You seem to enjoy TBS games, but because it has FF in it you won't play? I'm not really following your logic. FF12, 13, and 13-2 is not "FF combat style" either.
I didn't like the combat system in 12 or 13 either and I haven't touched 13-2.
Of the ones I have actually played I hate 12 the most. Hated Vaan, disliked the combat system. The only redeeming thing about it was the Gilgamesh questline. Limit breaks have been crappy as well. Final Fantasy 10 was the last one that I actually enjoyed the limit breaks. I like Crisis Core but hated the limit break system.
On June 29 2012 16:32 Whitewing wrote: I played final fantasy tactics after I played a bunch of Fire Emblem games, and honestly, I felt FF tactics didn't stack up in terms of turn based strategy games to Fire Emblem, although I did appreciate the differences.
My favorite FF game is an unofficial FF game: Lost Odyssey. Not a part of the series but made by a lot of the same guys.
I know this is late but I just had to comment on Lost Odyssey. I absolutely hated Lost Odyssey. I put maybe thirty hours into that damn game and I can't for the life of me remember one significant thing. It was a beautiful game to look at, for sure, and the immortal idea was a good one if overplayed and underwhelming. Those kids just grated on my nerves.
The best part of Lost Odyssey was the White Rabbit trailer.
The art style reminds me of a gritty Kingdom Hearts which is terrible in that everything (and weapons especially) looks hollow and bulky like ceramic toys. I've never played a game that looks so good and so awful all at once. One-dimensional characters. Cliched villains. Boring world. I'd almost say the old LOTR JRPG is better except I can't even remember what it's called.
I wanted to like Lost Odyssey, really I did. Bleh.
The gameplay was a lot better than most FF games, and the story was good until around half way in, when it took a trip down the toilet. (Developers somehow decided that a JRPG has to be cliched?)
Regardless, I liked the setting a lot, and the dreams and the main characters. The kids didn't bug me that much, because at least the only annoying characters are children, the other characters weren't over the top "WHY ME!?" emo schmucks bemoaning their place in life like most FF games. The dreams were great.
I loved Lost Odyssey as soon as I got to the first boss and he raped me and forced me to step back and plan a strategy. Most of the fights in the game can't simply be brute-forced by the same shit. Everyone has to fulfill their role and you need to plan a few turns in a head due to cast times and the like. It's far more interesting combat-wise than any other RPG in recent memory.
Cooke and Mack can suck it, but yeah, everyone else is awesome, especially Jansen. And the Thousand Years of Dreams sequences are masterpieces. I especially loved the one about the old shoemaker. If you didn't enjoy that one you lack a soul.
The overall story was meh, but I fucking loved that game. I hope they make a sequel.
Does everyone who has played the original Final Fantasy know about the "secret spot" for leveling? The place where you can fight end game level mobs at low levels. Honestly, I think it was the best built in bug ever. I made so much money once I had enough damage to kill off the occasional 4x giants that you can face. + Show Spoiler +
Damn I love these games. I'm getting nostalgic just seeing the numbers.
Gonna give my ratings of each in the main numbered series (Not including sequels):
VII > VI > IX > X > XI > III > XIII > XII > The rest.
XII For some reason I severely disliked 12 (In comparison to the rest, I still love XII). I know the combat was awesome for some people, but the story was mind numbingly boring and none of the characters have got a quarter of the attention of other characters in the other games.
VII literally is the best all round experience a FF game has given IMO. The whole way around the world meeting so many different characters with their own stories and problems culminating in a single cause. I have cleared this one around 10 times easily. Grew up on it and played it through twice before finally clearing all content, then replaying basically every other year since. VII has the most "big" moments, rivaled only by VI and IX.
IX was awesome because everyone had their own problems and reasons for being with the group but they were all so unique and interesting. Also probably one of the FF's with more mature content.
VI was unbelievable. Story blows my mind as well as the characters. Combat also enjoyable as every character has different skills.
XIII was graphically awesome.
X combat in it was probably one of my favorites, but the story just didn't match some of the others. The Aeons in this game, especially + Show Spoiler +
Anima / Magus Sisters
were awesome. Pain was one of the coolest moves ever in a FF series.
On June 29 2012 16:32 Whitewing wrote: I played final fantasy tactics after I played a bunch of Fire Emblem games, and honestly, I felt FF tactics didn't stack up in terms of turn based strategy games to Fire Emblem, although I did appreciate the differences.
My favorite FF game is an unofficial FF game: Lost Odyssey. Not a part of the series but made by a lot of the same guys.
I know this is late but I just had to comment on Lost Odyssey. I absolutely hated Lost Odyssey. I put maybe thirty hours into that damn game and I can't for the life of me remember one significant thing. It was a beautiful game to look at, for sure, and the immortal idea was a good one if overplayed and underwhelming. Those kids just grated on my nerves.
The best part of Lost Odyssey was the White Rabbit trailer.
The art style reminds me of a gritty Kingdom Hearts which is terrible in that everything (and weapons especially) looks hollow and bulky like ceramic toys. I've never played a game that looks so good and so awful all at once. One-dimensional characters. Cliched villains. Boring world. I'd almost say the old LOTR JRPG is better except I can't even remember what it's called.
I wanted to like Lost Odyssey, really I did. Bleh.
The gameplay was a lot better than most FF games, and the story was good until around half way in, when it took a trip down the toilet. (Developers somehow decided that a JRPG has to be cliched?)
Regardless, I liked the setting a lot, and the dreams and the main characters. The kids didn't bug me that much, because at least the only annoying characters are children, the other characters weren't over the top "WHY ME!?" emo schmucks bemoaning their place in life like most FF games. The dreams were great.
I loved Lost Odyssey as soon as I got to the first boss and he raped me and forced me to step back and plan a strategy. Most of the fights in the game can't simply be brute-forced by the same shit. Everyone has to fulfill their role and you need to plan a few turns in a head due to cast times and the like. It's far more interesting combat-wise than any other RPG in recent memory.
Cooke and Mack can suck it, but yeah, everyone else is awesome, especially Jansen. And the Thousand Years of Dreams sequences are masterpieces. I especially loved the one about the old shoemaker. If you didn't enjoy that one you lack a soul.
The overall story was meh, but I fucking loved that game. I hope they make a sequel.
Yeah man, the first two bosses in that game kicked my ass horribly the first time I fought them, and most bosses in the game (not all, but most) beat me at least once the first time I fought them until I knew what they did and figured out how to adjust to it.
On July 13 2012 08:35 Mackin wrote: Damn I love these games. I'm getting nostalgic just seeing the numbers.
Gonna give my ratings of each in the main numbered series (Not including sequels):
VII > VI > IX > X > XI > III > XIII > XII > The rest.
XII For some reason I severely disliked 12 (In comparison to the rest, I still love XII). I know the combat was awesome for some people, but the story was mind numbingly boring and none of the characters have got a quarter of the attention of other characters in the other games.
VII literally is the best all round experience a FF game has given IMO. The whole way around the world meeting so many different characters with their own stories and problems culminating in a single cause. I have cleared this one around 10 times easily. Grew up on it and played it through twice before finally clearing all content, then replaying basically every other year since. VII has the most "big" moments, rivaled only by VI and IX.
IX was awesome because everyone had their own problems and reasons for being with the group but they were all so unique and interesting. Also probably one of the FF's with more mature content.
VI was unbelievable. Story blows my mind as well as the characters. Combat also enjoyable as every character has different skills.
XIII was graphically awesome.
X combat in it was probably one of my favorites, but the story just didn't match some of the others. The Aeons in this game, especially + Show Spoiler +
Anima / Magus Sisters
were awesome. Pain was one of the coolest moves ever in a FF series.
You should really play the first final fantasy tactics for playstation. Seven is easily one of my favorites too, but FFT was a lot more enjoyable for me. I enjoyed the plot more, the characters more, and the gameplay ha. For me its fft > 6 = 7 P
Have played tactics too. Wasn't really including it as part of my ratings above but really really good game. Loved it, and as someone said, fairly similar to vandal hearts, which were also quite fun!
On July 14 2012 00:45 Greggle wrote: Yeah, I think its wrong to rank tactics among the main series. It isn't even the same genre. It's like saying your favorite color is strawberries.
yeah, I always find it weird for people to include tactics in ff discussion, may as well include mass effect and the witcher.
i'm still playing FF6 too.. played it like 3 times but had never completed them, thanks to save data corruption.
although i replayed FF7 the most, but i still think FF6 is better..
many fans are asking for a 3D remake of FF6, but i doubt SquareEnix is gonna make that.. even the recently announced FF7 is just a port'ed version of the original with achievement system..
On July 20 2012 13:57 Pufftrees wrote: FF6 is great Alabasern, definitely in my top 5 games of all time.
Streaming FFX emulator enhanced, come by and join me! About 8 hours in my first play through.
That sounds fun, I played 16 hours of FF6 today. I'm almost maxed out and got 95% of all the top tier gear. My stat maxing could have been better and I'm playing on a keyboard so I can't use Sabin well.
I haven't played FFX since I was 15-17 or so. It's probably great again with speed boosting emulation to skip sequences.
On July 13 2012 04:52 NEOtheONE wrote: Does everyone who has played the original Final Fantasy know about the "secret spot" for leveling? The place where you can fight end game level mobs at low levels. Honestly, I think it was the best built in bug ever. I made so much money once I had enough damage to kill off the occasional 4x giants that you can face. + Show Spoiler +
Like the island between heaven and hell in ff8? (can't remember correct name >.<)
On July 13 2012 04:52 NEOtheONE wrote: Does everyone who has played the original Final Fantasy know about the "secret spot" for leveling? The place where you can fight end game level mobs at low levels. Honestly, I think it was the best built in bug ever. I made so much money once I had enough damage to kill off the occasional 4x giants that you can face. + Show Spoiler +
That's awesome :D I'd totally play through FF1 again but I think it's only available on the Gameboy advance now? The one that was released for DS seems to be a remake and it has a different magic/battle system -_- Fuck that I want true oldschool.
Damn, If I knew a FF thread existed here, I would've posted sooner. For the main numbers, FF4 was my first game. I've played through and finished every FF except II & XII (FF2 b/c I lost interest over time, 12 b/c well it was pretty terrible in many aspects). For the side games, definitely played Tactics (love it), Crisis Core (In terms of FF7 Compilation, CC was the only legit decent thing to come out of it, Advent Children was okay from a fan point of view but not in terms of movie standards, did not bother with DoC since storyline aside looked absolutely a pain to play), and Dissidia (both the original & duodecim, I had a pretty mean Golbez but then again he was one of the best characters in the original game)
So an overall a Top 6 for me would be 6 > Tactics > 4 > 9 > 7 > 10 > 5, then everything else in which order doesn't really matter. Looking at the poll, I'm happy that 6 is receiving a lot of love here, as well as 9 but I'm quite surprised that not a lot of people have voted 4. When I used to go around anime conventions on the East Coast, I would sometimes get into discussions with total of like hundreds other (non-rabid FF7/Cloud) fans about FF. While 7 & 10 are usually the unsurprising favorites, quite a few of the people I talked with said 4 was their fave. I just shudder to think that more people liked 13 than 4, not to say 13 was terrible since it was a definite improvement over 12.
Oh, one more thing. What ever happened to Versus XIII? Been 6 years since the announcement and E3 had zip news about the game. Give more reason for the KH fanbase to hate on Versus. Maybe Tokyo Game Show will release stuff on it, not that I'd care since Super Battle Opera will be going on.
On July 13 2012 04:52 NEOtheONE wrote: Does everyone who has played the original Final Fantasy know about the "secret spot" for leveling? The place where you can fight end game level mobs at low levels. Honestly, I think it was the best built in bug ever. I made so much money once I had enough damage to kill off the occasional 4x giants that you can face. + Show Spoiler +
There a place similar to that in FF9 as well. There a small island i believe that has sheeps that cast meteor that instant kill party. Yes....SHEEPS....METEOR........KO!
On July 13 2012 04:52 NEOtheONE wrote: Does everyone who has played the original Final Fantasy know about the "secret spot" for leveling? The place where you can fight end game level mobs at low levels. Honestly, I think it was the best built in bug ever. I made so much money once I had enough damage to kill off the occasional 4x giants that you can face. + Show Spoiler +
There a place similar to that in FF9 as well. There a small island i believe that has sheeps that cast meteor that instant kill party. Yes....SHEEPS....METEOR........KO!
There's also a place in FFVII where you can encounter higher level monsters after turning on a siren.
On July 13 2012 04:52 NEOtheONE wrote: Does everyone who has played the original Final Fantasy know about the "secret spot" for leveling? The place where you can fight end game level mobs at low levels. Honestly, I think it was the best built in bug ever. I made so much money once I had enough damage to kill off the occasional 4x giants that you can face. + Show Spoiler +
There a place similar to that in FF9 as well. There a small island i believe that has sheeps that cast meteor that instant kill party. Yes....SHEEPS....METEOR........KO!
There's also a place in FFVII where you can encounter higher level monsters after turning on a siren.
Was that in the crashed Gelnika (I think that's what the name was) plane? I remember you could turn monsters there into stat sources to power up characters.
On July 13 2012 04:52 NEOtheONE wrote: Does everyone who has played the original Final Fantasy know about the "secret spot" for leveling? The place where you can fight end game level mobs at low levels. Honestly, I think it was the best built in bug ever. I made so much money once I had enough damage to kill off the occasional 4x giants that you can face. + Show Spoiler +
There a place similar to that in FF9 as well. There a small island i believe that has sheeps that cast meteor that instant kill party. Yes....SHEEPS....METEOR........KO!
"There's someone making a false rumour that Versus was cancelled," he said. "Haha... just a minute ago, the regular Versus meeting ended. If you saw the presentation of the city, it'd knock you off your feet - lol."- Yoichi Wada
Also they are suppose to announce something FF related in Sept. which is the rumor that FF 13-3 is coming. I was thinking versus became 13-3 lol
"Someone has been spreading a false rumor that Versus has been canceled, it seems," Wada tweeted. "[Laughs.] Just now, we finished our regular Versus meeting. If you could see the city in today’s presentation it would sweep you off your feet."
Grats on the article views kotaku, glad I was suspicious of them.
» his name is puff » it rhymes with duff » el fin » heeee doesn't check chat » cuz he smells like a rat » that's pufftreeeeees » leaves me in here all day » screaming out HEY HEY HEY » that's pufftreeeeeees » wondering if a cat » could catch this sneaky rat » that's pufftreeeeeeees » cuz im bored now to tears » screaming things noone hears that's pufftreeeeeeeeees
Edit: Not actually bored to tears. Come watch! FFX is awesome and Puff is awesome.
That core team that did Chrono Trigger - Final Fantasy 6 - Final Fantasy 7 - Xenogears is in my opinion the greatest team of RPG creators in the world, they made 4 magnificent games that make everything today seem like utter ****.
I prefer FF7 to FF6, but both are top tier games in ever sense
On July 30 2012 04:29 Tyree wrote: That core team that did Chrono Trigger - Final Fantasy 6 - Final Fantasy 7 - Xenogears is in my opinion the greatest team of RPG creators in the world, they made 4 magnificent games that make everything today seem like utter ****.
I prefer FF7 to FF6, but both are top tier games in ever sense
Indeed they were very good. I miss the teams that did Suikoden II through IV. Highly underrated RPG's...as good as Chrono Trigger and FF7 imho.
On July 30 2012 04:26 jeeeeohn wrote: I'm about 32 hours into my replay of FFX and it's really, really easy. If you need any help Pufftree send me a PM!
I'm in the Omega Ruins now just grinding and stealing items I went through Gadge and Zanarkand without having to grind at all.
FFX is one of the easier FF games if the player takes the substitute all characters in for experience.
On July 30 2012 04:29 Tyree wrote: That core team that did Chrono Trigger - Final Fantasy 6 - Final Fantasy 7 - Xenogears is in my opinion the greatest team of RPG creators in the world, they made 4 magnificent games that make everything today seem like utter ****.
I prefer FF7 to FF6, but both are top tier games in ever sense
I think Xenogears was my favorite JRPG of all time... well apart from the second disk *shudders*.
On July 30 2012 04:29 Tyree wrote: That core team that did Chrono Trigger - Final Fantasy 6 - Final Fantasy 7 - Xenogears is in my opinion the greatest team of RPG creators in the world, they made 4 magnificent games that make everything today seem like utter ****.
I prefer FF7 to FF6, but both are top tier games in ever sense
I think Xenogears was my favorite JRPG of all time... well apart from the second disk *shudders*.
Mine too! I don't see why so many people don't like the second disc though. I understand it was cut short and rushed but I never had a problem with it!
On July 30 2012 04:26 jeeeeohn wrote: I'm about 32 hours into my replay of FFX and it's really, really easy. If you need any help Pufftree send me a PM!
I'm in the Omega Ruins now just grinding and stealing items I went through Gadge and Zanarkand without having to grind at all.
FFX is one of the easier FF games if the player takes the substitute all characters in for experience.
I did that and grinded for about an hour in each new area. >.> I pretty much skated from attacking Bevelle all the way up to inside Sin, then leveled up a bit in the Omega Ruins. Easy peasy!
However, I'm not ashamed to admit I had a few unlucky fights with Braska's Final Aeon. The first fight he was one hit away from falling and somehow took out Yuna and Tidus and petrified Auron. The second fight I wasn't paying attention and used Holy instead of sacrificing an aeon for a late overdrive. The third fight was probably the easiest Jecht fight I've ever had, since I gave Yuna double-cast and thundaga and had her target the statues the whole fight. Didn't even have to sac an aeon that time!
I fucking love FFX. It's just pleasing in every single way. Beautiful to look at, amazing soundtrack, wonderful story, great symbolism--I mean, when you realize that Yu Yevon is this tiny little parasite inside this monstrous shell it's such a powerful moment. Also, all of the Bevelle Fayth's dialogue was excellent: "Now he exists only to summon. He is neither good nor evil." I understand and sympathize with the detractors. Some of the character interaction is cheesy, Tidus is whiny (he's 17 and it's at least partially justified), Wakka was annoying (not for me, but whatever), etc. Those are such minor complaints though.
Has anyone noticed how colorful this game is? I never realized it as a kid but compared to most modern games FFX is absolutely vibrant.
I do have one question, and maybe it's just a plot hole: Where did Sin originally come from? I know there was a war between Zanarkand and Bevelle, and that Yunalesca sacrificed Zaon to defeat Sin, but where does Yu Yevon fit into that time line? Was Yu Yevon a desperate summoner willing to do anything to save Zanarkand? Did he create Sin? If so, from what?
One thousand years before the events of Final Fantasy X, Yu Yevon was the leader of Zanarkand and an extremely powerful summoner, peerless in his might. Zanarkand was at war with Bevelle, a strong military power which used mechanical technology to build weapons (Zanarkand's machines were used solely to power the city). Unwilling to let Zanarkand die in defeat, Yu Yevon had all the surviving citizens turn themselves into Fayth and began a massive group summoning of the city, one that never slept. In order to protect himself, he gathered a multitude of pyreflies and transformed them into an armor which became the monster, Sin.
Yu Yevon gave this creature a set of very simple instructions: destroy any machina or settlement which grew larger than a small village in order to bring technical evolution to a halt, and retaliate to all hostility with extreme prejudice. However, the strain on summoning both Sin and maintaining his beloved Dream Zanarkand proved too much, even for his abilities. His humanity soon faded and Sin was left as a force relying solely on instinct and to comply with the instructions given to it upon creation. Sin's first act as such was to destroy the real Zanarkand. The armies of Bevelle saw this destruction and retreated, bringing the first news of the great monster. According to the Fayth who continuously summon Dream Zanarkand, Yu Yevon is neither good nor evil. His existence only has one purpose; to summon his armor known as Sin, which is why he is drawn to the Final Aeon when his former armor has been destroyed, and to maintain Dream Zanarkand.
Shortly before creating Sin, Yu Yevon informed Yunalesca of his plan and gave her a means of calming the creature. Yunalesca passed this knowledge on to the leaders of Bevelle, thus beginning the teachings of Yevon and the endless spiral of death that surrounds Spira.
On July 28 2012 12:18 Pufftrees wrote: Ok streaming time! Final Fantasy 10 (emulator with advanced shaders and graphics), first play through. Approximately 10 hours in. Enjoyr!
Something I just realized: replaying FFX has just reminded me how badly FFX-2 handled the story and Yuna's character in particular.
She was a very strong, driven, willful person, and then all of a sudden turned into an oversexed heartbroken wimp searching for her long lost white knight. Like, give me a break. I don't hate FFX-2 like most people (I said as much in my OP), but I feel that any emotion I attached to the sequel is directly attributed to my love of FFX, not the game itself. It's interesting that three very strong female characters were either stuffed into bikinis or made pregnant or suddenly got weaker. Now, if Spira had some kind of sexual revolution with the fall of Yevon, that I could understand, but it's never explicitly stated that did in fact happen, and so the bikini falls from a point of strength to a point of objectification, basically. It's not like Yuna decided to strut her stuff because she's proud to be a woman--in fact, she's not even strutting her stuff to even attract anyone. The skirt and cleavage is there for the player and the player only. I think that's the main thing I have a problem with. I mean, to fifteen year old me that was PG-rated heaven, but in hindsight I can't for the life of me remember anything about FFX-2 but the ending, and I think I completed like 80% of that game with the help of a walkthrough.
In summary: the whole sexualization of Yuna and Rikku could have meant something if it were in the context of some Spira-wide post-Yevon social revolution, but instead it comes across as a sleazy marketing ploy. Also, I don't think Cid would let his niece and daughter run around like that, just sayin'.
On July 30 2012 15:29 jeeeeohn wrote: Something I just realized: replaying FFX has just reminded me how badly FFX-2 handled the story and Yuna's character in particular.
She was a very strong, driven, willful person, and then all of a sudden turned into an oversexed heartbroken wimp searching for her long lost white knight. Like, give me a break. I don't hate FFX-2 like most people (I said as much in my OP), but I feel that any emotion I attached to the sequel is directly attributed to my love of FFX, not the game itself. It's interesting that three very strong female characters were either stuffed into bikinis or made pregnant or suddenly got weaker. Now, if Spira had some kind of sexual revolution with the fall of Yevon, that I could understand, but it's never explicitly stated that did in fact happen, and so the bikini falls from a point of strength to a point of objectification, basically. It's not like Yuna decided to strut her stuff because she's proud to be a woman--in fact, she's not even strutting her stuff to even attract anyone. The skirt and cleavage is there for the player and the player only. I think that's the main thing I have a problem with. I mean, to fifteen year old me that was PG-rated heaven, but in hindsight I can't for the life of me remember anything about FFX-2 but the ending, and I think I completed like 80% of that game with the help of a walkthrough.
In summary: the whole sexualization of Yuna and Rikku could have meant something if it were in the context of some Spira-wide post-Yevon social revolution, but instead it comes across as a sleazy marketing ploy. Also, I don't think Cid would let his niece and daughter run around like that, just sayin'.
try not to take X-2 too serious, it'll make your head hurt
On July 30 2012 04:29 Tyree wrote: That core team that did Chrono Trigger - Final Fantasy 6 - Final Fantasy 7 - Xenogears is in my opinion the greatest team of RPG creators in the world, they made 4 magnificent games that make everything today seem like utter ****.
I prefer FF7 to FF6, but both are top tier games in ever sense
I think Xenogears was my favorite JRPG of all time... well apart from the second disk *shudders*.
Mine too! I don't see why so many people don't like the second disc though. I understand it was cut short and rushed but I never had a problem with it!
It's because of the MASSIVE contrast between disk one and two. Disk one is just fucking flat out some of the best JRPG gaming EVER. As a result, the second disk does nothing but disappoint because you can't help but feel how much better it would have been had Square been allowed the time and money to create exactly what they'd set out to.
I'm currently attempting a FFIX Excalibur II perfect game run on my PSP, this is going to be hell since I can't skip FMVs. I have found that exploiting the PSP menu makes pleasing the 1000 nobles impossible to screw up :D
If you haven't played it yet, here's your chance. Right now it's on a special limited time launch discount that saves you about $2 or so from regular price.
Over the original game it only adds cloud saves, 36 achievements, and a character booster that allows you to instantly boost HP, MP, and Gil up to max. In other words, it looks like it's not significantly different than the original.
I already beat it about 5 times back in the day and I have it on emulator but I'm gonna d/l this anyway when I get off work, haha.
If you haven't played it yet, here's your chance. Right now it's on a special limited time launch discount that saves you about $2 or so from regular price.
Over the original game it only adds cloud saves, 36 achievements, and a character booster that allows you to instantly boost HP, MP, and Gil up to max. In other words, it looks like it's not significantly different than the original.
I already beat it about 5 times back in the day and I have it on emulator but I'm gonna d/l this anyway when I get off work, haha.
EDIT: I also read it will have MP3 music instead of the original MIDI. I haven't confirmed it yet but that sounds like a pleasant upgrade if so.
If you haven't played it yet, here's your chance. Right now it's on a special limited time launch discount that saves you about $2 or so from regular price.
Over the original game it only adds cloud saves, 36 achievements, and a character booster that allows you to instantly boost HP, MP, and Gil up to max. In other words, it looks like it's not significantly different than the original.
I already beat it about 5 times back in the day and I have it on emulator but I'm gonna d/l this anyway when I get off work, haha.
EDIT: I also read it will have MP3 music instead of the original MIDI. I haven't confirmed it yet but that sounds like a pleasant upgrade if so.
Microsoft Windows XP/Vista/7 (32/64-bit) • 2GHz Processor or faster • 1GB RAM • DirectX 9-compatible graphic card
The new release does have some better smoothing tech on all graphics, which I imagine is linked to higher resolutions and thus a lot more processing power needed.
Unfortunately, this is a re-release of the PC-release, which means it has MIDI music rather than the awesome original score from the PS-version, and also that it's got fugly mouths drawn on all characters. Still though, I just had to get it. Even after all these years, it's still got some of the best ambience of all the FFs, and unlike FFX and later trainwrecks, this doesn't feel nearly as linear.
If you haven't played it yet, here's your chance. Right now it's on a special limited time launch discount that saves you about $2 or so from regular price.
Over the original game it only adds cloud saves, 36 achievements, and a character booster that allows you to instantly boost HP, MP, and Gil up to max. In other words, it looks like it's not significantly different than the original.
I already beat it about 5 times back in the day and I have it on emulator but I'm gonna d/l this anyway when I get off work, haha.
EDIT: I also read it will have MP3 music instead of the original MIDI. I haven't confirmed it yet but that sounds like a pleasant upgrade if so.
Microsoft Windows XP/Vista/7 (32/64-bit) • 2GHz Processor or faster • 1GB RAM • DirectX 9-compatible graphic card
The new release does have some better smoothing tech on all graphics, which I imagine is linked to higher resolutions and thus a lot more processing power needed.
Unfortunately, this is a re-release of the PC-release, which means it has MIDI music rather than the awesome original score from the PS-version, and also that it's got fugly mouths drawn on all characters. Still though, I just had to get it. Even after all these years, it's still got some of the best ambience of all the FFs, and unlike FFX and later trainwrecks, this doesn't feel nearly as linear.
I didn't first notice it until I saw Jesse on the train after the first reactor bombing and she had a silly "O" mouth constantly. It was really weird. But the graphics do seem a lot smoother than I remember, though same style. It's also nice having no load time when jumping into battles.
On August 15 2012 22:39 mikedebo wrote: My favorite final boss fight in videogame history:
(OK so it's not a canonical FF game -- but SaGa was a great series and the fact that it was given the FF brand in US helped me discover it early!)
Holy crap did I love the FF Legend series! It's amazing what an FF brand can do for a game. If it was labeled SaGa I probably wouldn't have even picked it up back in the day. Good thing I did. I ran through those multiple times on road trips and at school.
It's out! The announced PC remake for FF VII (which is more a slight overhaul to make it perfectly compatible for new hardware than a remake) is now available in the Square Enix online store
I've actually never played any Final fantasy-game, and I've heard mixed feelings on FF7, so I've been thinking about getting FF3 on the Android market. How good is it compared to the others?
Love the Pufftrees stream (as I said in my PM, too!)
On August 21 2012 21:42 Kahzaar wrote: I've actually never played any Final fantasy-game, and I've heard mixed feelings on FF7, so I've been thinking about getting FF3 on the Android market. How good is it compared to the others?
Just get FF X and you can't go wrong (just don't touch part 2).
On August 21 2012 21:42 Kahzaar wrote: I've actually never played any Final fantasy-game, and I've heard mixed feelings on FF7, so I've been thinking about getting FF3 on the Android market. How good is it compared to the others?
Just get FF X and you can't go wrong (just don't touch part 2).
I unfortunately don't have ps2; only Xbox 360, Pc and my HTC.
On August 21 2012 21:42 Kahzaar wrote: I've actually never played any Final fantasy-game, and I've heard mixed feelings on FF7, so I've been thinking about getting FF3 on the Android market. How good is it compared to the others?
I have FF3 on my iphone and its not the best FF in terms of storyline (in fact its trash), the job system and gameplay kinda makes up for it though
If you want graphics and good gameplay, i suggest FFX like the latter, its decent graphics and you can finetune it with an emulator to look excellent on your PC. FF7 is better if your not bothered on graphics.
If your looking for something for your android, the Chaos rings series by square enix is pretty awesome, the first two are quite short but the 2nd is longer (maybe 30 hours, first two 7 hours, excluding playthroughs with different characters) with good graphics, and interesting battle system and more.
On August 21 2012 21:42 Kahzaar wrote: I've actually never played any Final fantasy-game, and I've heard mixed feelings on FF7, so I've been thinking about getting FF3 on the Android market. How good is it compared to the others?
Well, the game mechanics are quite dated, so you'd have to play them for their strongest part - the story. Of course, if you enjoyed JRPGs back in the mid 90s, you should be familiar with how it works.
FFX might be a good starting point if you've never touched any of the games before. I really dislike it though. It was the start of the decline of the series, really, due to linerarity, hillariously horrible character design and bad character personalities and voice acting. Number 6 (3) and 5, followed by 7 are the best ones. Nine is also good, with eight a bit behind that. Once you've played through those, I'd give X a thought.
On August 22 2012 00:05 Kahzaar wrote: Ok, thanks for the suggestions I'll probably start with FF7 then since it's available for PC now.
FF7 has been available for PC for ages.
If you know anything about emulators I would play the PSX version. I heard the re-launched FF7 has midi sounds lol
Square has re-released FF7 for PC. So that it actually works on modern Windows and such. The old PC version had quite a few glaring bugs. I have no experience with the new one, hopefully its better.
I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
Yeah, I only use her to help level up limit breaks with that one she has that fills everyones gauge. Use their limits, then aeris refills the gauge, use them again. Kinda makes some of the early bosses way too easy if you use it though. Never even been able to learn her lvl 4 limit break for some reason.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Haven't finished it yet, but I really like it. Boss battle music is awesome. I need to start playing it again. Though first time I played I actually spent 20 hours just playing that addictive card game, then found out I could refine the cards into magic. Gave Squall 100 tornadoes on his str and was doing 5000 damage at the start of the game. It was pretty lol to take down t-rexsaurs like they were slimes. I feel like a low-lvl game would be easy to do since the monsters level with the party.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
What? FFVIII's story was just dreadful. Love story be damned, the rest of the story around it was just....urk. It's not as bad as FFX-2 or anything, but it's just...not good.
Junction was a dumb system. If you didn't understand it, your characters were too weak to do anything but summon GFs and pray. If you DID understand it, your characters were so powerful that nothing was even a challenge, including all the secret bosses/GFs.
The card game was a lot of fun though. +1 for that.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
What? FFVIII's story was just dreadful. Love story be damned, the rest of the story around it was just....urk. It's not as bad as FFX-2 or anything, but it's just...not good.
Junction was a dumb system. If you didn't understand it, your characters were too weak to do anything but summon GFs and pray. If you DID understand it, your characters were so powerful that nothing was even a challenge, including all the secret bosses/GFs.
The card game was a lot of fun though. +1 for that.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
Some people just can't enjoy a game with level scaling, hence why no one plays unmodded Elder Scrolls 4 any more.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
Disagree on all of your points. The battle system (excluding drawing) is one of my favorites. Junctioning was a good way to augment stats and, the gf system was fun. The story was really good too until time compression is mentioned.
8 really didn't do that much wrong but what they did wrong they really fucked up. Drawing magic is the stupidest decision in an ff game before deciding to make 10-2. Spending an hour making sure you have 300 life spells to junction to your life stat isn't playing the game it's an unnecessary grind. To make it even worse, I hope you red up on the game if it's your first play through because you shouldn't kill the monsters you draw from all game because monster stats scale disproportionately to yours.
Aside from that my main complaints are the Laguna flashbacks. They add so little to the story and every time I've hit them it was like the game telling me to take a break because I lacked the motivation to run through and watch cutscenes with a loose affiliation to the story. Same deal with NORG + Show Spoiler +
cool concept of a secret owner of garden, but instead of fleeing it out and adding a new dynamic to the story they just added it in as a way of saying "get you haven't had a real boss fight in a while so here you go.
Again, it's not a bad game at all but it just didn't have the same sort engrossing feel that 7 & 9 had.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
Disagree on all of your points. The battle system (excluding drawing) is one of my favorites. Junctioning was a good way to augment stats and, the gf system was fun. The story was really good too until time compression is mentioned.
8 really didn't do that much wrong but what they did wrong they really fucked up. Drawing magic is the stupidest decision in an ff game before deciding to make 10-2. Spending an hour making sure you have 300 life spells to junction to your life stat isn't playing the game it's an unnecessary grind. To make it even worse, I hope you red up on the game if it's your first play through because you shouldn't kill the monsters you draw from all game because monster stats scale disproportionately to yours.
Aside from that my main complaints are the Laguna flashbacks. They add so little to the story and every time I've hit them it was like the game telling me to take a break because I lacked the motivation to run through and watch cutscenes with a loose affiliation to the story. Same deal with NORG + Show Spoiler +
cool concept of a secret owner of garden, but instead of fleeing it out and adding a new dynamic to the story they just added it in as a way of saying "get you haven't had a real boss fight in a while so here you go.
Again, it's not a bad game at all but it just didn't have the same sort engrossing feel that 7 & 9 had.
The junction system is hilariously imbalanced if you know how to abuse it (card game zzz). I'm at the end of disk one and I just KO'd Edea in one normal attack for 7k damage. Completely takes the challenge out of the game but that's what makes it fun (for me). The story may be stupid sometimes and some of the characters may be a bit vacuous (lol selphie), but in terms of style and atmosphere, it's currently my favorite FF game (behind 6 of course).
8 was legit. The card game in and of itself is a solid card game. The characters were a bit... Well, I'll mark it as a weak point, but you had total customization on how overpowered you wanted to be. Maybe it's just me but I liked the grindiness of the game (which you didn't have to do, level scaling for casuals!) combined with how fun boss fights could be. Plus how can you hate Zell?
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
Disagree on all of your points. The battle system (excluding drawing) is one of my favorites. Junctioning was a good way to augment stats and, the gf system was fun. The story was really good too until time compression is mentioned.
8 really didn't do that much wrong but what they did wrong they really fucked up. Drawing magic is the stupidest decision in an ff game before deciding to make 10-2. Spending an hour making sure you have 300 life spells to junction to your life stat isn't playing the game it's an unnecessary grind. To make it even worse, I hope you red up on the game if it's your first play through because you shouldn't kill the monsters you draw from all game because monster stats scale disproportionately to yours.
Aside from that my main complaints are the Laguna flashbacks. They add so little to the story and every time I've hit them it was like the game telling me to take a break because I lacked the motivation to run through and watch cutscenes with a loose affiliation to the story. Same deal with NORG + Show Spoiler +
cool concept of a secret owner of garden, but instead of fleeing it out and adding a new dynamic to the story they just added it in as a way of saying "get you haven't had a real boss fight in a while so here you go.
Again, it's not a bad game at all but it just didn't have the same sort engrossing feel that 7 & 9 had.
The junction system is hilariously imbalanced if you know how to abuse it (card game zzz). I'm at the end of disk one and I just KO'd Edea in one normal attack for 7k damage. Completely takes the challenge out of the game but that's what makes it fun (for me). The story may be stupid sometimes and some of the characters may be a bit vacuous (lol selphie), but in terms of style and atmosphere, it's currently my favorite FF game (behind 6 of course).
Junctioning is awesome because you can basically adjust the difficulty at any point by imposing restrictions on you. There was one game where thanks to Card Mod and farming, I was lvl 25 and had 100 Quakes and a bunch of other stuff junctioned before the SeeD exam. Another game I just played through with no farming/card games and it was significantly harder.
Every time I play through the game, though, I get less and less impressed with Squall. I was one of the loner kids in middle/high school so I kinda identified with him at one point, but he has angst turned up past 11 to the point of ridiculousness. Still my favorite, but was my first modern one (played it before 7 but after 1) so I guess it comes with the territory. The music is freakin amazing.
@above: I hate Zell. I love Laguna/Ward/Kiros and Quistis/Selphie though.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
Disagree on all of your points. The battle system (excluding drawing) is one of my favorites. Junctioning was a good way to augment stats and, the gf system was fun. The story was really good too until time compression is mentioned.
8 really didn't do that much wrong but what they did wrong they really fucked up. Drawing magic is the stupidest decision in an ff game before deciding to make 10-2. Spending an hour making sure you have 300 life spells to junction to your life stat isn't playing the game it's an unnecessary grind. To make it even worse, I hope you red up on the game if it's your first play through because you shouldn't kill the monsters you draw from all game because monster stats scale disproportionately to yours.
Aside from that my main complaints are the Laguna flashbacks. They add so little to the story and every time I've hit them it was like the game telling me to take a break because I lacked the motivation to run through and watch cutscenes with a loose affiliation to the story. Same deal with NORG + Show Spoiler +
cool concept of a secret owner of garden, but instead of fleeing it out and adding a new dynamic to the story they just added it in as a way of saying "get you haven't had a real boss fight in a while so here you go.
Again, it's not a bad game at all but it just didn't have the same sort engrossing feel that 7 & 9 had.
The junction system is hilariously imbalanced if you know how to abuse it (card game zzz). I'm at the end of disk one and I just KO'd Edea in one normal attack for 7k damage. Completely takes the challenge out of the game but that's what makes it fun (for me). The story may be stupid sometimes and some of the characters may be a bit vacuous (lol selphie), but in terms of style and atmosphere, it's currently my favorite FF game (behind 6 of course).
Junctioning is awesome because you can basically adjust the difficulty at any point by imposing restrictions on you. There was one game where thanks to Card Mod and farming, I was lvl 25 and had 100 Quakes and a bunch of other stuff junctioned before the SeeD exam. Another game I just played through with no farming/card games and it was significantly harder.
Every time I play through the game, though, I get less and less impressed with Squall. I was one of the loner kids in middle/high school so I kinda identified with him at one point, but he has angst turned up past 11 to the point of ridiculousness. Still my favorite, but was my first modern one (played it before 7 but after 1) so I guess it comes with the territory. The music is freakin amazing.
@above: I hate Zell. I love Laguna/Ward/Kiros and Quistis/Selphie though.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
Disagree on all of your points. The battle system (excluding drawing) is one of my favorites. Junctioning was a good way to augment stats and, the gf system was fun. The story was really good too until time compression is mentioned.
8 really didn't do that much wrong but what they did wrong they really fucked up. Drawing magic is the stupidest decision in an ff game before deciding to make 10-2. Spending an hour making sure you have 300 life spells to junction to your life stat isn't playing the game it's an unnecessary grind. To make it even worse, I hope you red up on the game if it's your first play through because you shouldn't kill the monsters you draw from all game because monster stats scale disproportionately to yours.
Aside from that my main complaints are the Laguna flashbacks. They add so little to the story and every time I've hit them it was like the game telling me to take a break because I lacked the motivation to run through and watch cutscenes with a loose affiliation to the story. Same deal with NORG + Show Spoiler +
cool concept of a secret owner of garden, but instead of fleeing it out and adding a new dynamic to the story they just added it in as a way of saying "get you haven't had a real boss fight in a while so here you go.
Again, it's not a bad game at all but it just didn't have the same sort engrossing feel that 7 & 9 had.
The junction system is hilariously imbalanced if you know how to abuse it (card game zzz). I'm at the end of disk one and I just KO'd Edea in one normal attack for 7k damage. Completely takes the challenge out of the game but that's what makes it fun (for me). The story may be stupid sometimes and some of the characters may be a bit vacuous (lol selphie), but in terms of style and atmosphere, it's currently my favorite FF game (behind 6 of course).
Junctioning is awesome because you can basically adjust the difficulty at any point by imposing restrictions on you. There was one game where thanks to Card Mod and farming, I was lvl 25 and had 100 Quakes and a bunch of other stuff junctioned before the SeeD exam. Another game I just played through with no farming/card games and it was significantly harder.
Every time I play through the game, though, I get less and less impressed with Squall. I was one of the loner kids in middle/high school so I kinda identified with him at one point, but he has angst turned up past 11 to the point of ridiculousness. Still my favorite, but was my first modern one (played it before 7 but after 1) so I guess it comes with the territory. The music is freakin amazing.
@above: I hate Zell. I love Laguna/Ward/Kiros and Quistis/Selphie though.
You have no soul. Zell is a misunderstood legend.
Zell is the emotional equivalent of a hyperactive 10 year old: impulsive, vacuous, and whines when he doesn't get what he wants.
On October 06 2012 06:39 LovE- wrote: I just bought FF7 for pc 3 days ago and I remember why this is my favorite game. I have about 14 hours logged already and it's so fun reliving this game. After all.. it was the first game I ever played
Currently at Cosmo Canyon.. Although I think I'm at a low level for where I'm at. Everyone in my party is at ~22.. Does that seem right? I tried to Google it but didn't really see much.
Oh and I played and beat FF1 a few months ago when I got my wisdom teeth removed.. Good times with that game too. I think I am going to hook up my PS and start playing them all again..
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
Disagree on all of your points. The battle system (excluding drawing) is one of my favorites. Junctioning was a good way to augment stats and, the gf system was fun. The story was really good too until time compression is mentioned.
8 really didn't do that much wrong but what they did wrong they really fucked up. Drawing magic is the stupidest decision in an ff game before deciding to make 10-2. Spending an hour making sure you have 300 life spells to junction to your life stat isn't playing the game it's an unnecessary grind. To make it even worse, I hope you red up on the game if it's your first play through because you shouldn't kill the monsters you draw from all game because monster stats scale disproportionately to yours.
Aside from that my main complaints are the Laguna flashbacks. They add so little to the story and every time I've hit them it was like the game telling me to take a break because I lacked the motivation to run through and watch cutscenes with a loose affiliation to the story. Same deal with NORG + Show Spoiler +
cool concept of a secret owner of garden, but instead of fleeing it out and adding a new dynamic to the story they just added it in as a way of saying "get you haven't had a real boss fight in a while so here you go.
Again, it's not a bad game at all but it just didn't have the same sort engrossing feel that 7 & 9 had.
My problem with the battle system is there is literally no strategy to how each battle or boss is approached. Sure, each character can is open to complete customization but once you get in the battle, there is almost nothing else worth using than the attack command. Compare that to FF4 where there is very little customization but a lot of variance in how each boss can be tackled. Level scaling is downright retarded for a linear JRPG like FF.
However, I still very much enjoyed the game after playing through it for the first time earlier this year. Ultimecia's castle might be my favorite final dungeon in all of FF and Esthar is a beautiful city to explore. Uematsu's score is incredible and, at the very least, the characters aren't intellectually offensive unlike FF10-2 or FF13.
The music in the later series is completely gone. Its jusst elevator music. Final Fantasy 13 and 13-2 missed the charm that the other ones had. I think the save point vendors and stuff were the worst, I love city interactions. Going through Balamb Town or Lindblum or Rabanastre was always the highlight of my FF experiences.
On October 08 2012 12:14 Zdrastochye wrote: 8 was legit. The card game in and of itself is a solid card game. The characters were a bit... Well, I'll mark it as a weak point, but you had total customization on how overpowered you wanted to be. Maybe it's just me but I liked the grindiness of the game (which you didn't have to do, level scaling for casuals!) combined with how fun boss fights could be. Plus how can you hate Zell?
I could ask the opposite question hahaha Liked playing FF8 always but out off all the ff characters in 6-10,I think 8 for me has the weakest character personalities and story behind them. Never felt a connection or sympathy for any of them really,Squal is just a whiny little emo bitch,Zell is a annoying hyperactive 10 year old(who reminds me of Joey in Yugioh btw,don't know why just does and it annoys me),hated Irvine and characters like Rino and Selphia never appeal to me and the only character I kinda liked was Quistis(coz I Iike her whip if you know what I'm saying huehue). Now that I think about it I liked Laguna,Kiros and Ward far more than the main characters. I think FF8 would have been a much better game,for me,if the characters were just older and a bit more serious.
Doesn't sound like you are too low level, first time I played the game(on pc) I was lvl 27 when I beat the game, and it was my first ff game. I was probably underleveled at the end though, because I'm always way higher when I play now. Maybe it's because I take my time with it more now. I enjoy every single second of ff7. Last time I played was a couple months ago, played for 2.5 hours, died. Hadn't saved. Booted it up again and played for 5 more hours. Didn't even care that I lost all that time(was at climbing the sector support tower), or how horrendous the graphics actually look nowadays(char arms with no elbows just look like blocky sausage link chains). Ended up getting every character to lvl 99 and was farming sources in the gelnika in that playthrough. Stopped playing for a month or two, then went back and just kicked sephiroth's ass to finish it instead of messing around more. I've probably spent more time just playing the snowboarding minigame than most people have spent on all of ff7. It's hard to say which is better between 6 and 7 since they are both excellent and so different, but I love every second of ff7.
Yeah I remember playing it through one time and beating Sephiroth at around level 59 but it was a tough battle. I think I am going to spend a few hours leveling up everyone's limits since I have only been using Cloud Barret and Yuffie. I'm pretty sure that I'm at the point where Red XIII is forced into my party so it would be good to at least get his up.
I told myself I would use Aeris this time around but... yeah. That didn't happen. Why put the time into her when she's just going to.. well you know
When I was a little nerdling in high school, I bought FFVII as soon as I could afford it and a PS1. FFVII had been out for about 3 months when I got it, but I was having an absolute blast with it. I got Aeris in my party for the typical adolescent boy team comp of Cloud, Tifa, and Aeris. I had just gone on the date with her at the Gold Saucer when the weekend was over, and I went to school the next day.
When lunchtime came around, I sat around with a couple of other nerdlings tallking about video games, and FFVII came up, so we were talking about our favorite team comps. When I said that I loved the Cloud/Tifa/Aeris comp for the balanced melee + caster + hero comp, there was one little weasel faced son of a bitch that said, "Yea, Aeris is good, but she dies halfway through."
I punched that fucker right in the mouth. I didn't speak to him for the rest of the year.
Anyway I want to know why so few people love FF8. I mean what the hell. I love FF8. I am the center of everyones universe. Why don't more people love what I love more than anything they love.
Some people didn't understand the battle system. Some are too insecure to like a game centered on a love story. Others were just expecting something similar to FFVII.
In any case what matters is: they're wrong :p
Disagree on all of your points. The battle system (excluding drawing) is one of my favorites. Junctioning was a good way to augment stats and, the gf system was fun. The story was really good too until time compression is mentioned.
8 really didn't do that much wrong but what they did wrong they really fucked up. Drawing magic is the stupidest decision in an ff game before deciding to make 10-2. Spending an hour making sure you have 300 life spells to junction to your life stat isn't playing the game it's an unnecessary grind. To make it even worse, I hope you red up on the game if it's your first play through because you shouldn't kill the monsters you draw from all game because monster stats scale disproportionately to yours.
Aside from that my main complaints are the Laguna flashbacks. They add so little to the story and every time I've hit them it was like the game telling me to take a break because I lacked the motivation to run through and watch cutscenes with a loose affiliation to the story. Same deal with NORG + Show Spoiler +
cool concept of a secret owner of garden, but instead of fleeing it out and adding a new dynamic to the story they just added it in as a way of saying "get you haven't had a real boss fight in a while so here you go.
Again, it's not a bad game at all but it just didn't have the same sort engrossing feel that 7 & 9 had.
The junction system is hilariously imbalanced if you know how to abuse it (card game zzz). I'm at the end of disk one and I just KO'd Edea in one normal attack for 7k damage. Completely takes the challenge out of the game but that's what makes it fun (for me). The story may be stupid sometimes and some of the characters may be a bit vacuous (lol selphie), but in terms of style and atmosphere, it's currently my favorite FF game (behind 6 of course).
Junctioning is awesome because you can basically adjust the difficulty at any point by imposing restrictions on you. There was one game where thanks to Card Mod and farming, I was lvl 25 and had 100 Quakes and a bunch of other stuff junctioned before the SeeD exam. Another game I just played through with no farming/card games and it was significantly harder.
Every time I play through the game, though, I get less and less impressed with Squall. I was one of the loner kids in middle/high school so I kinda identified with him at one point, but he has angst turned up past 11 to the point of ridiculousness. Still my favorite, but was my first modern one (played it before 7 but after 1) so I guess it comes with the territory. The music is freakin amazing.
@above: I hate Zell. I love Laguna/Ward/Kiros and Quistis/Selphie though.
You have no soul. Zell is a misunderstood legend.
Zell is the emotional equivalent of a hyperactive 10 year old: impulsive, vacuous, and whines when he doesn't get what he wants.
I played FF8 last year and the gamer in me is completely unable to not use the strongest junctions available to me. The fighting part is easily the worst if you know how the system works. I enjoy difficulty. Having to cripple yourself to have any difficulty for the first 2 discs is not fun. Story was fun till the infamous "time compression" and even believable until "you are all from the same orphanage" Seifer was somehow evil just because he has a badass outfit. A couple of things wrong, still a good game. Just not the best in the series.
Also if you ask me, FF10 was the last Final Fantasy. 10-2 was mind numbing concept, then came the MMORPG and then the single player MMORPG with grind quests and all. After that I don´t even know anything besides how Snow, Lightning and Hope look like.
On October 08 2012 19:51 aloT wrote: The music in the later series is completely gone. Its jusst elevator music. Final Fantasy 13 and 13-2 missed the charm that the other ones had. I think the save point vendors and stuff were the worst, I love city interactions. Going through Balamb Town or Lindblum or Rabanastre was always the highlight of my FF experiences.
Well, 13 was the first full game that had no Nobuo Uematsu connection whatsoever, 13 was entirely Masashi Hamauzu. That's probably why the music feels so different. Hell, there's not even any connection to the traditional FF victory theme.
He didn't do much for 12 either (I think just Kiss Me Goodbye for the end credits? Maybe a little more), but there was some pretty sweet music in there such as Rabanastre (pretty sure that was Hitoshi Sakimoto). However, Nobuo Uematsu is a musical legend and I'm so happy to have met him several times in person now. Less than two months until seeing him again!
Also, the early games (1-5) really need more love from this thread.
On October 08 2012 22:06 Mataza wrote: I played FF8 last year and the gamer in me is completely unable to not use the strongest junctions available to me. The fighting part is easily the worst if you know how the system works. I enjoy difficulty. Having to cripple yourself to have any difficulty for the first 2 discs is not fun. Story was fun till the infamous "time compression" and even believable until "you are all from the same orphanage" Seifer was somehow evil just because he has a badass outfit. A couple of things wrong, still a good game. Just not the best in the series.
Also if you ask me, FF10 was the last Final Fantasy. 10-2 was mind numbing concept, then came the MMORPG and then the single player MMORPG with grind quests and all. After that I don´t even know anything besides how Snow, Lightning and Hope look like.
The thing with FF8 is: You need to get all the Guardian Forces. If you skip on 1 or 2, you will find yourself really crippled in later stages.
Overall the junction system is all about gathering the top spells and not using them. And again, you need all Guardian Forces for this. In the end you become almost unbeatable. Some people hate this, some people love it.
But to be honest, with the exception of FF9 and the pre-Playstation 1 titles, I find that magic spells are underpowered in the Final Fantasy series anyway.
On October 08 2012 22:06 Mataza wrote: I played FF8 last year and the gamer in me is completely unable to not use the strongest junctions available to me. The fighting part is easily the worst if you know how the system works. I enjoy difficulty. Having to cripple yourself to have any difficulty for the first 2 discs is not fun. Story was fun till the infamous "time compression" and even believable until "you are all from the same orphanage" Seifer was somehow evil just because he has a badass outfit. A couple of things wrong, still a good game. Just not the best in the series.
Also if you ask me, FF10 was the last Final Fantasy. 10-2 was mind numbing concept, then came the MMORPG and then the single player MMORPG with grind quests and all. After that I don´t even know anything besides how Snow, Lightning and Hope look like.
The thing with FF8 is: You need to get all the Guardian Forces. If you skip on 1 or 2, you will find yourself really crippled in later stages.
Overall the junction system is all about gathering the top spells and not using them. And again, you need all Guardian Forces for this. In the end you become almost unbeatable. Some people hate this, some people love it.
But to be honest, with the exception of FF9 and the pre-Playstation 1 titles, I find that magic spells are underpowered in the Final Fantasy series anyway.
Well, in my first run I missed a good amount of them (there were 16 right? I think I had about 9 when I completed the game) and still managed to beat Ultimecia finger in the nose. A few good spells, Arnica and the Lionheart did the trick. It might not be the most balanced combat system, but if find it to be quite rewarding anyway.
I just reached the Shinra Mansion.. so I'm about to get Vincent :D But I won't use him.. I'm just waiting until I get Cid so my party will be complete. (Cloud, Yuffie, Cid)
I tried leveling last night.. but the enemies aren't too good here. I should have stayed in the Cave of the Gi for a lot longer.. but oh well. I had forgotten how hard it is to manage your materia during the early stages when you have a small amount of materia slots available. I can't quite get it down to something I like yet
VII is awesome, but VIII has the best progression system out of all of them. Can you do a 0 exp run in VII? Nope. But you can in VIII!! That shows true complexity of game design.
Tactics is the best FF ever made, but that is a different story I suppose. Most complex gameplay, most depth of gameplay, best characters, Robo (aka Worker 8), and BEOWOLF?!?! So badass (even if beowolf is horrible xD)
Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost).
On October 09 2012 13:02 calvinL wrote: FF8 was the best one for me as well.
Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost).
It is also I think the only Final Fantasy where the monsters level up along the player. Which puts even more emphasis on knowing exactly what you're doing and getting all Guardian Forces so you can junction all your stats on each character. The optional/ hidden ones are also the strongest like Eden, Doomtrain and Bahamut.
A fully junctioned Squall with 100 ultimas on strength is just unbeatable
On October 09 2012 13:02 calvinL wrote: FF8 was the best one for me as well.
Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost).
It is also I think the only Final Fantasy where the monsters level up along the player. Which puts even more emphasis on knowing exactly what you're doing and getting all Guardian Forces so you can junction all your stats on each character. The optional/ hidden ones are also the strongest like Eden, Doomtrain and Bahamut.
A fully junctioned Squall with 100 ultimas on strength is just unbeatable
You don't need 100 Ultimas on strength, you can max it out with Quake or Flare. 100 Ultimas on Elemental Defense gives you 50% absorption to EVERYTHING. So use your Jx4s on your other 2 characters and you're set.
My first runthrough, I missed Eden, Leviathan, Carbuncle and Pandemona and was still able to beat the game (though it was difficult). I was a drawing fanatic at the beginning so I learned to draw from major bosses, but didn't think that the minor bosses like NORG or Fujin and Raijin would have them so I didn't even try. 2nd playthrough was with a strategy guide and I 100%'d the motherfucker.
On October 09 2012 13:02 calvinL wrote: FF8 was the best one for me as well.
Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost).
It is also I think the only Final Fantasy where the monsters level up along the player. Which puts even more emphasis on knowing exactly what you're doing and getting all Guardian Forces so you can junction all your stats on each character. The optional/ hidden ones are also the strongest like Eden, Doomtrain and Bahamut.
A fully junctioned Squall with 100 ultimas on strength is just unbeatable
You don't need 100 Ultimas on strength, you can max it out with Quake or Flare. 100 Ultimas on Elemental Defense gives you 50% absorption to EVERYTHING. So use your Jx4s on your other 2 characters and you're set.
My first runthrough, I missed Eden, Leviathan, Carbuncle and Pandemona and was still able to beat the game (though it was difficult). I was a drawing fanatic at the beginning so I learned to draw from major bosses, but didn't think that the minor bosses like NORG or Fujin and Raijin would have them so I didn't even try. 2nd playthrough was with a strategy guide and I 100%'d the motherfucker.
Did you actually get Doomtrain on your first runthrough? :O
That GF was almost impossible to figure out without a walkthrough! My first runthrough was such a disaster (back in 2000). I had missed Eden, Bahamut, Tonberry King, Doomtrain, Pandemona, Jumbo Cactuar and Leviathan lol. I also couldn't figure out how the system worked and was constantly using spells x] Didn't make it past Adel because my characters were pretty much crippled by that time xD
And yeah I got pissed, restarted the game with a walkthrough and 100% completed the game, even the card minigame Still have the save file on a PS1 memory card lol, I should back it up...
I would rather have 1-3 (5 max) story-defining characters than a group of 10 characters when most of them don't even have enough screen-time. VIII's selphie, zell etc. can be dull but I think the focus on Squall alone has already made up on their characters part (which I personally think Square did amazing). And lol, stop complain about the battle system when you didn't even try to learn how it works, at the very least it's different from other battle system. My only complaint when it comes to VIII's battle system is it becomes too easy once you know too much :p
P.S. though I agree some part of the story sounds forced but it's still bloody great overall
Personally I've played FF VII, VIII, IX and Tactics/Tactics Advance. My favourites were definitely Tactics and VIII. Tactics was just really interesting to me, i loved the characters, the storyline and most of all the job system, made the game a whole lot more interesting for me.
FFVIII Junction system was also complicated but fun, i spent loads and loads of time on the card game itself.
Also FFVIII was where i got my gaming handle from, if any of you nerds know whose last name it is
On October 10 2012 19:59 Loire wrote: Personally I've played FF VII, VIII, IX and Tactics/Tactics Advance. My favourites were definitely Tactics and VIII. Tactics was just really interesting to me, i loved the characters, the storyline and most of all the job system, made the game a whole lot more interesting for me.
FFVIII Junction system was also complicated but fun, i spent loads and loads of time on the card game itself.
Also FFVIII was where i got my gaming handle from, if any of you nerds know whose last name it is
is the funny mouths in ff7 rerelease a real problem? i wont be buying it but i want to know u can already get it in high resolution and fast load times (emulator/mod) and having changed mouth graphics would be reeeally annoying for me
Also, Final Fantasy: Four Heroes of Light was SO good. That 8-bit inspired art and the chiptune music really hit a soft spot for me.
The first ~6 hours of FF7 (Midgar up until the escape) was, for a while, my favorite videogame experience of life. I was relatively disappointed by the rest of the game. VIII and IX were OK, but they never really grabbed me.
My lil sister has been playing XIII-2 and now that you're forced to sit through voice-acting, I can't play these games anymore. Dialogue is so cheese.
Chrono Cross also had some epic moments, but dragged on heavily in parts. If they could cut that 30 second camera-whooshy thing before every battle, it would be much more tolerable.
Been thinking about playing through FFVI since a lot of people rate it as the best of the series and my own FF experience started with X, then i went back and played 7,8 and 9. Is there a definitive version of the game (improved graphics/cutscenes/gameplay) or are all the ports the same? If they are direct ports ill emulate the PS1 version because epsxe works best with my controller, but i dont want to miss anything.
On October 10 2012 20:58 Blacktion wrote: Been thinking about playing through FFVI since a lot of people rate it as the best of the series and my own FF experience started with X, then i went back and played 7,8 and 9. Is there a definitive version of the game (improved graphics/cutscenes/gameplay) or are all the ports the same? If they are direct ports ill emulate the PS1 version because epsxe works best with my controller, but i dont want to miss anything.
Just play the SNES/SFC version. The PS1 port was clunky, IMO.
Also, on SNES there's a fantastic patch called the EvilType hack, it makes the game a bit more difficult and also makes it worth your while to use a variety of playstyles/tactics. You can play through the "pure" version of the game if you want the original experience, but it is wayyyy too easy (again IMO)
On October 10 2012 20:58 Blacktion wrote: Been thinking about playing through FFVI since a lot of people rate it as the best of the series and my own FF experience started with X, then i went back and played 7,8 and 9. Is there a definitive version of the game (improved graphics/cutscenes/gameplay) or are all the ports the same? If they are direct ports ill emulate the PS1 version because epsxe works best with my controller, but i dont want to miss anything.
Well there is two main versions, the snes/ps one(though load times on snes-to-ps games are god awful, there are a few minor differences but very few, two fmv's, bestiary/artwork gallery, new enter/exit battle effects, and bugfixes) and the ff6 advance version for the gameboy advance. Both the original on snes and the advance version are good to play, though I would go for the snes version(I like my mblock bug, which is only in snes, not ps or gba).
The advance version does not have the fmv's, but does have bestiary and a music gallery, 4 new esper summons, 3 new spells, dragon's den dungeon(with the infamous Kaiser/Czar Dragon that was not implemented in snes version but exists in the code) and soul shrine survival mode dungeon, as well as bugfixes and a new transalation.
Not enough for me to think the advance version is really worth it, I think the old transalation is fine, and new espers/spells don't add much and far too late in the game as well to be worth it. Would like the music player, but I just can get the tracks easily enough elsewhere if I want to listen to them. There are also patches to reimplement Czar into snes if I really wanted to fight him, but I don't care, there are harder enemies than him in the game already.
So I would recommend snes version. Maybe it's just nostalgia, but I don't like the new transalation and the new items don't do it for me. I really don't recommend ps1 version due to horrible load times. It will piss you off to no end. Just opening the menu will take 15 seconds every time. Snes-to-PS games are very bad with this(emulating does not get rid of the load times). It's not worth it on ps1, just go snes(my preference) or gba(more features, that don't really do much for the game).
On October 09 2012 13:02 calvinL wrote: FF8 was the best one for me as well.
Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost).
It is also I think the only Final Fantasy where the monsters level up along the player. Which puts even more emphasis on knowing exactly what you're doing and getting all Guardian Forces so you can junction all your stats on each character. The optional/ hidden ones are also the strongest like Eden, Doomtrain and Bahamut.
A fully junctioned Squall with 100 ultimas on strength is just unbeatable
You don't need 100 Ultimas on strength, you can max it out with Quake or Flare. 100 Ultimas on Elemental Defense gives you 50% absorption to EVERYTHING. So use your Jx4s on your other 2 characters and you're set.
My first runthrough, I missed Eden, Leviathan, Carbuncle and Pandemona and was still able to beat the game (though it was difficult). I was a drawing fanatic at the beginning so I learned to draw from major bosses, but didn't think that the minor bosses like NORG or Fujin and Raijin would have them so I didn't even try. 2nd playthrough was with a strategy guide and I 100%'d the motherfucker.
Did you actually get Doomtrain on your first runthrough? :O
That GF was almost impossible to figure out without a walkthrough! My first runthrough was such a disaster (back in 2000). I had missed Eden, Bahamut, Tonberry King, Doomtrain, Pandemona, Jumbo Cactuar and Leviathan lol. I also couldn't figure out how the system worked and was constantly using spells x] Didn't make it past Adel because my characters were pretty much crippled by that time xD
And yeah I got pissed, restarted the game with a walkthrough and 100% completed the game, even the card minigame Still have the save file on a PS1 memory card lol, I should back it up...
My first run-through was atrociously bad. After I got past disc one I realized how much I missed and started over. I slaved a good portion of my life away perfecting Final Fantasy VIII.
Knowing tons of little things really help like learning reflect from Carbunkle and using it against Diablos. He demi's himself and it never misses. Or keeping your party around level 20 until you have most of the gaurdian forces so you can use str/vit+ junctions and then level up to 100. Carding cards for spells, upgrading spells super early. Like 20 fire = fira and 5 fira = 1 firaga. So if you spend early game leveling up your GFs to learn your spell upgrades you can have a very powerful party before you even become a SeeD.
Final Fantasy VIII remains one of my favourite of the series, but it does have it's bad side. Like not really using magic because it just weakens your attributes you have junctioned to it etc.
One thing that still remains the best about FFVIII though is the music. The music on that game is absolutely beautiful and I still listen to the soundtrack of it to this day.
Growing up though I had Final Fantasy 6 (3 on snes), I was pretty obsessed with that game too. I never could find 2 of Gau's monster abilities though. Or else getting Water Rondo on Mog and having to go through Serpent trench and walking ALL the way back to your airship. It was so much work just for an ability you're not going to really use. Leveling everyone up to 99 at "Jurassic Park" as I liked to call it. Uncursing the cursed shield by grinding your ass off. Saying no to joining Baron 3 times to get a genji glove... etc. I'm amazed my brain still remembers all this information to be honest haha.
Final Fantasy VII was quite good too. It's not my favourite but it's still a great game. I think I spent the absolute most time playing this game in the series. Great music, great story. And Sephiroth was a great villain, the gut punch death of Aeris etc. Setting up the perfect materias and killing the weapons. (Which is painfully easy once you know what you're doing). Fighting and transmuting monsters in the ghost ship for sources. I remember doing that for a very long time to max out Cid's strength. His final limit break does more damage that Cloud's omnislash. My first run through of that game was so bad though and I had no hope of beating the weapons haha. Breeding chocobos. For some bizarre reason I still remember you need to breed a wonderful chocobo with a black chocobo to get a gold one.
I enjoyed Final Fantasy X too. This game receives a lot of hate and I'm not sure why. Maybe because Titus is slightly annoying, but his character really develops over the course of the game. I was fine with the voice acting and the concept of Sin was amazing. I enjoyed the battle system, swapping characters out mid-fight, it made some fights tense and strategic. I loved the sphere grid and unlocking new abilities. I'd usually back track on Titus' sphere grid and make him learn Rikku's and then Auron's abilities. He would be such a powerhouse early on in the game. Breaking the 9999 damage limit was always exciting too. Fighting Penance, getting destroyed by Penance, finally beating Penance. Good times.
I could really go on and on about these games. I loved them.
I still haven't beat 9 or 4 and I feel like I'm missing out. I doubt I'd really dedicate myself to them as much as I did in the past though. I could never get into 9.
On October 09 2012 13:02 calvinL wrote: FF8 was the best one for me as well.
Yes the game can be extremely easy if you want it to be, but you have to grind out the draws and the card system for that. It's not unlike leveling 5 extra levels in an area in FF7/FF9 then absolutely crushing the boss. If you play at a normal pace, stronger magic affinities should be stronger than your attacks, and GF's are still very relevant with boosting (I loved watching the GF animations over and over again while trying to max out my boost).
It is also I think the only Final Fantasy where the monsters level up along the player. Which puts even more emphasis on knowing exactly what you're doing and getting all Guardian Forces so you can junction all your stats on each character. The optional/ hidden ones are also the strongest like Eden, Doomtrain and Bahamut.
A fully junctioned Squall with 100 ultimas on strength is just unbeatable
You don't need 100 Ultimas on strength, you can max it out with Quake or Flare. 100 Ultimas on Elemental Defense gives you 50% absorption to EVERYTHING. So use your Jx4s on your other 2 characters and you're set.
My first runthrough, I missed Eden, Leviathan, Carbuncle and Pandemona and was still able to beat the game (though it was difficult). I was a drawing fanatic at the beginning so I learned to draw from major bosses, but didn't think that the minor bosses like NORG or Fujin and Raijin would have them so I didn't even try. 2nd playthrough was with a strategy guide and I 100%'d the motherfucker.
Did you actually get Doomtrain on your first runthrough? :O
That GF was almost impossible to figure out without a walkthrough! My first runthrough was such a disaster (back in 2000). I had missed Eden, Bahamut, Tonberry King, Doomtrain, Pandemona, Jumbo Cactuar and Leviathan lol. I also couldn't figure out how the system worked and was constantly using spells x] Didn't make it past Adel because my characters were pretty much crippled by that time xD
And yeah I got pissed, restarted the game with a walkthrough and 100% completed the game, even the card minigame Still have the save file on a PS1 memory card lol, I should back it up...
I forgot, I didn't get Bahamut or Tonberry either, but I spent hours just exploring (still didn't find the research station, though), including finding the Solomon Ring. Once you find the ring, it tells you what you need to summon Doomtrain. I also found the Centra ruins, but didn't hang around enough to get Tonberry, and I got Cacutar pretty quick because I saw him popping up before I got the Ragnarok and made a beeline for the island once I could.
My characters were pretty bad, I didn't even get the Weapons Monthly First Edition so I didn't have the best weapons in the game for anyone but Quistis (the recipes will show up if you have all the items, or if you see the mag, I had all the items for her but no on else..damn pulse ammo). Summoning a high level Cactuar and Diablos over and over does a lot of damage, though (I leveled all my GFs and characters to 100 once I found the Island Closest to Hell.)
On October 11 2012 01:54 FFGenerations wrote: snes version is perfect but new summons sound interesting (i use a guide for ff6 so would get them)
I think the idea and characters used are cool but the execution not so much. The new espers are: + Show Spoiler +
Leviathan Summons: Tidal Wave Lvl Up: +2 Stamina Spells: Flood x2 (new spell, but water is a pretty useless element)
Gilgamesh: Summons: Masamune, Enkindu, Excalibur, Excalipoor (First two are non-elemental damage to all, Excalibur is holy damage to all, and Excalipoor is 1 hp damage to all) Lvl Up: +2 Strength Spells: Quick x1 (rare spell, only from Raiden x1 in base game) ______Valor x5 (new spell, raises physical damage of party's next attack)
Cactuar: Summons: 1000 needles or 10,000 needles(1000 or 9999 damage to all enemies) Lvl Up: +2 Speed (Only Odin has +1 speed in base game, but speed isn't a useful or good stat, due to low improvement via boosts, speed having a hard cap and haste/hastega doubling your speed to easily reach it) Spells: Teleport x20 ______Vanish x10 ______Hastega x5
Diabolos: Summons: Dark Messenger(Gravija, reduces enemy hp by 15/16ths) Lvl Up: +100% HP (Double the highest hp bonus in base game, but it's overkill and hp bonus is never needed anyway) Spells: Graviga x5 (aka Quartr, reduce enemy hp by 3/4ths) ______Gravija x3 (new spell, reduce enemy hp by 15/16ths)
So two of the new spells suck, one is way overkill but resisted by anything you would use it on anyway(effectively useless). The two new level up bonuses just suck because they are completely unnecessary. I like which espers they picked to put in, but they botched the execution because they are pretty useless in every aspect, as summons/spell teachers/stat boosters.
I'm going through FF9 right now on my phone (PSX emulator on android) and have spent the last few sessions trying to steal the Ice Lance from Gizamaluke so Vivi can learn blizzara, but to no avail. edit - Plus, I can't get the tent trick to work on this boss, but that's not really a big deal, I guess.
"couldn't steal anything" > "couldn't steal anything" > "couldn't steal anything" for hours on end.
I'm pretty sure I don't remember it being this bad on the rng before..
Yea I love it. My phone isn't that great, so the emulation slows down occasionally, particularly in battles with big spell effects, but it's not a big deal at all.
On October 11 2012 02:25 Capped wrote: Im going on the biggest FF binge in the coming months.
Im moving to sri lanka so 3+ months without internet is going to be about right.
One month of "holidaying" then i will get settled.
Planning to play through every FF i own, which is 7 through 13-2, 3 for my iphone and probably the rest if i can get my hands on them.
Im going to have so much fun ^_^
FFTactics, war of the lions and other FF games not in the main series too (Dirge of cerberus, crisis core etc)
I know this is the FF thread, but how about playing through some other nice titles as well? FE4 is probably the best among FE titles, Tales of Eternia for Tales (it's also easily acquirable, Vesperia n them require specific machines), or Shin Megami Tensei series.
And u seem to not own FF6, downloading it along with an Emulator, imho. Best on a GBA i think (most content).
On October 11 2012 02:25 Capped wrote: Im going on the biggest FF binge in the coming months.
Im moving to sri lanka so 3+ months without internet is going to be about right.
One month of "holidaying" then i will get settled.
Planning to play through every FF i own, which is 7 through 13-2, 3 for my iphone and probably the rest if i can get my hands on them.
Im going to have so much fun ^_^
FFTactics, war of the lions and other FF games not in the main series too (Dirge of cerberus, crisis core etc)
I know this is the FF thread, but how about playing through some other nice titles as well? FE4 is probably the best among FE titles, Tales of Eternia for Tales (it's also easily acquirable, Vesperia n them require specific machines), or Shin Megami Tensei series.
And u seem to not own FF6, downloading it along with an Emulator, imho. Best on a GBA i think (most content).
I have many many many games to playthrough and not alot of time, well, i'll have lots of it when im in sri lanka (eventually) im sure.
The FF series is first on my list ^_^
Im planning to get FF6, its the one game ive never actually played through (apart from 1+2, but they are quite small and basic arent they?)
I still need to play a shiiiit ton of RPG's like, i have so many i cant name them all. I have plans for skyrim, morrowind, All the fallouts, ME series, Dragon age 1+2, Xcom / jagged alliance series, Multitude of one off games (Sleeping dogs, GTA4, Darksiders 2, Borderlands 1+2 SP) I want to dig my claws into Civ5 and a hearts of iron game too. Thats not even all of them
I kinda hope i dont get internet for a longass time over there, so i get a chance to play all these games, or i'll be on GW2/SC2/LoL all of my fricken free time.
I wanted to pick up FF12s international zodiac thingiemajig for my next playthrough, because i 100% it on the original and wanted to make it interesting.
In FF9, the only thing I had more trouble stealing from than Gizamaluke is someone whose name I can't currently recall, but he's the big green giant dude you fight right after meeting Eiko. Party would be Zidane, Eiko, Vivi, Dagger.
There was one time my girlfriend and I alternated twenty minute sessions of trying to steal that stupid flute. We had to reset three times because we ran out of ethers (mainly for healing and float) while trying to steal. I think it took us almost 4 hours in all.
TL;DR it always takes roughly forever to steal that Ice Staff but you'll be so happy you did it.
On October 14 2012 22:55 zelgadissan wrote: In FF9, the only thing I had more trouble stealing from than Gizamaluke is someone whose name I can't currently recall, but he's the big green giant dude you fight right after meeting Eiko. Party would be Zidane, Eiko, Vivi, Dagger.
There was one time my girlfriend and I alternated twenty minute sessions of trying to steal that stupid flute. We had to reset three times because we ran out of ethers (mainly for healing and float) while trying to steal. I think it took us almost 4 hours in all.
TL;DR it always takes roughly forever to steal that Ice Staff but you'll be so happy you did it.
I feel like I'm really missing out by never finishing Final Fantasy IX. The story just didn't draw me in I guess. I made it to the end of disc one and then just abruptly quit.
Playing through crisis core for the first time atm, the story is pretty awesome. Filling in alot of the events prior to ff7. Its basically all that mystical backstory of shit that was only ever hinted at in the original game.
Side missions, materia fusion etc seem to be really fleshed out but the combat system is a little lacking..maybe thats just because im rushing story and not bothering with side missions or fusion atm, so all i do is spam autoattack and thundaga at things.
Woot I just reached Disc 3 last night in FF7! I am now going back and completing everything I can before going to face Sephiroth. Before heading to the Gold Saucer I took out Ultimate Weapon (super easy TT) and so my next destination will be the Ancient Forest.. Even though I could have went there with my earlier chocobos in Disc 2.. I figured I'd wait.
I have a Gold Chocobo, and I am trying to win a Magic Counter from the Chocobo Races. I have won about 50 times in a row in Rank S.. and have only seen it pop up twice Gotta keep going I guess.
Next up will be the battle square to get W Summon and all of the little things like enemy lure, etc. I picked up OmniSlash on Disc two so that's already taken care of.. And then finally (After the Cloud Battle Square is conquered) I'm off to master all of my materia. That is going to take so long
At one point I started an "ultimate" FF7 save file where I started farming sources so that every single character had max stats. I almost maxed out Yuffie (first and most important character to max) before I got bored and stopped.
So you should complete that for me before fighting Sephiroth :D
EDIT: anybody else here going to the 25th Anniversary concert in Chicago? I've been to five of these concerts now and I've loved every minute of them, and this one is supposed to be the biggest yet (at least in NA, London is Friday and it should be massive)
On November 01 2012 03:34 zelgadissan wrote: At one point I started an "ultimate" FF7 save file where I started farming sources so that every single character had max stats. I almost maxed out Yuffie (first and most important character to max) before I got bored and stopped.
So you should complete that for me before fighting Sephiroth :D
EDIT: anybody else here going to the 25th Anniversary concert in Chicago? I've been to five of these concerts now and I've loved every minute of them, and this one is supposed to be the biggest yet (at least in NA, London is Friday and it should be massive)
I have already begun to work on that :D I am only about level 63 with my highest character (Yuffie :D) and my main party all has 255 dexterity and 2/3 has 255 luck. I was working on guard sources before I got too bored and started with the rest of the things listed above
But I will most definitely make sure I am completely maxed out before taking on Seph.. I think I may even make it a point to take out Ruby + Emerald before also.
Why no 11 or 14? MMOs still have great characters and storylines..... granted, 14 sucked. The remake is looking pretty good though. Anyway, my vote is 11. I played it for many years and it was phenomenal.
im just a huge fan of FF series, and i just start the remake por FFT por the PSP.
I enjoy the FFTA and FFTTA2 so much, 10/10, and just not playing the original one would be a crime
But at the start i noticed that there is permanet death, and this really put me off, this inst as easy as the FFTA or FFTA2, so i have to try so many times every mision, there sould not be a problema really, its just the permanet death, how do you deal with this? its frustating acctually.
Hmm.. Permanent death is a feature in some games (like FEs, FFT), they actually make it pretty lenient in FFT in that you have 3 turns to save them before they turn into Crystals, and the important characters can't die anyway. There's nothing to do about it other than to get better at the game i guess =/ sorry.
Anw, here's some general tips hopefully they ll help some.
1/ Rush to Accumulate early, it helps training immensely. 2/ Generic characters are the most convenient (they have Accumulate), and they are powerful too. Get ones with high Brave and middling Faith (if you are having trouble early game, these stats can be toggled later in mid-late game). 3/ Abuse terrains if you are having trouble, early random encounters (and very early plot fights) are full of melee enemies, so choke-blocking n stuff helps.
These are all early game stuff, but late-game is easy once you get the hang of customising ur characters (teleport + draw, martial arts + ninjas, calculator + white mage , blah blah blah).
For FFT, you should try the challenge of winning the game with one character with no random combats (means that you reset / reload if you get a random combat). Hint - it is possible. ^_^
On November 02 2012 04:53 Maxyim wrote: For FFT, you should try the challenge of winning the game with one character with no random combats (means that you reset / reload if you get a random combat). Hint - it is possible. ^_^
I'm fairly certain that he mentioned having trouble with the game as is. Challenges are for people who are having too easy a time
Plus, i don't see how that's a problem if you abuse Accumulate training, it's just tedious.
On November 02 2012 04:53 Maxyim wrote: For FFT, you should try the challenge of winning the game with one character with no random combats (means that you reset / reload if you get a random combat). Hint - it is possible. ^_^
I'm fairly certain that he mentioned having trouble with the game as is. Challenges are for people who are having too easy a time
Plus, i don't see how that's a problem if you abuse Accumulate training, it's just tedious.
More specifically, Accumulate during first battle in order to unlock Yell, then dodge stuff while building speed up to max for each fight, then moving 10 times in a row to kill everything. Tedious, but obviously quite broken.
Yolo guys, so I've recently discovered the FF speedrunning community on twitch. Currently showing FFIX by Caracarnvi who has the record for the international version. If you like this kinda stuff, you should check it out
Got a nice emulation going of FF 4: The complete collection (for PSP)
This includes the interlude and then the afteryears... also included various bonus dungeons. I've beaten the original 4 but not this one, come watch! Only stopping for booty call or impending sleeep
I've been playing FFIX since I've never finished before in my childhood. The game still really gets a hold of me even after all these years. Sadly I just don't have the same amount of free time as I had before to play it =(.
Hey yall, FFVIII just got released on Steam today!! Which took me by complete surprise because I had heard nothing about it. I can't wait to dig into the game again!
Also, if anyone wants to gift me a copy of FFIII for the DS (or trade for Disgaea, Fire Emblem: Sacred Stones, etc.), I'd appreciate it
I have a PS1 emulator on my computer, and I have FFVII, FFVIII and FFIX. Although I absolutely love FFVII (like most fans), I think FFIX is my favourite. The musics in the game are just perfect, I love the story, and the character development is much better than in FFVII, where the whole story is really centered around a few characters.
I've finished all three of them, and I have saved games pretty far into the story for each, but I always find myself starting over after I stop playing for a while. I enjoy the games way too much, especially FFIX. I'll be playing them my whole life, I'm sure of it, haha.
On December 06 2013 12:16 Sentenal wrote: FFVIII on steam? Is it a straight port, or did they do anything about the laughably horrendous mechanics of that game?
I think its a straight port, so once again you can facepalm as much as squall does while playing the game.
Apparently there's an option in the steam version to always have 99 of each of the main 20 or so spells which might relieve the tedium of FFVIII's battle system somewhat. But yes, it uses midi music at this stage unless and until square patch it!
Why all the hate for FFVIII's mechanics? I know it can grow tedious, but the magic draw system was pretty original, and the guardian forces were pretty cool, if a bit cumbersome. Definitely not the worst thing in the world, definitely not the best.
Also, that screenshot of FFVI mobile looks like an Advance Wars game.
FFVIII's system was pretty tedious.. You had to spend a significant amount of time drawing magic, pretty boring. You could also make magic though, but you needed to spend lots of money for that if I recall.
FFVIII is a good game, it simply has more drawbacks than FFVII and FFIX. Namely the magic system, and also the very convoluted story (and particularly the ending, running into a white screen for ten minutes anyone?). I liked the story personally, but it is quite complicated.
On December 07 2013 01:00 jeeeeohn wrote: Why all the hate for FFVIII's mechanics? I know it can grow tedious, but the magic draw system was pretty original, and the guardian forces were pretty cool, if a bit cumbersome. Definitely not the worst thing in the world, definitely not the best.
Also, that screenshot of FFVI mobile looks like an Advance Wars game.
Each of the different mechanics, by themselves, in a vacuum, aren't bad. For example, the concept of junctioning by itself is fine. The idea of enemies scaling with your level by itself is fine. The magic draw system is fine by itself. However, the combination of all these things and the way they work together turn the gameplay of FFVIII into a huge joke, making it a huge abomination that FF didn't top until FFXIII's gameplay. I shall explain.
First, lets start off with enemies. They all scale based on your level. So that means that if you are on a high level, so will your enemies. This was INTENDED to try and keep the game challenging throughout the entire thing. However, this also means that if your level is low, so will your enemies. With this idea firmly in our mind, let us move on to magic and junctioning.
Magic are basically a different type of item/equipment in this game, and like I said before, this concept by itself is fine. If you wanted to, you could sit in a single battle, and just draw draw draw, and get 99 of whatever sort of magic you are drawing. And then after you get your magic, you can junction magic onto you character's stats, to buff them. And since you can sit in battle just drawing magic until you reach the cap, you are going to have a ton of magic to junction onto your stats for huge buffs. And its worth noting here that enemies do not scale at all based on the amount you junction, although they do scale based on your level (as said above).
So, what sort of relationship do these concepts have? 1.) If you are on a low level, so are all the other enemies you fight and 2.) You can freely draw magic from enemies to massively buff your stats.
This results in a system that encourages you to never level up, run from every single battle you are able to, and just junction magic to become incredibly powerful, relative to everything you actually do have to fight. You can beat FFVIII easily without having to get a double digit number in your character's level. I would go as far in saying that FFVIII PUNISHES you for winning battles and leveling up. After all, I can't think of a single good reason to ever want to level up. You get paid a fucking salary in FFVIII, so you don't even get gold for winning battles. There is just no point to it, unless you WANT to make the game more difficult. This process is even faster than the alternative "normal" way to play, since instead of grinding levels, you are only grinding for magic when you encounter a new spell, then running away.
I personally think it is rather pathetic that the card game in FFVIII is much funner and more interesting than the actual gameplay.
And as far as the story goes, I will say that I think FFVIII's story was rather bad, and I think the game has the worst cast of characters of any FF game I've ever played, however that is all just subjective, and I won't bother trying to argue about any of that. If you like the story/characters of the game, thats fine, everyone has their own sensibilities. But from a pure-gameplay point of view, I don't think that anyone who understands how the game actually works can call it anything but bad.
On December 07 2013 01:00 jeeeeohn wrote: Why all the hate for FFVIII's mechanics? I know it can grow tedious, but the magic draw system was pretty original, and the guardian forces were pretty cool, if a bit cumbersome. Definitely not the worst thing in the world, definitely not the best.
Also, that screenshot of FFVI mobile looks like an Advance Wars game.
Each of the different mechanics, by themselves, in a vacuum, aren't bad. For example, the concept of junctioning by itself is fine. The idea of enemies scaling with your level by itself is fine. The magic draw system is fine by itself. However, the combination of all these things and the way they work together turn the gameplay of FFVIII into a huge joke, making it a huge abomination that FF didn't top until FFXIII's gameplay. I shall explain.
First, lets start off with enemies. They all scale based on your level. So that means that if you are on a high level, so will your enemies. This was INTENDED to try and keep the game challenging throughout the entire thing. However, this also means that if your level is low, so will your enemies. With this idea firmly in our mind, let us move on to magic and junctioning.
Magic are basically a different type of item/equipment in this game, and like I said before, this concept by itself is fine. If you wanted to, you could sit in a single battle, and just draw draw draw, and get 99 of whatever sort of magic you are drawing. And then after you get your magic, you can junction magic onto you character's stats, to buff them. And since you can sit in battle just drawing magic until you reach the cap, you are going to have a ton of magic to junction onto your stats for huge buffs. And its worth noting here that enemies do not scale at all based on the amount you junction, although they do scale based on your level (as said above).
So, what sort of relationship do these concepts have? 1.) If you are on a low level, so are all the other enemies you fight and 2.) You can freely draw magic from enemies to massively buff your stats.
This results in a system that encourages you to never level up, run from every single battle you are able to, and just junction magic to become incredibly powerful, relative to everything you actually do have to fight. You can beat FFVIII easily without having to get a double digit number in your character's level. I would go as far in saying that FFVIII PUNISHES you for winning battles and leveling up. After all, I can't think of a single good reason to ever want to level up. You get paid a fucking salary in FFVIII, so you don't even get gold for winning battles. There is just no point to it, unless you WANT to make the game more difficult. This process is even faster than the alternative "normal" way to play, since instead of grinding levels, you are only grinding for magic when you encounter a new spell, then running away.
I personally think it is rather pathetic that the card game in FFVIII is much funner and more interesting than the actual gameplay.
And as far as the story goes, I will say that I think FFVIII's story was rather bad, and I think the game has the worst cast of characters of any FF game I've ever played, however that is all just subjective, and I won't bother trying to argue about any of that. If you like the story/characters of the game, thats fine, everyone has their own sensibilities. But from a pure-gameplay point of view, I don't think that anyone who understands how the game actually works can call it anything but bad.
I want to mention that FF6 also punishes you for leveling up - and perhaps more so than FF8. Heck, Sabin uses Magic for his unique moves. Dat fuck man?
Yet it is still ranked highly. I don't think FF8's only problem is the leveling system. FF8's problems are the MEH story, character design, and terrible limit breaks that are essentially unlimited.
Maybe I'm not as versed in FF6's mechanics as FF8's, but I don't see how its even in the same ballpark of bad as how FF8's mechanics are. For starters, enemies don't scale with you. Like take that dinosaur that casts Ultima on you in FF6, I forget its name. That thing is going to be at the same level, same HP, same spells no matter when you fight it, or what your party is like. If that was in FF8, and you never leveled, you could in theory fight it at level 1, where it would have significantly less HP, and probably no learned spells.
FF6 has some wonky mechanics (vanish+doom, for instance), but it isn't as fundamentally corrupted as FF8 was. Unless I'm missing some key point here.
FF8 had a bunch of issues if you were trying to munchkin the game, but nothing that was actually an issue if you were just playing it normally. Plus a lot of it's mechanic quirks lend itself well for speed runs and such.
For basic gameplay, the biggest deal was a system that was more involved then selecting the strongest attack and watching the animation. Squall's attack, limit break interaction, GF button mashing, at least it was something. And for the more hardcore audience, there was a shit-ton of sidequests and hidden stuff you could explore.
Plus triple triad. That made it awesome.
Then again, I'm fairly biased when it comes to the older FFs and the whole combat system. Random encounter and turn-based was fine for its time when there were limitations on the systems, but now it's something that needs to die in a fire...right alongside QTE.
What is "playing normally"? To me, playing normally is trying to beat the game as efficiently and easily as possible. I'm surprised anyone who understands junctioning would play the game differently (or "normally", whatever that is), unless you just wanted to artificially increase the difficulty on yourself. In which case, why not try to impose other silly restrictions on your playthrough?
On December 07 2013 17:01 Sentenal wrote: What is "playing normally"? To me, playing normally is trying to beat the game as efficiently and easily as possible. I'm surprised anyone who understands junctioning would play the game differently (or "normally", whatever that is), unless you just wanted to artificially increase the difficulty on yourself. In which case, why not try to impose other silly restrictions on your playthrough?
Your idea of normal play is what's usually referred to as being a munchkin, optimizing in a game that has no express reason for optimizing. It also requires in-depth knowledge of a game, or a step-by-step following of a detailed walkthrough, before you even touch the game for the first time.
First (and mostly only times) I touched any Final Fantasy game I just dove straight in, figured out mechanics on the fly, missed more than half of the secret crap, played several areas under-leveled or over-leveled, but still beat them. FF8 included.
Playing normally is probably what I and loads of other people did, who didn't realise anything about the junction system and the way the rest of the game worked the way you mentioned when they played through it. :D Didn't run from battles etc, I even remember leveling everyone to max before beating the game.
On December 07 2013 17:01 Sentenal wrote: What is "playing normally"? To me, playing normally is trying to beat the game as efficiently and easily as possible. I'm surprised anyone who understands junctioning would play the game differently (or "normally", whatever that is), unless you just wanted to artificially increase the difficulty on yourself. In which case, why not try to impose other silly restrictions on your playthrough?
Your idea of normal play is what's usually referred to as being a munchkin, optimizing in a game that has no express reason for optimizing. It also requires in-depth knowledge of a game, or a step-by-step following of a detailed walkthrough, before you even touch the game for the first time.
First (and mostly only times) I touched any Final Fantasy game I just dove straight in, figured out mechanics on the fly, missed more than half of the secret crap, played several areas under-leveled or over-leveled, but still beat them. FF8 included.
The game explains to you what Junctioning is, and how it works. I don't think they explained the level scaling, but its easy enough to figure out. It doesn't require any in-depth knowledge of the game. It just involves 1.) having the game explain junctioning, and 2.) knowing enemies scale based on your level. Then its just common sense what comes next. It doesn't even require a step-by-step detailed walkthrough. Doing it is easy as hell, lol. You are acting like I'm suggesting some complex speed-run strategy, or something.
Any sane person tries to "optimize" their playthrough when they play a game "normally". For example, if you get a really good weapon for a character, and equip said weapon, that is "optimizing" your playhtrough. If one of your characters gets poisoned, you cure them of poison. When you get magic, you junction it. Etc. All of this is you making the game easier. This is all "normal" stuff to do in the game, and this is all "optimizing". If you don't try to "optimize" your playthrough, that means you are intentionally trying to make things more difficult upon yourself. Is that playing normally? Intentionally trying to make the game harder? Of course not. You start playing the game, you pick up the mechanics as you play, and you do your best to try and beat it. The only difference between how you (apparently) played the game, and how I did, is that for some reason it never donned on you that leveling up was a bad thing.
On December 07 2013 17:01 Sentenal wrote: What is "playing normally"? To me, playing normally is trying to beat the game as efficiently and easily as possible. I'm surprised anyone who understands junctioning would play the game differently (or "normally", whatever that is), unless you just wanted to artificially increase the difficulty on yourself. In which case, why not try to impose other silly restrictions on your playthrough?
Your idea of normal play is what's usually referred to as being a munchkin, optimizing in a game that has no express reason for optimizing. It also requires in-depth knowledge of a game, or a step-by-step following of a detailed walkthrough, before you even touch the game for the first time.
First (and mostly only times) I touched any Final Fantasy game I just dove straight in, figured out mechanics on the fly, missed more than half of the secret crap, played several areas under-leveled or over-leveled, but still beat them. FF8 included.
The game explains to you what Junctioning is, and how it works. I don't think they explained the level scaling, but its easy enough to figure out. It doesn't require any in-depth knowledge of the game. It just involves 1.) having the game explain junctioning, and 2.) knowing enemies scale based on your level. Then its just common sense what comes next. It doesn't even require a step-by-step detailed walkthrough. Doing it is easy as hell, lol. You are acting like I'm suggesting some complex speed-run strategy, or something.
Any sane person tries to "optimize" their playthrough when they play a game "normally". If you don't try to "optimize" your playthrough, that means you are intentionally trying to make things more difficult upon yourself. Is that playing normally? Intentionally trying to make the game harder? Of course not. You start playing the game, you pick up the mechanics as you play, and you do your best to try and beat it. The only difference between how you (apparently) played the game, and how I did, is that for some reason it never donned on you that leveling up was a bad thing.
Level scaling doesn't automatically mean that levels are bad...in fact, FF8 is actually one of the few where monster power goes up exponentially and linearly. And you wouldn't realize that until you were over level 40 or so.
But still, "enemies level with me so I should avoid all exp" is not a normal game mentality...it's one that's built to abuse game mechanics.
All I remember from my FF8 playthrough was realizing levels weren't actually giving me anything meaningful, so I just got them incidentally as I was levelling abilities. And if you were abusing all the ways to get AP without exp on your very first playthrough...once again, munchkin play.
On December 07 2013 17:01 Sentenal wrote: What is "playing normally"? To me, playing normally is trying to beat the game as efficiently and easily as possible. I'm surprised anyone who understands junctioning would play the game differently (or "normally", whatever that is), unless you just wanted to artificially increase the difficulty on yourself. In which case, why not try to impose other silly restrictions on your playthrough?
Your idea of normal play is what's usually referred to as being a munchkin, optimizing in a game that has no express reason for optimizing. It also requires in-depth knowledge of a game, or a step-by-step following of a detailed walkthrough, before you even touch the game for the first time.
First (and mostly only times) I touched any Final Fantasy game I just dove straight in, figured out mechanics on the fly, missed more than half of the secret crap, played several areas under-leveled or over-leveled, but still beat them. FF8 included.
The game explains to you what Junctioning is, and how it works. I don't think they explained the level scaling, but its easy enough to figure out. It doesn't require any in-depth knowledge of the game. It just involves 1.) having the game explain junctioning, and 2.) knowing enemies scale based on your level. Then its just common sense what comes next. It doesn't even require a step-by-step detailed walkthrough. Doing it is easy as hell, lol. You are acting like I'm suggesting some complex speed-run strategy, or something.
Any sane person tries to "optimize" their playthrough when they play a game "normally". If you don't try to "optimize" your playthrough, that means you are intentionally trying to make things more difficult upon yourself. Is that playing normally? Intentionally trying to make the game harder? Of course not. You start playing the game, you pick up the mechanics as you play, and you do your best to try and beat it. The only difference between how you (apparently) played the game, and how I did, is that for some reason it never donned on you that leveling up was a bad thing.
Level scaling doesn't automatically mean that levels are bad...in fact, FF8 is actually one of the few where monster power goes up exponentially and linearly. And you wouldn't realize that until you were over level 40 or so.
But still, "enemies level with me so I should avoid all exp" is not a normal game mentality...it's one that's built to abuse game mechanics.
All I remember from my FF8 playthrough was realizing levels weren't actually giving me anything meaningful, so I just got them incidentally as I was levelling abilities. And if you were abusing all the ways to get AP without exp on your very first playthrough...once again, munchkin play.
It's a normal game mentality. I mean, there is no point in levelling, so why fight monsters in the first place(except for some money)? I remember beating the game with my party ranging in levels from 9 to 15. The drawing magic system was retarded because you could just get really good spells easily.
Forgot how much fun it actually is to play FF8 again after all this time. Got the original lying around here somewhere but having a working version on Steam is less of a hassle. Still remember where to get all the GFs (thank god), upgrading the weapons is a bit trickier though (I remember Wendigo's give Steel Pipes and that's about it). Just got out of the prison (start of Disc 2 in the original) and now I have to get all the second stage Magic (cura, fira etc). Lots of draws...lots and lots of draws... It also sucks a bit that the magic you get to 100 and junction is kinda off-limits unless you want to reduce the stats.
By the way, does anyone ever use the Item ability? 99% I go for Magic, GF and Draw and in that order. Rarely I'll get Card/Treatment but I've always stuck with Draw for some reason.
Mostly though, I'm just happy I still remember where that #$%^&* White SeeD Ship is located. That took me *ages* in the original playthrough, well past the point where all my characters and the GFs I had were maxed out at lvl 100.
On December 07 2013 17:01 Sentenal wrote: What is "playing normally"? To me, playing normally is trying to beat the game as efficiently and easily as possible. I'm surprised anyone who understands junctioning would play the game differently (or "normally", whatever that is), unless you just wanted to artificially increase the difficulty on yourself. In which case, why not try to impose other silly restrictions on your playthrough?
Your idea of normal play is what's usually referred to as being a munchkin, optimizing in a game that has no express reason for optimizing. It also requires in-depth knowledge of a game, or a step-by-step following of a detailed walkthrough, before you even touch the game for the first time.
First (and mostly only times) I touched any Final Fantasy game I just dove straight in, figured out mechanics on the fly, missed more than half of the secret crap, played several areas under-leveled or over-leveled, but still beat them. FF8 included.
The game explains to you what Junctioning is, and how it works. I don't think they explained the level scaling, but its easy enough to figure out. It doesn't require any in-depth knowledge of the game. It just involves 1.) having the game explain junctioning, and 2.) knowing enemies scale based on your level. Then its just common sense what comes next. It doesn't even require a step-by-step detailed walkthrough. Doing it is easy as hell, lol. You are acting like I'm suggesting some complex speed-run strategy, or something.
Any sane person tries to "optimize" their playthrough when they play a game "normally". If you don't try to "optimize" your playthrough, that means you are intentionally trying to make things more difficult upon yourself. Is that playing normally? Intentionally trying to make the game harder? Of course not. You start playing the game, you pick up the mechanics as you play, and you do your best to try and beat it. The only difference between how you (apparently) played the game, and how I did, is that for some reason it never donned on you that leveling up was a bad thing.
Level scaling doesn't automatically mean that levels are bad...in fact, FF8 is actually one of the few where monster power goes up exponentially and linearly. And you wouldn't realize that until you were over level 40 or so.
But still, "enemies level with me so I should avoid all exp" is not a normal game mentality...it's one that's built to abuse game mechanics.
All I remember from my FF8 playthrough was realizing levels weren't actually giving me anything meaningful, so I just got them incidentally as I was levelling abilities. And if you were abusing all the ways to get AP without exp on your very first playthrough...once again, munchkin play.
It's a normal game mentality. I mean, there is no point in levelling, so why fight monsters in the first place(except for some money)?
Don't you get paid a salary in FF8? I don't think you even got money from winning battles. Not like there is much use for Money, anyway, considering you don't actually buy equipment in a shop every new town you visit.
On December 07 2013 17:01 Sentenal wrote: What is "playing normally"? To me, playing normally is trying to beat the game as efficiently and easily as possible. I'm surprised anyone who understands junctioning would play the game differently (or "normally", whatever that is), unless you just wanted to artificially increase the difficulty on yourself. In which case, why not try to impose other silly restrictions on your playthrough?
Your idea of normal play is what's usually referred to as being a munchkin, optimizing in a game that has no express reason for optimizing. It also requires in-depth knowledge of a game, or a step-by-step following of a detailed walkthrough, before you even touch the game for the first time.
First (and mostly only times) I touched any Final Fantasy game I just dove straight in, figured out mechanics on the fly, missed more than half of the secret crap, played several areas under-leveled or over-leveled, but still beat them. FF8 included.
The game explains to you what Junctioning is, and how it works. I don't think they explained the level scaling, but its easy enough to figure out. It doesn't require any in-depth knowledge of the game. It just involves 1.) having the game explain junctioning, and 2.) knowing enemies scale based on your level. Then its just common sense what comes next. It doesn't even require a step-by-step detailed walkthrough. Doing it is easy as hell, lol. You are acting like I'm suggesting some complex speed-run strategy, or something.
Any sane person tries to "optimize" their playthrough when they play a game "normally". If you don't try to "optimize" your playthrough, that means you are intentionally trying to make things more difficult upon yourself. Is that playing normally? Intentionally trying to make the game harder? Of course not. You start playing the game, you pick up the mechanics as you play, and you do your best to try and beat it. The only difference between how you (apparently) played the game, and how I did, is that for some reason it never donned on you that leveling up was a bad thing.
Level scaling doesn't automatically mean that levels are bad...in fact, FF8 is actually one of the few where monster power goes up exponentially and linearly. And you wouldn't realize that until you were over level 40 or so.
But still, "enemies level with me so I should avoid all exp" is not a normal game mentality...it's one that's built to abuse game mechanics.
All I remember from my FF8 playthrough was realizing levels weren't actually giving me anything meaningful, so I just got them incidentally as I was levelling abilities. And if you were abusing all the ways to get AP without exp on your very first playthrough...once again, munchkin play.
It's a normal game mentality. I mean, there is no point in levelling, so why fight monsters in the first place(except for some money)?
Don't you get paid a salary in FF8? I don't think you even got money from winning battles. Not like there is much use for Money, anyway, considering you don't actually buy equipment in a shop every new town you visit.
Hm, it's been too long apparently. Anyway, with the money you were able to buy that ultima spell in the south-east-ish village.
On December 08 2013 02:07 Thezzy wrote: Forgot how much fun it actually is to play FF8 again after all this time. Got the original lying around here somewhere but having a working version on Steam is less of a hassle. Still remember where to get all the GFs (thank god), upgrading the weapons is a bit trickier though (I remember Wendigo's give Steel Pipes and that's about it). Just got out of the prison (start of Disc 2 in the original) and now I have to get all the second stage Magic (cura, fira etc). Lots of draws...lots and lots of draws... It also sucks a bit that the magic you get to 100 and junction is kinda off-limits unless you want to reduce the stats.
By the way, does anyone ever use the Item ability? 99% I go for Magic, GF and Draw and in that order. Rarely I'll get Card/Treatment but I've always stuck with Draw for some reason.
Mostly though, I'm just happy I still remember where that #$%^&* White SeeD Ship is located. That took me *ages* in the original playthrough, well past the point where all my characters and the GFs I had were maxed out at lvl 100.
I use item and Card ocasionally. You can get some broken items with Card Mod, some of which you might want to use towards the end of the game, and Item is useful at the beginning of the game before you get status junctions.
On December 08 2013 02:07 Thezzy wrote: Forgot how much fun it actually is to play FF8 again after all this time. Got the original lying around here somewhere but having a working version on Steam is less of a hassle. Still remember where to get all the GFs (thank god), upgrading the weapons is a bit trickier though (I remember Wendigo's give Steel Pipes and that's about it). Just got out of the prison (start of Disc 2 in the original) and now I have to get all the second stage Magic (cura, fira etc). Lots of draws...lots and lots of draws... It also sucks a bit that the magic you get to 100 and junction is kinda off-limits unless you want to reduce the stats.
By the way, does anyone ever use the Item ability? 99% I go for Magic, GF and Draw and in that order. Rarely I'll get Card/Treatment but I've always stuck with Draw for some reason.
Mostly though, I'm just happy I still remember where that #$%^&* White SeeD Ship is located. That took me *ages* in the original playthrough, well past the point where all my characters and the GFs I had were maxed out at lvl 100.
I think FF8 was really the last game where I would spend hours figuring out all the weird mechanics, puzzles and side quests on my own. I remember being so happy figuring out the puzzles in the final dungeon...
Ironically, it was also probably the game that made me give up and realize that a walkthrough was the only way to find all the secrets of games...
On December 08 2013 02:07 Thezzy wrote: Forgot how much fun it actually is to play FF8 again after all this time. Got the original lying around here somewhere but having a working version on Steam is less of a hassle. Still remember where to get all the GFs (thank god), upgrading the weapons is a bit trickier though (I remember Wendigo's give Steel Pipes and that's about it). Just got out of the prison (start of Disc 2 in the original) and now I have to get all the second stage Magic (cura, fira etc). Lots of draws...lots and lots of draws... It also sucks a bit that the magic you get to 100 and junction is kinda off-limits unless you want to reduce the stats.
By the way, does anyone ever use the Item ability? 99% I go for Magic, GF and Draw and in that order. Rarely I'll get Card/Treatment but I've always stuck with Draw for some reason.
Mostly though, I'm just happy I still remember where that #$%^&* White SeeD Ship is located. That took me *ages* in the original playthrough, well past the point where all my characters and the GFs I had were maxed out at lvl 100.
I think FF8 was really the last game where I would spend hours figuring out all the weird mechanics, puzzles and side quests on my own. I remember being so happy figuring out the puzzles in the final dungeon...
Ironically, it was also probably the game that made me give up and realize that a walkthrough was the only way to find all the secrets of games...
So many good and bad memories from FF8...
Yeah, I figured out the steam puzzle in the Undersea Lab, but I question the sanity of anyone who did the UFO or lake quests without a fucking strategy guide. They boiled down to "Find a very small area on a very large, near featureless world map, then run around until you get the right random encounter"
And don't get me started on the fucking talking head puzzle.
I'm replaying it but rapidly losing interest...maybe it's because I have done 2 "100%" runs of the game. I got every GF, every ultimate weapon, everyone to lvl 100, all the cards (including the FUCKING card queen and her FUCKING bullshit sidequest where I had to reload 40 FUCKING times because of the FUCKING random/same/plus/elemental bullshit), and even Proof of Omega without cheesing it with Holy Wars. Oh yeah, and 300 Ultimas, 1 for each guy. Yeah, that's the part that took the longest.
Oh yeah, and I got all the limit breaks, including all of Quistis's blue magic.
FF8 is awesome, even tho when it was released on PS1 I never finished it because I was stuck around Esthar, not knowing what to do to advance and dying to Marlboros as soon as I went out of the city =D
On December 07 2013 17:01 Sentenal wrote: What is "playing normally"? To me, playing normally is trying to beat the game as efficiently and easily as possible. I'm surprised anyone who understands junctioning would play the game differently (or "normally", whatever that is), unless you just wanted to artificially increase the difficulty on yourself. In which case, why not try to impose other silly restrictions on your playthrough?
Your idea of normal play is what's usually referred to as being a munchkin, optimizing in a game that has no express reason for optimizing. It also requires in-depth knowledge of a game, or a step-by-step following of a detailed walkthrough, before you even touch the game for the first time.
First (and mostly only times) I touched any Final Fantasy game I just dove straight in, figured out mechanics on the fly, missed more than half of the secret crap, played several areas under-leveled or over-leveled, but still beat them. FF8 included.
The game explains to you what Junctioning is, and how it works. I don't think they explained the level scaling, but its easy enough to figure out. It doesn't require any in-depth knowledge of the game. It just involves 1.) having the game explain junctioning, and 2.) knowing enemies scale based on your level. Then its just common sense what comes next. It doesn't even require a step-by-step detailed walkthrough. Doing it is easy as hell, lol. You are acting like I'm suggesting some complex speed-run strategy, or something.
Any sane person tries to "optimize" their playthrough when they play a game "normally". If you don't try to "optimize" your playthrough, that means you are intentionally trying to make things more difficult upon yourself. Is that playing normally? Intentionally trying to make the game harder? Of course not. You start playing the game, you pick up the mechanics as you play, and you do your best to try and beat it. The only difference between how you (apparently) played the game, and how I did, is that for some reason it never donned on you that leveling up was a bad thing.
Level scaling doesn't automatically mean that levels are bad...in fact, FF8 is actually one of the few where monster power goes up exponentially and linearly. And you wouldn't realize that until you were over level 40 or so.
But still, "enemies level with me so I should avoid all exp" is not a normal game mentality...it's one that's built to abuse game mechanics.
All I remember from my FF8 playthrough was realizing levels weren't actually giving me anything meaningful, so I just got them incidentally as I was levelling abilities. And if you were abusing all the ways to get AP without exp on your very first playthrough...once again, munchkin play.
It's a normal game mentality. I mean, there is no point in levelling, so why fight monsters in the first place(except for some money)? I remember beating the game with my party ranging in levels from 9 to 15. The drawing magic system was retarded because you could just get really good spells easily.
Well to have very good spells easily (and early) you still have to have an amount of knowledge (who plays which card, which card is good, going for card mod quickly..) that it's not really "playing the game normally" as it require prior knowledge or reading a faq. If you just follow the story, don't try to play cards with every single person in the garden multiple times to know their range of cards, don't go to the queen of card to get the direct/all rule, and well don't do some very specific steps you won't have tornado and so early. Now the amount of knowledge make that you'll play the game in a very strange way, but usually in your first play you won't do all that, I think that's what he meant by "playing normally". Even if you try to optimize everything, your way of optimizing will be very far from what is really optimizing for FF8.
For me the real problem of FF8 is that they give you all these tools for being really powerful, but there are no challenges to match that power. In FF10 for instance, if you decide to go for real power, you'll have the dark animas, Der Richter, and a pair of hard battles to satisfy you. In FF12 too. In FF8 you'll just one shot everything and ask yourself if making a powerful party didn't ruin your enjoyment.
Let me explain about what I feel about FF6 compared to FF8.
I feel that for FF8, you can just "play" the game without anyone's help (no asking for advices, no strategy guides), and your character will progress naturally. While I understand the leveling part is very counter-intuitive, unless you intentionally grind your levels you won't come to a point that it becomes extremely detrimental to your gameplay - all you need to do is to Junction correctly and you are good to go. The character progression in FF8 relies on Junction, and it's fairly intuitive once you get over the leveling thing. By the way, IIRC leveling up makes you able to Draw better magics.
The issue I have with FF6 is that, first of all, your character progression is very murky and hard to control. You get a huge chunk of your stats from equipping Espers while leveling up, but you don't get all Espers at the beginning of the game and some are better than others. This, in my opinion, is similar to FF8's leveling system that you get punished for leveling. Beyond this, however, FF6 also has the problem that you can't really tell if your character needs Strength or Magic - this problem is particularly annoying for Sabin whose moves scale with Magic. And finally, FF6's final dungeon is quite difficult, requiring a split party and quite a bit of investment to develop all your characters (correctly).
Don't get me wrong, FF6 is a great game, but I find it so annoying and frustrating to play that I will never play it twice. This is just a symptom of the older games - making games frustratingly difficult as a way to increase replayability. I think if FF6 is remade, its leveling system need to be completely revamped to modern standard.
On the other hand, I feel FF5 (and 2/3, which IIRC has the same system) actually has the best character progression. You are offered a lot of choices on which Job to pursue, but there is no way to ruin your character because your stats growth is not linked to your Job when you level up.
The final dungeon of FF6 wasn't difficult at all, I thought. Sure, you have to split up your party, but you should at least have 4 or 5 really powerful characters at the time. Enough to carry your weaker characters. Assuming you aren't cheesing the game with vanish+doom, you could just abuse stuff like Offering+Genji Glove. That combo+Atma Weapon+Illumina is ridiculous, and will annihilate the main boss as well as any other enemy you ever fight.
I don't think having a limited option of early espers in FF6 is anything like FF8, which literally makes the game more difficult the more you level up. Plus, leveling up is kind of necessary in FF6. If you don't level up, things will be harder for you, plain and simple. You might be railroaded in the stats of certain characters due to limited espers, but thats still better than not leveling at all.
Still not sure how you think levelling up harms or inhibits your party in FF6, Sufficiency.
I mean, technically, because of the bonus stats from espers, you're correct that for absolute min-maxing in the end game it would be better to be under levelled until you have all espers. But levelling is not going to make things more difficult, as it can in FF8.
I actually played FF6 without a strategy guide and ended up leveling pretty damn high just from wandering around not knowing where I was supposed to be. I think I stopped shortly after I first got Espers and I was a little over 12 hours in. Had no idea how they worked or who to equip with what, so just went for it.
OH, I remember, I quit after failing the opera scene time limit 3 times, the last time being when the clock ran out at the exact time I engaged the boss and I still lost.
Anyway, I had 8 for PC circa 2002. Bought it at Sam's Club of all places.
Playing FF8. Game just crashed and for some fucking reason my most recent save is gone. But the one before that is still there. WTF.
It's like the game doesn't actually get saved unless you return to the main menu or quit the game.
Edit:
The game crashes on disc 2 when you return to Balamb Garden to find Cid. When you head for the dormitory you encounter a Caterchipillar that can't be avoided. It seems if you attack it with Squall, the game freezes.
On December 10 2013 02:16 deth2munkies wrote: OH, I remember, I quit after failing the opera scene time limit 3 times, the last time being when the clock ran out at the exact time I engaged the boss and I still lost.
A shame you quit there, as the part between Terra transforming and the opera house is easily the worst part of the game. It's really only uphill from there.
Well, maybe excluding the early World of Ruin where you might end up doing a lot of walking.
On December 09 2013 13:54 Sufficiency wrote: Let me explain about what I feel about FF6 compared to FF8.
I feel that for FF8, you can just "play" the game without anyone's help (no asking for advices, no strategy guides), and your character will progress naturally. While I understand the leveling part is very counter-intuitive, unless you intentionally grind your levels you won't come to a point that it becomes extremely detrimental to your gameplay - all you need to do is to Junction correctly and you are good to go. The character progression in FF8 relies on Junction, and it's fairly intuitive once you get over the leveling thing. By the way, IIRC leveling up makes you able to Draw better magics.
The issue I have with FF6 is that, first of all, your character progression is very murky and hard to control. You get a huge chunk of your stats from equipping Espers while leveling up, but you don't get all Espers at the beginning of the game and some are better than others. This, in my opinion, is similar to FF8's leveling system that you get punished for leveling. Beyond this, however, FF6 also has the problem that you can't really tell if your character needs Strength or Magic - this problem is particularly annoying for Sabin whose moves scale with Magic. And finally, FF6's final dungeon is quite difficult, requiring a split party and quite a bit of investment to develop all your characters (correctly).
Don't get me wrong, FF6 is a great game, but I find it so annoying and frustrating to play that I will never play it twice. This is just a symptom of the older games - making games frustratingly difficult as a way to increase replayability. I think if FF6 is remade, its leveling system need to be completely revamped to modern standard.
On the other hand, I feel FF5 (and 2/3, which IIRC has the same system) actually has the best character progression. You are offered a lot of choices on which Job to pursue, but there is no way to ruin your character because your stats growth is not linked to your Job when you level up.
i found ff6 hard, but that made it more satisfying to build my sexy girls and locke into beasts (well, after getting the offering and dinosaur island lol). knowing that shit was once really hard but now terra and celes are making 7k sword hits is so sexy mmmm
On December 10 2013 02:16 deth2munkies wrote: OH, I remember, I quit after failing the opera scene time limit 3 times, the last time being when the clock ran out at the exact time I engaged the boss and I still lost.
A shame you quit there, as the part between Terra transforming and the opera house is easily the worst part of the game. It's really only uphill from there.
Well, maybe excluding the early World of Ruin where you might end up doing a lot of walking.
I remember spending well over an hour (without getting lost) of random battles just to get to Terra and get my first espers. The random battles aren't hard, there's just a metric fuckload of them in that little rainy town.
FFVI was easily the worst offender on random encounters. It didn't help that the Slamdancers in Zozo could oneshot your party members. That was the frustrating side of the game, but the rest of it is so beautifully executed that the ending theme still brings a tear to my eye.
Can you guys imagine a Final Fantasy game with Dragon Age kind of mechanics in it? That is, instead of having all your playable characters "enslaved" to you and obey your words without question, you can make moral choices in the game and it will make other playable characters like/dislike you. Depending how much the character likes you s/he can gain bonuses (or leave you?)
For example, you can choose if you want to save the Al Bheds in that siege or not; doing so will make Rikku like you more and Wakka like you less.
On December 11 2013 20:29 Ljas wrote: FFVI was easily the worst offender on random encounters. It didn't help that the Slamdancers in Zozo could oneshot your party members. That was the frustrating side of the game, but the rest of it is so beautifully executed that the ending theme still brings a tear to my eye.
Or anything with Lvl ? XXX skills, really. Those things are the absolute worst. I wonder which retard's idea was it to add those things into the game.
On December 16 2013 13:16 Sufficiency wrote: Can you guys imagine a Final Fantasy game with Dragon Age kind of mechanics in it? That is, instead of having all your playable characters "enslaved" to you and obey your words without question, you can make moral choices in the game and it will make other playable characters like/dislike you. Depending how much the character likes you s/he can gain bonuses (or leave you?)
For example, you can choose if you want to save the Al Bheds in that siege or not; doing so will make Rikku like you more and Wakka like you less.
Why not just play Dragon Age, then? JRPGs are inheirently more scripted and linear than RPGs like that. It wouldn't be Final Fantasy if it wasn't a JRPG.
On December 16 2013 13:16 Sufficiency wrote: Can you guys imagine a Final Fantasy game with Dragon Age kind of mechanics in it? That is, instead of having all your playable characters "enslaved" to you and obey your words without question, you can make moral choices in the game and it will make other playable characters like/dislike you. Depending how much the character likes you s/he can gain bonuses (or leave you?)
For example, you can choose if you want to save the Al Bheds in that siege or not; doing so will make Rikku like you more and Wakka like you less.
Those mechanics never were that great to be honest.
Now, imagine this. A Final Fantasy game with good characters that aren't simple caricatures. That'd be fucking amazing.
On December 16 2013 13:16 Sufficiency wrote: Can you guys imagine a Final Fantasy game with Dragon Age kind of mechanics in it? That is, instead of having all your playable characters "enslaved" to you and obey your words without question, you can make moral choices in the game and it will make other playable characters like/dislike you. Depending how much the character likes you s/he can gain bonuses (or leave you?)
For example, you can choose if you want to save the Al Bheds in that siege or not; doing so will make Rikku like you more and Wakka like you less.
Those mechanics never were that great to be honest.
Now, imagine this. A Final Fantasy game with good characters that aren't simple caricatures. That'd be fucking amazing.
Meh. All I want is Rydia clones! Who cares about variety?!
Square Enix is holding a holiday sale for all of their IOS and Android games. Their mobile apps are usually leaning toward the expensive side, but all the Final Fantasy games are half off at the moment!
Started playing FF3 on the DS recently. Unfortunately, I thought I was adhering to logic when, after having to turn into miniature versions to go through a tunnel, I stayed "Mini" for the duration of that entire quest through those tunnels, because surely coming out of Mini would mean you were huge compared to the size of the tunnel, right? Managing with just magic when I hadn't previously managed to buy extra spells for the characters that weren't already mages wasn't easy, because it meant there was little point turning my fighter into a black or red mage, seeing as hee'd have no spells. I didn't want to back-track to get the spells and in fact at that point I don't believe you can; you have to get a little further in the plot to get a ship and then you can head back to earlier areas.
Turns out I later came to an area where we all had to turn into frogs to get through a drain pipe...but no worries about turning back into humans after you've gone through it. I guess that first tunnel was actually much larger than I thought and it was just a tiny passageway. >_<
There I was thinking the game was (nicely) harder than they normally were...
So far though, I'm enjoying it. It's halfway between 1 & 5, with a lot of jobs like in 5 but the classes are much simpler than in 5, though still have a little more to them than the jobs in FF1.
I really love 2&5, but FF7 is still the best in my opinion (having played 1-2, 4-10 and some of 3), so unfortunately I can't give them my vote for "favourite" to help balance things out .
I really don't understand why 6 is not only sooo popular (I still like a lot though, unlike FF4) but more importantly, why anyone found it especially hard.
I spent ~1 hour playing Final Fantasy Dimensions today (after giving up on re-playing FF5... got stuck on the twin towers... the shit is too hard QQ). It seems pretty good, actually.
The character progression system seem to be almost exactly the same as FF5 (and 3? I haven't played 3 in a very long time). You can choose any jobs, you gain EXP and AP in battle, etc. You also try to protect crystals, but you fail and the crystal shatter into pieces... and when you pick up the shattered crystal pieces pieces you get new jobs. Not sure what happens when you master jobs, though, since I just got the jobs... we will see.
The difference, however, is that there seems to be a lot of playable characters. I see 7 already. The maximum party size is 5. I expect more playable characters in the future.
What about these characters? Are they interesting? Well, with only one hour of game time it's hard to tell right now, but...
Well sad to see that this topic isn't more active just a heads up the Lightning Returns demo is available on both US and EU now. If you link your Facebook or Twitter to Outerworld Services(It's in the settings) and then beat the game and post a screenshot you will earn a costume for when the game releases.
Gotta say after running through the demo twice I really love the new combat system. Can't wait to play the full game! Demo is very short so it's definitely worth checking out.
On December 28 2013 09:19 Sufficiency wrote: I spent ~1 hour playing Final Fantasy Dimensions today (after giving up on re-playing FF5... got stuck on the twin towers... the shit is too hard QQ). It seems pretty good, actually.
The character progression system seem to be almost exactly the same as FF5 (and 3? I haven't played 3 in a very long time). You can choose any jobs, you gain EXP and AP in battle, etc. You also try to protect crystals, but you fail and the crystal shatter into pieces... and when you pick up the shattered crystal pieces pieces you get new jobs. Not sure what happens when you master jobs, though, since I just got the jobs... we will see.
The difference, however, is that there seems to be a lot of playable characters. I see 7 already. The maximum party size is 5. I expect more playable characters in the future.
What about these characters? Are they interesting? Well, with only one hour of game time it's hard to tell right now, but...
On December 28 2013 09:19 Sufficiency wrote: I spent ~1 hour playing Final Fantasy Dimensions today (after giving up on re-playing FF5... got stuck on the twin towers... the shit is too hard QQ). It seems pretty good, actually.
The character progression system seem to be almost exactly the same as FF5 (and 3? I haven't played 3 in a very long time). You can choose any jobs, you gain EXP and AP in battle, etc. You also try to protect crystals, but you fail and the crystal shatter into pieces... and when you pick up the shattered crystal pieces pieces you get new jobs. Not sure what happens when you master jobs, though, since I just got the jobs... we will see.
The difference, however, is that there seems to be a lot of playable characters. I see 7 already. The maximum party size is 5. I expect more playable characters in the future.
What about these characters? Are they interesting? Well, with only one hour of game time it's hard to tell right now, but...
There is a blonde girl in a maid uniform with twintails and tsundere personality.
That's good enough for me to keep playing.
Huh, never heard of FF Dimensions before this. That's not that terrible mobile game where you have to pay to play, right?
You pay for the app... and you play it like any regular FF games, really. There are no p2w microtransactions, in case that's what you are asking.
I have ALMOST beaten it now... at 44 hours of playtime, I am at the last boss (I am guessing it's the last boss due to the special boss combat music and the gross difficulty).
The game is actually a lot like FF3. There are no glaring problems with it, except that it's a bit grindy (44 hours just to get to last boss).
If you want to know more I can describe it in more details.
On December 28 2013 09:19 Sufficiency wrote: I spent ~1 hour playing Final Fantasy Dimensions today (after giving up on re-playing FF5... got stuck on the twin towers... the shit is too hard QQ). It seems pretty good, actually.
The character progression system seem to be almost exactly the same as FF5 (and 3? I haven't played 3 in a very long time). You can choose any jobs, you gain EXP and AP in battle, etc. You also try to protect crystals, but you fail and the crystal shatter into pieces... and when you pick up the shattered crystal pieces pieces you get new jobs. Not sure what happens when you master jobs, though, since I just got the jobs... we will see.
The difference, however, is that there seems to be a lot of playable characters. I see 7 already. The maximum party size is 5. I expect more playable characters in the future.
What about these characters? Are they interesting? Well, with only one hour of game time it's hard to tell right now, but...
There is a blonde girl in a maid uniform with twintails and tsundere personality.
That's good enough for me to keep playing.
Huh, never heard of FF Dimensions before this. That's not that terrible mobile game where you have to pay to play, right?
You pay for the app... and you play it like any regular FF games, really. There are no p2w microtransactions, in case that's what you are asking.
I have ALMOST beaten it now... at 44 hours of playtime, I am at the last boss (I am guessing it's the last boss due to the special boss combat music and the gross difficulty).
The game is actually a lot like FF3. There are no glaring problems with it, except that it's a bit grindy (44 hours just to get to last boss).
If you want to know more I can describe it in more details.
Well, I know there's one where you like swipe your finger across the screen to attack and stuff, and you pay real money to go to famous final fantasy locations and unlock characters. I guess this isn't that though lol, which is good. Anyway it sounds interesting, maybe interesting enough to get a real phone. How's the story?
On December 28 2013 09:19 Sufficiency wrote: I spent ~1 hour playing Final Fantasy Dimensions today (after giving up on re-playing FF5... got stuck on the twin towers... the shit is too hard QQ). It seems pretty good, actually.
The character progression system seem to be almost exactly the same as FF5 (and 3? I haven't played 3 in a very long time). You can choose any jobs, you gain EXP and AP in battle, etc. You also try to protect crystals, but you fail and the crystal shatter into pieces... and when you pick up the shattered crystal pieces pieces you get new jobs. Not sure what happens when you master jobs, though, since I just got the jobs... we will see.
The difference, however, is that there seems to be a lot of playable characters. I see 7 already. The maximum party size is 5. I expect more playable characters in the future.
What about these characters? Are they interesting? Well, with only one hour of game time it's hard to tell right now, but...
There is a blonde girl in a maid uniform with twintails and tsundere personality.
That's good enough for me to keep playing.
Huh, never heard of FF Dimensions before this. That's not that terrible mobile game where you have to pay to play, right?
You pay for the app... and you play it like any regular FF games, really. There are no p2w microtransactions, in case that's what you are asking.
I have ALMOST beaten it now... at 44 hours of playtime, I am at the last boss (I am guessing it's the last boss due to the special boss combat music and the gross difficulty).
The game is actually a lot like FF3. There are no glaring problems with it, except that it's a bit grindy (44 hours just to get to last boss).
If you want to know more I can describe it in more details.
On December 28 2013 09:19 Sufficiency wrote: I spent ~1 hour playing Final Fantasy Dimensions today (after giving up on re-playing FF5... got stuck on the twin towers... the shit is too hard QQ). It seems pretty good, actually.
The character progression system seem to be almost exactly the same as FF5 (and 3? I haven't played 3 in a very long time). You can choose any jobs, you gain EXP and AP in battle, etc. You also try to protect crystals, but you fail and the crystal shatter into pieces... and when you pick up the shattered crystal pieces pieces you get new jobs. Not sure what happens when you master jobs, though, since I just got the jobs... we will see.
The difference, however, is that there seems to be a lot of playable characters. I see 7 already. The maximum party size is 5. I expect more playable characters in the future.
What about these characters? Are they interesting? Well, with only one hour of game time it's hard to tell right now, but...
There is a blonde girl in a maid uniform with twintails and tsundere personality.
That's good enough for me to keep playing.
Huh, never heard of FF Dimensions before this. That's not that terrible mobile game where you have to pay to play, right?
You pay for the app... and you play it like any regular FF games, really. There are no p2w microtransactions, in case that's what you are asking.
I have ALMOST beaten it now... at 44 hours of playtime, I am at the last boss (I am guessing it's the last boss due to the special boss combat music and the gross difficulty).
The game is actually a lot like FF3. There are no glaring problems with it, except that it's a bit grindy (44 hours just to get to last boss).
If you want to know more I can describe it in more details.
On January 23 2014 08:03 DwD wrote: Well sad to see that this topic isn't more active just a heads up the Lightning Returns demo is available on both US and EU now. If you link your Facebook or Twitter to Outerworld Services(It's in the settings) and then beat the game and post a screenshot you will earn a costume for when the game releases.
Gotta say after running through the demo twice I really love the new combat system. Can't wait to play the full game! Demo is very short so it's definitely worth checking out.
TL is mostly nostalgic of the 6 to 10 era.
So it's really no surprise that 13-3 doesn't get much interest here. And anyway it's hard to see 13-3 as something more than a spin-off. It looks decent for what it is based on the demo but at full price I'm really not excited. Maybe at half price I'll make the acquisition if it turns out to be a fine game.
On January 31 2014 22:12 Sufficiency wrote: FF6 is on Android now. I am so tempted to get it, if not for the 16 dollars price tag.
Playing Final Fantasy Dimensions with (what I think is) 720p glory has destroyed my ability to play on the GBA emulator.
I heard it doesn't look nice, the sprites are really ugly or something
yeah doesn't look that nice, portrait art and background on the other hand looks really nice but the character sprites make me cringe..
Wow, what the hell were they thinking ???
I think it looks fine (not as good as Dimension's sprites, but fine looking). But I am holding my wallet for FFT.
On February 01 2014 01:16 FFGenerations wrote: omg sick, totally gonna get this. terra sooooooooooooo pretty
im guessing it works on an android emulator? (no idea will find out)
FFD looks sick too, thanks for sharing....
FF6 would look better if they made those black borders like in FFD? still terra soooo pretty
Yeah I got my "main" characters to level 75+. There is an end-game dungeon where I can repeatedly beat Omega Weapon and such, but I am going to need a lot of grinding to get there. If you want some tips on what jobs to take, read below:
OK, Warriors of Darkness jobs are really good. Warriors of Light jobs suck. Warriors of Light should be used only for supportive roles once you are in the merged world. Only Warriors of Darkness gets the Ninja job, and they have several other skills that allow them to attack 4 or 6 times. So each turn they can attack 8 or 12 times. Really broken. As a Warrior of Light you can at best attack twice.
On January 23 2014 08:03 DwD wrote: Well sad to see that this topic isn't more active just a heads up the Lightning Returns demo is available on both US and EU now. If you link your Facebook or Twitter to Outerworld Services(It's in the settings) and then beat the game and post a screenshot you will earn a costume for when the game releases.
Gotta say after running through the demo twice I really love the new combat system. Can't wait to play the full game! Demo is very short so it's definitely worth checking out.
TL is mostly nostalgic of the 6 to 10 era.
So it's really no surprise that 13-3 doesn't get much interest here. And anyway it's hard to see 13-3 as something more than a spin-off. It looks decent for what it is based on the demo but at full price I'm really not excited. Maybe at half price I'll make the acquisition if it turns out to be a fine game.
They changed the combat system? I really hated FF13 + 13-2's combat system.
I fucking LOVED the flashiness of it all though and enjoyed 13's story.
13-2s story was...well i dont even remember it or what it was supposed to be about, or why the caius dude even mattered. The intro was amazing though. God that game was such a letdown.
On January 31 2014 22:12 Sufficiency wrote: FF6 is on Android now. I am so tempted to get it, if not for the 16 dollars price tag.
Playing Final Fantasy Dimensions with (what I think is) 720p glory has destroyed my ability to play on the GBA emulator.
I heard it doesn't look nice, the sprites are really ugly or something
yeah doesn't look that nice, portrait art and background on the other hand looks really nice but the character sprites make me cringe..
Wow, what the hell were they thinking ???
I'm still gonna get it, why?
because its my favorite game of the series, I love all the characters, Kefka is fucking awesome and it has the best music in the series, hell it even has the best victory fanfare.
On January 23 2014 08:03 DwD wrote: Well sad to see that this topic isn't more active just a heads up the Lightning Returns demo is available on both US and EU now. If you link your Facebook or Twitter to Outerworld Services(It's in the settings) and then beat the game and post a screenshot you will earn a costume for when the game releases.
Gotta say after running through the demo twice I really love the new combat system. Can't wait to play the full game! Demo is very short so it's definitely worth checking out.
TL is mostly nostalgic of the 6 to 10 era.
So it's really no surprise that 13-3 doesn't get much interest here. And anyway it's hard to see 13-3 as something more than a spin-off. It looks decent for what it is based on the demo but at full price I'm really not excited. Maybe at half price I'll make the acquisition if it turns out to be a fine game.
They changed the combat system? I really hated FF13 + 13-2's combat system.
I fucking LOVED the flashiness of it all though and enjoyed 13's story.
13-2s story was...well i dont even remember it or what it was supposed to be about, or why the caius dude even mattered. The intro was amazing though. God that game was such a letdown.
Well yes the combat has not much to do with 13 and 13-2. It's somewhat a hybrid between the paragon system of 13 and Tales of combats... Before fight you can setup 3 costumes(armor, accessories, weapon) that will give you a different set of stat (mag, atk) and 4 abilities(magics, melees and a block). In combat you switch between these costumes by pressing L1 R1. Each costume has an action bar that replenishes over time (even if you're on a different costume). You then use the 4 abilities associated with your costume (A,B,X,Y) to defeat the enemy and press block when an attack is incoming. The idea obviously being to use the most efficient (vulnerabilities) set of skills and switching costumes when the action bar is drained. You only control Lightning.
I guess that sums it up the system. Demo is available anyway.
I thought 13-2's combat system was an awesome refinement to 13's, but it wasn't enough to get over the terrible story. Once the moogle literally started following you around to the point where the screen was filled up by his stupid face I had to throw it away. It's a shame because I was looking forward to the game play. I'll probably get FF6 for android.
On January 31 2014 22:12 Sufficiency wrote: FF6 is on Android now. I am so tempted to get it, if not for the 16 dollars price tag.
Playing Final Fantasy Dimensions with (what I think is) 720p glory has destroyed my ability to play on the GBA emulator.
I heard it doesn't look nice, the sprites are really ugly or something
yeah doesn't look that nice, portrait art and background on the other hand looks really nice but the character sprites make me cringe..
Wow, what the hell were they thinking ???
I'm still gonna get it, why?
because its my favorite game of the series, I love all the characters, Kefka is fucking awesome and it has the best music in the series, hell it even has the best victory fanfare. http://www.youtube.com/watch?v=ZMovw9o9YCk
I dunno, I think song for song, VIII has the best overall soundtrack, but I love Aria Di Mezzo Carattere, Terra's Theme, and the boss and Fanfare themes a ton. Still, the combat in 6 and the stat growth/esper system is even worse than the broken mess that is the junction system, not to mention the absurdly high random battle rate with a few bullshit monsters. I didn't ever finish it...
TBH, I really liked FFXII's real-time battle system the best in the series because you could do some really cool strategic things with it, but it was a fiddly pain in the ass a lot of the time.
Anyway, has anyone played XIV? What's the combat/progression system like?
I was pretty far into disc 2 from a game I started a couple of months ago, but then I got distracted by other things and couldn't play on a regular basis.
Besides, I always like starting over FF7, 8 & 9. It's just enjoyable. Thing is, if I get distracted again, I'll just not have time to finish and it'll keep going in a circle until I'm 50 or so.
Ah, the good Final Fantasy games!
@deth2munkies, I'm playing FFXIV. Started about a week ago. It's pretty good, heavily story-driven MMO. The combat can feel a little slow, but it's actually a nice break from the overly fast and cluttery combat system from GW2. So far I enjoy it, I'll probably sub the next month. You should check it out, it's only $30.
On January 31 2014 22:12 Sufficiency wrote: FF6 is on Android now. I am so tempted to get it, if not for the 16 dollars price tag.
Playing Final Fantasy Dimensions with (what I think is) 720p glory has destroyed my ability to play on the GBA emulator.
I heard it doesn't look nice, the sprites are really ugly or something
yeah doesn't look that nice, portrait art and background on the other hand looks really nice but the character sprites make me cringe..
Wow, what the hell were they thinking ???
I'm still gonna get it, why?
because its my favorite game of the series, I love all the characters, Kefka is fucking awesome and it has the best music in the series, hell it even has the best victory fanfare. http://www.youtube.com/watch?v=ZMovw9o9YCk
I dunno, I think song for song, VIII has the best overall soundtrack, but I love Aria Di Mezzo Carattere, Terra's Theme, and the boss and Fanfare themes a ton. Still, the combat in 6 and the stat growth/esper system is even worse than the broken mess that is the junction system, not to mention the absurdly high random battle rate with a few bullshit monsters. I didn't ever finish it...
TBH, I really liked FFXII's real-time battle system the best in the series because you could do some really cool strategic things with it, but it was a fiddly pain in the ass a lot of the time.
Anyway, has anyone played XIV? What's the combat/progression system like?
once you've played FFIV:the after years no other game's encounter rate can ever annoy you, holy shit did the after years just jack up the encounter rate,in the final dungeon you could barely take like five steps before getting into a fight with those shitty enemies who only got more and more annoying as you progressed the long ass dungeon.
On January 31 2014 22:12 Sufficiency wrote: FF6 is on Android now. I am so tempted to get it, if not for the 16 dollars price tag.
Playing Final Fantasy Dimensions with (what I think is) 720p glory has destroyed my ability to play on the GBA emulator.
I heard it doesn't look nice, the sprites are really ugly or something
yeah doesn't look that nice, portrait art and background on the other hand looks really nice but the character sprites make me cringe..
Wow, what the hell were they thinking ???
I'm still gonna get it, why?
because its my favorite game of the series, I love all the characters, Kefka is fucking awesome and it has the best music in the series, hell it even has the best victory fanfare. http://www.youtube.com/watch?v=ZMovw9o9YCk
I dunno, I think song for song, VIII has the best overall soundtrack, but I love Aria Di Mezzo Carattere, Terra's Theme, and the boss and Fanfare themes a ton. Still, the combat in 6 and the stat growth/esper system is even worse than the broken mess that is the junction system, not to mention the absurdly high random battle rate with a few bullshit monsters. I didn't ever finish it...
TBH, I really liked FFXII's real-time battle system the best in the series because you could do some really cool strategic things with it, but it was a fiddly pain in the ass a lot of the time.
Anyway, has anyone played XIV? What's the combat/progression system like?
once you've played FFIV:the after years no other game's encounter rate can ever annoy you, holy shit did the after years just jack up the encounter rate,in the final dungeon you could barely take like five steps before getting into a fight with those shitty enemies who only got more and more annoying as you progressed the long ass dungeon.
Didn't they up the encounter rate to near heart attack-inducing levels on the PSP release of FFIV? I remember hearing some people complain about how bad it was.
On January 31 2014 22:12 Sufficiency wrote: FF6 is on Android now. I am so tempted to get it, if not for the 16 dollars price tag.
Playing Final Fantasy Dimensions with (what I think is) 720p glory has destroyed my ability to play on the GBA emulator.
I heard it doesn't look nice, the sprites are really ugly or something
yeah doesn't look that nice, portrait art and background on the other hand looks really nice but the character sprites make me cringe..
Wow, what the hell were they thinking ???
I'm still gonna get it, why?
because its my favorite game of the series, I love all the characters, Kefka is fucking awesome and it has the best music in the series, hell it even has the best victory fanfare. http://www.youtube.com/watch?v=ZMovw9o9YCk
I dunno, I think song for song, VIII has the best overall soundtrack, but I love Aria Di Mezzo Carattere, Terra's Theme, and the boss and Fanfare themes a ton. Still, the combat in 6 and the stat growth/esper system is even worse than the broken mess that is the junction system, not to mention the absurdly high random battle rate with a few bullshit monsters. I didn't ever finish it...
TBH, I really liked FFXII's real-time battle system the best in the series because you could do some really cool strategic things with it, but it was a fiddly pain in the ass a lot of the time.
Anyway, has anyone played XIV? What's the combat/progression system like?
once you've played FFIV:the after years no other game's encounter rate can ever annoy you, holy shit did the after years just jack up the encounter rate,in the final dungeon you could barely take like five steps before getting into a fight with those shitty enemies who only got more and more annoying as you progressed the long ass dungeon.
Didn't they up the encounter rate to near heart attack-inducing levels on the PSP release of FFIV? I remember hearing some people complain about how bad it was.
I was talking about the PSP version(since its the only remake that I played) only the after years was unbearable, the original game wasn't so bad.
I just picked up FFX / X-2 remastered and I'm...kind of mixed on it so far.
It's strange, because I played through the entire game just two years ago, but I'm only now starting to be annoyed at what everyone else has been annoyed with since FFX was first released. Like the voice acting, for one, and the dialogue. I just made it past the mandatory blitzball game, and I do remember it being particularly slow up to that point, so I think it'll pick up; if I remember correctly I wasn't too fond of the first act to begin with, even as a kid. But now Auron's here, so everything's going to be okay. I'm also loving the remastered soundtrack, with a few exceptions. I really like the Besaid Island track. The battle theme is as forgettable as it's always been, however.
Also, the thought of playing FFX-2 now as an adult makes me feel gross. Watching a half-naked 14 (16?) year old Rikku prance around is fine when you're 13, but when you're 21? I really don't know how I feel about that. That being said, FFX-2 was the first Final Fantasy I ever beat, so I do feel obligated to at least give it a try. Not to mention the battle system was insanely addictive, if I recall.
As for all the stuff I mentioned in my OP about FFX, I think now I was blowing the subtext out of proportion. It definitely is more about Tidus and Yuna than about patricide and parasitism, and I don't know why I ever thought the narrative was "insanely deep," as I put it. Rose tinted goggles, I guess, even though as I already said I played through the whole game two years ago or something. Who knows. I still think the story is good, just not as profound as I once did. If I had to choose my favorite FF game, FFX would hold a special place in my heart for it's incredible soundtrack and art design (and, again, a fine narrative), but I'd have to go with FFVI (FFX would be a close, close, close second, however).
Just started a new game of FF8. Watching the cinematic. It still looks fucking amazing, I remember how shocked I was by the giant gap between FF7 and FF8 in terms of graphics.
I tried to play like a year ago or something, but I got bored by the combat system. It is pretty flawed, but the rest of the game is so cool... I'm gonna see how far I get this time, haha.
On March 28 2014 10:34 Spaylz wrote: Just started a new game of FF8. Watching the cinematic. It still looks fucking amazing, I remember how shocked I was by the giant gap between FF7 and FF8 in terms of graphics.
I tried to play like a year ago or something, but I got bored by the combat system. It is pretty flawed, but the rest of the game is so cool... I'm gonna see how far I get this time, haha.
Every time I think of FF8's experience system I facepalm myself. It is sooooooooooooooooooooo bad it makes 0 sense.
So FFVII is on sale now 66% off. Its the cheapest VII has been on steam so I guess what I wanted to ask is 'is VII a good place to start for someone who has never played a 3D FF game before?'
Should I get this, or play some other ones on a PS2 emulator first?
Its considered (one of) the best in the series. But I cant say too much about it cause I never played it(I know shame on me), only a friend showed it to me years ago. But I guess its easy to get into too with some Ingame tutorials. I think every FF had some form of tutorial except maybe the older ones.
But I can safely say that FF X is also a good one to start with FF in general. It was my first too. I was blown away by the graphics and the things you can do there.
Thanks for the recommendation. Though I just went ahead and bought it, 3,7 euro is not that much. Will try to play through all the (non-PS3) titles... I think I've got a long road ahead of me
I would argue FF7 is kind of old and it comes with the frustration of playing the old games. There are lots of traps, and lots of missible stuff which you cannot possibly find unless you consult a guide.
On March 30 2014 05:32 Sufficiency wrote: I would argue FF7 is kind of old and it comes with the frustration of playing the old games. There are lots of traps, and lots of missible stuff which you cannot possibly find unless you consult a guide.
I think FF5/10 are the best entry level FF games.
That's weird, I think FF7 is pretty enjoyable. It does get a little clunky at first when you play on PC with a keyboard, but you get used to it. The "secrets" aren't obvious, and you're likely going to need to follow a guide to make sure you get it all.
I personally really like FF7, but I like FF9 better I think...
If only I had more time to play them! A life made of the legacy FF games... The dream!
On March 30 2014 05:32 Sufficiency wrote: I would argue FF7 is kind of old and it comes with the frustration of playing the old games. There are lots of traps, and lots of missible stuff which you cannot possibly find unless you consult a guide.
I think FF5/10 are the best entry level FF games.
Well I've played it quite a bit today and I can say I'm glad I bought it yesterday. It seems SE servers are retarded and cloud saving isn't working, though offline everything is working as it should. I can see how people say this game hasn't aged gracefully but I don't really mind, playing over the keyboard doesn't really make that much of a hassle though some of the key bindings and names are weird. But I guess the whole game feels kind of held back buy 1996 technology.
I've gotten up to floor 66/67 of the Shinra building after the plate falls (steam says I've been playing for 3-4 hours) and all in all I can say its been an interesting story and it seems to always make you try to get to that next savepoint before quitting the game. Out of the characters I like Aerith the most, seems like an interesting storyline and character, while Barret is meh.
On March 30 2014 05:32 Sufficiency wrote: I would argue FF7 is kind of old and it comes with the frustration of playing the old games. There are lots of traps, and lots of missible stuff which you cannot possibly find unless you consult a guide.
I think FF5/10 are the best entry level FF games.
Well I've played it quite a bit today and I can say I'm glad I bought it yesterday. It seems SE servers are retarded and cloud saving isn't working, thought offline everything is working as it should. I can see how people say this game hasn't aged gracefully but I don't really mind, playing over the keyboard doesn't really make that much of a hassle though some of the key bindings and names are weird. But I guess the whole game feels kind of held back buy 1996 technology.
I've gotten up to floor 66/67 of the Shinra building after the plate falls (steam says I've been playing for 3-4 hours) and all in all I can say its been an interesting story and it seems to always make you try to get to that next savepoint before quitting the game. Out of the characters I like Aerith the most, seems like an interesting storyline and character, while Barret is meh.
Everything else aside I find 8/9 harder to get into because of the atrocious battle loading times and overall slowness of fights. I don't know what they did but they really fucked battles up in those 2 games, it's just too slow. 30+ seconds to load on a ps3 at times and atb bars / animations a lot slower then 7, I just think it sucked the life out of them both. FF7 doesn't suffer from that at all, crisp and fast paced battles / loading
On March 30 2014 08:10 Omnishroud wrote: Everything else aside I find 8/9 harder to get into because of the atrocious battle loading times and overall slowness of fights. I don't know what they did but they really fucked battles up in those 2 games, it's just too slow. 30+ seconds to load on a ps3 at times and atb bars / animations a lot slower then 7, I just think it sucked the life out of them both. FF7 doesn't suffer from that at all, crisp and fast paced battles / loading
Really? The ATB bar in FF8 loads up ridiculously fast. Like, really. It's even faster than in FF9 with auto-boost on. That sounds surprising. When was the last time you played FF8/9?
If you are new to the series you should start with FF4 to be honest, the game is literally the standard to all JRPGS with every little cliche you can expect from a JRPG story wise and gameplay wise it explains the mechanics of an FF game quite well because even though there is no job system every character is tied to a specific role that helps you understand the job system of games like FF1/3/5.
plus golbez is a fucking badass.
as for platform, the DS version remake is considered the hardest, but I prefer the PSP remake.
On March 30 2014 12:55 BLinD-RawR wrote: If you are new to the series you should start with FF4 to be honest, the game is literally the standard to all JRPGS with every little cliche you can expect from a JRPG story wise and gameplay wise it explains the mechanics of an FF game quite well because even though there is no job system every character is tied to a specific role that helps you understand the job system of games like FF1/3/5.
plus golbez is a fucking badass.
as for platform, the DS version remake is considered the hardest, but I prefer the PSP remake.
I don't think FF4 is "hard", per se. The difficulty, IMO, depends almost entirely on:
On March 30 2014 12:55 BLinD-RawR wrote: If you are new to the series you should start with FF4 to be honest, the game is literally the standard to all JRPGS with every little cliche you can expect from a JRPG story wise and gameplay wise it explains the mechanics of an FF game quite well because even though there is no job system every character is tied to a specific role that helps you understand the job system of games like FF1/3/5.
plus golbez is a fucking badass.
as for platform, the DS version remake is considered the hardest, but I prefer the PSP remake.
I don't think FF4 is "hard", per se. The difficulty, IMO, depends almost entirely on:
Is there any incentive to pre-order? Lots of game reviews are posted a few days before release so you can still preorder after reading the reviews first.
On September 19 2014 05:49 karazax wrote: Is there any incentive to pre-order? Lots of game reviews are posted a few days before release so you can still preorder after reading the reviews first.
It'd be worth it to preorder maybe a bundle of all of them, but all I see is a preorder for the first. While a 10% discount sounds nice, the game's only gonna cost $16 so it's like $14.39 if you preorder.
On September 19 2014 20:11 Manijak wrote: Probably better to wait and see what kind of PC port it is, 10% discount not woth it imo.
But it is only 12 euro for a 60+ fps, better resolution version of a game that cost 60 euro 4 years ago.
I've been reading around and SE said that XIII had been originally developed for the PC but they didn't release it because they didn't see a profit on the PC platform back then. So this shouldn't be a shitty port.
On September 19 2014 04:12 zeo wrote: So the Final Fantasy XIII trilogy coming to steam over the next few months.
I don't know if I should preorder or wait till release and see what the PC version is like. Hell.. its only 13 euro... What do you think guys?
u must be really cheap or don't know what a good deal is when you see one. all 3 games are fu**ing long.....im sure i spent close to 200 -300 for all 3 including DLC + collectors guides. literally isn't ever going to be a better deal than that if i've seen one. gamestop charges you more for a broken dvd disc.
On September 19 2014 20:11 Manijak wrote: Probably better to wait and see what kind of PC port it is, 10% discount not woth it imo.
But it is only 12 euro for a 60+ fps, better resolution version of a game that cost 60 euro 4 years ago.
I've been reading around and SE said that XIII had been originally developed for the PC but they didn't release it because they didn't see a profit on the PC platform back then. So this shouldn't be a shitty port.
Fuck it, bought it anyway
Just being curious here - where was it said XIII will be 60fps on PC? I've read the announcement but I've not stumbled upon that. Also it's already in the description ( on Steam that is ) that a controller is highly recommended so I would not expect perfectly implemented mouse control either. For the moment I'd see no real point in pre-ordering when you will know - in just two weeks - how good the port will be.
On September 19 2014 20:11 Manijak wrote: Probably better to wait and see what kind of PC port it is, 10% discount not woth it imo.
But it is only 12 euro for a 60+ fps, better resolution version of a game that cost 60 euro 4 years ago.
I've been reading around and SE said that XIII had been originally developed for the PC but they didn't release it because they didn't see a profit on the PC platform back then. So this shouldn't be a shitty port.
Fuck it, bought it anyway
Just being curious here - where was it said XIII will be 60fps on PC? I've read the announcement but I've not stumbled upon that. Also it's already in the description ( on Steam that is ) that a controller is highly recommended so I would not expect perfectly implemented mouse control either. For the moment I'd see no real point in pre-ordering when you will know - in just two weeks - how good the port will be.
Reading around on different forums etc. people seem to be 99% sure that 60fps will be possible if not shipped with the game then through a simple mod. Same goes for the higher resolutions. This is not a console port.
I don't usually pre-order but I want to see not only XV on PC, but all the other SE RPG's come to steam.
XIII was my favourite in the series. Did not like the monster in party thing in XIII-2 and XIII-LR I couldn't even finish. If I didn't have almost a 100% save file on my PS3 I would definitely pick up XIII on Steam.
If you can manage the first 20 hour or so "tunnel" and get to Grand Pulse where everything opens up it's a really great game. For me XIII has the best battle system of all the FF games.
On September 19 2014 21:59 Manijak wrote: Is FFXIII more linear play (like FFX) or more open world exploration (like FFVII or FFIX)?
Let me begin with saying that I think all those game are linear games. FFVII and to some extent FFIX just hides it better and makes up for it by giving you the chance to explore the world map every now and to do some sidequest in other areas besides the main quest.
FFXIII and FFX are more linear indeed but IMO this doesn't matter much. The main problem is that the tutorial in FFXIII keeps on forever (like 10 hours at least). It totally kills the immersion and pretty much also kills the challenge in the early- and midgame.
I got a bit burned out on XIII and dropped it, but and apart from the tutorial thing it was more fun than X.
I bought a PS3 for this game Then sold PS3 once completed this game. It was awesome, i loved the story and the graphics at the time were WOAAAAHHHHHHH.
I hope the game includes a Japanese audio track, though. I actually like a lot of the voices but Vanille is the most grating, hammy thing. Fang's also bad. I guess the only thing I'm worried about is Sazh being not-great.
FF3 works fine offline on my iphone, along with Crystal defenders, which is FF-inspired TD by Square, Also chaos rings 1+2, also by square. (same devs/publishers)
I'm not really aware of any hype surrounding FFXV but I limit myself to my FC in FFXIV as far as general Final Fantasy fans go. It doesn't look that great to me, but I'm the sort who's gone in with low expectations since the 3D games so it'd have to be a really bad game to actually disappoint me.
Is it actually the most anticipated of all time or are you exaggerating?
On September 20 2014 13:02 Dismay wrote: I'm not really aware of any hype surrounding FFXV but I limit myself to my FC in FFXIV as far as general Final Fantasy fans go. It doesn't look that great to me, but I'm the sort who's gone in with low expectations since the 3D games so it'd have to be a really bad game to actually disappoint me.
Is it actually the most anticipated of all time or are you exaggerating?
nah, its because its been a while since a main numbered title.
Im one of the people who though XIII was great, XIII-2 less so, and XIII-LR a completely different sort of game but pretty ok, better than -2 maybe but limited replay/endgame value for me for some reason. Basically played through story once, never really finished the endgame. As opposed to 100% completions on other two. On thinking about it, I'd say maybe it had better gameplay but worse story? I don't know. I play these games the way other people watch tv shows, just chill some and watch story/nice graphics while pressing a few buttons. Don't mind linearity if its good.
All the old rpgs ported to iphone work completely fine offline, I literally played through all of FF-I and Crono Trigger with phone on airplane mode while outside of service areas killing time on fishing boats. Can't see why android versions would be any different.
On September 20 2014 13:02 Dismay wrote: I'm not really aware of any hype surrounding FFXV but I limit myself to my FC in FFXIV as far as general Final Fantasy fans go. It doesn't look that great to me, but I'm the sort who's gone in with low expectations since the 3D games so it'd have to be a really bad game to actually disappoint me.
Is it actually the most anticipated of all time or are you exaggerating?
the hype is that it's been "announced" for 7 years from trailers that everyone liked and renamed from FF13 Versus
it's the most anticipated FF by far unless you think FF14 non-arr deserves it
Overall, I just wanted to say as someone who played all FF except 2 and 3, I truly love FFXIII. It is probably my favorite along with FFXI (and special mention goes to FFXII and FFX-2).
I'll just post some brief positives about the game.
First of all, I can definitely understand why people dislike the game.
The game is really linear, the game has almost no customization until near the end of the game (and even then, there is barely much - I do like the attempt at making weapons customizable but most of the abilities and stats are boring and you just mainly pay attention to how high the attack is), you control only one character at a time (and for the majority of the game, you only had two characters with you and with only a limited set of paradigm roles), some of the regular monster battles are really tediuous and take too long, some of the bosses are too easy and are actually easier than some regular enemies, and the summons are impractical to use and are barely viable at all (there are a few tricks you can do with summons but besides that, they just offer a few free attacks and that is it basically).
Though I didn't mind the above too much. Also when the gameplay rocked, it really rocked (there were only a few battles which really were fun but when they were fun, they definitely delivered).
Yes, FFXIII does have a lot of problems but when the game was fun, it was one of the most fun I had in any game.
I was using Vanille against the last boss in Titan's trial (I forgot the name) and before beating the game too (so no higher level of Crystarium).
And since Vanille doesn't have Dodge as Sentinel (it makes the fight harder compared to with Lightning), it gets really hectic. (Also I liked using Lightning on that fight too.)
I had one of the most fun in any game doing that fight.
Having to juggle between six paradigm sets and then switching at the right time, making sure everyone have buffs up, making sure all debuffs are on, then switching to Sentinel (and keep the party heal) at the right time, etc.
Then switching back to damage as much as possible before the doom counter.
So much fun in that game. That fight made the gameplay worth it.
(I love FFXIII for the story anyway but in terms of gameplay, that fight was really fun.)
So the point is, when FFXIII rocked, it really rocked hard and and it is one of my favorites besides maybe FFX-2 and FFXI and FFXII).
I am a bit disappointed that FFXIII is mostly the same on the PC (there are Japanese voices now but that's it, it seems). The Last Remnant was changed almost completely from Xbox 360 to PC, so I am sad that they didn't bother trying to do that for FFXIII (at least make it so auto-battle isn't the default).
Yes, setting the default to "Ability" instead of "Auto-Battle" doesn't make the gameplay 10x better all of a sudden but it is definitely better than just hitting the auto-battle button once all the time then not doing anything else.
Yes, picking "Attack + Attack + Attack" isn't that difficult but it at least feels a bit more immersive than clicking Auto-Battle once and calling it a day.
There are so many problems with FF13 though.The core of the game is fine though, they could have made some tweaks. Again, "The Last Remnant" (Xbox 360 to PC) got a huge overhault when it went to the PC. Or FF12 International Zodiac system.
A few points:
1. The difficulty has poor scaling. Also there's no reason at all to limit the paradigm roles so much early in the game. Finally, they don't need towns or anything to add customization.
2. FFX-2's gameplay is great.
FFX-2 is like what FFXIII should have been more like.
In FFXIII, you switched classes because you had to (like you need to heal? Switch to paradigm roles involved healing).
In FFX-2, you could ignore class switching altogether "but" you were encouraged to do it (not forced to), and there was so much depth to that system (the garmet grid and everything - Like if you change to a certain class on a certain garmet grid in a certain order, you could unlock this ability and use it, "regardless of any class", in the current battle... also if you went through all the classes on an equipped garmet grid, you can use your special dressphere anytime). + Show Spoiler +
FFX-2 is actually one of the most fun active/turn based RPGs I have played and the optional boss fights are really fun too. Also, it is really fast past.
If you set the battle speed to the fastest, the dress sphere animations to skip, and set it to "Active" instead of "Wait", it is one of the most fun gameplay experiences I ever had in FFX-2. It's really fast paced and I remember getting owned a lot in the optional dungeons in that game (like having to cycle through Gun Mage (Blue Mage in that game) to get Mighty Guard up, then switch to Alchemist when I need to reive people, then also control the other two characters at the same time too).
It was fast paced and you had to think fast on what you wanted to do (the bosses were tricky and later on, even the regular battles were owning me). Of course I could have just leveled up some more but I already unlocked almost every garmet grid and every ability on every class, so I figured I was well above the level (I was around level 50-60s for that optional dungeon).
One of FFXIII's biggest problems (from my experience) is definitely the difficulty scaling (tedious regular enemy fights and too easy boss fights). They just need to make the regular enemy fights not as tedious (FFXIII-2 fixed that) and make bosses something you wiped to over and over (until you had to change the difficult to easy) (FFXIII-2 had the easy option you could change to any time without any penalty - Except most of the bosses are easy enough that you don't need to do that).
I definitely think need to just make the bosses something you'd wipe to over and over on normal mode (while easy mode if you are stuck).
That's why I partly enjoyed The Last Remannt so much (even though in a lot of cases, TLR had way too many RNG elements), it was because bosses were so hard at times that it'd take like 10-15 tries to win. And FFX-2's case, it was done fairly (I liked having to figure out how to win with a huge variety of job setups in FFX-2).
What is I liked about FFX-2 was that it wasn't really a "trial and error" difficulty game, you needed to learn the setups and which garmet grid to use, etc (well it was trial and error in that sense but with much more depth than FFXIII).
FFXIII's trial and error involved getting almost instant KO from some attack, until you learn you just need to switch to "Sentinel" to survive, and that was basically it. FFX-2 did the difficulty balancing a lot better (I am talking mostly about the optional fights in FFX-2 though but even the optional stuff in FFXIII wasn't as well done as FFX-2).
So, that's one of the biggest disappointments (in my experience) with the battle system. The difficulty scaling isn't as well done as FFX-2 (for example) and the trial and error in FFXIII isn't really that deep (if you get one hit KO by something, switch to Sentinel, and that was almost it for the most part).
Anyway, as for FFXIII's story, I truly loved it so much.
I especially loved Final Fantasy XIII-2 (it was a sweet and sad story). Yes, there was time travel but it's mostly a story about Pulse now instead of Cocoon (which is why the huge shift in style - FF13-1 was about fal'Cie, l'CIe while but mostly it was about Cocoon's problems while FFXIII-2 was about the history of Pulse and Pulsian problems). Yeul, Noel, Caius are from Pulse and there story is really sweet.
Of course, people may not feel the same way and that is fine but I just thought it was really nice.
I liked how SE just went for just a sweet story in FFXIII-2. Again, while you may not feel the same way, that was definitely what was going for (listen to the theme songs of Yeul, Noel, Caius, and what Caius says, and the ending, etc). They were going for something simple and sweet and I really liked it.
I really liked FFXIII and FFXIII-2's stories because it is really different from a lot of the other games.
Yes, they aren't unique in terms of stories but I truly love all the characters.
Yeul, Noel, Caius, Alyssa, I love all the additions to the cast in FFXIII-2. Some people didn't like it but I really liked the shift + I liked learning more about Pulse (again, FFXIII-2 was mostly about Pulse while FFXIII was about Cocoon, so in the way, the shift in story and characters made sense). FFXIII has a really expansion world and universe.
Lightning Returns Final Fantasy XIII and about Caius + Show Spoiler +
This was Caius's plan all along! He totally meant to do that, just like the end of FFXIII-2! If it weren't for Caius, they totally wouldn't have been able to save the world. I did kind of dislike how they made Lightning have to save everyone in Lightning Returns but I still liked it overall.
And I truly love Vanille. (Lots of text below.) + Show Spoiler +
I was always looking for someone to actually make a big deal out of no wanting to hurt or kill others.
There are many instances where Vanille shows this to even random enemy soldiers, like in one early scene in the game after the group becomes l'CIe, Vanille is shown doing her wishing pose over a fallen soldier right in front of the camera (I missed this the first time but looking back, it is a lot sweeter).
The way she acts - She tries to keep a positive atmosphere. In IRL - Do you want to hang out with someone who acts like a jerk to you anything something bad happens to them or do you want to hang out with someone who goes out of their way to not be a jerk and show you that they want to be with you despite all the bad stuff?
That's why I truly love Vanille and I love the story in FF13.
Yes, it's not unique but it's a unique presentation (or at least as unique as it can get for most people nowadays as most ideas and stories have been done).
Also it's important to note (despite presentation of things), that Vanille did the right choices in the story:
1. Lying to others - Fang couldn't turn into a Cie'th. And as for the others, Vanille doesn't know how to get out of the l'Cie problem (turn into Cie'th or complete focus and turn into crystal). Telling the truth of the situation wouldn't have helped (also if Fang knew their focus, she would have tried to destroy Cocoon, she even said it herself several times - That is what Vanille wanted to prevent).
2. It's important to note that at the time, Vanille did not know there was even a bad guy or a "villain" at all. She is completely new to Cocoon and new to that world. She doesn't know if they are really evil or not.
3. Running away - Vanille doesn't actually start the run away thing until Lightning decides to "go after Eden and take down Cocoon!". Vanille actually went along with the party and even tried to tell Lightning that "Serah said to save Cocoon, it might even be our focus to save Cocoon" before Lightning was like "Nope, I am going to take down Eden, Cocoon, kill a bunch of people".
Now, if you were in this situation and there was this person that wanted to basically take down an entire world (mind you, again it is important to note that they didn't know if fal'Cie and/or the Sanctum were actually evil), would you stick with them or just avoid it?
Again, with no other known situation (and it was said in the game too, that even the random soldiers were doing their job - The random soldiers protecting Cocoon thought they were the good guys - Said by Lightning herself too), Vanille just wanted to avoid hurting others by running away.
Anyway, that was that.
Why I love Vanille and why I like those types of stories.
Again, I really do appreciate it when they do things like that.
It's not just FFXIII, either, I like Metal Gear Solid 3, Portable Ops, Peace Walker, (those three emphasized not killing a lot, etc).
It's just something that I always liked when viewing stories and heroes in the stories. Sometimes, the heroes can be jerks and just randomly kill (sometimes brutally) people (despite the situation). So, I appreciate it when they try to deal with that aspect in a story.
And in FFXIII-2, the story was sweet.
The gameplay and everything was improved greatly and it wasn't as grindy as FFXIII to unlock or do bonus stuff.
I can understand the reason people disliked it (barely any of the previous cast except Serah, only Noel and Serah, and the story shifts drastically from the previous games but I actually found that to be a good thing and also it explores more of "Pulse" rather than "Cocoon" which the first game dealt with).
So FF, I get my story fix and FF13 delivered for me. And the gameplay was barely bad. It was definitely one of the most fun I had (I say FFX-2 only wins).
Overall, I definitely like FFXIII a lot.
To be fair, again, I did know (before I played it), the game was really linear, you only had two characters for most of the game, and it was mostly just cutscenes but I do like those types of games (I liked the Xenosaga series for example because it was a lot of cutscenes).
The gameplay has so much potential but there are a few things that really ruin it (auto-battle, etc).
FFXIII-2 had the right idea but the difficulty was kind of low to make use of the battle system.
If they made FFXIII and made all bosses or battles kind of like the final boss in Titan's trial (and using Vanille, which is a lot harder than using other characters since she doesn't have as much defensive stats), then the game would really be fun.
Overall, FFXIII and FFXIII-2 are my favorites games.
Anyway, I am super excited to play FFXIII again on the PC! I played TLR on the PC and the controls were well done IMO. Hopefully the controls are good in FFXIII too (and hopefully there's lots of config options like in TLR).
There is Japanese voices in the PC version now too in case anyone wants to try them. I love all the English VAs in FFXIII though. I might play it a second time in Japanese though but there are a few scenes I checked (with Vanille) in English and Japanese. There is one scene I truly love the voice acting (the Day 1 scene with Vanille and Fang, and Vanille narrating and talking about what happened), and I liked the English version a lot more (of course there are some other scenes where I do like the Japanese a little more but I prefer the English from the few scenes I compared them with). The scene, I could definitely hear and feel the emotion in English but in Japanese, I didn't feel the same way. Also the same with FFXIII-2 too. I watched a lot of FFXIII-2 in Japanese before it came out but I prefer the English a lot more (Yeul, Caius, Noel, and Alyssa, the new additions to the cast - I love their English VAs too).
Hey so Destiny has done a let's play of FF7. I watch it when I can and he has said that he's going for 100% completion run or whatever is the closest to that possibility. He inspired to go back to my save files and go have fun. My game was already done, not 100% of course, but ready for the final plunge into the earth to kill Seprioth and I cleared that cave already (my alleged last save)
Well... Apparently my past self decided that I'll backup save files from old games into an external hard drive for save keeping for decades (because that's normal right?) Any way it looks like I took my best/highest save file out of my game entirely and left whatever is left there. So now my second best save and such are there but I don't know where I am at in the game campaign wise. I have Cloud, Red13, and Cid in my party at 71, 71, 70 respectively. I have highwind with no boosters and the save was in the Gonaga Area. I didn't check if anything was changed map wise like if there were Elements and such. I have a few level 4 limit breaks.
I don't know what else I should post that'll help me or you guys figure out where or what to do next. Help?
Didn't know TL had a FF thread. Anyone been watching some recent FF runs from two streamers Cereth and Crumps2? It's been enjoyable to watch these games again and makes me want to play the FF's I haven't tried yet (I, II, III, and V)
The run was awesome in AGDQ but it didn't answer my question. I'm going to keep watching Destiny's play through of it to see where I am. Pretty sure I've grinded harder then Destiny did at the point where he is now that I'm watching. Love the game none the less.
Also I have FFXIII but never got past getting the second summon which is barely anywhere near completion lol. Should be interesting.
Any other FF's that are PC available? I hope on those
theres the decent DS port for FF3 theres the shitty mobile port for FF4(just get a psp emulator and play the complete collection to be honest or a DS emulator if you really want to play the DS version)
There is a runner that does FF7 100% speedrun, I don't remember his name but Cereth hosts him from time to time. Pretty sure he needs a sample of every materia in the game, every item (weapons/armors/accessories but also consumables), every limit breaks, and probably some more, but it doesn't require getting all materias to Master rank.
The run itself takes a little bit more than 15 hours iirc.
On January 23 2015 12:26 BLinD-RawR wrote: For FF games on PC
theres the decent DS port for FF3 theres the shitty mobile port for FF4(just get a psp emulator and play the complete collection to be honest or a DS emulator if you really want to play the DS version)
FF7 and 8 always were on PC
and 13 is also now on PC
all can be found on steam.
FFIV Complete Collection on PSP emulator does not work for me. Tried it several times, for all 3 (IV, Interlude, After Years) and the game won't start, giving me some video error that causes wacky sounds to my hardware before returning to normal. Don't know if it's my computer build, the emulator (other games work fine), or the game itself not functioning properly on PC. But whatever, I bought it on Amazon a month ago, mostly for Interlude and After Years, since I've played the original FFIV (II) on SNES and remake on DS
I've just started playing FFX a couple of days ago. I never got a chance to play it before because I didn't have a PS2, but I did watch my brother play it when I was a teenager.
In any case, I'm getting around to it now, and the story remains largely unspoiled to me. I know very few details, but that's it. And so far, it's absolutely amazing. Really loving it. My favourite FF is FF9, but depending on how this might go, maybe FFX will take over. I doubt it though, FF9 is just too damn good on too many fronts for me.
ok i watched kinsglaive, ive never seen graphics like that in my life, its literally real peoples faces , the detail is completely unreal, i cant believe they pulled that shit off, its next level (still some janky things tho)
you can definitely watch it before ff15, it tells the story of what happened immediately prior to ff15, they probably intended for people to watch it before playing the game so you're probably not negatively effecting the intended experience
i wont make further comment on the movie, it speaks for itself really. if you're really concerned about having the "purest" ff15 experience from the viewpoint of the mcs there, then dont watch it, but like i said they probably designed it to not impact on that