On July 12 2011 10:18 TealLurker wrote: I'll be honest. I ranked FF3 as my lowest rated FF mainly because I just don't find it too appealing and plain forgettable. All I can remember is the Cloud of Darkness's boss theme at the end is soooooo badass.
Play FF3 on a translated NES ROM. Soooo much better than the DS version. There's a lot less grinding. I tried playing FF3DS and I was like, wtf, why are my guys so stupidly weak... I have to grind class levels?!
don't really have to grind if you aren't min/maxing, just make sure everybody gets to do stuff during a fight and you will easily keep class levels high enough. Not that class levels are a huge deal for most classes anyways.
I saw a lot of people saying FFIX was the last "good" FF, so I got it to see if it's that great. I've put 16 hours into it in two days, and I have to say I'm enjoying it so far. This is the reason I don't let myself near games with stories though. xD
On July 14 2011 07:22 MCMcEmcee wrote: don't really have to grind if you aren't min/maxing, just make sure everybody gets to do stuff during a fight and you will easily keep class levels high enough. Not that class levels are a huge deal for most classes anyways.
i just remember my monk doing really shitty damage, and wondering why. then i looked it up and it said it was because i didn't have enough class levels or whatever.
i don't remember anything like that in the NES version...
On July 12 2011 10:18 TealLurker wrote: I'll be honest. I ranked FF3 as my lowest rated FF mainly because I just don't find it too appealing and plain forgettable. All I can remember is the Cloud of Darkness's boss theme at the end is soooooo badass.
Play FF3 on a translated NES ROM. Soooo much better than the DS version. There's a lot less grinding. I tried playing FF3DS and I was like, wtf, why are my guys so stupidly weak... I have to grind class levels?!
Plus you can get FEOK's at the beginning of the game :D
On July 13 2011 11:23 zeOllie wrote: Another question about FF7 to people who played it through without grinding i.e. fighting all random battles/sidequests but without grinding at one particular area:
I'm at the Junon Underwater Reactor and STILL don't have any level 2 limit breaks. I've done most of the sidequests and all of the mainquests, never ran away from a battle, but never grinded. The walkthrough says I'm doing something wrong if I don't have level 2 limit breaks. Where was I supposed to grind? I must have messed up bad
I think I've read somewhere that there is a very rare bug that makes it impossible to gain higher level limit breaks. Usually you should get the level 2 limits on the second half of the first CD if you know where to run and spend no time grinding.
With that being said, make sure that you checked the limit break part of the triangle-menu since you have to select the new level after you get them.
Okay... I feel so stupid. I never realised you had to manually change limit levels in the limit option of the main menu... i just launched the rocket and now finally realised that i had meteorrain and other limit breaks that would have made everything easy xD
Well now I'm grinding for the second part of the level limit breaks. gl hf
On July 14 2011 07:22 MCMcEmcee wrote: don't really have to grind if you aren't min/maxing, just make sure everybody gets to do stuff during a fight and you will easily keep class levels high enough. Not that class levels are a huge deal for most classes anyways.
i just remember my monk doing really shitty damage, and wondering why. then i looked it up and it said it was because i didn't have enough class levels or whatever.
i don't remember anything like that in the NES version...
monks had to gain real levels to do damage in NES version IIRC not that it matters a ton since you will generally have relevant monk weapons for most of the game if you don't immediately start off with a monk, and even if you grind you will have access to the black belt class by the time the barehand bonus is higher than just using a weapon, and those guys hit plenty hard and just hit harder as you gain class levels.
I mean I played some of the more class level dependent classes in the game (monk/black belt, bard) for most of the game and never felt like I needed to grind. It's not like the either version of the game is particularly hard.
On July 10 2011 03:24 frequency wrote: I just finished FF8.
My goodness what a let down.
I had only played FF7 and FF9 in my younger years, and I loved them, but I wasn't sure if it was just because they were great games with a great story or if I was just being a sheep and only had played a handful of RPG games. For that reason I gave FF8 a whirl.
I had only ever played it at a friends house when I was there, so not very often. I remember that we did the first disc at least. That was my problem.
Whenever people bashed FF8 I would always say "Well, it was pretty good from what I had played". Then I played Disc 2 and 3. My. Goodness. The game turns from a pretty interesting grass-roots resistance group that you're a mercenary for into a cheesy, completely out of character love story that is predictable and completely fucking dumb. The twists are absurd and the entire concept of Ultimecia is horrid.
Ugh, I didn't enjoy one second after Disc 1. At least Triple Triad is fucking awesome.
What you said was kind of true. It funny because right after Rinoa got into a coma, Squall suddenly changed personality. Iono, I found the game pretty good. The genre never had a story straight up about the main character showing affection toward the girl that liked him. In FF7, Cloud was pretty emotionless but in FF8, you can see Squally constantly talking to himself and you can understand what kind of person he is.
I think 8 was more focus on telling us who Squall really is and because of that I am totally fine with the love story. It was a lot about destiny and how his father Laguna was not able to be with Rinoa mother Julia, but fate let their son and daughter rekindle the love they could not have. I think that what the song Eye on Me is suppose to symbolizes. I liked the concept behind being able to go in the past with Laguna and the GF summoning was actually pretty balance and I also liked the large variety of side quest. Also love how Triple Triad was actually useful unlike the card game in FF9 which was useless.
What I DIDNT like was the draw system.....it was repetitive and annoying. I would just stay their for a long long time just constantly drawing drawing drawing....to the point that it just got....boring. It also made leveling obsolete until you start getting str bonus lvl stuff. Gils were also virtually useless in this game and I would be banking over 200,000 gils with nothing to spend on. Also, beings stuck in Ultimecia Castle in disk 4 kind sucks. If you dont have a guide your screwed and stuck their lol.
I don't think it is going to be a remake, just a graphic upgrade, that's why they prefer to upgrade FFX rather than the popular demand of FFVII remake
1/2 the revenue for 1/10th of the cost, makes perfect business sense
It'' takes much more resources and efforts to remake FFVII despite its huge potential while they are extremely busy with hyping FFXIII-2 and preparing for FFvsXIII. Also they wouldn't risk disappoint the fans with a crappy remakes, that would just destroy already damaged reputation of Square (remember, most of the team that made FFVII and FFVIII are working on FFvsXIII). But tbh, i don't want a remake of anything, just want new quality game, that's all.
On June 29 2011 16:45 Kamais_Ookin wrote: I'm at the end of the game in FF9 now and I have to say, the game was a lot better then I expected. However, the difficulty is not up to par compared to other FF games. FF9 is so damn easy, I've never been stuck on any boss yet which is odd for a FF game and am a little disappointed.
If you haven't been grinding, you'll find that the last few bosses can be quite a wake up call, unless you're using a strategy guide and already know exactly what to do =p.
That said, no final fantasy game has ever been truly challenging. Most of us don't play them for the challenge, we play them for the story, and for the characters.
I've never had the need to grind lol. Honestly, I actually don't know if I've ever died in FF9 and I can confidently say that's the only FF you will hear me say that to. The first couple FF's were pretty hard IMO and I've been stuck some times in FF7/10/12/13.
I have died so many times in ff6 since the game punishes leveling up, and I want to maximize my esper gains
The game does not punish leveling up, you just want to maximize esper bonuses, which is unneeded to beat the game =P. You can go the entire game without any grinding and still deal with the final boss (and all areas up to him) very easily. However adding the esper bonuses help out a lot, but are not really required as i've gone through the game on a speed run (where i basically try to rush to get Odin and then grind people up with the speed bonus so they get turns all the time).
I have to agree that the level bonuses where the biggest flaw in my opinion in FF6. Maybe they where not "necessary" to win the game but it made me grind so much and I think its more bothersome than enjoyable. I only have the 5 and 6 game in mind now because they were the most recent ones I finished and the other problem I can remember from them was that it was kind of unbalanced and unfair at times. They were still awesome but in the 6th some characters just felt so much stronger that others and in the 5th the game was just incredibly easy when you had certain jobs maxed on mime. I can recall killing most of the later bosses in 2 rounds because the multiple hits from enchanted weapons just MURDER everything. Even the final boss only needs a small number of rounds. Even on lower levels you could easily have damage of tens of thousand per round that way. Other than that (and the bosses you would autoloose against if you didnt know what to do before the fight (the water dragon with 9999 damage on everyone in the first round anyone lol)) the games were awesome and 6 is my favorite ff right now. Been going at the 7th on PC but the stupid save file just screwed me over and set my files back multiple hours and I have no idea why. Sadly the 3d graphics really did not age as well as the 2d of ff6 but the landscapes are very nicely done.
What I like more about FF5 than 6 was the job system and the customizability of the characters. I liked FF6 more when it came to the story and the characters