I hope I can actually beat this game the first time....(last boss made me rage quit)

anyone who has a psp but hasnt played it, PLAY IT...the artwork is amazing :D
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Kyyuna
United States1222 Posts
I hope I can actually beat this game the first time....(last boss made me rage quit) ![]() anyone who has a psp but hasnt played it, PLAY IT...the artwork is amazing :D | ||
ThePhan2m
Norway2748 Posts
Final Fantasy 7 was such an amazing game, beautiful story! OP you should seriously try it ![]() | ||
tdynasty
Canada220 Posts
The playstation Final Fantasies were so amazing, epic and memorable. FF VII. The first major epic game I played on PS. The storyline was interesting, and most of all the mystery and longevity of the game was awsome. They were many really challenging objectives (The Ultimate Weapons ![]() I had many saved games and played the full story line several times (Pretty rare for a RPG) Final Fantasy Tactics! My favortie ps1 game of all time. I absolutely loved the Job/level/skill system. Almost 100% customizable. Ramza was not so uber cool as a Hero with just plain job abilities, but getting him to be a NINJA learn double sword and then convert him back to Squire with Epic Knight Swords he was amazingly powerful. Agrias the first special knight to join! I had the manual for this game so bascially I had all the sweet stuff over many saved games. Baller game. The remake on Nintendo I think.. Was cool, but short with alot less levels compared to going for 99. FF8. This was just an amazing game, interactive in so many ways, with hundreds of tiny obscur items and ways to make you're main party stronger. Strategically this game was challenging, but hella fun. Just the begining stage, starting off in some high tech futuristic school, with a gun-sword.... GFs were so fun, interesting, the card game within the game was serious business. All the attributes, the spells, customizable, the funny and dark storyline. I love mind games and this was a childhood experience I never wish I coudn't relive. Back then acheivements didn't exists! You valued what you liked to collect! Uber gameplay! FF9 was cool, but I actually got stuck alot in this game, I remeber being stuck on three different occasions. I don't mean stuck can't kill a boss. Stuck as in, can't move to the next room! WHERE IS THE EXIT FUCK! The story, the characters were more cartoonish, but this game is one of the games I wish I had more time to play. By the time I moved on to starcraft and diablo FF9 had lost interest. Never played much of the other FFs. Not too upset over it, the originals were so cool I knew they could never be topped. | ||
101toss
3232 Posts
On July 07 2011 01:02 Kyyuna wrote: Anyone playing FFIV complete collection? I forgot where the vendors are inside the moon. haha I hope I can actually beat this game the first time....(last boss made me rage quit) ![]() anyone who has a psp but hasnt played it, PLAY IT...the artwork is amazing :D ![]() ^Hummingway shop | ||
Kyyuna
United States1222 Posts
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HolydaKing
21254 Posts
On July 06 2011 19:27 Velr wrote: Show nested quote + On July 06 2011 18:42 Sufficiency wrote: I want to raise a topic for discussion. How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games? FF4 Cecil was leagues above everyone else. Kain was WAY weaker (but at least could avoid damage with his Jump). FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong"). FF8, Rinoa in Witch-Mode... I just gave her only the strongest spells (she choses only spells she actually has.. So Ultima/Meltdown/Flare/Meteor/Aura/Wall... ftw...) and she basically just beats the shit out of every boss there was on her own while Squall does Physical-DMG and the 3d Char just supports/heals. FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons). FF7 you got it quite wrong. Best Limit team was Cloud, Cid, Yuffie/Barret. I prefered Yuffie over Barret, which is think was because Yuffie's was stronger against single target. Most of the time it didn't matter though, i would say Vincent indeed is really useful in the mid game. Replayed it 3 or 4 months ago and used mostly Tifa cause she's sexy (specially so with a graphic mod for the computer version ^^) with Cloud and Cid (before that Barret)! | ||
101toss
3232 Posts
On July 07 2011 01:36 Kyyuna wrote: I went to that place yesterday and didnt find a vendor...talked to everybody but nothing of interest. Do I need to do anything beforehand? I don't know about the PSP remake, but in every other port, one of the hummingways is a merchant that sells elixirs. You just have to find him | ||
Kyyuna
United States1222 Posts
On July 07 2011 02:03 101toss wrote: Show nested quote + On July 07 2011 01:36 Kyyuna wrote: I went to that place yesterday and didnt find a vendor...talked to everybody but nothing of interest. Do I need to do anything beforehand? I don't know about the PSP remake, but in every other port, one of the hummingways is a merchant that sells elixirs. You just have to find him Ah alright, thanks man, appreciate it. | ||
baubo
China3370 Posts
On July 06 2011 18:42 Sufficiency wrote: I feel that an extremely strong, well-rounded main character causes the player to be "lazy" and the game less diverse. It gave players less motivation to develop other characters. On the other hand it does make the game a bit easier to play and more palatable to beginners. I am sort of an anti-main player. I typically enjoy using niched characters and classes more than the main character and cookie-cutter classes. Unfortunately this always always byte my ass later on in the game. I never found any main character to be overpowered in FF games. Or for that matter, most RPGs. I recall in the NDS version of FFIV, Cecil is incredibly more powerful than rest of the permanent and non-permanent playable characters. He got the highest natural HP growth for as tank, arguably the best physical damage output (I find him greatly outperforming Kain and Edge), and white magic for utility (something that is unfortunately lacked by most other characters). When I play FFIV, and Cecil dies, I am pretty much guaranteed to have a gameover... well, until I gave Rosa a +50% HP Augment. Never played the NDS version. Played the original. Don't really feel like FF4 is a game where character comparison matters. It's not like you have to choose to use Kain or Cecil. Or a choice where you can use 2 Cecils. In the end, you are given a set party and there's not much you can do. I do believe the remakes can have you play as all the temporary characters in the game. But that has nothing to do with the main character. But rather if you wish to compare Rosa/Rydia to the twins or something. Another example is wtfimba moment I had was with FFVI and Terra. Because Terra's Trance makes her to do double damage, she pretty much rolls over any bosses. In fact, my strategy for FFVI has pretty much being: 1. keep Terra alive. 2. Terra use Trance. 3. Attack 8 times with Master's Scroll and Genji Gloves. 4. Boss dies in 1-2 turns. The only blessing with FFVI is the last part of the game, which forces me to develop other characters. There are a lot of abusive stuff in FF6. Can't remember them all though. In particular, Gau has some very game breaking rages, and I'd consider him the broken character in FF6. Gogo too to a certain extent, although you get him late. Terra IMO is just a regular character with better stats. I never felt she really outshined everyone else in any mindboggling way. Squall from FFVIII is a similar example where the party is very uneven. Squall's Limit Break is significantly better than all other playable characters (perhaps except Rinoa's Angel Wing). In fact, Squall's Limit Break is so good that it's retarded: Squall's Limit Break does at least 8 hits, iirc has a maximum of around 70k. Most other characters Limit Breaks are limited to 9999-30k. This is a big deal since Limit Breaks are so common in FFVIII. This is so off it's not even funny. Zell is by far the most broken character in FF8. You can chain his limit literally forever. And unlike Squall where Lionheart is 100% random, his longest limit timing can be triggered easily with low hp+aura. Also, for all practical purposes, Irving is better damage dealer than Squall. AP ammo ignores defense and can be had quite early if you just play some cards. Lionheart is not available til quite late unless you're into grinding. And even then, you need that spell that destroys defense first... my memory's failing me in my old age. And Quistis, despite her lack of damage potential late game, has some pretty uber support spells and ridiculous amount of usefulness in her blue magic. So really, if a player knows how to use every character to his/her fullest, Squall and Rinoa would likely rank 4 and 5. Poor Selphie is 6th, but I use her all the same cause she's cool. Then there is FFX's Yuna on her standard grid. In fact, just the summoning spells themselves put Yuna in an entirely different class than the other characters; the fact that Yuna's magic is higher than Lulu's on their respective grid is kind of stupid. It would have been better if FFX had different statistics for White and Black Magic (like the Intelligence/Spirituality for FFIV). Yuna being better than Lulu at magic is irrelevant since unless you go off her beaten path, her first attack magic is Holy. And Lulu doesn't even get Holy. I did find Yuna's summoning to be imba in boss fights, but it's not like they become uber difficult if you don't use them. If anything, I find summonings to be more helpful in getting that easy overkill or as sacrifices against late game bosses. Rikku is the character whom if you use correctly, can do the most weirdly awesome stuff. Post-game(after airship) Wakka and Tidus are the biggest damage dealers. Rikku is the best support. And magic becomes utterly useless except for grinding purposes. | ||
slappy
United States1271 Posts
Final Fantasy: Mystic Quest was an amazing game! First of the series that I played. Then there was a lapse of releases in the US... so I didn't play anything until #3 (6) was released. Then of course played 7/8/9/10/11/12/13/14, and later #1, tactics, etc. I don't think much need be said about 6/7/8/9, seeing how the people here have voted ![]() X - Pretty much everything I ever wanted in a console RPG... I got so damn attached to the characters that I was seriously sad when the game ended. X-2 - The epic summoner/priestess and hero from the previously mentioned epoch turns pop singer? They decimated something I loved by turning it into a fucking teen girly drama. 11 - was the MMO? I prefered WoW. 12 - was the one with gambits? I really liked the idea and concept, although it was WAY off the normal path of FF, which was ok for me. I had sooo much fun playing this one. It's the perfect game to play while you drink a beer and relax. They had some awesome world scenes that were really fun to explore, and they had some decent characters (Bosch is a badass). The little twists in the story were NOWHERE NEAR the complexity of ffx tho, which most people probably liked. I liked the 'sphere grid' system too, or whatever they called it. 13 the graphics were sic as fuck and the music was good. However it was a constant disappointment overall. There was this meme/pic/thing in the funny pic thread showing the FPS maps back in the Quake 1 days compared the the modern day Black Ops where you go straight, then a cut scene, then go again, then a cut screen. I felt like was walking straight the whole game and watching more movies than actually playing. I waited for like 100 hours for a town where I could talk to someone and buy something... nope, just the lame ass electronic vendor everywhere in the world (LAAAAME). No sense of freedom or exploration... /rant 14 - I about shat myself when I realized that I completely missed this release by a year, then I realized it was another MMO/online/whatever 15 - can't wait | ||
Mr.Loki
Germany136 Posts
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OldBamboo
United States42 Posts
And I'm about to play through it again when it comes out for iPhone in late July (unless Square Enix delays it AGAIN). | ||
Velr
Switzerland10633 Posts
On July 07 2011 01:37 HolydaKing wrote: Show nested quote + On July 06 2011 19:27 Velr wrote: On July 06 2011 18:42 Sufficiency wrote: I want to raise a topic for discussion. How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games? FF4 Cecil was leagues above everyone else. Kain was WAY weaker (but at least could avoid damage with his Jump). FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong"). FF8, Rinoa in Witch-Mode... I just gave her only the strongest spells (she choses only spells she actually has.. So Ultima/Meltdown/Flare/Meteor/Aura/Wall... ftw...) and she basically just beats the shit out of every boss there was on her own while Squall does Physical-DMG and the 3d Char just supports/heals. FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons). FF7 you got it quite wrong. Best Limit team was Cloud, Cid, Yuffie/Barret. I prefered Yuffie over Barret, which is think was because Yuffie's was stronger against single target. Most of the time it didn't matter though, i would say Vincent indeed is really useful in the mid game. Replayed it 3 or 4 months ago and used mostly Tifa cause she's sexy (specially so with a graphic mod for the computer version ^^) with Cloud and Cid (before that Barret)! Your (probably) right, just rewatched all the limits... Boy i forgot tons of them (and how strong they were/how many multihit limits there were) :p But are you sure someone outdoes a "perfect" Tifa ultimate? Iirc you could influence that heavyli? | ||
zeOllie
Australia486 Posts
I have been playing every single sidequest, every single battle, but just went straight to my destination. I'm about to enter the Temple of Ancients and still have no lvl 2 limit breaks. Am I doing something wrong? I have never switched Cloud (obviously) and only switched Aeris when I vsed Rapps where magic wouldn't work. I still have cross slash/healing wind Was I supposed to grind somewhere? I've been following a walkthrough and it said no where to grind. Oh, and I've never played FFVII through all the way. Also, Cloud is lvl 37, Aeris 36, Cid 36. The walkthrough said you would get lvl 2 limit breaks a long time ago.... Help? ![]() | ||
setzer
United States3284 Posts
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zeOllie
Australia486 Posts
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setzer
United States3284 Posts
I have not played the game in quite some time so I can't recommend the best place to grind out kills for next level limit breaks, however I do know of a great place to grind out the second limit break of each level. If you have the manipulation materia there is an enemy near Nibleheim that you can manipulate to use an attack called dive kick on yourself. I cannot remember the name off the top of my head but it is a flying enemy that appears quite frequently. The attack drives up your limit break meter very quickly, making it likely the fastest way to get the second level. The great thing about this is it helps you at levels even far above the enemy, so it is a sustainable way to grind throughout the rest of the game. | ||
TealLurker
United States791 Posts
The game got ridiculously hard at the end mostly because I didn't do well getting the appropriate job skills that would've made the game a lot easier. It was too little, too late for me to get the necessary ABP to get the skills I wanted. It took me three tries to beat the final form of the final boss. I just wound up throwing lots and lots of money at it since I wouldn't be needing it. As much I like the game, it just pales in comparison to the other SNES FFs. It's tough being sandwiched between my two favorite FFs FFVI and FFIV. But honestly...a tree?! Really?! I still haven't played I, II, or anything after X-2 except for XII (which remains unfinished). I'll finish XII sometime, but I'm sooooo not enjoying that game at all. As it stands, if I had to rank the games I played. VI IV IX Tactics V X VII ----------- VIII X-2 XII III Whereas I think FFVII is very good. I didn't like FFVIII and there's a huge distinction between my likes of VII and my dislike of VIII. | ||
mufin
United States616 Posts
![]() V: First introduction to the job system and to top it off had a great story. Getting the mime class was definitely an adventure. VI: Tbh, I preferred the stories of IV and V over this one when it comes to the 2D FFs. The battle system felt a little clunky and Kefka never seemed as evil as some other FF antagonists. VII: Best FF story and battle system of the series by far. Every final fantasy released after this game was a disappointment simply because they could never meet the bar that ff VII had set. In fact to this day, I still play every final fantasy released hoping they make another one as good as FF VII. VIII: Was a serious let down after FF VII. I absolutely hated the draw system and felt it made the game way too grindy. VIII was the first final fantasy to put an emphasis on a love story which I thought was the wrong direction for the franchise. Also it felt like all the other characters had trouble keeping up with squall's damage, even with their ultimate's. Defeating any boss in that game was just a question of how many leonheart's you could get off. IX: I remember enjoying this game but the story never got good until the very end when you learn about zidane. Loved the battle music and doing the chocobo side quests was a lot of fun. Anyone get excalibur 2? ![]() X: Didn't really like the grid system. All the upgrades except a few (double cast, holy etc..) didn't really feel epic. I felt they could've put more interesting abilities in the game and just left the +health, +strength upgrades to be automatic as you level. The whole "dream" twist in the story just seemed stupid, the voice acting and script was terrible, and it didn't help they made half of it into a love story... I had to turn off the voice acting half way through the game. XII: Thoroughly enjoyed the battle system and this game definietely had the best end game content of all the final fantasys (yiazmat anyone?). About 50% of the time I spent playing this game was doing all the end game content and side quests. Beating yiazmat definetely feels awesome especially if you do it straight up without a guide or any gimmicky tricks. The only big gripe I have about this game is the story just felt stale and uninteresting. Aside from the end game content, the game is kinda easy as well if you keep up with all the hunts and stuff. Tactics (for the ps1): Of course I save the best for last. FF Tactics has the absolute BEST final fantasy story of all the final fantasy's released (even VII). Your doing yourself a serious disfavor if you haven't played this game through. The game is challenging, the battle system is awesome, and the job system keeps the game fresh. Only gripe I would have is a large majority of it is played out through the battle system so it can get repetitive (and frustrating) if your the type that likes to play a game hours on end. I consider it one of the hardest final fantasy's to beat as well and you will have to grind your team up alot to get through the story. | ||
Sufficiency
Canada23833 Posts
On July 07 2011 01:37 HolydaKing wrote: Show nested quote + On July 06 2011 19:27 Velr wrote: On July 06 2011 18:42 Sufficiency wrote: I want to raise a topic for discussion. How powerful/imbalanced is the main male and female (if exists) cast compared to other playable characters in different Final Fantasy games? FF4 Cecil was leagues above everyone else. Kain was WAY weaker (but at least could avoid damage with his Jump). FF7, everyone was pretty similar except for the limitbreaks.. Which iirc was Tifa/Cloud > rest (well Vincent was good somewhere in the middle but sucks in the End... And has an anoying ultimate weapon to "make strong"). FF8, Rinoa in Witch-Mode... I just gave her only the strongest spells (she choses only spells she actually has.. So Ultima/Meltdown/Flare/Meteor/Aura/Wall... ftw...) and she basically just beats the shit out of every boss there was on her own while Squall does Physical-DMG and the 3d Char just supports/heals. FF10, Yuna delivers.. And her ultimate Weapon wasn't a bitch to "get", unlike Lulu's. Kihmari seemed EXTREMLY terrible. Tidus/Auron were ok.. Couldn't stand Wakka/Strangegirl so i nearly never used them (never made it to "REAL" fighting the dark summons). FF7 you got it quite wrong. Best Limit team was Cloud, Cid, Yuffie/Barret. I prefered Yuffie over Barret, which is think was because Yuffie's was stronger against single target. Most of the time it didn't matter though, i would say Vincent indeed is really useful in the mid game. Replayed it 3 or 4 months ago and used mostly Tifa cause she's sexy (specially so with a graphic mod for the computer version ^^) with Cloud and Cid (before that Barret)! This is what I heard too. Tifa's limit breaks are not good at all. | ||
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