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Ultra Street Fighter IV - Page 419

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Check out the new Street Fighter V Thread
Ophe
Profile Joined July 2012
Sweden388 Posts
March 27 2014 01:01 GMT
#8361
How did you guys pick your main? Did you fall in love with a character or did you just say 'fuck it, I'm gonna play this one'? I've been playing for over 6 months now and I haven't been able to pick a main yet. I'm down to Ryu, Sagat, Guile, Balrog, Fei Long and maybe Chun-Li. I'm rotating between all of them at the moment but I've been stuck around 2k pp for a while now and I imagine it'd be easier to progress if I played one character but I just can't fucking pick one.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
March 27 2014 01:10 GMT
#8362
On March 27 2014 10:01 Ophe wrote:
How did you guys pick your main? Did you fall in love with a character or did you just say 'fuck it, I'm gonna play this one'? I've been playing for over 6 months now and I haven't been able to pick a main yet. I'm down to Ryu, Sagat, Guile, Balrog, Fei Long and maybe Chun-Li. I'm rotating between all of them at the moment but I've been stuck around 2k pp for a while now and I imagine it'd be easier to progress if I played one character but I just can't fucking pick one.


I've played Chun in every SF until now, so I naturally started with her. At some point, I didn't feel like she was competitive enough anymore, and I wanted an easy character that I wouldn't have to study with as much, since SF4 isn't my main game. So I picked Sakura!

For the most part though, all of my character choices come down to design and playstyle. I like playing difficult, technical characters, because it feels more rewarding when I win. You just need to figure out what you expect from the gameplay experience: do you want to improve your fundamentals? Do you want to annoy people online? Do you want to throw a lot of fireballs? Once you know what you want, your main will come to you.
We found Dove in a soapless place.
2WeaK
Profile Blog Joined May 2009
Canada550 Posts
March 27 2014 01:45 GMT
#8363
On March 27 2014 10:01 Ophe wrote:
How did you guys pick your main? Did you fall in love with a character or did you just say 'fuck it, I'm gonna play this one'? I've been playing for over 6 months now and I haven't been able to pick a main yet. I'm down to Ryu, Sagat, Guile, Balrog, Fei Long and maybe Chun-Li. I'm rotating between all of them at the moment but I've been stuck around 2k pp for a while now and I imagine it'd be easier to progress if I played one character but I just can't fucking pick one.


Saw Gootecks play Rose, decided to try her because I didn't want to play Ryu... Yeah, that's pretty much it.

I've switched to Ryu and Yun more though. I hate picking top tier, so I picked up Yun after 2012 came out.
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
Last Edited: 2014-03-27 01:46:05
March 27 2014 01:45 GMT
#8364
I just usually pick either the fastest character, or the one that requires the most tech skill. Often times, they're both the same character.

Fox in Melee, Taki in Soul Calibur, C. Viper and Gen in SF4 -- all feel incredibly rewarding when you play them well.
TL+ Member
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
March 27 2014 04:53 GMT
#8365
On March 27 2014 10:01 Ophe wrote:
How did you guys pick your main?

I'm currently playing three characters (Chun-Li, Evil Ryu and Juri) but I don't really have a main at the moment.
I started playing Chun after seeing an EPIC Chun-Viper match. Juri was something that I picked randomly when I started playing this game. And at some points, everyone in this thread was playing Evil Ryu
EZ4ENCE
ain
Profile Joined July 2010
Germany786 Posts
March 27 2014 08:42 GMT
#8366
On March 27 2014 10:01 Ophe wrote:
How did you guys pick your main? Did you fall in love with a character or did you just say 'fuck it, I'm gonna play this one'? I've been playing for over 6 months now and I haven't been able to pick a main yet. I'm down to Ryu, Sagat, Guile, Balrog, Fei Long and maybe Chun-Li. I'm rotating between all of them at the moment but I've been stuck around 2k pp for a while now and I imagine it'd be easier to progress if I played one character but I just can't fucking pick one.


I had a lot of character identity issues.

I loved El Fuerte so I started out with him. To this day Flying Giga Buster is still my favourite move.
Then I realised he wasn't teaching me any fundamentals. I loved Gen when i dabbled in alpha so I picked him next. It was the first character I put real effort into.
After that I mained Gouken a little for some reason, which I thoroughly regret. I'm still trying to make him work sometimes.

When AE hit PC I wanted to try a solid character, as the ones I played were deemed low tier at that point. I picked Balrog because I like how he can both rush down and turtle.
Lastly, I switched to Dhalsim whom I haven't had the guts to play before and have stuck with him since. I picked him mostly because I enjoy zoning and leading my opponent into traps.



And yeah, sometimes you just have to force yourself to stick to one character if you want to get better. Until you are really confident with a character, constantly switching isn't going to help you in any way.
kuresuti
Profile Blog Joined December 2009
1393 Posts
March 27 2014 09:39 GMT
#8367
I started with Ryu because he has always been my character when I used to play with friends back in SF2. After awhile I felt like Sagat fitted better with my playstyle so he's my main now. I like characters where good fundamentals gives you the edge and I think Sagat is all about that. Vortex characters can suck my dick.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
March 27 2014 12:55 GMT
#8368
Anyone in the SEA region feel like playing with a complete noob? So far I only know how to ryu (dont know any of the basics really) and I dont have much time to play, but send me a message if you feel like it!
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
St3MoR
Profile Joined November 2002
Spain3256 Posts
March 27 2014 13:37 GMT
#8369
I started in Super with Guile because he was my favourite in SF2ST, so i just stuck with him while learning. then AE came and i realized i wasnt exploring just too much about the game due to the character itself, so i started picking chars that would help me to learn another areas, i started sakura, cody, gen, etc. Months later when v2012 came out i had already tried at least 6 or 7 chars and i knew quite a lot more about the game. At this point and with my style and strong/weak points better defined, of the characters i really liked i chose the one that i thought would suit me best. Tried Claw. Bingo.
Prophet in TL of the Makoto0124 ways
Noocta
Profile Joined June 2010
France12578 Posts
March 27 2014 13:55 GMT
#8370
I just picked Makoto because she was the first character that looked cool when I played in Arcade mode. ^^

By the way, have you seen this video ? I'm so scared and exited at the same time. So much potential in the Viper changes.

" I'm not gonna fight you. I'm gonna kick your ass ! "
kuresuti
Profile Blog Joined December 2009
1393 Posts
March 27 2014 15:02 GMT
#8371
On March 27 2014 22:55 Noocta wrote:+ Show Spoiler +

I just picked Makoto because she was the first character that looked cool when I played in Arcade mode. ^^

By the way, have you seen this video ? I'm so scared and exited at the same time. So much potential in the Viper changes.

https://www.youtube.com/watch?v=9aOrlT0ijCA

So much damage o.o

When I first picked up Street Fighter a friend of mine told me that you can't do normal combos into ultra except in special cases such as counterhits and whatever. How come viper does short into ultra in that video? I can't see anything special about it unless I'm missing something. Can some characters just combo into ultra straight up? I'm still not very knowledgable about SF mechanics so bear with me
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
March 27 2014 15:08 GMT
#8372
Isn't most characters able to combo into Ultra from j.HK?
EZ4ENCE
2WeaK
Profile Blog Joined May 2009
Canada550 Posts
March 27 2014 15:20 GMT
#8373
On March 28 2014 00:02 kuresuti wrote:
Show nested quote +
On March 27 2014 22:55 Noocta wrote:+ Show Spoiler +

I just picked Makoto because she was the first character that looked cool when I played in Arcade mode. ^^

By the way, have you seen this video ? I'm so scared and exited at the same time. So much potential in the Viper changes.

https://www.youtube.com/watch?v=9aOrlT0ijCA

So much damage o.o

When I first picked up Street Fighter a friend of mine told me that you can't do normal combos into ultra except in special cases such as counterhits and whatever. How come viper does short into ultra in that video? I can't see anything special about it unless I'm missing something. Can some characters just combo into ultra straight up? I'm still not very knowledgable about SF mechanics so bear with me


Super jump cancel. Her short can be cancelled by a super jump, however you're still able to cast special moves during your pre-jump frames.
kuresuti
Profile Blog Joined December 2009
1393 Posts
March 27 2014 15:25 GMT
#8374
On March 28 2014 00:20 2WeaK wrote:
Show nested quote +
On March 28 2014 00:02 kuresuti wrote:
On March 27 2014 22:55 Noocta wrote:+ Show Spoiler +

I just picked Makoto because she was the first character that looked cool when I played in Arcade mode. ^^

By the way, have you seen this video ? I'm so scared and exited at the same time. So much potential in the Viper changes.

https://www.youtube.com/watch?v=9aOrlT0ijCA

So much damage o.o

When I first picked up Street Fighter a friend of mine told me that you can't do normal combos into ultra except in special cases such as counterhits and whatever. How come viper does short into ultra in that video? I can't see anything special about it unless I'm missing something. Can some characters just combo into ultra straight up? I'm still not very knowledgable about SF mechanics so bear with me


Super jump cancel. Her short can be cancelled by a super jump, however you're still able to cast special moves during your pre-jump frames.

Oh wow I can't even see it happening, must be super difficult to do consistently.
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2014-03-27 15:45:03
March 27 2014 15:39 GMT
#8375
On March 28 2014 00:25 kuresuti wrote:
Show nested quote +
On March 28 2014 00:20 2WeaK wrote:
On March 28 2014 00:02 kuresuti wrote:
On March 27 2014 22:55 Noocta wrote:+ Show Spoiler +

I just picked Makoto because she was the first character that looked cool when I played in Arcade mode. ^^

By the way, have you seen this video ? I'm so scared and exited at the same time. So much potential in the Viper changes.

https://www.youtube.com/watch?v=9aOrlT0ijCA

So much damage o.o

When I first picked up Street Fighter a friend of mine told me that you can't do normal combos into ultra except in special cases such as counterhits and whatever. How come viper does short into ultra in that video? I can't see anything special about it unless I'm missing something. Can some characters just combo into ultra straight up? I'm still not very knowledgable about SF mechanics so bear with me


Super jump cancel. Her short can be cancelled by a super jump, however you're still able to cast special moves during your pre-jump frames.

Oh wow I can't even see it happening, must be super difficult to do consistently.

When I do it, I tiger knee it, i.e. you do the normal and then input 2362369+PPP very quickly. The 9 at the end inputs the super jump (since you've pressed down recently in the ultra motion) and then it's immediately cancelled into ultra. I'm still very inconsistent, but I think that's one of the easier ways to do it.

Also I thought Viper was getting neutered in Ultra, so I put less effort into picking her up seriously. That video swag might change my mind though lol. Can any Vipers go over the most recent changes and what's the most important, both buffs and nerfs??
Ophe
Profile Joined July 2012
Sweden388 Posts
Last Edited: 2014-03-27 18:00:14
March 27 2014 17:42 GMT
#8376
I asked myself a simple question: If I could chip someone to death, 100-0 with a fireball, would I? And the answer is yes, I'd chip the fuck out of them. So Sagat. There. For here on I'm a Sagat main. Yey.
2stra
Profile Joined March 2011
Netherlands928 Posts
March 27 2014 21:30 GMT
#8377
I never knew how to do special moves when I was little until I found out how to psycho crusher. From that moment on I did back to back psycho crushers in order to slay my brother and stay on the machine til someone who actually knew how to play kicked my ass.

I tried to play Dhalsim for a while but he just makes me sad, and in the end I always come back to Dictator.
Noocta
Profile Joined June 2010
France12578 Posts
March 27 2014 21:59 GMT
#8378
On March 28 2014 00:39 Duka08 wrote:
Show nested quote +
On March 28 2014 00:25 kuresuti wrote:
On March 28 2014 00:20 2WeaK wrote:
On March 28 2014 00:02 kuresuti wrote:
On March 27 2014 22:55 Noocta wrote:+ Show Spoiler +

I just picked Makoto because she was the first character that looked cool when I played in Arcade mode. ^^

By the way, have you seen this video ? I'm so scared and exited at the same time. So much potential in the Viper changes.

https://www.youtube.com/watch?v=9aOrlT0ijCA

So much damage o.o

When I first picked up Street Fighter a friend of mine told me that you can't do normal combos into ultra except in special cases such as counterhits and whatever. How come viper does short into ultra in that video? I can't see anything special about it unless I'm missing something. Can some characters just combo into ultra straight up? I'm still not very knowledgable about SF mechanics so bear with me


Super jump cancel. Her short can be cancelled by a super jump, however you're still able to cast special moves during your pre-jump frames.

Oh wow I can't even see it happening, must be super difficult to do consistently.

When I do it, I tiger knee it, i.e. you do the normal and then input 2362369+PPP very quickly. The 9 at the end inputs the super jump (since you've pressed down recently in the ultra motion) and then it's immediately cancelled into ultra. I'm still very inconsistent, but I think that's one of the easier ways to do it.

Also I thought Viper was getting neutered in Ultra, so I put less effort into picking her up seriously. That video swag might change my mind though lol. Can any Vipers go over the most recent changes and what's the most important, both buffs and nerfs??


Close standing hard punch: Damage increased (90->100)
Far stand hard kick: Hurtbox around foot slightly decreased
Crouching middle kick: Hitbox at foot extended
EX/Red/Normal Focus attacks: Start up time has been reduced (3F reduction on all)
Light Thunder Knuckle: Hitbox extended at the end of her hand
Medium Thunder Knuckle: Hit advantage increased when focus cancelled (to 4F)
Heavy Thunder Knuckle: Feint recovery increased (6F->7F)
Emergency Combination: Damage increased (300->350)
Burstime: Smoke effect during Ultra decreased ( < WTF ? )
Burning Dance: Attack starts up faster (10F->9F)
Burning Dance: Height restriction on attack reduced
" I'm not gonna fight you. I'm gonna kick your ass ! "
Manifesto7
Profile Blog Joined November 2002
Osaka27154 Posts
Last Edited: 2014-03-27 22:46:37
March 27 2014 22:46 GMT
#8379
Played for a few hours at the Avion arcade, in Osaka, yesterday. Kept getting linked up with a Balrog from the other side of town and he took all my quarters (ok, 100yen coins, but in my mind it is always going to be quarters). Super fun though.
ModeratorGodfather
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
March 28 2014 00:04 GMT
#8380
On March 28 2014 07:46 Manifesto7 wrote:
Played for a few hours at the Avion arcade, in Osaka, yesterday. Kept getting linked up with a Balrog from the other side of town and he took all my quarters (ok, 100yen coins, but in my mind it is always going to be quarters). Super fun though.


Do you actually play regularly Mani?
Moderator
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