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Heroes of Might & Magic VI - Page 7

Forum Index > General Games
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KOFgokuon
Profile Blog Joined August 2004
United States14893 Posts
December 16 2010 02:02 GMT
#121
that would be so sick
Stone
Profile Joined February 2009
United Kingdom155 Posts
Last Edited: 2010-12-16 14:51:46
December 16 2010 14:36 GMT
#122
"just a quick question, does anyone remember any games on the amiga which were similar to homm. i recall playing a game before heroes (perhaps not in terms of release date) which had the same hexagon based side angled combat system. cant remember much more then that, it did have a map view but it was much simpler then homm, dont think their were any castles mines etc. just the combat screen was very close to homm style."

i dont think it was disciples or kings bounty having just checked those two games out, but they do both seem pretty good, i might have to give em a try . i think it was on the amiga this game im referring to, and combat screen looked the spittin image of heroes, and the map screen was something more like warlords. i also remember something about cyclopes as well, lol not much to go on i know, but their were definitely cyclopes in the game. pretty sure it wasn’t heroes 1 aswell, although come to think of it, im pretty sure their were cyclopes in heroes 1. it may have been, i dont know but im not gonna give up the search just yet.

ive just finished a game of heroes 3.5 wog the other night, lasted around 8 months was a nice game and really difficult up until a point. i tried to increase the difficulty as much as pos to make the game as challenging as can be, removed some of the spells i thought were imba, added some balance tweaks and stuff.

what i found is that the neutral units and the character creatures were just levelling up outrageously, it kept me on few mines and with minimal exploration for the longest of times and even 8 months in with the map dominated there are still some creatures on the map with ridiculous stats now which i cant face, like 4000+ HP beasts or creatures with +100/+100 attack/defence makes them pretty damn formidable. Anyways, that’s all fun and dandy havin a good challenge tho, i wasnt gettin rolled but was forced to play like a terran on a gold base and the game was gettin quite interesting…

until level 20 characters with 20+ artifacts starting showing up in my tavern, it really started swingin the game drastically in my favour (considering id only managed to scrape 4-5 low level artifacts by this point). Also as soon as i got hold of a town portal spell (i removed fly but i forgot how powerful town portal can be) i was able to secure one castle after another fairly easily, well i say fairly but it was more down to the stupidity of the AI and i was able to control/influence the CPUs movements by judgling my main character around to different castles.

to boil this down, next time i restart, i'm gonna remove town portal, and if its possible i'll look for some ERM script which stops computers high level characters from appearing in my taverns after they die (if u know how to do this please say) to try and make a more balanced game. I’m only really a rookie at this so sorry if this advice comes across as somewhat noob like

ow ye and god does it get frustrating when computer fires a chain lightning then retreats straight after. GRRRR
Rflcrx
Profile Joined October 2010
503 Posts
December 16 2010 20:04 GMT
#123
since there are so many homm 3/wog players here: anybody know how to randomly generate maps with wog but limiting the number of portals? if I generate a map I have like 3-4 portals around me and the enemy shows up in round 2-10..which I find annoying..is there are a way around?

if not, anybody has recommandations for a mappack that includeds m to xl maps which are long (4-6 players) with rpging and all?
Latham
Profile Blog Joined May 2007
9560 Posts
Last Edited: 2010-12-16 20:19:52
December 16 2010 20:17 GMT
#124
On December 17 2010 05:04 Rflcrx wrote:
since there are so many homm 3/wog players here: anybody know how to randomly generate maps with wog but limiting the number of portals? if I generate a map I have like 3-4 portals around me and the enemy shows up in round 2-10..which I find annoying..is there are a way around?

if not, anybody has recommandations for a mappack that includeds m to xl maps which are long (4-6 players) with rpging and all?


Not a wog mappack but you can start with Timothy Duncan. "Goldheart" and "Sander's Folly" are epic to the point no other map has reached. "To Kill for Power" was great also.
Check the thread: http://heroescommunity.com/viewthread.php3?TID=11805 and then just google the maps or some map site.

Anyway, WoG keeps surprising me. I personally love playing Inferno, so I chose it on some random map. Anyway I see some noob comp hero walk into my lands. "Pff" I think, "only a pack of ghost behemoths, compared to my 25 antichrists". I charge in. 13 ghost behemoths (but 2 swords worth of experience!!! compared to my freshly baked antichrists) Hilarity ensued. The 13 ghostly behemoths proceeded to dismember my antichrists hit after hit after hit. I lost 90% of my army there. In the end I was left with 8 gogs and 165 cerberi which with some incredible luck and morale managed to bite the ghostly behemoths into submission enough so that the comp would retreat D;. Guess the experience is supposed to promote a much more aggressive play style than I anticipated. It truly is a fearsome mechanic.

For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
G_Wen
Profile Joined September 2009
Canada525 Posts
December 16 2010 20:31 GMT
#125
On December 13 2010 20:32 Manit0u wrote:
Show nested quote +
On December 13 2010 11:17 G_Wen wrote:
I felt so too, but older HoMMs have a lot to do with luring retaliations, which was very difficult to do in HoMM5. Also, if you played the second expansion of HoMM5 before, they actually added "Wait" back into the game. In term of formulating strategy, the initiative system was kind of difficult.

Initiate-modifying skills in HoMM5 felt too strong for me. I think it's better to have Haste to add to movement speed instead of making creatures act more often.


Wow they removed Wait from the game? This is very disappointing. Especially since HoMM4 initiated the system of simultaneous retaliation.


Let me correct everyone on this. Wait function has been implemented in H5 since day 1. It just didn't have icon you could click (it was under a hotkey).

Whew, you scared me there. I could almost not believe that they would remove the wait system from HoMM.
ESV Mapmaking Team
myIRE
Profile Joined November 2008
Belgium229 Posts
December 16 2010 21:00 GMT
#126
Blah, I LOVED HOMM 1 2 and 3, 4 was alright but on the lower end. And 5 was horrible, I really didn't like 5. I feel like they are missing the point with this game, you know, all these pretty graphics, 3D environment and creatures. I really don't like how they completely destroyed the appeal of the terrain in this game. I remember when in HOMM3 it was actualy exciting to just ride around looking for chests, items etc.. I feel like with 5 they made the terrain boring, I dunno what it is, but it just looks like a FF game to me. They need to spend their time on the actual gameplay instead of trying to make this game look pretty, there is a reason why people still play homm3 =/. Campaigns in 5 were atrocious rofl, I wonder how bad this game is going to be. Rright now, not interested at all.
Freedom is the most contageous virus known to men.
zwietracht
Profile Joined October 2010
Liechtenstein24 Posts
December 16 2010 22:29 GMT
#127
I totally agree with u. HoMM 5 just didn't felt right. I tried two times to like it, but it just didn't happen. 4 was pretty bad, too. When we play some duels in LAN we still stick to HoMM 3 and i don't know how part 6 can be better in any way, but i will definately try it.
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
December 16 2010 22:35 GMT
#128
oh snap its coming out?! yesss.
i still think the third one was the best one
Aka XephyR/Shaneyesss
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
December 16 2010 22:47 GMT
#129
Wow i didn't realize that they were making a sixth one, although I guess I shouldn't be surprised given this game's history and all.

I played all of the games except 2 i think, and I'm only saying that because I don't remember it at all.

I think I liked 4 the best I thought. The ability to use melee heroes as part of combat was an awesome addition and I think that they really took a step backwards by making heroes static and unhittable in 5. I thought that the variety of spells was also cool as well, and the necessity to synergize 2 or 3 heroes along with you army added a lot of strategy to the game that the previous ones simply didn't have. although 3 was good and 1 was quite good at the time, I'm not a huge fan of 5 since I feel they generally took steps backward, although I'm a fan of the 3D graphics, despite the fact that I may be in the minority in that department.

I'm really interested to see what ubisoft does with HoMM 6. Definitely excited to see how it progresses.
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
Dagon
Profile Joined August 2010
Romania264 Posts
December 16 2010 23:26 GMT
#130
On December 13 2010 10:29 rwrzr wrote:
i have to say that i'm a real fan of HOMM2. Three was OK but after that i felt... meh

Looking forward to VI should be good.

Show nested quote +
On December 13 2010 10:23 Sufficiency wrote:

In the older series, heroes gain skills somewhat randomly; different classes of heroes have different probability of learning different skills. I felt the system was fine - as the game as a whole was pretty random anyways.


I don't know if anyone will get this but restarting the map until your hero has logistics? (I did it on impossible)


Lulz.. It wasn't THAT hard to win impossible if themap had a good seed and was big enough.. You didn't really have to abuse the system like that.. Umm.. You just had to have Diplomacy on your main
Manit0u
Profile Blog Joined August 2004
Poland17249 Posts
Last Edited: 2010-12-22 10:00:01
December 22 2010 09:58 GMT
#131
Update: Next faction revealed! Stronghold it is.

Follow the link at the bottom of OP for details.
I must say I like their aztec-like theme, brings some freshness while keeping it wild. Not sure if the name "Stronghold" suits it well though.
Time is precious. Waste it wisely.
Kickboxer
Profile Blog Joined November 2010
Slovenia1308 Posts
December 22 2010 10:28 GMT
#132
I have to say they put together some of the best overall artwork I've seen in quite a while.

Now all they need to do is stay true to HoMM3 with the gameplay and this game will rule ^_^
Barett
Profile Joined May 2010
Canada454 Posts
December 22 2010 11:02 GMT
#133
What do you guys think. I was a HUGE fan of 2, then 3 back in the day. But since then Ive played a bit of 4 and 5 and found neither very good. In their defense I didn't really give them much of a shot.

Are 4 or 5 worth playing at all? If so what one is better? I'm thinking of just reinstalling 3 for nostalgia.

Gym, Video Games, Laundry.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
December 22 2010 12:08 GMT
#134
On December 22 2010 20:02 Barett wrote:
What do you guys think. I was a HUGE fan of 2, then 3 back in the day. But since then Ive played a bit of 4 and 5 and found neither very good. In their defense I didn't really give them much of a shot.

Are 4 or 5 worth playing at all? If so what one is better? I'm thinking of just reinstalling 3 for nostalgia.



Well, HOMM 4 was pretty terrible in my opinion. Heroes' development, units, even artifacts felt lackluster.
HOMM 5 on the other hand felt like a worthy heir of homm 3. There was tons of stuff I loved about that game:
- the new skill system
- amount and uniqueness of the fractions (especially after the two expansions)
- the variety of units
- the change in the combat system
The campaign is the only thing I cannot comment about since I didn't really play it, but I know that a friend of mine was delighted with it.
Manit0u
Profile Blog Joined August 2004
Poland17249 Posts
Last Edited: 2010-12-22 14:01:33
December 22 2010 14:00 GMT
#135
Try H4 if you'd like to check out something different. Whether you'll like it or not is entirely up to you (views on it are in extreme ranges of both love and hate without much middleground). H5 is basically H3 with revamped graphics and combat system, pretty poor AI but rather enjoyable all in all.

The best thing to feel Heroes-like nostalgia while playing an absolutely awesome game would be getting yourself Disciples II. This game is the pinnacle of the genre in my opinion.
Time is precious. Waste it wisely.
Mavkar
Profile Blog Joined February 2010
Germany592 Posts
December 22 2010 16:46 GMT
#136
Not really On Topic but:
I tried for the last hour or so to find a downloadable HOMM III(on a legal way) but couldn't find any. Weird.
So I decided to give HOMM V a try, purchased it through Steam but then messed up my banking PIN three times in a row(such a retard...) so my account got closed. Of course the bank has already closed and I can't reach anyone at the customer service. FML
I blame my university though, because I always get overhyped for some games I usually just find good or ok when I have to write some papers. Last time I was busy I bought Civ 5 and played it 3 times with Persia and then put it on the shelf where it still is.
I'm shy and reserved, even on the internet.
Weedk
Profile Blog Joined June 2010
United States507 Posts
December 22 2010 18:01 GMT
#137
On December 14 2010 13:34 Mente wrote:
Might and Magic 6 was an awesome game.



Oh god yes.
HenL
Profile Joined February 2010
Norway111 Posts
Last Edited: 2010-12-23 02:39:51
December 23 2010 02:37 GMT
#138
On December 23 2010 01:46 Mavkar wrote:
Not really On Topic but:
I tried for the last hour or so to find a downloadable HOMM III(on a legal way) but couldn't find any. Weird.
So I decided to give HOMM V a try, purchased it through Steam but then messed up my banking PIN three times in a row(such a retard...) so my account got closed. Of course the bank has already closed and I can't reach anyone at the customer service. FML
I blame my university though, because I always get overhyped for some games I usually just find good or ok when I have to write some papers. Last time I was busy I bought Civ 5 and played it 3 times with Persia and then put it on the shelf where it still is.


I can't believe you don't know about gog! DRM free, updated to work on modern OS, same price regardless of region and you often get extra downloads like soundtracks, art etc. Only thing I don't like is sometimes the prices are too high(and I think 10$ is the max, meaning no DRM free newer games), and sales are not that great. The first 3 heroes games are on sale now:

http://www.gog.com/en/gamecard/heroes_of_might_and_magic
http://www.gog.com/en/gamecard/heroes_of_might_and_magic_2_gold_edition
http://www.gog.com/en/gamecard/heroes_of_might_and_magic_3_complete_edition

Also, HoMMV is overpriced on Steam.
SushilS
Profile Joined November 2010
2115 Posts
December 23 2010 04:22 GMT
#139
On December 13 2010 10:29 rwrzr wrote:
i have to say that i'm a real fan of HOMM2. Three was OK but after that i felt... meh

This. HOMM 2 was like my childhood best game!! HOMM 6 finally looks to be getting back on track. Pretty pumped!!!
iceiceice: I’m going to make this short; I am the one true tinker player.
Mavkar
Profile Blog Joined February 2010
Germany592 Posts
December 23 2010 09:28 GMT
#140
On December 23 2010 11:37 HenL wrote:
Show nested quote +
On December 23 2010 01:46 Mavkar wrote:
Not really On Topic but:
I tried for the last hour or so to find a downloadable HOMM III(on a legal way) but couldn't find any. Weird.
So I decided to give HOMM V a try, purchased it through Steam but then messed up my banking PIN three times in a row(such a retard...) so my account got closed. Of course the bank has already closed and I can't reach anyone at the customer service. FML
I blame my university though, because I always get overhyped for some games I usually just find good or ok when I have to write some papers. Last time I was busy I bought Civ 5 and played it 3 times with Persia and then put it on the shelf where it still is.


I can't believe you don't know about gog! DRM free, updated to work on modern OS, same price regardless of region and you often get extra downloads like soundtracks, art etc. Only thing I don't like is sometimes the prices are too high(and I think 10$ is the max, meaning no DRM free newer games), and sales are not that great. The first 3 heroes games are on sale now:

http://www.gog.com/en/gamecard/heroes_of_might_and_magic
http://www.gog.com/en/gamecard/heroes_of_might_and_magic_2_gold_edition
http://www.gog.com/en/gamecard/heroes_of_might_and_magic_3_complete_edition

Also, HoMMV is overpriced on Steam.


Hey, great thanks to you, fine lad. I didn't know of that shop. You just saved my winter break. Downloading now.
I'm shy and reserved, even on the internet.
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