Blizzard DotA - Page 4
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dizzy101
Netherlands2066 Posts
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TheYango
United States47024 Posts
In order to seriously compete with LoL/DotA/HoN, Blizzard would have to spend time and manpower to continuously add new content to this and keep it balanced. Considering that they ALREADY have to do this for SC2, that's extremely unlikely. | ||
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Zlasher
United States9129 Posts
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Kaiko
209 Posts
On October 24 2010 03:24 TheYango wrote: Am I the only one who thinks that Blizzard is only doing this with the intention of making a casual custom map to show off the editor, and not with the intention of shoving into the AoS genre? Just look at the other maps showcased (Aiur Chef, Left 2 Die)--none of them look like they're going to be serious, persistently-updated projects, just something the dev team did for fun in their spare time. In order to seriously compete with LoL/DotA/HoN, Blizzard would have to spend time and manpower to continuously add new content to this and keep it balanced. Considering that they ALREADY have to do this for SC2, that's extremely unlikely. If it'll turn a profit they'll do it. Release a Beta map to see initial interest, and if it's high enough you can definitely market it in a way that they'll be making money off it. DotA made money, and this will too if it's successful. I would honestly believe HoN to be slowly dieing due to awful balancing. Every patch adds a new hero, changes a new hero, adds 4 skills, and changes the numbers of 20 different skills, buffing or nerfing them. I honestly think the amount of changes crammed into one patch is a terrible idea when you're trying to make a competitive game. I think the biggest thing that could hold SC2 DotA back is the lag and lack of LAN. Lag is so important in DotA that even a slight spike will cost a team the game, and any delay will completely screw up laning and team fighting. Hope it gets good though. DotA was fun and so is HoN. Would be nice to see a better map for SC2. Might even get as big as DotA itself. | ||
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AtTheFuneral
United States137 Posts
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Judicator
United States7270 Posts
On October 24 2010 03:12 cocosoft wrote: HAHA well it's no doubt that Blizzard is pissed off by VALVe recruiting Icefrog for DotA 2. Left 2 Die and Blizzard DOTA lol! :D Well Blizzard DotA looks really promising for me, as an old DotA veteran... 6 spells makes me a bit worried however. Blizzard pissed off at Valve? If anything Blizzard deserves it after the way they treated DotA. | ||
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MangoTango
United States3670 Posts
On October 23 2010 15:31 Rice wrote: samir duran was his name His name is Robert Paulson. | ||
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Goshawk.
United Kingdom5338 Posts
On October 24 2010 00:55 Varth wrote: Icefrog, while he did a pretty good job, certainly wasnt a great example of balancing. For many many years there was a clear tier of heroes, the best being pretty much AOE stun teams, along with blink daggers and such. He made a few heroes that were so badly balanced that teams didn't even have to waste a ban on the hero, because the tournament just made that hero unavailable. That being said, I'm super excited over this, because even though it may not be as polished as DOTA 2, this will still be a welcome distraction when im exhaused from 1v1 play and want to screw around. Examples? =/ Your opinion/idea of dota is just wrong. Even if there was a few imba heroes both teams had bans anyway. | ||
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DocM
United States212 Posts
Just because DotA (Defense of the Ancients) has become synonymous with AoS doesnt mean that DotA, icefrog, or valve has a trademark on the idea. Blizzard making an AoS type map and calling it Blizzard DotA (which i do not believe is the actual name, and is only used as a place holder so that people who see it will be able to identify with it more), is simply another game in a large genre. When the maker of Sotis created his game, no one accused him of copying anything. The same license should be given to Blizzard. As for Left 2 Die, yeah thats a blatant rip off of valve. As far as the blizzard marketplace, I think blizzard will simply go for a free market system. Release several smaller games with strong production values and see if players react to them favorably. The games with a strong positive reaction will get expanded upon, will get a paid team working really hard to make that game a strong worthwhile project and release it after for a small fee. The games with a negative reaction will be updated once or twice and then fazed out. | ||
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Judicator
United States7270 Posts
On October 24 2010 07:27 Goshawk. wrote: Could be kinda fun to screw around on, but I don't see it by any means as a serious competitor to any of the dota games out or coming out. Examples? =/ Your opinion/idea of dota is just wrong. Even if there was a few imba heroes both teams had bans anyway. Eh, he wasn't far off. Icefrog literally can't say anything to PotM, Bristleback, Spectre, PotM, TC, Batrider, Shadow Priest. Those were (some of the major) mistakes. Same with the Blink Dagger where every game devolved into the race to 2150 gold. If you played a lot during 27-48b, then you would know. | ||
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UniversalSnip
9871 Posts
On October 24 2010 03:24 TheYango wrote: Am I the only one who thinks that Blizzard is only doing this with the intention of making a casual custom map to show off the editor, and not with the intention of shoving into the AoS genre? Just look at the other maps showcased (Aiur Chef, Left 2 Die)--none of them look like they're going to be serious, persistently-updated projects, just something the dev team did for fun in their spare time. In order to seriously compete with LoL/DotA/HoN, Blizzard would have to spend time and manpower to continuously add new content to this and keep it balanced. Considering that they ALREADY have to do this for SC2, that's extremely unlikely. Yeah I'm surprised to see people taking this seriously as well. | ||
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emc
United States3088 Posts
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nalgene
Canada2153 Posts
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bjwithbraces
United States549 Posts
On October 23 2010 17:51 Mimus wrote: As a long time DotA player I think this is a completely selfish move by Blizzard. To step in and try to hijack a series that IceFrog has put SOOOOO many hours into and is just coming to fruition in the form of DotA2 (by valve) is ludicrous and rude. There is no doubt that the hard core community will stick with ice frog but I fear this will split the soft core community and hurt the DotA scene as a whole. Boo you blizzard. Yeah I was just thinking the same thing. You have to wonder too, I'm pretty sure blizzard approached icefrog about it and so either he turned them down, or they found out he was already working with valve in which case blizzard is like "well, let's just make an exact same game anyways" Yeah it's on a different engine, but with so many dota remakes(HoN/LoL) etc just seems like a waste. Next thing you know blizzard will be suing icefrog for IP rights lolzzzzzzzzzzzz | ||
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emc
United States3088 Posts
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Judicator
United States7270 Posts
On October 24 2010 08:29 bjwithbraces wrote: Yeah I was just thinking the same thing. You have to wonder too, I'm pretty sure blizzard approached icefrog about it and so either he turned them down, or they found out he was already working with valve in which case blizzard is like "well, let's just make an exact same game anyways" Yeah it's on a different engine, but with so many dota remakes(HoN/LoL) etc just seems like a waste. Next thing you know blizzard will be suing icefrog for IP rights lolzzzzzzzzzzzz Let's just say Blizzard and Icefrog don't like each other too much. Nothing serious, but the chances of them working together was next to nothing. | ||
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Blackhawk13
United States442 Posts
also the game originated in aeon of strife in normal sc so its not like icefrog invented something completely new and has 100% of the rights too it i dunno.. but I played dota on wc3 quite a bit and enjoyed it, glad its coming over to sc2 and replacing sotis | ||
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PhiliBiRD
United States2643 Posts
![]() kinda look forward to playing this idk!? | ||
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FreeUrMind
639 Posts
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Dubzex
United States6994 Posts
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