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Blizzard DotA - Page 4

Forum Index > General Games
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dizzy101
Profile Joined August 2010
Netherlands2066 Posts
October 23 2010 18:20 GMT
#61
I for one am looking forward to this mod. I've tried SotC (or whatever it's called) but found it a but confusing % rough around the edges.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-10-23 18:26:24
October 23 2010 18:24 GMT
#62
Am I the only one who thinks that Blizzard is only doing this with the intention of making a casual custom map to show off the editor, and not with the intention of shoving into the AoS genre? Just look at the other maps showcased (Aiur Chef, Left 2 Die)--none of them look like they're going to be serious, persistently-updated projects, just something the dev team did for fun in their spare time.

In order to seriously compete with LoL/DotA/HoN, Blizzard would have to spend time and manpower to continuously add new content to this and keep it balanced. Considering that they ALREADY have to do this for SC2, that's extremely unlikely.
Moderator
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
October 23 2010 18:28 GMT
#63
Sotis is freaking awful lol, glad that this'll kill it.
Follow me: www.twitter.com/zlasher
Kaiko
Profile Joined September 2010
209 Posts
October 23 2010 19:46 GMT
#64
On October 24 2010 03:24 TheYango wrote:
Am I the only one who thinks that Blizzard is only doing this with the intention of making a casual custom map to show off the editor, and not with the intention of shoving into the AoS genre? Just look at the other maps showcased (Aiur Chef, Left 2 Die)--none of them look like they're going to be serious, persistently-updated projects, just something the dev team did for fun in their spare time.

In order to seriously compete with LoL/DotA/HoN, Blizzard would have to spend time and manpower to continuously add new content to this and keep it balanced. Considering that they ALREADY have to do this for SC2, that's extremely unlikely.


If it'll turn a profit they'll do it. Release a Beta map to see initial interest, and if it's high enough you can definitely market it in a way that they'll be making money off it. DotA made money, and this will too if it's successful.

I would honestly believe HoN to be slowly dieing due to awful balancing. Every patch adds a new hero, changes a new hero, adds 4 skills, and changes the numbers of 20 different skills, buffing or nerfing them. I honestly think the amount of changes crammed into one patch is a terrible idea when you're trying to make a competitive game.

I think the biggest thing that could hold SC2 DotA back is the lag and lack of LAN. Lag is so important in DotA that even a slight spike will cost a team the game, and any delay will completely screw up laning and team fighting.

Hope it gets good though. DotA was fun and so is HoN. Would be nice to see a better map for SC2. Might even get as big as DotA itself.
AtTheFuneral
Profile Joined December 2009
United States137 Posts
October 23 2010 20:38 GMT
#65
I agree with Yango I doubt that they'll really spend much time with it since it's just an sc2 custom map for them and it really sounds like a great idea and I really hope it does well however I doubt that it will because honestly it will require alot of resources and time to be constantly updating and working on a map like that.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 23 2010 22:08 GMT
#66
On October 24 2010 03:12 cocosoft wrote:
HAHA well it's no doubt that Blizzard is pissed off by VALVe recruiting Icefrog for DotA 2.
Left 2 Die and Blizzard DOTA lol! :D

Well Blizzard DotA looks really promising for me, as an old DotA veteran... 6 spells makes me a bit worried however.


Blizzard pissed off at Valve? If anything Blizzard deserves it after the way they treated DotA.
Get it by your hands...
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
October 23 2010 22:19 GMT
#67
On October 23 2010 15:31 Rice wrote:
samir duran was his name


His name is Robert Paulson.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
October 23 2010 22:27 GMT
#68
Could be kinda fun to screw around on, but I don't see it by any means as a serious competitor to any of the dota games out or coming out.

On October 24 2010 00:55 Varth wrote:
Icefrog, while he did a pretty good job, certainly wasnt a great example of balancing. For many many years there was a clear tier of heroes, the best being pretty much AOE stun teams, along with blink daggers and such. He made a few heroes that were so badly balanced that teams didn't even have to waste a ban on the hero, because the tournament just made that hero unavailable.

That being said, I'm super excited over this, because even though it may not be as polished as DOTA 2, this will still be a welcome distraction when im exhaused from 1v1 play and want to screw around.


Examples? =/ Your opinion/idea of dota is just wrong. Even if there was a few imba heroes both teams had bans anyway.


DocM
Profile Blog Joined June 2010
United States212 Posts
October 23 2010 22:28 GMT
#69
If you actually understand anything about the TFT mapping community, you would acknowledge that blizzard is not trying to steal the show from valve, icefrog, or anyone else. Dota was not the first AoS (Aeon of Strife) type map to appear. Dota was simply the first one to appeal to a mass audience and inspire hard core competition. There were billions of AoS maps in the community, made by billions of authors, they all had their own strengths and weaknesses and no one owns the AoS scene.

Just because DotA (Defense of the Ancients) has become synonymous with AoS doesnt mean that DotA, icefrog, or valve has a trademark on the idea. Blizzard making an AoS type map and calling it Blizzard DotA (which i do not believe is the actual name, and is only used as a place holder so that people who see it will be able to identify with it more), is simply another game in a large genre. When the maker of Sotis created his game, no one accused him of copying anything. The same license should be given to Blizzard.

As for Left 2 Die, yeah thats a blatant rip off of valve.

As far as the blizzard marketplace, I think blizzard will simply go for a free market system. Release several smaller games with strong production values and see if players react to them favorably. The games with a strong positive reaction will get expanded upon, will get a paid team working really hard to make that game a strong worthwhile project and release it after for a small fee. The games with a negative reaction will be updated once or twice and then fazed out.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 23 2010 22:32 GMT
#70
On October 24 2010 07:27 Goshawk. wrote:
Could be kinda fun to screw around on, but I don't see it by any means as a serious competitor to any of the dota games out or coming out.

Show nested quote +
On October 24 2010 00:55 Varth wrote:
Icefrog, while he did a pretty good job, certainly wasnt a great example of balancing. For many many years there was a clear tier of heroes, the best being pretty much AOE stun teams, along with blink daggers and such. He made a few heroes that were so badly balanced that teams didn't even have to waste a ban on the hero, because the tournament just made that hero unavailable.

That being said, I'm super excited over this, because even though it may not be as polished as DOTA 2, this will still be a welcome distraction when im exhaused from 1v1 play and want to screw around.


Examples? =/ Your opinion/idea of dota is just wrong. Even if there was a few imba heroes both teams had bans anyway.




Eh, he wasn't far off. Icefrog literally can't say anything to PotM, Bristleback, Spectre, PotM, TC, Batrider, Shadow Priest. Those were (some of the major) mistakes. Same with the Blink Dagger where every game devolved into the race to 2150 gold.

If you played a lot during 27-48b, then you would know.
Get it by your hands...
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 23 2010 22:58 GMT
#71
On October 24 2010 03:24 TheYango wrote:
Am I the only one who thinks that Blizzard is only doing this with the intention of making a casual custom map to show off the editor, and not with the intention of shoving into the AoS genre? Just look at the other maps showcased (Aiur Chef, Left 2 Die)--none of them look like they're going to be serious, persistently-updated projects, just something the dev team did for fun in their spare time.

In order to seriously compete with LoL/DotA/HoN, Blizzard would have to spend time and manpower to continuously add new content to this and keep it balanced. Considering that they ALREADY have to do this for SC2, that's extremely unlikely.


Yeah I'm surprised to see people taking this seriously as well.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
emc
Profile Joined September 2010
United States3088 Posts
October 23 2010 23:13 GMT
#72
yea the only thing keeping this back is the way custom games are created, there is no way of making an evenly skilled dota game without creating it privately and knowing your opponents and I mean come on, who goes to play dota thinking "I'm going to make 9 new friends and play dota with only them", that doesn't happen. If dota is going to succeed, the custom games needs to be reworked or they need to add in match making specifically for dota (while still allowing for it to be made in a custom game for practice). If there was a quick match ability for dota that would be superb as there could be rankings and actually match people up based on skill and how much they've played.
nalgene
Profile Joined October 2010
Canada2153 Posts
October 23 2010 23:25 GMT
#73
They don't allow you to make game names so people wouldn't know what modes the host is going to pick since there's like mirror/mid only/1v1/default/normal/SvS/random draft/and some modes that let each team pick bans
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
bjwithbraces
Profile Joined April 2010
United States549 Posts
October 23 2010 23:29 GMT
#74
On October 23 2010 17:51 Mimus wrote:
As a long time DotA player I think this is a completely selfish move by Blizzard.
To step in and try to hijack a series that IceFrog has put SOOOOO many hours into and is just coming to fruition in the form of DotA2 (by valve) is ludicrous and rude.
There is no doubt that the hard core community will stick with ice frog but I fear this will split the soft core community and hurt the DotA scene as a whole.
Boo you blizzard.


Yeah I was just thinking the same thing. You have to wonder too, I'm pretty sure blizzard approached icefrog about it and so either he turned them down, or they found out he was already working with valve in which case blizzard is like "well, let's just make an exact same game anyways" Yeah it's on a different engine, but with so many dota remakes(HoN/LoL) etc just seems like a waste. Next thing you know blizzard will be suing icefrog for IP rights lolzzzzzzzzzzzz
http://steamcommunity.com/id/unipolarity/inventory/
emc
Profile Joined September 2010
United States3088 Posts
October 23 2010 23:36 GMT
#75
well if there is going to be competitive dota, then players will simply choose the most competitive one, doesn't matter what the casual players play, and it's clear BDOTA will be for them. There is already dota, hon and lol, so I don't understand why people are getting pissed about blizzard when it's already been copied and made money off of. Hon charged to buy their game and guaranteed valve will as well and yet people aren't mad about hon? hypocrites.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 23 2010 23:46 GMT
#76
On October 24 2010 08:29 bjwithbraces wrote:
Show nested quote +
On October 23 2010 17:51 Mimus wrote:
As a long time DotA player I think this is a completely selfish move by Blizzard.
To step in and try to hijack a series that IceFrog has put SOOOOO many hours into and is just coming to fruition in the form of DotA2 (by valve) is ludicrous and rude.
There is no doubt that the hard core community will stick with ice frog but I fear this will split the soft core community and hurt the DotA scene as a whole.
Boo you blizzard.


Yeah I was just thinking the same thing. You have to wonder too, I'm pretty sure blizzard approached icefrog about it and so either he turned them down, or they found out he was already working with valve in which case blizzard is like "well, let's just make an exact same game anyways" Yeah it's on a different engine, but with so many dota remakes(HoN/LoL) etc just seems like a waste. Next thing you know blizzard will be suing icefrog for IP rights lolzzzzzzzzzzzz


Let's just say Blizzard and Icefrog don't like each other too much. Nothing serious, but the chances of them working together was next to nothing.
Get it by your hands...
Blackhawk13
Profile Joined April 2010
United States442 Posts
October 23 2010 23:57 GMT
#77
the way I see it, blizzard has a much right to make it as HoN / LoL / valve does.. blizz already has it on wc3 so why can't it be on sc2 as well?

also the game originated in aeon of strife in normal sc so its not like icefrog invented something completely new and has 100% of the rights too it

i dunno.. but I played dota on wc3 quite a bit and enjoyed it, glad its coming over to sc2 and replacing sotis
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
October 24 2010 00:18 GMT
#78
sucks for the dudes who made SOTIS.

kinda look forward to playing this idk!?
FreeUrMind
Profile Joined November 2005
639 Posts
Last Edited: 2010-10-24 00:40:24
October 24 2010 00:40 GMT
#79
wrong topic
In God We Trust. All other must submit x.509 certificate
Dubzex
Profile Joined October 2010
United States6994 Posts
October 24 2010 02:15 GMT
#80
looks sick. if they dont charge me for it then i will be happy.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
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