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Blackhawk13
United States442 Posts
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Zapdos_Smithh
Canada2620 Posts
I really recommend anybody to get into sotis because the game is so much fun. Personally I think the only slack about sotis are from those LoL or HoN players who dislike the idea of people switching to another game that is not theirs. It was the same with BW fans and SC2 when it first came out...SC2 was slagged so much before it came it out. Same I feel with sotis. A lot of people have played LoL or HoN for so long that anything new is a threat that will take people away from their game of choice (lol or hon). So of course those people are going to find faults with sotis, just like BW players found faults with sc2, just like smash bros melee players found faults with brawl, and so forth. The thing about sotis however is that they definitely included a lot of the skill demanding qualies such as denying which was removed from LoL so the game definitely is not just an easier version of previous AoS games, which shows that it has a nice and high skill ceiling. Point being I love sotis, I'm practically addicted to it, and I think others should give it more of a chance. I know it's quite popular as it is but I'd really like to see it get more well known because I think it can definitely turn into one of the best AoS games out there, and already is amazing as it is. | ||
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Clicker
United States1012 Posts
On July 27 2011 06:52 Zapdos_Smithh wrote: I don't understand why SotIS being unpolished in an unacceptable thing...they have only 2 developers and the game is pretty damn new. Even with only 2 developers they are regular updates/patches/fixes and they really do listen to their community. I play sotis and I am having such a blast with the game. Previous patches definitely looked unpolished but the newest patch really polished up the game. I really recommend anybody to get into sotis because the game is so much fun. Personally I think the only slack about sotis are from those LoL or HoN players who dislike the idea of people switching to another game that is not theirs. It was the same with BW fans and SC2 when it first came out...SC2 was slagged so much before it came it out. Same I feel with sotis. A lot of people have played LoL or HoN for so long that anything new is a threat that will take people away from their game of choice (lol or hon). So of course those people are going to find faults with sotis, just like BW players found faults with sc2, just like smash bros melee players found faults with brawl, and so forth. The thing about sotis however is that they definitely included a lot of the skill demanding qualies such as denying which was removed from LoL so the game definitely is not just an easier version of previous AoS games, which shows that it has a nice and high skill ceiling. Point being I love sotis, I'm practically addicted to it, and I think others should give it more of a chance. I know it's quite popular as it is but I'd really like to see it get more well known because I think it can definitely turn into one of the best AoS games out there, and already is amazing as it is. Great point. I've moved over to LoL recently, but sotis is so under-appreciated. Even when it was relatively new and rough, it was enjoyable. | ||
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Nightrage
Greece212 Posts
- Coming in 2012 most likely - Blizzard hopes to make its DOTA mod more accessible to newcomers source | ||
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lepape
Canada557 Posts
Other than that, I'm curious to know what they're doing to ''stop people from screaming at each other''. Maybe they're removing K/D stats, replacing that with global team kills stats, but that wouldnt solve any problem. | ||
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wonderwall
New Zealand695 Posts
Other than that, I'm curious to know what they're doing to ''stop people from screaming at each other''. Maybe they're removing K/D stats, replacing that with global team kills stats, but that wouldnt solve any problem. They're making it a single player game. Can't scream at anyone if there's nobody around... | ||
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DannyJ
United States5110 Posts
On August 22 2011 20:59 wonderwall wrote: They're making it a single player game. Can't scream at anyone if there's nobody around... Where'd they say that? | ||
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Lyter
United Kingdom2145 Posts
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SKC
Brazil18828 Posts
It was probally just a joke. | ||
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taLbuk
Madagascar1879 Posts
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Herper
501 Posts
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LoLAdriankat
United States4307 Posts
On August 22 2011 21:54 taLbuk wrote: they lost me at "Blizzard hopes to make its DOTA mod more accessible to newcomers" That's too vague of a statement though. The game could be as complex as DOTA and still have a tutorial and bots to help newbies play the game. | ||
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tyCe
Australia2542 Posts
On August 22 2011 21:54 taLbuk wrote: they lost me at "Blizzard hopes to make its DOTA mod more accessible to newcomers" You know it's not very accessible right? Things like last-hitting, denying, even recipes for items and hidden runes are very unintuitive, unlike the concepts in BW/SC and StarJeweled. If they want to target complete DotA-virgins, then good for them. Remember SC2 still has many years ahead of it and as long as it can be pirated, will be played by many, many new gamers in the next decade. In fact, contrary to the perceived view, I think there are many improvements to be made to DotA-type games. The concept of sitting and last-hitting for an extended period, with denying and lane control etc, is quite weird and boring. I remember the old days when AoS was initially released in WC3 and people only cared about killing and nuking each other with their skills, rather than have an educated playerbase focusing on farming all day long to be good in the lategame. | ||
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Simberto
Germany11725 Posts
Anyways, the best way to stop people from shouting at each other is to limit communications. At least that seems to be the standard Blizzard way of doing it. Like for example no cross-faction chat in WoW, no chatchannels in SC2, and so on. I don't know if that is necessarily a bad thing, since a lot of people are very stupid, and you get to avoid them that way. But you sadly also have no contact with the people you meet who are not very stupid. Even if they are the minority. | ||
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howerpower
United States619 Posts
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KOFgokuon
United States14900 Posts
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crms
United States11933 Posts
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floor exercise
Canada5847 Posts
It was all made in the SC2 map maker. It was just a custom map in a shitty game (bnet2/sc2) I really don't know what they were thinking. It's kind of humorous how they have completely missed the boat on dota. I mean here's this map that is played by millions of people on your game. More people play it than they do the actual game it was designed in, and they completely failed to take note and realize there's potential there. They have a ton of work ahead of them if they want to make it comparable to what the competition offers, let alone better. Frankly I don't see it happening. | ||
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Kralic
Canada2628 Posts
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Lokian
United States699 Posts
i dont see any way to stop team mates from screaming their ass off at you. There's one way I was thinking about... it's like more of a castle defense (using destructible rocks) and games become less valuble. say players can join or leave whenever they want. you can do 3v4 sometimes when u r missing a person, and that person can join in anytime to make it 4v4. blizzard can also make it a 1v1, some 2v2, 3v3, etc. it's likely all the screaming has to do with 5v5 games where too many crap happens. its fun but it also takes the game to the 60min mark and none of those has ever been attractive to watch/play. here's hoping blizz dota will be fun cuz dota 2 is completely the same as dota (WTF?) indestinguishable graphics -_- | ||
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