Blizzard DotA - Page 2
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Iplaythings
Denmark9110 Posts
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Garnet
Vietnam9033 Posts
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undyinglight
United States611 Posts
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Plutonium
United States2217 Posts
Riot Games and S2 games as well, considering how much of a bastard I hear Icefrog is. | ||
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.Aar
2177 Posts
And I just don't like how they straight out refer to it "Blizzard DotA." They're really screwing with IceFrog here. I do like the hero pool, though. I'll try this out for sure, but it won't stop me from buying DotA 2. | ||
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heishe
Germany2284 Posts
On October 23 2010 18:15 Plutonium wrote: There's got to be some major legal hurdles going on here between Blizzard and Valve. Riot Games and S2 games as well, considering how much of a bastard I hear Icefrog is. I don't think so. Dota was created for Warcraft 3, and when you install that came you have to click this little checkbox to confirm a lot of text, and in this text I think it says that Blizzard has the right to use everything you create however they wish (I don't think the WC3 ToS said that they own everything you create, I think that was introduced by SC2). As far as I know Valve's game is only called "DOTA 2" and not "Defense of the Ancients 2", and for good reason I assume. Plus, while Valve and Blizzard are both big companies, in an epic clash of lawyers I see Blizzard winning. They seem to have a lot more experience with that kind of stuff | ||
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bakedace
United States672 Posts
On October 23 2010 15:42 crazeman wrote: The current custom map system is going to suck for blizzard dota. Basically, under the current system, every game you join will have at least 1 or 2 complete newbs who never played the game before. This will prevent any serious or semi-serious games from happening. Chat channel will help this a little but people are probably going to end up using a bot to set up games again (ala DotA in WC3, bots would whisper you a custom game name to join). I really hope that blizzard will develop a better way to join custom games. Maybe if it gets popular enough they can develop some sort of rankings for the blizzard dota so people can matchup according to skill.. (one can wish right?) last year they announced a ladder just for dota. haven't heard anything since though... | ||
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ZapRoffo
United States5544 Posts
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Incognitodies
United Kingdom184 Posts
On October 23 2010 18:09 undyinglight wrote: I am glad that Blizzard is officially recognizing such a popular fan map and is putting much work and effort into there own version which will be incredible. I have been getting more into DOTA in war 3 recently and will not be buying Valve's DOTA 2 when I will be getting a free DOTA game from Blizzard, since I already bought Starcraft 2. 'Recognizing' it by riping it off? I doubt it's going to be that good in the long run anyway, as Blizzard won't put any effort into balancing it compared to it's rivals. | ||
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HungryBear
United States37 Posts
It just seems like a waste of resources since other LoL and HoN so far have added new features such as an independent ladder, stat tracking, reconnecting to games after drops, and we all know Valve's Dota 2 is going to be insanely fantastic. In comparison, I am not impressed with Blizzard's take at all. | ||
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CROrens
Croatia1005 Posts
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Shana
Indonesia1814 Posts
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Highways
Australia6105 Posts
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Caphe
Vietnam10817 Posts
On October 23 2010 20:28 Shana wrote: Why not making a properly balanced ladder maps first? I doubt it will be successful anyway. it will be very successful i am quite sure of it at least on NA. | ||
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Bosu
United States3247 Posts
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NeonFlare
Finland1307 Posts
Seems like the playerbase shifts have pretty much stabilized between DotA allstars, LoL and HoN, at most it will be minor shift towards SC2 DotA and eventually when Valve's DotA 2 finishes there might be bigger shifts in player amounts (most likely the biggest being HoN -> DotA 2 if they haven't dumbed down the game as much as LoL did). Anyway, might as well try it once it's avaiable to see how Blizzard would manage such game. | ||
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CruelZeratul
Germany4588 Posts
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nalgene
Canada2153 Posts
and if they use SC2's interface, you lose the ability to cast via wireframes -Can't ping on screen, need to click minimap to ping? ( would be pretty crucial... ) -Blocking/moving in front of your own creeps will be useless ( since they just push your hero away and you can't slow down the creep wave by doing it due to it being SC2 ) They were showing something with a rainbow and changing colors... http://img824.imageshack.us/f/wdrspells.png/ ![]() Uploaded with ImageShack.us The hero image is on the left instead of the right in this picture and lets buff spells get casted on self easier They're probably going to put something so you can't share control or use a leaver hero? The hero picking part of the game doesn't tell you exact stats but some bars, making it more obscure... http://static.mmo-champion.com/mmoc/sc2mapster/large/20.jpg | ||
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Highways
Australia6105 Posts
![]() ![]() http://kotaku.com/5671157/blizzard-dota-gallery//gallery/2 | ||
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swanized
Canada2480 Posts
On October 23 2010 15:42 crazeman wrote: The current custom map system is going to suck for blizzard dota. Basically, under the current system, every game you join will have at least 1 or 2 complete newbs who never played the game before. This will prevent any serious or semi-serious games from happening. Chat channel will help this a little but people are probably going to end up using a bot to set up games again (ala DotA in WC3, bots would whisper you a custom game name to join). I really hope that blizzard will develop a better way to join custom games. Maybe if it gets popular enough they can develop some sort of rankings for the blizzard dota so people can matchup according to skill.. (one can wish right?) gotta quiz those newbs | ||
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![[image loading]](http://img824.imageshack.us/img824/696/wdrspells.png)
![[image loading]](http://cache-04.gawkerassets.com/assets/images/9/2010/10/currency_earned_from_battle_can_be_used_to_purchase_upgrades_at_shops.jpg)
![[image loading]](http://cache-02.gawkerassets.com/assets/images/9/2010/10/breaking_into_the_enemy_base_can_be_tough.jpg)