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Blizzard DotA - Page 6

Forum Index > General Games
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Gr1m
Profile Joined October 2010
Australia52 Posts
October 25 2010 06:51 GMT
#101
I agree with Mimus, I play DotA and HoN (although not LoL) and its apparent that the community is already being split. I can understand Blizzard and I understand why they would want to create there own DotA, however I can't see why we as gamers need another DotA.

I do like the "smash brothers" idea of pairing iconic heroes against each other, but I think it would be better suited to a more platform style of game.

TL; DR: I suspect this will be bad overall for the DotA/HoN communities.
Grim.776 SEA / GRiM.445 NA
cheesable
Profile Joined September 2010
Singapore6 Posts
October 25 2010 06:51 GMT
#102
I'm pretty sure that Blizzard owns DotA, its under their terms and conditions. Suing Valve for making DOTA2 will not be an unlikely turn of events. Though I do think the current starcraft engine sucks for playing DotA. Having to press H instead of S to block creeps annoys me enough.

But all in all, SC2 Dota might not be balanced, but it should be fun.

And yes, icefrog did not create DotA. I remember RoC version of DotA coming out. Eul's version. The first version having a water elemental which could self heal, making stacking armor very effecting on him. Subsequently, there were 2 DotA- Allstars made at about the same time < roughly around the time of survivor allstars. 1 took flight though. and still icefrog was not the maker of it. He just inherited it over time. (I think he was the 3rd successor).
pat965
Profile Joined April 2009
Canada274 Posts
October 25 2010 07:03 GMT
#103
It's amazing how unbelievably cynical some people can be, especially those "hardcore DotA" folks. Can't you just be happy?
hi
Ganondorf
Profile Joined April 2010
Italy600 Posts
October 25 2010 07:07 GMT
#104
I do not understand the idea behind mixing sc2 and wc3 lore. I would never play such nonsense. Looked like an April's fool but it isn't anywhere near April so.. not even considering trying it. I hope they change their mind and make it based on sc2 lore only.
Norp
Profile Joined April 2010
United States55 Posts
October 25 2010 07:43 GMT
#105
The amount of misinformation and ignorance in the Dota community is staggering. Also who cares how fractured the community gets, its really not a big deal, play whatever dota-ish game you want, there will likely be people for it.

zTz
Profile Blog Joined February 2003
United States476 Posts
October 25 2010 07:46 GMT
#106
Samir Duran lol

the new maps they have do look fun
where's the rants n flames section?
snorlax
Profile Blog Joined December 2008
United States755 Posts
October 25 2010 07:48 GMT
#107
for all the people concerned with this taking over HON or Dota I wouldn't be. I played it a lot at blizzcon and while it was quite fun it was deffinatley a more casual thing. It was like a way better version of the dota remake on Bnet right now, It is a great free addition to SC2 and I liked it.
rabidch
Profile Joined January 2010
United States20289 Posts
October 25 2010 23:06 GMT
#108
On October 25 2010 02:06 Unentschieden wrote:
Show nested quote +
On October 24 2010 08:29 bjwithbraces wrote:
You have to wonder too, I'm pretty sure blizzard approached icefrog about it and so either he turned them down


Nope, it´s the other way around. Icefrog approached Blizzard but they coulnd´t stand him/his ideas. He actually took turns with all the current "Dotaclones" but only Valve managed to tolerate him - barely: http://icefrogtruth.blogspot.com/2010/10/truth.html

i cant believe this is still circulating around. gullible people
LiquidDota StaffOnly a true king can play the King.
jstar
Profile Joined April 2010
Canada568 Posts
October 25 2010 23:25 GMT
#109
Dunno why people don't like the DOTA community. Trolling and shit-talking the opposite team in TDA games was a huge part of the fun in DOTA. Take that out where everyone is GM would make DOTA boring, unless you're above cal level.
bakedace
Profile Blog Joined March 2010
United States672 Posts
October 29 2010 05:11 GMT
#110
Any ideas as to when this will come out? had a blast playing it at blizzcon.
Mindcrime
Profile Joined July 2004
United States6899 Posts
October 29 2010 05:16 GMT
#111
On October 23 2010 15:29 KiLL_ORdeR wrote:
that black ghost from the Vanilla Starcraft, I forget his name.


He wasn't in vanilla.
That wasn't any act of God. That was an act of pure human fuckery.
fxSolo
Profile Joined September 2010
United States42 Posts
Last Edited: 2010-10-29 14:00:10
October 29 2010 13:58 GMT
#112
On October 24 2010 03:24 TheYango wrote:
Am I the only one who thinks that Blizzard is only doing this with the intention of making a casual custom map to show off the editor, and not with the intention of shoving into the AoS genre? Just look at the other maps showcased (Aiur Chef, Left 2 Die)--none of them look like they're going to be serious, persistently-updated projects, just something the dev team did for fun in their spare time.

In order to seriously compete with LoL/DotA/HoN, Blizzard would have to spend time and manpower to continuously add new content to this and keep it balanced. Considering that they ALREADY have to do this for SC2, that's extremely unlikely.


I agree with this. I went to Blizzcon and got to try out these new maps. Blizzard's intentions, from what I can tell, are to just show the robust nature of the current map editor and some high level map designs from the pros using the editor. They're not trying to create a competitor to DOTA2 or LoL or HoN or whatever. They just wanted to make a fun game where you could take some iconic figures within their own universes and pit them against each other.

Having new UMS games with demo stations also helped give SC2 some more interest, as the con was mainly D3 focused so Blizzard probably wanted to still generate some hype over an already released game, since there weren't a whole ton of new things to announce or demo.

Now Starjeweled on the other hand, that game is really going to cause rifts into the competitive Bejeweled gaming scene.
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
October 29 2010 14:07 GMT
#113
On October 25 2010 16:07 Ganondorf wrote:
I do not understand the idea behind mixing sc2 and wc3 lore. I would never play such nonsense. Looked like an April's fool but it isn't anywhere near April so.. not even considering trying it. I hope they change their mind and make it based on sc2 lore only.


It's a custom map, not a new chapter in the StarCraft storyline. They aren't mixing the lore, they're making a battle arena map where people play against eachother using heroes. They aren't having Kerrigan and Arthas stand on the frozen wastes of Icecrown battling Jim Raynor's Terran army backed up by the Scarlet Crusade's Holy Paladins. They can do whatever the hell they want in a custom map.
KwarK
Profile Blog Joined July 2006
United States43513 Posts
October 29 2010 14:20 GMT
#114
On October 24 2010 01:23 Lumin wrote:
Show nested quote +
On October 24 2010 00:55 Varth wrote:
Icefrog, while he did a pretty good job, certainly wasnt a great example of balancing. For many many years there was a clear tier of heroes, the best being pretty much AOE stun teams, along with blink daggers and such. He made a few heroes that were so badly balanced that teams didn't even have to waste a ban on the hero, because the tournament just made that hero unavailable.

That being said, I'm super excited over this, because even though it may not be as polished as DOTA 2, this will still be a welcome distraction when im exhaused from 1v1 play and want to screw around.


Do you understand the term, "Metagame"

Does anyone?
ModeratorThe angels have the phone box
Aegis Runestone
Profile Joined October 2010
United States54 Posts
Last Edited: 2010-10-29 14:43:30
October 29 2010 14:43 GMT
#115
Did you know Valve is trying to trademark DoTA?

Yeah... I think this could be bad for the WC3 DoTA. Blizzard's obviously going to try to stop Valve, but... I dunno who will win. Both companies have a good stake in the issue (DoTA was originally made with the WC3 Editor, yet Valve has Icefrog), so it could go either way in my opinion.
"You spoony bard!" - Tellah
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 29 2010 14:52 GMT
#116
On October 29 2010 23:43 Aegis Runestone wrote:
Did you know Valve is trying to trademark DoTA?

Yeah... I think this could be bad for the WC3 DoTA. Blizzard's obviously going to try to stop Valve, but... I dunno who will win. Both companies have a good stake in the issue (DoTA was originally made with the WC3 Editor, yet Valve has Icefrog), so it could go either way in my opinion.


Nobody likes the War3 DotA technical limitations, if anything, that's the one thing holding back DotA. The shitty netcode of B.net, the shitty trigger limitations of the map editor (hello triggered heals) along with the overall pretty crummy interface. Everyone will jump from War3 DotA to Valve DotA the minute it gets released, except some of the Asians, they'll most likely look for ways to pirate the shit.
Get it by your hands...
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
November 08 2010 19:18 GMT
#117
Does anybody know anything about a release date? Is it months away? or longer
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-11-08 19:29:02
November 08 2010 19:27 GMT
#118
I'm 2nding all the old blizzard game characters. Black thorne, lost vikings, rock n roll racing etc
here is a list of games blizzard has done
http://en.wikipedia.org/wiki/Blizzard_Entertainment
..and then I would, ya know, check em'. (Aka SpoR)
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
November 08 2010 19:41 GMT
#119
The video linked by the OP was... quite underwhelming :p
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
November 08 2010 19:49 GMT
#120
It's very likely that Blizzard's DotA will gather decent amount of players that own SC2 and very few from other installations. While DotA 2 will probably hog a sizeable amount of users (unless about all) from HoN and some from others depending on their interest and financial situation.

Likely LoL isn't affected as much by all this since their free to play with microtransactions business model attracts quite a number of players from all over who don't want to drop a coin for a product or just enjoy their choices regarding the gameplay.

Olde DotA's fate is bit questionable, will people stay "loyal" to it and enjoy it due it being "free" or move on to the supposedly up to date version? Most of the transition from DotA to HoN and LoL has already happened so only possibly SC2 DotA and new DotA 2 can drain their playerbase.

Oh well, hopefully Blizz's own DotA turns out decently, though I'm not that much interested in it. Currently playing HoN and BLC, might go for DotA 2 should enough of my friends move on it.
Kinda hope BLC gets decent amount of players when beta ends as current matchmaking is quite silly with massive skillrange due low population.
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