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Guild Wars 2 - Page 281

Forum Index > General Games
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Prev 1 279 280 281 282 283 354 Next
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
September 04 2012 09:04 GMT
#5601
Events really get a lot better in the highlevel areas that are much less densely populated. They also hold more meaning there.
Velr
Profile Blog Joined July 2008
Switzerland10811 Posts
September 04 2012 09:09 GMT
#5602
On September 04 2012 18:04 Divine-Sneaker wrote:
Events really get a lot better in the highlevel areas that are much less densely populated. They also hold more meaning there.


I'm willing to believe that,.. Because atm 90% of them are just: "Stay in this area and kill the assaulting mobs! Sometimes they lock down a City/Teleporter/Graveyard when no one deals with it, but that’s it and the next Teleporter is only 30 secs away anyway.

That they get better is totally imagineable because they are so bland and uninspired in the lower zones ^^.

ryndaris
Profile Blog Joined October 2010
263 Posts
September 04 2012 09:17 GMT
#5603
On September 04 2012 18:04 Divine-Sneaker wrote:
Events really get a lot better in the highlevel areas that are much less densely populated. They also hold more meaning there.


You know what the worst feeling in the world is? Seeing 3 dynamic events around you and knowing that you can't complete a single one because the zone is deserted and solo means rape. So be careful what you wish for with "less densely populated".
Otolia
Profile Blog Joined July 2011
France5805 Posts
September 04 2012 09:32 GMT
#5604
On September 04 2012 18:09 Velr wrote:
Show nested quote +
On September 04 2012 18:04 Divine-Sneaker wrote:
Events really get a lot better in the highlevel areas that are much less densely populated. They also hold more meaning there.


I'm willing to believe that,.. Because atm 90% of them are just: "Stay in this area and kill the assaulting mobs! Sometimes they lock down a City/Teleporter/Graveyard when no one deals with it, but that’s it and the next Teleporter is only 30 secs away anyway.

That they get better is totally imagineable because they are so bland and uninspired in the lower zones ^^.


Bland ? Uninspired ? What is wrong with people nowadays ?! The whole story of GW is amazing, and even tough gameplay wise it's not as good as the enigmas of TSW, every event has a meaning and it's really incorporated inside a bigger story.

Did you even once stopped to speak to random NPCs ? Did you stop and listen to conversation inside towns or camp ?

It's freaking annoying to listen to your kind, complaining all day about how the game should be. It's what it is, and it's certainly one of the most polished game ever created, maybe it's not for you but at least try to complain on things when you aren't at fault.
Velr
Profile Blog Joined July 2008
Switzerland10811 Posts
Last Edited: 2012-09-04 09:47:48
September 04 2012 09:46 GMT
#5605
Where did I complain about the Story? Story alone just does not make a good "event" and the events, at least in lower zones, are just either:
A: Kill 1 big Mob (hope he does not target you and zerg him down).
B: Kill a few "tough" mobs (hope they don't target you and zerg em down).
C: Kill tons of cannonfodder (the hard part at these is to actually do dmg to them before others have killed the wave or placing your traps/signs at a place where they are already vulnerable but not yet dead).
D: Kill tons of cannonfodder while following an NPC from A to B (see C).

Excitement? None.
Treatlevel/Difficulty? None.
Originality? None.
They could let the NPC's tell you Lord of the Rings or whatever epic story/tale/reason, that does still not make it a good event/experience if the actual thing happening is not also corresponding with the danger that "people/npc's" tell you/warn you about. I seriously can't understand why anyone would defend these.

That some of them seem to pop up every 10 minutes or you get a random Bronze or even Gold Metal just because you happened to be in the Area and killed accidentally one of the event Mobs far away relative does also not help with the excitement...
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
September 04 2012 12:06 GMT
#5606
On September 04 2012 18:17 ryndaris wrote:
Show nested quote +
On September 04 2012 18:04 Divine-Sneaker wrote:
Events really get a lot better in the highlevel areas that are much less densely populated. They also hold more meaning there.


You know what the worst feeling in the world is? Seeing 3 dynamic events around you and knowing that you can't complete a single one because the zone is deserted and solo means rape. So be careful what you wish for with "less densely populated".


I've had that before where we were a small group of random people who banded together and ended up fighting several big group events in close proximity. Did we fail more than one, yes we did. Did we also have fun and get challenged, yes certainly.

What happens is then that failing these means no access to the waypoint and it being even harder to get anywhere around them.

Let me also say that the story is infinitely better and more interesting if you've read the books, and/or played the original games. Not to say the way it works is perfect or anything, but it simply makes more sense to you and holds more meaning when you recognize the names etc.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-09-04 14:14:14
September 04 2012 14:13 GMT
#5607
On September 04 2012 18:46 Velr wrote:
Where did I complain about the Story? Story alone just does not make a good "event" and the events, at least in lower zones, are just either:
A: Kill 1 big Mob (hope he does not target you and zerg him down).
B: Kill a few "tough" mobs (hope they don't target you and zerg em down).
C: Kill tons of cannonfodder (the hard part at these is to actually do dmg to them before others have killed the wave or placing your traps/signs at a place where they are already vulnerable but not yet dead).
D: Kill tons of cannonfodder while following an NPC from A to B (see C).

Excitement? None.
Treatlevel/Difficulty? None.
Originality? None.
They could let the NPC's tell you Lord of the Rings or whatever epic story/tale/reason, that does still not make it a good event/experience if the actual thing happening is not also corresponding with the danger that "people/npc's" tell you/warn you about. I seriously can't understand why anyone would defend these.

That some of them seem to pop up every 10 minutes or you get a random Bronze or even Gold Metal just because you happened to be in the Area and killed accidentally one of the event Mobs far away relative does also not help with the excitement...


You can make any game sound boring and repetitive by reducing it to bare essential components like that. You're entitled to your opinion but most people here are going to disagree. Unless you're just intentionally looking to argue, there isn't much of a point in debating that the game is bad here.
Otolia
Profile Blog Joined July 2011
France5805 Posts
September 04 2012 15:35 GMT
#5608
Heads up everyone

The loot table seems to be messed up in some chests. Fixed rewards (like the one you get from exploring a city) should be working but every other usually scaled rewards appears to be broken. I personally got 2 lvl26 items from Ashford while I was only 14 (or 15). Same thing goes for some chests, jumping puzzle rewards etc etc ...
EchOne
Profile Blog Joined January 2008
United States2906 Posts
September 04 2012 15:54 GMT
#5609
I got lvl26 items from Ashford when I cleared it last week.

Velr events tend to be more interesting when you duo or solo them.
面白くない世の中, 面白くすればいいさ
Otolia
Profile Blog Joined July 2011
France5805 Posts
September 04 2012 16:13 GMT
#5610
On September 05 2012 00:54 EchOne wrote:
I got lvl26 items from Ashford when I cleared it last week.

Velr events tend to be more interesting when you duo or solo them.

But other starting areas give (if you do them straight up) lvl 14/15 items.
Br33zyy
Profile Joined June 2011
United States296 Posts
September 04 2012 17:11 GMT
#5611
On September 04 2012 17:08 Zooper31 wrote:
Show nested quote +
On September 04 2012 15:20 Br33zyy wrote:
On September 04 2012 14:55 Zooper31 wrote:
On September 04 2012 14:42 Br33zyy wrote:
I'm about to cry about my storyline

+ Show Spoiler +
A certain someone just died in my storyline and i am beyond upset. FUCAUUACUACKAKCAUCAUCAIUHF


+ Show Spoiler +
Leftpaw?


+ Show Spoiler +
He might not be dead, just saying.

+ Show Spoiler +

Something Tybalt.. it might be leftpaw or claw or something.. But he's dead for now and I'm insanely upset!!! I hope he comes back


+ Show Spoiler +
Was he always making jokes and sold apples earlier in your story? If so he was Leftpaw, Order of the Whispers guy.


Yup that's him
Ohhh lawd..
oZii
Profile Blog Joined May 2010
United States1198 Posts
September 04 2012 17:27 GMT
#5612
On September 04 2012 18:09 Velr wrote:
Show nested quote +
On September 04 2012 18:04 Divine-Sneaker wrote:
Events really get a lot better in the highlevel areas that are much less densely populated. They also hold more meaning there.


I'm willing to believe that,.. Because atm 90% of them are just: "Stay in this area and kill the assaulting mobs! Sometimes they lock down a City/Teleporter/Graveyard when no one deals with it, but that’s it and the next Teleporter is only 30 secs away anyway.

That they get better is totally imagineable because they are so bland and uninspired in the lower zones ^^.



You obviously aren't reading your quest log! It does sound like your coming off negative tbh.

Im level 32 but I have seen many events that are repel attackers AND defuse traps, grab bucket of water put out fire, use medical kit to heal and guard npc. Clear traps, place rabbit bait, capture crab that can't be killed but get close to trap and detain.

There are kill this mob events but many of those can be completed other ways or multiple way not just killing.
Otolia
Profile Blog Joined July 2011
France5805 Posts
Last Edited: 2012-09-04 18:01:18
September 04 2012 17:56 GMT
#5613
http://www.toptiertactics.com/15083/an-open-letter-to-arenanet-regarding-my-guild-wars-2-ban/

Oh America, you never fail to deliver stupidty ! Who in their right might is mistaking Communism for Autocracy, pick KKK as a valid clan name with a character named Xx Adolf xX in it and all that while being xenophobic, misogynistic and homophobic ... Apparently a self-entitled jackass ! I'm glad he was banned.

PS : If you, dear writer of this despicable pamphlet, is a member of TL, please go away. Like in your grave away.

PS 2 : Because some people always look for troubles, do not start argue about nationality here, this guy is an US citizen. I am not criticizing the country but the fact that guys like him always have a wider public when they are US nationals - for very good reason that are not the subject of this thread.

PS 3 : Another friend told me, it could be satire. I'm not seeing it but it deserves a mention.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
September 04 2012 18:10 GMT
#5614
On September 05 2012 02:56 Otolia wrote:
http://www.toptiertactics.com/15083/an-open-letter-to-arenanet-regarding-my-guild-wars-2-ban/

Oh America, you never fail to deliver stupidty ! Who in their right might is mistaking Communism for Autocracy, pick KKK as a valid clan name with a character named Xx Adolf xX in it and all that while being xenophobic, misogynistic and homophobic ... Apparently a self-entitled jackass ! I'm glad he was banned.

PS : If you, dear writer of this despicable pamphlet, is a member of TL, please go away. Like in your grave away.

PS 2 : Because some people always look for troubles, do not start argue about nationality here, this guy is an US citizen. I am not criticizing the country but the fact that guys like him always have a wider public when they are US nationals - for very good reason that are not the subject of this thread.

PS 3 : Another friend told me, it could be satire. I'm not seeing it but it deserves a mention.


The guy is looking to troll. That's the whole reason he did this. Names like that are banned in every game. You cant just go name yourself cuntdestroyer in an mmo. And the only reason to do so would be so you could try and start shit like this. People dont seem to understand you agree to a ToS that states they can revoke your ability to play on THEIR server whenever they want. He shouldn't have been an idiot.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
September 04 2012 18:11 GMT
#5615
On September 05 2012 02:56 Otolia wrote:
http://www.toptiertactics.com/15083/an-open-letter-to-arenanet-regarding-my-guild-wars-2-ban/

Oh America, you never fail to deliver stupidty ! Who in their right might is mistaking Communism for Autocracy, pick KKK as a valid clan name with a character named Xx Adolf xX in it and all that while being xenophobic, misogynistic and homophobic ... Apparently a self-entitled jackass ! I'm glad he was banned.

PS : If you, dear writer of this despicable pamphlet, is a member of TL, please go away. Like in your grave away.

PS 2 : Because some people always look for troubles, do not start argue about nationality here, this guy is an US citizen. I am not criticizing the country but the fact that guys like him always have a wider public when they are US nationals - for very good reason that are not the subject of this thread.

PS 3 : Another friend told me, it could be satire. I'm not seeing it but it deserves a mention.


NEWS FLASH ARENANET: You didn’t invent pointy-eared elves, Blizzard did. And just because games like Tera let you play as a girl doesn’t mean you have to copy it. Who plays as girls anyway?


Must be satire, that CAN'T be real...
Then again i don't have any faith in humanity left so i wouldn't be suprised if it was real...
chalice
Profile Joined September 2010
United States1945 Posts
September 04 2012 18:21 GMT
#5616
it's obviously a joke, like i can't understand how a native english speaker could read that and not figure that out, well i mean i can, but it makes me sad.
city42
Profile Joined October 2007
1656 Posts
September 04 2012 18:39 GMT
#5617
Thanks for all the replies on the thief a couple pages back, guys. Noocta's idea to reduce HS damage for targets at high health seems very logical.

This game is remarkable in my opinion. I'm particularly happy with the generous system requirements. Somehow I'm able to run high settings with a mediocre CPU and graphics card (though my monitor's resolution is only 1400x900).
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-09-04 19:26:20
September 04 2012 19:23 GMT
#5618
On September 05 2012 02:56 Otolia wrote:
http://www.toptiertactics.com/15083/an-open-letter-to-arenanet-regarding-my-guild-wars-2-ban/

Oh America, you never fail to deliver stupidty ! Who in their right might is mistaking Communism for Autocracy, pick KKK as a valid clan name with a character named Xx Adolf xX in it and all that while being xenophobic, misogynistic and homophobic ... Apparently a self-entitled jackass ! I'm glad he was banned.


Nation-bashing isn't necessary.
askTeivospy
Profile Blog Joined March 2011
1525 Posts
September 04 2012 19:33 GMT
#5619
it is satire, it isn't real.
hihihi
Nullshock
Profile Joined May 2010
United States37 Posts
September 04 2012 19:35 GMT
#5620
Heyo! I'd love a guild invite. I rolled on Ehmry Bay. Null.1230.
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