glad to see leg materials gone. was gonna be a bitch to get them on master/t1 with my weak ass hc char.
Diablo III General Discussion - Page 886
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dAPhREAk
Nauru12397 Posts
glad to see leg materials gone. was gonna be a bitch to get them on master/t1 with my weak ass hc char. | ||
Terranasaur
United States2085 Posts
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Amui
Canada10567 Posts
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crms
United States11933 Posts
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Black Gun
Germany4482 Posts
if yes, it totally sucks. how am i supposed to find the fate of the fell then with the abysmal drop rates of flails and 2h flails? fml | ||
wei2coolman
United States60033 Posts
On June 10 2014 18:49 Amui wrote: The actual number is whatever speed you can average on T1, +15% per torment level. Shards aside, this is the most efficient timewise for legendaries. Experience/gold is considerably more generous, and time can go up quite a bit. 10-15 is a good time to aim for while soloing, and in a group you should strive for sub-10min clears on the highest torment you can run without dying too much. Too lazy to do maths for +15% for each torment above t1, but generally from what I'm seeing from vids is aiming for sub 15 min clear time for highest torment you can do. These patch note, although I'm glad they tremendously buffed set gear for monks. I feel like their kits is what needed to buffed too, cuz sounds like monks sorta blow without these set bonuses, so progression is going to be pretty hard until you get the set you need, and by the time you get the set you need, you're instantly optimized. | ||
anmolsinghmzn2009
India1783 Posts
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Valiver
Caldeum1977 Posts
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crms
United States11933 Posts
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Amui
Canada10567 Posts
On June 11 2014 05:48 crms wrote: doesn't arcane barb suck? it doesn't have a unique modifier, is there something I'm missing? I don't play DH. Good introductory weapon. Nothing much else great about it. | ||
Big G
Italy835 Posts
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crms
United States11933 Posts
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NicksonReyes
Philippines4431 Posts
On June 11 2014 02:40 crms wrote: so is monk good now? can i roll my alt monk up yet? :D Nope lol. It doesn't even scale with %lightning. No way it's worth giving up asheara's/blackthorne's and one of andy's and aughild's. People might come up with an optimized DS build but I doubt it would be anywhere near as "good" as pre 2.0.6 lightning monks especially if it involves replacing the offhand TF/OS with a jawbreaker. Edit: It's being hotfixed to benefit from %lightning, which basically doubles the damage it deals. Would have to wait and see if that would now be worth 2 sets. | ||
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Valiver
Caldeum1977 Posts
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Emnjay808
United States10660 Posts
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Valiver
Caldeum1977 Posts
On June 11 2014 23:37 Emnjay808 wrote: Hm, got a weird bug. Picked up my 5-piece Maras just now and I was playing around with the transmorgification. Now it wont let me go back to the original Mara style. It mostly shows pieces of my Wizards set items. Is this a bug or something? The class specific sets (not including tal rasha, nats, etc) are all bugged and don't show up as an available trasmog. | ||
Amui
Canada10567 Posts
On June 12 2014 03:12 Valiver wrote: The class specific sets (not including tal rasha, nats, etc) are all bugged and don't show up as an available trasmog. iirc it's intended to prevent you from transmoging class only sets onto other classes because they didn't create the models for each class. | ||
Emnjay808
United States10660 Posts
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crms
United States11933 Posts
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Emnjay808
United States10660 Posts
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