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Diablo III General Discussion - Page 884

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Gorsameth
Profile Joined April 2010
Netherlands22373 Posts
May 31 2014 23:16 GMT
#17661
On June 01 2014 08:13 NeoIllusions wrote:
Show nested quote +
On June 01 2014 06:41 Gorsameth wrote:
On June 01 2014 06:37 Najda wrote:
On June 01 2014 05:43 NeoIllusions wrote:
On June 01 2014 05:38 b_unnies wrote:
On June 01 2014 05:30 NeoIllusions wrote:
Fire CA, yeah, go Cinder and Magefist first.
Then figure out how you want to fit in Marauder's and maybe Nat's.
Farm Malth a few times for the mat so you can craft a Fire% Reaper's Wraps, which is probably BiS for Fire/CA DH.


Malth is Malthael? When you say farm him do you mean campaign mode and reset quests?

Malthael yes, A5 final boss.

Farm, meaning just go to Panda Fort and kill him. You can do it in adventure mode.
There's really no reason to play campaign mode anymore. Definitely no reason to ever, ever reset.


Sort of a side note, I think it's a shame that running main story for legendaries isn't viable anymore. I liked doing that because it makes for a nice solid playsession with a clear start and end where running rifts gets boring after just a couple since it's so short and you just repeat it. I'd like to see a 100% leg from each act boss, but that would probably be too often when you consider things like the Danetta's set speedrunning through each act in like 10 minutes.

Doesnt Diablo and Malthial regain there 100% leg drop if you reset the entire campaign?

Yes but how is that worth your time? You can do a rift that takes 10 minute and get anywhere from 0-4 legs. Doing the entire campaign from A1 to A5 will take multiple hours, even if you run it through on normal.

As for move speed, just take the movespeed from your boots and subtract 25 and that's the amount of paragon points you want to put into MS before dumping the rest into your main stat.

Oh the campaign isn't worth the time. I was merely replying to the idea that all act bosses should drop leg.
It ignores such insignificant forces as time, entropy, and death
Dakkas
Profile Joined October 2010
2550 Posts
June 02 2014 01:17 GMT
#17662
On June 01 2014 08:13 NeoIllusions wrote:
Show nested quote +
On June 01 2014 06:41 Gorsameth wrote:
On June 01 2014 06:37 Najda wrote:
On June 01 2014 05:43 NeoIllusions wrote:
On June 01 2014 05:38 b_unnies wrote:
On June 01 2014 05:30 NeoIllusions wrote:
Fire CA, yeah, go Cinder and Magefist first.
Then figure out how you want to fit in Marauder's and maybe Nat's.
Farm Malth a few times for the mat so you can craft a Fire% Reaper's Wraps, which is probably BiS for Fire/CA DH.


Malth is Malthael? When you say farm him do you mean campaign mode and reset quests?

Malthael yes, A5 final boss.

Farm, meaning just go to Panda Fort and kill him. You can do it in adventure mode.
There's really no reason to play campaign mode anymore. Definitely no reason to ever, ever reset.


Sort of a side note, I think it's a shame that running main story for legendaries isn't viable anymore. I liked doing that because it makes for a nice solid playsession with a clear start and end where running rifts gets boring after just a couple since it's so short and you just repeat it. I'd like to see a 100% leg from each act boss, but that would probably be too often when you consider things like the Danetta's set speedrunning through each act in like 10 minutes.

Doesnt Diablo and Malthial regain there 100% leg drop if you reset the entire campaign?

Yes but how is that worth your time? You can do a rift that takes 10 minute and get anywhere from 0-4 legs. Doing the entire campaign from A1 to A5 will take multiple hours, even if you run it through on normal.

As for move speed, just take the movespeed from your boots and subtract 25 and that's the amount of paragon points you want to put into MS before dumping the rest into your main stat.


Reset quests. Get a friend to create a game to kill Malth for the final story quest. Instant legendary. This can be done on every character you have though it can only be done once.

Still, guaranteed legendary that only takes 10~minutes. Why not?
Emnjay808
Profile Blog Joined September 2011
United States10665 Posts
June 02 2014 01:40 GMT
#17663
Cause you can only do it once.
Skol
Dakkas
Profile Joined October 2010
2550 Posts
June 02 2014 01:43 GMT
#17664
Are you being obtuse on purpose? I said it can only be done once?
Frolossus
Profile Joined February 2010
United States4779 Posts
June 02 2014 01:58 GMT
#17665
On June 02 2014 10:17 Dakkas wrote:
Show nested quote +
On June 01 2014 08:13 NeoIllusions wrote:
On June 01 2014 06:41 Gorsameth wrote:
On June 01 2014 06:37 Najda wrote:
On June 01 2014 05:43 NeoIllusions wrote:
On June 01 2014 05:38 b_unnies wrote:
On June 01 2014 05:30 NeoIllusions wrote:
Fire CA, yeah, go Cinder and Magefist first.
Then figure out how you want to fit in Marauder's and maybe Nat's.
Farm Malth a few times for the mat so you can craft a Fire% Reaper's Wraps, which is probably BiS for Fire/CA DH.


Malth is Malthael? When you say farm him do you mean campaign mode and reset quests?

Malthael yes, A5 final boss.

Farm, meaning just go to Panda Fort and kill him. You can do it in adventure mode.
There's really no reason to play campaign mode anymore. Definitely no reason to ever, ever reset.


Sort of a side note, I think it's a shame that running main story for legendaries isn't viable anymore. I liked doing that because it makes for a nice solid playsession with a clear start and end where running rifts gets boring after just a couple since it's so short and you just repeat it. I'd like to see a 100% leg from each act boss, but that would probably be too often when you consider things like the Danetta's set speedrunning through each act in like 10 minutes.

Doesnt Diablo and Malthial regain there 100% leg drop if you reset the entire campaign?

Yes but how is that worth your time? You can do a rift that takes 10 minute and get anywhere from 0-4 legs. Doing the entire campaign from A1 to A5 will take multiple hours, even if you run it through on normal.

As for move speed, just take the movespeed from your boots and subtract 25 and that's the amount of paragon points you want to put into MS before dumping the rest into your main stat.


Reset quests. Get a friend to create a game to kill Malth for the final story quest. Instant legendary. This can be done on every character you have though it can only be done once.

Still, guaranteed legendary that only takes 10~minutes. Why not?

enjoy those hammerjammers i guess
Dakkas
Profile Joined October 2010
2550 Posts
June 02 2014 02:15 GMT
#17666
Oh I'm sorry, do you have something against guaranteed legendaries in 10 minutes? What about you hock off all your forgotten souls to me since it's clear you don't pick up anything unless it's a Shard of Hate.
Punkte
Profile Joined August 2012
United States37 Posts
June 02 2014 02:21 GMT
#17667
Is Diablo even worth playing now? Havent played it since rmah was removed.
Dakkas
Profile Joined October 2010
2550 Posts
June 02 2014 02:37 GMT
#17668
Yes, the game is probably in the best state it's ever been. There are still some noticeable flaws but overall, the game is in a good state and the current dev team have their head screwed on the right away for most things.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
June 02 2014 08:39 GMT
#17669
On June 02 2014 11:37 Dakkas wrote:
Yes, the game is probably in the best state it's ever been. There are still some noticeable flaws but overall, the game is in a good state and the current dev team have their head screwed on the right away for most things.

Unless you liked the economy simulator of course.

Or being able to get an unfairly strong char in short time through flipping. :p

Now you have to actually play the game, and you have to put in time to get a strong char. For good or bad? Up to you!
aseq
Profile Joined January 2003
Netherlands3999 Posts
June 02 2014 10:42 GMT
#17670
I'm still really pissed off about the helping thing. I'd like to play HC, but it takes a long time to level a new char up to 60 (I don't know how fast it can be done). Then I talked to a friend, who says they work together, when one of them dies the other one runs him through T6 and they're 60 in 2 hours. 2 hours! I'm fine with cooperative play getting an edge, but we're talking orders of magnitude here. I'm not putting in that time when someone else can instacreate a lvl 70 too. Go forever alone!
Gorsameth
Profile Joined April 2010
Netherlands22373 Posts
June 02 2014 10:55 GMT
#17671
On June 02 2014 19:42 aseq wrote:
I'm still really pissed off about the helping thing. I'd like to play HC, but it takes a long time to level a new char up to 60 (I don't know how fast it can be done). Then I talked to a friend, who says they work together, when one of them dies the other one runs him through T6 and they're 60 in 2 hours. 2 hours! I'm fine with cooperative play getting an edge, but we're talking orders of magnitude here. I'm not putting in that time when someone else can instacreate a lvl 70 too. Go forever alone!

ahh you poor guy, do you need a shoulder to cry on?

Seriously who the fuck cares that 2 friends can boost each other, how does that effect your game in any way, shape or form?
And if its that big of a deal to you how about asking your friend to help you?

Maybe this game isn't for you.
Maybe any game where people can help each other isn't for you.
It ignores such insignificant forces as time, entropy, and death
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
June 02 2014 11:09 GMT
#17672
On June 02 2014 19:55 Gorsameth wrote:

how does that effect your game in any way, shape or form?


to bad some people felt different about this when it came to the auction house.
"Not you."
Gorsameth
Profile Joined April 2010
Netherlands22373 Posts
June 02 2014 11:12 GMT
#17673
On June 02 2014 20:09 19Meavis93 wrote:
Show nested quote +
On June 02 2014 19:55 Gorsameth wrote:

how does that effect your game in any way, shape or form?


to bad some people felt different about this when it came to the auction house.

I think after the whole drop rate adjustments we can probably say that the game would have been fine with the AH if it had present day drop-rates.

Tho then you have the issue of people completing BiS sets to quickly and running out of things to do.
It ignores such insignificant forces as time, entropy, and death
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
June 02 2014 11:12 GMT
#17674
On June 02 2014 20:09 19Meavis93 wrote:
Show nested quote +
On June 02 2014 19:55 Gorsameth wrote:

how does that effect your game in any way, shape or form?


to bad some people felt different about this when it came to the auction house.


Incorrect. That's not the reason the auction house was removed from the game.
Who would sup with the mighty, must walk the path of daggers.
aseq
Profile Joined January 2003
Netherlands3999 Posts
June 02 2014 12:12 GMT
#17675
On June 02 2014 19:55 Gorsameth wrote:
Show nested quote +
On June 02 2014 19:42 aseq wrote:
I'm still really pissed off about the helping thing. I'd like to play HC, but it takes a long time to level a new char up to 60 (I don't know how fast it can be done). Then I talked to a friend, who says they work together, when one of them dies the other one runs him through T6 and they're 60 in 2 hours. 2 hours! I'm fine with cooperative play getting an edge, but we're talking orders of magnitude here. I'm not putting in that time when someone else can instacreate a lvl 70 too. Go forever alone!

ahh you poor guy, do you need a shoulder to cry on?

Seriously who the fuck cares that 2 friends can boost each other, how does that effect your game in any way, shape or form?
And if its that big of a deal to you how about asking your friend to help you?

Maybe this game isn't for you.
Maybe any game where people can help each other isn't for you.


Ever heard of accomplishment, dick? It's what makes people do something. Say you've worked on something for a year, then some genius comes along and does the same thing in a day, how does that make you feel? Yes, stupid. Well, same thing happens here. And it's not even about me, I'd like Blizzard to balance this or give a reason they made it this way.
Gorsameth
Profile Joined April 2010
Netherlands22373 Posts
June 02 2014 12:18 GMT
#17676
On June 02 2014 21:12 aseq wrote:
Show nested quote +
On June 02 2014 19:55 Gorsameth wrote:
On June 02 2014 19:42 aseq wrote:
I'm still really pissed off about the helping thing. I'd like to play HC, but it takes a long time to level a new char up to 60 (I don't know how fast it can be done). Then I talked to a friend, who says they work together, when one of them dies the other one runs him through T6 and they're 60 in 2 hours. 2 hours! I'm fine with cooperative play getting an edge, but we're talking orders of magnitude here. I'm not putting in that time when someone else can instacreate a lvl 70 too. Go forever alone!

ahh you poor guy, do you need a shoulder to cry on?

Seriously who the fuck cares that 2 friends can boost each other, how does that effect your game in any way, shape or form?
And if its that big of a deal to you how about asking your friend to help you?

Maybe this game isn't for you.
Maybe any game where people can help each other isn't for you.


Ever heard of accomplishment, dick? It's what makes people do something. Say you've worked on something for a year, then some genius comes along and does the same thing in a day, how does that make you feel? Yes, stupid. Well, same thing happens here. And it's not even about me, I'd like Blizzard to balance this or give a reason they made it this way.

Except your feeling of accomplishment isn't hurt by him getting boosted.
Your not even in the same race, how does someone finishing a F1 race influence you running the marathon?
And yes this is about you lol, the vast majority seem to have absolutely no problem with it. Probably because they can see the difference.
It ignores such insignificant forces as time, entropy, and death
aseq
Profile Joined January 2003
Netherlands3999 Posts
June 02 2014 13:03 GMT
#17677
On June 02 2014 21:18 Gorsameth wrote:
Show nested quote +
On June 02 2014 21:12 aseq wrote:
On June 02 2014 19:55 Gorsameth wrote:
On June 02 2014 19:42 aseq wrote:
I'm still really pissed off about the helping thing. I'd like to play HC, but it takes a long time to level a new char up to 60 (I don't know how fast it can be done). Then I talked to a friend, who says they work together, when one of them dies the other one runs him through T6 and they're 60 in 2 hours. 2 hours! I'm fine with cooperative play getting an edge, but we're talking orders of magnitude here. I'm not putting in that time when someone else can instacreate a lvl 70 too. Go forever alone!

ahh you poor guy, do you need a shoulder to cry on?

Seriously who the fuck cares that 2 friends can boost each other, how does that effect your game in any way, shape or form?
And if its that big of a deal to you how about asking your friend to help you?

Maybe this game isn't for you.
Maybe any game where people can help each other isn't for you.


Ever heard of accomplishment, dick? It's what makes people do something. Say you've worked on something for a year, then some genius comes along and does the same thing in a day, how does that make you feel? Yes, stupid. Well, same thing happens here. And it's not even about me, I'd like Blizzard to balance this or give a reason they made it this way.

Except your feeling of accomplishment isn't hurt by him getting boosted.
Your not even in the same race, how does someone finishing a F1 race influence you running the marathon?
And yes this is about you lol, the vast majority seem to have absolutely no problem with it. Probably because they can see the difference.

How are we not in the same race? I'd like to run some rifts with them, but I don't want to be dependant on them to level me up or run long sessions at the same time necessarily. Tiered rifts (with leaderboards) are starting soon, I don't see how that's not one race. Side note: Seasons are coming up too, maybe that something that's much better catered towards me. .
Najda
Profile Joined June 2010
United States3765 Posts
June 02 2014 14:22 GMT
#17678
On June 02 2014 22:03 aseq wrote:
Show nested quote +
On June 02 2014 21:18 Gorsameth wrote:
On June 02 2014 21:12 aseq wrote:
On June 02 2014 19:55 Gorsameth wrote:
On June 02 2014 19:42 aseq wrote:
I'm still really pissed off about the helping thing. I'd like to play HC, but it takes a long time to level a new char up to 60 (I don't know how fast it can be done). Then I talked to a friend, who says they work together, when one of them dies the other one runs him through T6 and they're 60 in 2 hours. 2 hours! I'm fine with cooperative play getting an edge, but we're talking orders of magnitude here. I'm not putting in that time when someone else can instacreate a lvl 70 too. Go forever alone!

ahh you poor guy, do you need a shoulder to cry on?

Seriously who the fuck cares that 2 friends can boost each other, how does that effect your game in any way, shape or form?
And if its that big of a deal to you how about asking your friend to help you?

Maybe this game isn't for you.
Maybe any game where people can help each other isn't for you.


Ever heard of accomplishment, dick? It's what makes people do something. Say you've worked on something for a year, then some genius comes along and does the same thing in a day, how does that make you feel? Yes, stupid. Well, same thing happens here. And it's not even about me, I'd like Blizzard to balance this or give a reason they made it this way.

Except your feeling of accomplishment isn't hurt by him getting boosted.
Your not even in the same race, how does someone finishing a F1 race influence you running the marathon?
And yes this is about you lol, the vast majority seem to have absolutely no problem with it. Probably because they can see the difference.

How are we not in the same race? I'd like to run some rifts with them, but I don't want to be dependant on them to level me up or run long sessions at the same time necessarily. Tiered rifts (with leaderboards) are starting soon, I don't see how that's not one race. Side note: Seasons are coming up too, maybe that something that's much better catered towards me. .


I think the tiered rifts are being released at the same time as ladders, but until then why not just find someone to boost you? Even in a pub channel you can trade boosts and come out up on time.
DODswe4
Profile Joined July 2011
Sweden2157 Posts
June 02 2014 15:38 GMT
#17679
I ran a mage to 70 in i day (around 5-6hours) the only thing i used was a lower level requirement weapon and imperial gems. Its not hard geting to max level alone if you know what you are doing
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
June 02 2014 16:35 GMT
#17680
On June 02 2014 20:12 Gorsameth wrote:
Show nested quote +
On June 02 2014 20:09 19Meavis93 wrote:
On June 02 2014 19:55 Gorsameth wrote:

how does that effect your game in any way, shape or form?


to bad some people felt different about this when it came to the auction house.

I think after the whole drop rate adjustments we can probably say that the game would have been fine with the AH if it had present day drop-rates.

Tho then you have the issue of people completing BiS sets to quickly and running out of things to do.

with the new buff rates, its too easy to complete BIS sets and run out of things to do. i got bored once i had complete vyrs/tal rasha set on my wiz, and akkhans on my crusader.
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