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Diablo III General Discussion - Page 569

Forum Index > General Games
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Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
June 06 2012 08:22 GMT
#11361
On June 06 2012 16:29 javy925 wrote:
Show nested quote +
On June 06 2012 12:24 -Exalt- wrote:
so i just beat the normal campaign.. whats after that? just re running the same campaign on a harder difficulty with no added content? =/ seems kind of boring. on nightmare mode etc are there any new instances, levels.. etc?


PvP

Which isn't in the game yet. Have they talked about when 1.1 will be implemented?
Moderator
javy_
Profile Joined July 2010
United States1677 Posts
June 06 2012 08:35 GMT
#11362
On June 06 2012 17:22 Firebolt145 wrote:
Show nested quote +
On June 06 2012 16:29 javy925 wrote:
On June 06 2012 12:24 -Exalt- wrote:
so i just beat the normal campaign.. whats after that? just re running the same campaign on a harder difficulty with no added content? =/ seems kind of boring. on nightmare mode etc are there any new instances, levels.. etc?


PvP

Which isn't in the game yet. Have they talked about when 1.1 will be implemented?


Their goal is by the end of the year....lol
♪~( ̄。 ̄)
Silidons
Profile Blog Joined September 2010
United States2813 Posts
June 06 2012 08:35 GMT
#11363
hahahahaha i just gave my friend a sick wizard helm, and he put vanishing dye on it, and it ACTUALLY vanished the helm. from the game LOL
"God fights on the side with the best artillery." - Napoleon Bonaparte
javy_
Profile Joined July 2010
United States1677 Posts
June 06 2012 08:37 GMT
#11364
http://us.battle.net/d3/en/forum/topic/5642264212

good writeup explaining all of the problems with melee class right now in inferno. As a barb, I don't feel like spending 50-75mill+ improving my build to clear acts 3&4. Going to start DH tomorrow and try barb again in a few months.
♪~( ̄。 ̄)
wintergt
Profile Joined February 2010
Belgium1335 Posts
June 06 2012 08:57 GMT
#11365
On June 06 2012 17:37 javy925 wrote:
http://us.battle.net/d3/en/forum/topic/5642264212

good writeup explaining all of the problems with melee class right now in inferno. As a barb, I don't feel like spending 50-75mill+ improving my build to clear acts 3&4. Going to start DH tomorrow and try barb again in a few months.

I played alongside a barb in the ends of act 2, he actually had very nice gear, over 700 resist all, but he couldn't tank elites/rares for more than a few seconds. i can only imagine how he'd get pounded into the ground if it was 4 players instead of 2. Blizzard really need to do something about mob damage scaling up so much in coop games.
here i am
Stratos.FEAR
Profile Joined June 2009
Canada706 Posts
Last Edited: 2012-06-06 09:08:41
June 06 2012 09:08 GMT
#11366
On June 06 2012 17:57 wintergt wrote:
Show nested quote +
On June 06 2012 17:37 javy925 wrote:
http://us.battle.net/d3/en/forum/topic/5642264212

good writeup explaining all of the problems with melee class right now in inferno. As a barb, I don't feel like spending 50-75mill+ improving my build to clear acts 3&4. Going to start DH tomorrow and try barb again in a few months.

I played alongside a barb in the ends of act 2, he actually had very nice gear, over 700 resist all, but he couldn't tank elites/rares for more than a few seconds. i can only imagine how he'd get pounded into the ground if it was 4 players instead of 2. Blizzard really need to do something about mob damage scaling up so much in coop games.


if the 30% melee class damage reduction bonus scaled with the amount of players in the party it would promote more team play and allow them to tank for the team. im a little annoyed how i can only do inferno solo now
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-06-06 09:12:31
June 06 2012 09:12 GMT
#11367
On June 06 2012 17:57 wintergt wrote:
Show nested quote +
On June 06 2012 17:37 javy925 wrote:
http://us.battle.net/d3/en/forum/topic/5642264212

good writeup explaining all of the problems with melee class right now in inferno. As a barb, I don't feel like spending 50-75mill+ improving my build to clear acts 3&4. Going to start DH tomorrow and try barb again in a few months.

I played alongside a barb in the ends of act 2, he actually had very nice gear, over 700 resist all, but he couldn't tank elites/rares for more than a few seconds. i can only imagine how he'd get pounded into the ground if it was 4 players instead of 2. Blizzard really need to do something about mob damage scaling up so much in coop games.


2 players is suicide, it's the hardest number. I wouldn't be surprised if he did a lot better solo. 1 > 3 > 4 > 2
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
June 06 2012 11:53 GMT
#11368
I swear Blizzard's servers crap out as soon as they see me log in...
TheYango
Profile Joined September 2008
United States47024 Posts
June 06 2012 12:06 GMT
#11369
On June 06 2012 18:12 UniversalSnip wrote:
Show nested quote +
On June 06 2012 17:57 wintergt wrote:
On June 06 2012 17:37 javy925 wrote:
http://us.battle.net/d3/en/forum/topic/5642264212

good writeup explaining all of the problems with melee class right now in inferno. As a barb, I don't feel like spending 50-75mill+ improving my build to clear acts 3&4. Going to start DH tomorrow and try barb again in a few months.

I played alongside a barb in the ends of act 2, he actually had very nice gear, over 700 resist all, but he couldn't tank elites/rares for more than a few seconds. i can only imagine how he'd get pounded into the ground if it was 4 players instead of 2. Blizzard really need to do something about mob damage scaling up so much in coop games.


2 players is suicide, it's the hardest number. I wouldn't be surprised if he did a lot better solo. 1 > 3 > 4 > 2

Agree with this.

2 players has to deal with the scaling penalties, but also doesn't get the benefits of in-combat ressing.
Moderator
turdburgler
Profile Blog Joined January 2011
England6749 Posts
June 06 2012 12:08 GMT
#11370
On June 06 2012 18:08 Stratos.FEAR wrote:
Show nested quote +
On June 06 2012 17:57 wintergt wrote:
On June 06 2012 17:37 javy925 wrote:
http://us.battle.net/d3/en/forum/topic/5642264212

good writeup explaining all of the problems with melee class right now in inferno. As a barb, I don't feel like spending 50-75mill+ improving my build to clear acts 3&4. Going to start DH tomorrow and try barb again in a few months.

I played alongside a barb in the ends of act 2, he actually had very nice gear, over 700 resist all, but he couldn't tank elites/rares for more than a few seconds. i can only imagine how he'd get pounded into the ground if it was 4 players instead of 2. Blizzard really need to do something about mob damage scaling up so much in coop games.


if the 30% melee class damage reduction bonus scaled with the amount of players in the party it would promote more team play and allow them to tank for the team. im a little annoyed how i can only do inferno solo now


i dont think it needs to scale because in bigger groups you can cc things more, but i think it should be 40% instead of 30% for all groups
NeedsmoreCELLTECH
Profile Blog Joined November 2011
Netherlands1242 Posts
Last Edited: 2012-06-06 13:36:46
June 06 2012 13:33 GMT
#11371
I just picked up this game, but have no experience with the genre. Would love some people who'd be willing to play with me, even though I'm like level 5 at the moment haha. My IGN is BouBou#2395, or message me on TL. I got skype/teamspeak etc.
Get huge or die mirin | Diamond on LoL
Unentschieden
Profile Joined August 2007
Germany1471 Posts
June 06 2012 14:19 GMT
#11372
On June 06 2012 21:08 turdburgler wrote:
Show nested quote +
On June 06 2012 18:08 Stratos.FEAR wrote:
On June 06 2012 17:57 wintergt wrote:
On June 06 2012 17:37 javy925 wrote:
http://us.battle.net/d3/en/forum/topic/5642264212

good writeup explaining all of the problems with melee class right now in inferno. As a barb, I don't feel like spending 50-75mill+ improving my build to clear acts 3&4. Going to start DH tomorrow and try barb again in a few months.

I played alongside a barb in the ends of act 2, he actually had very nice gear, over 700 resist all, but he couldn't tank elites/rares for more than a few seconds. i can only imagine how he'd get pounded into the ground if it was 4 players instead of 2. Blizzard really need to do something about mob damage scaling up so much in coop games.


if the 30% melee class damage reduction bonus scaled with the amount of players in the party it would promote more team play and allow them to tank for the team. im a little annoyed how i can only do inferno solo now


i dont think it needs to scale because in bigger groups you can cc things more, but i think it should be 40% instead of 30% for all groups


Coop in higher difficulties expects synergetic gameplay. It seems people treat their Monk/Barb to basically be a more durable Templar.
Elegance
Profile Blog Joined February 2009
Canada917 Posts
Last Edited: 2012-06-06 14:22:31
June 06 2012 14:21 GMT
#11373
http://us.battle.net/d3/en/blog/6262208/Patch_103_Design_Preview-6_6_2012#blog

preview into 1.03. discuss

EDIT: Personally, not changing a thing about class balance was stupid, but we will see how the lowered difficulty of act 2, 3 and 4 will factor into that
Power of Ze
matiK23
Profile Joined May 2011
United States963 Posts
June 06 2012 14:29 GMT
#11374
Wow does blizzard shut down for maintenance everytime I have a day off? Tuesday last week, coincidentally Wednesday today? I think they're watching me...following my every footsteps.. *puts on tinfoil hat*
Without a paddle up shit creek.
coopes
Profile Blog Joined November 2010
United States144 Posts
June 06 2012 14:29 GMT
#11375
On June 06 2012 23:21 Elegance wrote:
http://us.battle.net/d3/en/blog/6262208/Patch_103_Design_Preview-6_6_2012#blog

preview into 1.03. discuss

EDIT: Personally, not changing a thing about class balance was stupid, but we will see how the lowered difficulty of act 2, 3 and 4 will factor into that


Wow that new loot system..interesting...the best items could have a small chance in act 1
Elegance
Profile Blog Joined February 2009
Canada917 Posts
June 06 2012 14:31 GMT
#11376
On June 06 2012 23:29 coopes wrote:
Show nested quote +
On June 06 2012 23:21 Elegance wrote:
http://us.battle.net/d3/en/blog/6262208/Patch_103_Design_Preview-6_6_2012#blog

preview into 1.03. discuss

EDIT: Personally, not changing a thing about class balance was stupid, but we will see how the lowered difficulty of act 2, 3 and 4 will factor into that


Wow that new loot system..interesting...the best items could have a small chance in act 1

Yeah that's what got me excited mostly
Power of Ze
turdburgler
Profile Blog Joined January 2011
England6749 Posts
June 06 2012 15:03 GMT
#11377
+300% mf ac1 will have equal drop chance to 0% mf act3 for the best items, and considering you can kill things so much faster, i think this could be a step too far. now obviously people can switch to mf gear at the last moment but still.

i like the changes to NV though.
Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 06 2012 15:10 GMT
#11378
On June 07 2012 00:03 turdburgler wrote:
+300% mf ac1 will have equal drop chance to 0% mf act3 for the best items, and considering you can kill things so much faster, i think this could be a step too far. now obviously people can switch to mf gear at the last moment but still.

i like the changes to NV though.

Chest farming is still viable. Hello underbridge. I'm glad I spent a week farming to get there, and it's not going to be nerfed.
=Þ
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
Last Edited: 2012-06-06 15:19:39
June 06 2012 15:15 GMT
#11379
leaving chest/vases untouched is a terrible idea as it promotes botting/scripts, at least put those hackers to the test and make them write combat bots


To put it in perspective the current best farming in game requires a less than 1page text script that takes you about 5-6mins to write. A combat bot that had to actively search for elite packs and efficiently kill them would be massive and take botter groups weeks to write and weeks to test/debug and still probably wouldn't be equal to real players.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Sif_
Profile Joined January 2011
Brazil3106 Posts
June 06 2012 15:30 GMT
#11380
repair cost is gonna go up 4x to 6x?

im gonna be SO POOR
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