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Diablo III General Discussion - Page 149

Forum Index > General Games
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Insanious
Profile Blog Joined April 2010
Canada1251 Posts
Last Edited: 2011-08-01 20:44:43
August 01 2011 20:42 GMT
#2961
On August 02 2011 05:39 Flight wrote:
Paradox:

Diablo 3 sells items -> Not a competitive game -> Not a game to be taken seriously -> Not a game worth spending money to be more competitive


Buy items in Diablo 3 -> Farm items more effectively -> Sell items on RMAH -> Buy better items -> Farm even more effectively -> Sell items on RMAH -> Rinse and repeat -> Cash out and buy your self some alcohol.

Diablo 3 turned its self into a way to make money... so it is 100% going to be taken seriously.

Edit: also look at League of Legends it is one of the most successful games of all time (as of now), and its built upon the concept of selling champions and skins to people...

Casuals buy items, hardcore players will farm for them.

I won't buy a single item, I'll farm my own goods through hours and hours of play like I did with Diablo 2... but I will sell my items to make some money on the side.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
CuddlyCuteKitten
Profile Joined January 2004
Sweden2790 Posts
August 01 2011 20:44 GMT
#2962
I don't think Blizzard would NOT allow gold to be sold on the auction house because then they'd just have a black market for that instead.

It's a brilliant concept and I'm glad they made it. Also remember that the game will probably have heavy gold sinks built into it which will somewhat cap inflation (like gambling). At some point it will be worth it to buy gold with real life currency and gamble it (or whatever crafting gold sink Blizz built into it) for items that you can sell for more which will mean that gold value should even out.

I'm positive gold will have a value fixed to the current playerbase (more people playing means more currency entering the market).

If I ever play D3 I'm 100 % certain I'll buy good items because I don't have the time to grind the game and I have the cash to spare so it's +EV for me to let some nerd dig up the item I need which would take me hours while I instead spend 1 hour at work making x10 the amount I need to pay for it. Plus some 15 year old get's a bit of pocket money so everyone is happy.
Unity, support, family, and kneecapping bitches.
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2011-08-01 20:46:08
August 01 2011 20:45 GMT
#2963
On August 02 2011 05:35 FireBearHero wrote:
Show nested quote +
On August 02 2011 05:18 Insanious wrote:
+ Show Spoiler +
On August 02 2011 04:50 DDie wrote:
You are not thinking this through, this affects EVERYONE.


The AH will be dominated by thousands of gold farmers who will outfarm you in every way, they will control the influx of legendary/set equipments, which will make your own legendary garbage, because they will always sell cheaper.


Also, the RMAH will be the dominat economy, everyone will sell uber shit on the RMAH, and the crap gear will remain on the GAH, in other words, you never have access to elite gear unless a) you find it yourself(in which case, you will sell it), b) you buy it for real money.


This wont happen because of how economies work together. In Diablo 3 we will have two separate currencies, gold and real life money. As well, since you can buy gold with real life money there will be an exchange rate no matter what.

We don't know if the exchange rate will be $1 for 1,000,000 gold or $1 for 2 gold. Either way that will translate to items.

If 10,000 gold is $10, then an item that is worth $10 you will be able to trade it for 10,000gold on the auction house... this will be true.

If it isn't true, and you can say buy the item for $10, then sell it for 100,000gold. You could then sell the 100,000 gold for $100 and make $90.

So that means that the values of gold and real money will be tied together. This means that selling an item on the RMAH or the GAH is equivalent.

- - - - - - -

Now lets assume that as soon as the game comes out, the RMAH is flooded with items and the GAH has very few items.

You have to look at why this happens. This happens because there are a lot of people selling and not a lot of people buying. As such, there will be a HUGE market for high level items on the GAH.

So then you can start listing powerful items at a LARGE markup. This lets you make a TONNE of gold that you can then sell on the RMAH.

This will drive the gold price on the GAH down, as smart traders will notice how much gold can be made on the GAH and sold on the RMAH. Someone will let this leak on a forum and the masses will start doing this.

This will lower the supply of items on the RMAH and will drive the prices up on the RMAH. As well, since more gold is being used on items this will drive the exchange rate up.

- - - - - -

Eventually, the two auction houses will come to an equilibrium. There will become a constant gold -> money and money -> gold exchange rate that will stabilize the economy of the game.

ACTUALLY, selling items on the GAH is BETTER than selling on the RMAH. As selling items on the GAH lets you by pass the listing and selling fees. You can then sell your Gold on the RMAH in one single trade. This saves you money and is the technically best way to cash out.

- - - - -

So don't worry, the game's economy will stabilize just fine and you won't find a 'Everything on RMAH nothing on GAH" because if that happens then people like me will make A LOT A LOT A LOT A LOT of money by playing the auction house.

With multiple currencies the game can no longer have a dead economy due to inflation, as there will always be an exchange rate be it $1 for 10 gold, 100 gold, 1,000 gold, 10,000 gold, 1,000,000,000 gold, 1,000,000,000,000,000 gold what ever... but the exchange rates carry over to the items as well and the RMAH.

real world economics GO GO GO!


Most of this is based on the assumption that gold will actually be sellable on the RMAH or buyable by other means. I haven't seen anything about that as of yet. Even if you can't, this scenario could still happen. But a scenario where the in game gold becomes virtually useless is also likely.

Don't get me wrong, I'm not all that disappointed in the RMAH. I can just choose not to use it, and whatever side effects it has on the gold based economy won't be much different than the effects of the black market was on d2.
It's up to Blizzard to make gold valuable in it's own right, like it is in WoW. There just need to be things like gambling and stash increases that are worth investing in.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Souljah
Profile Blog Joined November 2010
United States423 Posts
Last Edited: 2011-08-01 20:47:55
August 01 2011 20:47 GMT
#2964
I don't get why people are so bothered by the AH. If someone prefers to spend their money on better items.. how does this affect your character and game experience? I could give a shit less if someone can run through the game in 10 minutes with items he bought at the AH.

In Jay Wilsons interview he said that D3 PvP is in no ways meant to be an E-Sport.. and certain aspects of the game will flat out be OP. They have no intention of balancing the spells and characters. Diablo's core has always been PvE and the looting.. and it is their primary focus.
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2011-08-01 20:56:39
August 01 2011 20:53 GMT
#2965
On August 02 2011 05:38 Insanious wrote:
Show nested quote +
On August 02 2011 05:35 FireBearHero wrote:
On August 02 2011 05:18 Insanious wrote:
+ Show Spoiler +
On August 02 2011 04:50 DDie wrote:
You are not thinking this through, this affects EVERYONE.


The AH will be dominated by thousands of gold farmers who will outfarm you in every way, they will control the influx of legendary/set equipments, which will make your own legendary garbage, because they will always sell cheaper.


Also, the RMAH will be the dominat economy, everyone will sell uber shit on the RMAH, and the crap gear will remain on the GAH, in other words, you never have access to elite gear unless a) you find it yourself(in which case, you will sell it), b) you buy it for real money.


This wont happen because of how economies work together. In Diablo 3 we will have two separate currencies, gold and real life money. As well, since you can buy gold with real life money there will be an exchange rate no matter what.

We don't know if the exchange rate will be $1 for 1,000,000 gold or $1 for 2 gold. Either way that will translate to items.

If 10,000 gold is $10, then an item that is worth $10 you will be able to trade it for 10,000gold on the auction house... this will be true.

If it isn't true, and you can say buy the item for $10, then sell it for 100,000gold. You could then sell the 100,000 gold for $100 and make $90.

So that means that the values of gold and real money will be tied together. This means that selling an item on the RMAH or the GAH is equivalent.

- - - - - - -

Now lets assume that as soon as the game comes out, the RMAH is flooded with items and the GAH has very few items.

You have to look at why this happens. This happens because there are a lot of people selling and not a lot of people buying. As such, there will be a HUGE market for high level items on the GAH.

So then you can start listing powerful items at a LARGE markup. This lets you make a TONNE of gold that you can then sell on the RMAH.

This will drive the gold price on the GAH down, as smart traders will notice how much gold can be made on the GAH and sold on the RMAH. Someone will let this leak on a forum and the masses will start doing this.

This will lower the supply of items on the RMAH and will drive the prices up on the RMAH. As well, since more gold is being used on items this will drive the exchange rate up.

- - - - - -

Eventually, the two auction houses will come to an equilibrium. There will become a constant gold -> money and money -> gold exchange rate that will stabilize the economy of the game.

ACTUALLY, selling items on the GAH is BETTER than selling on the RMAH. As selling items on the GAH lets you by pass the listing and selling fees. You can then sell your Gold on the RMAH in one single trade. This saves you money and is the technically best way to cash out.

- - - - -

So don't worry, the game's economy will stabilize just fine and you won't find a 'Everything on RMAH nothing on GAH" because if that happens then people like me will make A LOT A LOT A LOT A LOT of money by playing the auction house.

With multiple currencies the game can no longer have a dead economy due to inflation, as there will always be an exchange rate be it $1 for 10 gold, 100 gold, 1,000 gold, 10,000 gold, 1,000,000,000 gold, 1,000,000,000,000,000 gold what ever... but the exchange rates carry over to the items as well and the RMAH.

real world economics GO GO GO!


Most of this is based on the assumption that gold will actually be sellable on the RMAH or buyable by other means. I haven't seen anything about that as of yet. Even if you can't, this scenario could still happen. But a scenario where the in game gold becomes virtually useless is also likely.

Don't get me wrong, I'm not all that disappointed in the RMAH. I can just choose not to use it, and whatever side effects it has on the gold based economy won't be much different than the effects of the black market was on d2.

As long as you can sell gold on the RMAH then there has to be a balance between the RMAH and GAH or people would just get ripped off all day...

1) Buy item on RMAH
2) Sell item on GAH
3) Sell Gold on RMAH
4) Repeat steps 1 - 3

If you cannot sell gold on the RMAH, then... the GAH will not be used at all and this will keep me using JSP for all my gearing needs.


Can't sell gold on RMAH, iirc. You can however have an indirect conversion via exchanging gold for items via GAH then exchanging those items for $ via RMAH. OTOH this only holds if the GAH is actually large enough to sustain that type of transfer.

edit: if there's in-game item gambling like in d2 then, if you know the$ price of X item on the RMAH and the % of getting it per try and how much each try costs you can set a realistic exchange rate.

e.g. lets say you have a 1% chance of getting an SOJ when you gamble on a ring, and 99% chance of getting nothing. It costs 100 000 gold to gamble on that ring, and it sells for $10 on the RMAH. Every 100 000 gold is thus worth 1% of the cost of the SOJ, or 10 cents, making it 10 000 gold = 1 c exchange rate.
MagisterMan
Profile Blog Joined December 2008
Sweden525 Posts
August 01 2011 20:54 GMT
#2966
On August 02 2011 05:47 Souljah wrote:
I don't get why people are so bothered by the AH. If someone prefers to spend their money on better items.. how does this affect your character and game experience? I could give a shit less if someone can run through the game in 10 minutes with items he bought at the AH.

In Jay Wilsons interview he said that D3 PvP is in no ways meant to be an E-Sport.. and certain aspects of the game will flat out be OP. They have no intention of balancing the spells and characters. Diablo's core has always been PvE and the looting.. and it is their primary focus.


For me it's more Blizzards hypocrisy that they would implement such a thing even though they support "fair gaming". Also who knows if Blizz going to try and manipulate the market to get more trading by doing some game changes.
Nachos?
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
Last Edited: 2011-08-01 20:57:05
August 01 2011 20:55 GMT
#2967
On August 02 2011 05:53 cz wrote:
Show nested quote +
On August 02 2011 05:38 Insanious wrote:
On August 02 2011 05:35 FireBearHero wrote:
On August 02 2011 05:18 Insanious wrote:
+ Show Spoiler +
On August 02 2011 04:50 DDie wrote:
You are not thinking this through, this affects EVERYONE.


The AH will be dominated by thousands of gold farmers who will outfarm you in every way, they will control the influx of legendary/set equipments, which will make your own legendary garbage, because they will always sell cheaper.


Also, the RMAH will be the dominat economy, everyone will sell uber shit on the RMAH, and the crap gear will remain on the GAH, in other words, you never have access to elite gear unless a) you find it yourself(in which case, you will sell it), b) you buy it for real money.


This wont happen because of how economies work together. In Diablo 3 we will have two separate currencies, gold and real life money. As well, since you can buy gold with real life money there will be an exchange rate no matter what.

We don't know if the exchange rate will be $1 for 1,000,000 gold or $1 for 2 gold. Either way that will translate to items.

If 10,000 gold is $10, then an item that is worth $10 you will be able to trade it for 10,000gold on the auction house... this will be true.

If it isn't true, and you can say buy the item for $10, then sell it for 100,000gold. You could then sell the 100,000 gold for $100 and make $90.

So that means that the values of gold and real money will be tied together. This means that selling an item on the RMAH or the GAH is equivalent.

- - - - - - -

Now lets assume that as soon as the game comes out, the RMAH is flooded with items and the GAH has very few items.

You have to look at why this happens. This happens because there are a lot of people selling and not a lot of people buying. As such, there will be a HUGE market for high level items on the GAH.

So then you can start listing powerful items at a LARGE markup. This lets you make a TONNE of gold that you can then sell on the RMAH.

This will drive the gold price on the GAH down, as smart traders will notice how much gold can be made on the GAH and sold on the RMAH. Someone will let this leak on a forum and the masses will start doing this.

This will lower the supply of items on the RMAH and will drive the prices up on the RMAH. As well, since more gold is being used on items this will drive the exchange rate up.

- - - - - -

Eventually, the two auction houses will come to an equilibrium. There will become a constant gold -> money and money -> gold exchange rate that will stabilize the economy of the game.

ACTUALLY, selling items on the GAH is BETTER than selling on the RMAH. As selling items on the GAH lets you by pass the listing and selling fees. You can then sell your Gold on the RMAH in one single trade. This saves you money and is the technically best way to cash out.

- - - - -

So don't worry, the game's economy will stabilize just fine and you won't find a 'Everything on RMAH nothing on GAH" because if that happens then people like me will make A LOT A LOT A LOT A LOT of money by playing the auction house.

With multiple currencies the game can no longer have a dead economy due to inflation, as there will always be an exchange rate be it $1 for 10 gold, 100 gold, 1,000 gold, 10,000 gold, 1,000,000,000 gold, 1,000,000,000,000,000 gold what ever... but the exchange rates carry over to the items as well and the RMAH.

real world economics GO GO GO!


Most of this is based on the assumption that gold will actually be sellable on the RMAH or buyable by other means. I haven't seen anything about that as of yet. Even if you can't, this scenario could still happen. But a scenario where the in game gold becomes virtually useless is also likely.

Don't get me wrong, I'm not all that disappointed in the RMAH. I can just choose not to use it, and whatever side effects it has on the gold based economy won't be much different than the effects of the black market was on d2.

As long as you can sell gold on the RMAH then there has to be a balance between the RMAH and GAH or people would just get ripped off all day...

1) Buy item on RMAH
2) Sell item on GAH
3) Sell Gold on RMAH
4) Repeat steps 1 - 3

If you cannot sell gold on the RMAH, then... the GAH will not be used at all and this will keep me using JSP for all my gearing needs.


Can't sell gold on RMAH, iirc. You can however have an indirect conversion via exchanging gold for items via GAH then exchanging those items for $ via RMAH. OTOH this only holds if the GAH is actually large enough to sustain that type of transfer.

Can you point me to where it says you cannot sell gold on the RMAH?

I know I cannot sell items FOR gold, but where have they stated I cannot for example sell 1,000,000 gold for $10?.

EDIT: You are actually full of it... you CAN sell gold on the RMAH

http://www.gamesradar.com/pc/diablo-iii/screenshots/g-2008063084756359080/pic-2CD9D4BC-7ED3-4300-BE47-7AC65ADC5E8C#autoPlay

First pic auction house screen, where there is a "sell gold" tab.

http://www.gamesradar.com/pc/diablo-iii/news/diablo-iii-real-money-auction-house-announced-gold-farmers-stunned/a-20110731201446109050/g-2008063084756359080

article talking about selling gold on RMAH.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
Souljah
Profile Blog Joined November 2010
United States423 Posts
August 01 2011 20:57 GMT
#2968
+ Show Spoiler +
On August 02 2011 05:53 cz wrote:
Show nested quote +
On August 02 2011 05:38 Insanious wrote:
On August 02 2011 05:35 FireBearHero wrote:
On August 02 2011 05:18 Insanious wrote:
+ Show Spoiler +
On August 02 2011 04:50 DDie wrote:
You are not thinking this through, this affects EVERYONE.


The AH will be dominated by thousands of gold farmers who will outfarm you in every way, they will control the influx of legendary/set equipments, which will make your own legendary garbage, because they will always sell cheaper.


Also, the RMAH will be the dominat economy, everyone will sell uber shit on the RMAH, and the crap gear will remain on the GAH, in other words, you never have access to elite gear unless a) you find it yourself(in which case, you will sell it), b) you buy it for real money.


This wont happen because of how economies work together. In Diablo 3 we will have two separate currencies, gold and real life money. As well, since you can buy gold with real life money there will be an exchange rate no matter what.

We don't know if the exchange rate will be $1 for 1,000,000 gold or $1 for 2 gold. Either way that will translate to items.

If 10,000 gold is $10, then an item that is worth $10 you will be able to trade it for 10,000gold on the auction house... this will be true.

If it isn't true, and you can say buy the item for $10, then sell it for 100,000gold. You could then sell the 100,000 gold for $100 and make $90.

So that means that the values of gold and real money will be tied together. This means that selling an item on the RMAH or the GAH is equivalent.

- - - - - - -

Now lets assume that as soon as the game comes out, the RMAH is flooded with items and the GAH has very few items.

You have to look at why this happens. This happens because there are a lot of people selling and not a lot of people buying. As such, there will be a HUGE market for high level items on the GAH.

So then you can start listing powerful items at a LARGE markup. This lets you make a TONNE of gold that you can then sell on the RMAH.

This will drive the gold price on the GAH down, as smart traders will notice how much gold can be made on the GAH and sold on the RMAH. Someone will let this leak on a forum and the masses will start doing this.

This will lower the supply of items on the RMAH and will drive the prices up on the RMAH. As well, since more gold is being used on items this will drive the exchange rate up.

- - - - - -

Eventually, the two auction houses will come to an equilibrium. There will become a constant gold -> money and money -> gold exchange rate that will stabilize the economy of the game.

ACTUALLY, selling items on the GAH is BETTER than selling on the RMAH. As selling items on the GAH lets you by pass the listing and selling fees. You can then sell your Gold on the RMAH in one single trade. This saves you money and is the technically best way to cash out.

- - - - -

So don't worry, the game's economy will stabilize just fine and you won't find a 'Everything on RMAH nothing on GAH" because if that happens then people like me will make A LOT A LOT A LOT A LOT of money by playing the auction house.

With multiple currencies the game can no longer have a dead economy due to inflation, as there will always be an exchange rate be it $1 for 10 gold, 100 gold, 1,000 gold, 10,000 gold, 1,000,000,000 gold, 1,000,000,000,000,000 gold what ever... but the exchange rates carry over to the items as well and the RMAH.

real world economics GO GO GO!


Most of this is based on the assumption that gold will actually be sellable on the RMAH or buyable by other means. I haven't seen anything about that as of yet. Even if you can't, this scenario could still happen. But a scenario where the in game gold becomes virtually useless is also likely.

Don't get me wrong, I'm not all that disappointed in the RMAH. I can just choose not to use it, and whatever side effects it has on the gold based economy won't be much different than the effects of the black market was on d2.

As long as you can sell gold on the RMAH then there has to be a balance between the RMAH and GAH or people would just get ripped off all day...

1) Buy item on RMAH
2) Sell item on GAH
3) Sell Gold on RMAH
4) Repeat steps 1 - 3

If you cannot sell gold on the RMAH, then... the GAH will not be used at all and this will keep me using JSP for all my gearing needs.


Can't sell gold on RMAH, iirc. You can however have an indirect conversion via exchanging gold for items via GAH then exchanging those items for $ via RMAH. OTOH this only holds if the GAH is actually large enough to sustain that type of transfer.

edit: if there's in-game item gambling like in d2 then, if you know the$ price of X item on the RMAH and the % of getting it per try and how much each try costs you can set a realistic exchange rate.

e.g. lets say you have a 1% chance of getting an SOJ when you gamble on a ring, and 99% chance of getting nothing. It costs 100 000 gold to gamble on that ring, and it sells for $10 on the RMAH. Every 100 000 gold is thus worth 1% of the cost of the SOJ, or 10 cents, making it 10 000 gold = 1 c exchange rate.


Q: Will gold be a sellable item? Because I think that the balances could become the currency exchange rate between gold to the dollar…


A: Gold is a tradable item, and I make the distinction because Blizzard doesn’t sell gold. We will not create any items or commodities. Players are able to sell gold.
SpearWrit
Profile Joined February 2011
United States300 Posts
August 01 2011 20:58 GMT
#2969
On August 02 2011 05:53 cz wrote:
Show nested quote +
On August 02 2011 05:38 Insanious wrote:
On August 02 2011 05:35 FireBearHero wrote:
On August 02 2011 05:18 Insanious wrote:
+ Show Spoiler +
On August 02 2011 04:50 DDie wrote:
You are not thinking this through, this affects EVERYONE.


The AH will be dominated by thousands of gold farmers who will outfarm you in every way, they will control the influx of legendary/set equipments, which will make your own legendary garbage, because they will always sell cheaper.


Also, the RMAH will be the dominat economy, everyone will sell uber shit on the RMAH, and the crap gear will remain on the GAH, in other words, you never have access to elite gear unless a) you find it yourself(in which case, you will sell it), b) you buy it for real money.


This wont happen because of how economies work together. In Diablo 3 we will have two separate currencies, gold and real life money. As well, since you can buy gold with real life money there will be an exchange rate no matter what.

We don't know if the exchange rate will be $1 for 1,000,000 gold or $1 for 2 gold. Either way that will translate to items.

If 10,000 gold is $10, then an item that is worth $10 you will be able to trade it for 10,000gold on the auction house... this will be true.

If it isn't true, and you can say buy the item for $10, then sell it for 100,000gold. You could then sell the 100,000 gold for $100 and make $90.

So that means that the values of gold and real money will be tied together. This means that selling an item on the RMAH or the GAH is equivalent.

- - - - - - -

Now lets assume that as soon as the game comes out, the RMAH is flooded with items and the GAH has very few items.

You have to look at why this happens. This happens because there are a lot of people selling and not a lot of people buying. As such, there will be a HUGE market for high level items on the GAH.

So then you can start listing powerful items at a LARGE markup. This lets you make a TONNE of gold that you can then sell on the RMAH.

This will drive the gold price on the GAH down, as smart traders will notice how much gold can be made on the GAH and sold on the RMAH. Someone will let this leak on a forum and the masses will start doing this.

This will lower the supply of items on the RMAH and will drive the prices up on the RMAH. As well, since more gold is being used on items this will drive the exchange rate up.

- - - - - -

Eventually, the two auction houses will come to an equilibrium. There will become a constant gold -> money and money -> gold exchange rate that will stabilize the economy of the game.

ACTUALLY, selling items on the GAH is BETTER than selling on the RMAH. As selling items on the GAH lets you by pass the listing and selling fees. You can then sell your Gold on the RMAH in one single trade. This saves you money and is the technically best way to cash out.

- - - - -

So don't worry, the game's economy will stabilize just fine and you won't find a 'Everything on RMAH nothing on GAH" because if that happens then people like me will make A LOT A LOT A LOT A LOT of money by playing the auction house.

With multiple currencies the game can no longer have a dead economy due to inflation, as there will always be an exchange rate be it $1 for 10 gold, 100 gold, 1,000 gold, 10,000 gold, 1,000,000,000 gold, 1,000,000,000,000,000 gold what ever... but the exchange rates carry over to the items as well and the RMAH.

real world economics GO GO GO!


Most of this is based on the assumption that gold will actually be sellable on the RMAH or buyable by other means. I haven't seen anything about that as of yet. Even if you can't, this scenario could still happen. But a scenario where the in game gold becomes virtually useless is also likely.

Don't get me wrong, I'm not all that disappointed in the RMAH. I can just choose not to use it, and whatever side effects it has on the gold based economy won't be much different than the effects of the black market was on d2.

As long as you can sell gold on the RMAH then there has to be a balance between the RMAH and GAH or people would just get ripped off all day...

1) Buy item on RMAH
2) Sell item on GAH
3) Sell Gold on RMAH
4) Repeat steps 1 - 3

If you cannot sell gold on the RMAH, then... the GAH will not be used at all and this will keep me using JSP for all my gearing needs.


Can't sell gold on RMAH, iirc. You can however have an indirect conversion via exchanging gold for items via GAH then exchanging those items for $ via RMAH. OTOH this only holds if the GAH is actually large enough to sustain that type of transfer.


It has been confirmed that you can sell Gold on the RMAH.

"Special Tactics is...make surprise for your enemy, and also...eh, still work." -White-Ra
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2011-08-01 21:00:54
August 01 2011 20:59 GMT
#2970
On August 02 2011 05:55 Insanious wrote:
Show nested quote +
On August 02 2011 05:53 cz wrote:
On August 02 2011 05:38 Insanious wrote:
On August 02 2011 05:35 FireBearHero wrote:
On August 02 2011 05:18 Insanious wrote:
+ Show Spoiler +
On August 02 2011 04:50 DDie wrote:
You are not thinking this through, this affects EVERYONE.


The AH will be dominated by thousands of gold farmers who will outfarm you in every way, they will control the influx of legendary/set equipments, which will make your own legendary garbage, because they will always sell cheaper.


Also, the RMAH will be the dominat economy, everyone will sell uber shit on the RMAH, and the crap gear will remain on the GAH, in other words, you never have access to elite gear unless a) you find it yourself(in which case, you will sell it), b) you buy it for real money.


This wont happen because of how economies work together. In Diablo 3 we will have two separate currencies, gold and real life money. As well, since you can buy gold with real life money there will be an exchange rate no matter what.

We don't know if the exchange rate will be $1 for 1,000,000 gold or $1 for 2 gold. Either way that will translate to items.

If 10,000 gold is $10, then an item that is worth $10 you will be able to trade it for 10,000gold on the auction house... this will be true.

If it isn't true, and you can say buy the item for $10, then sell it for 100,000gold. You could then sell the 100,000 gold for $100 and make $90.

So that means that the values of gold and real money will be tied together. This means that selling an item on the RMAH or the GAH is equivalent.

- - - - - - -

Now lets assume that as soon as the game comes out, the RMAH is flooded with items and the GAH has very few items.

You have to look at why this happens. This happens because there are a lot of people selling and not a lot of people buying. As such, there will be a HUGE market for high level items on the GAH.

So then you can start listing powerful items at a LARGE markup. This lets you make a TONNE of gold that you can then sell on the RMAH.

This will drive the gold price on the GAH down, as smart traders will notice how much gold can be made on the GAH and sold on the RMAH. Someone will let this leak on a forum and the masses will start doing this.

This will lower the supply of items on the RMAH and will drive the prices up on the RMAH. As well, since more gold is being used on items this will drive the exchange rate up.

- - - - - -

Eventually, the two auction houses will come to an equilibrium. There will become a constant gold -> money and money -> gold exchange rate that will stabilize the economy of the game.

ACTUALLY, selling items on the GAH is BETTER than selling on the RMAH. As selling items on the GAH lets you by pass the listing and selling fees. You can then sell your Gold on the RMAH in one single trade. This saves you money and is the technically best way to cash out.

- - - - -

So don't worry, the game's economy will stabilize just fine and you won't find a 'Everything on RMAH nothing on GAH" because if that happens then people like me will make A LOT A LOT A LOT A LOT of money by playing the auction house.

With multiple currencies the game can no longer have a dead economy due to inflation, as there will always be an exchange rate be it $1 for 10 gold, 100 gold, 1,000 gold, 10,000 gold, 1,000,000,000 gold, 1,000,000,000,000,000 gold what ever... but the exchange rates carry over to the items as well and the RMAH.

real world economics GO GO GO!


Most of this is based on the assumption that gold will actually be sellable on the RMAH or buyable by other means. I haven't seen anything about that as of yet. Even if you can't, this scenario could still happen. But a scenario where the in game gold becomes virtually useless is also likely.

Don't get me wrong, I'm not all that disappointed in the RMAH. I can just choose not to use it, and whatever side effects it has on the gold based economy won't be much different than the effects of the black market was on d2.

As long as you can sell gold on the RMAH then there has to be a balance between the RMAH and GAH or people would just get ripped off all day...

1) Buy item on RMAH
2) Sell item on GAH
3) Sell Gold on RMAH
4) Repeat steps 1 - 3

If you cannot sell gold on the RMAH, then... the GAH will not be used at all and this will keep me using JSP for all my gearing needs.


Can't sell gold on RMAH, iirc. You can however have an indirect conversion via exchanging gold for items via GAH then exchanging those items for $ via RMAH. OTOH this only holds if the GAH is actually large enough to sustain that type of transfer.

Can you point me to where it says you cannot sell gold on the RMAH?

I know I cannot sell items FOR gold, but where have they stated I cannot for example sell 1,000,000 gold for $10?.

EDIT: You are actually full of it... you CAN sell gold on the RMAH

http://www.gamesradar.com/pc/diablo-iii/screenshots/g-2008063084756359080/pic-2CD9D4BC-7ED3-4300-BE47-7AC65ADC5E8C#autoPlay

First pic auction house screen, where there is a "sell gold" tab.

http://www.gamesradar.com/pc/diablo-iii/news/diablo-iii-real-money-auction-house-announced-gold-farmers-stunned/a-20110731201446109050/g-2008063084756359080

article talking about selling gold on RMAH.



I looked it up and blizzard's FAQ said you can sell gold for $ on the RMAH

dont be so aggro
Souljah
Profile Blog Joined November 2010
United States423 Posts
Last Edited: 2011-08-01 21:03:11
August 01 2011 21:00 GMT
#2971
If getting through the game on any difficulty (not hardcore for obv. reasons) is impossible without the use of the AH, then its an issue. I doubt that will happen though.
UberDrive
Profile Blog Joined August 2010
United States144 Posts
August 01 2011 21:03 GMT
#2972
Wait, can you sell characters, too? That would be lame.
http://d3kb.com/wp-content/uploads/2011/08/diablo3-battlenet-auctionhouse.jpg
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2011-08-01 21:04:28
August 01 2011 21:03 GMT
#2973
AH never really bothered me, it's the stupid skill point system that they changed now. It seems like every character is now essentially the same - two level 60 barbarians are identical, as their active skills can be switched in 20 seconds. Its only gear that makes them different now.

There was something satisfying about planning a character out and building it knowing that while you and another lvl 60 barb have the same level and character type, yours is probably better build because you planned better. Now that 12 year old can just switch it around and he's just as good.

edit: I guess there are still those character points like vitality and energy, but meh.
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2011-08-01 21:06:27
August 01 2011 21:05 GMT
#2974
Wait lol this completely breaks casters, doesnt it? In d2 a big problem was making say a pure fire sorceress or something or fire/cold and then having to deal with a boss that was immune to both - was hard, took planning, etc. Now you can switch your cold/fire into a lightning sorc every 10 seconds...

Different builds used to have different weaknesses, but now your build changes whenever you want, so you have no more of those weaknesses.
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2011-08-01 21:06:46
August 01 2011 21:05 GMT
#2975
On August 02 2011 06:03 UberDrive wrote:
Wait, can you sell characters, too? That would be lame.
http://d3kb.com/wp-content/uploads/2011/08/diablo3-battlenet-auctionhouse.jpg


Essentially characters that are stripped of their gear and runes will basically be exactly the same as one another with the new system. So buying a character is literally only buying the level of the character and not the build/skill tree setup/items etc. Like the RMAH, the main audience is the casual player who can't or won't spend the time doing it the old fashioned way.
It's easy to be a Monday morning quarterback.
cz
Profile Blog Joined August 2007
United States3249 Posts
August 01 2011 21:07 GMT
#2976
On August 02 2011 06:05 Charger wrote:
Show nested quote +
On August 02 2011 06:03 UberDrive wrote:
Wait, can you sell characters, too? That would be lame.
http://d3kb.com/wp-content/uploads/2011/08/diablo3-battlenet-auctionhouse.jpg


Essentially characters that are stripped of their gear and runes will basically be exactly the same with the new system. So buying a character is literally only buying the level of the character and not the build/skill tree setup/items etc. Like the RMAH, the main audience is the casual player who can't or won't spend the time doing it the old fashioned way.


What about vitality/energy/dexterity/strength? Do those points still exist and are they still permanent?
Souljah
Profile Blog Joined November 2010
United States423 Posts
August 01 2011 21:07 GMT
#2977
On August 02 2011 06:03 UberDrive wrote:
Wait, can you sell characters, too? That would be lame.
http://d3kb.com/wp-content/uploads/2011/08/diablo3-battlenet-auctionhouse.jpg


Supposedly you will be able to sell characters, but not at the games initial release. We'll see though.
Charger
Profile Blog Joined September 2010
United States2405 Posts
Last Edited: 2011-08-01 21:10:31
August 01 2011 21:08 GMT
#2978
On August 02 2011 06:07 cz wrote:
Show nested quote +
On August 02 2011 06:05 Charger wrote:
On August 02 2011 06:03 UberDrive wrote:
Wait, can you sell characters, too? That would be lame.
http://d3kb.com/wp-content/uploads/2011/08/diablo3-battlenet-auctionhouse.jpg


Essentially characters that are stripped of their gear and runes will basically be exactly the same with the new system. So buying a character is literally only buying the level of the character and not the build/skill tree setup/items etc. Like the RMAH, the main audience is the casual player who can't or won't spend the time doing it the old fashioned way.


What about vitality/energy/dexterity/strength? Do those points still exist and are they still permanent?


They aren't yours to customize anymore. They may still be there but each and every Barb for instance will increase the same amount with each level. So two level 50 barbs, when completely stripped will have the exact same stats as one another.
It's easy to be a Monday morning quarterback.
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
August 01 2011 21:09 GMT
#2979
On August 02 2011 06:03 cz wrote:
AH never really bothered me, it's the stupid skill point system that they changed now. It seems like every character is now essentially the same - two level 60 barbarians are identical, as their active skills can be switched in 20 seconds. Its only gear that makes them different now.

There was something satisfying about planning a character out and building it knowing that while you and another lvl 60 barb have the same level and character type, yours is probably better build because you planned better. Now that 12 year old can just switch it around and he's just as good.

edit: I guess there are still those character points like vitality and energy, but meh.

To be fair, with the use of Runes you customize your skills. So each skill has 6 different iterations (no rune, or use of one of the 5 different rune types).

So you may have the same base skill but for example as a barbarian one of you might have a whirlwind that crits more often and another might have a whirlwind that shoots out tornadoes.

Or as a wizzard, one of you might have a skill that shoots a beam of ice while another wizzard might have the skill turn into a defensive frost bubble that ebs around the character.

this is the skill customization where there might be ~20 skills but there are 6 iterations of each skill meaning each class has a total of 120 different skills and rune combination to choose from.

As such, running into another character with the exact same skill load out as yourself will rarely happen most likely.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
cz
Profile Blog Joined August 2007
United States3249 Posts
August 01 2011 21:09 GMT
#2980
On August 02 2011 06:08 Charger wrote:
Show nested quote +
On August 02 2011 06:07 cz wrote:
On August 02 2011 06:05 Charger wrote:
On August 02 2011 06:03 UberDrive wrote:
Wait, can you sell characters, too? That would be lame.
http://d3kb.com/wp-content/uploads/2011/08/diablo3-battlenet-auctionhouse.jpg


Essentially characters that are stripped of their gear and runes will basically be exactly the same with the new system. So buying a character is literally only buying the level of the character and not the build/skill tree setup/items etc. Like the RMAH, the main audience is the casual player who can't or won't spend the time doing it the old fashioned way.


What about vitality/energy/dexterity/strength? Do those points still exist and are they still permanent?


They aren't yours to customize anymore. They may still be there but each and every Barb for instance will increase the same amount with each level. So two level 50 barbs, when completely stripped will have the exact same stats as on another.


Are you serious? Why? They just massively dumbed down the game and massively reduced the skill cap.
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