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Thanks. Interesting that neither has any hatred generation beyond Vengeance, which is pretty slow. Maybe I could try the chakram build, I have a nicely rolled ancient Dawn.
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i just tried the chakram marauder its stupidly strong, i do lack the zoey belt
but its kinda boring to play IMO
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Ill try it when I get sword of ill will. Got an ancient zoey 9%. But I'll use a hatred generator for sure.
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Im really really liking natalya, its fun, so far im using Calamity on the offhand (every enemy you hit its affected by Mark of Death) and doing wonders, and i so have some terrible items and only 2 gems at 25 (leveling taeguk), easy gr50, im pretty sure ill push gr55 with some luck, once i level up the gems, maybe gr60
If i ever get another dawn ill swap calamity for it, add fan of knifes and use lord greentone fan on the cube to see how does works out.
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Anyone willing to show a newb the ropes? I just came from SC2 and don't understand all this lingo.
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Create a character, play adventure mode until you're 70, at that point you can start thinking about all these abbreviations a lingo.
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On January 28 2016 07:03 GGzerG wrote: Anyone willing to show a newb the ropes? I just came from SC2 and don't understand all this lingo. I think we need a bit more specific questions. It's going "teach me StarCraft". If you want to power level and don't care about the lore, there are guides for levelling up if you scroll back quite a few pages. Sorry, don't have the book mark. All classes have decently viable builds this season as I understand, so you can play what you feel like.
If you do care care about the lore, just go play the game. cinematics are awesome in blizzard tradition.
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On January 28 2016 07:23 DickMcFanny wrote: Create a character, play adventure mode until you're 70, at that point you can start thinking about all these abbreviations a lingo. A new player cant even play Adventure mode, nor should he. The campaign is worth playing through atleast once.
As for the abbreviations. They are all about items and skills. Just play and level however you want and when you get to 70 and start getting legendary/set items you can look into what builds there are for your class.
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Play the campaing its really fun and the cinematic are godlike
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yeah start with the campaign. thankfully you don't have to play through it three times anymore. hop into adventure mode afterwards and things will start to make sense.
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On January 28 2016 07:03 GGzerG wrote: Anyone willing to show a newb the ropes? I just came from SC2 and don't understand all this lingo.
Here's a handy list: https://www.reddit.com/r/Diablo/wiki/acronyms
Quite a few of the names you're seeing here refer to set items (I'm assuming you know what those are? Just in case there a collection of legendary gear that gives you bonuses for wearing multiple pieces from the same set).
Like others said though, specific questions might help. I know the feeling of being lost though. Whenever I play a new class I have no idea what anyone's talking about even though I've played D3 regularly for about a year now lol.
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I've been messing around with a DH support build. At the moment though, it feels like I slow/blind/confuse things far too often, and it just ends up slowing down pulls. Still, the buffs/debuffs I bring seem legit, and you can pretty easily get up into the low billions of toughness so you don't have to worry about dying (HC).
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On January 26 2016 20:00 smr wrote:Show nested quote +On January 26 2016 18:35 Qwyn wrote:On January 23 2016 16:33 smr wrote:On January 23 2016 10:17 Qwyn wrote: Anybody know how long Traveler's takes to reach 100% damage? I've been trying to get a 2 set so I can run Traveler's/COE and have a RORG in the cube for a cindercoat (or aq cuirass when I do marauder chakram). I never realized that the Pledge has a warm up period!
I'm doing 5pc UE with a RORG and cindercoat in the cube and I'm at the point (GR 63) where I need to swap out to COE, but I don't wanna lose the cindercoat! It just offers too much damn regen.
In other words, marauder 6 is far and away the best set for demon hunters this season. Sad really, after all these years it's quite boring to play...but getting 60% dr from the belt, mega chakrams, aquila cuirass, resists from all followers, 5 turrets all firing your chakrams with insane damage...it's just too damn good.
It's actually sickening, really...How is UE supposed to compete with that? That's really not true. The leaderboards atleast in EU have Marauders, UE and Nats all competing for the top spots. Nats wasn't seen during the first week probably because it was the best build for two seasons afaik and people were bored by that but it can totally compete. Every single UE player I saw cubed the Cindercoat. I'm on hardcore. This is what I have seen. --> First weekend top build was UE (easy to get set up, major req is ancient Yang). --> Middle of next week Marauders moved to the top (people figured out Chakram build, or are using mass cluster with Manticore). --> N6 might come back up to the top but I just don't think it offers nearly as much damage or survivability as M6 this season. --> HC players are all running Dawn/Visage/COE in the cube, it's an absolute necessity. I want to drop F+R so that I can have COE/RORG/Travelers, and let me keep Visage and Cindercoat (this is for UE). When you play M6 you have a looooot more options. I think the main problem with UE is that is exceptionally hard to gear for higher grifts, no? T10 speedfarm is easy but for greater rifts you do not want great rolls on your primary stats but max discipline on all available slots. That is pretty hard to get. May I ask why you want to use cindercoat? The cost reduction shouldn't be needed so you're using it for 30 or something fire dmg only? And for that you're trading away a whole ring slot that is occupied by rorg. That ring slot could get you 50% dmg reduction through elusive or unity which sounds much better especially in hardcore or do I miss anything?
You were the one that said every player is cubing Cindercoat .
I want to cube cindercoat for several reasons:
--> I have infinite mana (can shoot for a sustained 30 seconds before running out). This means that I can constantly proc Zei's, and I don't have to conserve mana while waiting for COE procs. Without Cindercoat you have to be careful with your mana while waiting for COE (even with Seethe). You will feel the difference immediately. You really don't have infinite mana without it (even with 800 paragon points).
--> With a cindercoat I gain a much higher sustained damage output. I go from being able to shoot for 8 seconds to being able to shoot forever. Keeping up Taeguk stacks becomes even easier.
--> I can put either a RORG or a COE into the cube (COE since RORG doesn't have a range).
--> Between class bracers and visage I get 200% damage reduction. That's more than enough, especially when you consider that our primary defense is Zei's, which is amplified even further due to infinite mana (I'm not bursting anymore, I'm firing forever (only one auto every 3 seconds), AND I'll get another 1.5 multiplier from Traveler's while moving).
Of course, all this theory depends on how Traveler's pledge actually ends up working out... I'd gladly give up a .25x more damage on a multiplier for that much additional utility.
If I get a perfectly rolled ancient Cindercoat, I can use that in gear and cube the Visage for an additional damage boost to make up for the loss of F+R.
Really excited to try it out, seems like the best of both worlds.
Of course, this is working with tight constraints. M6 is way more flexble and is easily best DH set this season...
OMG I JUST HAD AN INSANE IDEA:
Same idea as above, just replace cindercoat with frostburn and switch to cold multishot. Drop thrill of the hunt for Steady Aim. INSANE! And I can take even greater advantage of Traveler's because of perma stun.
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I've done some mid 60's as UE using cold multi-shot 6 pc, F+R, and 100% uptime vengeance/seethe with Dawn, Gunes and Elusive Ring cubed.
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On January 28 2016 05:21 shabby wrote:Thanks. Interesting that neither has any hatred generation beyond Vengeance, which is pretty slow. Maybe I could try the chakram build, I have a nicely rolled ancient Dawn.
The only other one I have seen is the fresh to lvl 70 Chakram marauder guide
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On January 28 2016 08:41 Qwyn wrote:Show nested quote +On January 26 2016 20:00 smr wrote:On January 26 2016 18:35 Qwyn wrote:On January 23 2016 16:33 smr wrote:On January 23 2016 10:17 Qwyn wrote: Anybody know how long Traveler's takes to reach 100% damage? I've been trying to get a 2 set so I can run Traveler's/COE and have a RORG in the cube for a cindercoat (or aq cuirass when I do marauder chakram). I never realized that the Pledge has a warm up period!
I'm doing 5pc UE with a RORG and cindercoat in the cube and I'm at the point (GR 63) where I need to swap out to COE, but I don't wanna lose the cindercoat! It just offers too much damn regen.
In other words, marauder 6 is far and away the best set for demon hunters this season. Sad really, after all these years it's quite boring to play...but getting 60% dr from the belt, mega chakrams, aquila cuirass, resists from all followers, 5 turrets all firing your chakrams with insane damage...it's just too damn good.
It's actually sickening, really...How is UE supposed to compete with that? That's really not true. The leaderboards atleast in EU have Marauders, UE and Nats all competing for the top spots. Nats wasn't seen during the first week probably because it was the best build for two seasons afaik and people were bored by that but it can totally compete. Every single UE player I saw cubed the Cindercoat. I'm on hardcore. This is what I have seen. --> First weekend top build was UE (easy to get set up, major req is ancient Yang). --> Middle of next week Marauders moved to the top (people figured out Chakram build, or are using mass cluster with Manticore). --> N6 might come back up to the top but I just don't think it offers nearly as much damage or survivability as M6 this season. --> HC players are all running Dawn/Visage/COE in the cube, it's an absolute necessity. I want to drop F+R so that I can have COE/RORG/Travelers, and let me keep Visage and Cindercoat (this is for UE). When you play M6 you have a looooot more options. I think the main problem with UE is that is exceptionally hard to gear for higher grifts, no? T10 speedfarm is easy but for greater rifts you do not want great rolls on your primary stats but max discipline on all available slots. That is pretty hard to get. May I ask why you want to use cindercoat? The cost reduction shouldn't be needed so you're using it for 30 or something fire dmg only? And for that you're trading away a whole ring slot that is occupied by rorg. That ring slot could get you 50% dmg reduction through elusive or unity which sounds much better especially in hardcore or do I miss anything? You were the one that said every player is cubing Cindercoat  . Right : D Things are moving so fast. The last few days everybody seemed to have a Visage cubed by now. Sorry Sir! (In addition I didn't make my point clear. It wasn't so much about: you SHOULD cube a cindercoat. But more about: why on earth would you break a set if you can cube whatever one item you find that important)
What I'm not sure about is that you're saying that you're not bursting anymore with that gear but constantly firing multishots. I feel that it isn't too meaningful. Outside the correct COE phase our dmg is lacklustre anyway so we just pull some more/reposition/pool hatred until the next fire phase to unload what we got. Overall we can conclude that I have no idea about UE in high grifts but I cannot believe using a rorg is beneficial compared to the other options.
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When I look at the top of the EU crusader ladder I am filled with dispair. Where the fuck did these people get all ancient items, and more importantly just how many TX rifts / Grifts did that take? Top 3 even have those wierd augments lv 50-70 (+STR) in EVERY slot possible. Items like leoric crown that I haven't seen drop once, let alone the ancient version. Only item that I have that can compare to them is a pretty well rolled ancient illusionairy pair of boots. And maybe the semi-godly Ancient Final Witness. Its not that im jelly, its the thought of how much more work I have ahead of me.
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On January 28 2016 21:10 Latham wrote: When I look at the top of the EU crusader ladder I am filled with dispair. Where the fuck did these people get all ancient items, and more importantly just how many TX rifts / Grifts did that take? Top 3 even have those wierd augments lv 50-70 (+STR) in EVERY slot possible. Items like ancient leoric crown that I haven't seen drop once, the non-ancient version. Only item that I have that can compare to them is a pretty well rolled ancient illusionairy pair of boots. And maybe the semi-godly Ancient Final Witness. Its not that im jelly, its the thought of how much more work I have ahead of me. Their paragon level gives an indication of how much time they are ahead of you.
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The parangon level increase significantly differently weather you farm in TX or in higher GR also. I am around 450 parangon and one GR60ish is about 5 levels, but one TX rift is less than one I think.
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On January 28 2016 21:10 Latham wrote: When I look at the top of the EU crusader ladder I am filled with dispair. Where the fuck did these people get all ancient items, and more importantly just how many TX rifts / Grifts did that take? Top 3 even have those wierd augments lv 50-70 (+STR) in EVERY slot possible. Items like leoric crown that I haven't seen drop once, let alone the ancient version. Only item that I have that can compare to them is a pretty well rolled ancient illusionairy pair of boots. And maybe the semi-godly Ancient Final Witness. Its not that im jelly, its the thought of how much more work I have ahead of me.
TBH all those things are not all that much work. It took me around 20 hour from scratch to get to para 550 and a build that can solo gr 60, ancient items are fairly common and those + stats augment prob each take 2hr each for lvl 60 / 300 stats. I'd say if you know what you are going for you can clear gr70 solo with 50~ hr of game play depending on luck.
Though I found it surprising if you are doing TX and still not get a leoric crown, as it is a really common item and I'd assume you'd get one in 20 min at kadala.
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