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Russian Federation4235 Posts
On August 02 2010 17:33 redtooth wrote:Show nested quote +On August 02 2010 17:14 BluzMan wrote:On August 02 2010 06:27 HeavOnEarth wrote:On August 02 2010 06:05 BluzMan wrote: Can anyone explain me the deal with Alistar?
Two mediocre spells on longass cooldowns, a heal that gets totally irrelevant in later game/useless in teamfights, the worst autoattack DPS in the game coupled with an ult that makes him impossible to kill but since his both spells are already on cooldown and that extra damage doesn't do ANYTHING with your attack speed theres like 0 reason to attack you so it's useless. Did I mention ridiculously high manacosts in comparison to his mana pool? I can't understand how to play this hero. Is he just that bad or is it just me? u press R, u flash in and stomp + punt the guy into your team. lol ezgame In a perfect world, yes. In a worse one you get their tank (who runs around with their carry in front?) and/or Flash is on cooldown. The only real scenario is get close/Q/then run around them and W which most often won't be allowed. To be able to W right after Flash you need to blink from point blank range. It's all fine, but consider that you don't need to do a retarded skill combo with a summoner spell to achieve the same results with Gragas, just hit R. Or Blitzcrank (who also ACTUALLY DOES DAMAGE). Or Singed. Well, practically any other champ with a displacement skill save for maybe Tristana but displacement isn't her main job anyway. oddly enough, i'll use heko's alistar as the model to follow. he's a trash player but has a solid solid alistar. the thing that pulls him ahead of other cow players is his early game. he is constantly harassing using skills during lane. it's not worth getting into an exchange with him since stomp+auto+punt will pull him ahead and as a result he starts zoning you (with alistar LOL). he rushes boots of mobility and with movespeed quints just runs around ganking people (fast cow is fast?). run out of the bush and do your combo and you'll usually get a kill. can't remember too much after that but i just remember that his early game stood out so much.
Does that mean that you're essentially relying on a 'good' lane in the first place? I've been able to zone out people with Ali (but that came from the heal mostly), but Alistar lacks the burst to kill and therefore is useless in aggressive lanes. Besides, you normally take Flash/Ghost with him meaning that you can only initiate or escape, but not actually kill. It's the same problems as with many other zoners - you stay ahead in exchanges, but if they commit to killing, you can't do shit.
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im sub 1500, utah carry me thx ;<
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On August 02 2010 18:29 Yiruru wrote: im sub 1500, utah carry me thx ;<
Then get back on :o
Edit: Why o why is it so hard for me to be able to play Kassadin these days T_T maybe I need to just go back to being selfish and grabbing him and saying solo lane plz :d
Master of LoL: your Q does more damage than my skillshot Master of LoL: that makes sense
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well if you're arguing that cow is a bad hero then you are wrong lol. just learn to play him better? there are very few heroes that are genuinely "bad" to the point where they aren't redeemable. Sigh...oh Evelynn... I have this problem where I fall in love with low-tier heroes because I completely destroy a team with them once or twice. At least Karthus seems to come through for me more often than not, even if half my kills are Requiem KS.
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Italy3402 Posts
On August 02 2010 17:33 redtooth wrote:Show nested quote +On August 02 2010 17:14 BluzMan wrote:On August 02 2010 06:27 HeavOnEarth wrote:On August 02 2010 06:05 BluzMan wrote: Can anyone explain me the deal with Alistar?
Two mediocre spells on longass cooldowns, a heal that gets totally irrelevant in later game/useless in teamfights, the worst autoattack DPS in the game coupled with an ult that makes him impossible to kill but since his both spells are already on cooldown and that extra damage doesn't do ANYTHING with your attack speed theres like 0 reason to attack you so it's useless. Did I mention ridiculously high manacosts in comparison to his mana pool? I can't understand how to play this hero. Is he just that bad or is it just me? u press R, u flash in and stomp + punt the guy into your team. lol ezgame In a perfect world, yes. In a worse one you get their tank (who runs around with their carry in front?) and/or Flash is on cooldown. The only real scenario is get close/Q/then run around them and W which most often won't be allowed. To be able to W right after Flash you need to blink from point blank range. It's all fine, but consider that you don't need to do a retarded skill combo with a summoner spell to achieve the same results with Gragas, just hit R. Or Blitzcrank (who also ACTUALLY DOES DAMAGE). Or Singed. Well, practically any other champ with a displacement skill save for maybe Tristana but displacement isn't her main job anyway. oddly enough, i'll use heko's alistar as the model to follow. he's a trash player but has a solid solid alistar. the thing that pulls him ahead of other cow players is his early game. he is constantly harassing using skills during lane. it's not worth getting into an exchange with him since stomp+auto+punt will pull him ahead and as a result he starts zoning you (with alistar LOL). he rushes boots of mobility and with movespeed quints just runs around ganking people (fast cow is fast?). run out of the bush and do your combo and you'll usually get a kill. can't remember too much after that but i just remember that his early game stood out so much. Punt owns lanes, before anyone has any MR its damage is ridiculous for being a tank skill. QWEWWRQWQW is what I do, I only keep 1 rank in the ult until lv 15 or 16 and favor Q over E simply because I'm not building a pusher, to dominate lanes I need to do some damage which has to come from skills. Personally I open mr pendant+1+1, follow with red>cloth>boots 1>hog>mobility, that's all you need to be the king of 2v2 lanes. 9 out of 10 times I'll get FoN aswell unless they really are all physical champs just because of the mobility factor. Cowman is the only char I don't run ghost on because flash+exhaust are pretty much compulsory but the 440 MS is perfect for running around the map.
The most underrated thing about punts (poppy's too) is that they can just take 1 carry or the tank away from the fight by punting him past a wall. Keep in mind that if you don't want to exploit the wall bug on punt you can just shove them against the wall for a free 1 sec stun.
Fighting from brushes is extremely easy just because you'll be closing range, I generally ult mid-fight because it lasts too little, I generally run in alone to bait the nukers to cast something on me since the ult will make me immortal regardless and I can cast it while stunned. Ashe is the only champ who can freely shoot at you and take away the MS from your boots.
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Careful guys, when you get close to hitting 1600 only queue during the daytime in PST because at night they'll match you with fucking 1300s.
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wow fantasy.. dont fuck this up
edit: errrrrrr........
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YSES HE GOT AWAY LOL
Edit: WTF.. im closing this tab T_T sry
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Supposed new items coming in patch, can't confirm but they're on the Something Awful forums from a good poster:
Moonlight Cloak
600g + Negatron Cloak (740g) + Giant's Belt (1110g)
500 Health 60 Magic Resistance Passive: 5% of resisted magic damage is restored to you as HP
Obsidian Mail
1000g + Negatron Cloak (740g) + Null-Magic Mantle (400g)
80 Magic Resistance UNIQUE Passive: Reflects 15% of all spell damage, before resistance, counts as physical damage.
Voidling Soul
300g + Null Magic Mantle (400g) + Ruby Crystal (475g)
200 Health 30 Magic Resistance Passive: Increases magic resistance by 1% of your total HP
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On August 02 2010 20:42 Niton wrote: Supposed new items coming in patch, can't confirm but they're on the Something Awful forums from a good poster:
Moonlight Cloak
600g + Negatron Cloak (740g) + Giant's Belt (1110g)
500 Health 60 Magic Resistance Passive: 5% of resisted magic damage is restored to you as HP
Obsidian Mail
1000g + Negatron Cloak (740g) + Null-Magic Mantle (400g)
80 Magic Resistance UNIQUE Passive: Reflects 15% of all spell damage, before resistance, counts as physical damage.
Voidling Soul
300g + Null Magic Mantle (400g) + Ruby Crystal (475g)
200 Health 30 Magic Resistance Passive: Increases magic resistance by 1% of your total HP this is the best day ever hurray for tank heroes that will now never die
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Italy3402 Posts
On August 02 2010 20:46 Caller wrote:Show nested quote +On August 02 2010 20:42 Niton wrote: Supposed new items coming in patch, can't confirm but they're on the Something Awful forums from a good poster:
Moonlight Cloak
600g + Negatron Cloak (740g) + Giant's Belt (1110g)
500 Health 60 Magic Resistance Passive: 5% of resisted magic damage is restored to you as HP
Obsidian Mail
1000g + Negatron Cloak (740g) + Null-Magic Mantle (400g)
80 Magic Resistance UNIQUE Passive: Reflects 15% of all spell damage, before resistance, counts as physical damage.
Voidling Soul
300g + Null Magic Mantle (400g) + Ruby Crystal (475g)
200 Health 30 Magic Resistance Passive: Increases magic resistance by 1% of your total HP this is the best day ever hurray for tank heroes that will now never die Tbh they would need to rework magic resist, right now it's either Chalice (opened pendant/tome with AP opponents and mana issues), stack negatrons or FoN. Stacking negatrons pretty much already fixes everything.
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Czech Republic11293 Posts
The Voidling soul is just above efficiency of giant belt + negatron cloak, if you have a lot of HP (2500 +). It isn't as great as it first seems, but worth it if you have a lot of HP. If I understand Obsidian Mail right (that 15% of spell damage is counted as physical damage) than I would go as far as saying that it is never ever worth getting it. Paying 1000 gold for that ability is not good enough. If I misunderstood, then it might be usable. If I understand moonlight cloak right (if you have 100 magic resistance, you regenerate 2.5% of the damage spell would do before reduction), then it is a good to very good item. You basically pay 230 gold for that ability, which seems very good. I'm too lazy to compute by how many % it actually increases your Magic resistance though. Might again be worse than it seems.
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On August 02 2010 21:00 Scipaeus121212 wrote: If I understand Obsidian Mail right (that 15% of spell damage is counted as physical damage) than I would go as far as saying that it is never ever worth getting it. Paying 1000 gold for that ability is not good enough. If I misunderstood, then it might be usable.
Obsidian Mail does the same thing as thornmail, just against spells. Before 50% reduction, it's worse than a Thornmail, since Thornmail doesn't have the pre-reduction, but at 51%+, you'll be taking for example 245 damage from a 500 damage spell and reflecting 75. It's just as good as Thornmail against any low-hp caster heroes, if not better.
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What they need to put in is an item that was like deathfire grasp v1.0.
I'm thinking something along the lines of Hextech Revolver + Blasting wand + 800g
120 AP, 20% spell vamp Unique passive: whenever you deal damage with a spell it deals 3% of the enemies maximum hp as magic damage. Period damage spells do 0.5% per tick instead.
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They need to put in more magic pen... it's already really hard for AP heroes to keep up with MR stack, while AD can just get stuff like Cleaver
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On August 02 2010 21:06 Niton wrote:Show nested quote +On August 02 2010 21:00 Scipaeus121212 wrote: If I understand Obsidian Mail right (that 15% of spell damage is counted as physical damage) than I would go as far as saying that it is never ever worth getting it. Paying 1000 gold for that ability is not good enough. If I misunderstood, then it might be usable. Obsidian Mail does the same thing as thornmail, just against spells. Before 50% reduction, it's worse than a Thornmail, since Thornmail doesn't have the pre-reduction, but at 51%+, you'll be taking for example 245 damage from a 500 damage spell and reflecting 75. It's just as good as Thornmail against any low-hp caster heroes, if not better.
It's also a lot harder to spell vamp enough to break even with the damage you'll be taking from spells (unlike lifesteal, which with a starks will almost steal enough for thornmail to not kill you instantly)
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u arent on, what a liar =(
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On August 02 2010 21:19 Yiruru wrote: u arent on, what a liar =(
I hopped off a couple hours ago to get ready for werk :p
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wow those are some really cool items. im psyched to see more options for MR. although have to agree with uta, they need to put in better Mpen items. as of now you dont really want to get sorc boots all the time, and haunting always seems like it isnt doing enough to take a spot lategame. i guess you could sell it to get a void staff but meh..
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Last Whisper 40% Bruta 15 Ghostblade 20 Starks 25 SotD 30 Cleaver 15x4 Runes 18/12
Sorc 20 Guise 20 Void 40% Runes 9/5/5
Result: Balance /sarcasm
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