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League of Legends [New forum, check OP!] - Page 1262

Forum Index > General Games
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ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 19 2010 03:01 GMT
#25221
On October 19 2010 11:42 Brees wrote:
everytime a warwick opens cloth armor I facepalm, he doesnt even need potions to jungle. long sword opening is way faster and better

either start at blue buff with Q opening and clear the entire jungle from golem to small golems or start small golems with w opening and go small golem --> wraiths --> wolves --> golem ---> small golems --> lizard


these are the 2 fastest routes, ive played a million warwick games

It's not for the potions, it's for the ward imo, and it's fine because if you clear your jungle once you'll have enough for razors anyway. Never, ever open 5 potions, you only need one for golem and one for pre-gank and q should sustain you the rest of the way.
I'm on GOLD CHAIN
Phrost
Profile Blog Joined May 2010
United States4008 Posts
October 19 2010 03:05 GMT
#25222
BEE TEE DUBS

Jungling against an eve (currently) is nerve wracking at best. I am not looking forward to a buffed eve with more killing power while I jungle =[
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
shawster
Profile Blog Joined May 2010
Canada2485 Posts
October 19 2010 03:14 GMT
#25223
brees farm or gank more as ww?

your opinion on bloodrazor ww vs razor tank ww?
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
October 19 2010 03:21 GMT
#25224
On October 19 2010 11:03 gtrsrs wrote:
woooooooooo almost 1500 aka mid-high elo level! currently only 1498, residing comfortably at the top of mid-high. man i remember my newb days like 2 weeks ago when i was a mid-high elo scrub down at like 1215 trolololo

glad i can finally give advice in this thread though now \m/

Mid high is 1700-2000.
Tooplark
Profile Joined October 2008
United States3977 Posts
October 19 2010 03:26 GMT
#25225
On October 19 2010 12:21 SnK-Arcbound wrote:
Show nested quote +
On October 19 2010 11:03 gtrsrs wrote:
woooooooooo almost 1500 aka mid-high elo level! currently only 1498, residing comfortably at the top of mid-high. man i remember my newb days like 2 weeks ago when i was a mid-high elo scrub down at like 1215 trolololo

glad i can finally give advice in this thread though now \m/

Mid high is 1700-2000.


Mid-high is 1000-1700
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 19 2010 03:30 GMT
#25226
1500 is 1500, stop making things into tiers.
I'm on GOLD CHAIN
myopia
Profile Blog Joined June 2009
United States2928 Posts
October 19 2010 03:31 GMT
#25227
Mid-high elo... it's everywhere you want to be. (TM)


Why haven't they revealed the new runes yet? I am anxious, yes?
it's my first day
Kinky
Profile Blog Joined September 2008
United States4126 Posts
October 19 2010 04:11 GMT
#25228
Fishcakes
Profile Joined May 2010
United States149 Posts
October 19 2010 04:17 GMT
#25229
New Patch Notes

http://www.leagueoflegends.com/board/showthread.php?t=298128

+ Show Spoiler +


PVP.net and League of Legends will be updated during scheduled maintenance on 10/19/2010 from 1:30AM PDT (GMT -7) until 11AM

The Harrowing

* Limited edition Holiday Runes
* Some sinfully sweet editions of your favorite in-game consumables
* Frighteningly festive costumes for your minions
* A sinister overhaul of Summoner's Rift featuring a more nocturnal motif
* A terrifying new login to get you in the mood
* Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing!


New Skins in the Store

* Spellthief Lux
* Sorceress Lux
* Zombie Ryze
* Kitty Cat Katarina
* Pumkinhead Fiddlesticks
* Nosferatu Vladimir
* Lollipoppy
* Mundo Mundo


PVP.net v1.21.16

* The Store and the Journal of Justice will now glow when there is new content available
* Fixed a bug where Ranked Games were showing up as Normal Games in the Match History
* Fixed a bug with the Ticker where new messages would not show up properly on login
* Fixed a bug with the Ticker where it would show up when no message was posted
* Fixed a bug where PVP.net would sometimes be delayed in restoring after a game was finished
* Fixed a bug where users could not remove a private chat once it had been opened
* Fixed a network issue that was causing some performance related issues in PVP.net
* Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room


League of Legends v1.0.0.103
Lux, the Lady of Luminosity

* Prismatic Wave: Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
* Lucent Singularity: Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
* Light Binding: Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
* Finales Funkln (Ultimate): After a short delay, Lux fires a laser pulse in front of her dealing damage to all enemy units in the area, as well as blinding them for up to 3 seconds.
* Illumination (Passive): Lux's damaging spells illuminate the target for 6 seconds, granting her vision of the target. Lux's next attack ignites the debuff, dealing magic damage to the target.


Anivia

* Health per level incrased to 70 from 65
* Base damage increased to 48 from 45


Amumu

* Bandage Toss cooldown reduced to 16/14/12/10/8 from 18/16/14/12/10
* Curse of the Sad Mummy duration reduced to 2 from 2.5


Blitzcrank

* Mana per Level increased to 40 from 36
* Static Field cooldown reduced to 30 from 40
* Static Field no longer targets stealthed units
* Overdrive
o Cooldown reduced to 15 from 20
o Mana cost reduced to 75 from 90
o Now reduces movement speed by 75 instead of 25% , which also fixes an edge case bug
* Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated


Cho'Gath

* Rupture cooldown reduced to 9 from 10
* Rupture mana cost changed to 90 at all levels from 80/90/100/110/120
* Vorpal Spikes is now classified as an area of effect spell for the sake of items like Rylai's Scepter or Hextech Revolver


Corki

* Gatling Gun mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120
* Phosphorous Bomb mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130


Evelynn

* Determined Killer (passive) tooltip clarified to explain it does not work on neutral minions.
* Shadow Walk
* Fixed a bug with Shadow Walk where you could stun towers
* Fixed a bug with Shadow Walk where autoattacking would break stealth even if the attack was canceled
* Ravage no longer has back facing requirement in order to gain the extra effect
* Malice and Spite lifegain changed to a flat 350/500/650 upon kill or assist
* Malice and Spite's active now has a 90 second cooldown and refreshes whenever an enemy champion dies
* Stats
o Base health increased to 500 from 475
o Health per level increased from 86 to 76
o Mana regen per level increased to 0.4 from 0.25
o Base mana regen increased to 5 from 3.85.
* Additional note: these changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design.


Ezreal

* Essence Flux ability power ratio increased to .7 from .6
* Trueshot Barrage abiilty power ratio increased to .8 from .7


Fiddlesticks

* Drain cooldown reduced to 10 from 12
* Drain mana Cost reduced to 80/95/110/125/140 from 80/100/120/140/160
* Dark Wind cooldown reduced to 14 from 15


Galio

* Righteous Gust mana cost increased to 80/85/90/95/100 from 70/75/80/85/90
* Resolute Smite mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
* Idol of Durand mana cost increased to 100/150/200 from 100/145/190
* Idol of Durand duration reduced to 2 from 2.5


Garen

* Judgment can no longer damage invisible minions or objects like wards


Gragas

* Barrel Roll cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8
* Barrel Roll now slows attack speed by 20/25/30/35/40%
* Drunken Rage cooldown reduced to 25 from 30
* Body Slam cooldown increased to 7 from 6
* Explosive Cask no longer slows attack speeds


Jax

* Equipment Mastery tooltip updated to show health gained from each source dynamically
* Leap Strike
o Cast time reduced by 20%
o Travel speed increased by 20%
o Ability power ratio reduced to 0.7 from 0.8
* Empower
o Now only deals damage to a single target rather than to an area of effect
o Now resets Jax’s autoattack timer when cast
o Damage increased to 75/110/145/180/215 from 40/60/80/100/120
o Ability power and damage ratios increased to 0.4 from 0.2
o Mana cost reduced to 20 from 35
o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5
o Tooltip corrected to accurately state it deals magic damage
o Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike.
* Counter Strike damage increased to 80/110/140/170/200 from 80/100/120/140/160
* Relentless Assault
o New Active: Grants 20/35/50 + Jax's dodge percent in bonus magic resistance for 5/6.5/8 seconds upon activation. Costs 80 mana. Cooldown of 60/60/60 seconds.
o Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefitting from
o Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault
* Recommended items updated


Karthus

* Lay Waste mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52
* Wall of Pain cooldown reduced to 18 from 22
* Death Defied now allows all spells to be free to cast while defying death
* Fixed several usability bugs with Death Defied


Kassadin

* Nether Blade cooldown reduced to 12 from 15


Katarina

* Death Lotus now fires blades at three targets at all levels


Kog'Maw

* Fixed several bugs with Icathian Surprise to be more consistent


Malphite

* Seismic Shard cooldown reduced to 8 from 10
* Unstoppable Force cooldown reduced to 130/115/100 from 140/125/110
* Fixed a bug with Ground Slam causing it to look like it had shorter range than it actually did


Malzahar

* Nether Grasp range reduced to 700 from 750
* Call of the Void mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130
* Null Zone mana cost changed to 90/100/110/120/130 from 80/95/110/125/140


Miss Fortune

* Bullet Time range reduced to 1400 from 1500
* Bullet Time scaling reduced to 40% of damage per shot from 45%
* Strut maximum movement speed bonus reduced to 70 from 80
* Double Up bounce range reduced to 500 from 575


Morgana

* Dark Binding hitbox size reduced
* Black Shield ability power ratio reduced to .8 from 1
* Soul Shackles ability power ratio reduced to .9 from 1
* Soul Shackles damage reduced to 175/250/325 from 175/250/350


Nasus

* Siphoning Strike now resets autoattacks


Nidalee

* Base damage increased to 49 from 46


Poppy

* Devastating Blow now resets autoattacks


Rammus

* Movement speed increased to 310 from 305
* Base Mana regen increased to 4.5 from 3.75
* Powerball cooldown reduced to 10 from 11
* Defensive Ball Curl cooldown reduced to 14 from 15
* Defensive Ball Curl now scales on 10% of Rammus's total armor
* Puncturing Taunt mana cost reduced to 50/60/70/80/90 from 50/65/80/95/110
* Fixed several bugs with Puncturing Taunt to make it more responsive


Shaco

* Jack in the Box cast range reduced to 400 from 500
* Jack in the Box can no longer be cast inside walls


Singed

* Stats
o Magic resistance reduced to 30 from 35
o Base health increased to 448 from 429
o Health per level increased to 82 from 78
* Mega Adhesive mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
* Fling cooldown reduced to 10 from 11.5
* Insanity Potion cooldown reduced to 100 from 120
* Insanity Potion no longer has a cast time or animation


Sion

* Death's Caress no longer has a cast animation
* Death's Caress shield reduced to 110/160/210/260/310 from 120/170/220/270/320


Sivir

* On the Hunt movement speed bonus increased to 30/60/90% from 25/45/65%
* On the Hunt now provides 1/3 of the attack speed bonus to allies
* Spell Shield mana return increased to 150 from 125
* Spell Shield cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12


Swain

* Decrepify
o Ability power ratio increased to 0.9 from 0.75
o Fixed a bug where Decrepify would slow through Highlander or Ragnarok
o Fixed a bug where the damage portion sometimes would not stop after leaving the area
* Nevermore ability power ratio increased to 0.7 from 0.5
* Torment damage increased to 75/115/155/195/235 from 72/110/148/186/224
* Torment ability power ratio increased to 0.8 from 0.6
* Carrion Renewal regen increased to 300% from 250%


Taric

* Imbue mana cost increased to 80/95/110/125/140 from 70/85/100/115/130
* Imbue heal reduced to 60/100/140/180/220 from 70/110/150/190/230


Teemo

* Stats
o Base movespeed increased to 305 from 300
o Base damage reduced to 47.5 from 51.3
o Damage per level reduced to 3.0 from 3.3
* Camouflage
o Fade time reduced to 2.0 seconds from 3.0
o Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
o Recalling and Teleporting will now prevent Teemo from Camouflaging
* Blinding Dart
o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5
o Cooldown reduced to 8 seconds from 10
o Blinding Dart will now cancel autoattacks in progress when the blind is applied
* Move Quick's tooltip will now update to display the effects of cooldown reduction
* Toxic Shot per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35
* Toxic Shot on-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35
* Noxious Trap
o Teemo now gains a "stored mushroom" charge every 30/26/22 seconds. Maximum three charges
o Each cast requires and consumes a charge
o Time to gain a charge is reduced by cooldown reduction effects
o Time to gain next charge does not progress while you are at maximum charges
o Teemo always has two charges stored upon reviving at base
o Cooldown on placing a trap reduced to 1 second from 20
o Damage changed to 250/475/700 from 350/500/650
* Recommended items updated


Tryndamere

* Bloodlust cooldown reduced to 12/11/10/9/8 from 14/13/12/11/10
* Bloodlust damage per stack increased to 5 from 3
* Spinning Slash cooldown reduced to 8 from 9
* Spinning Slash area of effect increased to 225 from 185


Twisted Fate

* Pick a Card Blue Card damage/mana return increased to 40/60/80/100/120 from 30/45/60/75/90


Twitch

* Debilitating Poison now has a range indicator
* Expunge now has a range indicator
* Deadly Venom duration reduced to 6 from 8


Urgot

* Removed "Recommended" tag
* Heat Seeking Missiles can no longer hit invisible minions or objects like wards
* Corrosive Charge no longer will lock onto invisible minions or objects like wards


Zilean

* Chronoshift now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.


Items

* Guardian Angel now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.
* Last Whisper unique armor penetration now functions with abilities (but still not against turrets)
* Soul Shroud has a new recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold. Stats remain unchanged.
* Kindlegem recipe price lowered to 375 from 425
* Shurelya's Reverie recipe price increased to 550 from 500, total price unchanged from the previous patch
* Malady (remake)
o Recipe changed to: Dagger + Dagger + Amplifying Tome + 550 gold = 1825 total cost
o Base stats changed to +50% attack speed, +25 ability power
o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6.
o Magic resistance reduction stacks up to 4 times.
* Warmog's Armor
o Combine cost reduced to 980 from 1100
o Base stats increased to 920 health from 770 health
o Bonuses now cap at 450 health and 15 hp/5
o Unique Passive changed to: Permanently gain 4.5 health and .15 health regen per 5 sec per minion kill. Champion kills and assists grant 45 health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15 health Regen per 5.
* Atma's Impaler unique passive tooltip clarified to state that it adds to your bonus attack damage
* Rod of Ages base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power
* Rod of Ages bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power
* Fixed a bug that allowed Quicksilver Sash to be affected by cooldown reduction
* Quicksilver Sash cooldown reduced to 105 seconds from 120 seconds


Runes

* Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%
* Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%
* Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%
* Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%
* Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%
* Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%
* Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%
* Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%


General

* Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out
* Summoner Flash no longer breaks stealth
* Updated selection radii for a number of champions


Skins

* Pentakill Mordekaiser's size has been increased



Lux Spotlight

http://www.youtube.com/watch?v=pJB6JWDESWU
gtrsrs
Profile Joined June 2010
United States9109 Posts
October 19 2010 04:19 GMT
#25230
only toolpark got the joke
TL sure has a shitty lack of humor lol
i play ... hearthstone =\^.^/= Winterfox
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
October 19 2010 04:22 GMT
#25231
On October 19 2010 13:11 Kinky wrote:
http://www.youtube.com/watch?v=pJB6JWDESWU


that hero looks cool for a support :O especially with all the fucking rainbows stuff
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
barbsq
Profile Joined November 2009
United States5348 Posts
October 19 2010 04:25 GMT
#25232
shurelias voice is so funny. Also, gonna love that lux ult, dun care whether it turns out to be good or bad, seeing a huge fucking lazerbeam is always good in my book
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
myopia
Profile Blog Joined June 2009
United States2928 Posts
Last Edited: 2010-10-19 04:29:33
October 19 2010 04:29 GMT
#25233
Could someone explain these runes, I do not compute

Runes

* Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%
* Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%
* Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%
* Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%
* Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%
* Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%
* Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%
* Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%


I'm guessing the Desolation runes reduce how much arpen affects you, these others? What damage?


On October 19 2010 13:19 gtrsrs wrote:
only toolpark got the joke
TL sure has a shitty lack of humor lol


I got the joke
it's my first day
Tooplark
Profile Joined October 2008
United States3977 Posts
Last Edited: 2010-10-19 04:32:09
October 19 2010 04:31 GMT
#25234
On October 19 2010 13:29 myopia wrote:
Could someone explain these runes, I do not compute

Show nested quote +
Runes

* Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%
* Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%
* Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%
* Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%
* Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%
* Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%
* Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%
* Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%


I'm guessing the Desolation runes reduce how much arpen affects you, these others? What damage?


Uhh that would be the effects of the runes being changed
they now reduce armor less, etc
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
mrgerry
Profile Joined September 2008
United States1508 Posts
October 19 2010 04:33 GMT
#25235
Fishycakes learn sivir now, you gotta give me all the ms.
myopia
Profile Blog Joined June 2009
United States2928 Posts
October 19 2010 04:34 GMT
#25236
Oh yeah, I was looking so hard for the new runes I assume those were it. Doh.
it's my first day
Caller
Profile Blog Joined September 2007
Poland8075 Posts
October 19 2010 04:34 GMT
#25237
karthus + mf + ezreal + ashe + lux team

mf + ezreal + ashe + lux run to a side lane and hide in a bush, then everybody zaps at same time
if they dont die karthus finishes them off
rinse wash repeat
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
gtrsrs
Profile Joined June 2010
United States9109 Posts
October 19 2010 04:36 GMT
#25238
well ofc you got the joke slint you are my soulmate. it goes without saying

also lux looks balanced and a ton of fun to play. nice job riot.
i play ... hearthstone =\^.^/= Winterfox
Jazriel
Profile Joined April 2008
Canada404 Posts
October 19 2010 04:39 GMT
#25239
Damn, I was looking forward to seeing Teemo be secretly broken with a base MS of 315. 305 is still better than 300.

The rune changes seem interesting. Maybe +AD runes will actually be worth it for early game harass &/or jungling?


And does anyone have any info on when this patch goes live and what the holiday runes will be?
#1 LoL player
Jokey665
Profile Joined April 2010
United States138 Posts
October 19 2010 04:40 GMT
#25240
What exactly does the Zilean change mean?
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