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League of Legends [New forum, check OP!] - Page 1059

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739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
September 30 2010 14:21 GMT
#21161
Ah... 1000 IP for free on EU for servers down. Gonna buy some runes, brb !
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
byFd
Profile Joined May 2006
Germany620 Posts
September 30 2010 14:23 GMT
#21162
Depends on the shaco^^
And if he sits in bush all day waiting for a gank opportunity, which sometimes just won't appear, he looses XP.
And after sometimes even the squishiest carry laughs about underleveled shaco ganks :D

I think jungling is way better than roaming.
Like you get xp and when you see gank opportunities, u just stop by, kill some and go back jungling again.
Oh, and steal dragon from the enemy jungler ofc (but not in solo queue)!
(>°_°)>
arb
Profile Blog Joined April 2008
Noobville17922 Posts
September 30 2010 14:32 GMT
#21163
exactly how large is the range on expunge?
i did one earlier that seemed as big as my screen(from abilities to the top) and attempted another earlier that didnt even activate..
Artillery spawned from the forges of Hell
Woony
Profile Blog Joined August 2010
Germany6657 Posts
Last Edited: 2010-09-30 14:37:20
September 30 2010 14:34 GMT
#21164
On September 30 2010 22:47 gtrsrs wrote:
Show nested quote +
On September 30 2010 15:52 Mogwai wrote:
yo, so I brought up fed void as an example of a retarded carry in dota that just can't happen in LoL in a conversation with someone and they jumped on me about how Void isn't a good hero or something and I just sorta backed off because I don't know DotA too well. Was I crazy in thinking that he basically could permastun everyone who was relevant, kill them, and then clean up the scraps via permastun and blinking around? I thought he was one of the examples of a retarded carry, but I don't really have the experience to talk about it in real DotA play so I'm looking for some feedback on that.
....


A few years ago every team at pro levels had a ultra hard carry. Void, Spectre or Terrorblade for the most part. It literally was a 4v4 and after 30 or 40 minutes the team with the better farmed carry won. It got ridiculous when Terrorblade was so strong and he literally jungled for 40 minutes and then 1v5'd a whole team if the other teams carry wasn't farmed like crazy.

There was a ton of ganking since the other 4 heroes on each team were all the regular nukers/stunners/supporters but the carries tried to stay out of it as much as possible.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-09-30 14:48:15
September 30 2010 14:34 GMT
#21165
On September 30 2010 18:14 Unentschieden wrote:
Show nested quote +
On September 30 2010 16:04 Southlight wrote:
On September 30 2010 15:43 Kaneh wrote:
I don't get why AP is so good compared to CDR though. 2250 doesn't get you much more dmg or healing via AP, and most AP leaves her being a little too squishy. The items are relatively cheap for the CDR, or i guess you could just build a glacial and leave it at that while you get some hp.

2250 gold for 430hp, 10% CDR, infinite mana, and some regen to your team doesn't seem like all that bad a deal. it's still a pretty beefy amount of hp

What items do you suggest?


Sorry I forgot to reply to this:

Her skills are terrible on their own (gooooooooooo 150hp heal!) so you need to buff them, low AP ratios be damned. This is urgent because beyond a certain point the only thing she brings to a fight is a dinky heal, a dinky double-nuke, and a CC that lasts like 1 second through Treads. AP also lets her farm faster (provided you can one-shot creep with Q) which is important, and so beyond that she needs to make herself felt in a teamfight.

I'm actually beginning to gravitate towards useful auras (Shroud, Aegis, Frozen, etc.) because her AP ratios are way too bad end-game (hence your skills aren't really doing to do anything) but I'm not sure. I've actually personally gone back to preferring Janna - she just scales better as the game goes on ;/


Something that annoys me about "Terrible AP Ratios" is that hardly anyone correctly compares them. Sonas AP ratios aren´t bad, Q and W hit 2 Targets and her ult is AOE. More importantly she has the luxury of getting the best AP items - Archangels and Soulstealer.
But really, her benefit to the Team is the constant auraspam. It´s subtile but REALLY makes a difference. Her MS boost is the only consistent Team-MS boost. It doesn´t take much CDR and additional Mana for her to provide that, so she is thankfully free to build what is needed instead of relying on a "core item".
AP is good in the situation that the Team doesn´t really need anything else. It´s not capped like CDR or with dimishing returns like mana (500 mana -> 1000? Good. 2000->3000 You never really need that much)


Her auras give 20 of each. They're highly negligible. Movement speed buff is overrated because snares and stuns screw that up and almost every hero played these days will snare one way or another. That means the only way to actually make her worthwhile is to ensure her damage and heal makes an impact (AP) and/or to further her auras (ie. Aegis).

Her AP ratios are definitively horrible, by the way, and it leads to her being more and more useless as the game goes on. Especially when it comes to that puny 0.5 ratio heal.

Edit:
Let me expound on this, because it sounds a bit unfairly one-sided of an argument.

I play support heroes very defensively - if there're 3 tanks bearing down on my carry, and our three gibbers are running after their carry, I'll backpedal with our carry instead. This may or may not affect how you build certain support heroes.

When Garen flashes and does DEMACIAAAAAA on your carry, your movement speed buff won't help (he runs faster anyways). What do you need then? a 4.2-second cd on a 150 hp heal isn't going to cut it, you need a burst heal. That's AP. Not only that, to play it right (because her skills are auto-target) you have to wait for that carry to dip under a certain level of HP to heal, or else your heal will go to someone else and all will be sad. So that 4.2 second cd (at max cdr) is vastly overrated. Well aside from your crappy 4.2 second heal the only other thing you can really do is Q (we're taking ult out of equation because that's too much of an x-factor when it comes to chaining ults etc.). So yeah you can either poke two people for a measly 270 damage (further affected by MR) every 4.2 seconds, or we can try to make it hit hard by building AP.

Your choice.
oraoraoraoraoraoraoraora
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
September 30 2010 15:14 GMT
#21166
once you play AP sona you'll never go back


its carried so many bads to 1700+ its not even funny....sona/twitch pretty popular bans from what ive seen. garen gets tossed to the side
Brees on in
barbsq
Profile Joined November 2009
United States5348 Posts
September 30 2010 15:16 GMT
#21167
O.o

whatever they smokin i want some too,

unless you're first picking garen, i hate playing against that fucker, and urge ppl to always ban him. hes so annoying
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-09-30 15:16:39
September 30 2010 15:16 GMT
#21168
Hahah, it's weird because aside from in conjunction with AoE stun teams (mainly Morgana) I'm finding Sona largely detrimental in team-ranked :x

Edit:
On October 01 2010 00:16 barbsq wrote:
unless you're first picking garen, i hate playing against that fucker, and urge ppl to always ban him. hes so annoying


Garen doesn't get banned that much anymore.
oraoraoraoraoraoraoraora
barbsq
Profile Joined November 2009
United States5348 Posts
September 30 2010 15:18 GMT
#21169
orly

im probably overreacting as usual, but he still frustrates me to no end, i hate seeing him in any game.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
September 30 2010 15:19 GMT
#21170
even garen isnt brave enough to take the DOUBLE SUPPRESSION

seriously who plays a good warwick and wants to duo queue with my malz? that combo is hilariously strong early/mid game lolol
Brees on in
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-09-30 15:20:56
September 30 2010 15:19 GMT
#21171
He's strong but at least in 5-rank 15-18XX I see him in at least half the games nowadays.

Edit:
On October 01 2010 00:19 Brees wrote:
even garen isnt brave enough to take the DOUBLE SUPPRESSION

seriously who plays a good warwick and wants to duo queue with my malz? that combo is hilariously strong early/mid game lolol


Last week we played against a team running double suppress and they double suppressed me on Taric every fight. It was pretty annoying. But funny, because why the fuck would you blow both ults on Taric? lol.
oraoraoraoraoraoraoraora
Lobotomy
Profile Blog Joined September 2007
United States300 Posts
September 30 2010 15:22 GMT
#21172
Having some issues lately with my stream and I don't get why. Can anyone here that streams send me a PM with some of their info and setup on their stream?


Currently running at 1200 by 900( I find by running the game closest to this, the text is readable and really good quality )
15 FPS
300 Bitrate
2 Keyframe intervals
Ratio 4:3
My native desktop res is 1920 by 1200

Do you guys stream in game mode? I've tried both and I have had mixed results, also sometimes it will work fine and at other times the KBPS will raise to 1k+


Thanks a lot for any help you guys can throw my way, hopefully I can and will continue to keep streaming my games for you.

TechniKal
AKA Kayce on SC2/TechniKal on League
HazMat
Profile Blog Joined October 2009
United States17077 Posts
September 30 2010 15:30 GMT
#21173
Because if they double suppressed mf I would have ultied her
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Southlight
Profile Blog Joined August 2007
United States11768 Posts
September 30 2010 15:31 GMT
#21174
On October 01 2010 00:30 HazMat wrote:
Because if they double suppressed mf I would have ultied her


By the by Smash is gone until like next Friday and Turkey's gone until Sunday so we need to find a random 5th if we wanna marathon ranked.
oraoraoraoraoraoraoraora
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
September 30 2010 15:31 GMT
#21175
Why are people so intent on "saving a teammate" when he's cleary overextended in the enemies jungle is about to get ganked by 4 people.

So instead of 1 death, we get 2 deaths..why are you seeking a fight while outnumbered? Dont you think the enemy team is faster to help than the allies considering theres a shorter travel distance?? Why not wait for the rest of team to come from their B or lanes for a winnable team fight?

Why do you blame others when you get ganked for playing carelessly and not telling/waiting for teammates to commit?

I always try to help the team and come for the rescue and go as a grp past laning phases, but it often feels like they are RUSHING an engagement ALONE that doesnt NEED to happen RIGHT NOW beacuse your team is not in position for it yet.. sigh
"trash micro but win - its marine" MC commentary during HSC 4
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 30 2010 15:34 GMT
#21176
I'm gone from Oct 1-10. So yea, peace bitches.

p.s. sorry for ducking out of 5s and then coming back on for solo Q later last night. I tried to go to bed, but insomnia's a bitch sometimes.
mogwaismusings.wordpress.com
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
September 30 2010 15:41 GMT
#21177
On October 01 2010 00:31 Senx wrote:
Why are people so intent on "saving a teammate" when he's cleary overextended in the enemies jungle is about to get ganked by 4 people.

So instead of 1 death, we get 2 deaths..why are you seeking a fight while outnumbered? Dont you think the enemy team is faster to help than the allies considering theres a shorter travel distance?? Why not wait for the rest of team to come from their B or lanes for a winnable team fight?

Why do you blame others when you get ganked for playing carelessly and not telling/waiting for teammates to commit?

I always try to help the team and come for the rescue and go as a grp past laning phases, but it often feels like they are RUSHING an engagement ALONE that doesnt NEED to happen RIGHT NOW beacuse your team is not in position for it yet.. sigh


its more of a natural response of human beings to save one of your own comrades? i used to do that alot and then wondered " why the fuck did i try to save him?" rofl...

patience is a part of this game which alot of people still do not understand or appreciate, and most people just rush for a kill disregarding any other threat when they see some one is low on hp, probably because of the thrill of the kill eh? they just let their mind goes to auto-pilot and goes into situations without using their head... i used to play like that back then, in fact i still do some times now when i just can't be bothered in a game.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2010-09-30 15:44:34
September 30 2010 15:42 GMT
#21178
On October 01 2010 00:31 Senx wrote:
Why are people so intent on "saving a teammate" when he's cleary overextended in the enemies jungle is about to get ganked by 4 people.

So instead of 1 death, we get 2 deaths..why are you seeking a fight while outnumbered? Dont you think the enemy team is faster to help than the allies considering theres a shorter travel distance?? Why not wait for the rest of team to come from their B or lanes for a winnable team fight?

Why do you blame others when you get ganked for playing carelessly and not telling/waiting for teammates to commit?

I always try to help the team and come for the rescue and go as a grp past laning phases, but it often feels like they are RUSHING an engagement ALONE that doesnt NEED to happen RIGHT NOW beacuse your team is not in position for it yet.. sigh


Depends who's being chased. We lost a game yesterday because kassadin was being chased all the way from top enemy inhibitor and no one thought he'd make it back into favorable grounds being chased by 5 people from all sides, but he did and he basically died around our blue buff. If we tried to save him it would have been to our advantage because a team is invariably out of position and exposed while chasing someone.

A tough call. If you go to help someone and they are still alive by the time you make it there, your team has positional advantage. On the other hand, if you go and they die right as you arrive, the chasers will chow down on you right after in a scenario where they outnumber you.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
September 30 2010 15:43 GMT
#21179
On October 01 2010 00:42 Juicyfruit wrote:
Show nested quote +
On October 01 2010 00:31 Senx wrote:
Why are people so intent on "saving a teammate" when he's cleary overextended in the enemies jungle is about to get ganked by 4 people.

So instead of 1 death, we get 2 deaths..why are you seeking a fight while outnumbered? Dont you think the enemy team is faster to help than the allies considering theres a shorter travel distance?? Why not wait for the rest of team to come from their B or lanes for a winnable team fight?

Why do you blame others when you get ganked for playing carelessly and not telling/waiting for teammates to commit?

I always try to help the team and come for the rescue and go as a grp past laning phases, but it often feels like they are RUSHING an engagement ALONE that doesnt NEED to happen RIGHT NOW beacuse your team is not in position for it yet.. sigh


Depends who's being chased. We lost a game yesterday because kassadin was being chased all the way from enemy inhibitor and no one thought he'd make it back into favorable grounds being chased by 5 people from all sides, but he did and he basically died around our blue buff. If we tried to save him it would have been to our advantage because a team is invariably out of position and exposed while chasing someone.


That was sad, I ran so far, for such a long time, and was bewildered to find no one around D:

Doubly so because I was holding us in the game because they had such a hard time pushing against me too QQ
oraoraoraoraoraoraoraora
Scamp
Profile Joined October 2008
United States1086 Posts
September 30 2010 15:49 GMT
#21180
I was thinking that experience quints might be really useful on some of my jungle champions not named Warwick. But I don't want to spend 6000 IP just to test them out.

Has anyone tried jungling with them?
Cheese is good for you!
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