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739
Bearded Elder29903 Posts
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byFd
Germany620 Posts
And if he sits in bush all day waiting for a gank opportunity, which sometimes just won't appear, he looses XP. And after sometimes even the squishiest carry laughs about underleveled shaco ganks :D I think jungling is way better than roaming. Like you get xp and when you see gank opportunities, u just stop by, kill some and go back jungling again. Oh, and steal dragon from the enemy jungler ofc (but not in solo queue)! | ||
arb
Noobville17920 Posts
i did one earlier that seemed as big as my screen(from abilities to the top) and attempted another earlier that didnt even activate.. | ||
Woony
Germany6657 Posts
A few years ago every team at pro levels had a ultra hard carry. Void, Spectre or Terrorblade for the most part. It literally was a 4v4 and after 30 or 40 minutes the team with the better farmed carry won. It got ridiculous when Terrorblade was so strong and he literally jungled for 40 minutes and then 1v5'd a whole team if the other teams carry wasn't farmed like crazy. There was a ton of ganking since the other 4 heroes on each team were all the regular nukers/stunners/supporters but the carries tried to stay out of it as much as possible. | ||
Southlight
United States11763 Posts
On September 30 2010 18:14 Unentschieden wrote: Something that annoys me about "Terrible AP Ratios" is that hardly anyone correctly compares them. Sonas AP ratios aren´t bad, Q and W hit 2 Targets and her ult is AOE. More importantly she has the luxury of getting the best AP items - Archangels and Soulstealer. But really, her benefit to the Team is the constant auraspam. It´s subtile but REALLY makes a difference. Her MS boost is the only consistent Team-MS boost. It doesn´t take much CDR and additional Mana for her to provide that, so she is thankfully free to build what is needed instead of relying on a "core item". AP is good in the situation that the Team doesn´t really need anything else. It´s not capped like CDR or with dimishing returns like mana (500 mana -> 1000? Good. 2000->3000 You never really need that much) Her auras give 20 of each. They're highly negligible. Movement speed buff is overrated because snares and stuns screw that up and almost every hero played these days will snare one way or another. That means the only way to actually make her worthwhile is to ensure her damage and heal makes an impact (AP) and/or to further her auras (ie. Aegis). Her AP ratios are definitively horrible, by the way, and it leads to her being more and more useless as the game goes on. Especially when it comes to that puny 0.5 ratio heal. Edit: Let me expound on this, because it sounds a bit unfairly one-sided of an argument. I play support heroes very defensively - if there're 3 tanks bearing down on my carry, and our three gibbers are running after their carry, I'll backpedal with our carry instead. This may or may not affect how you build certain support heroes. When Garen flashes and does DEMACIAAAAAA on your carry, your movement speed buff won't help (he runs faster anyways). What do you need then? a 4.2-second cd on a 150 hp heal isn't going to cut it, you need a burst heal. That's AP. Not only that, to play it right (because her skills are auto-target) you have to wait for that carry to dip under a certain level of HP to heal, or else your heal will go to someone else and all will be sad. So that 4.2 second cd (at max cdr) is vastly overrated. Well aside from your crappy 4.2 second heal the only other thing you can really do is Q (we're taking ult out of equation because that's too much of an x-factor when it comes to chaining ults etc.). So yeah you can either poke two people for a measly 270 damage (further affected by MR) every 4.2 seconds, or we can try to make it hit hard by building AP. Your choice. | ||
Brees
Marshall Islands3404 Posts
its carried so many bads to 1700+ its not even funny....sona/twitch pretty popular bans from what ive seen. garen gets tossed to the side | ||
barbsq
United States5348 Posts
whatever they smokin i want some too, unless you're first picking garen, i hate playing against that fucker, and urge ppl to always ban him. hes so annoying | ||
Southlight
United States11763 Posts
Edit: On October 01 2010 00:16 barbsq wrote: unless you're first picking garen, i hate playing against that fucker, and urge ppl to always ban him. hes so annoying Garen doesn't get banned that much anymore. | ||
barbsq
United States5348 Posts
im probably overreacting as usual, but he still frustrates me to no end, i hate seeing him in any game. | ||
Brees
Marshall Islands3404 Posts
seriously who plays a good warwick and wants to duo queue with my malz? that combo is hilariously strong early/mid game lolol | ||
Southlight
United States11763 Posts
Edit: On October 01 2010 00:19 Brees wrote: even garen isnt brave enough to take the DOUBLE SUPPRESSION seriously who plays a good warwick and wants to duo queue with my malz? that combo is hilariously strong early/mid game lolol Last week we played against a team running double suppress and they double suppressed me on Taric every fight. It was pretty annoying. But funny, because why the fuck would you blow both ults on Taric? lol. | ||
Lobotomy
United States300 Posts
Currently running at 1200 by 900( I find by running the game closest to this, the text is readable and really good quality ) 15 FPS 300 Bitrate 2 Keyframe intervals Ratio 4:3 My native desktop res is 1920 by 1200 Do you guys stream in game mode? I've tried both and I have had mixed results, also sometimes it will work fine and at other times the KBPS will raise to 1k+ Thanks a lot for any help you guys can throw my way, hopefully I can and will continue to keep streaming my games for you. TechniKal | ||
HazMat
United States17077 Posts
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Southlight
United States11763 Posts
On October 01 2010 00:30 HazMat wrote: Because if they double suppressed mf I would have ultied her ![]() By the by Smash is gone until like next Friday and Turkey's gone until Sunday so we need to find a random 5th if we wanna marathon ranked. | ||
Senx
Sweden5901 Posts
So instead of 1 death, we get 2 deaths..why are you seeking a fight while outnumbered? Dont you think the enemy team is faster to help than the allies considering theres a shorter travel distance?? Why not wait for the rest of team to come from their B or lanes for a winnable team fight? Why do you blame others when you get ganked for playing carelessly and not telling/waiting for teammates to commit? I always try to help the team and come for the rescue and go as a grp past laning phases, but it often feels like they are RUSHING an engagement ALONE that doesnt NEED to happen RIGHT NOW beacuse your team is not in position for it yet.. sigh | ||
Mogwai
United States13274 Posts
p.s. sorry for ducking out of 5s and then coming back on for solo Q later last night. I tried to go to bed, but insomnia's a bitch sometimes. | ||
Shizuru~
Malaysia1676 Posts
On October 01 2010 00:31 Senx wrote: Why are people so intent on "saving a teammate" when he's cleary overextended in the enemies jungle is about to get ganked by 4 people. So instead of 1 death, we get 2 deaths..why are you seeking a fight while outnumbered? Dont you think the enemy team is faster to help than the allies considering theres a shorter travel distance?? Why not wait for the rest of team to come from their B or lanes for a winnable team fight? Why do you blame others when you get ganked for playing carelessly and not telling/waiting for teammates to commit? I always try to help the team and come for the rescue and go as a grp past laning phases, but it often feels like they are RUSHING an engagement ALONE that doesnt NEED to happen RIGHT NOW beacuse your team is not in position for it yet.. sigh its more of a natural response of human beings to save one of your own comrades? i used to do that alot and then wondered " why the fuck did i try to save him?" rofl... patience is a part of this game which alot of people still do not understand or appreciate, and most people just rush for a kill disregarding any other threat when they see some one is low on hp, probably because of the thrill of the kill eh? they just let their mind goes to auto-pilot and goes into situations without using their head... i used to play like that back then, in fact i still do some times now when i just can't be bothered in a game. | ||
Juicyfruit
Canada5484 Posts
On October 01 2010 00:31 Senx wrote: Why are people so intent on "saving a teammate" when he's cleary overextended in the enemies jungle is about to get ganked by 4 people. So instead of 1 death, we get 2 deaths..why are you seeking a fight while outnumbered? Dont you think the enemy team is faster to help than the allies considering theres a shorter travel distance?? Why not wait for the rest of team to come from their B or lanes for a winnable team fight? Why do you blame others when you get ganked for playing carelessly and not telling/waiting for teammates to commit? I always try to help the team and come for the rescue and go as a grp past laning phases, but it often feels like they are RUSHING an engagement ALONE that doesnt NEED to happen RIGHT NOW beacuse your team is not in position for it yet.. sigh Depends who's being chased. We lost a game yesterday because kassadin was being chased all the way from top enemy inhibitor and no one thought he'd make it back into favorable grounds being chased by 5 people from all sides, but he did and he basically died around our blue buff. If we tried to save him it would have been to our advantage because a team is invariably out of position and exposed while chasing someone. A tough call. If you go to help someone and they are still alive by the time you make it there, your team has positional advantage. On the other hand, if you go and they die right as you arrive, the chasers will chow down on you right after in a scenario where they outnumber you. | ||
Southlight
United States11763 Posts
On October 01 2010 00:42 Juicyfruit wrote: Depends who's being chased. We lost a game yesterday because kassadin was being chased all the way from enemy inhibitor and no one thought he'd make it back into favorable grounds being chased by 5 people from all sides, but he did and he basically died around our blue buff. If we tried to save him it would have been to our advantage because a team is invariably out of position and exposed while chasing someone. That was sad, I ran so far, for such a long time, and was bewildered to find no one around D: Doubly so because I was holding us in the game because they had such a hard time pushing against me too QQ | ||
Scamp
United States1086 Posts
Has anyone tried jungling with them? | ||
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