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League of Legends [New forum, check OP!] - Page 10

Forum Index > General Games
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GTR
Profile Blog Joined September 2004
51547 Posts
June 08 2010 05:53 GMT
#181
ryze is so ez ~_~

raped up some newbies badly.
Commentator
GTR
Profile Blog Joined September 2004
51547 Posts
June 08 2010 05:53 GMT
#182
On June 08 2010 14:46 pokeyAA wrote:
Boo to Soraka+Ezreal Nerfs
Boo to locket nerf

Im just gonna be Gragas, he probably wont be touched for a whle :/
On a funny note, I played with a bunch of lower leveled people on LiquidParty on my smurf and ended up carrying with Tank Gragas lol.


how many smurfs do you have? :o
Commentator
520
Profile Blog Joined April 2009
United States2822 Posts
June 08 2010 05:55 GMT
#183
On June 08 2010 14:53 GTR wrote:
ryze is so ez ~_~

raped up some newbies badly.

I helped!
Writer
rredtooth
Profile Blog Joined December 2008
5461 Posts
June 08 2010 06:07 GMT
#184
On June 08 2010 14:46 pokeyAA wrote:
Boo to Soraka+Ezreal Nerfs
Boo to locket nerf

Im just gonna be Gragas, he probably wont be touched for a whle :/
On a funny note, I played with a bunch of lower leveled people on LiquidParty on my smurf and ended up carrying with Tank Gragas lol.
just l2p janna. riot will never nerf her enough.
[formerly sponsored by the artist formerly known as Gene]
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
June 08 2010 06:22 GMT
#185
Ezreal didn't really get nerfed for me. He's just less cheap now, but his overall damage output just got upped a whole lot.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 08 2010 06:24 GMT
#186
Even after the "nerfs", Ezreal is still the best champion in the game. AP Ez just has so much staying power on SR. Chauster's Ez... amagad, so gud.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
pokeyAA
Profile Blog Joined February 2004
United States936 Posts
June 08 2010 06:26 GMT
#187
On June 08 2010 14:53 GTR wrote:
Show nested quote +
On June 08 2010 14:46 pokeyAA wrote:
Boo to Soraka+Ezreal Nerfs
Boo to locket nerf

Im just gonna be Gragas, he probably wont be touched for a whle :/
On a funny note, I played with a bunch of lower leveled people on LiquidParty on my smurf and ended up carrying with Tank Gragas lol.


how many smurfs do you have? :o


My main account is PokeyHokey level 30.
I have 2 smurfs both around level 22ish. I play those when I want to be Gragas and Eve, or when I don't feel like trying that much, or to test out newly released characters, etc. I'm actually worried I'm raising you guys' ELO too much seeing as most of you were < level 15, so I might create another one to help you guys out in the future
Tooplark
Profile Joined October 2008
United States3977 Posts
June 08 2010 07:39 GMT
#188
Remember when Janna was considered totally useless? Ah, those were the days...
Can't say I miss AoE winning everything.
Also, went from a 14-game winstreak to a 5-game lose. I keep disconnecting at the start of matches, too...
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
June 08 2010 08:57 GMT
#189
im gonna try out kayle solomid rofl
"come korea next time... FXO house... 10 korean, 10 korean"
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
June 08 2010 09:53 GMT
#190
On June 08 2010 10:53 SnK-Arcbound wrote:
What are some opinions on Corki?

He looks good, and seeing that screenie makes me think he can do well, but I was told he can only jungle and push lanes. The last time I fought against corki I couldn't get anywhere near him otherwise I would just be bombarded by all of his damage cd's. Can he only gank early game? Can he only jungle late game?


Show nested quote +
On June 08 2010 10:49 Balzy wrote:
So a quick general question about character cost. What governs the cost of the characters? Are the most expensive ones that way because they're the newest? Or are they just stacked in some way? Im getting a high enough point pool to be able to buy someone and i dont want to make a choice i might regret.


I know the new ones cost 6300, but I'm guessing that popularity and "powerfulness" decide how expensive the other ones are.

Corki is my best hero by far and I think it's the best pick if you want to have a carry in a competent team. If you have the right runes and start with +180hp you absolutely dominate mid lane. There's litteraly no hero that could give you troubles in lane if you play it well.
I don't really understand why it's so unpopular, Corki is a beast who has the tools to rape everything from the start to the end of the game.
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
June 08 2010 09:58 GMT
#191
On June 08 2010 15:26 pokeyAA wrote:
Show nested quote +
On June 08 2010 14:53 GTR wrote:
On June 08 2010 14:46 pokeyAA wrote:
Boo to Soraka+Ezreal Nerfs
Boo to locket nerf

Im just gonna be Gragas, he probably wont be touched for a whle :/
On a funny note, I played with a bunch of lower leveled people on LiquidParty on my smurf and ended up carrying with Tank Gragas lol.


how many smurfs do you have? :o


My main account is PokeyHokey level 30.
I have 2 smurfs both around level 22ish. I play those when I want to be Gragas and Eve, or when I don't feel like trying that much, or to test out newly released characters, etc. I'm actually worried I'm raising you guys' ELO too much seeing as most of you were < level 15, so I might create another one to help you guys out in the future



You can start by letting me get the referral to that new account and a gold name .
HS: cascades#1595 || LoL: stoppin
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
June 08 2010 10:00 GMT
#192
On June 08 2010 18:53 iG.ClouD wrote:
Show nested quote +
On June 08 2010 10:53 SnK-Arcbound wrote:
What are some opinions on Corki?

He looks good, and seeing that screenie makes me think he can do well, but I was told he can only jungle and push lanes. The last time I fought against corki I couldn't get anywhere near him otherwise I would just be bombarded by all of his damage cd's. Can he only gank early game? Can he only jungle late game?


On June 08 2010 10:49 Balzy wrote:
So a quick general question about character cost. What governs the cost of the characters? Are the most expensive ones that way because they're the newest? Or are they just stacked in some way? Im getting a high enough point pool to be able to buy someone and i dont want to make a choice i might regret.


I know the new ones cost 6300, but I'm guessing that popularity and "powerfulness" decide how expensive the other ones are.

Corki is my best hero by far and I think it's the best pick if you want to have a carry in a competent team. If you have the right runes and start with +180hp you absolutely dominate mid lane. There's litteraly no hero that could give you troubles in lane if you play it well.
I don't really understand why it's so unpopular, Corki is a beast who has the tools to rape everything from the start to the end of the game.


Your answer right there. Ashe is popular because she can initiate well.
HS: cascades#1595 || LoL: stoppin
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
June 08 2010 10:02 GMT
#193
On June 08 2010 18:53 iG.ClouD wrote:
Show nested quote +
On June 08 2010 10:53 SnK-Arcbound wrote:
What are some opinions on Corki?

He looks good, and seeing that screenie makes me think he can do well, but I was told he can only jungle and push lanes. The last time I fought against corki I couldn't get anywhere near him otherwise I would just be bombarded by all of his damage cd's. Can he only gank early game? Can he only jungle late game?


On June 08 2010 10:49 Balzy wrote:
So a quick general question about character cost. What governs the cost of the characters? Are the most expensive ones that way because they're the newest? Or are they just stacked in some way? Im getting a high enough point pool to be able to buy someone and i dont want to make a choice i might regret.


I know the new ones cost 6300, but I'm guessing that popularity and "powerfulness" decide how expensive the other ones are.

Corki is my best hero by far and I think it's the best pick if you want to have a carry in a competent team. If you have the right runes and start with +180hp you absolutely dominate mid lane. There's litteraly no hero that could give you troubles in lane if you play it well.
I don't really understand why it's so unpopular, Corki is a beast who has the tools to rape everything from the start to the end of the game.

You're starting with 180+ health to build into phage -> triforce later i guess?
I still think that vampiric scepter is the best opening on him by far, I still only been out laned when I done a mistake which I wanted to hang myself for doing.
No idea how he wouldve handled Kat or panth since i havent met one on mid, ever.
And people dont say that Corki's a 1v1 champ, just.. no... He gets trashed by any melee dps which arent a squishy. Corki likes to 1v1 casters but thing like Garen, Udyr or Warwick completely trashes him 1v1 lategame where Corki is a tad squishy... Unless you build him with Banshees
In the woods, there lurks..
GTR
Profile Blog Joined September 2004
51547 Posts
June 08 2010 10:07 GMT
#194
posting this for my friend

+ Show Spoiler +
PVP.net and League of Legends will be updated during scheduled maintenance on 6/8/2010

New Skins in the Store
Forsaken Olaf
Glacial Olaf
Angler Jax
Spectacular Sivir
Mad Hatter Shaco

PVP.net v1.12.23

* Added a message to alert users that they have been disconnected from PVP.net chat
* Made several optimizations to the rune book
* Runes can now be added and removed from the rune book using right-click


League of Legends v1.0.0.87

Olaf, the Berserker

* Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
* Vicious Strikes - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
* Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
* Ragnarok (ultimate) - Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.
* Berserker Rage (passive) - For each 1% of health missing, Olaf's attack speed is increased by 1%.


Akali

* Fixed a bug where Mark of the Assasin would proc even if you miss or are dodged
* Fixed a bug where her Twin Passives discipline failed to count Ability Power and Damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer
* Fixed a bug where Crescent Slash was spell vamping for too much
* Twin Disciplines Spell Vamp ratio increased to 10% per 100 Damage, from 5% per 100 Damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash
* Akali can no longer Shadow Dance out of disables
* Adjusted Akali's hit timing to be more accurate


Alistar

* Fixed a bug that prevented Alistar from casting spells immediately after using Headbutt


Amumu

* Updated the tooltip on Cursed Touch to include the duration of the magic resistance debuff


Anivia

* Fixed the Flash Frost tooltip to correctly display that the cooldown of this spell is 12/11/10/9/8 seconds
* Fixed the Glacial Storm tooltip to correctly display that the cooldown of this spell is 6 seconds
* Fixed a bug where Icewall could be bypassed by ghosted units


Ashe

* Fixed a bug where Volley was slowing more than it should
* Fixed a bug allowing Volley and Frost arrow slow to stack


Blitzcrank

* Fixed a bug where Power Fist’s cooldown was 12/10/8/6/4 instead of 9/8/7/6/5


Dr Mundo

* Removed Cooldown from Sadism’s rank up tooltip since there is no change to the cooldown upon leveling up


Evelynn

* Fixed a bug where Shadow Walk failed to stun the target if used with your first basic attack in the game


Ezreal

* Mystic Shot attack damage percent increased to 120% from 100
* Essence Flux heal amount reduced to 50% from 70%
* Essence Flux attack speed buff/debuff reduce to 5/10/15/20/25 from 20/25/30/35/40%
* Trueshot Barrage ability power ratio reduced to 0.7 from 1


Gragas

* Fixed a bug where the Drunken Rage tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds


Janna

* Howling Gale mana cost increased to 90/105/120/135/150 from 80/95/110/125/140
* Eye of the Storm mana cost increased to 70/80/90/100/110 from 60/70/80/90/100
* Reworded Zephyr’s tooltip to indicate that Janna loses the passive boost while Zephyr is on cooldown
* Fixed a bug where ranking up Zephyr only gives the additional movement speed after Janna has refreshed the buff


Jax

* Fixed a bug where Jax was being healed when he received bonus health (from Guinsoo's Rageblade, Janna's Eye of the Storm, etc)
* Fixed a bug where Jax could target himself with Leap Strike


Katarina

* Bouncing Blade bounce range reduced to 400 from 450


Kayle

* Holy Fervor (New Passive): 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage
* Reckoning
o While the target is slowed, Kayle inflicts 8/10/12/14/16% increased damage to the target.
o Reckoning no longer interacts with Holy Fervor
o Removed the attack speed debuff component from Reckoning
o Damage reduce to 60/110/160/210/260 from 80/135/190/245/300. (Note: She does start with additional AP now)
o Ability Power coefficient reduced to 0.8 from 1.0
* Divine Blessing
o Healing increased to 65/105/145/185/225 from 60/95/130/165/200
o Movement speed increased to 12/14/16/18/20% from 8/10/12/14/16%
o Duration reduced to 10 seconds from 20
o Cooldown reduced to 10 seconds from 15
o Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
* Righteous Fury
o Range increased by 50
o Righteous Fury now deals the bonus damage as a separate magic damage source to her target. For nearby units, the splash damage is now magic damage.
o Base bonus damage increased to 8/14/20/26/32 from 6/12/18/24/30
o Cooldown reduced to 22/21/20/19/18 seconds from 25 seconds
o Mana cost reduced to 65 from 75
* Intervention
o Cooldown increased to 90 at all ranks from 90/75/60
o Cast range reduced to 1200 from 1300
* Miscellaneous
o Base damage reduced to 56.3 from 60.3
o Base health reduced to 501 from 526
o Health per level reduced to 93 from 98
o Base attack speed slightly increased
o Base armor reduced to 21 from 27
o Armor per level reduced to 3.5 from 4
o Magic resistance per level increased to 0.75 from 0
o Mana regen per level increased to 0.065 from 0.06
o Attack speed per level increased to 2.3 from 1.85
o Normalized her attack timing between alternate attacks
o Attack range increased to 125 from 100
o Updated recommended items.
o Updated playing as and against tips.


Malzahar

* Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush
* Increased Voidling's movement speed to 451 from 419


Mordekaiser

* Fixed a bug where Children of the Grave would sometimes create a copy of the target even when they didn't die


Nasus

* Fixed Siphoning Strikes’ tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.
* Fury of the Sands tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.


Nidalee

* Primal Surge heal reduced to 60/90/120/150/180 from 75/120/165/210/255
* Primal Surge ability power ratio increased to 1.25 from .8
* Javelin Toss ability power ratio increased to .65 from .55


Poppy

* Fixed a bug where Diplomatic Immunity would sometimes cause targets with Guardian Angel, Rebirth, or Chronoshift to not properly revive on death
* Fixed a bug where Valiant Fighter’s tooltip said it reduced damage by 30%, rather than 50%


Rammus

* Fixed a bug where Powerball could occasionally deal double damage


Sion

* Fixed a bug where you had to toggle Enrage off and back on after leveling it up in order to get the benefit


Soraka

* Updated Soraka's Consecration tooltip to properly say that Soraka grants a magic resist aura to nearby allies


Shen

* Feint has been changed to work like a normal shield. Feint absorbs up to 50/100/150/200/250 Damage, 0.6 AP ratio
* Fixed a bug with Stand United where Shen was able to teleport while he is taunted


Twisted Fate

* Wild Cards ability power coefficient increased to 0.65 from 0.5
* Stacked Deck
o Attack speed gain reduced to 3/6/9/12/15% from 6/12/18/24/30
o Bonus damage decreased to 55/80/105/130/155 from 60/90/120/150/180.
o Ability power coefficient increased to 0.4 from 0.3.
* Pick A Card
o Fixed a bug where Red Card's AoE damage was doing significantly more or less damage than intended.
o Fixed a bug where Red Card's slowing effects are renewed by Lizard Elder's slowing debuff.
o Fixed the tooltip to correctly indicate that Gold Card's damage is based on the bonus damage of red and blue, not their base damage.


Udyr

* Changed Monkey Agility’s tooltip on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks.


Warwick

* Updated Blood Scent’s tooltip to reflect that this ability has no cooldown since it is passive.


Zilean

* Clarified Rewind tooltip to remove some redundant information


Items

* New Item: Needlessly Large Rod
o 1600 Gold
o +80 Ability Power
* Innervating Locket effect cooldown increased to 4 from 3
* Elixir of Fortitude damage buff changed to give 10-28 damage based on Champion level rather than a flat 20 damage
* Changed Zhonya's Ring recipe to now include Needlessly Large Rod instead of 2 Blasting Wands. Total Price Adjusted to 3460
* Elixir of Brilliance is now listed in the Ability Power section of the shop.
* Faerie Charm no longer says it builds into Stinger.
* Stark's Fervor’s aura buff applied from allied champions who also have Stark's Fervor will now stack with the personal buff.
* Soul Shroud’s aura buff applied from allied champions who also have Soul Shroud will now stack with the personal buff.


Twisted Treeline

* Ambient gold per 5 decreased to 6.5 from 8.5
* Gold from minion kills increased by 3 for all minions
* Grez size increased by 20%
* Grez base health increased to 1400 from 1100
* Grez armor decreased to 12 from 20
* Dragon base health increased to 2400 from 2000
* Dragon armor decreased to 10 from 20


General

* Fixed numerous client crashes
* Fixed numerous server crashes
* Fixed an issue where setting the HUD scale to 0 would cause the minimap to disappear
* Adjusted the color threshold for ping times on the loading screen
* Character screen (C) updated to remove extraneous ability info and have a smaller footprint


Skins

* Rusty Blitzcrank
o Fixed a bug where the hand projectile was showing up as the original color.
o Updated the texture with a new coat of rust
* Exiled Morgana
o Decreased the saturation
o Reworked the golden detailing
o Adjusted aura and attack particles to fit the theme
Commentator
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
June 08 2010 10:25 GMT
#195
This constant long downtime during AU prime is getting annoying. Might just start playing something else..
I don't want to be part everything. I want to be something. - Weapon X
Sharac
Profile Joined June 2009
Germany16 Posts
June 08 2010 10:46 GMT
#196
I dont want to say that Ashe is really exciting but you can mix it up by goung different builds everygame.
I know thats not much but makes her a little more interesting.
GTR
Profile Blog Joined September 2004
51547 Posts
June 08 2010 11:40 GMT
#197
On June 08 2010 19:25 Khul Sadukar wrote:
This constant long downtime during AU prime is getting annoying. Might just start playing something else..


starcraft 2

oh wait
Commentator
oberon
Profile Joined May 2009
United States1320 Posts
June 08 2010 12:31 GMT
#198
Phreak's spotlight on Olaf is hilarious. It's obvious he only got one take, instead of his normal "as many as you need", so he's constantly saying "also, note how I screw up badly here. Don't do that!"

I was pretty psyched about Olaf, but Phreak's build looks like crap. Frozen mallet is sorta interesting, but I'd rather see warmog's -> sunfires, I think.
Melt
Profile Joined May 2010
Switzerland281 Posts
June 08 2010 12:46 GMT
#199
i'm just downloading LoL to try it out while SC2 beta downtime.
Most people say that HoN is better though...
Bloodash
Profile Joined April 2010
Netherlands1384 Posts
June 08 2010 12:52 GMT
#200
wow finally some kayle changes, anyone knows how she plays now?
my mass AP item build probably won't be as much effective as it was
I'll bite this hand that feeds me, and take it for my own!
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