• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:04
CEST 15:04
KST 22:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles5
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs Weekly Cups (August 10-16): SHIN doubles Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL II: SC2 Player Announcement 6/8 - Maru
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Making an Online Broodwar Manager Game ASL22 General Discussion [Personal Project Share] Terran Defense v0.60
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
[Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6717 users

Civilization V + DLC's, G&K, BNW - Page 155

Forum Index > General Games
Post a Reply
Prev 1 153 154 155 156 157 192 Next
Arunu
Profile Joined July 2011
Netherlands111 Posts
July 26 2013 09:16 GMT
#3081
Brazil, Portugal and Indonesia seem pretty weak imho. I also dont really understand portugals special ability. You gain double the income by ressource diversity. wat? Dont understand the french one either .


Brazil is ok-ish with the tourism output during golden ages.
If you go only pressure straight from the start they seem to do ok, I've only tried them two -three times on prince and king level though so can't really speak for higher levels.

Have not yet tried Portugal and Indonesia.
Favorite is Soshone by far, the pathfinders are so strong early game you can pick any victory type you want and you'll be set so much faster than with other Civs.

sc_a.M
Profile Joined April 2013
420 Posts
July 26 2013 09:37 GMT
#3082
I really like marocko. I think indonesia and portugal are fine. They boni aren't the strongest but than many civs have rather unimpressiv boni, so that's alright. I hope to see a nerf of internal trade routs and then protugal and marocko are going to shine even more.
xDaunt
Profile Joined March 2010
United States17988 Posts
July 26 2013 14:29 GMT
#3083
I'm not sure how much I like going straight culture for a cultural victory. I'm trying it right now in a game, and feel flimsy as hell in the atomic era. I have huge culture and tourism output compared to everyone else, but it just seems like it takes forever to really make progress on the offensive culture grind. Granted, I'm just now building airports, so my output is going to go up.
Acrofales
Profile Joined August 2010
Spain18425 Posts
July 26 2013 14:57 GMT
#3084
On July 26 2013 18:16 Arunu wrote:
Show nested quote +
Brazil, Portugal and Indonesia seem pretty weak imho. I also dont really understand portugals special ability. You gain double the income by ressource diversity. wat? Dont understand the french one either .


Brazil is ok-ish with the tourism output during golden ages.
If you go only pressure straight from the start they seem to do ok, I've only tried them two -three times on prince and king level though so can't really speak for higher levels.

Have not yet tried Portugal and Indonesia.
Favorite is Soshone by far, the pathfinders are so strong early game you can pick any victory type you want and you'll be set so much faster than with other Civs.


I have to say, I am almost done with a Shoshone game (science vc) on Immortal, but it seems VERY dependent on your start. I had to redo the start a couple of times, because there were only 2 goody huts I could grab, and other than that my position wasn't stellar either. Then I got this game, in which I managed to get 4 (maybe 5, not sure, but the 4th one was the important one), allowing me to grab 2 techs, culture, and a super-composite. While the techs weren't what I was looking for (was rushing GL, and had salt and marble start, so pottery, mining or writing would have been nice, but any 2 techs is pretty decent). The super-composite allows you to war to pick off scouts and steal workers, which is pretty amazing (because normally on immortal if you dow before you have archers up and running, you are instantly dead).

However, if you start badly, the shoshone have nothing to catch up with. Their UA is great for early landgrabs, and their pathfinder is awesome, but the commance is not very interesting for a defensive oriented civ (get bonuses for fighting on your own lands).

While at the time I didn't really appreciate it, Brazil is the inverse. You have to just hang on and survive through the early game (and also get a decent starting city, with some jungle, but some good production tiles too). Imho they aren't good at war, or science (at least, their attributes don't encourage that), but lategame their culture bonuses really kick in. Increased great persons and double tourism: if you have managed to live til then, it's impossible not to win the culture battle.

But Assyria so far is still my favourite (possibly, because the game was tense and fun): get behind in science? Start a war! :D
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
Last Edited: 2013-07-26 17:45:26
July 26 2013 17:14 GMT
#3085
So I'm playing on Warlord (I'm not very good at this game k) and then I saw this:

http://cloud-2.steampowered.com/ugc/578995821156588181/B471EDC8A126954680B1BCC0D35608523206C789/
See: The Indian City and Encampment

Anyone else having experienced something similar?
EZ4ENCE
farvacola
Profile Blog Joined January 2011
United States18866 Posts
Last Edited: 2013-07-26 17:20:47
July 26 2013 17:16 GMT
#3086
I'm not sure what to look for? Is it Beijing's proximity?


Edit: ohhhh, your city faded away. Hmmm, never seen that before myself.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
mTwRINE
Profile Joined February 2006
Germany318 Posts
July 26 2013 17:29 GMT
#3087
On July 26 2013 23:29 xDaunt wrote:
I'm not sure how much I like going straight culture for a cultural victory. I'm trying it right now in a game, and feel flimsy as hell in the atomic era. I have huge culture and tourism output compared to everyone else, but it just seems like it takes forever to really make progress on the offensive culture grind. Granted, I'm just now building airports, so my output is going to go up.


The very late Techs (Airport, Internet) + International Games make the Culture Victory possible. Also you have to not make any Great Musicians and safe Faith to buy couple of them after Internet.
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
July 26 2013 18:09 GMT
#3088
On July 27 2013 02:14 WindWolf wrote:
So I'm playing on Warlord (I'm not very good at this game k) and then I saw this:

http://cloud-2.steampowered.com/ugc/578995821156588181/B471EDC8A126954680B1BCC0D35608523206C789/
See: The Indian City and Encampment

Anyone else having experienced something similar?


This is standard, if you discover a barbarian encampment it will show in the fog until next time you get vision of the tile. If the AI clears it (or builds a city next to it) it will still show as being there for you (how can you magically know it's gone!), you don't get to know when an encampment is cleared. Although it being inside city borders is a good indication it's actually gone obviously.
Acrofales
Profile Joined August 2010
Spain18425 Posts
July 26 2013 22:34 GMT
#3089
On July 27 2013 02:29 mTwRINE wrote:
Show nested quote +
On July 26 2013 23:29 xDaunt wrote:
I'm not sure how much I like going straight culture for a cultural victory. I'm trying it right now in a game, and feel flimsy as hell in the atomic era. I have huge culture and tourism output compared to everyone else, but it just seems like it takes forever to really make progress on the offensive culture grind. Granted, I'm just now building airports, so my output is going to go up.


The very late Techs (Airport, Internet) + International Games make the Culture Victory possible. Also you have to not make any Great Musicians and safe Faith to buy couple of them after Internet.

Play Brazil. Win in Industrial era due to golden age bonuses

But in general, yeah. You need hotels and airports. I disagree on saving musicians. Imho the cumulative culture from stashing great music works in your opera house over time (remember that you get great musicians starting with accoustics in the renaissance) is better than saving them for concert tours with the internet, which comes REALLY late in the game, at which point you have probably already won.

If you think you can get broadway, you should save some musicians, because you need 3 from the same civ and same era for the theming bonus, which is hard to do unless you pop 3 musicians as soon as you complete broadway (save 2, and get 1 free from the wonder).
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
July 26 2013 23:18 GMT
#3090
So Spaceship arts are immortal. Brilliant so one must conquer the entire civ in order to stop a AI Space Victory.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Teejing
Profile Joined January 2009
Germany1360 Posts
July 27 2013 00:46 GMT
#3091
what are considered the best map settings?
Acrofales
Profile Joined August 2010
Spain18425 Posts
July 27 2013 02:19 GMT
#3092
Ugh, every now and then you get an opening that looks awesome. Then it turns out there's not enough food around to grow constantly... and you're on an island with 2 other civs and only 2 city states... as Venice.

/rant off
Sub40APM
Profile Joined August 2010
6336 Posts
July 27 2013 02:55 GMT
#3093
On July 27 2013 11:19 Acrofales wrote:
Ugh, every now and then you get an opening that looks awesome. Then it turns out there's not enough food around to grow constantly... and you're on an island with 2 other civs and only 2 city states... as Venice.

/rant off

should be pretty good start for you, rush towards optics to get first great merchant + start building great lighthouse...open liberty and get second great merchant with the 3rd pop, buy the two CSs and use their army to kill the closer ai...then kill the further ai.
Acrofales
Profile Joined August 2010
Spain18425 Posts
July 27 2013 04:23 GMT
#3094
On July 27 2013 11:55 Sub40APM wrote:
Show nested quote +
On July 27 2013 11:19 Acrofales wrote:
Ugh, every now and then you get an opening that looks awesome. Then it turns out there's not enough food around to grow constantly... and you're on an island with 2 other civs and only 2 city states... as Venice.

/rant off

should be pretty good start for you, rush towards optics to get first great merchant + start building great lighthouse...open liberty and get second great merchant with the 3rd pop, buy the two CSs and use their army to kill the closer ai...then kill the further ai.


Hrmmm, I didn't know the liberty settler was a great merchant instead. That's kinda neat. The turn 0 autosave should still be around, so will try that. Problem is still growing Venice past 3 in the early game. I went scout-scout-worker, but I might have to settle for a single scout, especially knowing I'm on an island, and get a granary going asap. That might solve the issue (there's some wheat, and the food from granary alone helps too).

I was opening tradition. Liberty seemed completely pointless for Venice, but I didn't know the settler became a merchant.
Sub40APM
Profile Joined August 2010
6336 Posts
July 27 2013 06:02 GMT
#3095
liberty is amazing for Venice that has CS's and Ais nearby because you can have 4 quick MOVs: Optics, Settler, Lighthouse and the great person from completing liberty. So by turn 100 you can have 4 CSs worth of composite bows and whatever other stuff they built.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 27 2013 17:57 GMT
#3096
Is Server hosting working? Meaning we can do that offline/online play?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Complete
Profile Joined October 2009
United States1864 Posts
July 27 2013 22:59 GMT
#3097
I have BNW now. Are shrines important to build early? I built one and I founded my pentheon like a bawss but I'm not really sure what faith does now
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 27 2013 23:56 GMT
#3098
Multiplayer is so much smoother, holy shit. Thank god

also, pitboss works nicely (:
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Acrofales
Profile Joined August 2010
Spain18425 Posts
July 28 2013 00:33 GMT
#3099
On July 28 2013 07:59 Complete wrote:
I have BNW now. Are shrines important to build early? I built one and I founded my pentheon like a bawss but I'm not really sure what faith does now

The same as in G&K. There's no VC related to faith, but you can gain powerful bonuses to help you achieve your preferred victory.
Complete
Profile Joined October 2009
United States1864 Posts
July 28 2013 00:44 GMT
#3100
Ahh I can found a religion sweet :D

On another note, I opened up tradition. What's a good followup policy usually? I'm playing Ghandi with 3 cities atm.
Prev 1 153 154 155 156 157 192 Next
Please log in or register to reply.
Live Events Refresh
INu's Battles
12:00
INu's Battles#20
herO vs RogueLIVE!
IntoTheiNu 420
LiquipediaDiscussion
KCM Race Survival
10:00
2026 Season 3 Week 8
Kim Chul Min (afreeca) 1673
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 298
ProTech53
EnDerr 12
StarCraft: Brood War
firebathero 2425
Shuttle 1926
Horang2 878
ZerO 763
EffOrt 581
Light 323
Stork 246
Zeus 135
Pusan 124
Rush 100
[ Show more ]
ToSsGirL 73
Sea.KH 50
Barracks 43
Sexy 31
910 28
sSak 24
sorry 13
Terrorterran 13
SilentControl 12
soO 11
zelot 11
Noble 9
Icarus 8
Dota 2
Gorgc2528
qojqva1722
Dendi1308
420jenkins269
Counter-Strike
olofmeister1166
byalli595
Heroes of the Storm
Liquid`Hasu170
Other Games
singsing1722
crisheroes361
B2W.Neo325
Lowko268
DeMusliM246
PiGStarcraft196
Liquid`LucifroN113
Mew2King78
Liquid`VortiX60
QueenE33
ArmadaUGS16
Organizations
StarCraft: Brood War
lovetv 10
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Light_VIP 52
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1306
Upcoming Events
OSC
9h 26m
IntoTheTV X SOOP
21h 56m
CranKy Ducklings
1d 20h
Sparkling Tuna Cup
2 days
OSC
2 days
Shopify Rebellion Sundays
3 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
3 days
Afreeca Starleague
3 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
3 days
Afreeca Starleague
4 days
Leta vs ggaemo
Jaedong vs Queen
[ Show More ]
GSL
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.