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Civilization V + DLC's, G&K, BNW - Page 144

Forum Index > General Games
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farvacola
Profile Blog Joined January 2011
United States18854 Posts
July 11 2013 23:34 GMT
#2861
On July 12 2013 08:31 Scip wrote:
I dont understand, when I find Brave new world in store it says I've bought it already and when I click the "play the game" button it just starts the regular old civ5 o.o this steam store confuses me greatly.

Try restarting Steam a few times, that's what did it for me.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
rotegirte
Profile Joined April 2011
Germany2859 Posts
July 11 2013 23:35 GMT
#2862
Germany here. Download has started after Steam restart
Sub40APM
Profile Joined August 2010
6336 Posts
Last Edited: 2013-07-12 03:45:42
July 11 2013 23:39 GMT
#2863
sometimes i just play this game to watch the little great artist video thingies. they are awesome.

Also, they need an achievement when the Democratic Republic of Poland uses Jay Zivkowitz and Frank Senatrowicz to cause the oppressed workers of Marshal Washington's 'Peoples Paradise' to revolt
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
July 11 2013 23:41 GMT
#2864
Thanks, it's downloading now, love you guys <3 :3
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
xDaunt
Profile Joined March 2010
United States17988 Posts
July 12 2013 04:42 GMT
#2865
Wow. The game slows down so much once you hit the modern era.
PH
Profile Blog Joined June 2008
United States6173 Posts
July 12 2013 04:47 GMT
#2866
Have there been any performance enhancements and optimizations implemented into the game? As much as I've enjoyed the 200+ hours I've sunk into CiV, its garbage performance has pissed me off since I first started it up.
Hello
rezoacken
Profile Joined April 2010
Canada2719 Posts
July 12 2013 06:11 GMT
#2867
Disabling movement and combat greatly reduce turn times... I have no complaints even late game where it takes at most 15s to next turn.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
July 12 2013 06:29 GMT
#2868
This game is so slow.Also I get low fps even though game has bad graphics.
日本語が上手ですね
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
July 12 2013 06:49 GMT
#2869
Turkey here, can't get the download the start and I already restarted the Steam. Any tips?
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Sub40APM
Profile Joined August 2010
6336 Posts
Last Edited: 2013-07-12 07:04:11
July 12 2013 07:03 GMT
#2870
On July 12 2013 13:47 PH wrote:
Have there been any performance enhancements and optimizations implemented into the game? As much as I've enjoyed the 200+ hours I've sunk into CiV, its garbage performance has pissed me off since I first started it up.

honestly, it does feel optimized compared to vanila but that doesnt change the fact that on a large enough settings there are a lot of calculations going on and it does slow down. I play large maps usually so by turn 250-290 it takes a minute per turn depending on how big the ai empires are

Anyways, I've played at least 150-200 turns with every new civ except Indonesia and Morocco and here are some thoughts:
1) i cant really go back to playing normal civ, Venice style is the only way forward.
2) Portugal is fun, they are actually what I thought the Dutch would be when they were announced back in GK. Their tile improvement thingy that replicates a unique resource are a cool representation of their style of colonialism (it can be built in any CS with coast, cant be destroyed without war), the nau never pays for itsself but its still gratifying in its own way and -- can someone confirm -- their description says they get more money per trade route? if so awesome
3) Assyria is basically a better version of the huns. Sure you have to wait for their siege tower a bit longer -- it replaces catapults while the huns ram replaces spearmen -- but its bonus to other units is clearly superior to the Huns basic attack and the Royal Library means that if you arent busy conquering people you can spam great writers....or you just take the great works of others since you conquered them. And the tech bonus per capture of a city is just a great way to keep up. In my game as them I had my capital and a really crappy iron colony and while I did get the NC it was late since I had to build siege weapons and archers but was still 3rd in tech by 1400. On a map with China and Greece in full Spam mode
4) Shoshone is broken. It just is, with two or three pathfinders you can create an amazing capital city, and with their wide culture radius you capture so many resources and *never* have to worry about good old ai colonization patterns "whats that, there is a hex exactly 3 spots away from all 3 of your cities, with nothing worthwhile but it will cut you off? well that is where i will settle!"
5) Poland is okayish, if you end up with a bunch of pastures their UB is pretty neat, especially if you get the +1 culture per pasture. The soldarity bonus that gets you one free cultural advance per age isnt as bad as I thought it would be, since you technically only get 8 of them and the last couple come pretty late. Still, you can finish of tradition/liberty slightly faster than the ai
6) Brazil is meh, by the time you are capable of dictating when you get a golden age (I dont count your first golden age since you will probably not have a great artist generating building at that point) there are other ways to increase your great artist creation.
7) zulu are only good in the hands of the ai because (a) the ai loves their pikes and (b) only the ai has the vast swaths of coins to actually make the big armies.


anyways, i find the expansion worthwhile although the lack of early or any aggresion by most ai is puzzling. someone else explained that since there are new classical age structures or things you can spend money on even the cheating ai cant spam armies to randomly throw itself at you. in that sense the game can feel a bit slow early unless you are rushing, mostly you end up walking around the map killing barbs so you can set up trade routes. naval combat doesnt totally suck anymore, the ai actually brings a structure of units and tries to fight you, it still has the basic problem that its agro is too high around ranged units and you can repeatedly bait units into traps, but i think that is just the function of the way the ai 'see's the map and is programmed (Firaxis recognizes that on higher difficulties the ai will have more units so puts agro to 100%, whenever the ai sees an injured unit it will try to exterminate it no matter what)
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
July 12 2013 09:15 GMT
#2871
Anyone help me by explaining how the theming bonus for tourism works? I tried swapping a bunch of works with other civs and get works from different eras, but I couldn't ever find out what I had to do to get some bonus I didn't know what was anyways.
Acrofales
Profile Joined August 2010
Spain18218 Posts
Last Edited: 2013-07-12 13:04:30
July 12 2013 13:03 GMT
#2872
Civ 5 gold edition (the original game + all DLCs and the G&K expansion) is now in the flash sale of the Steam Summer Sales, 75% discount, for anybody interested in picking it up. Another 4 hours left.

EDIT: just saw that BNW is also on sale at a 33% discount.
xDaunt
Profile Joined March 2010
United States17988 Posts
July 12 2013 13:10 GMT
#2873
On July 12 2013 16:03 Sub40APM wrote:
Anyways, I've played at least 150-200 turns with every new civ except Indonesia and Morocco and here are some thoughts:
1) i cant really go back to playing normal civ, Venice style is the only way forward.

Yeah, Venice is a lot of fun.
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
July 12 2013 14:04 GMT
#2874
FYI- If anyone is experiencing long turn times in lategame, try turning on quick movement and quick combat. For me it was the difference between 20-30 second waits and 5-10 second waits.
"See you space cowboy"
Mavkar
Profile Blog Joined February 2010
Germany592 Posts
July 12 2013 18:00 GMT
#2875
Can I interrupt and reasign trade routes before the turn limit/whatever that is?
Also, is there already a list for the required combinations for the tourism buildings? I figured some out, but for example Heremitage=no idea.
I'm shy and reserved, even on the internet.
MoonfireSpam
Profile Blog Joined September 2010
United Kingdom1153 Posts
Last Edited: 2013-07-12 18:02:44
July 12 2013 18:01 GMT
#2876
edit: Sorted it nvm Time to figure out some of the new stuff in this game, should be fun
Kmatt
Profile Joined July 2011
United States1019 Posts
July 12 2013 18:04 GMT
#2877
On July 12 2013 22:03 Acrofales wrote:
EDIT: just saw that BNW is also on sale at a 33% discount.


Oh come on, couldn't they have put a disclaimer "This item is about to go on sale"?
Not fair TT
We CAN have nice things
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-07-12 19:41:18
July 12 2013 19:39 GMT
#2878
On July 12 2013 18:15 Divine-Sneaker wrote:
Anyone help me by explaining how the theming bonus for tourism works? I tried swapping a bunch of works with other civs and get works from different eras, but I couldn't ever find out what I had to do to get some bonus I didn't know what was anyways.


In your own culture tab you have to over your mouse above the bonus number (which is 0 if you don't already get the bonus) in buildings having a theming bonus (wonders and museums). It should display the requirements for the theming bonus in a tooltip, for example something like need 2 great work of writing from different era and different civilizations than the owner. So to get that one you would have to swap some of yours for some of them. Then you place them in the correct slots to receive the bonus (it is a bit buggy at times in my experience). Overall its pretty clunky, but that's how it works.

To know the era and civilization of one of your work just over it and it will be displayed in the tooltip.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
July 12 2013 19:45 GMT
#2879
Morocco + Deserts + Petra (+ Desert Folklore) is crazy good.
HystericaLaughter
Profile Joined September 2011
Australia720 Posts
July 12 2013 19:49 GMT
#2880
On July 12 2013 22:10 xDaunt wrote:
Show nested quote +
On July 12 2013 16:03 Sub40APM wrote:
Anyways, I've played at least 150-200 turns with every new civ except Indonesia and Morocco and here are some thoughts:
1) i cant really go back to playing normal civ, Venice style is the only way forward.

Yeah, Venice is a lot of fun.


I have this problem as well, I play the sciency civs (Korea, Babylon) so much that when I switch to another with a different playstyle I feel REALLY uncomfortable not having the tech lead.
My wife for hire! - Zealot
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